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,bOverride_LPVGeometryVolumeBias=False,bOverride_LPVVplInjectionBias=False,bOverride_LPVEmissiveInjectionIntensity=False,bOverride_LPVFadeRange=False,bOverride_LPVDirectionalOcclusionFadeRange=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=True,bOverride_MotionBlurPerObjectSize=False,bOverride_ScreenPercentage=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_ReflectionsType=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,FilmWhitePoint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTintBlend=0.500000,FilmShadowTintAmount=0.000000,FilmSaturation=1.000000,FilmChannelMixerRed=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),FilmChannelMixerGreen=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),FilmChannelMixerBlue=(R=0.000000,G=0.000000,B=1.000000,A=1.000000),FilmContrast=0.030000,FilmToeAmount=1.000000,FilmHealAmount=1.000000,FilmDynamicRange=4.000000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=True,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=0.030000,AutoExposureMaxBrightness=8.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,GrainJitter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=True,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,RayTracingGIType=Disabled,RayTracingGIMaxBounces=1,RayTracingGISamplesPerPixel=4,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.500000,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionIntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LPVGeometryVolumeBias=0.384000,LPVEmissiveInjectionIntensity=1.000000,LPVDirectionalOcclusionIntensity=0.000000,LPVDirectionalOcclusionRadius=8.000000,LPVDiffuseOcclusionExponent=6500.000000,LPVSpecularOcclusionExponent=7.000000,LPVDiffuseOcclusionIntensity=1.000000,LPVSpecularOcclusionIntensity=1.000000,ReflectionsType=RayTracing,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,RayTracingReflectionsMaxRoughness=0.600000,RayTracingReflectionsMaxBounces=1,RayTracingReflectionsSamplesPerPixel=1,RayTracingReflectionsShadows=Hard_shadows,RayTracingReflectionsTranslucency=False,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=16384,LPVFadeRange=0.000000,LPVDirectionalOcclusionFadeRange=0.000000,ScreenPercentage=100.000000,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000)) diff --git a/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 7034213..a288fa2 100644 --- a/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -967,6 +967,7 @@ SequencerWidgets.LastCompileMethod=External [AssetEditorSubsystem] CleanShutdown=True +OpenAssetsAtExit=/Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst [RootWindow] ScreenPosition=X=640.000 Y=340.000 @@ -998,7 +999,7 @@ ContentBrowserTab1.ActiveTypeFilters=World ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/ui/infoPoint/tripleButtons +ContentBrowserTab1.SelectedPaths=/Game/blueprints/player ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= ContentBrowserTab1.CollectionsExpanded=True @@ -1039,26 +1040,26 @@ MRUItem6=/Game/maps/NewMap MRUItem7=/Game/maps/black [ContentBrowserRecent] -MRUItem0=/Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay -MRUItem1=/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo -MRUItem2=/Game/maps/ship -MRUItem3=/Game/ui/mainMenu/tripleButtons/textures/btn_play -MRUItem4=/Game/ui/mainMenu/tripleButtons/textures/NewWidgetBlueprint -MRUItem5=/Game/ui/infoPoint/textures/circle_2 -MRUItem6=/Game/ui/mainMenu/tripleButtons/textures/btn_back -MRUItem7=/Game/ui/infoPoint/textures/circle_1 -MRUItem8=/Game/ui/mainMenu/tripleButtons/TripleButtons -MRUItem9=/Game/ui/mainMenu/textures/circle_3 -MRUItem10=/Game/ui/mainMenu/textures/circle_2 -MRUItem11=/Game/ui/mainMenu/textures/circle_1 -MRUItem12=/Game/ui/infoPoint/textures/circle_3 -MRUItem13=/Game/blueprints/infopoints/mainInfopint_Child -MRUItem14=/Game/ui/mainMenu/textures/menu_right -MRUItem15=/Game/ui/mainMenu/mainMenu -MRUItem16=/Game/blueprints/infopoints/mainInfopint -MRUItem17=/Game/ui/infoPoint/infopoint -MRUItem18=/Game/blueprints/ship/BP_Ship -MRUItem19=/Game/ui/mainMenu/textures/screen_2 +MRUItem0=/Game/materials/ship/instances/M_Body_Traker_Inst +MRUItem1=/Game/materials/ship/instances/M_Head_Track_Inst +MRUItem2=/Game/meshes/ship/SM_Ship_TrackerHead +MRUItem3=/Game/meshes/ship/SM_Ship_TrackerBody +MRUItem4=/Game/materials/ship/M_Head_Track +MRUItem5=/Game/materials/ship/M_Body_rack +MRUItem6=/Game/materials/ship/body_paint_Cleen_outline +MRUItem7=/Game/materials/ship/instances/body_paint_Cleen_outline_Inst +MRUItem8=/Game/blueprints/ship/BP_Ship +MRUItem9=/Game/blueprints/player/Player +MRUItem10=/Game/ui/mainMenu/mainMenu +MRUItem11=/Game/maps/ship +MRUItem12=/Game/blueprints/infopoints/tripleButtons +MRUItem13=/Game/ui/infoPoint/tripleButtons/NewWidgetBlueprint +MRUItem14=/Game/ui/infoPoint/tripleButtons/TripleButtonsPlay +MRUItem15=/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo +MRUItem16=/Game/ui/infoPoint/tripleButtons/TripleButtonsBack +MRUItem17=/Game/ui/infoPoint/tripleButtons/TripleButtonsInfoPlay +MRUItem18=/Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay +MRUItem19=/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo [DetailCategories] NewBlueprint_C.Tick=True @@ -2122,6 +2123,20 @@ WrapBox.Performance=True WrapBox.Clipping=True WrapBox.Navigation=True WrapBox.Localization=True +NativeWidgetHost.Layout=True +NativeWidgetHost.Behavior=True +NativeWidgetHost.Accessibility=True +NativeWidgetHost.Render Transform=True +NativeWidgetHost.Performance=True +NativeWidgetHost.Clipping=True +NativeWidgetHost.Navigation=True +NativeWidgetHost.Localization=True +tripleButtons_C.Tick=True +tripleButtons_C.Replication=True +tripleButtons_C.Rendering=True +tripleButtons_C.Collision=True +tripleButtons_C.Actor=True +tripleButtons_C.TransformCommon=True [AssetEditorToolkitTabLocation] /Game/blueprints/NewBlueprint.NewBlueprint=1 @@ -2248,6 +2263,13 @@ WrapBox.Localization=True /Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.TripleButtonsInfo=1 /Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.TripleButtonsInfoPlay=1 /Game/ui/mainMenu/tripleButtons/textures/btn_play.btn_play=1 +/Game/ui/infoPoint/tripleButtons/NewWidgetBlueprint.NewWidgetBlueprint=1 +/Game/ui/infoPoint/tripleButtons/TripleButtonsBack.TripleButtonsBack=1 +/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo=1 +/Game/ui/infoPoint/tripleButtons/TripleButtonsPlay.TripleButtonsPlay=1 +/Game/blueprints/infopoints/tripleButtons.tripleButtons=1 +/Game/materials/ship/instances/M_Head_Track_Inst.M_Head_Track_Inst=1 +/Game/materials/ship/instances/M_Body_Traker_Inst.M_Body_Traker_Inst=1 [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False @@ -2470,6 +2492,7 @@ bConvertSceneUnit=False LastLogListing=LightingResults [PlacementMode] +RecentlyPlaced=/Game/blueprints/infopoints/tripleButtons.tripleButtons; RecentlyPlaced=/Game/blueprints/infopoints/mainInfopint.mainInfopint; RecentlyPlaced=/Game/blueprints/infopoints/mainInfopint_Child.mainInfopint_Child; RecentlyPlaced=/Game/meshes/ship/SM_Ship_Room.SM_Ship_Room; @@ -2489,14 +2512,12 @@ RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFact RecentlyPlaced=/Game/Content/outline/GlowEnhanced_Inst.GlowEnhanced_Inst; RecentlyPlaced=/Game/Content/three/invisible_Inst.invisible_Inst; RecentlyPlaced=/Game/blueprints/ship/BP_Ship.BP_Ship; -RecentlyPlaced=/SunPosition/SunSky.SunSky;/Engine/Transient.ActorFactoryBlueprint_0 [/Script/UnrealEd.MaterialEditorOptions] bHideUnrelatedNodes=False bUseUnsortedMenus=False bRealtimeExpressionViewport=True bAlwaysRefreshAllPreviews=True -bShowGrid=False [MaterialEditor] PrimType=1 @@ -2629,14 +2650,14 @@ TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings.NewActionMa UdpMessagingSettings=InputSettings.Bindings.ActionMappings.NewActionMapping_0,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.NewAxisMapping_0,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll, WmfMediaSettings=InputSettings.Bindings.ActionMappings.NewActionMapping_0,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.NewAxisMapping_0,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll, CameraComponent=CameraComponent.PostProcess.Lens, -K2Node_VariableGet=K2Node_VariableGet.DefaultValueCategory.None, +K2Node_VariableGet=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None, cpp_Ship= Player_C= BP_Ship_C= SceneComponent= -PropertyWrapper=K2Node_VariableGet.DefaultValueCategory.None, +PropertyWrapper=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None, SpringArmComponent= -K2Node_VariableSet=K2Node_VariableGet.DefaultValueCategory.None, +K2Node_VariableSet=K2Node_VariableGet.DefaultValueCategory.None,PropertyWrapper.DefaultValueCategory.None, mainMenu_C= ChangeColorText=K2Node_VariableGet.DefaultValueCategory.None, ChangeColorText_9=K2Node_VariableGet.DefaultValueCategory.None, @@ -2647,7 +2668,7 @@ TripleButtons_C= TripleButtonsInfoPlay_C= [MaterialInstanceEditor] -bShowGrid=False +bShowGrid=True bDrawGrid=False PrimType=1 @@ -2675,8 +2696,8 @@ PostProcessVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " InputSettings="\"Object.Bindings.AxisConfig\" \"Object.Bindings.AxisConfig.AxisConfig[0]\" \"Object.Bindings.AxisConfig.AxisConfig[1]\" \"Object.Bindings.AxisConfig.AxisConfig[2]\" \"Object.Bindings.AxisConfig.AxisConfig[3]\" \"Object.Bindings.AxisConfig.AxisConfig[4]\" \"Object.Bindings.AxisConfig.AxisConfig[5]\" \"Object.Bindings.AxisConfig.AxisConfig[6]\" \"Object.Bindings.AxisConfig.AxisConfig[7]\" \"Object.Bindings.AxisConfig.AxisConfig[8]\" \"Object.Bindings.AxisConfig.AxisConfig[9]\" \"Object.Bindings.AxisConfig.AxisConfig[10]\" \"Object.Bindings.AxisConfig.AxisConfig[11]\" \"Object.Bindings.AxisConfig.AxisConfig[12]\" \"Object.Bindings.AxisConfig.AxisConfig[13]\" \"Object.Bindings.AxisConfig.AxisConfig[14]\" \"Object.Bindings.AxisConfig.AxisConfig[15]\" \"Object.Bindings.AxisConfig.AxisConfig[16]\" \"Object.Bindings.AxisConfig.AxisConfig[17]\" \"Object.Bindings.AxisConfig.AxisConfig[18]\" \"Object.Bindings.AxisConfig.AxisConfig[19]\" \"Object.Bindings.AxisConfig.AxisConfig[20]\" \"Object.Bindings.AxisConfig.AxisConfig[21]\" \"Object.Bindings.AxisConfig.AxisConfig[22]\" \"Object.Bindings.AxisConfig.AxisConfig[23]\" \"Object.Bindings.AxisConfig.AxisConfig[24]\" \"Object.Bindings.AxisConfig.AxisConfig[25]\" \"Object.Bindings.AxisConfig.AxisConfig[26]\" \"Object.Bindings.AxisConfig.AxisConfig[27]\" \"Object.Bindings.AxisConfig.AxisConfig[28]\" \"Object.Bindings.AxisConfig.AxisConfig[29]\" \"Object.Bindings.AxisConfig.AxisConfig[30]\" \"Object.Bindings.AxisConfig.AxisConfig[31]\" \"Object.Bindings.AxisConfig.AxisConfig[32]\" \"Object.Bindings.AxisConfig.AxisConfig[33]\" \"Object.Bindings.AxisConfig.AxisConfig[34]\" \"Object.Bindings.AxisConfig.AxisConfig[35]\" \"Object.Bindings.AxisConfig.AxisConfig[36]\" \"Object.Bindings.AxisConfig.AxisConfig[37]\" \"Object.Bindings.AxisConfig.AxisConfig[38]\" \"Object.Bindings.AxisConfig.AxisConfig[39]\" \"Object.Bindings.AxisConfig.AxisConfig[40]\" \"Object.Bindings.AxisConfig.AxisConfig[41]\" \"Object.Bindings.AxisConfig.AxisConfig[42]\" \"Object.Bindings.AxisConfig.AxisConfig[43]\" \"Object.Bindings.AxisConfig.AxisConfig[44]\" \"Object.Bindings.AxisConfig.AxisConfig[45]\" \"Object.Bindings.AxisConfig.AxisConfig[46]\" \"Object.Bindings.AxisConfig.AxisConfig[47]\" \"Object.Bindings.AxisConfig.AxisConfig[48]\" \"Object.Bindings.AxisConfig.AxisConfig[49]\" \"Object.Bindings.AxisConfig.AxisConfig[50]\" \"Object.Bindings.AxisConfig.AxisConfig[51]\" \"Object.Bindings.AxisConfig.AxisConfig[52]\" \"Object.Bindings.AxisConfig.AxisConfig[53]\" \"Object.Bindings.AxisConfig.AxisConfig[54]\" \"Object.Bindings.AxisConfig.AxisConfig[55]\" \"Object.Bindings.AxisConfig.AxisConfig[56]\" \"Object.Bindings.ActionMappings.ActionMappings[0]\" \"Object.Bindings.AxisMappings.AxisMappings[2]\" " -Object="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -Image="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " +Object= +Image="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " Widget="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " Visual="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " TextBlock="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " @@ -2689,8 +2710,8 @@ CanvasPanel="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" HorizontalBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " Spacer="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " SizeBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -mainMenu_C="\"Object.RedInfoPoints\" " -UserWidget="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +mainMenu_C="\"Object.NewVar_0\" " +UserWidget="\"Object.NewVar_0\" " CameraComponent="\"Object.PostProcess.PostProcessSettings\" " SceneComponent= ActorComponent= @@ -2738,9 +2759,10 @@ UniformGridPanel="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransfo infopoint_C="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " mainInfopoint_C="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " mainInfopint_C= -TripleButtons_C="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +TripleButtons_C= Overlay="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " WrapBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +NativeWidgetHost="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " [/Script/UnrealEd.EditorLoadingSavingSettings] bSCCUseGlobalSettings=False diff --git a/ShipPresentation/Saved/Logs/ShipPresentation.log b/ShipPresentation/Saved/Logs/ShipPresentation.log index 3291ab1..2618b79 100644 --- a/ShipPresentation/Saved/Logs/ShipPresentation.log +++ b/ShipPresentation/Saved/Logs/ShipPresentation.log @@ -1,10 +1,10 @@ -Log file open, 10/07/20 21:05:01 +Log file open, 10/08/20 12:34:24 LogInit: LLM is enabled LogInit: LLM CsvWriter: off TraceWriter: off LogInit: Display: Running engine for game: ShipPresentation LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 71 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.212785 +LogStats: Stats thread started at 0.268431 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:00, Platform Override: '' LogPluginManager: Mounting plugin MeshPainting @@ -13,72 +13,89 @@ LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD @@ -86,40 +103,23 @@ LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin SunPosition -LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR LogInit: Using libcurl 7.55.1-DEV @@ -204,1423 +204,5413 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] -[2020.10.07-16.05.02:183][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.07-16.05.02:184][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2020.10.07-16.05.02:184][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2020.10.07-16.05.02:185][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.07-16.05.02:185][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.07-16.05.02:209][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.10.07-16.05.02:209][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.10.07-16.05.02:210][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.10.07-16.05.02:211][ 0]LogInit: Selected Device Profile: [Windows] -[2020.10.07-16.05.02:211][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2020.10.07-16.05.02:211][ 0]LogHAL: Display: Platform has ~ 32 GB [34191769600 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2020.10.07-16.05.02:211][ 0]LogInit: Going up to parent DeviceProfile [] -[2020.10.07-16.05.02:211][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:10.0]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:6]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:4]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.GTAO.Numangles:4]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:4]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:1000]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:3]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; no bokeh simulation when scattering]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.10.07-16.05.02:211][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SSR.Quality:4]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:4]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:8.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:256.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2020.10.07-16.05.02:212][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2020.10.07-16.05.02:213][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2020.10.07-16.05.02:213][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.07-16.05.02:213][ 0]LogInit: Computer: DESKTOP-6BENEQD -[2020.10.07-16.05.02:213][ 0]LogInit: User: Andrey -[2020.10.07-16.05.02:213][ 0]LogInit: CPU Page size=4096, Cores=12 -[2020.10.07-16.05.02:213][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2020.10.07-16.05.02:213][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) -[2020.10.07-16.05.02:213][ 0]LogMemory: Platform Memory Stats for Windows -[2020.10.07-16.05.02:213][ 0]LogMemory: Process Physical Memory: 132.75 MB used, 132.75 MB peak -[2020.10.07-16.05.02:213][ 0]LogMemory: Process Virtual Memory: 111.61 MB used, 111.61 MB peak -[2020.10.07-16.05.02:213][ 0]LogMemory: Physical Memory: 9206.16 MB used, 23401.66 MB free, 32607.81 MB total -[2020.10.07-16.05.02:213][ 0]LogMemory: Virtual Memory: 134196240.00 MB used, 21485.37 MB free, 134217728.00 MB total -[2020.10.07-16.05.02:219][ 0]LogWindows: WindowsPlatformFeatures enabled -[2020.10.07-16.05.02:235][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2020.10.07-16.05.02:236][ 0]LogInit: Using OS detected language (ru-RU). -[2020.10.07-16.05.02:236][ 0]LogInit: Using OS detected locale (ru-RU). -[2020.10.07-16.05.02:238][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. -[2020.10.07-16.05.02:238][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! -[2020.10.07-16.05.02:238][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! -[2020.10.07-16.05.02:238][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! -[2020.10.07-16.05.02:238][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! -[2020.10.07-16.05.02:238][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! -[2020.10.07-16.05.02:238][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! -[2020.10.07-16.05.02:238][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! -[2020.10.07-16.05.02:239][ 0]LogInit: Setting process to per monitor DPI aware -[2020.10.07-16.05.02:297][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2020.10.07-16.05.02:297][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2020.10.07-16.05.02:513][ 0]LogHMD: Failed to initialize OpenVR with code 117 -[2020.10.07-16.05.02:513][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2020.10.07-16.05.02:513][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2020.10.07-16.05.02:513][ 0]LogD3D11RHI: D3D11 adapters: -[2020.10.07-16.05.02:596][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_0) -[2020.10.07-16.05.02:596][ 0]LogD3D11RHI: 8011/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de -[2020.10.07-16.05.02:598][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2020.10.07-16.05.02:598][ 0]LogD3D11RHI: 0/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2020.10.07-16.05.02:598][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 -[2020.10.07-16.05.02:606][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2020.10.07-16.05.02:606][ 0]LogD3D11RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for "GPU Device Id") -[2020.10.07-16.05.02:606][ 0]LogWindows: EnumDisplayDevices: -[2020.10.07-16.05.02:606][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2070 SUPER' (P:1 D:1) -[2020.10.07-16.05.02:606][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:1) -[2020.10.07-16.05.02:607][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) -[2020.10.07-16.05.02:607][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) -[2020.10.07-16.05.02:607][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2020.10.07-16.05.02:607][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2070 SUPER -[2020.10.07-16.05.02:607][ 0]LogD3D11RHI: Driver Version: 456.55 (internal:27.21.14.5655, unified:456.55) -[2020.10.07-16.05.02:607][ 0]LogD3D11RHI: Driver Date: 9-24-2020 -[2020.10.07-16.05.02:607][ 0]LogRHI: Texture pool is 5607 MB (70% of 8011 MB) -[2020.10.07-16.05.02:664][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2020.10.07-16.05.02:664][ 0]LogD3D11RHI: Async texture creation enabled -[2020.10.07-16.05.02:664][ 0]LogD3D11RHI: Array index from any shader is supported -[2020.10.07-16.05.02:698][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2020.10.07-16.05.02:700][ 0]LogRHI: GeForceNow SDK initialized: 1 -[2020.10.07-16.05.03:041][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2020.10.07-16.05.03:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2020.10.07-16.05.03:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2020.10.07-16.05.03:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2020.10.07-16.05.03:101][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2020.10.07-16.05.03:111][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2020.10.07-16.05.03:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2020.10.07-16.05.03:129][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2020.10.07-16.05.03:139][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2020.10.07-16.05.03:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2020.10.07-16.05.03:157][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2020.10.07-16.05.03:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2020.10.07-16.05.03:182][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2020.10.07-16.05.03:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2020.10.07-16.05.03:201][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2020.10.07-16.05.03:210][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2020.10.07-16.05.03:219][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2020.10.07-16.05.03:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2020.10.07-16.05.03:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2020.10.07-16.05.03:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2020.10.07-16.05.03:254][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2020.10.07-16.05.03:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2020.10.07-16.05.03:272][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2020.10.07-16.05.03:272][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2020.10.07-16.05.03:280][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2020.10.07-16.05.03:321][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. -[2020.10.07-16.05.03:321][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe -[2020.10.07-16.05.03:345][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2020.10.07-16.05.03:345][ 0]LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (../../../../../UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/21816/). -[2020.10.07-16.05.03:345][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Andrey/AppData/Local/Temp/UnrealShaderWorkingDir/1D76DEBB4FF6920E4BC5A5A6A423F728/'. -[2020.10.07-16.05.03:345][ 0]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.10.07-16.05.03:345][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2020.10.07-16.05.03:346][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2020.10.07-16.05.03:346][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2020.10.07-16.05.04:191][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2020.10.07-16.05.04:252][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 77MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.10.07-16.05.04:252][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc -[2020.10.07-16.05.04:252][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2020.10.07-16.05.04:252][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2020.10.07-16.05.04:252][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.10.07-16.05.04:252][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2020.10.07-16.05.04:265][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2020.10.07-16.05.04:265][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.10.07-16.05.04:265][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2020.10.07-16.05.04:309][ 0]LogDerivedDataCache: Speed tests for C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.04 seconds -[2020.10.07-16.05.04:310][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=953.33MBs, RandomWriteSpeed=21.44MBs. Assigned SpeedClass 'Local' -[2020.10.07-16.05.04:310][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2020.10.07-16.05.04:310][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2020.10.07-16.05.04:310][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2020.10.07-16.05.04:368][ 0]LogSlate: Using FreeType 2.10.0 -[2020.10.07-16.05.04:368][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2020.10.07-16.05.04:397][ 0]LogAssetRegistry: FAssetRegistry took 0.0031 seconds to start up -[2020.10.07-16.05.04:656][ 0]LogInit: Selected Device Profile: [Windows] -[2020.10.07-16.05.04:656][ 0]LogInit: Active device profile: [0000028353921800][0000028352B09080 49] Windows -[2020.10.07-16.05.04:656][ 0]LogInit: Profiles: [0000028353921800][0000028352B09080 49] Windows, [00000283538B7000][0000028352B0D1C0 49] WindowsNoEditor, [0000028353920200][0000028352B11300 49] WindowsServer, [00000283538B5500][0000028352B15440 49] WindowsClient, [0000028353922800][0000028352B19580 49] IOS, [00000283538B4D00][0000028352B21700 49] iPadAir, [0000028353921400][0000028352B25880 49] iPadAir2, [0000028353873700][0000028352B2DB40 49] IPadPro, [0000028353873800][0000028352B29B80 49] iPadAir3, [0000028353921100][0000028352B31D00 49] iPadMini2, [0000028353871100][0000028352B341C0 49] iPadMini4, [0000028353920300][0000028352B38340 49] iPadMini5, [000002835388F200][0000028352B40600 49] iPhone6, [000002835388F300][0000028352B3C640 49] iPodTouch6, [00000283538B5D00][0000028352B48900 49] iPhone7, [00000283538B5B00][0000028352B44940 49] iPodTouch7, [000002835388DD00][0000028352B4CAC0 49] iPhone5S, [00000283538B5700][0000028352B50C40 49] iPhone6Plus, [000002835388E100][0000028352B54DC0 49] iPhone6S, [00000283538B4500][0000028352B58F40 49] iPhone6SPlus, [000002835388E000][0000028352B5D0C0 49] iPhone7Plus, [00000283538B7300][0000028352B61240 49] iPhoneSE, [000002835388C900][0000028352B1D380 49] iPhone8, [00000283538B6B00][0000028352B654C0 49] iPhone8Plus, [000002835388EA00][0000028352B69600 49] iPhoneX, [00000283538B6700][0000028352B71780 49] iPhoneXS, [000002835388D800][0000028352B75900 49] iPhoneXSMax, [00000283538B7C00][0000028352B79A80 49] iPhoneXR, [000002835388E400][0000028352B7DC00 49] iPhone11, [00000283538B4400][0000028352B800C0 49] iPhone11Pro, [000002835388FF00][0000028352B84240 49] iPhone11ProMax, [00000283538B4B00][0000028352B883C0 49] iPhoneSE2, [000002835388D700][0000028352B8C540 49] iPadPro105, [00000283538B5E00][0000028352B906C0 49] iPadPro129, [000002835388C300][0000028352B94840 49] iPadPro97, [00000283538B4300][0000028352B989C0 49] iPadPro2_129, [000002835388C800][0000028352B9CB40 49] iPad5, [00000283538B6000][0000028352BA0CC0 49] iPad6, [000002835388DF00][0000028352BA4E40 49] iPad7, [00000283538B7500][0000028352BA8FC0 49] iPadPro11, [000002835388CF00][0000028352BAD140 49] iPadPro2_11, [00000283538B6400][0000028352BB12C0 49] iPadPro3_129, [000002835388E500][0000028352B6D400 49] iPadPro4_129, [00000283538B6900][0000028352BB5540 49] AppleTV, [000002835388F700][0000028352BB9680 49] AppleTV4K, [00000283538B6E00][0000028352BBD7C0 49] TVOS, [000002835388C100][0000028352BC5940 49] Mac, [00000283538B7200][0000028352BC9AC0 49] MacClient, [000002835388E200][0000028352BCDC40 49] MacNoEditor, [00000283538B5000][0000028352BD0100 49] MacServer, [0000028353921700][0000028352BD4280 49] Linux, [00000283538B5200][0000028352BD8400 49] LinuxNoEditor, [0000028353921C00][0000028352BDC580 49] LinuxAArch64NoEditor, [00000283538B5900][0000028352BE0700 49] LinuxClient, [0000028353921D00][0000028352BE4880 49] LinuxAArch64Client, [00000283538B5300][0000028352BE8A00 49] LinuxServer, [0000028353921A00][0000028352BECB80 49] LinuxAArch64Server, [00000283538B5400][0000028353C00D00 49] Android, [0000028353922D00][0000028353C04E80 49] Android_Low, [00000283538B7E00][0000028353C09000 49] Android_Mid, [0000028353921B00][0000028353C0D180 49] Android_High, [00000283538B7F00][0000028353C11300 49] Android_Default, [0000028353921F00][0000028352BC1440 49] Android_Adreno4xx, [00000283538B5800][0000028353C15580 49] Android_Adreno5xx_Low, [0000028353920A00][0000028353C196C0 49] Android_Adreno5xx, [00000283538B6200][0000028353C1D800 49] Android_Adreno6xx, [0000028353920900][0000028353C25980 49] Android_Adreno6xx_Vulkan, [00000283538B4900][0000028353C29B00 49] Android_Mali_T6xx, [0000028353922900][0000028353C2DC80 49] Android_Mali_T7xx, [00000283538B5100][0000028353C30140 49] Android_Mali_T8xx, [0000028353922300][0000028353C342C0 49] Android_Mali_G71, [00000283538B4100][0000028353C38440 49] Android_Mali_G72, [0000028353922200][0000028353C3C5C0 49] Android_Mali_G72_Vulkan, [00000283538B6100][0000028353C40740 49] Android_Mali_G76, [0000028353922400][0000028353C448C0 49] Android_Mali_G76_Vulkan, [00000283538B6C00][0000028353C48A40 49] Android_Mali_G77, [0000028353920F00][0000028353C4CBC0 49] Android_Mali_G77_Vulkan, [00000283538B7900][0000028353C50D40 49] Android_Vulkan_SM5, [0000028353920C00][0000028353C54EC0 49] Android_PowerVR_G6xxx, [00000283538B4700][0000028353C59040 49] Android_PowerVR_GT7xxx, [0000028353920D00][0000028353C5D1C0 49] Android_PowerVR_GE8xxx, [00000283538B4200][0000028353C61340 49] Android_PowerVR_GM9xxx, [0000028353922100][0000028353C654C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000283538B4C00][0000028353C21600 49] Android_TegraK1, [0000028353920400][0000028353C69740 49] Android_Unknown_Vulkan, [00000283538B7600][0000028353C6D880 49] Lumin, [0000028353870800][0000028353C75A00 49] Lumin_Desktop, [000002835388E300][0000028353C79B80 49] HoloLens, -[2020.10.07-16.05.04:783][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2020.10.07-16.05.04:783][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2020.10.07-16.05.04:783][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2020.10.07-16.05.04:783][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2020.10.07-16.05.04:783][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2020.10.07-16.05.04:825][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14419252, EngineNetVer: 16, GameNetVer: 0 (Checksum: 341619886) -[2020.10.07-16.05.05:309][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2020.10.07-16.05.05:353][ 0]LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.041572 seconds -[2020.10.07-16.05.05:359][ 0]LogUObjectArray: 16714 objects as part of root set at end of initial load. -[2020.10.07-16.05.05:359][ 0]LogUObjectAllocator: 4190592 out of 0 bytes used by permanent object pool. -[2020.10.07-16.05.05:359][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2020.10.07-16.05.05:748][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2020.10.07-16.05.05:754][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2020.10.07-16.05.05:910][ 0]SourceControl: Source control is disabled -[2020.10.07-16.05.05:910][ 0]SourceControl: Source control is disabled -[2020.10.07-16.05.05:914][ 0]SourceControl: Source control is disabled -[2020.10.07-16.05.05:925][ 0]SourceControl: Source control is disabled -[2020.10.07-16.05.05:938][ 0]SourceControl: Source control is disabled -[2020.10.07-16.05.05:945][ 0]LogUProjectInfo: Found projects: -[2020.10.07-16.05.05:996][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2020.10.07-16.05.06:013][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.10.07-16.05.06:013][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.10.07-16.05.06:168][ 0]LogCollectionManager: Loaded 0 collections in 0.000755 seconds -[2020.10.07-16.05.06:191][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.00s -[2020.10.07-16.05.06:192][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Developers/Andrey/Collections/' took 0.00s -[2020.10.07-16.05.06:192][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s -[2020.10.07-16.05.06:192][ 0]LogOcInput: OculusInput pre-init called -[2020.10.07-16.05.06:201][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) -[2020.10.07-16.05.06:201][ 0]LogWindows: File 'OVRPlugin.dll' does not exist -[2020.10.07-16.05.06:261][ 0]LogEngine: Initializing Engine... -[2020.10.07-16.05.06:316][ 0]LogHMD: Failed to initialize OpenVR with code 117 -[2020.10.07-16.05.06:316][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2020.10.07-16.05.06:317][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2020.10.07-16.05.06:444][ 0]LogInit: Initializing FReadOnlyCVARCache -[2020.10.07-16.05.06:453][ 0]LogAIModule: Creating AISystem for world Untitled -[2020.10.07-16.05.06:469][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2020.10.07-16.05.06:474][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2020.10.07-16.05.06:474][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.07-16.05.06:474][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.07-16.05.06:474][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.07-16.05.06:474][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.07-16.05.06:474][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.07-16.05.06:474][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.07-16.05.06:474][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.07-16.05.06:474][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.07-16.05.06:474][ 0]LogAudio: Display: Using built-in audio occlusion. -[2020.10.07-16.05.06:474][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.07-16.05.06:486][ 0]LogAudioMixer: Display: 0: FrontLeft -[2020.10.07-16.05.06:486][ 0]LogAudioMixer: Display: 1: FrontRight -[2020.10.07-16.05.06:542][ 0]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.07-16.05.06:546][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.07-16.05.06:548][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.07-16.05.06:548][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.07-16.05.06:549][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.07-16.05.06:549][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.07-16.05.06:549][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.07-16.05.06:550][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.07-16.05.06:550][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.07-16.05.06:550][ 0]LogInit: FAudioDevice initialized. -[2020.10.07-16.05.06:550][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2020.10.07-16.05.06:550][ 0]LogAudio: Display: Audio Device Manager Initialized -[2020.10.07-16.05.06:551][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2020.10.07-16.05.06:602][ 0]LogDerivedDataCache: Saved boot cache 0.05s 77MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.10.07-16.05.06:610][ 0]LogInit: Texture streaming: Enabled -[2020.10.07-16.05.06:622][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14419252+++UE4+Release-4.26 -[2020.10.07-16.05.06:627][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2020.10.07-16.05.06:627][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={32BB2E3E-435F-8EB4-69A1-03828619190C} -[2020.10.07-16.05.06:627][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2020.10.07-16.05.06:629][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2020.10.07-16.05.06:672][ 0]LogInit: Transaction tracking system initialized -[2020.10.07-16.05.06:696][ 0]BlueprintLog: New page: Editor Load -[2020.10.07-16.05.06:765][ 0]LocalizationService: Localization service is disabled -[2020.10.07-16.05.06:789][ 0]TimingProfiler: Initialize -[2020.10.07-16.05.06:789][ 0]TimingProfiler: OnSessionChanged -[2020.10.07-16.05.06:789][ 0]LoadingProfiler: Initialize -[2020.10.07-16.05.06:789][ 0]LoadingProfiler: OnSessionChanged -[2020.10.07-16.05.06:789][ 0]NetworkingProfiler: Initialize -[2020.10.07-16.05.06:789][ 0]NetworkingProfiler: OnSessionChanged -[2020.10.07-16.05.06:789][ 0]MemoryProfiler: Initialize -[2020.10.07-16.05.06:789][ 0]MemoryProfiler: OnSessionChanged -[2020.10.07-16.05.06:942][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2020.10.07-16.05.06:942][ 0]LogCook: Display: Mobile HDR setting 1 -[2020.10.07-16.05.07:141][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/' took 0.00s -[2020.10.07-16.05.07:396][ 0]SourceControl: Source control is disabled -[2020.10.07-16.05.07:531][ 0]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2020.10.07-16.05.12:731][ 0]LogSlate: Window 'Restore Packages' being destroyed -[2020.10.07-16.05.12:731][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.07-16.05.12:740][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.07-16.05.12:741][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.256 -[2020.10.07-16.05.12:741][ 0]Cmd: MAP LOAD FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/black.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2020.10.07-16.05.12:742][ 0]LightingResults: New page: Lighting Build -[2020.10.07-16.05.12:743][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.05.12:743][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.05.12:743][ 0]MapCheck: New page: Map Check -[2020.10.07-16.05.12:743][ 0]LightingResults: New page: Lighting Build -[2020.10.07-16.05.12:752][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2020.10.07-16.05.12:757][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'black'. -[2020.10.07-16.05.12:758][ 0]LogAIModule: Creating AISystem for world black -[2020.10.07-16.05.12:759][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2020.10.07-16.05.12:765][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2020.10.07-16.05.12:766][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2020.10.07-16.05.12:766][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,096ms to complete. -[2020.10.07-16.05.12:766][ 0]LogFileHelpers: Loading map 'black' took 0.025 -[2020.10.07-16.05.12:768][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.283 -[2020.10.07-16.05.12:876][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.07-16.05.12:884][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.07-16.05.12:892][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.07-16.05.12:899][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.07-16.05.12:916][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0120 seconds. Added 3596 classes and 858 folders. -[2020.10.07-16.05.12:919][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2020.10.07-16.05.12:920][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.10.07-16.05.12:920][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:920][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.07-16.05.12:920][ 0]LogPakFile: OnPakFileMounted2Time == 0.000008 -[2020.10.07-16.05.12:920][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.10.07-16.05.12:920][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:920][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.10.07-16.05.12:920][ 0]LogPakFile: OnPakFileMounted2Time == 0.000010 -[2020.10.07-16.05.12:921][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.10.07-16.05.12:921][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:921][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2020.10.07-16.05.12:921][ 0]LogPakFile: OnPakFileMounted2Time == 0.000012 -[2020.10.07-16.05.12:921][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.07-16.05.12:921][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:921][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.07-16.05.12:921][ 0]LogPakFile: OnPakFileMounted2Time == 0.000014 -[2020.10.07-16.05.12:922][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.10.07-16.05.12:922][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:922][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.10.07-16.05.12:922][ 0]LogPakFile: OnPakFileMounted2Time == 0.000015 -[2020.10.07-16.05.12:922][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.10.07-16.05.12:922][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:922][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.10.07-16.05.12:922][ 0]LogPakFile: OnPakFileMounted2Time == 0.000017 -[2020.10.07-16.05.12:923][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.10.07-16.05.12:923][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:923][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 -[2020.10.07-16.05.12:923][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 -[2020.10.07-16.05.12:923][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.10.07-16.05.12:923][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:923][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.10.07-16.05.12:923][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 -[2020.10.07-16.05.12:924][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.10.07-16.05.12:924][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:924][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.10.07-16.05.12:924][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2020.10.07-16.05.12:924][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.10.07-16.05.12:924][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:924][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.10.07-16.05.12:924][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2020.10.07-16.05.12:925][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.10.07-16.05.12:925][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:925][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.10.07-16.05.12:925][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2020.10.07-16.05.12:925][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.10.07-16.05.12:925][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:925][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.10.07-16.05.12:925][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2020.10.07-16.05.12:926][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.10.07-16.05.12:926][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:926][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.10.07-16.05.12:926][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2020.10.07-16.05.12:926][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.07-16.05.12:926][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:926][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.07-16.05.12:926][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2020.10.07-16.05.12:927][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.10.07-16.05.12:927][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:927][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.10.07-16.05.12:927][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2020.10.07-16.05.12:927][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.10.07-16.05.12:927][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:927][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.10.07-16.05.12:927][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2020.10.07-16.05.12:928][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.10.07-16.05.12:928][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:928][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.07-16.05.12:928][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2020.10.07-16.05.12:929][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.10.07-16.05.12:929][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:929][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.10.07-16.05.12:929][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2020.10.07-16.05.12:929][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.10.07-16.05.12:929][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:929][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.10.07-16.05.12:929][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2020.10.07-16.05.12:930][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.07-16.05.12:930][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:930][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.07-16.05.12:930][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2020.10.07-16.05.12:930][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.07-16.05.12:930][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:930][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.07-16.05.12:930][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2020.10.07-16.05.12:931][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.10.07-16.05.12:931][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:931][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.07-16.05.12:931][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 -[2020.10.07-16.05.12:931][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.10.07-16.05.12:931][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:931][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.10.07-16.05.12:931][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 -[2020.10.07-16.05.12:932][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2020.10.07-16.05.12:932][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:932][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2020.10.07-16.05.12:932][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2020.10.07-16.05.12:932][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.10.07-16.05.12:932][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:932][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.10.07-16.05.12:933][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 -[2020.10.07-16.05.12:933][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.07-16.05.12:933][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:933][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.07-16.05.12:933][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2020.10.07-16.05.12:934][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.10.07-16.05.12:934][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.07-16.05.12:934][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.10.07-16.05.12:934][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 -[2020.10.07-16.05.12:962][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2020.10.07-16.05.12:963][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2020.10.07-16.05.13:054][ 0]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2020.10.07-16.05.13:059][ 0]LogSlate: Took 0.000106 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2020.10.07-16.05.13:175][ 0]LogRenderer: Reallocating scene render targets to support 1620x884 Format 10 NumSamples 1 (Frame:1). -[2020.10.07-16.05.13:328][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. -[2020.10.07-16.05.13:328][ 0]LogLoad: (Engine Initialization) Total time: 11.84 seconds -[2020.10.07-16.05.13:328][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2020.10.07-16.05.13:328][ 0]LogInit: First time updating LLM stats... -[2020.10.07-16.05.13:369][ 0]LogAssetRegistry: Asset discovery search completed in 8.9731 seconds -[2020.10.07-16.05.13:370][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2020.10.07-16.05.13:397][ 0]LogContentStreaming: Texture pool size now 3000 MB -[2020.10.07-16.05.19:399][708]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2020.10.07-16.05.19:403][708]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2020.10.07-16.05.20:398][708]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! -[2020.10.07-16.05.20:398][708]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! -[2020.10.07-16.05.20:399][708]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! -[2020.10.07-16.05.20:399][708]LogAssetEditorSubsystem: Opening Asset editor for World /Game/maps/ship.ship -[2020.10.07-16.05.20:399][708]Cmd: MAP LOAD FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2020.10.07-16.05.20:399][708]LightingResults: New page: Lighting Build -[2020.10.07-16.05.20:400][708]LoadErrors: New page: Loading map: ship.umap -[2020.10.07-16.05.20:400][708]LogWorld: UWorld::CleanupWorld for black, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.05.20:400][708]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.05.20:400][708]MapCheck: New page: Map Check -[2020.10.07-16.05.20:400][708]LightingResults: New page: Lighting Build -[2020.10.07-16.05.20:405][708]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.07-16.05.20:410][708]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2020.10.07-16.05.20:411][708]LogAudio: Display: Audio Device (ID: 1) registered with world 'ship'. -[2020.10.07-16.05.20:416][708]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! -[2020.10.07-16.05.20:417][708]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! -[2020.10.07-16.05.20:417][708]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! -[2020.10.07-16.05.20:508][708]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2020.10.07-16.05.20:508][708]LogAIModule: Creating AISystem for world ship -[2020.10.07-16.05.20:517][708]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2020.10.07-16.05.20:534][708]Cmd: MAP CHECKDEP NOCLEARLOG -[2020.10.07-16.05.20:534][708]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,071ms to complete. -[2020.10.07-16.05.20:534][708]LogFileHelpers: Loading map 'ship' took 0.136 -[2020.10.07-16.05.24:854][174]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.07-16.05.24:869][174]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.07-16.05.24:869][174]PIE: New page: PIE session: ship (8 окт. 2020 г., 02:05:24) -[2020.10.07-16.05.24:870][174]LogOnline: OSS: Creating online subsystem instance for: NULL -[2020.10.07-16.05.24:872][174]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2020.10.07-16.05.24:872][174]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.07-16.05.24:876][174]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004674s) -[2020.10.07-16.05.24:877][174]LogAIModule: Creating AISystem for world ship -[2020.10.07-16.05.24:878][174]LogPlayLevel: PIE: World Init took: (0.001303s) -[2020.10.07-16.05.24:878][174]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006116s) -[2020.10.07-16.05.24:884][174]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2020.10.07-16.05.24:884][174]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2020.10.07-16.05.24:885][174]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.07-16.05.24:885][174]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.07-16.05.24:885][174]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.07-16.05.24:885][174]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.07-16.05.24:885][174]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.07-16.05.24:885][174]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.07-16.05.24:885][174]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.07-16.05.24:885][174]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.07-16.05.24:885][174]LogAudio: Display: Using built-in audio occlusion. -[2020.10.07-16.05.24:885][174]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.07-16.05.24:889][174]LogAudioMixer: Display: 0: FrontLeft -[2020.10.07-16.05.24:889][174]LogAudioMixer: Display: 1: FrontRight -[2020.10.07-16.05.24:905][174]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.07-16.05.24:905][174]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.07-16.05.24:905][174]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.07-16.05.24:905][174]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.07-16.05.24:906][174]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.07-16.05.24:906][174]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.07-16.05.24:906][174]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.07-16.05.24:923][174]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.07-16.05.24:923][174]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.07-16.05.24:923][174]LogInit: FAudioDevice initialized. -[2020.10.07-16.05.24:923][174]LogAudio: Display: Audio Device (ID: 2) registered with world 'ship'. -[2020.10.07-16.05.24:966][174]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.07-16.05.24:966][174]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.07-16.05.24:968][174]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-21.05.24 -[2020.10.07-16.05.24:968][174]LogWorld: Bringing up level for play took: 0.002176 -[2020.10.07-16.05.24:968][174]LogOnline: OSS: Creating online subsystem instance for: :Context_1 -[2020.10.07-16.05.24:972][174]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. -[2020.10.07-16.05.24:977][174]PIE: Server logged in -[2020.10.07-16.05.24:977][174]PIE: Play in editor total start time 0,109 