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a/ShipPresentation/Intermediate/Build/BuildRules/ShipPresentationModuleRules.pdb b/ShipPresentation/Intermediate/Build/BuildRules/ShipPresentationModuleRules.pdb new file mode 100644 index 0000000..35409a4 Binary files /dev/null and b/ShipPresentation/Intermediate/Build/BuildRules/ShipPresentationModuleRules.pdb differ diff --git a/ShipPresentation/Intermediate/Build/BuildRules/ShipPresentationModuleRulesManifest.json b/ShipPresentation/Intermediate/Build/BuildRules/ShipPresentationModuleRulesManifest.json new file mode 100644 index 0000000..6fec836 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/BuildRules/ShipPresentationModuleRulesManifest.json @@ -0,0 +1,8 @@ +{ + "SourceFiles": [ + "D:\\UE4Projects\\ShipPresentation\\ShipPresentation\\Source\\ShipPresentation\\ShipPresentation.Build.cs", + "D:\\UE4Projects\\ShipPresentation\\ShipPresentation\\Source\\ShipPresentation.Target.cs", + "D:\\UE4Projects\\ShipPresentation\\ShipPresentation\\Source\\ShipPresentationEditor.Target.cs" + ], + "EngineVersion": "4.26.0" +} \ No newline at end of file diff --git a/ShipPresentation/Intermediate/Build/SourceFileCache.bin b/ShipPresentation/Intermediate/Build/SourceFileCache.bin new file mode 100644 index 0000000..861dac3 Binary files /dev/null and b/ShipPresentation/Intermediate/Build/SourceFileCache.bin differ diff --git a/ShipPresentation/Intermediate/Build/Win64/ActionHistory.bin b/ShipPresentation/Intermediate/Build/Win64/ActionHistory.bin new file mode 100644 index 0000000..36b998a Binary files /dev/null and b/ShipPresentation/Intermediate/Build/Win64/ActionHistory.bin differ diff --git a/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/ActionHistory.bin b/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/ActionHistory.bin new file mode 100644 index 0000000..22e284c Binary files /dev/null and b/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/ActionHistory.bin differ diff --git a/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.cpp b/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.cpp new file mode 100644 index 0000000..dd1ca95 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.cpp @@ -0,0 +1 @@ +#include "D:/UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h" diff --git a/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h b/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h new file mode 100644 index 0000000..eec22b7 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h @@ -0,0 +1,317 @@ +// PCH for D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Public\EngineSharedPCH.h +#define IS_PROGRAM 0 +#define UE_EDITOR 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 0 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 1 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 1 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 1 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define WITH_XGE_CONTROLLER 1 +#define UBT_MODULE_MANIFEST "UE4Editor.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Editor +#define UE_APP_NAME "UE4Editor" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 1 +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API DLLIMPORT +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API DLLIMPORT +#define TRACELOG_API DLLIMPORT +#define COREUOBJECT_API DLLIMPORT +#define NETCORE_API DLLIMPORT +#define APPLICATIONCORE_API DLLIMPORT +#define RHI_API DLLIMPORT +#define JSON_API DLLIMPORT +#define WITH_FREETYPE 1 +#define SLATECORE_API DLLIMPORT +#define INPUTCORE_API DLLIMPORT +#define SLATE_API DLLIMPORT +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API DLLIMPORT +#define MESSAGING_API DLLIMPORT +#define MESSAGINGCOMMON_API DLLIMPORT +#define RENDERCORE_API DLLIMPORT +#define ANALYTICSET_API DLLIMPORT +#define ANALYTICS_API DLLIMPORT +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API DLLIMPORT +#define NETCOMMON_API DLLIMPORT +#define ASSETREGISTRY_API DLLIMPORT +#define ENGINEMESSAGES_API DLLIMPORT +#define ENGINESETTINGS_API DLLIMPORT +#define SYNTHBENCHMARK_API DLLIMPORT +#define RENDERER_API DLLIMPORT +#define GAMEPLAYTAGS_API DLLIMPORT +#define PACKETHANDLER_API DLLIMPORT +#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT +#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT +#define MESHDESCRIPTION_API DLLIMPORT +#define STATICMESHDESCRIPTION_API DLLIMPORT +#define PAKFILE_API DLLIMPORT +#define RSA_API DLLIMPORT +#define NETWORKREPLAYSTREAMING_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API DLLIMPORT +#define DEVELOPERSETTINGS_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 