diff --git a/.gitignore b/.gitignore index 0081e67..7f2111d 100644 --- a/.gitignore +++ b/.gitignore @@ -38,7 +38,7 @@ # These project files can be generated by the engine *.xcodeproj *.xcworkspace -*.sln + *.suo *.opensdf *.sdf diff --git a/Content/Widgets/test.uasset b/Content/Widgets/test.uasset index 1798cf5..5d4cfbe 100644 Binary files a/Content/Widgets/test.uasset and b/Content/Widgets/test.uasset differ diff --git a/MKCC.sln b/MKCC.sln new file mode 100644 index 0000000..9c5858c --- /dev/null +++ b/MKCC.sln @@ -0,0 +1,69 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.28315.86 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{94A6C6F3-99B3-346E-9557-ABF9D4064DBD}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{8E2F6A87-1826-34F4-940C-CC23A48F9FE4}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MKCC", "Intermediate\ProjectFiles\MKCC.vcxproj", "{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{27C687E2-9784-4274-BFC4-EC4145AE4AC5}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{1CCEC849-CC72-4C59-8C36-2F7C38706D4C}" + ProjectSection(SolutionItems) = preProject + ..\..\UE4\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis = ..\..\UE4\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + DebugGame Editor|Win32 = DebugGame Editor|Win32 + DebugGame Editor|Win64 = DebugGame Editor|Win64 + DebugGame|Win32 = DebugGame|Win32 + DebugGame|Win64 = DebugGame|Win64 + Development Editor|Win32 = Development Editor|Win32 + Development Editor|Win64 = Development Editor|Win64 + Development|Win32 = Development|Win32 + Development|Win64 = Development|Win64 + Shipping|Win32 = Shipping|Win32 + Shipping|Win64 = Shipping|Win64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame|Win32.ActiveCfg = DebugGame|Win32 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame|Win32.Build.0 = DebugGame|Win32 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame|Win64.ActiveCfg = DebugGame|x64 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame|Win64.Build.0 = DebugGame|x64 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development Editor|Win32.ActiveCfg = Invalid|Win32 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development Editor|Win64.ActiveCfg = Development_Editor|x64 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development Editor|Win64.Build.0 = Development_Editor|x64 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development|Win32.ActiveCfg = Development|Win32 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development|Win32.Build.0 = Development|Win32 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development|Win64.ActiveCfg = Development|x64 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development|Win64.Build.0 = Development|x64 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Shipping|Win32.ActiveCfg = Shipping|Win32 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Shipping|Win32.Build.0 = Shipping|Win32 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Shipping|Win64.ActiveCfg = Shipping|x64 + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Shipping|Win64.Build.0 = Shipping|x64 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + {27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(NestedProjects) = preSolution + {27C687E2-9784-4274-BFC4-EC4145AE4AC5} = {94A6C6F3-99B3-346E-9557-ABF9D4064DBD} + {C73D117F-D612-46EC-AC5F-FBFF5B5E7184} = {8E2F6A87-1826-34F4-940C-CC23A48F9FE4} + EndGlobalSection +EndGlobal