seconds. -[2020.10.07-16.05.25:171][175]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). -[2020.10.07-16.05.38:881][810]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.07-16.05.38:881][810]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.07-16.05.38:881][810]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.07-16.05.38:886][810]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.05.38:886][810]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.05.38:895][810]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.07-16.05.38:898][810]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.05.38:904][810]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.07-16.05.38:905][810]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.07-16.05.38:928][810]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2020.10.07-16.05.38:954][811]LogPlayLevel: Display: Destroying online subsystem :Context_1 -[2020.10.07-16.05.39:764][903]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.07-16.05.40:359][903]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.07-16.05.40:359][903]PIE: New page: PIE session: ship (8 окт. 2020 г., 02:05:40) -[2020.10.07-16.05.40:359][903]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.07-16.05.40:365][903]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005711s) -[2020.10.07-16.05.40:366][903]LogAIModule: Creating AISystem for world ship -[2020.10.07-16.05.40:367][903]LogPlayLevel: PIE: World Init took: (0.001419s) -[2020.10.07-16.05.40:367][903]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.007273s) -[2020.10.07-16.05.40:373][903]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2020.10.07-16.05.40:373][903]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2020.10.07-16.05.40:373][903]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.07-16.05.40:373][903]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.07-16.05.40:373][903]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.07-16.05.40:373][903]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.07-16.05.40:373][903]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.07-16.05.40:373][903]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.07-16.05.40:373][903]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.07-16.05.40:373][903]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.07-16.05.40:373][903]LogAudio: Display: Using built-in audio occlusion. -[2020.10.07-16.05.40:373][903]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.07-16.05.40:378][903]LogAudioMixer: Display: 0: FrontLeft -[2020.10.07-16.05.40:378][903]LogAudioMixer: Display: 1: FrontRight -[2020.10.07-16.05.40:396][903]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.07-16.05.40:396][903]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.07-16.05.40:396][903]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.07-16.05.40:396][903]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.07-16.05.40:396][903]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.07-16.05.40:396][903]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.07-16.05.40:396][903]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.07-16.05.40:413][903]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.07-16.05.40:413][903]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.07-16.05.40:413][903]LogInit: FAudioDevice initialized. -[2020.10.07-16.05.40:413][903]LogAudio: Display: Audio Device (ID: 3) registered with world 'ship'. -[2020.10.07-16.05.40:460][903]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.07-16.05.40:460][903]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.07-16.05.40:462][903]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-21.05.40 -[2020.10.07-16.05.40:462][903]LogWorld: Bringing up level for play took: 0.002109 -[2020.10.07-16.05.40:462][903]LogOnline: OSS: Creating online subsystem instance for: :Context_2 -[2020.10.07-16.05.40:468][903]PIE: Server logged in -[2020.10.07-16.05.40:469][903]PIE: Play in editor total start time 0,111 seconds. -[2020.10.07-16.06.33:569][249]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.07-16.06.33:574][249]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.07-16.06.33:599][249]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.06.33:599][249]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.06.33:606][249]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.07-16.06.33:609][249]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.06.33:615][249]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.07-16.06.33:616][249]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.07-16.06.33:639][249]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2020.10.07-16.06.33:677][251]LogPlayLevel: Display: Destroying online subsystem :Context_2 -[2020.10.07-16.06.57:426][136]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.TripleButtonsInfo -[2020.10.07-16.06.57:550][136]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 126 classes and 0 folders. -[2020.10.07-16.06.58:988][136]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2020.10.07-16.07.00:266][271]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.TripleButtonsInfoPlay -[2020.10.07-16.07.03:912][581]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsInfoPlay524FF4924B4E207B67EE9892ABE0538D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.uasset' -[2020.10.07-16.07.03:928][581]AssetCheck: New page: Asset Save: TripleButtonsInfoPlay -[2020.10.07-16.07.03:928][581]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.TripleButtonsInfoPlay -[2020.10.07-16.07.04:762][654]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsInfoD720F9644912474019D230B9709E310D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/tripleButtons/TripleButtonsInfo.uasset' -[2020.10.07-16.07.04:775][654]AssetCheck: New page: Asset Save: TripleButtonsInfo -[2020.10.07-16.07.04:775][654]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.TripleButtonsInfo -[2020.10.07-16.07.06:494][830]LogSlate: Window 'TripleButtonsInfoPlay' being destroyed -[2020.10.07-16.07.06:498][830]LogSlate: Window 'TripleButtonsInfoPlay' being destroyed -[2020.10.07-16.07.06:501][830]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.07.06:501][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.07.06:521][830]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.07.06:521][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.07.06:570][830]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.07.06:570][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.07.06:587][830]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.07.06:587][830]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.07-16.07.16:557][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo_C' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.PackageMetaData' -[2020.10.07-16.07.16:557][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo:EventGraph.K2Node_Event_0' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.PackageMetaData' -[2020.10.07-16.07.16:557][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo:EventGraph.K2Node_Event_1' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.PackageMetaData' -[2020.10.07-16.07.16:557][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo:EventGraph.K2Node_Event_2' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.PackageMetaData' -[2020.10.07-16.07.16:557][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.SKEL_TripleButtonsInfo_C:PreConstruct' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.PackageMetaData' -[2020.10.07-16.07.16:557][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.SKEL_TripleButtonsInfo_C:Construct' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.PackageMetaData' -[2020.10.07-16.07.16:557][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.SKEL_TripleButtonsInfo_C:Tick' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.PackageMetaData' -[2020.10.07-16.07.16:557][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.SKEL_TripleButtonsInfo_C' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.PackageMetaData' -[2020.10.07-16.07.16:557][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo_C:PreConstruct' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfo.PackageMetaData' -[2020.10.07-16.07.16:560][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfoPlay.TripleButtonsInfoPlay_C' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.PackageMetaData' -[2020.10.07-16.07.16:560][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfoPlay.SKEL_TripleButtonsInfoPlay_C:PreConstruct' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.PackageMetaData' -[2020.10.07-16.07.16:560][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfoPlay.SKEL_TripleButtonsInfoPlay_C:Construct' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.PackageMetaData' -[2020.10.07-16.07.16:560][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfoPlay.SKEL_TripleButtonsInfoPlay_C:Tick' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.PackageMetaData' -[2020.10.07-16.07.16:560][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfoPlay.SKEL_TripleButtonsInfoPlay_C' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.PackageMetaData' -[2020.10.07-16.07.16:560][991]LogMetaData: Removing '/Game/ui/infoPoint/tripleButtons/TripleButtonsInfoPlay.TripleButtonsInfoPlay_C:PreConstruct' ref from Metadata '/Game/ui/mainMenu/tripleButtons/TripleButtonsInfoPlay.PackageMetaData' -[2020.10.07-16.07.16:602][991]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsInfo3AB69FC4461C49E6556DFCA66284F4A3.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/TripleButtonsInfo.uasset' -[2020.10.07-16.07.16:611][991]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/btn_info0960021546C326A6EBE06B8EDB3EF77D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/textures/btn_info.uasset' -[2020.10.07-16.07.16:618][991]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/btn_play92AD3DC149753FEE4DC4D2A87DF339B8.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/textures/btn_play.uasset' -[2020.10.07-16.07.16:634][991]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsInfoPlayE8E3FC7E41104EBAF60FB7B12C9646EF.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/TripleButtonsInfoPlay.uasset' -[2020.10.07-16.07.16:640][991]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/btn_backE4F4D68547C9EED368D73980D8B7298D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/textures/btn_back.uasset' -[2020.10.07-16.07.16:858][991]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms -[2020.10.07-16.07.16:903][991]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms -[2020.10.07-16.07.16:921][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2020.10.07-16.07.16:937][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2020.10.07-16.07.16:955][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2020.10.07-16.07.16:979][991]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms -[2020.10.07-16.07.16:997][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2020.10.07-16.07.17:406][991]AssetCheck: New page: Asset Save: multiple assets -[2020.10.07-16.07.17:406][991]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo -[2020.10.07-16.07.17:407][991]LogContentValidation: Display: Validating Texture2D /Game/ui/infoPoint/tripleButtons/textures/btn_info.btn_info -[2020.10.07-16.07.17:407][991]LogContentValidation: Display: Validating Texture2D /Game/ui/infoPoint/tripleButtons/textures/btn_play.btn_play -[2020.10.07-16.07.17:407][991]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsInfoPlay.TripleButtonsInfoPlay -[2020.10.07-16.07.17:407][991]LogContentValidation: Display: Validating Texture2D /Game/ui/infoPoint/tripleButtons/textures/btn_back.btn_back -[2020.10.07-16.07.17:583][996]LogMaterial: Display: Missing cached shader map for material Material_0, compiling. -[2020.10.07-16.07.17:585][996]LogMaterial: Warning: [AssetLog] /Engine/Transient.Material_0 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.10.07-16.07.17:585][996]LogMaterial: Display: Only transparent or postprocess materials can read from scene depth. -[2020.10.07-16.07.17:622][998]LogMaterial: Display: Missing cached shader map for material Material_1, compiling. -[2020.10.07-16.07.17:651][ 0]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 2 -[2020.10.07-16.07.17:651][ 0]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 1 -[2020.10.07-16.07.29:903][434]LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms -[2020.10.07-16.07.31:196][582]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2020.10.07-16.07.31:251][582]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed -[2020.10.07-16.07.31:252][582]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.07-16.07.31:383][583]Cmd: QUIT_EDITOR -[2020.10.07-16.07.31:383][583]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2020.10.07-16.07.31:387][583]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2020.10.07-16.07.31:422][583]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2020.10.07-16.07.31:422][583]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2020.10.07-16.07.31:422][583]LogAudio: Display: Audio Device unregistered from world 'ship'. -[2020.10.07-16.07.31:422][583]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.07-16.07.31:423][583]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.07-16.07.31:449][583]LogAudio: Display: Audio Device Manager Shutdown -[2020.10.07-16.07.31:454][583]LogExit: Preparing to exit. -[2020.10.07-16.07.31:935][583]LogDeviceProfile: Device profile begin destroy: [0000028353921800] Windows -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353921900] Default__DeviceProfile -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B7000] WindowsNoEditor -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353920200] WindowsServer -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5500] WindowsClient -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353922800] IOS -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4D00] iPadAir -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353921400] iPadAir2 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353873700] IPadPro -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353873800] iPadAir3 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353921100] iPadMini2 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353871100] iPadMini4 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353920300] iPadMini5 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388F200] iPhone6 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388F300] iPodTouch6 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5D00] iPhone7 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5B00] iPodTouch7 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388DD00] iPhone5S -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5700] iPhone6Plus -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388E100] iPhone6S -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4500] iPhone6SPlus -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388E000] iPhone7Plus -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B7300] iPhoneSE -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388C900] iPhone8 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B6B00] iPhone8Plus -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388EA00] iPhoneX -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B6700] iPhoneXS -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388D800] iPhoneXSMax -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B7C00] iPhoneXR -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388E400] iPhone11 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4400] iPhone11Pro -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388FF00] iPhone11ProMax -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4B00] iPhoneSE2 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388D700] iPadPro105 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5E00] iPadPro129 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388C300] iPadPro97 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4300] iPadPro2_129 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388C800] iPad5 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B6000] iPad6 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388DF00] iPad7 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B7500] iPadPro11 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388CF00] iPadPro2_11 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B6400] iPadPro3_129 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388E500] iPadPro4_129 -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B6900] AppleTV -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388F700] AppleTV4K -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B6E00] TVOS -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388C100] Mac -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B7200] MacClient -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [000002835388E200] MacNoEditor -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5000] MacServer -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353921700] Linux -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5200] LinuxNoEditor -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353921C00] LinuxAArch64NoEditor -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5900] LinuxClient -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353921D00] LinuxAArch64Client -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5300] LinuxServer -[2020.10.07-16.07.31:936][583]LogDeviceProfile: Device profile begin destroy: [0000028353921A00] LinuxAArch64Server -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5400] Android -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353922D00] Android_Low -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B7E00] Android_Mid -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353921B00] Android_High -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B7F00] Android_Default -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353921F00] Android_Adreno4xx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5800] Android_Adreno5xx_Low -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353920A00] Android_Adreno5xx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B6200] Android_Adreno6xx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353920900] Android_Adreno6xx_Vulkan -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4900] Android_Mali_T6xx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353922900] Android_Mali_T7xx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B5100] Android_Mali_T8xx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353922300] Android_Mali_G71 -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4100] Android_Mali_G72 -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353922200] Android_Mali_G72_Vulkan -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B6100] Android_Mali_G76 -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353922400] Android_Mali_G76_Vulkan -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B6C00] Android_Mali_G77 -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353920F00] Android_Mali_G77_Vulkan -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B7900] Android_Vulkan_SM5 -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353920C00] Android_PowerVR_G6xxx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4700] Android_PowerVR_GT7xxx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353920D00] Android_PowerVR_GE8xxx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4200] Android_PowerVR_GM9xxx -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353922100] Android_PowerVR_GM9xxx_Vulkan -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B4C00] Android_TegraK1 -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353920400] Android_Unknown_Vulkan -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [00000283538B7600] Lumin -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [0000028353870800] Lumin_Desktop -[2020.10.07-16.07.31:937][583]LogDeviceProfile: Device profile begin destroy: [000002835388E300] HoloLens -[2020.10.07-16.07.31:942][583]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.07.31:945][583]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.07.31:947][583]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.07.32:002][583]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2020.10.07-16.07.32:005][583]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2020.10.07-16.07.32:005][583]LogExit: Editor shut down -[2020.10.07-16.07.32:006][583]LogExit: Transaction tracking system shut down -[2020.10.07-16.07.32:230][583]LogExit: Object subsystem successfully closed. -[2020.10.07-16.07.32:281][583]LogShaderCompilers: Display: Shaders left to compile 0 -[2020.10.07-16.07.32:294][583]LogModuleManager: Shutting down and abandoning module SequencerWidgets (820) -[2020.10.07-16.07.32:294][583]LogModuleManager: Shutting down and abandoning module BlueprintGraph (818) -[2020.10.07-16.07.32:294][583]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (816) -[2020.10.07-16.07.32:294][583]LogModuleManager: Shutting down and abandoning module Voice (814) -[2020.10.07-16.07.32:294][583]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (812) -[2020.10.07-16.07.32:294][583]LogModuleManager: Shutting down and abandoning module SceneOutliner (810) -[2020.10.07-16.07.32:294][583]LogModuleManager: Shutting down and abandoning module AddContentDialog (808) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module WidgetCarousel (807) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module EditorWidgets (804) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module StatsViewer (802) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (800) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (798) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module AutomationWorker (796) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module SteamVREditor (794) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module OculusMR (792) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module SunPosition (786) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module GooglePADEditor (784) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (782) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (780) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (778) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (776) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (774) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (772) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (770) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (768) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (766) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module WebMMedia (764) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (762) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (760) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (758) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (756) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (754) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (752) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (750) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module SequenceRecorder (749) -[2020.10.07-16.07.32:295][583]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (746) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (744) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (742) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (740) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (738) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module TextureAlignMode (736) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module BspMode (734) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module GeometryMode (732) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (730) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module SmartSnapping (728) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module SessionServices (726) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module MeshPaint (724) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module PlacementMode (710) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module ClothPainter (704) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) -[2020.10.07-16.07.32:296][583]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) -[2020.10.07-16.07.32:903][583]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) -[2020.10.07-16.07.32:903][583]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) -[2020.10.07-16.07.32:903][583]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) -[2020.10.07-16.07.32:903][583]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) -[2020.10.07-16.07.32:903][583]LogModuleManager: Shutting down and abandoning module TraceInsights (678) -[2020.10.07-16.07.32:904][583]MemoryProfiler: Shutdown -[2020.10.07-16.07.32:904][583]NetworkingProfiler: Shutdown -[2020.10.07-16.07.32:904][583]LoadingProfiler: Shutdown -[2020.10.07-16.07.32:904][583]TimingProfiler: Shutdown -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module TraceServices (677) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module MergeActors (668) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module LocalizationService (665) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module UndoHistory (658) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module XmlParser (656) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module Blutility (654) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module DeviceManager (636) -[2020.10.07-16.07.32:904][583]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module AutomationController (632) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module Layers (628) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module Persona (618) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module AnimGraph (615) -[2020.10.07-16.07.32:936][583]LogModuleManager: Shutting down and abandoning module Kismet (612) -[2020.10.07-16.07.32:944][583]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) -[2020.10.07-16.07.32:944][583]LogModuleManager: Shutting down and abandoning module GraphEditor (608) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module StructViewer (606) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module ClassViewer (604) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module Toolbox (602) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module ModuleUI (600) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module OutputLog (598) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module GammaUI (596) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module Documentation (594) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module LiveCoding (592) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module LevelSequence (590) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module MovieScene (586) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module PortalServices (578) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module PortalRpc (576) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module AIModule (568) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) -[2020.10.07-16.07.32:945][583]LogModuleManager: Shutting down and abandoning module AITestSuite (565) -[2020.10.07-16.07.32:946][583]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) -[2020.10.07-16.07.32:946][583]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) -[2020.10.07-16.07.32:954][583]LogModuleManager: Shutting down and abandoning module ProfilerService (558) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module TaskGraph (556) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module OculusEditor (552) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module OculusInput (550) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (548) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (546) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module CollectionManager (545) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (542) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module MeshConversion (540) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module DynamicMesh (538) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (536) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module GeometricObjects (534) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (532) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (531) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (528) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (526) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (524) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (522) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (520) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module FractureEditor (518) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (516) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module ChaosNiagara (514) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (512) -[2020.10.07-16.07.33:047][583]LogModuleManager: Shutting down and abandoning module AutomationUtils (510) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module AlembicImporter (508) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module AlembicLibrary (507) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module GeometryCache (506) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (505) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module BackChannel (500) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module SynthesisEditor (498) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module Synthesis (496) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (494) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (492) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (490) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module ScreenshotTools (488) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module GooglePAD (486) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module CableComponent (484) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module EditableMesh (482) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (480) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (478) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module AudioCapture (476) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (475) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module AssetTags (472) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (470) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module AppleImageUtils (468) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module AndroidPermission (466) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module TemplateSequence (464) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module ImgMedia (462) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module MediaCompositing (460) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (458) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (456) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (454) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (452) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (450) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (448) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (446) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (444) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (442) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module UObjectPlugin (440) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (438) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (436) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (434) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (432) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (430) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (428) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module PluginUtils (426) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module GitSourceControl (424) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module SourceControl (423) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (420) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (418) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (416) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (414) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module PluginBrowser (412) -[2020.10.07-16.07.33:048][583]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (410) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module CurveEditorTools (408) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (406) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module CryptoKeys (404) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (402) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (400) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (398) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module Paper2DEditor (396) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module ShipPresentation (390) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module DataValidation (388) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module SoundFields (386) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module SignificanceManager (384) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (382) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (380) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (378) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module PhysXVehicles (376) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (374) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (372) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (370) -[2020.10.07-16.07.33:049][583]LogModuleManager: Shutting down and abandoning module TcpMessaging (368) -[2020.10.07-16.07.33:151][583]LogModuleManager: Shutting down and abandoning module UdpMessaging (366) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module ActorSequence (364) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (362) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (360) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (358) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (356) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (354) -[2020.10.07-16.07.33:252][583]LogMagicLeapPlanes: Planes tracker already destroyed. -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (352) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (350) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (348) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (346) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapController (344) -[2020.10.07-16.07.33:252][583]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (342) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module MagicLeapAR (340) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module AugmentedReality (339) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (336) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module Niagara (334) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module SignalProcessing (333) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module NiagaraEditor (331) -[2020.10.07-16.07.33:252][583]LogModuleManager: Shutting down and abandoning module NiagaraCore (328) -[2020.10.07-16.07.33:253][583]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (326) -[2020.10.07-16.07.33:253][583]LogModuleManager: Shutting down and abandoning module AnimationSharing (324) -[2020.10.07-16.07.33:253][583]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (322) -[2020.10.07-16.07.33:253][583]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (320) -[2020.10.07-16.07.33:253][583]LogModuleManager: Shutting down and abandoning module FacialAnimation (318) -[2020.10.07-16.07.33:253][583]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (316) -[2020.10.07-16.07.33:253][583]LogModuleManager: Shutting down and abandoning module LevelEditor (315) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (314) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (312) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module MainFrame (310) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module HotReload (309) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module ToolMenus (305) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module ContentBrowser (303) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module ContentBrowserData (302) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module TreeMap (299) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (296) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module Paper2D (292) -[2020.10.07-16.07.33:254][583]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (290) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (288) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module PacketHandler (284) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module MediaAssets (278) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module Overlay (276) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module VREditor (272) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) -[2020.10.07-16.07.33:255][583]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) -[2020.10.07-16.07.33:256][583]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) -[2020.10.07-16.07.33:256][583]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) -[2020.10.07-16.07.33:256][583]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) -[2020.10.07-16.07.33:256][583]LogModuleManager: Shutting down and abandoning module UMG (258) -[2020.10.07-16.07.33:256][583]LogModuleManager: Shutting down and abandoning module UMGEditor (257) -[2020.10.07-16.07.33:256][583]LogModuleManager: Shutting down and abandoning module MessageLog (255) -[2020.10.07-16.07.33:256][583]LogModuleManager: Shutting down and abandoning module SlateReflector (250) -[2020.10.07-16.07.33:256][583]LogModuleManager: Shutting down and abandoning module Slate (248) -[2020.10.07-16.07.33:256][583]LogModuleManager: Shutting down and abandoning module SlateCore (246) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module UnrealEd (242) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module MRMesh (240) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module XAudio2 (234) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module Networking (232) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module Core (230) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module CurveEditor (227) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module Sequencer (225) -[2020.10.07-16.07.33:257][583]LogModuleManager: Shutting down and abandoning module EditorStyle (224) -[2020.10.07-16.07.33:258][583]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) -[2020.10.07-16.07.33:258][583]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) -[2020.10.07-16.07.33:258][583]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module XGEController (194) -[2020.10.07-16.07.33:259][583]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) -[2020.10.07-16.07.33:259][583]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) -[2020.10.07-16.07.33:260][583]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) -[2020.10.07-16.07.33:262][583]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) -[2020.10.07-16.07.33:262][583]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) -[2020.10.07-16.07.33:262][583]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) -[2020.10.07-16.07.33:262][583]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) -[2020.10.07-16.07.33:262][583]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) -[2020.10.07-16.07.33:263][583]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) -[2020.10.07-16.07.33:263][583]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) -[2020.10.07-16.07.33:263][583]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) -[2020.10.07-16.07.33:263][583]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) -[2020.10.07-16.07.33:263][583]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) -[2020.10.07-16.07.33:263][583]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) -[2020.10.07-16.07.33:263][583]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) -[2020.10.07-16.07.33:263][583]LogModuleManager: Shutting down and abandoning module Messaging (127) -[2020.10.07-16.07.33:263][583]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) -[2020.10.07-16.07.33:264][583]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) -[2020.10.07-16.07.33:268][583]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) -[2020.10.07-16.07.33:268][583]LogModuleManager: Shutting down and abandoning module InputCore (118) -[2020.10.07-16.07.33:268][583]LogModuleManager: Shutting down and abandoning module Settings (116) -[2020.10.07-16.07.33:268][583]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) -[2020.10.07-16.07.33:268][583]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) -[2020.10.07-16.07.33:268][583]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) -[2020.10.07-16.07.33:268][583]LogModuleManager: Shutting down and abandoning module Chaos (108) -[2020.10.07-16.07.33:268][583]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module AVEncoder (104) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module SteamVRInput (98) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module SteamVR (96) -[2020.10.07-16.07.33:269][583]LogHMD: Freeing OpenVRDLLHandle. -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module OculusHMD (94) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module ChaosCloth (92) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (90) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module ChunkDownloader (88) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (86) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) -[2020.10.07-16.07.33:269][583]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) -[2020.10.07-16.07.33:270][583]LogModuleManager: Shutting down and abandoning module XMPP (75) -[2020.10.07-16.07.33:270][583]LogModuleManager: Shutting down and abandoning module WebSockets (74) -[2020.10.07-16.07.33:280][583]LogModuleManager: Shutting down and abandoning module HTTP (71) -[2020.10.07-16.07.33:280][583]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2020.10.07-16.07.33:280][583]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B52D4808B-492C-4A0F-A658-AC93C78D62F9%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14419252%2B%2B%2BUE4%2BRelease-4.26&UserID=cc0324e948d0f6b91d9de6a06f7ce1d1%7Cdb4ae93bde8441ac981c19d319a8320a%7Ca0761784-4b16-4d43-8625-85cb7537a6fd&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2020.10.07-16.07.33:297][583]LogModuleManager: Shutting down and abandoning module SSL (70) -[2020.10.07-16.07.33:298][583]LogModuleManager: Shutting down and abandoning module WmfMedia (66) -[2020.10.07-16.07.33:300][583]LogModuleManager: Shutting down and abandoning module Media (65) -[2020.10.07-16.07.33:300][583]LogModuleManager: Shutting down and abandoning module MediaInfo (64) -[2020.10.07-16.07.33:300][583]LogModuleManager: Shutting down and abandoning module MLSDK (60) -[2020.10.07-16.07.33:300][583]LogModuleManager: Shutting down and abandoning module MagicLeap (58) -[2020.10.07-16.07.33:300][583]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module NiagaraShader (52) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module DatasmithContent (50) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module AISupportModule (48) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module AudioEditor (36) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module RenderCore (30) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module Landscape (28) -[2020.10.07-16.07.33:301][583]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) -[2020.10.07-16.07.33:302][583]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module Engine (16) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2020.10.07-16.07.33:303][583]LogModuleManager: Shutting down and abandoning module RSA (3) -[2020.10.07-16.07.33:303][583]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2020.10.07-16.07.33:303][583]LogD3D11RHI: Shutdown -[2020.10.07-16.07.33:303][583]LogD3D11RHI: CleanupD3DDevice -[2020.10.07-16.07.33:345][583]LogExit: Exiting. -[2020.10.07-16.07.33:358][583]Log file closed, 10/07/20 21:07:33 +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] +[2020.10.08-07.34.24:989][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] +[2020.10.08-07.34.24:990][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.08-07.34.24:990][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2020.10.08-07.34.24:991][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.08-07.34.24:991][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.08-07.34.25:015][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:015][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.10.08-07.34.25:015][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2020.10.08-07.34.25:015][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:015][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2020.10.08-07.34.25:015][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:015][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.10.08-07.34.25:015][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.10.08-07.34.25:015][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.10.08-07.34.25:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2020.10.08-07.34.25:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.10.08-07.34.25:016][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.10.08-07.34.25:017][ 0]LogInit: Selected Device Profile: [Windows] +[2020.10.08-07.34.25:017][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2020.10.08-07.34.25:017][ 0]LogHAL: Display: Platform has ~ 32 GB [34191769600 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2020.10.08-07.34.25:017][ 0]LogInit: Going up to parent DeviceProfile [] +[2020.10.08-07.34.25:017][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:10.