1 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 1 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API DLLIMPORT +#define INTEL_ISPC 1 +#define VORONOI_API DLLIMPORT +#define SIGNALPROCESSING_API DLLIMPORT +#define AUDIOEXTENSIONS_API DLLIMPORT +#define AUDIOMIXERCORE_API DLLIMPORT +#define PROPERTYACCESS_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define WITH_NAVMESH_SEGMENT_LINKS 1 +#define WITH_NAVMESH_CLUSTER_LINKS 1 +#define UNREALED_API DLLIMPORT +#define DIRECTORYWATCHER_API DLLIMPORT +#define DOCUMENTATION_API DLLIMPORT +#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1 +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 +#define PROJECTS_API DLLIMPORT +#define SANDBOXFILE_API DLLIMPORT +#define EDITORSTYLE_API DLLIMPORT +#define SOURCE_CONTROL_WITH_SLATE 1 +#define SOURCECONTROL_API DLLIMPORT +#define UNREALEDMESSAGES_API DLLIMPORT +#define GAMEPLAYDEBUGGER_API DLLIMPORT +#define BLUEPRINTGRAPH_API DLLIMPORT +#define EDITORSUBSYSTEM_API DLLIMPORT +#define HTTP_PACKAGE 1 +#define CURL_ENABLE_DEBUG_CALLBACK 1 +#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 +#define WITH_WINHTTP 1 +#define HTTP_API DLLIMPORT +#define UNREALAUDIO_API DLLIMPORT +#define FUNCTIONALTESTING_API DLLIMPORT +#define AUTOMATIONCONTROLLER_API DLLIMPORT +#define LOCALIZATION_API DLLIMPORT +#define WITH_SNDFILE_IO 1 +#define AUDIOEDITOR_API DLLIMPORT +#define AUDIOMIXER_API DLLIMPORT +#define TARGETPLATFORM_API DLLIMPORT +#define LEVELEDITOR_API DLLIMPORT +#define SETTINGS_API DLLIMPORT +#define INTROTUTORIALS_API DLLIMPORT +#define HEADMOUNTEDDISPLAY_API DLLIMPORT +#define VREDITOR_API DLLIMPORT +#define COMMONMENUEXTENSIONS_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API DLLIMPORT +#define PROPERTYEDITOR_API DLLIMPORT +#define ACTORPICKERMODE_API DLLIMPORT +#define SCENEDEPTHPICKERMODE_API DLLIMPORT +#define DETAILCUSTOMIZATIONS_API DLLIMPORT +#define CLASSVIEWER_API DLLIMPORT +#define GRAPHEDITOR_API DLLIMPORT +#define STRUCTVIEWER_API DLLIMPORT +#define CONTENTBROWSER_API DLLIMPORT +#define CONTENTBROWSERDATA_API DLLIMPORT +#define COLLECTIONMANAGER_API DLLIMPORT +#define UELIBSAMPLERATE_API DLLIMPORT +#define ENABLE_HTTP_FOR_NFS 1 +#define NETWORKFILESYSTEM_API DLLIMPORT +#define UMG_API DLLIMPORT +#define MOVIESCENE_API DLLIMPORT +#define TIMEMANAGEMENT_API DLLIMPORT +#define MOVIESCENETRACKS_API DLLIMPORT +#define ANIMATIONCORE_API DLLIMPORT +#define PROPERTYPATH_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define WITH_NAVMESH_SEGMENT_LINKS 1 +#define WITH_NAVMESH_CLUSTER_LINKS 1 +#define NAVIGATIONSYSTEM_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define FIELDSYSTEMENGINE_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CHAOSSOLVERENGINE_API DLLIMPORT +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define MESHBUILDER_API DLLIMPORT +#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT +#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT +#define TOOLMENUSEDITOR_API DLLIMPORT +#define TOOLMENUS_API DLLIMPORT +#define WITH_OGGVORBIS 1 +#define XAUDIO2_API DLLIMPORT +#define AUDIOMIXERXAUDIO2_API DLLIMPORT +#define ASSETTAGSEDITOR_API DLLIMPORT +#define ADDCONTENTDIALOG_API DLLIMPORT +#define USE_EMBREE 1 +#define MESHUTILITIES_API DLLIMPORT +#define MESHMERGEUTILITIES_API DLLIMPORT +#define HIERARCHICALLODUTILITIES_API DLLIMPORT +#define MESHREDUCTIONINTERFACE_API DLLIMPORT +#define ASSETTOOLS_API DLLIMPORT +#define KISMETCOMPILER_API DLLIMPORT +#define GAMEPLAYTASKS_API DLLIMPORT +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API DLLIMPORT +#define KISMET_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT +#include "D:/UE4/UE_4.26/Engine/Source/Runtime/Engine/Public/EngineSharedPCH.h" diff --git a/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h.pch.response b/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h.pch.response new file mode 100644 index 0000000..32debd5 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h.pch.response @@ -0,0 +1,276 @@ +/Zc:inline +/nologo +/Oi +/c +/Gw +/Gy +/Zm1000 +/wd4819 +/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1 +/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1 +/D_WINDLL +/D_DISABLE_EXTENDED_ALIGNED_STORAGE +/source-charset:utf-8 +/execution-charset:utf-8 +/Ob2 +/Ox +/Ot +/GF +/errorReport:prompt +/EHsc +/Z7 +/MD +/bigobj +/fp:fast +/Zo +/Zp8 +/we4456 +/we4458 +/we4459 +/wd4463 +/wd4244 +/wd4838 +/I . +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine +/I Runtime +/I Runtime\Engine\Classes +/I Runtime\Engine\Public +/I Runtime\TraceLog\Public +/I Runtime\Core\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject +/I Runtime\CoreUObject\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore +/I Runtime\Net +/I Runtime\Net\Core\Classes +/I Runtime\Net\Core\Public +/I Runtime\ApplicationCore\Public +/I Runtime\RHI\Public +/I Runtime\Json\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore +/I Runtime\SlateCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore +/I Runtime\InputCore\Classes +/I Runtime\InputCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate +/I Runtime\Slate\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper +/I Runtime\ImageWrapper\Public +/I Runtime\Messaging\Public +/I Runtime\MessagingCommon\Public +/I Runtime\RenderCore\Public +/I Runtime\Analytics +/I Runtime\Analytics\AnalyticsET\Public +/I Runtime\Analytics\Analytics\Public +/I Runtime\Sockets\Public +/I Runtime\Net\Common\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry +/I Runtime\AssetRegistry\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages +/I Runtime\EngineMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings +/I Runtime\EngineSettings\Classes +/I Runtime\EngineSettings\Public +/I Runtime\SynthBenchmark\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer +/I Runtime\Renderer\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags +/I Runtime\GameplayTags\Classes +/I Runtime\GameplayTags\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler +/I Runtime\PacketHandlers +/I Runtime\PacketHandlers\PacketHandler\Classes +/I Runtime\PacketHandlers\PacketHandler\Public +/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration +/I Runtime\AudioPlatformConfiguration\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription +/I Runtime\MeshDescription\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription +/I Runtime\StaticMeshDescription\Public +/I Runtime\PakFile\Public +/I Runtime\RSA\Public +/I Runtime\NetworkReplayStreaming +/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore +/I Runtime\PhysicsCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DeveloperSettings +/I Runtime\DeveloperSettings\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Chaos +/I Runtime\Experimental +/I Runtime\Experimental\Chaos\Public +/I Runtime\Experimental\ChaosCore\Public +/I ThirdParty\Intel +/I Runtime\Experimental\Voronoi\Public +/I Runtime\SignalProcessing\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions +/I Runtime\AudioExtensions\Public +/I Runtime\AudioMixerCore\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyAccess +/I Runtime\PropertyAccess\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd +/I Editor +/I Programs\UnrealLightmass\Public +/I Developer\Android\AndroidDeviceDetection\Public\Interfaces +/I Editor\UnrealEd\Classes +/I Editor\UnrealEd\Public +/I Developer +/I Developer\DirectoryWatcher\Public +/I Editor\Documentation\Public +/I Runtime\Projects\Public +/I Runtime\SandboxFile\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle +/I Editor\EditorStyle\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl +/I Developer\SourceControl\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages +/I Editor\UnrealEdMessages\Classes +/I Editor\UnrealEdMessages\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger +/I Developer\GameplayDebugger\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph +/I Editor\BlueprintGraph\Classes +/I Editor\BlueprintGraph\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem +/I Editor\EditorSubsystem\Public +/I Runtime\Online +/I Runtime\Online\HTTP\Public +/I Runtime\UnrealAudio\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting +/I Developer\FunctionalTesting\Classes +/I Developer\FunctionalTesting\Public +/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController +/I 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b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/Default.rc2.res new file mode 100644 index 0000000..9a48384 Binary files /dev/null and b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/Default.rc2.res differ diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/Definitions.ShipPresentation.h b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/Definitions.ShipPresentation.h new file mode 100644 index 0000000..43a0100 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/Definitions.ShipPresentation.h @@ -0,0 +1,314 @@ +#undef SHIPPRESENTATION_API +#undef UE_IS_ENGINE_MODULE +#undef DEPRECATED_FORGAME +#define DEPRECATED_FORGAME DEPRECATED +#undef UE_DEPRECATED_FORGAME +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define