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:6]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:4]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.10.08-07.34.25:017][ 0]LogConfig: Setting CVar [[r.GTAO.Numangles:4]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:4]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:1000]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:3]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; no bokeh simulation when scattering]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SSR.Quality:4]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:4]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:8.0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:256.0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]] +[2020.10.08-07.34.25:018][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:019][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.10.08-07.34.25:019][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.10.08-07.34.25:019][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.08-07.34.25:019][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.10.08-07.34.25:019][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.10.08-07.34.25:019][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.10.08-07.34.25:019][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.10.08-07.34.25:019][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.10.08-07.34.25:019][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2020.10.08-07.34.25:025][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2020.10.08-07.34.25:025][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2020.10.08-07.34.25:025][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2020.10.08-07.34.25:025][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.08-07.34.25:026][ 0]LogInit: Computer: DESKTOP-6BENEQD +[2020.10.08-07.34.25:026][ 0]LogInit: User: Andrey +[2020.10.08-07.34.25:026][ 0]LogInit: CPU Page size=4096, Cores=12 +[2020.10.08-07.34.25:026][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2020.10.08-07.34.25:026][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) +[2020.10.08-07.34.25:026][ 0]LogMemory: Platform Memory Stats for Windows +[2020.10.08-07.34.25:026][ 0]LogMemory: Process Physical Memory: 133.04 MB used, 133.04 MB peak +[2020.10.08-07.34.25:026][ 0]LogMemory: Process Virtual Memory: 117.89 MB used, 117.89 MB peak +[2020.10.08-07.34.25:026][ 0]LogMemory: Physical Memory: 8129.63 MB used, 24478.18 MB free, 32607.81 MB total +[2020.10.08-07.34.25:026][ 0]LogMemory: Virtual Memory: 134193824.00 MB used, 23906.54 MB free, 134217728.00 MB total +[2020.10.08-07.34.25:032][ 0]LogWindows: WindowsPlatformFeatures enabled +[2020.10.08-07.34.25:049][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2020.10.08-07.34.25:050][ 0]LogInit: Using OS detected language (ru-RU). +[2020.10.08-07.34.25:050][ 0]LogInit: Using OS detected locale (ru-RU). +[2020.10.08-07.34.25:052][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. +[2020.10.08-07.34.25:053][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! +[2020.10.08-07.34.25:053][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! +[2020.10.08-07.34.25:053][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! +[2020.10.08-07.34.25:053][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! +[2020.10.08-07.34.25:053][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! +[2020.10.08-07.34.25:053][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! +[2020.10.08-07.34.25:053][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! +[2020.10.08-07.34.25:082][ 0]LogInit: Setting process to per monitor DPI aware +[2020.10.08-07.34.25:156][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2020.10.08-07.34.25:156][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2020.10.08-07.34.28:372][ 0]LogHMD: Failed to initialize OpenVR with code 117 +[2020.10.08-07.34.28:372][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2020.10.08-07.34.28:372][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2020.10.08-07.34.28:372][ 0]LogD3D11RHI: D3D11 adapters: +[2020.10.08-07.34.28:456][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_0) +[2020.10.08-07.34.28:456][ 0]LogD3D11RHI: 8011/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2020.10.08-07.34.28:458][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2020.10.08-07.34.28:458][ 0]LogD3D11RHI: 0/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2020.10.08-07.34.28:458][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 +[2020.10.08-07.34.28:465][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2020.10.08-07.34.28:465][ 0]LogD3D11RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for "GPU Device Id") +[2020.10.08-07.34.28:465][ 0]LogWindows: EnumDisplayDevices: +[2020.10.08-07.34.28:465][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2070 SUPER' (P:1 D:1) +[2020.10.08-07.34.28:465][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:1) +[2020.10.08-07.34.28:466][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) +[2020.10.08-07.34.28:466][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) +[2020.10.08-07.34.28:466][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2020.10.08-07.34.28:466][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2070 SUPER +[2020.10.08-07.34.28:466][ 0]LogD3D11RHI: Driver Version: 456.55 (internal:27.21.14.5655, unified:456.55) +[2020.10.08-07.34.28:466][ 0]LogD3D11RHI: Driver Date: 9-24-2020 +[2020.10.08-07.34.28:466][ 0]LogRHI: Texture pool is 5607 MB (70% of 8011 MB) +[2020.10.08-07.34.28:522][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2020.10.08-07.34.28:523][ 0]LogD3D11RHI: Async texture creation enabled +[2020.10.08-07.34.28:523][ 0]LogD3D11RHI: Array index from any shader is supported +[2020.10.08-07.34.28:564][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2020.10.08-07.34.28:566][ 0]LogRHI: GeForceNow SDK initialized: 1 +[2020.10.08-07.34.29:133][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2020.10.08-07.34.29:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2020.10.08-07.34.29:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2020.10.08-07.34.29:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2020.10.08-07.34.29:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2020.10.08-07.34.29:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2020.10.08-07.34.29:158][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2020.10.08-07.34.29:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2020.10.08-07.34.29:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2020.10.08-07.34.29:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2020.10.08-07.34.29:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2020.10.08-07.34.29:183][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2020.10.08-07.34.29:183][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2020.10.08-07.34.29:203][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2020.10.08-07.34.29:213][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2020.10.08-07.34.29:222][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2020.10.08-07.34.29:232][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2020.10.08-07.34.29:241][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2020.10.08-07.34.29:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2020.10.08-07.34.29:259][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2020.10.08-07.34.29:290][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2020.10.08-07.34.29:290][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2020.10.08-07.34.29:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2020.10.08-07.34.29:318][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2020.10.08-07.34.29:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2020.10.08-07.34.29:336][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2020.10.08-07.34.29:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2020.10.08-07.34.29:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2020.10.08-07.34.29:361][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2020.10.08-07.34.29:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2020.10.08-07.34.29:381][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2020.10.08-07.34.29:390][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2020.10.08-07.34.29:390][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2020.10.08-07.34.29:398][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2020.10.08-07.34.29:439][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. +[2020.10.08-07.34.29:439][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe +[2020.10.08-07.34.29:463][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2020.10.08-07.34.29:463][ 0]LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (../../../../../UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/14380/). +[2020.10.08-07.34.29:463][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Andrey/AppData/Local/Temp/UnrealShaderWorkingDir/3B3D52F54D13CEB898F3F98F60FD0CD9/'. +[2020.10.08-07.34.29:463][ 0]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2020.10.08-07.34.29:464][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2020.10.08-07.34.29:464][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2020.10.08-07.34.29:464][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2020.10.08-07.34.33:003][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2020.10.08-07.34.33:068][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 77MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.10.08-07.34.33:068][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc +[2020.10.08-07.34.33:069][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2020.10.08-07.34.33:069][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2020.10.08-07.34.33:069][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.10.08-07.34.33:069][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2020.10.08-07.34.33:089][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2020.10.08-07.34.33:089][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.10.08-07.34.33:089][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2020.10.08-07.34.33:193][ 0]LogDerivedDataCache: Speed tests for C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.10 seconds +[2020.10.08-07.34.33:193][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=17.58MBs, RandomWriteSpeed=18.40MBs. Assigned SpeedClass 'Local' +[2020.10.08-07.34.33:194][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2020.10.08-07.34.33:194][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2020.10.08-07.34.33:194][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2020.10.08-07.34.33:252][ 0]LogSlate: Using FreeType 2.10.0 +[2020.10.08-07.34.33:252][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2020.10.08-07.34.33:327][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up +[2020.10.08-07.34.33:603][ 0]LogInit: Selected Device Profile: [Windows] +[2020.10.08-07.34.33:604][ 0]LogInit: Active device profile: [0000020384442500][0000020382A0CA80 49] Windows +[2020.10.08-07.34.33:604][ 0]LogInit: Profiles: [0000020384442500][0000020382A0CA80 49] Windows, [00000203843CE000][0000020382A14C00 49] WindowsNoEditor, [0000020384440800][0000020382A18D80 49] WindowsServer, [00000203843CEA00][0000020382A1CF00 49] WindowsClient, [0000020384441800][0000020384C41080 49] IOS, [00000203843CF100][0000020382A111C0 49] iPadAir, [0000020384441F00][0000020384C45300 49] iPadAir2, [000002038438AD00][0000020384C4D540 49] IPadPro, [000002038438AE00][0000020384C49580 49] iPadAir3, [00000203843CC300][0000020384C55700 49] iPadMini2, [0000020384389C00][0000020384C59880 49] iPadMini4, [00000203843CE300][0000020384C5DA00 49] iPadMini5, [00000203843AAB00][0000020384C65CC0 49] iPhone6, [00000203843AAC00][0000020384C61D00 49] iPodTouch6, [000002038438B900][0000020384C6C300 49] iPhone7, [000002038438BA00][0000020384C68340 49] iPodTouch7, [00000203843A9C00][0000020384C704C0 49] iPhone5S, [0000020384389000][0000020384C74640 49] iPhone6Plus, [00000203843AA200][0000020384C787C0 49] iPhone6S, [0000020384388A00][0000020384C7C940 49] iPhone6SPlus, [00000203843A9F00][0000020384C80AC0 49] iPhone7Plus, [0000020384389400][0000020384C84C40 49] iPhoneSE, [00000203843A8A00][0000020384C88DC0 49] iPhone8, [0000020384389500][0000020384C8CF40 49] iPhone8Plus, [00000203843AA900][0000020384C910C0 49] iPhoneX, [000002038438B300][0000020384C95240 49] iPhoneXS, [00000203843A9700][0000020384C51380 49] iPhoneXSMax, [0000020384388B00][0000020384C994C0 49] iPhoneXR, [00000203843AA800][0000020384C9D600 49] iPhone11, [000002038438AB00][0000020384CA5780 49] iPhone11Pro, [00000203843AB900][0000020384CA9900 49] iPhone11ProMax, [000002038438B200][0000020384CADA80 49] iPhoneSE2, [00000203843A8300][0000020384CB1C00 49] iPadPro105, [000002038438A200][0000020384CB40C0 49] iPadPro129, [00000203843A8600][0000020384CB8240 49] iPadPro97, [0000020384388100][0000020384CBC3C0 49] iPadPro2_129, [00000203843A9D00][0000020384CC0540 49] iPad5, [0000020384388E00][0000020384CC46C0 49] iPad6, [00000203843A9A00][0000020384CC8840 49] iPad7, [000002038438BF00][0000020384CCC9C0 49] iPadPro11, [00000203843AB500][0000020384CD0B40 49] iPadPro2_11, [000002038438B400][0000020384CD4CC0 49] iPadPro3_129, [00000203843A9100][0000020384CD8E40 49] iPadPro4_129, [000002038438B800][0000020384CDCFC0 49] AppleTV, [00000203843A8B00][0000020384CE1140 49] AppleTV4K, [000002038438BE00][0000020384CE52C0 49] TVOS, [00000203843AB600][0000020384CA1400 49] Mac, [000002038438B100][0000020384CE9540 49] MacClient, [00000203843AAF00][0000020384CED680 49] MacNoEditor, [0000020384440200][0000020384CF17C0 49] MacServer, [00000203843AAD00][0000020384CF9940 49] Linux, [0000020384440600][0000020384CFDAC0 49] LinuxNoEditor, [00000203843A8100][0000020384D01C40 49] LinuxAArch64NoEditor, [0000020384440400][0000020384D04100 49] LinuxClient, [00000203843AB300][0000020384D08280 49] LinuxAArch64Client, [0000020384442300][0000020384D0C400 49] LinuxServer, [00000203843ABF00][0000020384D10580 49] LinuxAArch64Server, [0000020384440A00][0000020384D14700 49] Android, [00000203843AAA00][0000020384D18880 49] Android_Low, [0000020384441E00][0000020384D1CA00 49] Android_Mid, [00000203843A9E00][0000020384D20B80 49] Android_High, [0000020384441000][0000020384D24D00 49] Android_Default, [00000203843AA300][0000020384D28E80 49] Android_Adreno4xx, [0000020384440500][0000020384D2D000 49] Android_Adreno5xx_Low, [00000203843A9000][0000020384D31180 49] Android_Adreno5xx, [0000020384441200][0000020384D35300 49] Android_Adreno6xx, [00000203843A8900][0000020384CF5440 49] Android_Adreno6xx_Vulkan, [0000020384440700][0000020384D39580 49] Android_Mali_T6xx, [00000203843A8C00][0000020384D3D6C0 49] Android_Mali_T7xx, [0000020384441500][0000020384D41800 49] Android_Mali_T8xx, [00000203843A9500][0000020384D49980 49] Android_Mali_G71, [0000020384440D00][0000020384D4DB00 49] Android_Mali_G72, [00000203843A8200][0000020384D51C80 49] Android_Mali_G72_Vulkan, [0000020384440900][0000020384D54140 49] Android_Mali_G76, [00000203843A8F00][0000020384D582C0 49] Android_Mali_G76_Vulkan, [0000020384440E00][0000020384D5C440 49] Android_Mali_G77, [00000203843A9400][0000020384D605C0 49] Android_Mali_G77_Vulkan, [0000020384441C00][0000020384D64740 49] Android_Vulkan_SM5, [00000203843CD200][0000020384D688C0 49] Android_PowerVR_G6xxx, [00000203843A8800][0000020384D6CA40 49] Android_PowerVR_GT7xxx, [0000020384388400][0000020384D70BC0 49] Android_PowerVR_GE8xxx, [00000203843CD800][0000020384D74D40 49] Android_PowerVR_GM9xxx, [000002038438B600][0000020384D78EC0 49] Android_PowerVR_GM9xxx_Vulkan, [00000203843CD600][0000020384D7D040 49] Android_TegraK1, [0000020384389F00][0000020384D811C0 49] Android_Unknown_Vulkan, [00000203843CE500][0000020384D85340 49] Lumin, [0000020384388300][0000020384D894C0 49] Lumin_Desktop, [00000203843CEF00][0000020384D45600 49] HoloLens, +[2020.10.08-07.34.33:811][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2020.10.08-07.34.33:811][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2020.10.08-07.34.33:811][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2020.10.08-07.34.33:811][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2020.10.08-07.34.33:811][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2020.10.08-07.34.33:877][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14419252, EngineNetVer: 16, GameNetVer: 0 (Checksum: 341619886) +[2020.10.08-07.34.38:982][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2020.10.08-07.34.39:037][ 0]LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.047017 seconds +[2020.10.08-07.34.39:043][ 0]LogUObjectArray: 16714 objects as part of root set at end of initial load. +[2020.10.08-07.34.39:043][ 0]LogUObjectAllocator: 4190592 out of 0 bytes used by permanent object pool. +[2020.10.08-07.34.39:043][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2020.10.08-07.34.39:890][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2020.10.08-07.34.39:895][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2020.10.08-07.34.40:024][ 0]SourceControl: Source control is disabled +[2020.10.08-07.34.40:024][ 0]SourceControl: Source control is disabled +[2020.10.08-07.34.40:031][ 0]SourceControl: Source control is disabled +[2020.10.08-07.34.40:041][ 0]SourceControl: Source control is disabled +[2020.10.08-07.34.40:044][ 0]LogUProjectInfo: Found projects: +[2020.10.08-07.34.40:476][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2020.10.08-07.34.40:496][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.10.08-07.34.40:496][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.10.08-07.34.40:522][ 0]SourceControl: Source control is disabled +[2020.10.08-07.34.40:549][ 0]LogCollectionManager: Loaded 0 collections in 0.000743 seconds +[2020.10.08-07.34.40:590][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.00s +[2020.10.08-07.34.40:590][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Developers/Andrey/Collections/' took 0.00s +[2020.10.08-07.34.40:590][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s +[2020.10.08-07.34.40:590][ 0]LogOcInput: OculusInput pre-init called +[2020.10.08-07.34.40:600][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) +[2020.10.08-07.34.40:600][ 0]LogWindows: File 'OVRPlugin.dll' does not exist +[2020.10.08-07.34.40:693][ 0]LogEngine: Initializing Engine... +[2020.10.08-07.34.40:740][ 0]LogHMD: Failed to initialize OpenVR with code 117 +[2020.10.08-07.34.40:740][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2020.10.08-07.34.40:741][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2020.10.08-07.34.41:071][ 0]LogInit: Initializing FReadOnlyCVARCache +[2020.10.08-07.34.41:079][ 0]LogAIModule: Creating AISystem for world Untitled +[2020.10.08-07.34.41:080][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2020.10.08-07.34.41:084][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2020.10.08-07.34.41:084][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-07.34.41:084][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-07.34.41:084][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-07.34.41:084][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-07.34.41:084][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-07.34.41:084][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-07.34.41:084][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-07.34.41:084][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-07.34.41:084][ 0]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-07.34.41:084][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-07.34.41:096][ 0]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-07.34.41:096][ 0]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-07.34.41:135][ 0]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-07.34.41:136][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-07.34.41:167][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-07.34.41:167][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-07.34.41:168][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-07.34.41:168][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-07.34.41:168][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-07.34.41:169][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-07.34.41:169][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-07.34.41:169][ 0]LogInit: FAudioDevice initialized. +[2020.10.08-07.34.41:169][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2020.10.08-07.34.41:169][ 0]LogAudio: Display: Audio Device Manager Initialized +[2020.10.08-07.34.41:169][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2020.10.08-07.34.41:222][ 0]LogDerivedDataCache: Saved boot cache 0.05s 77MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.10.08-07.34.41:230][ 0]LogInit: Texture streaming: Enabled +[2020.10.08-07.34.41:242][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14419252+++UE4+Release-4.26 +[2020.10.08-07.34.41:247][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2020.10.08-07.34.41:247][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={6E1B1BC2-46ED-217A-F4C9-BE870D27FC30} +[2020.10.08-07.34.41:247][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2020.10.08-07.34.41:250][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2020.10.08-07.34.41:302][ 0]LogInit: Transaction tracking system initialized +[2020.10.08-07.34.41:325][ 0]BlueprintLog: New page: Editor Load +[2020.10.08-07.34.41:396][ 0]LocalizationService: Localization service is disabled +[2020.10.08-07.34.41:431][ 0]TimingProfiler: Initialize +[2020.10.08-07.34.41:431][ 0]TimingProfiler: OnSessionChanged +[2020.10.08-07.34.41:431][ 0]LoadingProfiler: Initialize +[2020.10.08-07.34.41:431][ 0]LoadingProfiler: OnSessionChanged +[2020.10.08-07.34.41:431][ 0]NetworkingProfiler: Initialize +[2020.10.08-07.34.41:432][ 0]NetworkingProfiler: OnSessionChanged +[2020.10.08-07.34.41:432][ 0]MemoryProfiler: Initialize +[2020.10.08-07.34.41:432][ 0]MemoryProfiler: OnSessionChanged +[2020.10.08-07.34.41:856][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2020.10.08-07.34.41:856][ 0]LogCook: Display: Mobile HDR setting 1 +[2020.10.08-07.34.42:445][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/' took 0.01s +[2020.10.08-07.34.42:651][ 0]SourceControl: Source control is disabled +[2020.10.08-07.34.42:651][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 19.723 +[2020.10.08-07.34.42:651][ 0]Cmd: MAP LOAD FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/black.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2020.10.08-07.34.42:657][ 0]LightingResults: New page: Lighting Build +[2020.10.08-07.34.42:658][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.34.42:658][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.34.42:658][ 0]MapCheck: New page: Map Check +[2020.10.08-07.34.42:658][ 0]LightingResults: New page: Lighting Build +[2020.10.08-07.34.42:668][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2020.10.08-07.34.42:671][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'black'. +[2020.10.08-07.34.42:672][ 0]LogAIModule: Creating AISystem for world black +[2020.10.08-07.34.42:673][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2020.10.08-07.34.42:679][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2020.10.08-07.34.42:679][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2020.10.08-07.34.42:680][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,088ms to complete. +[2020.10.08-07.34.42:680][ 0]LogFileHelpers: Loading map 'black' took 0.029 +[2020.10.08-07.34.42:682][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 19.755 +[2020.10.08-07.34.42:816][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.34.42:822][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.34.42:829][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.34.42:836][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.34.42:851][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0105 seconds. Added 3596 classes and 858 folders. +[2020.10.08-07.34.42:853][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2020.10.08-07.34.42:875][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.08-07.34.42:875][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:875][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.08-07.34.42:875][ 0]LogPakFile: OnPakFileMounted2Time == 0.000007 +[2020.10.08-07.34.42:883][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.10.08-07.34.42:883][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:883][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.10.08-07.34.42:883][ 0]LogPakFile: OnPakFileMounted2Time == 0.000009 +[2020.10.08-07.34.42:889][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.10.08-07.34.42:889][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:889][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2020.10.08-07.34.42:889][ 0]LogPakFile: OnPakFileMounted2Time == 0.000011 +[2020.10.08-07.34.42:894][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.08-07.34.42:894][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:894][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.08-07.34.42:894][ 0]LogPakFile: OnPakFileMounted2Time == 0.000013 +[2020.10.08-07.34.42:900][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.10.08-07.34.42:900][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:900][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.10.08-07.34.42:900][ 0]LogPakFile: OnPakFileMounted2Time == 0.000015 +[2020.10.08-07.34.42:906][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.10.08-07.34.42:906][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:906][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.10.08-07.34.42:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000016 +[2020.10.08-07.34.42:916][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.10.08-07.34.42:916][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:916][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 +[2020.10.08-07.34.42:916][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 +[2020.10.08-07.34.42:922][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.10.08-07.34.42:922][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:922][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.10.08-07.34.42:922][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2020.10.08-07.34.42:928][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.10.08-07.34.42:928][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:928][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.10.08-07.34.42:928][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2020.10.08-07.34.42:936][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.08-07.34.42:936][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:936][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.08-07.34.42:936][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2020.10.08-07.34.42:941][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.10.08-07.34.42:941][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:941][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.10.08-07.34.42:942][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2020.10.08-07.34.42:947][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.10.08-07.34.42:947][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:947][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.10.08-07.34.42:947][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2020.10.08-07.34.42:953][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.08-07.34.42:953][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:953][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.08-07.34.42:953][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2020.10.08-07.34.42:959][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.08-07.34.42:959][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:959][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.08-07.34.42:959][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2020.10.08-07.34.42:964][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.08-07.34.42:964][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:964][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.08-07.34.42:964][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2020.10.08-07.34.42:970][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.10.08-07.34.42:970][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:970][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.10.08-07.34.42:970][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2020.10.08-07.34.42:976][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.08-07.34.42:976][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:976][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.08-07.34.42:976][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2020.10.08-07.34.42:982][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.10.08-07.34.42:982][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:982][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.10.08-07.34.42:982][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2020.10.08-07.34.42:988][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.08-07.34.42:988][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:988][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.08-07.34.42:988][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2020.10.08-07.34.42:993][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.08-07.34.42:994][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.42:994][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.08-07.34.42:994][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2020.10.08-07.34.43:003][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.08-07.34.43:003][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.43:003][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.08-07.34.43:003][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2020.10.08-07.34.43:009][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.08-07.34.43:009][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.43:009][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.08-07.34.43:009][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2020.10.08-07.34.43:015][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.08-07.34.43:015][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.43:015][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.08-07.34.43:015][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2020.10.08-07.34.43:021][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2020.10.08-07.34.43:021][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.43:021][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2020.10.08-07.34.43:021][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2020.10.08-07.34.43:027][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.08-07.34.43:027][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.43:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.08-07.34.43:027][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2020.10.08-07.34.43:032][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.08-07.34.43:032][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.43:032][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.08-07.34.43:032][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2020.10.08-07.34.43:038][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.10.08-07.34.43:038][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.08-07.34.43:038][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.10.08-07.34.43:038][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 +[2020.10.08-07.34.43:322][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. +[2020.10.08-07.34.43:323][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2020.10.08-07.34.43:421][ 0]LogSlate: Took 0.000134 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.08-07.34.43:423][ 0]LogSlate: Took 0.000130 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.08-07.34.43:435][ 0]LogSlate: Took 0.006495 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.08-07.34.43:604][ 0]LogRenderer: Reallocating scene render targets to support 1620x884 Format 10 NumSamples 1 (Frame:1). +[2020.10.08-07.34.43:743][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2020.10.08-07.34.43:743][ 0]LogLoad: (Engine Initialization) Total time: 20.82 seconds +[2020.10.08-07.34.43:743][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2020.10.08-07.34.43:743][ 0]LogInit: First time updating LLM stats... +[2020.10.08-07.34.43:783][ 0]LogAssetRegistry: Asset discovery search completed in 10.4566 seconds +[2020.10.08-07.34.43:784][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2020.10.08-07.34.43:814][ 0]LogContentStreaming: Texture pool size now 3000 MB +[2020.10.08-07.34.44:765][104]LogSlate: Took 0.000165 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.08-07.34.53:698][123]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsBack.TripleButtonsBack +[2020.10.08-07.34.53:809][123]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0006 seconds. Added 126 classes and 0 folders. +[2020.10.08-07.34.55:236][123]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2020.10.08-07.34.55:952][193]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo +[2020.10.08-07.34.57:606][298]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsPlay.TripleButtonsPlay +[2020.10.08-07.35.11:378][800]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/ui/infoPoint/tripleButtons/NewWidgetBlueprint.NewWidgetBlueprint +[2020.10.08-07.35.14:161][ 74]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/NewWidgetBlueprintF2B72C744E848BA5A9C3F093CC16071C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/NewWidgetBlueprint.uasset' +[2020.10.08-07.35.14:175][ 74]AssetCheck: New page: Asset Save: NewWidgetBlueprint +[2020.10.08-07.35.14:176][ 74]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/NewWidgetBlueprint.NewWidgetBlueprint +[2020.10.08-07.37.30:920][909]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-07.37.30:920][909]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-07.38.15:289][953]BlueprintLog: New page: Compile NewWidgetBlueprint +[2020.10.08-07.38.15:385][953]LogUObjectHash: Compacting FUObjectHashTables data took 5.92ms +[2020.10.08-07.38.15:943][ 0]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/NewWidgetBlueprintD66448C34E806FF457F002833DE80101.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/NewWidgetBlueprint.uasset' +[2020.10.08-07.38.15:957][ 0]AssetCheck: New page: Asset Save: NewWidgetBlueprint +[2020.10.08-07.38.15:957][ 0]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/NewWidgetBlueprint.NewWidgetBlueprint +[2020.10.08-07.38.17:626][160]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.38.17:626][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.38.17:660][160]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.38.17:660][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.38.18:911][290]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsPlay16665DDE447AA1D4984FDBBFEF75E477.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/TripleButtonsPlay.uasset' +[2020.10.08-07.38.18:925][290]AssetCheck: New page: Asset Save: TripleButtonsPlay +[2020.10.08-07.38.18:925][290]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsPlay.TripleButtonsPlay +[2020.10.08-07.39.37:552][973]LogSlate: Window 'Pick Parent Class' being destroyed +[2020.10.08-07.39.43:951][721]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/blueprints/infopoints/tripleButtons.tripleButtons +[2020.10.08-07.39.45:125][722]LogRenderer: Reallocating scene render targets to support 1620x980 Format 10 NumSamples 1 (Frame:1). +[2020.10.08-07.39.49:720][235]LogSlate: Took 0.000183 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2020.10.08-07.40.03:171][554]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2020.10.08-07.41.07:105][124]BlueprintLog: New page: Compile tripleButtons +[2020.10.08-07.41.07:218][124]LogUObjectHash: Compacting FUObjectHashTables data took 5.39ms +[2020.10.08-07.41.07:317][124]LogSlate: Took 0.064129 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2020.10.08-07.41.07:676][153]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/infopoints/tripleButtons" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset" SILENT=true +[2020.10.08-07.41.07:687][153]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/tripleButtonsE0B53A444F1A53F687A00D80D6551B4A.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset' +[2020.10.08-07.41.07:701][153]AssetCheck: New page: Asset Save: tripleButtons +[2020.10.08-07.41.07:701][153]LogContentValidation: Display: Validating Blueprint /Game/blueprints/infopoints/tripleButtons.tripleButtons +[2020.10.08-07.41.11:110][467]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms +[2020.10.08-07.41.12:070][467]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! +[2020.10.08-07.41.12:070][467]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! +[2020.10.08-07.41.12:071][467]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! +[2020.10.08-07.41.12:072][467]LogAssetEditorSubsystem: Opening Asset editor for World /Game/maps/ship.ship +[2020.10.08-07.41.12:072][467]Cmd: MAP LOAD FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2020.10.08-07.41.12:072][467]LightingResults: New page: Lighting Build +[2020.10.08-07.41.12:073][467]LoadErrors: New page: Loading map: ship.umap +[2020.10.08-07.41.12:100][467]LogWorld: UWorld::CleanupWorld for black, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.41.12:100][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.41.12:100][467]MapCheck: New page: Map Check +[2020.10.08-07.41.12:100][467]LightingResults: New page: Lighting Build +[2020.10.08-07.41.12:135][467]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-07.41.12:145][467]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms +[2020.10.08-07.41.12:146][467]LogAudio: Display: Audio Device (ID: 1) registered with world 'ship'. +[2020.10.08-07.41.12:153][467]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! +[2020.10.08-07.41.12:154][467]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! +[2020.10.08-07.41.12:154][467]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllWidgetsOfClass_FoundWidgets' of length 0 in '/Game/blueprints/infopoints/mainInfopint.mainInfopint_C:UserConstructionScript'! +[2020.10.08-07.41.12:270][467]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2020.10.08-07.41.12:270][467]LogAIModule: Creating AISystem for world ship +[2020.10.08-07.41.12:313][467]LogUObjectHash: Compacting FUObjectHashTables data took 3.81ms +[2020.10.08-07.41.12:331][467]Cmd: MAP CHECKDEP NOCLEARLOG +[2020.10.08-07.41.12:332][467]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,091ms to complete. +[2020.10.08-07.41.12:332][467]LogFileHelpers: Loading map 'ship' took 0.259 +[2020.10.08-07.41.17:236][864]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/infopoints/tripleButtons" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset" SILENT=true +[2020.10.08-07.41.17:247][864]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/tripleButtonsA638E77F4D013CFDDA5470A554468367.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset' +[2020.10.08-07.41.17:261][864]AssetCheck: New page: Asset Save: tripleButtons +[2020.10.08-07.41.17:261][864]LogContentValidation: Display: Validating Blueprint /Game/blueprints/infopoints/tripleButtons.tripleButtons +[2020.10.08-07.42.03:715][348]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-07.42.03:769][348]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-07.42.03:800][348]PIE: New page: PIE session: ship (8 окт. 2020 г., 17:42:03) +[2020.10.08-07.42.03:820][348]LogOnline: OSS: Creating online subsystem instance for: NULL +[2020.10.08-07.42.03:830][348]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2020.10.08-07.42.03:831][348]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-07.42.03:844][348]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013693s) +[2020.10.08-07.42.03:846][348]LogAIModule: Creating AISystem for world ship +[2020.10.08-07.42.03:846][348]LogPlayLevel: PIE: World Init took: (0.001371s) +[2020.10.08-07.42.03:846][348]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.015283s) +[2020.10.08-07.42.03:885][348]LogUObjectHash: Compacting FUObjectHashTables data took 3.43ms +[2020.10.08-07.42.03:888][348]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2020.10.08-07.42.03:888][348]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-07.42.03:888][348]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-07.42.03:888][348]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-07.42.03:888][348]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-07.42.03:888][348]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-07.42.03:888][348]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-07.42.03:888][348]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-07.42.03:888][348]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-07.42.03:888][348]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-07.42.03:888][348]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-07.42.03:893][348]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-07.42.03:893][348]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-07.42.03:913][348]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-07.42.03:913][348]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-07.42.03:913][348]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-07.42.03:913][348]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-07.42.03:913][348]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-07.42.03:913][348]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-07.42.03:914][348]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-07.42.03:931][348]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-07.42.03:931][348]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-07.42.03:931][348]LogInit: FAudioDevice initialized. +[2020.10.08-07.42.03:931][348]LogAudio: Display: Audio Device (ID: 2) registered with world 'ship'. +[2020.10.08-07.42.03:997][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.42.03:998][348]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-07.42.04:000][348]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-12.42.04 +[2020.10.08-07.42.04:000][348]LogWorld: Bringing up level for play took: 0.002196 +[2020.10.08-07.42.04:000][348]LogOnline: OSS: Creating online subsystem instance for: :Context_11 +[2020.10.08-07.42.04:037][348]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. +[2020.10.08-07.42.04:083][348]PIE: Server logged in +[2020.10.08-07.42.04:085][348]PIE: Play in editor total start time 0,339 seconds. +[2020.10.08-07.42.04:320][349]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). +[2020.10.08-07.43.08:816][534]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-07.43.08:823][534]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-07.43.08:848][534]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.43.08:869][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.43.08:879][534]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-07.43.08:886][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.43.08:933][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.43.08:934][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.43.08:969][534]LogUObjectHash: Compacting FUObjectHashTables data took 7.07ms +[2020.10.08-07.43.09:046][535]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2020.10.08-07.43.16:217][165]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/infopoints/tripleButtons" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset" SILENT=true +[2020.10.08-07.43.16:229][165]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/tripleButtonsFD2A26874F5D9A023CD0C4BA49EEDA90.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset' +[2020.10.08-07.43.16:243][165]AssetCheck: New page: Asset Save: tripleButtons +[2020.10.08-07.43.16:243][165]LogContentValidation: Display: Validating Blueprint /Game/blueprints/infopoints/tripleButtons.tripleButtons +[2020.10.08-07.43.54:327][492]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-07.43.54:346][492]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-07.43.54:346][492]PIE: New page: PIE session: ship (8 окт. 2020 г., 17:43:54) +[2020.10.08-07.43.54:346][492]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-07.43.54:352][492]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006046s) +[2020.10.08-07.43.54:354][492]LogAIModule: Creating AISystem for world ship +[2020.10.08-07.43.54:354][492]LogPlayLevel: PIE: World Init took: (0.001429s) +[2020.10.08-07.43.54:354][492]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.007600s) +[2020.10.08-07.43.54:469][492]LogUObjectHash: Compacting FUObjectHashTables data took 5.16ms +[2020.10.08-07.43.54:476][492]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2020.10.08-07.43.54:476][492]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-07.43.54:476][492]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-07.43.54:476][492]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-07.43.54:476][492]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-07.43.54:476][492]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-07.43.54:476][492]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-07.43.54:476][492]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-07.43.54:476][492]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-07.43.54:476][492]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-07.43.54:476][492]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-07.43.54:482][492]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-07.43.54:482][492]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-07.43.54:500][492]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-07.43.54:501][492]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-07.43.54:501][492]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-07.43.54:501][492]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-07.43.54:501][492]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-07.43.54:501][492]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-07.43.54:501][492]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-07.43.54:518][492]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-07.43.54:518][492]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-07.43.54:518][492]LogInit: FAudioDevice initialized. +[2020.10.08-07.43.54:518][492]LogAudio: Display: Audio Device (ID: 3) registered with world 'ship'. +[2020.10.08-07.43.54:563][492]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.43.54:563][492]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-07.43.54:565][492]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-12.43.54 +[2020.10.08-07.43.54:566][492]LogWorld: Bringing up level for play took: 0.002210 +[2020.10.08-07.43.54:566][492]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2020.10.08-07.43.54:574][492]PIE: Server logged in +[2020.10.08-07.43.54:575][492]PIE: Play in editor total start time 0,234 seconds. +[2020.10.08-07.45.57:331][959]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-07.45.57:357][959]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-07.45.57:358][959]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.45.57:358][959]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.45.57:370][959]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-07.45.57:385][959]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.45.57:427][959]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-07.45.57:427][959]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.45.57:429][959]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.45.57:457][959]LogUObjectHash: Compacting FUObjectHashTables data took 4.93ms +[2020.10.08-07.45.57:547][960]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2020.10.08-07.46.10:392][905]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-07.46.10:407][905]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-07.46.10:407][905]PIE: New page: PIE session: ship (8 окт. 2020 г., 17:46:10) +[2020.10.08-07.46.10:407][905]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-07.46.10:412][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005085s) +[2020.10.08-07.46.10:413][905]LogAIModule: Creating AISystem for world ship +[2020.10.08-07.46.10:413][905]LogPlayLevel: PIE: World Init took: (0.001386s) +[2020.10.08-07.46.10:413][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006593s) +[2020.10.08-07.46.10:461][905]LogUObjectHash: Compacting FUObjectHashTables data took 4.63ms +[2020.10.08-07.46.10:464][905]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2020.10.08-07.46.10:464][905]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-07.46.10:464][905]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-07.46.10:464][905]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-07.46.10:464][905]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-07.46.10:464][905]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-07.46.10:464][905]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-07.46.10:464][905]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-07.46.10:464][905]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-07.46.10:465][905]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-07.46.10:465][905]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-07.46.10:469][905]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-07.46.10:469][905]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-07.46.10:488][905]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-07.46.10:488][905]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-07.46.10:489][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-07.46.10:489][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-07.46.10:489][905]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-07.46.10:489][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-07.46.10:489][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-07.46.10:506][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-07.46.10:506][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-07.46.10:506][905]LogInit: FAudioDevice initialized. +[2020.10.08-07.46.10:506][905]LogAudio: Display: Audio Device (ID: 4) registered with world 'ship'. +[2020.10.08-07.46.10:544][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.46.10:544][905]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-07.46.10:546][905]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-12.46.10 +[2020.10.08-07.46.10:546][905]LogWorld: Bringing up level for play took: 0.002227 +[2020.10.08-07.46.10:546][905]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2020.10.08-07.46.10:554][905]PIE: Server logged in +[2020.10.08-07.46.10:556][905]PIE: Play in editor total start time 0,15 seconds. +[2020.10.08-07.47.35:726][ 96]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-07.47.35:734][ 96]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-07.47.35:735][ 96]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.47.35:735][ 96]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.47.35:747][ 96]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-07.47.35:763][ 96]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.47.35:806][ 96]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-07.47.35:806][ 96]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.47.35:807][ 96]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.47.35:835][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 4.90ms +[2020.10.08-07.47.35:930][ 97]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2020.10.08-07.47.41:218][485]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/infopoints/tripleButtons" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset" SILENT=true +[2020.10.08-07.47.41:229][485]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/tripleButtonsB1BA7BAE47210B9681F5B4B701F63600.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset' +[2020.10.08-07.47.41:244][485]AssetCheck: New page: Asset Save: tripleButtons +[2020.10.08-07.47.41:244][485]LogContentValidation: Display: Validating Blueprint /Game/blueprints/infopoints/tripleButtons.tripleButtons +[2020.10.08-07.47.42:887][612]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsPlay369CE14C4F018061640D95ADF7FFC825.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/TripleButtonsPlay.uasset' +[2020.10.08-07.47.42:900][612]AssetCheck: New page: Asset Save: TripleButtonsPlay +[2020.10.08-07.47.42:900][612]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsPlay.TripleButtonsPlay +[2020.10.08-07.48.03:740][247]Cmd: DELETE +[2020.10.08-07.48.03:740][247]Cmd: ACTOR DELETE +[2020.10.08-07.48.04:215][247]LogEditorActor: Deleted Actor: tripleButtons_C +[2020.10.08-07.48.04:266][247]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms +[2020.10.08-07.48.04:270][247]LogEditorActor: Deleted 1 Actors (0.140 secs) +[2020.10.08-07.48.04:494][272]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Ship_Ship) +[2020.10.08-07.48.08:298][558]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-07.48.08:315][558]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-07.48.08:315][558]PIE: New page: PIE session: ship (8 окт. 2020 г., 17:48:08) +[2020.10.08-07.48.08:316][558]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-07.48.08:320][558]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004785s) +[2020.10.08-07.48.08:322][558]LogAIModule: Creating AISystem for world ship +[2020.10.08-07.48.08:322][558]LogPlayLevel: PIE: World Init took: (0.001395s) +[2020.10.08-07.48.08:322][558]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006303s) +[2020.10.08-07.48.08:368][558]LogUObjectHash: Compacting FUObjectHashTables data took 4.41ms +[2020.10.08-07.48.08:370][558]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2020.10.08-07.48.08:370][558]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-07.48.08:370][558]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-07.48.08:370][558]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-07.48.08:370][558]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-07.48.08:370][558]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-07.48.08:370][558]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-07.48.08:370][558]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-07.48.08:370][558]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-07.48.08:370][558]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-07.48.08:370][558]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-07.48.08:375][558]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-07.48.08:375][558]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-07.48.08:394][558]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-07.48.08:394][558]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-07.48.08:394][558]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-07.48.08:394][558]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-07.48.08:395][558]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-07.48.08:395][558]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-07.48.08:395][558]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-07.48.08:412][558]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-07.48.08:412][558]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-07.48.08:412][558]LogInit: FAudioDevice initialized. +[2020.10.08-07.48.08:412][558]LogAudio: Display: Audio Device (ID: 5) registered with world 'ship'. +[2020.10.08-07.48.08:458][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.48.08:458][558]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-07.48.08:460][558]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-12.48.08 +[2020.10.08-07.48.08:460][558]LogWorld: Bringing up level for play took: 0.002002 +[2020.10.08-07.48.08:460][558]LogOnline: OSS: Creating online subsystem instance for: :Context_15 +[2020.10.08-07.48.08:467][558]PIE: Server logged in +[2020.10.08-07.48.08:469][558]PIE: Play in editor total start time 0,155 seconds. +[2020.10.08-07.48.28:103][410]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-07.48.47:663][931]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.48.47:663][931]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-07.48.47:663][931]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-07.48.47:665][931]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.48.47:666][931]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.48.47:675][931]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-07.48.47:701][931]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.48.47:748][931]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.48.47:750][931]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.48.47:778][931]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms +[2020.10.08-07.48.47:858][932]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2020.10.08-07.49.14:535][304]BlueprintLog: New page: Compile mainMenu +[2020.10.08-07.49.14:617][304]LogUObjectHash: Compacting FUObjectHashTables data took 5.37ms +[2020.10.08-07.49.15:102][338]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-07.49.15:177][338]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu6B94FF6E4B85B95D81E2CDA7C139999D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-07.49.15:210][338]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-07.49.15:210][338]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-07.49.17:227][470]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-07.49.17:243][470]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-07.49.17:243][470]PIE: New page: PIE session: ship (8 окт. 2020 г., 17:49:17) +[2020.10.08-07.49.17:243][470]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-07.49.17:248][470]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004830s) +[2020.10.08-07.49.17:249][470]LogAIModule: Creating AISystem for world ship +[2020.10.08-07.49.17:249][470]LogPlayLevel: PIE: World Init took: (0.001487s) +[2020.10.08-07.49.17:249][470]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006451s) +[2020.10.08-07.49.17:308][470]LogUObjectHash: Compacting FUObjectHashTables data took 6.95ms +[2020.10.08-07.49.17:309][470]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2020.10.08-07.49.17:309][470]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-07.49.17:309][470]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-07.49.17:309][470]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-07.49.17:309][470]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-07.49.17:309][470]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-07.49.17:309][470]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-07.49.17:309][470]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-07.49.17:309][470]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-07.49.17:309][470]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-07.49.17:309][470]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-07.49.17:315][470]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-07.49.17:315][470]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-07.49.17:333][470]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-07.49.17:334][470]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-07.49.17:334][470]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-07.49.17:334][470]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-07.49.17:334][470]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-07.49.17:334][470]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-07.49.17:334][470]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-07.49.17:351][470]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-07.49.17:351][470]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-07.49.17:351][470]LogInit: FAudioDevice initialized. +[2020.10.08-07.49.17:351][470]LogAudio: Display: Audio Device (ID: 6) registered with world 'ship'. +[2020.10.08-07.49.17:394][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.49.17:394][470]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-07.49.17:396][470]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-12.49.17 +[2020.10.08-07.49.17:396][470]LogWorld: Bringing up level for play took: 0.002053 +[2020.10.08-07.49.17:396][470]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2020.10.08-07.49.17:403][470]PIE: Server logged in +[2020.10.08-07.49.17:405][470]PIE: Play in editor total start time 0,164 seconds. +[2020.10.08-07.49.38:751][907]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.49.38:751][907]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-07.49.38:752][907]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-07.49.38:754][907]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.49.38:754][907]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.49.38:761][907]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-07.49.38:790][907]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.49.38:837][907]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-07.49.38:837][907]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.49.38:838][907]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.49.38:867][907]LogUObjectHash: Compacting FUObjectHashTables data took 5.04ms +[2020.10.08-07.49.38:947][908]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2020.10.08-07.50.22:676][265]BlueprintLog: New page: Compile mainMenu +[2020.10.08-07.50.22:756][265]LogUObjectHash: Compacting FUObjectHashTables data took 5.33ms +[2020.10.08-07.50.23:065][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-07.50.23:144][282]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu35542A6742BF6ED6C6A19795E314F82B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-07.50.23:159][282]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-07.50.23:159][282]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-07.50.31:606][978]BlueprintLog: New page: Compile mainMenu +[2020.10.08-07.50.31:717][978]LogUObjectHash: Compacting FUObjectHashTables data took 7.00ms +[2020.10.08-07.50.32:078][ 4]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-07.50.32:141][ 4]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu24E406AB463ED8A198E1A799283FFD2B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-07.50.32:157][ 4]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-07.50.32:157][ 4]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-07.50.48:755][476]LogSlate: Took 0.024550 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2020.10.08-07.51.17:798][124]BlueprintLog: New page: Compile mainMenu +[2020.10.08-07.51.17:913][124]LogUObjectHash: Compacting FUObjectHashTables data took 6.82ms +[2020.10.08-07.51.18:389][161]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-07.51.18:458][161]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuE5AE25424BA42A823A0F96BA6860179C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-07.51.18:473][161]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-07.51.18:473][161]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-07.51.22:666][509]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-07.51.22:682][509]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-07.51.22:682][509]PIE: New page: PIE session: ship (8 окт. 2020 г., 17:51:22) +[2020.10.08-07.51.22:682][509]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-07.51.22:687][509]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004593s) +[2020.10.08-07.51.22:688][509]LogAIModule: Creating AISystem for world ship +[2020.10.08-07.51.22:688][509]LogPlayLevel: PIE: World Init took: (0.001419s) +[2020.10.08-07.51.22:688][509]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006132s) +[2020.10.08-07.51.22:745][509]LogUObjectHash: Compacting FUObjectHashTables data took 6.40ms +[2020.10.08-07.51.22:747][509]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2020.10.08-07.51.22:748][509]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-07.51.22:748][509]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-07.51.22:748][509]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-07.51.22:748][509]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-07.51.22:748][509]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-07.51.22:748][509]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-07.51.22:748][509]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-07.51.22:748][509]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-07.51.22:748][509]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-07.51.22:748][509]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-07.51.22:753][509]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-07.51.22:753][509]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-07.51.22:771][509]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-07.51.22:771][509]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-07.51.22:771][509]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-07.51.22:771][509]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-07.51.22:772][509]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-07.51.22:772][509]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-07.51.22:772][509]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-07.51.22:788][509]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-07.51.22:788][509]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-07.51.22:790][509]LogInit: FAudioDevice initialized. +[2020.10.08-07.51.22:790][509]LogAudio: Display: Audio Device (ID: 7) registered with world 'ship'. +[2020.10.08-07.51.22:827][509]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.51.22:827][509]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-07.51.22:829][509]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-12.51.22 +[2020.10.08-07.51.22:829][509]LogWorld: Bringing up level for play took: 0.002128 +[2020.10.08-07.51.22:829][509]LogOnline: OSS: Creating online subsystem instance for: :Context_19 +[2020.10.08-07.51.22:836][509]PIE: Server logged in +[2020.10.08-07.51.22:838][509]PIE: Play in editor total start time 0,159 seconds. +[2020.10.08-07.51.29:220][941]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-07.51.29:220][941]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-07.51.29:220][941]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-07.51.29:225][941]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-07.51.29:226][941]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.51.29:231][941]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-07.51.29:260][941]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.51.29:308][941]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.51.29:310][941]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-07.51.29:338][941]LogUObjectHash: Compacting FUObjectHashTables data took 4.98ms +[2020.10.08-07.51.29:417][942]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2020.10.08-07.56.08:270][483]LogFactory: Error: Can't find file 'circe.ttf' for import +[2020.10.08-07.56.16:969][483]LogSlate: Window 'Message' being destroyed +[2020.10.08-07.56.16:973][483]Message dialog closed, result: Ok, title: Message, text: Failed to import 'circe.ttf'. Failed to create asset '/Game/ui/fonts/circe'. +Please see Output Log for details. +[2020.10.08-07.56.16:973][483]LogAssetTools: Warning: Failed to import 'circe.ttf'. Failed to create asset '/Game/ui/fonts/circe'. +Please see Output Log for details. +[2020.10.08-07.56.16:974][483]LogFactory: Error: Can't find file 'circe-bold.ttf' for import +[2020.10.08-07.56.18:189][483]LogSlate: Window 'Message' being destroyed +[2020.10.08-07.56.18:193][483]Message dialog closed, result: Ok, title: Message, text: Failed to import 'circe-bold.ttf'. Failed to create asset '/Game/ui/fonts/circe-bold'. +Please see Output Log for details. +[2020.10.08-07.56.18:193][483]LogAssetTools: Warning: Failed to import 'circe-bold.ttf'. Failed to create asset '/Game/ui/fonts/circe-bold'. +Please see Output Log for details. +[2020.10.08-07.56.18:194][483]LogFactory: Error: Can't find file 'circe-extrabold.ttf' for import +[2020.10.08-07.56.18:841][483]LogSlate: Window 'Message' being destroyed +[2020.10.08-07.56.18:845][483]Message dialog closed, result: Ok, title: Message, text: Failed to import 'circe-extrabold.ttf'. Failed to create asset '/Game/ui/fonts/circe-extrabold'. +Please see Output Log for details. +[2020.10.08-07.56.18:845][483]LogAssetTools: Warning: Failed to import 'circe-extrabold.ttf'. Failed to create asset '/Game/ui/fonts/circe-extrabold'. +Please see Output Log for details. +[2020.10.08-07.56.18:846][483]LogFactory: Error: Can't find file 'circe-extralight.ttf' for import +[2020.10.08-07.56.19:374][483]LogSlate: Window 'Message' being destroyed +[2020.10.08-07.56.19:378][483]Message dialog closed, result: Ok, title: Message, text: Failed to import 'circe-extralight.ttf'. Failed to create asset '/Game/ui/fonts/circe-extralight'. +Please see Output Log for details. +[2020.10.08-07.56.19:378][483]LogAssetTools: Warning: Failed to import 'circe-extralight.ttf'. Failed to create asset '/Game/ui/fonts/circe-extralight'. +Please see Output Log for details. +[2020.10.08-07.56.19:378][483]LogFactory: Error: Can't find file 'circe-light.ttf' for import +[2020.10.08-07.56.19:905][483]LogSlate: Window 'Message' being destroyed +[2020.10.08-07.56.19:909][483]Message dialog closed, result: Ok, title: Message, text: Failed to import 'circe-light.ttf'. Failed to create asset '/Game/ui/fonts/circe-light'. +Please see Output Log for details. +[2020.10.08-07.56.19:909][483]LogAssetTools: Warning: Failed to import 'circe-light.ttf'. Failed to create asset '/Game/ui/fonts/circe-light'. +Please see Output Log for details. +[2020.10.08-07.56.19:910][483]LogFactory: Error: Can't find file 'circe-thin.ttf' for import +[2020.10.08-07.56.20:426][483]LogSlate: Window 'Message' being destroyed +[2020.10.08-07.56.20:430][483]Message dialog closed, result: Ok, title: Message, text: Failed to import 'circe-thin.ttf'. Failed to create asset '/Game/ui/fonts/circe-thin'. +Please see Output Log for details. +[2020.10.08-07.56.20:430][483]LogAssetTools: Warning: Failed to import 'circe-thin.ttf'. Failed to create asset '/Game/ui/fonts/circe-thin'. +Please see Output Log for details. +[2020.10.08-07.57.00:019][473]LogFactory: FactoryCreateFile: FontFace with FontFileImportFactory (0 0 C:\Users\Andrey\Desktop\font\circe.ttf) +[2020.10.08-07.57.02:001][473]LogSlate: Window 'Font Face Import Options' being destroyed +[2020.10.08-07.57.02:005][473]Message dialog closed, result: YesAll, title: Font Face Import Options, text: Would you like to create a new Font asset using the imported Font Face as its default font? +[2020.10.08-07.57.02:022][473]LogSlate: FontCache flush requested. Reason: UFontFace::PostEditChangeProperty +[2020.10.08-07.57.02:036][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.57.02:051][473]LogSlate: Took 0.000171 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.08-07.57.02:052][473]LogSlate: Took 0.000138 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.08-07.57.02:067][473]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.08-07.57.02:076][473]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.08-07.57.06:275][810]LogFactory: FactoryCreateFile: FontFace with FontFileImportFactory (0 0 C:\Users\Andrey\Desktop\font\circe-bold.ttf) +[2020.10.08-07.57.07:793][810]LogSlate: Window 'Font Face Import Options' being destroyed +[2020.10.08-07.57.07:797][810]Message dialog closed, result: YesAll, title: Font Face Import Options, text: Would you like to create a new Font asset using the imported Font Face as its default font? +[2020.10.08-07.57.07:798][810]LogSlate: FontCache flush requested. Reason: UFontFace::PostEditChangeProperty +[2020.10.08-07.57.07:798][810]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.57.07:811][810]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.08-07.57.07:812][810]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.08-07.57.07:826][810]LogSlate: Took 0.000161 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.08-07.57.07:834][810]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.08-07.57.13:195][117]LogFactory: FactoryCreateFile: FontFace with FontFileImportFactory (0 0 C:\Users\Andrey\Desktop\font\circe-extrabold.ttf) +[2020.10.08-07.57.14:272][117]LogSlate: Window 'Font Face Import Options' being destroyed +[2020.10.08-07.57.14:276][117]Message dialog closed, result: YesAll, title: Font Face Import Options, text: Would you like to create a new Font asset using the imported Font Face as its default font? +[2020.10.08-07.57.14:278][117]LogSlate: FontCache flush requested. Reason: UFontFace::PostEditChangeProperty +[2020.10.08-07.57.14:278][117]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.57.14:290][117]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.08-07.57.14:292][117]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.08-07.57.14:304][117]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.08-07.57.14:313][117]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.08-07.57.17:570][305]LogFactory: FactoryCreateFile: FontFace with FontFileImportFactory (0 0 C:\Users\Andrey\Desktop\font\circe-extralight.ttf) +[2020.10.08-07.57.18:730][305]LogSlate: Window 'Font Face Import Options' being destroyed +[2020.10.08-07.57.18:734][305]Message dialog closed, result: YesAll, title: Font Face Import Options, text: Would you like to create a new Font asset using the imported Font Face as its default font? +[2020.10.08-07.57.18:735][305]LogSlate: FontCache flush requested. Reason: UFontFace::PostEditChangeProperty +[2020.10.08-07.57.18:736][305]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.57.18:748][305]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.08-07.57.18:749][305]LogSlate: Took 0.000105 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.08-07.57.18:761][305]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.08-07.57.18:770][305]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.08-07.57.21:754][495]LogFactory: FactoryCreateFile: FontFace with FontFileImportFactory (0 0 C:\Users\Andrey\Desktop\font\circe-light.ttf) +[2020.10.08-07.57.23:158][495]LogSlate: Window 'Font Face Import Options' being destroyed +[2020.10.08-07.57.23:162][495]Message dialog closed, result: YesAll, title: Font Face Import Options, text: Would you like to create a new Font asset using the imported Font Face as its default font? +[2020.10.08-07.57.23:163][495]LogSlate: FontCache flush requested. Reason: UFontFace::PostEditChangeProperty +[2020.10.08-07.57.23:164][495]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.57.23:177][495]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.08-07.57.23:178][495]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.08-07.57.23:190][495]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.08-07.57.23:198][495]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.08-07.57.26:155][674]LogFactory: FactoryCreateFile: FontFace with FontFileImportFactory (0 0 C:\Users\Andrey\Desktop\font\circe-thin.ttf) +[2020.10.08-07.57.35:099][674]LogSlate: Window 'Font Face Import Options' being destroyed +[2020.10.08-07.57.35:103][674]Message dialog closed, result: YesAll, title: Font Face Import Options, text: Would you like to create a new Font asset using the imported Font Face as its default font? +[2020.10.08-07.57.35:104][674]LogSlate: FontCache flush requested. Reason: UFontFace::PostEditChangeProperty +[2020.10.08-07.57.35:105][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-07.57.35:117][674]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.08-07.57.35:119][674]LogSlate: Took 0.000119 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.08-07.57.35:134][674]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.08-07.57.35:142][674]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.08-07.57.47:463][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe.uasset" SILENT=true +[2020.10.08-07.57.47:481][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe337E697146E3BF37EB6474A31E048837.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe.uasset' +[2020.10.08-07.57.47:481][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe-bold" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-bold.uasset" SILENT=true +[2020.10.08-07.57.47:487][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-bold510291CC4B0BA7E7BC62F08A3FF04A7E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-bold.uasset' +[2020.10.08-07.57.47:493][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe-bold_Font" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-bold_Font.uasset" SILENT=true +[2020.10.08-07.57.47:501][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-bold_Font3F8D982940F49270EDF5CAB7760E58D1.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-bold_Font.uasset' +[2020.10.08-07.57.47:501][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe-extrabold" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-extrabold.uasset" SILENT=true +[2020.10.08-07.57.47:507][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-extrabold3BE6D0BA44224A208758E498083BD595.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-extrabold.uasset' +[2020.10.08-07.57.47:510][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe-extrabold_Font" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-extrabold_Font.uasset" SILENT=true +[2020.10.08-07.57.47:517][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-extrabold_FontAD07C7544ED52804117F8FB6AF355CFD.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-extrabold_Font.uasset' +[2020.10.08-07.57.47:518][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe-extralight" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-extralight.uasset" SILENT=true +[2020.10.08-07.57.47:523][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-extralight69C49D0D4661E44B29182BB74DC1BF7A.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-extralight.uasset' +[2020.10.08-07.57.47:534][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-extralight_Font935FA814464C81CBDD33D1845BA88AF8.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-extralight_Font.uasset' +[2020.10.08-07.57.47:534][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe-light" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-light.uasset" SILENT=true +[2020.10.08-07.57.47:540][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-light8B4932C84DF48E1887763AB03557BF41.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-light.uasset' +[2020.10.08-07.57.47:543][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe-light_Font" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-light_Font.uasset" SILENT=true +[2020.10.08-07.57.47:549][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-light_Font3692FBE841D237B8BCC97DA34F2AA46A.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-light_Font.uasset' +[2020.10.08-07.57.47:550][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe-thin" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-thin.uasset" SILENT=true +[2020.10.08-07.57.47:555][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-thinC752F434482A2700E1264CBFC0885673.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-thin.uasset' +[2020.10.08-07.57.47:558][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe-thin_Font" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-thin_Font.uasset" SILENT=true +[2020.10.08-07.57.47:565][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe-thin_FontD58E96C6457EAA76FB73768DDC0001EE.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe-thin_Font.uasset' +[2020.10.08-07.57.47:569][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/fonts/circe/circe_Font" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe_Font.uasset" SILENT=true +[2020.10.08-07.57.47:577][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/circe_Font31ECCE6446F5621E7E5C68A0FFD9A8A2.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/fonts/circe/circe_Font.uasset' +[2020.10.08-07.57.48:005][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 5.36ms +[2020.10.08-07.57.48:053][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2020.10.08-07.57.48:099][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2020.10.08-07.57.48:145][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2020.10.08-07.57.48:191][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2020.10.08-07.57.48:241][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2020.10.08-07.57.48:288][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2020.10.08-07.57.48:335][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2020.10.08-07.57.48:381][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2020.10.08-07.57.48:428][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2020.10.08-07.57.48:478][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2020.10.08-07.57.48:525][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2020.10.08-07.57.48:579][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 3.81ms +[2020.10.08-07.57.48:625][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2020.10.08-07.57.48:689][ 5]AssetCheck: New page: Asset Save: multiple assets +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating Font /Game/ui/fonts/circe/circe-thin_Font.circe-thin_Font +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating FontFace /Game/ui/fonts/circe/circe-thin.circe-thin +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating Font /Game/ui/fonts/circe/circe-light_Font.circe-light_Font +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating FontFace /Game/ui/fonts/circe/circe-light.circe-light +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating Font /Game/ui/fonts/circe/circe-extralight_Font.circe-extralight_Font +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating FontFace /Game/ui/fonts/circe/circe-extralight.circe-extralight +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating Font /Game/ui/fonts/circe/circe-extrabold_Font.circe-extrabold_Font +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating FontFace /Game/ui/fonts/circe/circe-extrabold.circe-extrabold +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating Font /Game/ui/fonts/circe/circe-bold_Font.circe-bold_Font +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating FontFace /Game/ui/fonts/circe/circe-bold.circe-bold +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating Font /Game/ui/fonts/circe/circe_Font.circe_Font +[2020.10.08-07.57.48:689][ 5]LogContentValidation: Display: Validating FontFace /Game/ui/fonts/circe/circe.circe +[2020.10.08-07.57.50:304][189]LogUObjectHash: Compacting FUObjectHashTables data took 3.76ms +[2020.10.08-07.57.51:378][189]LogSlate: Window 'Save Content' being destroyed +[2020.10.08-07.57.51:410][189]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2020.10.08-07.57.51:477][189]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms +[2020.10.08-07.57.51:501][189]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship2FA536904ED95A3501EEFBAECCD3A982.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap' +[2020.10.08-07.57.51:530][189]LogFileHelpers: Saving map 'ship' took 0.120 +[2020.10.08-07.57.51:544][189]AssetCheck: New page: Asset Save: ship +[2020.10.08-07.57.51:544][189]LogContentValidation: Display: Validating World /Game/maps/ship.ship +[2020.10.08-07.57.54:009][352]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2020.10.08-07.57.54:012][352]LogSlate: Took 0.000123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2020.10.08-08.01.40:451][ 76]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.01.40:541][ 76]LogUObjectHash: Compacting FUObjectHashTables data took 7.56ms +[2020.10.08-08.01.41:370][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.01.41:439][120]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu75C23805472898B58ADB76BE6E7842A6.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.01.41:457][120]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.01.41:457][120]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.01.49:360][786]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2020.10.08-08.01.59:668][557]BlueprintLog: New page: Compile TripleButtonsPlay +[2020.10.08-08.01.59:777][557]LogUObjectHash: Compacting FUObjectHashTables data took 6.98ms +[2020.10.08-08.02.07:477][104]BlueprintLog: New page: Compile TripleButtonsInfo +[2020.10.08-08.02.07:578][104]LogUObjectHash: Compacting FUObjectHashTables data took 6.56ms +[2020.10.08-08.02.19:845][ 6]BlueprintLog: New page: Compile TripleButtonsBack +[2020.10.08-08.02.19:943][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 6.21ms +[2020.10.08-08.02.20:499][ 35]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsBack7A4394FA4F9B1695BA0D319FD60B2141.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/TripleButtonsBack.uasset' +[2020.10.08-08.02.20:518][ 35]AssetCheck: New page: Asset Save: TripleButtonsBack +[2020.10.08-08.02.20:518][ 35]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsBack.TripleButtonsBack +[2020.10.08-08.02.25:787][400]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsBack5E112C9B4C2860F3128B87BEA51F1E6A.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/TripleButtonsBack.uasset' +[2020.10.08-08.02.25:802][400]AssetCheck: New page: Asset Save: TripleButtonsBack +[2020.10.08-08.02.25:802][400]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsBack.TripleButtonsBack +[2020.10.08-08.02.27:441][503]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsInfo78706BED438CF3A5CA01DCABC80E34F9.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/TripleButtonsInfo.uasset' +[2020.10.08-08.02.27:456][503]AssetCheck: New page: Asset Save: TripleButtonsInfo +[2020.10.08-08.02.27:456][503]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsInfo.TripleButtonsInfo +[2020.10.08-08.02.29:077][605]LogUObjectHash: Compacting FUObjectHashTables data took 6.17ms +[2020.10.08-08.02.30:041][605]LogSlate: Window 'Save Content' being destroyed +[2020.10.08-08.02.30:101][605]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/TripleButtonsPlay444DCC2B4B90E9337B2C168DE64B8F74.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/infoPoint/tripleButtons/TripleButtonsPlay.uasset' +[2020.10.08-08.02.30:119][605]AssetCheck: New page: Asset Save: TripleButtonsPlay +[2020.10.08-08.02.30:119][605]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/infoPoint/tripleButtons/TripleButtonsPlay.TripleButtonsPlay +[2020.10.08-08.02.55:628][505]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/infopoints/tripleButtons" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset" SILENT=true +[2020.10.08-08.02.55:638][505]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/tripleButtons3428456C4D4EF42C5778959004BA1732.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/infopoints/tripleButtons.uasset' +[2020.10.08-08.02.55:653][505]AssetCheck: New page: Asset Save: tripleButtons +[2020.10.08-08.02.55:653][505]LogContentValidation: Display: Validating Blueprint /Game/blueprints/infopoints/tripleButtons.tripleButtons +[2020.10.08-08.03.20:772][427]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.03.20:856][427]LogUObjectHash: Compacting FUObjectHashTables data took 5.25ms +[2020.10.08-08.03.21:320][455]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.03.21:384][455]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu11A3B0C645613D13196745A9222AC62E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.03.21:400][455]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.03.21:400][455]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.03.22:973][553]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.03.22:990][553]BlueprintLog: New page: Pre-Play auto-recompile +[2020.10.08-08.03.22:990][553]LogPlayLevel: [PlayLevel] Compiling ship before play... +[2020.10.08-08.03.23:076][553]LogUObjectHash: Compacting FUObjectHashTables data took 6.95ms +[2020.10.08-08.03.23:077][553]LogPlayLevel: PlayLevel: Blueprint regeneration took 87 ms (1 blueprints) +[2020.10.08-08.03.23:077][553]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:03:23) +[2020.10.08-08.03.23:077][553]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.03.23:082][553]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004971s) +[2020.10.08-08.03.23:083][553]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.03.23:083][553]LogPlayLevel: PIE: World Init took: (0.001368s) +[2020.10.08-08.03.23:084][553]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006467s) +[2020.10.08-08.03.23:134][553]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms +[2020.10.08-08.03.23:134][553]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2020.10.08-08.03.23:134][553]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.03.23:134][553]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.03.23:134][553]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.03.23:134][553]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.03.23:134][553]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.03.23:134][553]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.03.23:134][553]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.03.23:134][553]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.03.23:135][553]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.03.23:135][553]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.03.23:140][553]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.03.23:140][553]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.03.23:159][553]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.03.23:160][553]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.03.23:160][553]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.03.23:160][553]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.03.23:160][553]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.03.23:160][553]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.03.23:160][553]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.03.23:177][553]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.03.23:177][553]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.03.23:177][553]LogInit: FAudioDevice initialized. +[2020.10.08-08.03.23:177][553]LogAudio: Display: Audio Device (ID: 8) registered with world 'ship'. +[2020.10.08-08.03.23:226][553]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.03.23:226][553]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.03.23:228][553]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.03.23 +[2020.10.08-08.03.23:228][553]LogWorld: Bringing up level for play took: 0.002129 +[2020.10.08-08.03.23:228][553]LogOnline: OSS: Creating online subsystem instance for: :Context_20 +[2020.10.08-08.03.23:236][553]PIE: Server logged in +[2020.10.08-08.03.23:238][553]PIE: Play in editor total start time 0,251 seconds. +[2020.10.08-08.03.55:886][511]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.03.55:886][511]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.03.55:886][511]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.03.55:892][511]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.03.55:892][511]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.03.55:900][511]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.03.55:927][511]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.03.55:973][511]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.03.55:975][511]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.03.56:003][511]LogUObjectHash: Compacting FUObjectHashTables data took 4.91ms +[2020.10.08-08.03.56:090][512]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2020.10.08-08.04.32:659][350]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.04.32:741][350]LogUObjectHash: Compacting FUObjectHashTables data took 5.44ms +[2020.10.08-08.04.34:796][459]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.04.34:810][459]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.04.34:811][459]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:04:34) +[2020.10.08-08.04.34:811][459]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.04.34:815][459]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004757s) +[2020.10.08-08.04.34:817][459]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.04.34:817][459]LogPlayLevel: PIE: World Init took: (0.001379s) +[2020.10.08-08.04.34:817][459]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006258s) +[2020.10.08-08.04.34:871][459]LogUObjectHash: Compacting FUObjectHashTables data took 6.31ms +[2020.10.08-08.04.34:872][459]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2020.10.08-08.04.34:872][459]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.04.34:872][459]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.04.34:872][459]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.04.34:872][459]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.04.34:872][459]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.04.34:872][459]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.04.34:872][459]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.04.34:872][459]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.04.34:872][459]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.04.34:872][459]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.04.34:877][459]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.04.34:877][459]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.04.34:895][459]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.04.34:895][459]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.04.34:895][459]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.04.34:895][459]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.04.34:896][459]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.04.34:896][459]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.04.34:896][459]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.04.34:913][459]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.04.34:913][459]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.04.34:913][459]LogInit: FAudioDevice initialized. +[2020.10.08-08.04.34:913][459]LogAudio: Display: Audio Device (ID: 9) registered with world 'ship'. +[2020.10.08-08.04.34:950][459]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.04.34:950][459]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.04.34:952][459]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.04.34 +[2020.10.08-08.04.34:952][459]LogWorld: Bringing up level for play took: 0.002124 +[2020.10.08-08.04.34:953][459]LogOnline: OSS: Creating online subsystem instance for: :Context_21 +[2020.10.08-08.04.34:960][459]PIE: Server logged in +[2020.10.08-08.04.34:962][459]PIE: Play in editor total start time 0,153 seconds. +[2020.10.08-08.04.42:315][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.04.42:315][876]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.04.42:315][876]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.04.42:321][876]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.04.42:321][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.04.42:329][876]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.04.42:357][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.04.42:405][876]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.04.42:405][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.04.42:406][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.04.42:434][876]LogUObjectHash: Compacting FUObjectHashTables data took 4.59ms +[2020.10.08-08.04.42:518][877]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2020.10.08-08.04.44:866][ 32]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.04.44:946][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 5.48ms +[2020.10.08-08.04.45:755][ 82]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.04.45:770][ 82]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.04.45:770][ 82]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:04:45) +[2020.10.08-08.04.45:770][ 82]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.04.45:775][ 82]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004795s) +[2020.10.08-08.04.45:776][ 82]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.04.45:776][ 82]LogPlayLevel: PIE: World Init took: (0.001467s) +[2020.10.08-08.04.45:776][ 82]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006392s) +[2020.10.08-08.04.45:832][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 6.32ms +[2020.10.08-08.04.45:832][ 82]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2020.10.08-08.04.45:832][ 82]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.04.45:832][ 82]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.04.45:832][ 82]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.04.45:832][ 82]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.04.45:832][ 82]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.04.45:832][ 82]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.04.45:832][ 82]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.04.45:832][ 82]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.04.45:833][ 82]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.04.45:833][ 82]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.04.45:838][ 82]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.04.45:838][ 82]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.04.45:855][ 82]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.04.45:855][ 82]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.04.45:855][ 82]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.04.45:855][ 82]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.04.45:856][ 82]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.04.45:856][ 82]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.04.45:856][ 82]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.04.45:873][ 82]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.04.45:873][ 82]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.04.45:873][ 82]LogInit: FAudioDevice initialized. +[2020.10.08-08.04.45:873][ 82]LogAudio: Display: Audio Device (ID: 10) registered with world 'ship'. +[2020.10.08-08.04.45:910][ 82]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.04.45:910][ 82]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.04.45:912][ 82]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.04.45 +[2020.10.08-08.04.45:912][ 82]LogWorld: Bringing up level for play took: 0.002021 +[2020.10.08-08.04.45:912][ 82]LogOnline: OSS: Creating online subsystem instance for: :Context_22 +[2020.10.08-08.04.45:920][ 82]PIE: Server logged in +[2020.10.08-08.04.45:922][ 82]PIE: Play in editor total start time 0,153 seconds. +[2020.10.08-08.06.07:643][828]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.06.07:643][828]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.06.07:643][828]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.06.07:649][828]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.06.07:649][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.06.07:658][828]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.06.07:687][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.06.07:734][828]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.06.07:735][828]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.06.07:736][828]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.06.07:765][828]LogUObjectHash: Compacting FUObjectHashTables data took 4.99ms +[2020.10.08-08.06.07:848][829]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2020.10.08-08.08.12:602][ 0]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.08.12:689][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 6.80ms +[2020.10.08-08.08.13:016][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.08.13:080][ 20]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu3828FEB045843207C64BB3B22A8991A0.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.08.13:096][ 20]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.08.13:096][ 20]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.08.14:059][ 92]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.08.14:075][ 92]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.08.14:075][ 92]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:08:14) +[2020.10.08-08.08.14:075][ 92]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.08.14:080][ 92]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004950s) +[2020.10.08-08.08.14:081][ 92]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.08.14:082][ 92]LogPlayLevel: PIE: World Init took: (0.001471s) +[2020.10.08-08.08.14:082][ 92]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006551s) +[2020.10.08-08.08.14:141][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 6.81ms +[2020.10.08-08.08.14:142][ 92]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2020.10.08-08.08.14:142][ 92]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.08.14:142][ 92]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.08.14:142][ 92]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.08.14:142][ 92]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.08.14:142][ 92]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.08.14:142][ 92]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.08.14:142][ 92]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.08.14:142][ 92]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.08.14:143][ 92]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.08.14:143][ 92]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.08.14:148][ 92]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.08.14:148][ 92]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.08.14:167][ 92]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.08.14:167][ 92]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.08.14:167][ 92]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.08.14:167][ 92]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.08.14:168][ 92]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.08.14:168][ 92]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.08.14:168][ 92]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.08.14:184][ 92]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.08.14:185][ 92]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.08.14:185][ 92]LogInit: FAudioDevice initialized. +[2020.10.08-08.08.14:185][ 92]LogAudio: Display: Audio Device (ID: 11) registered with world 'ship'. +[2020.10.08-08.08.14:227][ 92]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.08.14:227][ 92]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.08.14:230][ 92]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.08.14 +[2020.10.08-08.08.14:230][ 92]LogWorld: Bringing up level for play took: 0.002222 +[2020.10.08-08.08.14:230][ 92]LogOnline: OSS: Creating online subsystem instance for: :Context_23 +[2020.10.08-08.08.14:237][ 92]PIE: Server logged in +[2020.10.08-08.08.14:240][ 92]PIE: Play in editor total start time 0,167 seconds. +[2020.10.08-08.08.26:050][816]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.08.26:050][816]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.08.26:051][816]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.08.26:060][816]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.08.26:060][816]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.08.26:065][816]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.08.26:097][816]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.08.26:146][816]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.08.26:146][816]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.08.26:148][816]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.08.26:176][816]LogUObjectHash: Compacting FUObjectHashTables data took 5.32ms +[2020.10.08-08.08.26:268][817]LogPlayLevel: Display: Destroying online subsystem :Context_23 +[2020.10.08-08.08.56:034][ 13]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.08.56:114][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 5.26ms +[2020.10.08-08.08.56:525][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.08.56:589][ 36]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu0926A38641F8620EB738BB9E5495AAF0.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.08.56:609][ 36]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.08.56:609][ 36]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.08.57:691][110]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.08.57:707][110]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.08.57:707][110]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:08:57) +[2020.10.08-08.08.57:707][110]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.08.57:712][110]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005128s) +[2020.10.08-08.08.57:714][110]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.08.57:714][110]LogPlayLevel: PIE: World Init took: (0.001388s) +[2020.10.08-08.08.57:714][110]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006634s) +[2020.10.08-08.08.57:772][110]LogUObjectHash: Compacting FUObjectHashTables data took 6.80ms +[2020.10.08-08.08.57:773][110]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2020.10.08-08.08.57:773][110]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.08.57:773][110]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.08.57:773][110]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.08.57:773][110]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.08.57:773][110]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.08.57:773][110]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.08.57:773][110]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.08.57:773][110]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.08.57:773][110]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.08.57:773][110]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.08.57:779][110]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.08.57:779][110]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.08.57:796][110]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.08.57:796][110]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.08.57:796][110]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.08.57:796][110]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.08.57:797][110]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.08.57:797][110]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.08.57:797][110]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.08.57:814][110]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.08.57:814][110]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.08.57:814][110]LogInit: FAudioDevice initialized. +[2020.10.08-08.08.57:814][110]LogAudio: Display: Audio Device (ID: 12) registered with world 'ship'. +[2020.10.08-08.08.57:857][110]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.08.57:857][110]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.08.57:859][110]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.08.57 +[2020.10.08-08.08.57:860][110]LogWorld: Bringing up level for play took: 0.002093 +[2020.10.08-08.08.57:860][110]LogOnline: OSS: Creating online subsystem instance for: :Context_24 +[2020.10.08-08.08.57:868][110]PIE: Server logged in +[2020.10.08-08.08.57:870][110]PIE: Play in editor total start time 0,165 seconds. +[2020.10.08-08.09.24:969][807]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.09.24:970][807]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.09.24:970][807]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.09.24:972][807]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.09.24:972][807]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.09.24:978][807]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.09.25:006][807]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.09.25:054][807]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.09.25:055][807]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.09.25:056][807]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.09.25:083][807]LogUObjectHash: Compacting FUObjectHashTables data took 4.81ms +[2020.10.08-08.09.25:168][808]LogPlayLevel: Display: Destroying online subsystem :Context_24 +[2020.10.08-08.09.51:036][724]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.09.51:118][724]LogUObjectHash: Compacting FUObjectHashTables data took 5.46ms +[2020.10.08-08.09.51:515][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.09.51:579][745]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu736184B448A3DD5F778544B8D81BCA3D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.09.51:598][745]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.09.51:598][745]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.10.00:434][429]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/blueprints/player/Player.Player +[2020.10.08-08.10.01:130][429]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.10.01:130][429]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.08-08.10.01:130][429]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.08-08.10.01:131][429]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.08-08.10.32:929][135]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.10.33:046][135]LogUObjectHash: Compacting FUObjectHashTables data took 7.07ms +[2020.10.08-08.10.33:329][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.10.33:400][152]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuA38291F14BF79F8FE7F7ADADFB3C3007.