IS_PROGRAM 0 +#define UE_EDITOR 1 +#define ENABLE_PGO_PROFILE 0 +#define USE_VORBIS_FOR_STREAMING 1 +#define USE_XMA2_FOR_STREAMING 1 +#define WITH_DEV_AUTOMATION_TESTS 1 +#define WITH_PERF_AUTOMATION_TESTS 1 +#define UNICODE 1 +#define _UNICODE 1 +#define __UNREAL__ 1 +#define IS_MONOLITHIC 0 +#define WITH_ENGINE 1 +#define WITH_UNREAL_DEVELOPER_TOOLS 1 +#define WITH_APPLICATION_CORE 1 +#define WITH_COREUOBJECT 1 +#define USE_STATS_WITHOUT_ENGINE 0 +#define WITH_PLUGIN_SUPPORT 0 +#define WITH_ACCESSIBILITY 1 +#define WITH_PERFCOUNTERS 1 +#define USE_LOGGING_IN_SHIPPING 0 +#define WITH_LOGGING_TO_MEMORY 0 +#define USE_CACHE_FREED_OS_ALLOCS 1 +#define USE_CHECKS_IN_SHIPPING 0 +#define USE_ESTIMATED_UTCNOW 0 +#define WITH_EDITOR 1 +#define WITH_SERVER_CODE 1 +#define WITH_PUSH_MODEL 1 +#define WITH_CEF3 1 +#define WITH_LIVE_CODING 1 +#define WITH_XGE_CONTROLLER 1 +#define UBT_MODULE_MANIFEST "UE4Editor.modules" +#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules" +#define UBT_COMPILED_PLATFORM Win64 +#define UBT_COMPILED_TARGET Editor +#define UE_APP_NAME "UE4Editor" +#define NDIS_MINIPORT_MAJOR_VERSION 0 +#define WIN32 1 +#define _WIN32_WINNT 0x0601 +#define WINVER 0x0601 +#define PLATFORM_WINDOWS 1 +#define PLATFORM_MICROSOFT 1 +#define OVERRIDE_PLATFORM_HEADER_NAME Windows +#define RHI_RAYTRACING 1 +#define NDEBUG 1 +#define UE_BUILD_DEVELOPMENT 1 +#define UE_IS_ENGINE_MODULE 0 +#define UE_PROJECT_NAME ShipPresentation +#define UE_TARGET_NAME ShipPresentationEditor +#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() +#define IMPLEMENT_SIGNING_KEY_REGISTRATION() +#define DEPRECATED_FORGAME DEPRECATED +#define UE_DEPRECATED_FORGAME UE_DEPRECATED +#define SHIPPRESENTATION_API DLLEXPORT +#define UE_ENABLE_ICU 1 +#define WITH_VS_PERF_PROFILER 0 +#define WITH_DIRECTXMATH 0 +#define WITH_MALLOC_STOMP 1 +#define CORE_API DLLIMPORT +#define TRACELOG_API DLLIMPORT +#define COREUOBJECT_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GPUPARTICLE_LOCAL_VF_ONLY 0 +#define ENGINE_API DLLIMPORT +#define NETCORE_API DLLIMPORT +#define APPLICATIONCORE_API DLLIMPORT +#define RHI_API DLLIMPORT +#define JSON_API DLLIMPORT +#define WITH_FREETYPE 1 +#define SLATECORE_API DLLIMPORT +#define INPUTCORE_API DLLIMPORT +#define SLATE_API DLLIMPORT +#define WITH_UNREALPNG 1 +#define WITH_UNREALJPEG 1 +#define WITH_UNREALEXR 1 +#define IMAGEWRAPPER_API DLLIMPORT +#define MESSAGING_API DLLIMPORT +#define MESSAGINGCOMMON_API DLLIMPORT +#define RENDERCORE_API DLLIMPORT +#define ANALYTICSET_API DLLIMPORT +#define ANALYTICS_API DLLIMPORT +#define SOCKETS_PACKAGE 1 +#define SOCKETS_API DLLIMPORT +#define NETCOMMON_API DLLIMPORT +#define ASSETREGISTRY_API DLLIMPORT +#define ENGINEMESSAGES_API DLLIMPORT +#define ENGINESETTINGS_API DLLIMPORT +#define SYNTHBENCHMARK_API DLLIMPORT +#define RENDERER_API DLLIMPORT +#define GAMEPLAYTAGS_API DLLIMPORT +#define PACKETHANDLER_API DLLIMPORT +#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT +#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT +#define MESHDESCRIPTION_API DLLIMPORT +#define STATICMESHDESCRIPTION_API DLLIMPORT +#define PAKFILE_API DLLIMPORT +#define RSA_API DLLIMPORT +#define NETWORKREPLAYSTREAMING_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define PHYSICSCORE_API DLLIMPORT +#define DEVELOPERSETTINGS_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 1 +#define CHAOS_MEMORY_TRACKING 0 +#define CHAOS_API DLLIMPORT +#define COMPILE_WITHOUT_UNREAL_SUPPORT 0 +#define INCLUDE_CHAOS 1 +#define CHAOS_CHECKED 0 +#define CHAOSCORE_API DLLIMPORT +#define INTEL_ISPC 1 +#define VORONOI_API DLLIMPORT +#define SIGNALPROCESSING_API DLLIMPORT +#define AUDIOEXTENSIONS_API DLLIMPORT +#define AUDIOMIXERCORE_API DLLIMPORT +#define PROPERTYACCESS_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define WITH_NAVMESH_SEGMENT_LINKS 1 +#define WITH_NAVMESH_CLUSTER_LINKS 1 +#define UNREALED_API DLLIMPORT +#define DIRECTORYWATCHER_API DLLIMPORT +#define DOCUMENTATION_API DLLIMPORT +#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1 +#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1 +#define PROJECTS_API DLLIMPORT +#define SANDBOXFILE_API DLLIMPORT +#define EDITORSTYLE_API DLLIMPORT +#define SOURCE_CONTROL_WITH_SLATE 1 +#define SOURCECONTROL_API DLLIMPORT +#define UNREALEDMESSAGES_API DLLIMPORT +#define GAMEPLAYDEBUGGER_API DLLIMPORT +#define BLUEPRINTGRAPH_API DLLIMPORT +#define EDITORSUBSYSTEM_API DLLIMPORT +#define HTTP_PACKAGE 1 +#define CURL_ENABLE_DEBUG_CALLBACK 1 +#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 +#define WITH_WINHTTP 1 +#define HTTP_API DLLIMPORT +#define