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.10.33:415][152]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.10.33:415][152]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.10.34:241][213]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.10.34:257][213]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.10.34:257][213]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:10:34) +[2020.10.08-08.10.34:257][213]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.10.34:263][213]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005148s) +[2020.10.08-08.10.34:264][213]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.10.34:264][213]LogPlayLevel: PIE: World Init took: (0.001391s) +[2020.10.08-08.10.34:264][213]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006665s) +[2020.10.08-08.10.34:326][213]LogUObjectHash: Compacting FUObjectHashTables data took 6.95ms +[2020.10.08-08.10.34:327][213]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2020.10.08-08.10.34:327][213]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.10.34:327][213]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.10.34:327][213]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.10.34:327][213]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.10.34:327][213]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.10.34:327][213]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.10.34:327][213]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.10.34:327][213]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.10.34:328][213]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.10.34:328][213]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.10.34:333][213]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.10.34:333][213]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.10.34:350][213]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.10.34:351][213]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.10.34:351][213]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.10.34:351][213]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.10.34:351][213]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.10.34:351][213]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.10.34:351][213]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.10.34:368][213]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.10.34:368][213]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.10.34:368][213]LogInit: FAudioDevice initialized. +[2020.10.08-08.10.34:368][213]LogAudio: Display: Audio Device (ID: 13) registered with world 'ship'. +[2020.10.08-08.10.34:409][213]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.10.34:409][213]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.10.34:412][213]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.10.34 +[2020.10.08-08.10.34:412][213]LogWorld: Bringing up level for play took: 0.002173 +[2020.10.08-08.10.34:412][213]LogOnline: OSS: Creating online subsystem instance for: :Context_26 +[2020.10.08-08.10.34:419][213]PIE: Server logged in +[2020.10.08-08.10.34:420][213]PIE: Play in editor total start time 0,166 seconds. +[2020.10.08-08.10.41:517][649]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.10.41:517][649]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.10.41:517][649]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.10.41:525][649]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.10.41:525][649]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.10.41:533][649]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.10.41:561][649]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.10.41:611][649]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.10.41:611][649]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.10.41:612][649]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.10.41:640][649]LogUObjectHash: Compacting FUObjectHashTables data took 5.02ms +[2020.10.08-08.10.41:730][650]LogPlayLevel: Display: Destroying online subsystem :Context_26 +[2020.10.08-08.10.42:783][705]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.10.42:797][705]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.10.42:797][705]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:10:42) +[2020.10.08-08.10.42:797][705]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.10.42:802][705]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004720s) +[2020.10.08-08.10.42:803][705]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.10.42:803][705]LogPlayLevel: PIE: World Init took: (0.001465s) +[2020.10.08-08.10.42:803][705]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006322s) +[2020.10.08-08.10.42:857][705]LogUObjectHash: Compacting FUObjectHashTables data took 4.70ms +[2020.10.08-08.10.42:857][705]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2020.10.08-08.10.42:857][705]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.10.42:857][705]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.10.42:857][705]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.10.42:857][705]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.10.42:857][705]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.10.42:857][705]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.10.42:858][705]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.10.42:858][705]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.10.42:858][705]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.10.42:858][705]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.10.42:862][705]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.10.42:862][705]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.10.42:879][705]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.10.42:879][705]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.10.42:879][705]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.10.42:879][705]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.10.42:880][705]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.10.42:880][705]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.10.42:880][705]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.10.42:896][705]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.10.42:897][705]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.10.42:897][705]LogInit: FAudioDevice initialized. +[2020.10.08-08.10.42:897][705]LogAudio: Display: Audio Device (ID: 14) registered with world 'ship'. +[2020.10.08-08.10.42:930][705]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.10.42:930][705]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.10.42:932][705]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.10.42 +[2020.10.08-08.10.42:932][705]LogWorld: Bringing up level for play took: 0.002021 +[2020.10.08-08.10.42:932][705]LogOnline: OSS: Creating online subsystem instance for: :Context_27 +[2020.10.08-08.10.42:939][705]PIE: Server logged in +[2020.10.08-08.10.42:941][705]PIE: Play in editor total start time 0,144 seconds. +[2020.10.08-08.10.47:707][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.10.47:707][997]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.10.47:707][997]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.10.47:713][997]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.10.47:714][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.10.47:720][997]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.10.47:749][997]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.10.47:800][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.10.47:801][997]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.10.47:828][997]LogUObjectHash: Compacting FUObjectHashTables data took 4.72ms +[2020.10.08-08.10.47:907][998]LogPlayLevel: Display: Destroying online subsystem :Context_27 +[2020.10.08-08.11.10:120][725]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.11.10:188][725]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu64937BAF481D08079D65C19EF596EF35.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.11.10:204][725]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.11.10:204][725]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.12.00:959][ 28]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.12.01:073][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 5.52ms +[2020.10.08-08.12.01:589][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.12.01:656][ 66]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuF1C562654D85F3570A5373ADC69DF091.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.12.01:672][ 66]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.12.01:672][ 66]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.12.03:512][185]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.12.03:528][185]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.12.03:528][185]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:12:03) +[2020.10.08-08.12.03:528][185]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.12.03:533][185]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004886s) +[2020.10.08-08.12.03:534][185]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.12.03:535][185]LogPlayLevel: PIE: World Init took: (0.001595s) +[2020.10.08-08.12.03:535][185]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006612s) +[2020.10.08-08.12.03:595][185]LogUObjectHash: Compacting FUObjectHashTables data took 7.08ms +[2020.10.08-08.12.03:596][185]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2020.10.08-08.12.03:596][185]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.12.03:596][185]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.12.03:596][185]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.12.03:596][185]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.12.03:596][185]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.12.03:596][185]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.12.03:597][185]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.12.03:597][185]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.12.03:597][185]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.12.03:597][185]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.12.03:602][185]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.12.03:602][185]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.12.03:621][185]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.12.03:621][185]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.12.03:621][185]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.12.03:622][185]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.12.03:622][185]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.12.03:622][185]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.12.03:622][185]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.12.03:639][185]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.12.03:639][185]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.12.03:639][185]LogInit: FAudioDevice initialized. +[2020.10.08-08.12.03:639][185]LogAudio: Display: Audio Device (ID: 15) registered with world 'ship'. +[2020.10.08-08.12.03:680][185]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.12.03:680][185]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.12.03:682][185]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.12.03 +[2020.10.08-08.12.03:683][185]LogWorld: Bringing up level for play took: 0.002118 +[2020.10.08-08.12.03:683][185]LogOnline: OSS: Creating online subsystem instance for: :Context_28 +[2020.10.08-08.12.03:690][185]PIE: Server logged in +[2020.10.08-08.12.03:692][185]PIE: Play in editor total start time 0,166 seconds. +[2020.10.08-08.12.23:466][539]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.12.23:466][539]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.12.23:466][539]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.12.23:471][539]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.12.23:472][539]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.12.23:478][539]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.12.23:505][539]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.12.23:555][539]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.12.23:555][539]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.12.23:557][539]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.12.23:585][539]LogUObjectHash: Compacting FUObjectHashTables data took 4.82ms +[2020.10.08-08.12.23:664][540]LogPlayLevel: Display: Destroying online subsystem :Context_28 +[2020.10.08-08.13.18:233][865]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.13.18:299][865]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuCA44DC6B47A60FF049BF20AE5C8E2634.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.13.18:319][865]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.13.18:319][865]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.13.27:006][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.13.27:069][570]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu4AD6F5154E64B6F644CABDA26377DB37.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.13.27:087][570]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.13.27:087][570]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.13.31:473][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.13.31:539][888]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu4F3551664A59FCED61198D8979A0CBB2.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.13.31:554][888]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.13.31:554][888]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.14.33:813][596]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.14.33:938][596]LogUObjectHash: Compacting FUObjectHashTables data took 7.23ms +[2020.10.08-08.14.34:807][650]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.14.34:823][650]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.14.34:823][650]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:14:34) +[2020.10.08-08.14.34:823][650]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.14.34:828][650]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004783s) +[2020.10.08-08.14.34:829][650]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.14.34:829][650]LogPlayLevel: PIE: World Init took: (0.001398s) +[2020.10.08-08.14.34:829][650]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006303s) +[2020.10.08-08.14.34:887][650]LogUObjectHash: Compacting FUObjectHashTables data took 6.62ms +[2020.10.08-08.14.34:888][650]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2020.10.08-08.14.34:888][650]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.14.34:888][650]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.14.34:888][650]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.14.34:888][650]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.14.34:888][650]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.14.34:888][650]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.14.34:888][650]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.14.34:888][650]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.14.34:889][650]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.14.34:889][650]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.14.34:894][650]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.14.34:894][650]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.14.34:912][650]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.14.34:912][650]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.14.34:912][650]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.14.34:912][650]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.14.34:914][650]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.14.34:914][650]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.14.34:914][650]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.14.34:930][650]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.14.34:930][650]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.14.34:930][650]LogInit: FAudioDevice initialized. +[2020.10.08-08.14.34:930][650]LogAudio: Display: Audio Device (ID: 16) registered with world 'ship'. +[2020.10.08-08.14.34:968][650]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.14.34:968][650]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.14.34:970][650]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.14.34 +[2020.10.08-08.14.34:970][650]LogWorld: Bringing up level for play took: 0.002029 +[2020.10.08-08.14.34:970][650]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2020.10.08-08.14.34:978][650]PIE: Server logged in +[2020.10.08-08.14.34:980][650]PIE: Play in editor total start time 0,159 seconds. +[2020.10.08-08.14.50:902][613]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.14.50:902][613]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.14.50:903][613]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.14.50:905][613]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.14.50:905][613]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.14.50:916][613]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.14.50:943][613]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.14.50:992][613]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.14.50:993][613]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.14.51:021][613]LogUObjectHash: Compacting FUObjectHashTables data took 4.86ms +[2020.10.08-08.14.51:101][614]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2020.10.08-08.15.08:305][ 18]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.15.08:389][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms +[2020.10.08-08.15.09:206][ 70]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.15.09:220][ 70]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.15.09:221][ 70]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:15:09) +[2020.10.08-08.15.09:221][ 70]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.15.09:226][ 70]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004968s) +[2020.10.08-08.15.09:227][ 70]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.15.09:227][ 70]LogPlayLevel: PIE: World Init took: (0.001371s) +[2020.10.08-08.15.09:227][ 70]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006472s) +[2020.10.08-08.15.09:285][ 70]LogUObjectHash: Compacting FUObjectHashTables data took 7.09ms +[2020.10.08-08.15.09:286][ 70]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2020.10.08-08.15.09:286][ 70]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.15.09:286][ 70]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.15.09:286][ 70]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.15.09:286][ 70]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.15.09:286][ 70]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.15.09:286][ 70]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.15.09:286][ 70]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.15.09:286][ 70]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.15.09:286][ 70]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.15.09:286][ 70]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.15.09:291][ 70]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.15.09:291][ 70]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.15.09:308][ 70]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.15.09:309][ 70]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.15.09:309][ 70]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.15.09:309][ 70]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.15.09:309][ 70]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.15.09:309][ 70]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.15.09:309][ 70]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.15.09:326][ 70]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.15.09:326][ 70]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.15.09:326][ 70]LogInit: FAudioDevice initialized. +[2020.10.08-08.15.09:326][ 70]LogAudio: Display: Audio Device (ID: 17) registered with world 'ship'. +[2020.10.08-08.15.09:358][ 70]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.15.09:358][ 70]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.15.09:360][ 70]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.15.09 +[2020.10.08-08.15.09:360][ 70]LogWorld: Bringing up level for play took: 0.002033 +[2020.10.08-08.15.09:361][ 70]LogOnline: OSS: Creating online subsystem instance for: :Context_30 +[2020.10.08-08.15.09:368][ 70]PIE: Server logged in +[2020.10.08-08.15.09:369][ 70]PIE: Play in editor total start time 0,15 seconds. +[2020.10.08-08.15.20:089][726]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.15.20:099][726]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.15.20:121][726]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.15.20:121][726]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.15.20:132][726]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.15.20:161][726]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.15.20:209][726]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.15.20:210][726]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.15.20:211][726]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.15.20:239][726]LogUObjectHash: Compacting FUObjectHashTables data took 4.95ms +[2020.10.08-08.15.20:335][727]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2020.10.08-08.15.23:794][996]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.15.23:878][996]LogUObjectHash: Compacting FUObjectHashTables data took 5.10ms +[2020.10.08-08.15.24:333][ 27]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.15.24:396][ 27]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu4482D87D4A551ACFF6FE46AC37000820.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.15.24:413][ 27]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.15.24:413][ 27]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.16.04:401][173]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.16.04:519][173]LogUObjectHash: Compacting FUObjectHashTables data took 7.06ms +[2020.10.08-08.16.21:327][412]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.16.21:415][412]LogUObjectHash: Compacting FUObjectHashTables data took 7.15ms +[2020.10.08-08.16.22:051][448]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.16.22:066][448]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.16.22:066][448]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:16:22) +[2020.10.08-08.16.22:066][448]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.16.22:071][448]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004898s) +[2020.10.08-08.16.22:072][448]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.16.22:073][448]LogPlayLevel: PIE: World Init took: (0.001340s) +[2020.10.08-08.16.22:073][448]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006363s) +[2020.10.08-08.16.22:133][448]LogUObjectHash: Compacting FUObjectHashTables data took 7.24ms +[2020.10.08-08.16.22:134][448]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2020.10.08-08.16.22:134][448]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.16.22:134][448]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.16.22:134][448]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.16.22:134][448]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.16.22:134][448]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.16.22:134][448]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.16.22:134][448]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.16.22:134][448]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.16.22:135][448]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.16.22:135][448]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.16.22:140][448]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.16.22:140][448]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.16.22:158][448]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.16.22:159][448]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.16.22:159][448]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.16.22:159][448]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.16.22:159][448]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.16.22:160][448]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.16.22:160][448]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.16.22:178][448]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.16.22:178][448]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.16.22:178][448]LogInit: FAudioDevice initialized. +[2020.10.08-08.16.22:178][448]LogAudio: Display: Audio Device (ID: 18) registered with world 'ship'. +[2020.10.08-08.16.22:201][448]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.16.22:202][448]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.16.22:204][448]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.16.22 +[2020.10.08-08.16.22:204][448]LogWorld: Bringing up level for play took: 0.002022 +[2020.10.08-08.16.22:204][448]LogOnline: OSS: Creating online subsystem instance for: :Context_31 +[2020.10.08-08.16.22:212][448]PIE: Server logged in +[2020.10.08-08.16.22:214][448]PIE: Play in editor total start time 0,149 seconds. +[2020.10.08-08.16.40:681][495]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.16.40:681][495]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.16.40:681][495]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.16.40:689][495]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.16.40:689][495]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.16.40:694][495]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.16.40:723][495]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.16.40:773][495]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.16.40:774][495]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.16.40:775][495]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.16.40:804][495]LogUObjectHash: Compacting FUObjectHashTables data took 5.36ms +[2020.10.08-08.16.40:897][496]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2020.10.08-08.20.28:503][378]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.20.28:600][378]LogUObjectHash: Compacting FUObjectHashTables data took 7.42ms +[2020.10.08-08.20.29:082][408]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.20.29:153][408]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu9BB3874F4AA828E5837FF889028C7574.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.20.29:170][408]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.20.29:170][408]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.22.11:090][104]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.22.11:213][104]LogUObjectHash: Compacting FUObjectHashTables data took 7.06ms +[2020.10.08-08.22.11:647][133]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.22.11:719][133]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuC3A4543C4599B7ABC0B1BBBF7547C773.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.22.11:734][133]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.22.11:734][133]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.22.22:313][945]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.22.22:436][945]LogUObjectHash: Compacting FUObjectHashTables data took 7.12ms +[2020.10.08-08.22.22:728][960]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.22.22:794][960]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuFB73601E4713C468B772DA9776CD0F28.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.22.22:809][960]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.22.22:809][960]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.23.00:197][137]LogUObjectHash: Compacting FUObjectHashTables data took 7.15ms +[2020.10.08-08.23.00:206][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2020.10.08-08.23.00:230][137]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship_Auto1DBA786A24AFE1CB58EF298A287DFED9E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto1.umap' +[2020.10.08-08.23.00:231][137]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.095 +[2020.10.08-08.23.00:231][137]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.095 +[2020.10.08-08.23.30:899][ 79]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-08.23.30:899][ 79]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-08.24.15:704][977]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.24.15:721][977]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.24.15:722][977]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:24:15) +[2020.10.08-08.24.15:722][977]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.24.15:727][977]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005032s) +[2020.10.08-08.24.15:728][977]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.24.15:728][977]LogPlayLevel: PIE: World Init took: (0.001522s) +[2020.10.08-08.24.15:728][977]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006698s) +[2020.10.08-08.24.15:786][977]LogUObjectHash: Compacting FUObjectHashTables data took 4.96ms +[2020.10.08-08.24.15:789][977]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2020.10.08-08.24.15:789][977]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.24.15:789][977]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.24.15:789][977]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.24.15:789][977]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.24.15:789][977]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.24.15:789][977]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.24.15:789][977]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.24.15:789][977]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.24.15:789][977]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.24.15:789][977]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.24.15:794][977]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.24.15:794][977]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.24.15:811][977]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.24.15:812][977]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.24.15:812][977]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.24.15:812][977]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.24.15:812][977]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.24.15:812][977]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.24.15:812][977]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.24.15:829][977]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.24.15:829][977]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.24.15:829][977]LogInit: FAudioDevice initialized. +[2020.10.08-08.24.15:829][977]LogAudio: Display: Audio Device (ID: 19) registered with world 'ship'. +[2020.10.08-08.24.15:867][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.24.15:867][977]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.24.15:870][977]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.24.15 +[2020.10.08-08.24.15:870][977]LogWorld: Bringing up level for play took: 0.002775 +[2020.10.08-08.24.15:871][977]LogOnline: OSS: Creating online subsystem instance for: :Context_32 +[2020.10.08-08.24.15:880][977]PIE: Server logged in +[2020.10.08-08.24.15:882][977]PIE: Play in editor total start time 0,163 seconds. +[2020.10.08-08.24.30:772][812]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.24.30:772][812]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.24.30:772][812]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.24.30:778][812]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.24.30:779][812]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.24.30:788][812]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.24.30:819][812]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.24.30:875][812]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.24.30:876][812]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.24.30:905][812]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms +[2020.10.08-08.24.30:988][813]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2020.10.08-08.24.59:549][154]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-08.24.59:549][154]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-08.25.18:473][565]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.25.18:566][565]LogUObjectHash: Compacting FUObjectHashTables data took 7.35ms +[2020.10.08-08.27.08:275][525]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.27.08:290][525]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.27.08:290][525]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:27:08) +[2020.10.08-08.27.08:290][525]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.27.08:295][525]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004876s) +[2020.10.08-08.27.08:296][525]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.27.08:297][525]LogPlayLevel: PIE: World Init took: (0.001404s) +[2020.10.08-08.27.08:297][525]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006413s) +[2020.10.08-08.27.08:356][525]LogUObjectHash: Compacting FUObjectHashTables data took 6.89ms +[2020.10.08-08.27.08:358][525]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2020.10.08-08.27.08:358][525]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.27.08:358][525]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.27.08:358][525]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.27.08:358][525]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.27.08:358][525]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.27.08:358][525]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.27.08:358][525]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.27.08:358][525]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.27.08:359][525]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.27.08:359][525]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.27.08:363][525]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.27.08:364][525]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.27.08:382][525]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.27.08:383][525]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.27.08:383][525]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.27.08:383][525]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.27.08:383][525]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.27.08:383][525]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.27.08:383][525]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.27.08:400][525]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.27.08:400][525]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.27.08:400][525]LogInit: FAudioDevice initialized. +[2020.10.08-08.27.08:400][525]LogAudio: Display: Audio Device (ID: 20) registered with world 'ship'. +[2020.10.08-08.27.08:449][525]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.27.08:449][525]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.27.08:451][525]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.27.08 +[2020.10.08-08.27.08:451][525]LogWorld: Bringing up level for play took: 0.002019 +[2020.10.08-08.27.08:451][525]LogOnline: OSS: Creating online subsystem instance for: :Context_33 +[2020.10.08-08.27.08:459][525]PIE: Server logged in +[2020.10.08-08.27.08:461][525]PIE: Play in editor total start time 0,172 seconds. +[2020.10.08-08.27.20:469][208]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.27.20:469][208]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.27.20:469][208]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.27.20:477][208]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.27.20:478][208]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.27.20:484][208]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.27.20:511][208]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.27.20:563][208]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.27.20:563][208]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.27.20:564][208]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.27.20:592][208]LogUObjectHash: Compacting FUObjectHashTables data took 5.22ms +[2020.10.08-08.27.20:688][209]LogPlayLevel: Display: Destroying online subsystem :Context_33 +[2020.10.08-08.28.17:761][361]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.28.17:858][361]LogUObjectHash: Compacting FUObjectHashTables data took 7.20ms +[2020.10.08-08.28.18:280][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.28.18:349][384]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuDC562C2B4C1153093FA7699A6FE320EC.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.28.18:365][384]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.28.18:365][384]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.28.44:582][304]LogSlate: Took 0.000200 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2020.10.08-08.29.12:697][427]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.29.12:821][427]LogUObjectHash: Compacting FUObjectHashTables data took 7.39ms +[2020.10.08-08.29.17:963][771]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.29.17:990][771]LogClass: Warning: Type mismatch in NewVar_0 of mainMenu_C - Previous (InterfaceProperty) Current(ArrayProperty) for package: FObjectReader +[2020.10.08-08.29.18:057][771]LogUObjectHash: Compacting FUObjectHashTables data took 7.18ms +[2020.10.08-08.29.28:498][508]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.29.28:592][508]LogUObjectHash: Compacting FUObjectHashTables data took 7.10ms +[2020.10.08-08.29.28:992][530]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.29.29:072][530]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu13CC137D4EA22E9D8DB1149172160377.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.29.29:088][530]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.29.29:088][530]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.30.37:780][948]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-08.30.37:780][948]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-08.31.40:474][ 48]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-08.31.40:474][ 48]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-08.31.43:432][277]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.31.43:560][277]LogUObjectHash: Compacting FUObjectHashTables data took 7.22ms +[2020.10.08-08.31.44:013][306]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.31.44:082][306]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuCE1285DD4B3F49C55076138B22DAD47C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.31.44:099][306]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.31.44:099][306]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.32.08:387][426]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.32.08:509][426]LogUObjectHash: Compacting FUObjectHashTables data took 7.34ms +[2020.10.08-08.32.09:747][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.32.09:811][516]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu82BF30664F922E375B7AAEAB5E3DA838.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.32.09:828][516]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.32.09:828][516]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.33.27:920][431]LogEditorTransaction: Undo Move Node +[2020.10.08-08.34.46:304][746]BlueprintLog: New page: Compile mainMenu +[2020.10.08-08.34.46:432][746]LogUObjectHash: Compacting FUObjectHashTables data took 7.89ms +[2020.10.08-08.34.46:847][772]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.08-08.34.46:912][772]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuBB36C85B4A1D19E12B0E46A9D27F02D8.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.08-08.34.46:930][772]AssetCheck: New page: Asset Save: mainMenu +[2020.10.08-08.34.46:930][772]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.08-08.34.56:247][523]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.34.56:263][523]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.34.56:263][523]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:34:56) +[2020.10.08-08.34.56:263][523]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.34.56:268][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005070s) +[2020.10.08-08.34.56:270][523]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.34.56:270][523]LogPlayLevel: PIE: World Init took: (0.001455s) +[2020.10.08-08.34.56:270][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006660s) +[2020.10.08-08.34.56:331][523]LogUObjectHash: Compacting FUObjectHashTables data took 7.19ms +[2020.10.08-08.34.56:333][523]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True +[2020.10.08-08.34.56:333][523]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.34.56:333][523]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.34.56:333][523]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.34.56:333][523]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.34.56:333][523]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.34.56:333][523]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.34.56:333][523]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.34.56:333][523]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.34.56:333][523]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.34.56:333][523]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.34.56:339][523]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.34.56:339][523]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.34.56:358][523]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.34.56:358][523]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.34.56:358][523]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.34.56:358][523]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.34.56:359][523]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.34.56:359][523]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.34.56:359][523]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.34.56:376][523]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.34.56:376][523]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.34.56:376][523]LogInit: FAudioDevice initialized. +[2020.10.08-08.34.56:376][523]LogAudio: Display: Audio Device (ID: 21) registered with world 'ship'. +[2020.10.08-08.34.56:420][523]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.34.56:420][523]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.34.56:423][523]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.34.56 +[2020.10.08-08.34.56:423][523]LogWorld: Bringing up level for play took: 0.002129 +[2020.10.08-08.34.56:423][523]LogOnline: OSS: Creating online subsystem instance for: :Context_34 +[2020.10.08-08.34.56:431][523]PIE: Server logged in +[2020.10.08-08.34.56:433][523]PIE: Play in editor total start time 0,173 seconds. +[2020.10.08-08.35.18:219][786]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.35.18:219][786]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.35.18:219][786]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.35.18:226][786]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.35.18:226][786]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.35.18:234][786]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.35.18:263][786]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.35.18:316][786]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.35.18:317][786]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.35.18:318][786]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.35.18:346][786]LogUObjectHash: Compacting FUObjectHashTables data took 5.15ms +[2020.10.08-08.35.18:430][787]LogPlayLevel: Display: Destroying online subsystem :Context_34 +[2020.10.08-08.35.32:210][129]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.35.48:304][392]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.35.48:462][392]LogUObjectHash: Compacting FUObjectHashTables data took 5.66ms +[2020.10.08-08.35.48:475][392]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.35.48:475][392]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.08-08.35.48:475][392]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.08-08.35.48:475][392]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.08-08.35.48:486][392]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.35.48:486][392]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.08-08.35.48:486][392]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.08-08.35.48:486][392]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.08-08.35.48:799][410]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.35.48:906][410]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship0B49D98449F1C0DE070435ACAE4D0C6F.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.35.48:928][410]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.35.48:928][410]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.35.49:913][479]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.35.49:928][479]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.35.49:929][479]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:35:49) +[2020.10.08-08.35.49:929][479]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.35.49:934][479]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004971s) +[2020.10.08-08.35.49:935][479]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.35.49:935][479]LogPlayLevel: PIE: World Init took: (0.001470s) +[2020.10.08-08.35.49:935][479]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006566s) +[2020.10.08-08.35.49:995][479]LogUObjectHash: Compacting FUObjectHashTables data took 6.88ms +[2020.10.08-08.35.49:997][479]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True +[2020.10.08-08.35.49:997][479]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.35.49:997][479]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.35.49:997][479]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.35.49:997][479]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.35.49:997][479]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.35.49:997][479]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.35.49:997][479]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.35.49:997][479]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.35.49:997][479]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.35.49:997][479]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.35.50:002][479]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.35.50:002][479]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.35.50:019][479]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.35.50:019][479]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.35.50:019][479]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.35.50:019][479]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.35.50:019][479]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.35.50:019][479]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.35.50:019][479]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.35.50:037][479]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.35.50:037][479]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.35.50:037][479]LogInit: FAudioDevice initialized. +[2020.10.08-08.35.50:037][479]LogAudio: Display: Audio Device (ID: 22) registered with world 'ship'. +[2020.10.08-08.35.50:076][479]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.35.50:076][479]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.35.50:078][479]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.35.50 +[2020.10.08-08.35.50:078][479]LogWorld: Bringing up level for play took: 0.002103 +[2020.10.08-08.35.50:078][479]LogOnline: OSS: Creating online subsystem instance for: :Context_37 +[2020.10.08-08.35.50:085][479]PIE: Server logged in +[2020.10.08-08.35.50:087][479]PIE: Play in editor total start time 0,162 seconds. +[2020.10.08-08.36.05:179][361]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.36.05:179][361]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.36.05:179][361]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.36.05:185][361]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.36.05:185][361]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.36.05:194][361]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.36.05:224][361]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.36.05:279][361]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.36.05:279][361]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.36.05:280][361]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.36.05:309][361]LogUObjectHash: Compacting FUObjectHashTables data took 5.20ms +[2020.10.08-08.36.05:389][362]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2020.10.08-08.36.09:686][643]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.36.11:090][698]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.36.11:187][702]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerHead_2) +[2020.10.08-08.36.12:194][759]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerBody_2) +[2020.10.08-08.36.12:730][790]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerBody_2) +[2020.10.08-08.36.12:837][796]LogEditorViewport: Clicking on Actor (double click): BP_Ship_C (BP_Ship) +[2020.10.08-08.36.13:972][845]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.36.14:059][848]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerBody_2) +[2020.10.08-08.36.33:629][229]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst +[2020.10.08-08.36.33:657][229]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MaterialEditor' in 0.0004 seconds. Added 3 classes and 0 folders. +[2020.10.08-08.36.34:861][229]LogRenderer: Reallocating scene render targets to support 1920x1280 Format 10 NumSamples 1 (Frame:1). +[2020.10.08-08.36.40:225][783]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/body_paint_Cleen_outline.body_paint_Cleen_outline +[2020.10.08-08.36.40:240][783]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.08-08.36.40:458][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.08-08.36.40:465][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.36.40:469][783]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 4 +[2020.10.08-08.36.40:469][783]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 3 +[2020.10.08-08.36.40:469][783]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 2 +[2020.10.08-08.36.40:469][783]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 1 +[2020.10.08-08.36.40:469][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.36.40:473][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.08-08.36.40:477][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.08-08.36.40:481][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.08-08.36.40:485][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.08-08.36.40:490][783]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.08-08.36.40:519][783]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.08-08.36.40:539][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.08-08.36.40:543][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.36.40:547][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.36.40:551][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.08-08.36.40:555][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 27 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 26 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 25 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 24 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 23 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 22 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 21 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 20 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 19 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 18 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 17 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 16 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 15 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 14 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 13 +[2020.10.08-08.36.40:559][783]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 12 +[2020.10.08-08.36.40:559][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.08-08.36.40:563][783]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.08-08.36.42:575][882]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 23 +[2020.10.08-08.36.42:597][883]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 22 +[2020.10.08-08.36.42:597][883]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 21 +[2020.10.08-08.36.42:597][883]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 20 +[2020.10.08-08.36.42:635][885]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 19 +[2020.10.08-08.36.42:635][885]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 18 +[2020.10.08-08.36.42:635][885]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 17 +[2020.10.08-08.36.42:671][887]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 16 +[2020.10.08-08.36.42:687][888]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 15 +[2020.10.08-08.36.42:706][889]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 14 +[2020.10.08-08.36.42:706][889]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 13 +[2020.10.08-08.36.42:726][890]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 12 +[2020.10.08-08.36.42:790][893]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 11 +[2020.10.08-08.36.42:832][895]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 10 +[2020.10.08-08.36.42:902][896]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 9 +[2020.10.08-08.36.42:902][896]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 8 +[2020.10.08-08.36.42:938][898]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 7 +[2020.10.08-08.36.42:938][898]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 6 +[2020.10.08-08.36.42:938][898]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 5 +[2020.10.08-08.36.43:012][900]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 4 +[2020.10.08-08.36.43:015][900]MaterialEditorStats: Base pass shader: 146 instructions +[2020.10.08-08.36.43:015][900]MaterialEditorStats: Base pass shader with Surface Lightmap: 173 instructions +[2020.10.08-08.36.43:015][900]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 220 instructions +[2020.10.08-08.36.43:015][900]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.08-08.36.43:015][900]MaterialEditorStats: Texture samplers: 4/16 +[2020.10.08-08.36.43:015][900]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2020.10.08-08.36.43:015][900]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.08-08.36.43:207][906]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 3 +[2020.10.08-08.36.43:235][907]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 2 +[2020.10.08-08.36.43:259][908]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 1 +[2020.10.08-08.36.57:068][674]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/M_Body_rack.M_Body_rack +[2020.10.08-08.36.57:069][674]LogMaterial: Display: Missing cached shader map for material M_Body_rack, compiling. +[2020.10.08-08.36.57:157][674]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.36.57:161][674]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 4 +[2020.10.08-08.36.57:161][674]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 3 +[2020.10.08-08.36.57:161][674]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 2 +[2020.10.08-08.36.57:161][674]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 1 +[2020.10.08-08.36.57:161][674]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling. +[2020.10.08-08.36.57:165][674]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.36.57:170][674]LogMaterial: Display: Missing cached shader map for material M_Body_rack, compiling. +[2020.10.08-08.36.57:178][674]LogMaterial: Display: Missing cached shader map for material M_Body_rack, compiling. +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 17 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 16 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 15 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 14 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 13 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 12 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 11 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 10 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 9 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 8 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 7 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 6 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 5 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 4 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 3 +[2020.10.08-08.36.57:192][674]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 2 +[2020.10.08-08.36.57:195][674]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.36.57:199][674]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling. +[2020.10.08-08.36.57:203][674]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.36.57:717][678]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 13 +[2020.10.08-08.36.57:804][680]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 12 +[2020.10.08-08.36.57:804][680]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 11 +[2020.10.08-08.36.57:876][682]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 10 +[2020.10.08-08.36.57:876][682]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 9 +[2020.10.08-08.36.57:910][683]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 8 +[2020.10.08-08.36.57:910][683]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 7 +[2020.10.08-08.36.57:910][683]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 6 +[2020.10.08-08.36.57:947][684]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 5 +[2020.10.08-08.36.57:947][684]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 4 +[2020.10.08-08.36.57:947][684]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 3 +[2020.10.08-08.36.57:978][685]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 2 +[2020.10.08-08.36.57:978][685]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 1 +[2020.10.08-08.36.58:310][693]MaterialEditorStats: Base pass shader: 128 instructions +[2020.10.08-08.36.58:310][693]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2020.10.08-08.36.58:310][693]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.08-08.36.58:310][693]MaterialEditorStats: Texture samplers: 5/16 +[2020.10.08-08.36.58:310][693]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2020.10.08-08.36.58:310][693]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.08-08.37.01:181][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_6 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_6 +[2020.10.08-08.37.01:181][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionMultiply'"MaterialGraphNode_6.MaterialExpressionMultiply_4"')' +[2020.10.08-08.37.01:181][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_16 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_16 +[2020.10.08-08.37.01:181][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionScalarParameter'"MaterialGraphNode_16.MaterialExpressionScalarParameter_5"')' +[2020.10.08-08.37.01:181][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_11 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_11 +[2020.10.08-08.37.01:182][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionMultiply'"MaterialGraphNode_11.MaterialExpressionMultiply_5"')' +[2020.10.08-08.37.01:182][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_7 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_7 +[2020.10.08-08.37.01:182][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionFresnel'"MaterialGraphNode_7.MaterialExpressionFresnel_1"')' +[2020.10.08-08.37.01:182][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_8 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_8 +[2020.10.08-08.37.01:182][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionScalarParameter'"MaterialGraphNode_8.MaterialExpressionScalarParameter_3"')' +[2020.10.08-08.37.01:182][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_9 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_9 +[2020.10.08-08.37.01:182][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionScalarParameter'"MaterialGraphNode_9.MaterialExpressionScalarParameter_4"')' +[2020.10.08-08.37.01:183][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_10 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_10 +[2020.10.08-08.37.01:183][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionVectorParameter'"MaterialGraphNode_10.MaterialExpressionVectorParameter_2"',Mask=1,MaskR=1,MaskG=1,MaskB=1)' +[2020.10.08-08.37.01:183][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_15 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_15 +[2020.10.08-08.37.01:183][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionDivide'"MaterialGraphNode_15.MaterialExpressionDivide_1"')' +[2020.10.08-08.37.01:184][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_13 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_13 +[2020.10.08-08.37.01:184][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionTime'"MaterialGraphNode_13.MaterialExpressionTime_1"')' +[2020.10.08-08.37.01:184][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_12 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_12 +[2020.10.08-08.37.01:184][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionSine'"MaterialGraphNode_12.MaterialExpressionSine_1"')' +[2020.10.08-08.37.01:185][871]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_14 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_14 +[2020.10.08-08.37.01:185][871]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionAdd'"MaterialGraphNode_14.MaterialExpressionAdd_1"')' +[2020.10.08-08.37.01:195][871]LogMaterial: Display: Missing cached shader map for material M_Body_rack, compiling. +[2020.10.08-08.37.01:209][871]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.37.01:213][871]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 9 +[2020.10.08-08.37.01:213][871]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 8 +[2020.10.08-08.37.01:213][871]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 7 +[2020.10.08-08.37.01:213][871]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 6 +[2020.10.08-08.37.01:213][871]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 5 +[2020.10.08-08.37.01:213][871]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 4 +[2020.10.08-08.37.01:213][871]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 3 +[2020.10.08-08.37.01:213][871]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.01:213][871]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.01:213][871]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling. +[2020.10.08-08.37.01:218][871]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.37.01:222][871]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.08-08.37.01:226][871]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.08-08.37.01:230][871]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.08-08.37.01:234][871]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 28 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 27 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 26 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 25 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 24 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 23 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 22 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 21 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 20 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 19 +[2020.10.08-08.37.01:298][873]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 18 +[2020.10.08-08.37.01:819][886]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 17 +[2020.10.08-08.37.01:906][888]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 16 +[2020.10.08-08.37.01:941][889]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 15 +[2020.10.08-08.37.01:941][889]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 14 +[2020.10.08-08.37.01:974][890]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 13 +[2020.10.08-08.37.02:005][891]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 12 +[2020.10.08-08.37.02:005][891]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 11 +[2020.10.08-08.37.02:005][891]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 10 +[2020.10.08-08.37.02:066][893]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 9 +[2020.10.08-08.37.02:066][893]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 8 +[2020.10.08-08.37.02:098][894]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 7 +[2020.10.08-08.37.02:098][894]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 6 +[2020.10.08-08.37.02:132][895]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 5 +[2020.10.08-08.37.02:132][895]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 4 +[2020.10.08-08.37.02:132][895]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 3 +[2020.10.08-08.37.02:162][896]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.02:193][897]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 1 +[2020.10.08-08.37.02:341][901]MaterialEditorStats: Base pass shader: 128 instructions +[2020.10.08-08.37.02:342][901]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2020.10.08-08.37.02:342][901]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.08-08.37.02:342][901]MaterialEditorStats: Texture samplers: 5/16 +[2020.10.08-08.37.02:342][901]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2020.10.08-08.37.02:342][901]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.08-08.37.06:818][174]LogMaterial: Display: Missing cached shader map for material M_Body_rack, compiling. +[2020.10.08-08.37.06:830][174]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 9 +[2020.10.08-08.37.06:830][174]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 8 +[2020.10.08-08.37.06:830][174]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 7 +[2020.10.08-08.37.06:830][174]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 6 +[2020.10.08-08.37.06:830][174]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 5 +[2020.10.08-08.37.06:830][174]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 4 +[2020.10.08-08.37.06:830][174]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 3 +[2020.10.08-08.37.06:830][174]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.06:830][174]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.06:832][174]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.37.06:836][174]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling. +[2020.10.08-08.37.06:840][174]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.37.06:844][174]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.08-08.37.06:848][174]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.08-08.37.06:852][174]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.08-08.37.06:856][174]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 28 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 27 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 26 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 25 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 24 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 23 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 22 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 21 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 20 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 19 +[2020.10.08-08.37.06:913][176]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 18 +[2020.10.08-08.37.07:461][188]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 17 +[2020.10.08-08.37.07:461][188]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 16 +[2020.10.08-08.37.07:548][190]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 15 +[2020.10.08-08.37.07:583][191]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 14 +[2020.10.08-08.37.07:583][191]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 13 +[2020.10.08-08.37.07:615][192]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 12 +[2020.10.08-08.37.07:615][192]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 11 +[2020.10.08-08.37.07:644][193]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 10 +[2020.10.08-08.37.07:673][194]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 9 +[2020.10.08-08.37.07:704][195]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 8 +[2020.10.08-08.37.07:704][195]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 7 +[2020.10.08-08.37.07:733][196]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 6 +[2020.10.08-08.37.07:733][196]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 5 +[2020.10.08-08.37.07:763][197]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 4 +[2020.10.08-08.37.07:763][197]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 3 +[2020.10.08-08.37.07:822][199]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.07:822][199]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 1 +[2020.10.08-08.37.07:945][202]MaterialEditorStats: Base pass shader: 147 instructions +[2020.10.08-08.37.07:945][202]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 225 instructions +[2020.10.08-08.37.07:945][202]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.08-08.37.07:945][202]MaterialEditorStats: Texture samplers: 5/16 +[2020.10.08-08.37.07:945][202]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2020.10.08-08.37.07:945][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.08-08.37.09:252][269]LogMaterialEditor: Applying material M_Body_rack +[2020.10.08-08.37.09:823][269]LogMaterial: Display: Missing cached shader map for material M_Body_rack, compiling. +[2020.10.08-08.37.09:865][269]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 9 +[2020.10.08-08.37.09:865][269]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 8 +[2020.10.08-08.37.09:865][269]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 7 +[2020.10.08-08.37.09:865][269]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 6 +[2020.10.08-08.37.09:865][269]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 5 +[2020.10.08-08.37.09:865][269]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 4 +[2020.10.08-08.37.09:865][269]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 3 +[2020.10.08-08.37.09:865][269]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.09:865][269]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.09:872][269]LogMaterial: Display: Missing cached shader map for material M_Body_rack, compiling. +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 12 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 11 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 10 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 9 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 8 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 7 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 6 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 5 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 4 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 3 +[2020.10.08-08.37.10:006][269]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 2 +[2020.10.08-08.37.10:006][269]LogUObjectHash: Compacting FUObjectHashTables data took 13.10ms +[2020.10.08-08.37.10:017][269]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.08-08.37.10:583][269]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 3 +[2020.10.08-08.37.10:583][269]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 2 +[2020.10.08-08.37.10:583][269]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.10:933][269]TextureStreamingBuild: Display: Compiling optional shaders took 0.925 seconds. +[2020.10.08-08.37.11:033][269]LogUObjectHash: Compacting FUObjectHashTables data took 6.52ms +[2020.10.08-08.37.11:076][269]MaterialEditorStats: Base pass shader: 147 instructions +[2020.10.08-08.37.11:076][269]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 225 instructions +[2020.10.08-08.37.11:076][269]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.08-08.37.11:076][269]MaterialEditorStats: Texture samplers: 6/16 +[2020.10.08-08.37.11:076][269]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2020.10.08-08.37.11:076][269]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.08-08.37.12:344][339]LogMaterialEditor: Saving and Compiling material M_Body_rack +[2020.10.08-08.37.12:373][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/M_Body_rack" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/M_Body_rack.uasset" SILENT=true +[2020.10.08-08.37.12:387][339]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Body_rackE84B1D7741254A669CC84EACB79C7643.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/M_Body_rack.uasset' +[2020.10.08-08.37.12:404][339]AssetCheck: New page: Asset Save: M_Body_rack +[2020.10.08-08.37.12:404][339]LogContentValidation: Display: Validating Material /Game/materials/ship/M_Body_rack.M_Body_rack +[2020.10.08-08.37.27:558][316]LogMaterialEditor: Applying material M_Body_rack +[2020.10.08-08.37.28:142][316]LogMaterial: Display: Missing cached shader map for material M_Body_rack, compiling. +[2020.10.08-08.37.28:186][316]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 9 +[2020.10.08-08.37.28:186][316]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 8 +[2020.10.08-08.37.28:186][316]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 7 +[2020.10.08-08.37.28:186][316]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 6 +[2020.10.08-08.37.28:186][316]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 5 +[2020.10.08-08.37.28:186][316]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 4 +[2020.10.08-08.37.28:186][316]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 3 +[2020.10.08-08.37.28:186][316]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.28:186][316]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.28:193][316]LogMaterial: Display: Missing cached shader map for material M_Body_rack, compiling. +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 12 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 11 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 10 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 9 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 8 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 7 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 6 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 5 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 4 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 3 +[2020.10.08-08.37.28:275][316]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 2 +[2020.10.08-08.37.28:275][316]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2020.10.08-08.37.28:285][316]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.08-08.37.28:849][316]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 3 +[2020.10.08-08.37.28:849][316]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 2 +[2020.10.08-08.37.29:243][316]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.29:245][316]TextureStreamingBuild: Display: Compiling optional shaders took 0.966 seconds. +[2020.10.08-08.37.29:310][316]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2020.10.08-08.37.40:188][871]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Body_rack_Inst2BEE3A83405013426C9BD08275A6B296.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/M_Body_rack_Inst.uasset' +[2020.10.08-08.37.40:333][871]LogUObjectHash: Compacting FUObjectHashTables data took 6.08ms +[2020.10.08-08.37.40:402][871]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms +[2020.10.08-08.37.40:459][871]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2020.10.08-08.37.40:524][871]AssetCheck: New page: Asset Save: M_Body_rack_Inst +[2020.10.08-08.37.40:524][871]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/M_Body_rack_Inst.M_Body_rack_Inst +[2020.10.08-08.37.42:883][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 4.99ms +[2020.10.08-08.37.43:935][ 7]LogSlate: Window 'Save Content' being destroyed +[2020.10.08-08.37.44:054][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2020.10.08-08.37.44:055][ 7]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.08-08.37.44:333][ 7]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 2 +[2020.10.08-08.37.44:334][ 7]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 1 +[2020.10.08-08.37.44:342][ 7]TextureStreamingBuild: Display: Compiling optional shaders took 0.286 seconds. +[2020.10.08-08.37.44:403][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2020.10.08-08.37.44:417][ 7]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/body_paint_Cleen_outline_Inst71B5BCB6431137F8781E30AB2BB68E37.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/body_paint_Cleen_outline_Inst.uasset' +[2020.10.08-08.37.44:432][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/M_Body_rack" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/M_Body_rack.uasset" SILENT=true +[2020.10.08-08.37.44:448][ 7]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Body_rackF09F06E64435FCAD1E1A52B7AB491904.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/M_Body_rack.uasset' +[2020.10.08-08.37.44:448][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2020.10.08-08.37.44:507][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2020.10.08-08.37.44:530][ 7]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship9C76379848C75BEC1502A0BBFA75D392.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap' +[2020.10.08-08.37.44:559][ 7]LogFileHelpers: Saving map 'ship' took 0.111 +[2020.10.08-08.37.44:577][ 7]AssetCheck: New page: Asset Save: multiple assets +[2020.10.08-08.37.44:577][ 7]LogContentValidation: Display: Validating World /Game/maps/ship.ship +[2020.10.08-08.37.44:577][ 7]LogContentValidation: Display: Validating Material /Game/materials/ship/M_Body_rack.M_Body_rack +[2020.10.08-08.37.44:577][ 7]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst +[2020.10.08-08.37.45:792][ 64]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/M_Head_Track.M_Head_Track +[2020.10.08-08.37.45:794][ 64]LogMaterial: Display: Missing cached shader map for material M_Head_Track, compiling. +[2020.10.08-08.37.45:882][ 64]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.37.45:889][ 64]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling. +[2020.10.08-08.37.45:893][ 64]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 4 +[2020.10.08-08.37.45:893][ 64]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 3 +[2020.10.08-08.37.45:893][ 64]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 2 +[2020.10.08-08.37.45:893][ 64]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 1 +[2020.10.08-08.37.45:893][ 64]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.37.45:897][ 64]LogMaterial: Display: Missing cached shader map for material M_Head_Track, compiling. +[2020.10.08-08.37.45:906][ 64]LogMaterial: Display: Missing cached shader map for material M_Head_Track, compiling. +[2020.10.08-08.37.45:920][ 64]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 9 +[2020.10.08-08.37.45:920][ 64]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 8 +[2020.10.08-08.37.45:920][ 64]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 7 +[2020.10.08-08.37.45:920][ 64]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 6 +[2020.10.08-08.37.45:920][ 64]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 5 +[2020.10.08-08.37.45:920][ 64]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 4 +[2020.10.08-08.37.45:920][ 64]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 3 +[2020.10.08-08.37.45:920][ 64]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 2 +[2020.10.08-08.37.45:920][ 64]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 1 +[2020.10.08-08.37.45:920][ 64]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.37.45:924][ 64]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling. +[2020.10.08-08.37.45:930][ 64]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.37.46:214][ 65]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 12 +[2020.10.08-08.37.46:214][ 65]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 11 +[2020.10.08-08.37.46:214][ 65]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 10 +[2020.10.08-08.37.46:214][ 65]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 9 +[2020.10.08-08.37.46:214][ 65]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 8 +[2020.10.08-08.37.46:214][ 65]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 7 +[2020.10.08-08.37.46:214][ 65]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 6 +[2020.10.08-08.37.46:463][ 69]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 5 +[2020.10.08-08.37.46:552][ 71]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 4 +[2020.10.08-08.37.46:597][ 72]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 3 +[2020.10.08-08.37.46:637][ 73]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 2 +[2020.10.08-08.37.46:637][ 73]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 1 +[2020.10.08-08.37.46:914][ 83]MaterialEditorStats: Base pass shader: 128 instructions +[2020.10.08-08.37.46:914][ 83]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2020.10.08-08.37.46:914][ 83]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.08-08.37.46:914][ 83]MaterialEditorStats: Texture samplers: 5/16 +[2020.10.08-08.37.46:914][ 83]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2020.10.08-08.37.46:914][ 83]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.08-08.37.48:485][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_6 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_6 +[2020.10.08-08.37.48:485][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_6 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_6 +[2020.10.08-08.37.48:485][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionMultiply'"MaterialGraphNode_6.MaterialExpressionMultiply_4"')' +[2020.10.08-08.37.48:485][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_16 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_16 +[2020.10.08-08.37.48:485][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_16 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_16 +[2020.10.08-08.37.48:485][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionScalarParameter'"MaterialGraphNode_16.MaterialExpressionScalarParameter_5"')' +[2020.10.08-08.37.48:486][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_11 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_11 +[2020.10.08-08.37.48:486][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_11 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_11 +[2020.10.08-08.37.48:486][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionMultiply'"MaterialGraphNode_11.MaterialExpressionMultiply_5"')' +[2020.10.08-08.37.48:486][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_7 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_7 +[2020.10.08-08.37.48:486][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_7 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_7 +[2020.10.08-08.37.48:486][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionFresnel'"MaterialGraphNode_7.MaterialExpressionFresnel_1"')' +[2020.10.08-08.37.48:486][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_8 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_8 +[2020.10.08-08.37.48:486][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_8 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_8 +[2020.10.08-08.37.48:486][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionScalarParameter'"MaterialGraphNode_8.MaterialExpressionScalarParameter_3"')' +[2020.10.08-08.37.48:486][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_9 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_9 +[2020.10.08-08.37.48:486][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_9 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_9 +[2020.10.08-08.37.48:486][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionScalarParameter'"MaterialGraphNode_9.MaterialExpressionScalarParameter_4"')' +[2020.10.08-08.37.48:487][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_10 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_10 +[2020.10.08-08.37.48:487][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_10 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_10 +[2020.10.08-08.37.48:487][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionVectorParameter'"MaterialGraphNode_10.MaterialExpressionVectorParameter_2"',Mask=1,MaskR=1,MaskG=1,MaskB=1)' +[2020.10.08-08.37.48:488][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_15 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_15 +[2020.10.08-08.37.48:488][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_15 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_15 +[2020.10.08-08.37.48:488][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionDivide'"MaterialGraphNode_15.MaterialExpressionDivide_1"')' +[2020.10.08-08.37.48:488][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_13 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_13 +[2020.10.08-08.37.48:488][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_13 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_13 +[2020.10.08-08.37.48:488][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionTime'"MaterialGraphNode_13.MaterialExpressionTime_1"')' +[2020.10.08-08.37.48:488][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_12 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_12 +[2020.10.08-08.37.48:488][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_12 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_12 +[2020.10.08-08.37.48:488][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionSine'"MaterialGraphNode_12.MaterialExpressionSine_1"')' +[2020.10.08-08.37.48:489][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_14 or MaterialGraphNode /Engine/Transient.M_Body_rack:MaterialGraph_0.MaterialGraphNode_14 +[2020.10.08-08.37.48:489][179]LogUObjectHash: Warning: Ambiguous path search, could be MaterialGraphNode /Engine/Transient.body_paint_Cleen_outline:MaterialGraph_0.MaterialGraphNode_14 or MaterialGraphNode /Engine/Transient.M_Head_Track:MaterialGraph_0.MaterialGraphNode_14 +[2020.10.08-08.37.48:489][179]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionAdd'"MaterialGraphNode_14.MaterialExpressionAdd_1"')' +[2020.10.08-08.37.48:500][179]LogMaterial: Display: Missing cached shader map for material M_Head_Track, compiling. +[2020.10.08-08.37.48:515][179]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 9 +[2020.10.08-08.37.48:515][179]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 8 +[2020.10.08-08.37.48:515][179]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 7 +[2020.10.08-08.37.48:515][179]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 6 +[2020.10.08-08.37.48:515][179]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 5 +[2020.10.08-08.37.48:515][179]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 4 +[2020.10.08-08.37.48:515][179]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 3 +[2020.10.08-08.37.48:515][179]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.48:515][179]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.48:516][179]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.37.48:520][179]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling. +[2020.10.08-08.37.48:524][179]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.37.48:528][179]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.08-08.37.48:532][179]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.08-08.37.48:536][179]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.08-08.37.48:540][179]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 28 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 27 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 26 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 25 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 24 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 23 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 22 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 21 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 20 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 19 +[2020.10.08-08.37.48:584][180]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 18 +[2020.10.08-08.37.49:132][193]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 17 +[2020.10.08-08.37.49:217][195]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 16 +[2020.10.08-08.37.49:217][195]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 15 +[2020.10.08-08.37.49:253][196]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 14 +[2020.10.08-08.37.49:284][197]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 13 +[2020.10.08-08.37.49:284][197]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 12 +[2020.10.08-08.37.49:318][198]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 11 +[2020.10.08-08.37.49:362][199]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 10 +[2020.10.08-08.37.49:362][199]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 9 +[2020.10.08-08.37.49:362][199]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 8 +[2020.10.08-08.37.49:395][200]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 7 +[2020.10.08-08.37.49:395][200]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 6 +[2020.10.08-08.37.49:395][200]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 5 +[2020.10.08-08.37.49:431][201]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 4 +[2020.10.08-08.37.49:462][202]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 3 +[2020.10.08-08.37.49:496][203]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.49:496][203]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 1 +[2020.10.08-08.37.49:578][205]MaterialEditorStats: Base pass shader: 128 instructions +[2020.10.08-08.37.49:578][205]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2020.10.08-08.37.49:578][205]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.08-08.37.49:578][205]MaterialEditorStats: Texture samplers: 5/16 +[2020.10.08-08.37.49:578][205]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2020.10.08-08.37.49:578][205]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.08-08.37.51:399][311]LogMaterial: Display: Missing cached shader map for material M_Head_Track, compiling. +[2020.10.08-08.37.51:413][311]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 9 +[2020.10.08-08.37.51:413][311]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 8 +[2020.10.08-08.37.51:413][311]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 7 +[2020.10.08-08.37.51:413][311]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 6 +[2020.10.08-08.37.51:413][311]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 5 +[2020.10.08-08.37.51:413][311]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 4 +[2020.10.08-08.37.51:413][311]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 3 +[2020.10.08-08.37.51:413][311]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.51:413][311]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.51:414][311]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.08-08.37.51:418][311]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling. +[2020.10.08-08.37.51:423][311]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.08-08.37.51:428][311]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.08-08.37.51:432][311]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.08-08.37.51:437][311]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.08-08.37.51:441][311]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 28 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 27 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 26 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 25 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 24 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 23 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 22 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 21 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 20 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 19 +[2020.10.08-08.37.51:508][313]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 18 +[2020.10.08-08.37.52:071][325]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 17 +[2020.10.08-08.37.52:071][325]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 16 +[2020.10.08-08.37.52:112][326]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 15 +[2020.10.08-08.37.52:147][327]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 14 +[2020.10.08-08.37.52:179][328]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 13 +[2020.10.08-08.37.52:179][328]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 12 +[2020.10.08-08.37.52:209][329]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 11 +[2020.10.08-08.37.52:255][330]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 10 +[2020.10.08-08.37.52:255][330]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 9 +[2020.10.08-08.37.52:255][330]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 8 +[2020.10.08-08.37.52:287][331]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 7 +[2020.10.08-08.37.52:288][331]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 6 +[2020.10.08-08.37.52:322][332]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 5 +[2020.10.08-08.37.52:322][332]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 4 +[2020.10.08-08.37.52:356][333]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 3 +[2020.10.08-08.37.52:391][334]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.52:429][335]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 1 +[2020.10.08-08.37.52:852][347]MaterialEditorStats: Base pass shader: 147 instructions +[2020.10.08-08.37.52:852][347]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 225 instructions +[2020.10.08-08.37.52:852][347]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.08-08.37.52:852][347]MaterialEditorStats: Texture samplers: 5/16 +[2020.10.08-08.37.52:852][347]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2020.10.08-08.37.52:852][347]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.08-08.37.55:553][496]LogMaterialEditor: Applying material M_Head_Track +[2020.10.08-08.37.56:130][496]LogMaterial: Display: Missing cached shader map for material M_Head_Track, compiling. +[2020.10.08-08.37.56:174][496]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 9 +[2020.10.08-08.37.56:174][496]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 8 +[2020.10.08-08.37.56:174][496]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 7 +[2020.10.08-08.37.56:174][496]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 6 +[2020.10.08-08.37.56:174][496]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 5 +[2020.10.08-08.37.56:174][496]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 4 +[2020.10.08-08.37.56:174][496]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 3 +[2020.10.08-08.37.56:174][496]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 2 +[2020.10.08-08.37.56:174][496]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.56:181][496]LogMaterial: Display: Missing cached shader map for material M_Head_Track, compiling. +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 12 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 11 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 10 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 9 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 8 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 7 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 6 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 5 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 4 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 3 +[2020.10.08-08.37.56:290][496]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 2 +[2020.10.08-08.37.56:290][496]LogUObjectHash: Compacting FUObjectHashTables data took 8.91ms +[2020.10.08-08.37.56:299][496]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.08-08.37.56:864][496]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 3 +[2020.10.08-08.37.56:864][496]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 2 +[2020.10.08-08.37.56:864][496]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.08-08.37.57:216][496]TextureStreamingBuild: Display: Compiling optional shaders took 0.922 seconds. +[2020.10.08-08.37.57:276][496]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2020.10.08-08.37.57:316][496]MaterialEditorStats: Base pass shader: 147 instructions +[2020.10.08-08.37.57:316][496]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 225 instructions +[2020.10.08-08.37.57:316][496]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.08-08.37.57:316][496]MaterialEditorStats: Texture samplers: 6/16 +[2020.10.08-08.37.57:316][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2020.10.08-08.37.57:316][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.08-08.37.58:058][536]LogMaterialEditor: Saving and Compiling material M_Head_Track +[2020.10.08-08.37.58:082][536]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/M_Head_Track" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/M_Head_Track.uasset" SILENT=true +[2020.10.08-08.37.58:098][536]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Head_Track41E1E41D4364A4F1066889B74B8722A1.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/M_Head_Track.uasset' +[2020.10.08-08.37.58:115][536]AssetCheck: New page: Asset Save: M_Head_Track +[2020.10.08-08.37.58:115][536]LogContentValidation: Display: Validating Material /Game/materials/ship/M_Head_Track.M_Head_Track +[2020.10.08-08.38.06:588][978]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Head_Track_InstCF6C260840E3011F5A92C79849EFD2B8.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/M_Head_Track_Inst.uasset' +[2020.10.08-08.38.06:733][978]LogUObjectHash: Compacting FUObjectHashTables data took 5.87ms +[2020.10.08-08.38.06:802][978]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms +[2020.10.08-08.38.06:859][978]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2020.10.08-08.38.06:925][978]AssetCheck: New page: Asset Save: M_Head_Track_Inst +[2020.10.08-08.38.06:925][978]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/M_Head_Track_Inst.M_Head_Track_Inst +[2020.10.08-08.38.08:964][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 4.61ms +[2020.10.08-08.38.10:240][147]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2020.10.08-08.38.12:271][254]LogWorld: UWorld::CleanupWorld for World_50, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.38.12:271][254]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.38.12:700][276]LogWorld: UWorld::CleanupWorld for World_51, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.38.12:700][276]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.38.13:421][316]LogWorld: UWorld::CleanupWorld for World_49, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.38.13:421][316]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.38.27:119][224]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.38.27:145][224]BlueprintLog: New page: Pre-Play auto-recompile +[2020.10.08-08.38.27:145][224]LogPlayLevel: [PlayLevel] Compiling ship before play... +[2020.10.08-08.38.27:255][224]LogUObjectHash: Compacting FUObjectHashTables data took 6.57ms +[2020.10.08-08.38.27:259][224]LogPlayLevel: PlayLevel: Blueprint regeneration took 114 ms (1 blueprints) +[2020.10.08-08.38.27:259][224]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:38:27) +[2020.10.08-08.38.27:260][224]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.38.27:265][224]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004940s) +[2020.10.08-08.38.27:266][224]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.38.27:266][224]LogPlayLevel: PIE: World Init took: (0.001442s) +[2020.10.08-08.38.27:266][224]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006511s) +[2020.10.08-08.38.27:328][224]LogUObjectHash: Compacting FUObjectHashTables data took 6.03ms +[2020.10.08-08.38.27:330][224]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True +[2020.10.08-08.38.27:330][224]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.38.27:330][224]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.38.27:330][224]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.38.27:330][224]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.38.27:330][224]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.38.27:330][224]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.38.27:330][224]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.38.27:330][224]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.38.27:330][224]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.38.27:330][224]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.38.27:336][224]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.38.27:336][224]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.38.27:354][224]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.38.27:355][224]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.38.27:355][224]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.38.27:355][224]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.38.27:355][224]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.38.27:355][224]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.38.27:355][224]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.38.27:372][224]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.38.27:372][224]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.38.27:372][224]LogInit: FAudioDevice initialized. +[2020.10.08-08.38.27:372][224]LogAudio: Display: Audio Device (ID: 23) registered with world 'ship'. +[2020.10.08-08.38.27:418][224]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.38.27:419][224]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.38.27:421][224]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.38.27 +[2020.10.08-08.38.27:421][224]LogWorld: Bringing up level for play took: 0.002090 +[2020.10.08-08.38.27:421][224]LogOnline: OSS: Creating online subsystem instance for: :Context_42 +[2020.10.08-08.38.27:428][224]PIE: Server logged in +[2020.10.08-08.38.27:430][224]PIE: Play in editor total start time 0,298 seconds. +[2020.10.08-08.38.28:795][280]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.38.28:795][280]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.38.28:796][280]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.38.28:802][280]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.38.28:802][280]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.38.28:819][280]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.38.29:016][280]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.38.29:071][280]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.38.29:071][280]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.38.29:073][280]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.38.29:101][280]LogUObjectHash: Compacting FUObjectHashTables data took 5.78ms +[2020.10.08-08.38.29:205][281]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2020.10.08-08.38.56:147][693]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.39.00:313][927]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.39.00:580][940]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerBody_2) +[2020.10.08-08.39.06:116][220]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody +[2020.10.08-08.39.27:485][390]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Body_Traker_Inst36099F444D6DF02DF571CEB9DCDDFF9B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/M_Body_Traker_Inst.uasset' +[2020.10.08-08.39.27:751][390]LogUObjectHash: Compacting FUObjectHashTables data took 9.75ms +[2020.10.08-08.39.27:878][390]LogUObjectHash: Compacting FUObjectHashTables data took 6.65ms +[2020.10.08-08.39.27:936][390]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2020.10.08-08.39.27:992][390]AssetCheck: New page: Asset Save: M_Body_Traker_Inst +[2020.10.08-08.39.27:992][390]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/M_Body_Traker_Inst.M_Body_Traker_Inst +[2020.10.08-08.39.39:038][ 55]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead +[2020.10.08-08.39.51:320][663]LogUObjectHash: Compacting FUObjectHashTables data took 5.74ms +[2020.10.08-08.39.52:519][663]LogSlate: Window 'Save Content' being destroyed +[2020.10.08-08.39.52:559][663]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2020.10.08-08.39.52:617][663]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2020.10.08-08.39.52:640][663]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/shipEFB93FE4432880AEB9308E919CAF7BC7.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap' +[2020.10.08-08.39.52:663][663]LogFileHelpers: Saving map 'ship' took 0.104 +[2020.10.08-08.39.52:674][663]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_TrackerBody" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerBody.uasset" SILENT=true +[2020.10.08-08.39.52:819][663]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/SM_Ship_TrackerBody1F99FAC04A2150AED728FE9572D913F9.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerBody.uasset' +[2020.10.08-08.39.52:838][663]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_TrackerHead" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerHead.uasset" SILENT=true +[2020.10.08-08.39.52:961][663]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/SM_Ship_TrackerHead6D117182454129F234B9D98A3C8F8691.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerHead.uasset' +[2020.10.08-08.39.52:987][663]AssetCheck: New page: Asset Save: multiple assets +[2020.10.08-08.39.52:988][663]LogContentValidation: Display: Validating World /Game/maps/ship.ship +[2020.10.08-08.39.52:988][663]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead +[2020.10.08-08.39.52:988][663]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody +[2020.10.08-08.39.54:510][737]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.39.54:524][737]BlueprintLog: New page: Pre-Play auto-recompile +[2020.10.08-08.39.54:525][737]LogPlayLevel: [PlayLevel] Compiling ship before play... +[2020.10.08-08.39.54:618][737]LogUObjectHash: Compacting FUObjectHashTables data took 6.68ms +[2020.10.08-08.39.54:620][737]LogPlayLevel: PlayLevel: Blueprint regeneration took 95 ms (1 blueprints) +[2020.10.08-08.39.54:620][737]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:39:54) +[2020.10.08-08.39.54:620][737]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.39.54:625][737]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004849s) +[2020.10.08-08.39.54:626][737]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.39.54:626][737]LogPlayLevel: PIE: World Init took: (0.001660s) +[2020.10.08-08.39.54:627][737]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006659s) +[2020.10.08-08.39.54:690][737]LogUObjectHash: Compacting FUObjectHashTables data took 5.95ms +[2020.10.08-08.39.54:690][737]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True +[2020.10.08-08.39.54:690][737]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.39.54:690][737]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.39.54:690][737]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.39.54:690][737]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.39.54:690][737]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.39.54:690][737]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.39.54:690][737]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.39.54:690][737]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.39.54:691][737]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.39.54:691][737]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.39.54:697][737]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.39.54:697][737]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.39.54:717][737]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.39.54:718][737]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.39.54:718][737]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.39.54:718][737]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.39.54:718][737]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.39.54:718][737]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.39.54:718][737]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.39.54:735][737]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.39.54:735][737]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.39.54:735][737]LogInit: FAudioDevice initialized. +[2020.10.08-08.39.54:735][737]LogAudio: Display: Audio Device (ID: 24) registered with world 'ship'. +[2020.10.08-08.39.54:782][737]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.39.54:782][737]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.39.54:784][737]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.39.54 +[2020.10.08-08.39.54:785][737]LogWorld: Bringing up level for play took: 0.002057 +[2020.10.08-08.39.54:785][737]LogOnline: OSS: Creating online subsystem instance for: :Context_45 +[2020.10.08-08.39.54:792][737]PIE: Server logged in +[2020.10.08-08.39.54:794][737]PIE: Play in editor total start time 0,271 seconds. +[2020.10.08-08.40.06:604][482]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.40.06:604][482]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.40.06:604][482]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.40.06:618][482]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.40.06:618][482]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.40.06:637][482]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.40.06:831][482]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.40.06:887][482]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.40.06:889][482]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.40.06:917][482]LogUObjectHash: Compacting FUObjectHashTables data took 6.18ms +[2020.10.08-08.40.06:984][483]LogPlayLevel: Display: Destroying online subsystem :Context_45 +[2020.10.08-08.40.08:047][519]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.40.08:831][563]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.40.08:903][565]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerBody_2) +[2020.10.08-08.40.15:093][913]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/materials/ship/instances/M_Head_Track_Inst.M_Head_Track_Inst +[2020.10.08-08.40.31:235][944]LogUObjectHash: Compacting FUObjectHashTables data took 5.98ms +[2020.10.08-08.40.31:241][944]TextureStreamingBuild: Display: Compiling optional shaders took 0.000 seconds. +[2020.10.08-08.40.31:299][944]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2020.10.08-08.40.31:311][944]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Head_Track_Inst03E55E6C473DC72569D308924867F8B0.