UNREALAUDIO_API DLLIMPORT +#define FUNCTIONALTESTING_API DLLIMPORT +#define AUTOMATIONCONTROLLER_API DLLIMPORT +#define LOCALIZATION_API DLLIMPORT +#define WITH_SNDFILE_IO 1 +#define AUDIOEDITOR_API DLLIMPORT +#define AUDIOMIXER_API DLLIMPORT +#define TARGETPLATFORM_API DLLIMPORT +#define LEVELEDITOR_API DLLIMPORT +#define SETTINGS_API DLLIMPORT +#define INTROTUTORIALS_API DLLIMPORT +#define HEADMOUNTEDDISPLAY_API DLLIMPORT +#define VREDITOR_API DLLIMPORT +#define COMMONMENUEXTENSIONS_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define LANDSCAPE_API DLLIMPORT +#define PROPERTYEDITOR_API DLLIMPORT +#define ACTORPICKERMODE_API DLLIMPORT +#define SCENEDEPTHPICKERMODE_API DLLIMPORT +#define DETAILCUSTOMIZATIONS_API DLLIMPORT +#define CLASSVIEWER_API DLLIMPORT +#define GRAPHEDITOR_API DLLIMPORT +#define STRUCTVIEWER_API DLLIMPORT +#define CONTENTBROWSER_API DLLIMPORT +#define CONTENTBROWSERDATA_API DLLIMPORT +#define COLLECTIONMANAGER_API DLLIMPORT +#define UELIBSAMPLERATE_API DLLIMPORT +#define ENABLE_HTTP_FOR_NFS 1 +#define NETWORKFILESYSTEM_API DLLIMPORT +#define UMG_API DLLIMPORT +#define MOVIESCENE_API DLLIMPORT +#define TIMEMANAGEMENT_API DLLIMPORT +#define MOVIESCENETRACKS_API DLLIMPORT +#define ANIMATIONCORE_API DLLIMPORT +#define PROPERTYPATH_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define WITH_RECAST 1 +#define WITH_NAVMESH_SEGMENT_LINKS 1 +#define WITH_NAVMESH_CLUSTER_LINKS 1 +#define NAVIGATIONSYSTEM_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT +#define WITH_PHYSX_RELEASE 0 +#define UE_PHYSX_SUFFIX PROFILE +#define FIELDSYSTEMENGINE_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CHAOSSOLVERENGINE_API DLLIMPORT +#define UE_APEX_SUFFIX PROFILE +#define APEX_UE4 1 +#define APEX_STATICALLY_LINKED 0 +#define WITH_APEX_LEGACY 1 +#define MESHBUILDER_API DLLIMPORT +#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT +#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT +#define TOOLMENUSEDITOR_API DLLIMPORT +#define TOOLMENUS_API DLLIMPORT +#define WITH_OGGVORBIS 1 +#define XAUDIO2_API DLLIMPORT +#define AUDIOMIXERXAUDIO2_API DLLIMPORT +#define ASSETTAGSEDITOR_API DLLIMPORT +#define ADDCONTENTDIALOG_API DLLIMPORT +#define USE_EMBREE 1 +#define MESHUTILITIES_API DLLIMPORT +#define MESHMERGEUTILITIES_API DLLIMPORT +#define HIERARCHICALLODUTILITIES_API DLLIMPORT +#define MESHREDUCTIONINTERFACE_API DLLIMPORT +#define ASSETTOOLS_API DLLIMPORT +#define KISMETCOMPILER_API DLLIMPORT +#define GAMEPLAYTASKS_API DLLIMPORT +#define WITH_RECAST 1 +#define WITH_GAMEPLAY_DEBUGGER 1 +#define AIMODULE_API DLLIMPORT +#define KISMET_API DLLIMPORT +#define INCLUDE_CHAOS 1 +#define WITH_PHYSX 1 +#define PHYSICS_INTERFACE_PHYSX 0 +#define WITH_APEX 0 +#define WITH_APEX_CLOTHING 0 +#define WITH_PHYSX_COOKING 1 +#define WITH_NVCLOTH 0 +#define WITH_CHAOS 1 +#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1 +#define WITH_CHAOS_CLOTHING 1 +#define WITH_CLOTH_COLLISION_DETECTION 1 +#define WITH_CUSTOM_SQ_STRUCTURE 0 +#define WITH_IMMEDIATE_PHYSX 0 +#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/LiveCodingInfo.json b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/LiveCodingInfo.json new file mode 100644 index 0000000..5a2fc05 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/LiveCodingInfo.json @@ -0,0 +1,5 @@ +{ + "RemapUnityFiles": + { + } +} \ No newline at end of file diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/ShipPresentation.cpp.obj.response b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/ShipPresentation.cpp.obj.response new file mode 100644 index 0000000..39dacbd --- /dev/null +++ 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+"D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib" +"D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\InputCore\UE4Editor-InputCore.lib" +"delayimp.lib" +"wininet.lib" +"rpcrt4.lib" +"ws2_32.lib" +"dbghelp.lib" +"comctl32.lib" +"Winmm.lib" +"kernel32.lib" +"user32.lib" +"gdi32.lib" +"winspool.lib" +"comdlg32.lib" +"advapi32.lib" +"shell32.lib" +"ole32.lib" +"oleaut32.lib" +"uuid.lib" +"odbc32.lib" +"odbccp32.lib" +"netapi32.lib" +"iphlpapi.lib" +"setupapi.lib" +"dwmapi.lib" +"imm32.lib" +/OUT:"D:\UE4Projects\ShipPresentation\ShipPresentation\Binaries\Win64\UE4Editor-ShipPresentation.dll" +/IMPLIB:"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation.suppressed.lib" +/PDB:"D:\UE4Projects\ShipPresentation\ShipPresentation\Binaries\Win64\UE4Editor-ShipPresentation.pdb" +/ignore:4078 +/INCLUDE:IMPLEMENT_MODULE_ShipPresentation \ No newline at end of file diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.exp