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/M_Head_Track_Inst.uasset' +[2020.10.08-08.40.31:328][944]AssetCheck: New page: Asset Save: M_Head_Track_Inst +[2020.10.08-08.40.31:328][944]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/M_Head_Track_Inst.M_Head_Track_Inst +[2020.10.08-08.40.58:749][328]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerBody_2) +[2020.10.08-08.40.58:850][330]LogEditorViewport: Clicking on Actor (double click): BP_Ship_C (BP_Ship) +[2020.10.08-08.41.00:064][369]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.41.00:158][372]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerBody_2) +[2020.10.08-08.41.08:994][834]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms +[2020.10.08-08.41.09:002][834]TextureStreamingBuild: Display: Compiling optional shaders took 0.000 seconds. +[2020.10.08-08.41.09:061][834]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2020.10.08-08.41.09:075][834]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Head_Track_InstB8A9C0AD4A40711B031721BFE3961805.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/M_Head_Track_Inst.uasset' +[2020.10.08-08.41.09:091][834]AssetCheck: New page: Asset Save: M_Head_Track_Inst +[2020.10.08-08.41.09:091][834]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/M_Head_Track_Inst.M_Head_Track_Inst +[2020.10.08-08.41.10:608][925]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.41.10:623][925]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.41.10:623][925]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:41:10) +[2020.10.08-08.41.10:623][925]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.41.10:628][925]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004976s) +[2020.10.08-08.41.10:629][925]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.41.10:630][925]LogPlayLevel: PIE: World Init took: (0.001414s) +[2020.10.08-08.41.10:630][925]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006542s) +[2020.10.08-08.41.10:694][925]LogUObjectHash: Compacting FUObjectHashTables data took 6.05ms +[2020.10.08-08.41.10:695][925]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True +[2020.10.08-08.41.10:695][925]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.41.10:695][925]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.41.10:695][925]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.41.10:695][925]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.41.10:695][925]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.41.10:695][925]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.41.10:696][925]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.41.10:696][925]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.41.10:696][925]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.41.10:696][925]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.41.10:701][925]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.41.10:701][925]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.41.10:720][925]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.41.10:721][925]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.41.10:721][925]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.41.10:721][925]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.41.10:721][925]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.41.10:721][925]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.41.10:721][925]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.41.10:739][925]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.41.10:739][925]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.41.10:739][925]LogInit: FAudioDevice initialized. +[2020.10.08-08.41.10:739][925]LogAudio: Display: Audio Device (ID: 25) registered with world 'ship'. +[2020.10.08-08.41.10:774][925]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.41.10:774][925]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.41.10:776][925]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.41.10 +[2020.10.08-08.41.10:777][925]LogWorld: Bringing up level for play took: 0.002089 +[2020.10.08-08.41.10:777][925]LogOnline: OSS: Creating online subsystem instance for: :Context_47 +[2020.10.08-08.41.10:784][925]PIE: Server logged in +[2020.10.08-08.41.10:786][925]PIE: Play in editor total start time 0,164 seconds. +[2020.10.08-08.41.15:873][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.41.15:873][243]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.41.15:873][243]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.41.15:886][243]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.41.15:886][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.41.15:899][243]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.41.16:099][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.41.16:157][243]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.41.16:158][243]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.41.16:186][243]LogUObjectHash: Compacting FUObjectHashTables data took 5.90ms +[2020.10.08-08.41.16:252][244]LogPlayLevel: Display: Destroying online subsystem :Context_47 +[2020.10.08-08.41.18:634][354]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.41.21:072][462]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.41.21:180][466]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerHead_2) +[2020.10.08-08.41.41:754][828]LogWorld: UWorld::CleanupWorld for World_52, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.41.41:754][828]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.41.43:729][897]LogWorld: UWorld::CleanupWorld for World_53, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.41.43:729][897]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.41.49:610][257]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (shipBody) +[2020.10.08-08.42.23:353][566]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/materials/ship/instances/M_Body_Traker_Inst.M_Body_Traker_Inst +[2020.10.08-08.42.32:040][228]LogUObjectHash: Compacting FUObjectHashTables data took 6.11ms +[2020.10.08-08.42.32:050][228]TextureStreamingBuild: Display: Compiling optional shaders took 0.000 seconds. +[2020.10.08-08.42.32:113][228]LogUObjectHash: Compacting FUObjectHashTables data took 5.84ms +[2020.10.08-08.42.32:127][228]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Head_Track_Inst28C9412742D9814727D766A4BC861601.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/M_Head_Track_Inst.uasset' +[2020.10.08-08.42.32:143][228]AssetCheck: New page: Asset Save: M_Head_Track_Inst +[2020.10.08-08.42.32:144][228]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/M_Head_Track_Inst.M_Head_Track_Inst +[2020.10.08-08.42.33:515][321]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2020.10.08-08.42.33:516][321]TextureStreamingBuild: Display: Compiling optional shaders took 0.000 seconds. +[2020.10.08-08.42.33:574][321]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2020.10.08-08.42.33:588][321]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Body_Traker_InstF1F32B9149F0F119175AB29E2FB9C96D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/M_Body_Traker_Inst.uasset' +[2020.10.08-08.42.33:604][321]AssetCheck: New page: Asset Save: M_Body_Traker_Inst +[2020.10.08-08.42.33:604][321]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/M_Body_Traker_Inst.M_Body_Traker_Inst +[2020.10.08-08.42.35:115][417]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.42.35:130][417]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.42.35:130][417]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:42:35) +[2020.10.08-08.42.35:130][417]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.42.35:135][417]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004854s) +[2020.10.08-08.42.35:136][417]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.42.35:136][417]LogPlayLevel: PIE: World Init took: (0.001505s) +[2020.10.08-08.42.35:136][417]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006512s) +[2020.10.08-08.42.35:198][417]LogUObjectHash: Compacting FUObjectHashTables data took 5.76ms +[2020.10.08-08.42.35:199][417]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True +[2020.10.08-08.42.35:199][417]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.42.35:199][417]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.42.35:199][417]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.42.35:199][417]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.42.35:199][417]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.42.35:199][417]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.42.35:199][417]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.42.35:199][417]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.42.35:199][417]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.42.35:199][417]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.42.35:204][417]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.42.35:204][417]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.42.35:223][417]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.42.35:223][417]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.42.35:223][417]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.42.35:223][417]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.42.35:224][417]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.42.35:224][417]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.42.35:224][417]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.42.35:241][417]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.42.35:241][417]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.42.35:241][417]LogInit: FAudioDevice initialized. +[2020.10.08-08.42.35:241][417]LogAudio: Display: Audio Device (ID: 26) registered with world 'ship'. +[2020.10.08-08.42.35:272][417]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.42.35:272][417]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.42.35:274][417]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.42.35 +[2020.10.08-08.42.35:274][417]LogWorld: Bringing up level for play took: 0.002045 +[2020.10.08-08.42.35:274][417]LogOnline: OSS: Creating online subsystem instance for: :Context_49 +[2020.10.08-08.42.35:281][417]PIE: Server logged in +[2020.10.08-08.42.35:283][417]PIE: Play in editor total start time 0,154 seconds. +[2020.10.08-08.42.42:840][925]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.42.42:840][925]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.42.42:841][925]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.42.42:854][925]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.42.42:854][925]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.42.42:873][925]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.42.43:075][925]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.42.43:132][925]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.42.43:134][925]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.42.43:163][925]LogUObjectHash: Compacting FUObjectHashTables data took 6.32ms +[2020.10.08-08.42.43:233][926]LogPlayLevel: Display: Destroying online subsystem :Context_49 +[2020.10.08-08.43.03:220][156]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.43.03:760][156]LogUObjectHash: Compacting FUObjectHashTables data took 6.61ms +[2020.10.08-08.43.03:776][156]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.43.03:776][156]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.08-08.43.03:776][156]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.08-08.43.03:776][156]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.08-08.43.03:787][156]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.43.03:787][156]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.08-08.43.03:787][156]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.08-08.43.03:787][156]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.08-08.43.04:019][157]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.43.04:123][157]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship66C77BE94FE05678DB099591A056B195.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.43.04:141][157]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.43.04:141][157]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.43.04:731][186]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.43.04:747][186]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.43.04:747][186]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:43:04) +[2020.10.08-08.43.04:747][186]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.43.04:752][186]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004840s) +[2020.10.08-08.43.04:753][186]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.43.04:753][186]LogPlayLevel: PIE: World Init took: (0.001427s) +[2020.10.08-08.43.04:753][186]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006391s) +[2020.10.08-08.43.04:819][186]LogUObjectHash: Compacting FUObjectHashTables data took 7.97ms +[2020.10.08-08.43.04:821][186]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True +[2020.10.08-08.43.04:821][186]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.43.04:821][186]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.43.04:821][186]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.43.04:821][186]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.43.04:821][186]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.43.04:821][186]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.43.04:821][186]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.43.04:821][186]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.43.04:822][186]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.43.04:822][186]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.43.04:827][186]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.43.04:827][186]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.43.04:844][186]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.43.04:844][186]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.43.04:844][186]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.43.04:844][186]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.43.04:845][186]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.43.04:845][186]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.43.04:845][186]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.43.04:862][186]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.43.04:862][186]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.43.04:862][186]LogInit: FAudioDevice initialized. +[2020.10.08-08.43.04:862][186]LogAudio: Display: Audio Device (ID: 27) registered with world 'ship'. +[2020.10.08-08.43.04:913][186]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.43.04:913][186]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.43.04:915][186]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.43.04 +[2020.10.08-08.43.04:916][186]LogWorld: Bringing up level for play took: 0.002108 +[2020.10.08-08.43.04:916][186]LogOnline: OSS: Creating online subsystem instance for: :Context_50 +[2020.10.08-08.43.04:923][186]PIE: Server logged in +[2020.10.08-08.43.04:925][186]PIE: Play in editor total start time 0,181 seconds. +[2020.10.08-08.43.21:911][160]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.43.21:911][160]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.43.21:911][160]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.43.21:918][160]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.43.21:918][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.43.21:934][160]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.43.22:123][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.43.22:180][160]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.43.22:180][160]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.43.22:181][160]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.43.22:210][160]LogUObjectHash: Compacting FUObjectHashTables data took 5.96ms +[2020.10.08-08.43.22:348][161]LogPlayLevel: Display: Destroying online subsystem :Context_50 +[2020.10.08-08.43.45:330][504]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.43.45:345][504]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.43.45:345][504]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:43:45) +[2020.10.08-08.43.45:345][504]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.43.45:350][504]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004999s) +[2020.10.08-08.43.45:352][504]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.43.45:352][504]LogPlayLevel: PIE: World Init took: (0.001323s) +[2020.10.08-08.43.45:352][504]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006458s) +[2020.10.08-08.43.45:415][504]LogUObjectHash: Compacting FUObjectHashTables data took 5.85ms +[2020.10.08-08.43.45:419][504]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True +[2020.10.08-08.43.45:419][504]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.43.45:419][504]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.43.45:419][504]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.43.45:419][504]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.43.45:419][504]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.43.45:419][504]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.43.45:419][504]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.43.45:419][504]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.43.45:420][504]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.43.45:420][504]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.43.45:425][504]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.43.45:425][504]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.43.45:442][504]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.43.45:443][504]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.43.45:443][504]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.43.45:443][504]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.43.45:443][504]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.43.45:443][504]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.43.45:443][504]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.43.45:460][504]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.43.45:460][504]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.43.45:460][504]LogInit: FAudioDevice initialized. +[2020.10.08-08.43.45:460][504]LogAudio: Display: Audio Device (ID: 28) registered with world 'ship'. +[2020.10.08-08.43.45:488][504]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.43.45:488][504]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.43.45:491][504]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.43.45 +[2020.10.08-08.43.45:491][504]LogWorld: Bringing up level for play took: 0.002059 +[2020.10.08-08.43.45:491][504]LogOnline: OSS: Creating online subsystem instance for: :Context_51 +[2020.10.08-08.43.45:499][504]PIE: Server logged in +[2020.10.08-08.43.45:501][504]PIE: Play in editor total start time 0,157 seconds. +[2020.10.08-08.43.57:079][156]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.43.57:079][156]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.43.57:080][156]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.43.57:086][156]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.43.57:086][156]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.43.57:113][156]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.43.57:306][156]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.43.57:365][156]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.43.57:366][156]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.43.57:395][156]LogUObjectHash: Compacting FUObjectHashTables data took 5.83ms +[2020.10.08-08.43.57:561][157]LogPlayLevel: Display: Destroying online subsystem :Context_51 +[2020.10.08-08.44.58:139][636]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.44.58:668][636]LogUObjectHash: Compacting FUObjectHashTables data took 8.71ms +[2020.10.08-08.44.58:687][636]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.44.58:687][636]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_30:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.08-08.44.58:698][636]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.46.36:940][141]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.46.37:456][141]LogUObjectHash: Compacting FUObjectHashTables data took 8.94ms +[2020.10.08-08.46.37:495][141]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.46.37:507][141]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.46.37:748][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.46.37:852][142]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship3804E30E44B11D6DBD821A96B4D47F5B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.46.37:870][142]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.46.37:870][142]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.46.38:006][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.46.38:106][148]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship1BC1EC8949F9842D2FF180A52DD0AA20.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.46.38:124][148]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.46.38:124][148]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.46.40:771][302]LogEditorTransaction: Undo Delete current selection +[2020.10.08-08.46.47:466][400]LogSlate: Window 'Delete Variable' being destroyed +[2020.10.08-08.46.48:860][474]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.46.49:362][474]LogUObjectHash: Compacting FUObjectHashTables data took 8.70ms +[2020.10.08-08.46.49:381][474]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.46.49:392][474]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.46.49:777][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.46.49:885][482]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_ShipEAEC94C54DCB9E8A97C9C8BEF5C8D791.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.46.49:902][482]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.46.49:902][482]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.48.51:322][412]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.48.51:841][412]LogUObjectHash: Compacting FUObjectHashTables data took 8.38ms +[2020.10.08-08.48.51:860][412]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.48.51:871][412]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.48.52:120][413]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.48.52:225][413]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship109167BA4997D14F0D5ACCAFCF8CA954.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.48.52:243][413]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.48.52:243][413]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.50.37:384][595]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.50.37:413][595]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] This blueprint (self) is not a PrimitiveComponent, therefore ' Target ' must have a connection. +[2020.10.08-08.50.37:413][595]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] This blueprint (self) is not a PrimitiveComponent, therefore ' Target ' must have a connection. +[2020.10.08-08.50.37:900][595]LogUObjectHash: Compacting FUObjectHashTables data took 8.63ms +[2020.10.08-08.50.37:917][595]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.50.37:927][595]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.50.43:105][886]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.50.43:133][886]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] This blueprint (self) is not a PrimitiveComponent, therefore ' Target ' must have a connection. +[2020.10.08-08.50.43:605][886]LogUObjectHash: Compacting FUObjectHashTables data took 8.78ms +[2020.10.08-08.50.43:622][886]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.50.43:632][886]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.50.47:526][ 87]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.50.48:031][ 87]LogUObjectHash: Compacting FUObjectHashTables data took 8.76ms +[2020.10.08-08.50.48:050][ 87]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.50.48:061][ 87]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.50.48:323][ 89]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.50.48:437][ 89]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_ShipD9AC1B2642456E6A25E2F798FAEC5189.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.50.48:457][ 89]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.50.48:457][ 89]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.50.49:099][119]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.50.49:116][119]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.50.49:116][119]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:50:49) +[2020.10.08-08.50.49:116][119]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.50.49:121][119]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005132s) +[2020.10.08-08.50.49:123][119]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.50.49:123][119]LogPlayLevel: PIE: World Init took: (0.001465s) +[2020.10.08-08.50.49:123][119]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006733s) +[2020.10.08-08.50.49:192][119]LogUObjectHash: Compacting FUObjectHashTables data took 8.32ms +[2020.10.08-08.50.49:193][119]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True +[2020.10.08-08.50.49:193][119]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.50.49:193][119]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.50.49:193][119]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.50.49:193][119]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.50.49:193][119]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.50.49:193][119]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.50.49:193][119]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.50.49:193][119]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.50.49:194][119]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.50.49:194][119]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.50.49:199][119]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.50.49:199][119]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.50.49:221][119]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.50.49:221][119]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.50.49:221][119]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.50.49:221][119]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.50.49:221][119]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.50.49:222][119]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.50.49:222][119]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.50.49:238][119]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.50.49:238][119]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.50.49:238][119]LogInit: FAudioDevice initialized. +[2020.10.08-08.50.49:238][119]LogAudio: Display: Audio Device (ID: 29) registered with world 'ship'. +[2020.10.08-08.50.49:284][119]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.50.49:284][119]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.50.49:287][119]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.50.49 +[2020.10.08-08.50.49:287][119]LogWorld: Bringing up level for play took: 0.002089 +[2020.10.08-08.50.49:287][119]LogOnline: OSS: Creating online subsystem instance for: :Context_52 +[2020.10.08-08.50.49:295][119]PIE: Server logged in +[2020.10.08-08.50.49:298][119]PIE: Play in editor total start time 0,184 seconds. +[2020.10.08-08.51.08:201][173]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.51.08:201][173]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.51.08:201][173]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.51.08:209][173]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.51.08:209][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.51.08:227][173]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.51.08:411][173]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.51.08:469][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.51.08:471][173]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.51.08:500][173]LogUObjectHash: Compacting FUObjectHashTables data took 6.00ms +[2020.10.08-08.51.08:648][174]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2020.10.08-08.52.28:542][898]LogSlate: Window 'Color Picker' being destroyed +[2020.10.08-08.52.35:773][249]LogSlate: Window 'Color Picker' being destroyed +[2020.10.08-08.52.48:423][987]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.52.48:966][987]LogUObjectHash: Compacting FUObjectHashTables data took 9.09ms +[2020.10.08-08.52.48:994][987]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.52.49:006][987]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.52.49:447][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.52.49:563][997]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship05F4A4AB427BE023FBE92F9D73BFF5EB.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.52.49:582][997]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.52.49:582][997]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.52.51:265][ 84]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.52.51:281][ 84]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.52.51:281][ 84]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:52:51) +[2020.10.08-08.52.51:281][ 84]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.52.51:286][ 84]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004986s) +[2020.10.08-08.52.51:287][ 84]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.52.51:288][ 84]LogPlayLevel: PIE: World Init took: (0.001487s) +[2020.10.08-08.52.51:288][ 84]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006609s) +[2020.10.08-08.52.51:355][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 8.19ms +[2020.10.08-08.52.51:356][ 84]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True +[2020.10.08-08.52.51:356][ 84]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.52.51:356][ 84]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.52.51:356][ 84]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.52.51:356][ 84]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.52.51:356][ 84]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.52.51:356][ 84]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.52.51:356][ 84]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.52.51:356][ 84]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.52.51:357][ 84]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.52.51:357][ 84]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.52.51:362][ 84]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.52.51:362][ 84]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.52.51:381][ 84]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.52.51:382][ 84]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.52.51:382][ 84]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.52.51:382][ 84]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.52.51:382][ 84]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.52.51:382][ 84]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.52.51:382][ 84]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.52.51:399][ 84]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.52.51:399][ 84]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.52.51:399][ 84]LogInit: FAudioDevice initialized. +[2020.10.08-08.52.51:399][ 84]LogAudio: Display: Audio Device (ID: 30) registered with world 'ship'. +[2020.10.08-08.52.51:438][ 84]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.52.51:438][ 84]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.52.51:440][ 84]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.52.51 +[2020.10.08-08.52.51:441][ 84]LogWorld: Bringing up level for play took: 0.002128 +[2020.10.08-08.52.51:441][ 84]LogOnline: OSS: Creating online subsystem instance for: :Context_53 +[2020.10.08-08.52.51:450][ 84]PIE: Server logged in +[2020.10.08-08.52.51:453][ 84]PIE: Play in editor total start time 0,174 seconds. +[2020.10.08-08.53.01:619][668]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.53.01:619][668]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.53.01:619][668]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.53.01:632][668]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.53.01:633][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.53.01:661][668]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.53.01:845][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.53.01:903][668]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.53.01:904][668]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.53.01:934][668]LogUObjectHash: Compacting FUObjectHashTables data took 6.03ms +[2020.10.08-08.53.02:101][669]LogPlayLevel: Display: Destroying online subsystem :Context_53 +[2020.10.08-08.53.27:562][159]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.53.28:324][188]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.53.28:422][192]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerBody_2) +[2020.10.08-08.53.34:349][542]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerHead_2) +[2020.10.08-08.53.34:454][544]LogEditorViewport: Clicking on Actor (double click): BP_Ship_C (BP_Ship) +[2020.10.08-08.53.36:144][605]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.08-08.53.36:492][624]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerHead_2) +[2020.10.08-08.53.41:743][951]BlueprintLog: New page: Compile BP_Ship +[2020.10.08-08.53.41:933][951]LogUObjectHash: Compacting FUObjectHashTables data took 8.76ms +[2020.10.08-08.53.41:965][951]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.53.41:977][951]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.53.42:598][984]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.53.42:721][984]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_ShipF8A661FC4E41D73B6B3214AC27FEF18E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.53.42:740][984]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.53.42:740][984]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.53.43:176][ 14]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.53.43:192][ 14]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.53.43:192][ 14]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:53:43) +[2020.10.08-08.53.43:192][ 14]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.53.43:197][ 14]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004925s) +[2020.10.08-08.53.43:198][ 14]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.53.43:198][ 14]LogPlayLevel: PIE: World Init took: (0.001383s) +[2020.10.08-08.53.43:199][ 14]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006460s) +[2020.10.08-08.53.43:265][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 8.10ms +[2020.10.08-08.53.43:266][ 14]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True +[2020.10.08-08.53.43:266][ 14]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.53.43:266][ 14]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.53.43:266][ 14]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.53.43:266][ 14]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.53.43:266][ 14]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.53.43:266][ 14]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.53.43:266][ 14]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.53.43:267][ 14]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.53.43:267][ 14]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.53.43:267][ 14]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.53.43:272][ 14]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.53.43:272][ 14]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.53.43:290][ 14]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.53.43:290][ 14]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.53.43:290][ 14]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.53.43:290][ 14]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.53.43:291][ 14]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.53.43:291][ 14]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.53.43:291][ 14]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.53.43:308][ 14]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.53.43:308][ 14]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.53.43:308][ 14]LogInit: FAudioDevice initialized. +[2020.10.08-08.53.43:308][ 14]LogAudio: Display: Audio Device (ID: 31) registered with world 'ship'. +[2020.10.08-08.53.43:347][ 14]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.53.43:347][ 14]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.53.43:349][ 14]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.53.43 +[2020.10.08-08.53.43:349][ 14]LogWorld: Bringing up level for play took: 0.002085 +[2020.10.08-08.53.43:350][ 14]LogOnline: OSS: Creating online subsystem instance for: :Context_54 +[2020.10.08-08.53.43:359][ 14]PIE: Server logged in +[2020.10.08-08.53.43:361][ 14]PIE: Play in editor total start time 0,172 seconds. +[2020.10.08-08.54.03:688][164]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.54.03:688][164]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.54.03:688][164]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.54.03:696][164]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.54.03:696][164]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.54.03:722][164]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.54.03:906][164]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.54.03:963][164]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.54.03:963][164]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.54.03:965][164]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.54.03:994][164]LogUObjectHash: Compacting FUObjectHashTables data took 6.08ms +[2020.10.08-08.54.04:119][165]LogPlayLevel: Display: Destroying online subsystem :Context_54 +[2020.10.08-08.54.06:364][286]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.08-08.54.06:477][286]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_ShipA0642C5D486EE93B014A9B9073BC8CBB.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.08-08.54.06:493][286]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.08-08.54.06:494][286]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.08-08.54.48:838][993]BlueprintLog: New page: Compile Player +[2020.10.08-08.54.48:868][993]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.54.48:962][993]LogUObjectHash: Compacting FUObjectHashTables data took 6.92ms +[2020.10.08-08.54.48:967][993]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.54.48:992][993]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.54.49:686][ 27]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.08-08.54.49:745][ 27]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player11B1D2FA4CB06A3320609DAA9D805F4C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.08-08.54.49:764][ 27]AssetCheck: New page: Asset Save: Player +[2020.10.08-08.54.49:764][ 27]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.08-08.55.08:325][108]BlueprintLog: New page: Compile Player +[2020.10.08-08.55.08:344][108]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.55.08:443][108]LogUObjectHash: Compacting FUObjectHashTables data took 8.79ms +[2020.10.08-08.55.08:448][108]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.55.08:467][108]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.55.09:095][143]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.55.09:110][143]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.55.09:110][143]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:55:09) +[2020.10.08-08.55.09:110][143]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.55.09:115][143]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004733s) +[2020.10.08-08.55.09:116][143]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.55.09:116][143]LogPlayLevel: PIE: World Init took: (0.001366s) +[2020.10.08-08.55.09:116][143]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006220s) +[2020.10.08-08.55.09:184][143]LogUObjectHash: Compacting FUObjectHashTables data took 8.44ms +[2020.10.08-08.55.09:185][143]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True +[2020.10.08-08.55.09:185][143]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.55.09:185][143]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.55.09:185][143]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.55.09:185][143]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.55.09:185][143]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.55.09:185][143]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.55.09:185][143]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.55.09:185][143]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.55.09:186][143]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.55.09:186][143]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.55.09:190][143]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.55.09:190][143]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.55.09:209][143]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.55.09:209][143]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.55.09:209][143]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.55.09:209][143]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.55.09:210][143]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.55.09:210][143]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.55.09:210][143]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.55.09:227][143]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.55.09:227][143]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.55.09:227][143]LogInit: FAudioDevice initialized. +[2020.10.08-08.55.09:227][143]LogAudio: Display: Audio Device (ID: 32) registered with world 'ship'. +[2020.10.08-08.55.09:272][143]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.55.09:272][143]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.55.09:274][143]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.55.09 +[2020.10.08-08.55.09:274][143]LogWorld: Bringing up level for play took: 0.002023 +[2020.10.08-08.55.09:274][143]LogOnline: OSS: Creating online subsystem instance for: :Context_55 +[2020.10.08-08.55.09:282][143]PIE: Server logged in +[2020.10.08-08.55.09:285][143]PIE: Play in editor total start time 0,176 seconds. +[2020.10.08-08.55.09:307][143]LogBlueprintUserMessages: [Player_C_0] -14000.0 +[2020.10.08-08.55.09:497][144]LogBlueprintUserMessages: [Player_C_0] -14000.0 +[2020.10.08-08.55.09:527][145]LogBlueprintUserMessages: [Player_C_0] -14000.0 +[2020.10.08-08.55.09:544][146]LogBlueprintUserMessages: [Player_C_0] -14000.0 +[2020.10.08-08.55.09:562][147]LogBlueprintUserMessages: [Player_C_0] -14000.0 +[2020.10.08-08.55.09:579][148]LogBlueprintUserMessages: [Player_C_0] -14000.0 +[2020.10.08-08.55.09:596][149]LogBlueprintUserMessages: [Player_C_0] 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'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.55.27:704][251]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.55.27:704][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.55.27:746][251]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.55.27:945][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.55.28:003][251]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.55.28:004][251]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.55.28:005][251]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.55.28:036][251]LogUObjectHash: Compacting FUObjectHashTables data took 6.63ms +[2020.10.08-08.55.28:162][252]LogPlayLevel: Display: Destroying online subsystem :Context_55 +[2020.10.08-08.55.49:554][595]BlueprintLog: New page: Compile Player +[2020.10.08-08.55.49:573][595]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.55.49:668][595]LogUObjectHash: Compacting FUObjectHashTables data took 6.60ms +[2020.10.08-08.55.49:674][595]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.55.49:694][595]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.55.50:023][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.08-08.55.50:088][612]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player855D10F247C393A9760040BDF67B1F38.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.08-08.55.50:107][612]AssetCheck: New page: Asset Save: Player +[2020.10.08-08.55.50:107][612]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.08-08.55.50:717][649]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.55.50:731][649]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.55.50:731][649]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:55:50) +[2020.10.08-08.55.50:731][649]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.55.50:736][649]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005002s) +[2020.10.08-08.55.50:738][649]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.55.50:738][649]LogPlayLevel: PIE: World Init took: (0.001397s) +[2020.10.08-08.55.50:738][649]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006534s) +[2020.10.08-08.55.50:807][649]LogUObjectHash: Compacting FUObjectHashTables data took 8.85ms +[2020.10.08-08.55.50:807][649]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True +[2020.10.08-08.55.50:808][649]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.55.50:808][649]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.55.50:808][649]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.55.50:808][649]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.55.50:808][649]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.55.50:808][649]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.55.50:808][649]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.55.50:808][649]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.55.50:808][649]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.55.50:808][649]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.55.50:813][649]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.55.50:813][649]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.55.50:831][649]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.55.50:831][649]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.55.50:831][649]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.55.50:831][649]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.55.50:832][649]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.55.50:832][649]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.55.50:832][649]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.55.50:849][649]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.55.50:849][649]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.55.50:849][649]LogInit: FAudioDevice initialized. +[2020.10.08-08.55.50:849][649]LogAudio: Display: Audio Device (ID: 33) registered with world 'ship'. +[2020.10.08-08.55.50:875][649]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.55.50:875][649]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.55.50:877][649]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.55.50 +[2020.10.08-08.55.50:877][649]LogWorld: Bringing up level for play took: 0.002294 +[2020.10.08-08.55.50:877][649]LogOnline: OSS: Creating online subsystem instance for: :Context_56 +[2020.10.08-08.55.50:885][649]PIE: Server logged in +[2020.10.08-08.55.50:888][649]PIE: Play in editor total start time 0,157 seconds. +[2020.10.08-08.56.37:985][608]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.56.37:985][608]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.56.37:985][608]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.56.37:994][608]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.56.37:994][608]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.56.38:007][608]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.56.38:205][608]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.56.38:263][608]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.56.38:263][608]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.56.38:265][608]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.56.38:296][608]LogUObjectHash: Compacting FUObjectHashTables data took 6.94ms +[2020.10.08-08.56.38:423][609]LogPlayLevel: Display: Destroying online subsystem :Context_56 +[2020.10.08-08.56.39:085][650]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.56.39:099][650]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.56.39:099][650]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:56:39) +[2020.10.08-08.56.39:100][650]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.56.39:104][650]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004741s) +[2020.10.08-08.56.39:106][650]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.56.39:106][650]LogPlayLevel: PIE: World Init took: (0.001397s) +[2020.10.08-08.56.39:106][650]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006272s) +[2020.10.08-08.56.39:168][650]LogUObjectHash: Compacting FUObjectHashTables data took 5.86ms +[2020.10.08-08.56.39:170][650]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True +[2020.10.08-08.56.39:170][650]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.56.39:170][650]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.56.39:170][650]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.56.39:170][650]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.56.39:170][650]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.56.39:170][650]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.56.39:170][650]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.56.39:170][650]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.56.39:170][650]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.56.39:170][650]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.56.39:175][650]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.56.39:175][650]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.56.39:192][650]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.56.39:192][650]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.56.39:193][650]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.56.39:193][650]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.56.39:193][650]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.56.39:193][650]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.56.39:193][650]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.56.39:210][650]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.56.39:210][650]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.56.39:210][650]LogInit: FAudioDevice initialized. +[2020.10.08-08.56.39:210][650]LogAudio: Display: Audio Device (ID: 34) registered with world 'ship'. +[2020.10.08-08.56.39:250][650]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.56.39:251][650]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.56.39:253][650]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.56.39 +[2020.10.08-08.56.39:253][650]LogWorld: Bringing up level for play took: 0.002100 +[2020.10.08-08.56.39:253][650]LogOnline: OSS: Creating online subsystem instance for: :Context_57 +[2020.10.08-08.56.39:261][650]PIE: Server logged in +[2020.10.08-08.56.39:263][650]PIE: Play in editor total start time 0,165 seconds. +[2020.10.08-08.56.48:225][205]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.56.48:225][205]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.56.48:226][205]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.56.48:239][205]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.56.48:239][205]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.56.48:250][205]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.56.48:445][205]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.56.48:504][205]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.56.48:506][205]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.56.48:535][205]LogUObjectHash: Compacting FUObjectHashTables data took 6.35ms +[2020.10.08-08.56.48:657][206]LogPlayLevel: Display: Destroying online subsystem :Context_57 +[2020.10.08-08.57.35:574][992]BlueprintLog: New page: Compile Player +[2020.10.08-08.57.35:594][992]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.57.35:686][992]LogUObjectHash: Compacting FUObjectHashTables data took 6.67ms +[2020.10.08-08.57.35:694][992]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.57.35:713][992]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.57.36:415][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.08-08.57.36:476][ 32]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player7989084F45CE4D2A2B8D16BBFF53C4AF.