b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.exp new file mode 100644 index 0000000..a78ef53 Binary files /dev/null and b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.exp differ diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.lib.response b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.lib.response new file mode 100644 index 0000000..d157eb6 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.lib.response @@ -0,0 +1,16 @@ +/NOLOGO +/errorReport:prompt +/MACHINE:x64 +/SUBSYSTEM:WINDOWS +/DEF +/NAME:"UE4Editor-ShipPresentation.dll" +/IGNORE:4221 +/NODEFAULTLIB +"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj" +"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentation.cpp.obj" +"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.cpp.obj" +"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentation.init.gen.cpp.obj" +"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.gen.cpp.obj" +"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Default.rc2.res" +/OUT:"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation.lib" +/INCLUDE:IMPLEMENT_MODULE_ShipPresentation \ No newline at end of file diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.suppressed.exp b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.suppressed.exp new file mode 100644 index 0000000..d5c8f32 Binary files /dev/null and b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.suppressed.exp differ diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentation.init.gen.cpp b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentation.init.gen.cpp new file mode 100644 index 0000000..efc53e1 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentation.init.gen.cpp @@ -0,0 +1,35 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeShipPresentation_init() {} + UPackage* Z_Construct_UPackage__Script_ShipPresentation() + { + static UPackage* ReturnPackage = nullptr; + if (!ReturnPackage) + { + static const UE4CodeGen_Private::FPackageParams PackageParams = { + "/Script/ShipPresentation", + nullptr, + 0, + PKG_CompiledIn | 0x00000000, + 0x376291C0, + 0x24266338, + METADATA_PARAMS(nullptr, 0) + }; + UE4CodeGen_Private::ConstructUPackage(ReturnPackage, PackageParams); + } + return ReturnPackage; + } +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentationClasses.h b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentationClasses.h new file mode 100644 index 0000000..8295312 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentationClasses.h @@ -0,0 +1,10 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#pragma once + + + diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentationGameModeBase.gen.cpp b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentationGameModeBase.gen.cpp new file mode 100644 index 0000000..a62896c --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentationGameModeBase.gen.cpp @@ -0,0 +1,87 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/GeneratedCppIncludes.h" +#include "ShipPresentation/ShipPresentationGameModeBase.h" +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable : 4883) +#endif +PRAGMA_DISABLE_DEPRECATION_WARNINGS +void EmptyLinkFunctionForGeneratedCodeShipPresentationGameModeBase() {} +// Cross Module References + SHIPPRESENTATION_API UClass* Z_Construct_UClass_AShipPresentationGameModeBase_NoRegister(); + SHIPPRESENTATION_API UClass* Z_Construct_UClass_AShipPresentationGameModeBase(); + ENGINE_API UClass* Z_Construct_UClass_AGameModeBase(); + UPackage* Z_Construct_UPackage__Script_ShipPresentation(); +// End Cross Module References + void AShipPresentationGameModeBase::StaticRegisterNativesAShipPresentationGameModeBase() + { + } + UClass* Z_Construct_UClass_AShipPresentationGameModeBase_NoRegister() + { + return AShipPresentationGameModeBase::StaticClass(); + } + struct Z_Construct_UClass_AShipPresentationGameModeBase_Statics + { + static UObject* (*const DependentSingletons[])(); +#if WITH_METADATA + static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; +#endif + static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; + static const UE4CodeGen_Private::FClassParams ClassParams; + }; + UObject* (*const Z_Construct_UClass_AShipPresentationGameModeBase_Statics::DependentSingletons[])() = { + (UObject* (*)())Z_Construct_UClass_AGameModeBase, + (UObject* (*)())Z_Construct_UPackage__Script_ShipPresentation, + }; +#if WITH_METADATA + const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AShipPresentationGameModeBase_Statics::Class_MetaDataParams[] = { + { "Comment", "/**\n * \n */" }, + { "HideCategories", "Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering Utilities|Transformation" }, + { "IncludePath", "ShipPresentationGameModeBase.h" }, + { "ModuleRelativePath", "ShipPresentationGameModeBase.h" }, + { "ShowCategories", "Input|MouseInput Input|TouchInput" }, + }; +#endif + const FCppClassTypeInfoStatic Z_Construct_UClass_AShipPresentationGameModeBase_Statics::StaticCppClassTypeInfo = { + TCppClassTypeTraits::IsAbstract, + }; + const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AShipPresentationGameModeBase_Statics::ClassParams = { + &AShipPresentationGameModeBase::StaticClass, + "Game", + &StaticCppClassTypeInfo, + DependentSingletons, + nullptr, + nullptr, + nullptr, + UE_ARRAY_COUNT(DependentSingletons), + 0, + 0, + 0, + 0x009002ACu, + METADATA_PARAMS(Z_Construct_UClass_AShipPresentationGameModeBase_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AShipPresentationGameModeBase_Statics::Class_MetaDataParams)) + }; + UClass* Z_Construct_UClass_AShipPresentationGameModeBase() + { + static UClass* OuterClass = nullptr; + if (!OuterClass) + { + UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AShipPresentationGameModeBase_Statics::ClassParams); + } + return OuterClass; + } + IMPLEMENT_CLASS(AShipPresentationGameModeBase, 3602279100); + template<> SHIPPRESENTATION_API UClass* StaticClass() + { + return AShipPresentationGameModeBase::StaticClass(); + } + static FCompiledInDefer Z_CompiledInDefer_UClass_AShipPresentationGameModeBase(Z_Construct_UClass_AShipPresentationGameModeBase, &AShipPresentationGameModeBase::StaticClass, TEXT("/Script/ShipPresentation"), TEXT("AShipPresentationGameModeBase"), false, nullptr, nullptr, nullptr); + DEFINE_VTABLE_PTR_HELPER_CTOR(AShipPresentationGameModeBase); +PRAGMA_ENABLE_DEPRECATION_WARNINGS +#ifdef _MSC_VER +#pragma warning (pop) +#endif diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentationGameModeBase.generated.h b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentationGameModeBase.generated.h new file mode 100644 index 0000000..4de0828 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/ShipPresentationGameModeBase.generated.h @@ -0,0 +1,95 @@ +// Copyright Epic Games, Inc. All Rights Reserved. +/*=========================================================================== + Generated code exported from UnrealHeaderTool. + DO NOT modify this manually! Edit the corresponding .h files instead! +===========================================================================*/ + +#include "UObject/ObjectMacros.h" +#include "UObject/ScriptMacros.h" + +PRAGMA_DISABLE_DEPRECATION_WARNINGS +#ifdef SHIPPRESENTATION_ShipPresentationGameModeBase_generated_h +#error "ShipPresentationGameModeBase.generated.h already included, missing '#pragma once' in ShipPresentationGameModeBase.h" +#endif +#define SHIPPRESENTATION_ShipPresentationGameModeBase_generated_h + +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_SPARSE_DATA +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS_NO_PURE_DECLS \ +private: \ + static void StaticRegisterNativesAShipPresentationGameModeBase(); \ + friend struct Z_Construct_UClass_AShipPresentationGameModeBase_Statics; \ +public: \ + DECLARE_CLASS(AShipPresentationGameModeBase, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \ + DECLARE_SERIALIZER(AShipPresentationGameModeBase) + + +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS \ +private: \ + static void StaticRegisterNativesAShipPresentationGameModeBase(); \ + friend struct Z_Construct_UClass_AShipPresentationGameModeBase_Statics; \ +public: \ + DECLARE_CLASS(AShipPresentationGameModeBase, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \ + DECLARE_SERIALIZER(AShipPresentationGameModeBase) + + +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_STANDARD_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API AShipPresentationGameModeBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AShipPresentationGameModeBase) \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AShipPresentationGameModeBase); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AShipPresentationGameModeBase); \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API AShipPresentationGameModeBase(AShipPresentationGameModeBase&&); \ + NO_API AShipPresentationGameModeBase(const AShipPresentationGameModeBase&); \ +public: + + +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_ENHANCED_CONSTRUCTORS \ + /** Standard constructor, called after all reflected properties have been initialized */ \ + NO_API AShipPresentationGameModeBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ +private: \ + /** Private move- and