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.08-08.57.36:493][ 32]AssetCheck: New page: Asset Save: Player +[2020.10.08-08.57.36:493][ 32]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.08-08.57.37:321][ 76]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.08-08.57.37:337][ 76]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.08-08.57.37:338][ 76]PIE: New page: PIE session: ship (8 окт. 2020 г., 18:57:37) +[2020.10.08-08.57.37:338][ 76]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.08-08.57.37:343][ 76]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005306s) +[2020.10.08-08.57.37:344][ 76]LogAIModule: Creating AISystem for world ship +[2020.10.08-08.57.37:345][ 76]LogPlayLevel: PIE: World Init took: (0.001539s) +[2020.10.08-08.57.37:345][ 76]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006981s) +[2020.10.08-08.57.37:416][ 76]LogUObjectHash: Compacting FUObjectHashTables data took 8.97ms +[2020.10.08-08.57.37:417][ 76]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True +[2020.10.08-08.57.37:417][ 76]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.08-08.57.37:417][ 76]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.08-08.57.37:417][ 76]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.08-08.57.37:417][ 76]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.08-08.57.37:417][ 76]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.08-08.57.37:417][ 76]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.08-08.57.37:417][ 76]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.08-08.57.37:417][ 76]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.08-08.57.37:418][ 76]LogAudio: Display: Using built-in audio occlusion. +[2020.10.08-08.57.37:418][ 76]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.08-08.57.37:423][ 76]LogAudioMixer: Display: 0: FrontLeft +[2020.10.08-08.57.37:423][ 76]LogAudioMixer: Display: 1: FrontRight +[2020.10.08-08.57.37:441][ 76]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.08-08.57.37:442][ 76]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.08-08.57.37:442][ 76]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.08-08.57.37:442][ 76]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.08-08.57.37:442][ 76]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.08-08.57.37:442][ 76]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.08-08.57.37:442][ 76]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.08-08.57.37:459][ 76]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.08-08.57.37:459][ 76]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.08-08.57.37:459][ 76]LogInit: FAudioDevice initialized. +[2020.10.08-08.57.37:459][ 76]LogAudio: Display: Audio Device (ID: 35) registered with world 'ship'. +[2020.10.08-08.57.37:494][ 76]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.08-08.57.37:494][ 76]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.08-08.57.37:496][ 76]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.08-13.57.37 +[2020.10.08-08.57.37:497][ 76]LogWorld: Bringing up level for play took: 0.002171 +[2020.10.08-08.57.37:497][ 76]LogOnline: OSS: Creating online subsystem instance for: :Context_58 +[2020.10.08-08.57.37:505][ 76]PIE: Server logged in +[2020.10.08-08.57.37:507][ 76]PIE: Play in editor total start time 0,17 seconds. +[2020.10.08-08.57.57:818][340]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.08-08.57.57:829][340]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.08-08.57.57:852][340]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.57.57:853][340]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.57.57:863][340]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.08-08.57.58:066][340]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.57.58:126][340]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.08-08.57.58:126][340]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.57.58:127][340]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.57.58:158][340]LogUObjectHash: Compacting FUObjectHashTables data took 6.64ms +[2020.10.08-08.57.58:298][341]LogPlayLevel: Display: Destroying online subsystem :Context_58 +[2020.10.08-08.58.05:499][822]BlueprintLog: New page: Compile Player +[2020.10.08-08.58.05:517][822]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.58.05:607][822]LogUObjectHash: Compacting FUObjectHashTables data took 6.76ms +[2020.10.08-08.58.05:611][822]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.58.05:630][822]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.08-08.58.06:070][846]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.08-08.58.06:135][846]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player14656E2A49E35769B46C3095FA8C8841.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.08-08.58.06:151][846]AssetCheck: New page: Asset Save: Player +[2020.10.08-08.58.06:152][846]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.08-08.58.08:467][987]LogSlate: Window 'M_Body_Traker_Inst' being destroyed +[2020.10.08-08.58.08:471][987]LogSlate: Window 'M_Body_Traker_Inst' being destroyed +[2020.10.08-08.58.08:476][987]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:477][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.08:506][987]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:506][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.08:579][987]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:579][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.08:601][987]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:601][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.08:673][987]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:673][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.08:695][987]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:695][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.08:774][987]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:774][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.08:852][987]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:852][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.08:874][987]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:874][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.08:944][987]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2020.10.08-08.58.08:944][987]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.08:944][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.09:031][987]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2020.10.08-08.58.09:031][987]LogWorld: UWorld::CleanupWorld for World_46, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.09:031][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.09:127][987]LogWorld: UWorld::CleanupWorld for World_54, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.09:128][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.09:173][987]LogWorld: UWorld::CleanupWorld for World_55, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.09:173][987]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.10:260][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 7.96ms +[2020.10.08-08.58.11:558][ 80]LogSlate: Window 'Save Content' being destroyed +[2020.10.08-08.58.11:596][ 80]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/body_paint_Cleen_outline_Inst4B909A254DCF701CB7DDA1A9311D1C01.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/body_paint_Cleen_outline_Inst.uasset' +[2020.10.08-08.58.11:604][ 80]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Body_Traker_Inst7D0A3375455E83078A16B29F892F267C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/M_Body_Traker_Inst.uasset' +[2020.10.08-08.58.11:611][ 80]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/M_Head_Track_Inst201DA7EF43C6F3FC26214082484A2B6E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/M_Head_Track_Inst.uasset' +[2020.10.08-08.58.11:612][ 80]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2020.10.08-08.58.11:735][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 5.16ms +[2020.10.08-08.58.11:759][ 80]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/shipE97CD80E40A6588526DB7C8761F5EBD1.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap' +[2020.10.08-08.58.11:786][ 80]LogFileHelpers: Saving map 'ship' took 0.174 +[2020.10.08-08.58.11:807][ 80]AssetCheck: New page: Asset Save: multiple assets +[2020.10.08-08.58.11:807][ 80]LogContentValidation: Display: Validating World /Game/maps/ship.ship +[2020.10.08-08.58.11:807][ 80]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst +[2020.10.08-08.58.11:807][ 80]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/M_Body_Traker_Inst.M_Body_Traker_Inst +[2020.10.08-08.58.11:807][ 80]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/M_Head_Track_Inst.M_Head_Track_Inst +[2020.10.08-08.58.13:355][230]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms +[2020.10.08-08.58.13:389][230]LogWorld: UWorld::CleanupWorld for World_48, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.13:389][230]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.08-08.58.13:452][230]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed +[2020.10.08-08.58.13:452][230]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.08-08.58.13:707][231]Cmd: QUIT_EDITOR +[2020.10.08-08.58.13:707][231]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2020.10.08-08.58.13:721][231]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2020.10.08-08.58.13:921][231]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2020.10.08-08.58.13:921][231]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2020.10.08-08.58.13:921][231]LogAudio: Display: Audio Device unregistered from world 'ship'. +[2020.10.08-08.58.13:921][231]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.58.13:922][231]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.08-08.58.13:945][231]LogAudio: Display: Audio Device Manager Shutdown +[2020.10.08-08.58.13:955][231]LogExit: Preparing to exit. +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384442500] Windows +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384442400] Default__DeviceProfile +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843CE000] WindowsNoEditor +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384440800] WindowsServer +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843CEA00] WindowsClient +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384441800] IOS +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843CF100] iPadAir +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384441F00] iPadAir2 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [000002038438AD00] IPadPro +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [000002038438AE00] iPadAir3 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843CC300] iPadMini2 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384389C00] iPadMini4 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843CE300] iPadMini5 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843AAB00] iPhone6 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843AAC00] iPodTouch6 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [000002038438B900] iPhone7 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [000002038438BA00] iPodTouch7 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9C00] iPhone5S +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384389000] iPhone6Plus +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843AA200] iPhone6S +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384388A00] iPhone6SPlus +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9F00] iPhone7Plus +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384389400] iPhoneSE +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8A00] iPhone8 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384389500] iPhone8Plus +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843AA900] iPhoneX +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [000002038438B300] iPhoneXS +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9700] iPhoneXSMax +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [0000020384388B00] iPhoneXR +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843AA800] iPhone11 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [000002038438AB00] iPhone11Pro +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843AB900] iPhone11ProMax +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [000002038438B200] iPhoneSE2 +[2020.10.08-08.58.14:499][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8300] iPadPro105 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [000002038438A200] iPadPro129 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8600] iPadPro97 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384388100] iPadPro2_129 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9D00] iPad5 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384388E00] iPad6 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9A00] iPad7 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [000002038438BF00] iPadPro11 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843AB500] iPadPro2_11 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [000002038438B400] iPadPro3_129 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9100] iPadPro4_129 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [000002038438B800] AppleTV +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8B00] AppleTV4K +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [000002038438BE00] TVOS +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843AB600] Mac +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [000002038438B100] MacClient +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843AAF00] MacNoEditor +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384440200] MacServer +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843AAD00] Linux +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384440600] LinuxNoEditor +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8100] LinuxAArch64NoEditor +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384440400] LinuxClient +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843AB300] LinuxAArch64Client +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384442300] LinuxServer +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843ABF00] LinuxAArch64Server +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384440A00] Android +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843AAA00] Android_Low +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384441E00] Android_Mid +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9E00] Android_High +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384441000] Android_Default +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843AA300] Android_Adreno4xx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384440500] Android_Adreno5xx_Low +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9000] Android_Adreno5xx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384441200] Android_Adreno6xx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8900] Android_Adreno6xx_Vulkan +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384440700] Android_Mali_T6xx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8C00] Android_Mali_T7xx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384441500] Android_Mali_T8xx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9500] Android_Mali_G71 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384440D00] Android_Mali_G72 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8200] Android_Mali_G72_Vulkan +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384440900] Android_Mali_G76 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8F00] Android_Mali_G76_Vulkan +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384440E00] Android_Mali_G77 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A9400] Android_Mali_G77_Vulkan +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384441C00] Android_Vulkan_SM5 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843CD200] Android_PowerVR_G6xxx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843A8800] Android_PowerVR_GT7xxx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384388400] Android_PowerVR_GE8xxx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843CD800] Android_PowerVR_GM9xxx +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [000002038438B600] Android_PowerVR_GM9xxx_Vulkan +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843CD600] Android_TegraK1 +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384389F00] Android_Unknown_Vulkan +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843CE500] Lumin +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [0000020384388300] Lumin_Desktop +[2020.10.08-08.58.14:500][231]LogDeviceProfile: Device profile begin destroy: [00000203843CEF00] HoloLens +[2020.10.08-08.58.14:572][231]LogWorld: UWorld::CleanupWorld for World_47, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.14:575][231]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.14:576][231]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.14:694][231]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2020.10.08-08.58.14:729][231]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2020.10.08-08.58.14:729][231]LogExit: Editor shut down +[2020.10.08-08.58.14:729][231]LogExit: Transaction tracking system shut down +[2020.10.08-08.58.15:491][231]LogExit: Object subsystem successfully closed. +[2020.10.08-08.58.15:541][231]LogShaderCompilers: Display: Shaders left to compile 0 +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (826) +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (824) +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module MaterialEditor (822) +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (820) +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module Voice (818) +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module SequencerWidgets (816) +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module BlueprintGraph (814) +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (812) +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module SceneOutliner (810) +[2020.10.08-08.58.16:154][231]LogModuleManager: Shutting down and abandoning module AddContentDialog (808) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module WidgetCarousel (807) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module EditorWidgets (804) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module StatsViewer (802) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (800) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (798) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module AutomationWorker (796) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module SteamVREditor (794) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module OculusMR (792) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module SunPosition (790) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module GooglePADEditor (788) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (786) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (784) +[2020.10.08-08.58.16:155][231]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (782) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (780) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (778) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (776) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (774) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (772) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (770) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module WebMMedia (768) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (766) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (764) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module SequenceRecorder (763) +[2020.10.08-08.58.16:171][231]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (760) +[2020.10.08-08.58.16:172][231]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (758) +[2020.10.08-08.58.16:172][231]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (756) +[2020.10.08-08.58.16:172][231]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (754) +[2020.10.08-08.58.16:172][231]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (752) +[2020.10.08-08.58.16:172][231]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (750) +[2020.10.08-08.58.16:172][231]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (748) +[2020.10.08-08.58.16:172][231]LogModuleManager: Shutting down and abandoning module PlanarCut (746) +[2020.10.08-08.58.16:184][231]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (744) +[2020.10.08-08.58.16:184][231]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (742) +[2020.10.08-08.58.16:184][231]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (740) +[2020.10.08-08.58.16:184][231]LogModuleManager: Shutting down and abandoning module CharacterAI (738) +[2020.10.08-08.58.16:184][231]LogModuleManager: Shutting down and abandoning module TextureAlignMode (736) +[2020.10.08-08.58.16:184][231]LogModuleManager: Shutting down and abandoning module BspMode (734) +[2020.10.08-08.58.16:196][231]LogModuleManager: Shutting down and abandoning module GeometryMode (732) +[2020.10.08-08.58.16:196][231]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (730) +[2020.10.08-08.58.16:202][231]LogModuleManager: Shutting down and abandoning module SmartSnapping (728) +[2020.10.08-08.58.16:202][231]LogModuleManager: Shutting down and abandoning module SessionServices (726) +[2020.10.08-08.58.16:202][231]LogModuleManager: Shutting down and abandoning module MeshPaint (724) +[2020.10.08-08.58.16:202][231]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) +[2020.10.08-08.58.16:202][231]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) +[2020.10.08-08.58.16:203][231]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) +[2020.10.08-08.58.16:252][231]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) +[2020.10.08-08.58.16:252][231]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) +[2020.10.08-08.58.16:252][231]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) +[2020.10.08-08.58.16:252][231]LogModuleManager: Shutting down and abandoning module PlacementMode (710) +[2020.10.08-08.58.16:252][231]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) +[2020.10.08-08.58.16:252][231]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) +[2020.10.08-08.58.16:252][231]LogModuleManager: Shutting down and abandoning module ClothPainter (704) +[2020.10.08-08.58.16:280][231]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) +[2020.10.08-08.58.16:291][231]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) +[2020.10.08-08.58.16:291][231]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) +[2020.10.08-08.58.16:291][231]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) +[2020.10.08-08.58.16:291][231]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) +[2020.10.08-08.58.16:291][231]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) +[2020.10.08-08.58.16:291][231]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) +[2020.10.08-08.58.16:291][231]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) +[2020.10.08-08.58.17:200][231]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) +[2020.10.08-08.58.17:200][231]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) +[2020.10.08-08.58.17:200][231]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) +[2020.10.08-08.58.17:200][231]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) +[2020.10.08-08.58.17:200][231]LogModuleManager: Shutting down and abandoning module TraceInsights (678) +[2020.10.08-08.58.17:231][231]MemoryProfiler: Shutdown +[2020.10.08-08.58.17:231][231]NetworkingProfiler: Shutdown +[2020.10.08-08.58.17:231][231]LoadingProfiler: Shutdown +[2020.10.08-08.58.17:231][231]TimingProfiler: Shutdown +[2020.10.08-08.58.17:238][231]LogModuleManager: Shutting down and abandoning module TraceServices (677) +[2020.10.08-08.58.17:239][231]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) +[2020.10.08-08.58.17:239][231]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) +[2020.10.08-08.58.17:239][231]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) +[2020.10.08-08.58.17:247][231]LogModuleManager: Shutting down and abandoning module MergeActors (668) +[2020.10.08-08.58.17:252][231]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module LocalizationService (665) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module UndoHistory (658) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module XmlParser (656) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module Blutility (654) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) +[2020.10.08-08.58.17:253][231]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) +[2020.10.08-08.58.17:264][231]LogModuleManager: Shutting down and abandoning module DeviceManager (636) +[2020.10.08-08.58.17:269][231]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) +[2020.10.08-08.58.17:302][231]LogModuleManager: Shutting down and abandoning module AutomationController (632) +[2020.10.08-08.58.17:302][231]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) +[2020.10.08-08.58.17:320][231]LogModuleManager: Shutting down and abandoning module Layers (628) +[2020.10.08-08.58.17:380][231]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) +[2020.10.08-08.58.17:380][231]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) +[2020.10.08-08.58.17:380][231]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) +[2020.10.08-08.58.17:381][231]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) +[2020.10.08-08.58.17:387][231]LogModuleManager: Shutting down and abandoning module Persona (618) +[2020.10.08-08.58.17:397][231]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) +[2020.10.08-08.58.17:397][231]LogModuleManager: Shutting down and abandoning module AnimGraph (615) +[2020.10.08-08.58.17:397][231]LogModuleManager: Shutting down and abandoning module Kismet (612) +[2020.10.08-08.58.17:406][231]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) +[2020.10.08-08.58.17:406][231]LogModuleManager: Shutting down and abandoning module GraphEditor (608) +[2020.10.08-08.58.17:406][231]LogModuleManager: Shutting down and abandoning module StructViewer (606) +[2020.10.08-08.58.17:406][231]LogModuleManager: Shutting down and abandoning module ClassViewer (604) +[2020.10.08-08.58.17:408][231]LogModuleManager: Shutting down and abandoning module Toolbox (602) +[2020.10.08-08.58.17:408][231]LogModuleManager: Shutting down and abandoning module ModuleUI (600) +[2020.10.08-08.58.17:409][231]LogModuleManager: Shutting down and abandoning module OutputLog (598) +[2020.10.08-08.58.17:413][231]LogModuleManager: Shutting down and abandoning module GammaUI (596) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module Documentation (594) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module LiveCoding (592) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module LevelSequence (590) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module MovieScene (586) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module PortalServices (578) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module PortalRpc (576) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) +[2020.10.08-08.58.17:415][231]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) +[2020.10.08-08.58.17:416][231]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) +[2020.10.08-08.58.17:416][231]LogModuleManager: Shutting down and abandoning module AIModule (568) +[2020.10.08-08.58.17:416][231]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) +[2020.10.08-08.58.17:416][231]LogModuleManager: Shutting down and abandoning module AITestSuite (565) +[2020.10.08-08.58.17:416][231]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) +[2020.10.08-08.58.17:416][231]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) +[2020.10.08-08.58.17:424][231]LogModuleManager: Shutting down and abandoning module ProfilerService (558) +[2020.10.08-08.58.17:675][231]LogModuleManager: Shutting down and abandoning module TaskGraph (556) +[2020.10.08-08.58.17:690][231]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) +[2020.10.08-08.58.17:690][231]LogModuleManager: Shutting down and abandoning module OculusEditor (552) +[2020.10.08-08.58.17:690][231]LogModuleManager: Shutting down and abandoning module OculusInput (550) +[2020.10.08-08.58.17:690][231]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (548) +[2020.10.08-08.58.17:690][231]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (546) +[2020.10.08-08.58.17:690][231]LogModuleManager: Shutting down and abandoning module CollectionManager (545) +[2020.10.08-08.58.17:691][231]LogModuleManager: Shutting down and abandoning module SynthesisEditor (542) +[2020.10.08-08.58.17:691][231]LogModuleManager: Shutting down and abandoning module Synthesis (540) +[2020.10.08-08.58.17:691][231]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (538) +[2020.10.08-08.58.17:691][231]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (536) +[2020.10.08-08.58.17:699][231]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (534) +[2020.10.08-08.58.17:700][231]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (532) +[2020.10.08-08.58.17:705][231]LogModuleManager: Shutting down and abandoning module ScreenshotTools (530) +[2020.10.08-08.58.17:705][231]LogModuleManager: Shutting down and abandoning module GooglePAD (528) +[2020.10.08-08.58.17:705][231]LogModuleManager: Shutting down and abandoning module EditableMesh (526) +[2020.10.08-08.58.17:705][231]LogModuleManager: Shutting down and abandoning module CableComponent (524) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (522) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module AudioCapture (520) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (519) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module AssetTags (516) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (514) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (512) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module AppleImageUtils (510) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module AndroidPermission (508) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module TemplateSequence (506) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module MediaCompositing (504) +[2020.10.08-08.58.17:706][231]LogModuleManager: Shutting down and abandoning module ImgMedia (502) +[2020.10.08-08.58.17:724][231]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (500) +[2020.10.08-08.58.17:724][231]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (498) +[2020.10.08-08.58.17:724][231]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (496) +[2020.10.08-08.58.17:724][231]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (494) +[2020.10.08-08.58.17:724][231]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (492) +[2020.10.08-08.58.17:724][231]LogModuleManager: Shutting down and abandoning module MeshConversion (490) +[2020.10.08-08.58.17:735][231]LogModuleManager: Shutting down and abandoning module DynamicMesh (488) +[2020.10.08-08.58.17:736][231]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (486) +[2020.10.08-08.58.17:746][231]LogModuleManager: Shutting down and abandoning module GeometricObjects (484) +[2020.10.08-08.58.17:750][231]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (482) +[2020.10.08-08.58.17:750][231]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (481) +[2020.10.08-08.58.17:750][231]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (478) +[2020.10.08-08.58.17:750][231]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (476) +[2020.10.08-08.58.17:750][231]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (474) +[2020.10.08-08.58.17:750][231]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (472) +[2020.10.08-08.58.17:751][231]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (470) +[2020.10.08-08.58.17:751][231]LogModuleManager: Shutting down and abandoning module ChaosNiagara (468) +[2020.10.08-08.58.17:751][231]LogModuleManager: Shutting down and abandoning module FractureEditor (466) +[2020.10.08-08.58.17:772][231]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (464) +[2020.10.08-08.58.17:772][231]LogModuleManager: Shutting down and abandoning module BackChannel (462) +[2020.10.08-08.58.17:772][231]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (460) +[2020.10.08-08.58.17:772][231]LogModuleManager: Shutting down and abandoning module AutomationUtils (458) +[2020.10.08-08.58.17:772][231]LogModuleManager: Shutting down and abandoning module AlembicImporter (456) +[2020.10.08-08.58.17:781][231]LogModuleManager: Shutting down and abandoning module AlembicLibrary (455) +[2020.10.08-08.58.17:781][231]LogModuleManager: Shutting down and abandoning module GeometryCache (454) +[2020.10.08-08.58.17:781][231]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (453) +[2020.10.08-08.58.17:781][231]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) +[2020.10.08-08.58.17:781][231]LogModuleManager: Shutting down and abandoning module PluginBrowser (446) +[2020.10.08-08.58.17:781][231]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (444) +[2020.10.08-08.58.17:791][231]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (442) +[2020.10.08-08.58.17:791][231]LogModuleManager: Shutting down and abandoning module CurveEditorTools (440) +[2020.10.08-08.58.17:791][231]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (438) +[2020.10.08-08.58.17:791][231]LogModuleManager: Shutting down and abandoning module CryptoKeys (436) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (434) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (432) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (430) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (428) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module UObjectPlugin (426) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (424) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (422) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (420) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module PluginUtils (418) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (416) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (414) +[2020.10.08-08.58.17:792][231]LogModuleManager: Shutting down and abandoning module GitSourceControl (412) +[2020.10.08-08.58.17:815][231]LogModuleManager: Shutting down and abandoning module SourceControl (411) +[2020.10.08-08.58.17:859][231]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (408) +[2020.10.08-08.58.17:859][231]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (406) +[2020.10.08-08.58.17:859][231]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (404) +[2020.10.08-08.58.17:859][231]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (402) +[2020.10.08-08.58.17:859][231]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (400) +[2020.10.08-08.58.17:859][231]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (398) +[2020.10.08-08.58.17:859][231]LogModuleManager: Shutting down and abandoning module Paper2DEditor (396) +[2020.10.08-08.58.17:859][231]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) +[2020.10.08-08.58.17:860][231]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module ShipPresentation (390) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module SoundFields (388) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module SignificanceManager (386) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (384) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (382) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (380) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module PhysXVehicles (378) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (376) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (374) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (372) +[2020.10.08-08.58.17:869][231]LogModuleManager: Shutting down and abandoning module UdpMessaging (370) +[2020.10.08-08.58.17:970][231]LogModuleManager: Shutting down and abandoning module TcpMessaging (368) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module ActorSequence (366) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (364) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (362) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (360) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (358) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (356) +[2020.10.08-08.58.18:071][231]LogMagicLeapPlanes: Planes tracker already destroyed. +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (354) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (352) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (350) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (348) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapController (346) +[2020.10.08-08.58.18:071][231]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (344) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module MagicLeapAR (342) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module AugmentedReality (341) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module DataValidation (338) +[2020.10.08-08.58.18:071][231]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (336) +[2020.10.08-08.58.18:093][231]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (334) +[2020.10.08-08.58.18:093][231]LogModuleManager: Shutting down and abandoning module FacialAnimation (332) +[2020.10.08-08.58.18:094][231]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (330) +[2020.10.08-08.58.18:116][231]LogModuleManager: Shutting down and abandoning module LevelEditor (329) +[2020.10.08-08.58.18:116][231]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (328) +[2020.10.08-08.58.18:123][231]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (326) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module MainFrame (324) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module HotReload (323) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module ToolMenus (319) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module ContentBrowser (317) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module ContentBrowserData (316) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module TreeMap (313) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (310) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module Niagara (308) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module SignalProcessing (307) +[2020.10.08-08.58.18:124][231]LogModuleManager: Shutting down and abandoning module NiagaraEditor (305) +[2020.10.08-08.58.18:125][231]LogModuleManager: Shutting down and abandoning module NiagaraCore (302) +[2020.10.08-08.58.18:125][231]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (300) +[2020.10.08-08.58.18:125][231]LogModuleManager: Shutting down and abandoning module AnimationSharing (298) +[2020.10.08-08.58.18:125][231]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (296) +[2020.10.08-08.58.18:125][231]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) +[2020.10.08-08.58.18:140][231]LogModuleManager: Shutting down and abandoning module Paper2D (292) +[2020.10.08-08.58.18:140][231]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (290) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (288) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module PacketHandler (284) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module MediaAssets (278) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module Overlay (276) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module VREditor (272) +[2020.10.08-08.58.18:141][231]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) +[2020.10.08-08.58.18:150][231]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) +[2020.10.08-08.58.18:150][231]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) +[2020.10.08-08.58.18:150][231]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) +[2020.10.08-08.58.18:150][231]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) +[2020.10.08-08.58.18:177][231]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) +[2020.10.08-08.58.18:178][231]LogModuleManager: Shutting down and abandoning module UMG (258) +[2020.10.08-08.58.18:178][231]LogModuleManager: Shutting down and abandoning module UMGEditor (257) +[2020.10.08-08.58.18:178][231]LogModuleManager: Shutting down and abandoning module MessageLog (255) +[2020.10.08-08.58.18:178][231]LogModuleManager: Shutting down and abandoning module SlateReflector (250) +[2020.10.08-08.58.18:187][231]LogModuleManager: Shutting down and abandoning module Slate (248) +[2020.10.08-08.58.18:187][231]LogModuleManager: Shutting down and abandoning module SlateCore (246) +[2020.10.08-08.58.18:188][231]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) +[2020.10.08-08.58.18:188][231]LogModuleManager: Shutting down and abandoning module UnrealEd (242) +[2020.10.08-08.58.18:188][231]LogModuleManager: Shutting down and abandoning module MRMesh (240) +[2020.10.08-08.58.18:188][231]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) +[2020.10.08-08.58.18:188][231]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) +[2020.10.08-08.58.18:189][231]LogModuleManager: Shutting down and abandoning module XAudio2 (234) +[2020.10.08-08.58.18:189][231]LogModuleManager: Shutting down and abandoning module Networking (232) +[2020.10.08-08.58.18:189][231]LogModuleManager: Shutting down and abandoning module Core (230) +[2020.10.08-08.58.18:189][231]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) +[2020.10.08-08.58.18:189][231]LogModuleManager: Shutting down and abandoning module CurveEditor (227) +[2020.10.08-08.58.18:189][231]LogModuleManager: Shutting down and abandoning module Sequencer (225) +[2020.10.08-08.58.18:189][231]LogModuleManager: Shutting down and abandoning module EditorStyle (224) +[2020.10.08-08.58.18:190][231]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) +[2020.10.08-08.58.18:190][231]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) +[2020.10.08-08.58.18:190][231]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) +[2020.10.08-08.58.18:190][231]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) +[2020.10.08-08.58.18:190][231]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) +[2020.10.08-08.58.18:190][231]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) +[2020.10.08-08.58.18:190][231]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) +[2020.10.08-08.58.18:201][231]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) +[2020.10.08-08.58.18:204][231]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) +[2020.10.08-08.58.18:204][231]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) +[2020.10.08-08.58.18:204][231]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) +[2020.10.08-08.58.18:204][231]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) +[2020.10.08-08.58.18:204][231]LogModuleManager: Shutting down and abandoning module XGEController (194) +[2020.10.08-08.58.18:204][231]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2020.10.08-08.58.18:204][231]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) +[2020.10.08-08.58.18:204][231]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) +[2020.10.08-08.58.18:204][231]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) +[2020.10.08-08.58.18:204][231]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) +[2020.10.08-08.58.18:211][231]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) +[2020.10.08-08.58.18:212][231]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) +[2020.10.08-08.58.18:220][231]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) +[2020.10.08-08.58.18:221][231]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) +[2020.10.08-08.58.18:221][231]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) +[2020.10.08-08.58.18:221][231]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) +[2020.10.08-08.58.18:221][231]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) +[2020.10.08-08.58.18:221][231]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) +[2020.10.08-08.58.18:221][231]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) +[2020.10.08-08.58.18:222][231]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) +[2020.10.08-08.58.18:222][231]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) +[2020.10.08-08.58.18:222][231]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) +[2020.10.08-08.58.18:222][231]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) +[2020.10.08-08.58.18:223][231]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) +[2020.10.08-08.58.18:223][231]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) +[2020.10.08-08.58.18:223][231]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) +[2020.10.08-08.58.18:223][231]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) +[2020.10.08-08.58.18:223][231]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) +[2020.10.08-08.58.18:223][231]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) +[2020.10.08-08.58.18:223][231]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) +[2020.10.08-08.58.18:223][231]LogModuleManager: Shutting down and abandoning module Messaging (127) +[2020.10.08-08.58.18:223][231]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) +[2020.10.08-08.58.18:224][231]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) +[2020.10.08-08.58.18:228][231]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) +[2020.10.08-08.58.18:228][231]LogModuleManager: Shutting down and abandoning module InputCore (118) +[2020.10.08-08.58.18:228][231]LogModuleManager: Shutting down and abandoning module Settings (116) +[2020.10.08-08.58.18:228][231]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) +[2020.10.08-08.58.18:228][231]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) +[2020.10.08-08.58.18:228][231]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) +[2020.10.08-08.58.18:228][231]LogModuleManager: Shutting down and abandoning module Chaos (108) +[2020.10.08-08.58.18:232][231]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) +[2020.10.08-08.58.18:232][231]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) +[2020.10.08-08.58.18:232][231]LogModuleManager: Shutting down and abandoning module AVEncoder (104) +[2020.10.08-08.58.18:250][231]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) +[2020.10.08-08.58.18:250][231]LogModuleManager: Shutting down and abandoning module SteamVRInput (98) +[2020.10.08-08.58.18:250][231]LogModuleManager: Shutting down and abandoning module SteamVR (96) +[2020.10.08-08.58.18:250][231]LogHMD: Freeing OpenVRDLLHandle. +[2020.10.08-08.58.18:250][231]LogModuleManager: Shutting down and abandoning module OculusHMD (94) +[2020.10.08-08.58.18:250][231]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (92) +[2020.10.08-08.58.18:250][231]LogModuleManager: Shutting down and abandoning module ChunkDownloader (90) +[2020.10.08-08.58.18:263][231]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (88) +[2020.10.08-08.58.18:263][231]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) +[2020.10.08-08.58.18:263][231]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (82) +[2020.10.08-08.58.18:264][231]LogModuleManager: Shutting down and abandoning module XMPP (77) +[2020.10.08-08.58.18:264][231]LogModuleManager: Shutting down and abandoning module WebSockets (76) +[2020.10.08-08.58.18:309][231]LogModuleManager: Shutting down and abandoning module HTTP (73) +[2020.10.08-08.58.18:309][231]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2020.10.08-08.58.18:309][231]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9339274E-40F9-A3AD-5464-7790CFD59FC3%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14419252%2B%2B%2BUE4%2BRelease-4.26&UserID=cc0324e948d0f6b91d9de6a06f7ce1d1%7Cdb4ae93bde8441ac981c19d319a8320a%7Ca0761784-4b16-4d43-8625-85cb7537a6fd&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2020.10.08-08.58.18:337][231]LogModuleManager: Shutting down and abandoning module SSL (72) +[2020.10.08-08.58.18:339][231]LogModuleManager: Shutting down and abandoning module WmfMedia (68) +[2020.10.08-08.58.18:341][231]LogModuleManager: Shutting down and abandoning module Media (67) +[2020.10.08-08.58.18:342][231]LogModuleManager: Shutting down and abandoning module MediaInfo (66) +[2020.10.08-08.58.18:342][231]LogModuleManager: Shutting down and abandoning module MLSDK (62) +[2020.10.08-08.58.18:342][231]LogModuleManager: Shutting down and abandoning module MagicLeap (60) +[2020.10.08-08.58.18:342][231]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (52) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module NiagaraShader (50) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module AISupportModule (48) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2020.10.08-08.58.18:343][231]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) +[2020.10.08-08.58.18:360][231]LogModuleManager: Shutting down and abandoning module AudioEditor (36) +[2020.10.08-08.58.18:368][231]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) +[2020.10.08-08.58.18:369][231]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2020.10.08-08.58.18:369][231]LogModuleManager: Shutting down and abandoning module RenderCore (30) +[2020.10.08-08.58.18:369][231]LogModuleManager: Shutting down and abandoning module Landscape (28) +[2020.10.08-08.58.18:369][231]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) +[2020.10.08-08.58.18:371][231]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) +[2020.10.08-08.58.18:374][231]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) +[2020.10.08-08.58.18:374][231]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2020.10.08-08.58.18:374][231]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2020.10.08-08.58.18:374][231]LogModuleManager: Shutting down and abandoning module Engine (16) +[2020.10.08-08.58.18:374][231]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2020.10.08-08.58.18:374][231]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2020.10.08-08.58.18:375][231]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2020.10.08-08.58.18:375][231]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2020.10.08-08.58.18:375][231]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2020.10.08-08.58.18:375][231]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2020.10.08-08.58.18:375][231]LogModuleManager: Shutting down and abandoning module RSA (3) +[2020.10.08-08.58.18:375][231]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2020.10.08-08.58.18:383][231]LogD3D11RHI: Shutdown +[2020.10.08-08.58.18:383][231]LogD3D11RHI: CleanupD3DDevice +[2020.10.08-08.58.18:441][231]LogExit: Exiting. +[2020.10.08-08.58.18:475][231]Log file closed, 10/08/20 13:58:18