copy-constructors, should never be used */ \ + NO_API AShipPresentationGameModeBase(AShipPresentationGameModeBase&&); \ + NO_API AShipPresentationGameModeBase(const AShipPresentationGameModeBase&); \ +public: \ + DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AShipPresentationGameModeBase); \ +DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AShipPresentationGameModeBase); \ + DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AShipPresentationGameModeBase) + + +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_12_PROLOG +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_GENERATED_BODY_LEGACY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_SPARSE_DATA \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_STANDARD_CONSTRUCTORS \ +public: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_GENERATED_BODY \ +PRAGMA_DISABLE_DEPRECATION_WARNINGS \ +public: \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_SPARSE_DATA \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS_NO_PURE_DECLS \ + ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_ENHANCED_CONSTRUCTORS \ +private: \ +PRAGMA_ENABLE_DEPRECATION_WARNINGS + + +template<> SHIPPRESENTATION_API UClass* StaticClass(); + +#undef CURRENT_FILE_ID +#define CURRENT_FILE_ID ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h + + +PRAGMA_ENABLE_DEPRECATION_WARNINGS diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/Timestamp b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/Timestamp new file mode 100644 index 0000000..59cd618 --- /dev/null +++ b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Inc/ShipPresentation/Timestamp @@ -0,0 +1 @@ +D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\ShipPresentationGameModeBase.h diff --git a/ShipPresentation/Intermediate/CachedAssetRegistry.bin b/ShipPresentation/Intermediate/CachedAssetRegistry.bin new file mode 100644 index 0000000..abcd50b Binary files /dev/null and b/ShipPresentation/Intermediate/CachedAssetRegistry.bin differ diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini new file mode 100644 index 0000000..e69de29 diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Encryption.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Encryption.ini new file mode 100644 index 0000000..e69de29 diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Engine.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Engine.ini new file mode 100644 index 0000000..84108a0 --- /dev/null +++ b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Engine.ini @@ -0,0 +1,2319 @@ +[/Script/EngineSettings.GameMapsSettings] +GameInstanceClass=/Script/Engine.GameInstance +EditorStartupMap=/Engine/Maps/Templates/Template_Default +GameDefaultMap=/Engine/Maps/Entry +ServerDefaultMap=/Engine/Maps/Entry +GlobalDefaultGameMode=/Script/Engine.GameModeBase +LocalMapOptions= + +[InstallBundleManager] +ModuleName=NullInstallBundleManager +EditorModuleName=NullInstallBundleManager + +[URL] +Protocol=unreal +Name=Player +SaveExt=usa +Port=7777 + +[HTTP] +HttpTimeout=180 +HttpConnectionTimeout=60 +HttpReceiveTimeout=30 +HttpSendTimeout=30 + +[HTTP.Curl] +bAllowSeekFunction=false + +[BackgroundHttp] +MaxActiveDownloads=4 +TempFileTimeOutSeconds=259200 +DeleteTempFilesWithoutURLMappingEntries=true +RemoveURLMappingEntriesWithoutPhysicalTempFiles=true + +[WebSockets.LibWebSockets] +ThreadStackSize=131072 +ThreadTargetFrameTimeInSeconds=0.0333 +ThreadMinimumSleepTimeInSeconds=0.0 +MaxHttpHeaderData=32768 + +[Ping] +StackSize=1048576 + +[Voice] +bEnabled=false +bDuckingOptOut=true + +[SlateStyle] +DefaultFontName=/Engine/EngineFonts/Roboto + +[PlatformMemoryBuckets] +LargestMemoryBucket_MinGB=32 +LargerMemoryBucket_MinGB=12 +DefaultMemoryBucket_MinGB=8 +SmallerMemoryBucket_MinGB=6 +SmallestMemoryBucket_MinGB=0 + +[/Script/Engine.Engine] +ConsoleClassName=/Script/Engine.Console +GameViewportClientClassName=/Script/Engine.GameViewportClient +LocalPlayerClassName=/Script/Engine.LocalPlayer +WorldSettingsClassName=/Script/Engine.WorldSettings +NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1 +NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig +AvoidanceManagerClassName=/Script/Engine.AvoidanceManager +PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler +LevelScriptActorClassName=/Script/Engine.LevelScriptActor +DefaultBlueprintBaseClassName=/Script/Engine.Actor +GameUserSettingsClassName=/Script/Engine.GameUserSettings +AIControllerClassName=/Script/AIModule.AIController +AssetManagerClassName=/Script/Engine.AssetManager +bAllowMatureLanguage=false +GameEngine=/Script/Engine.GameEngine +EditorEngine=/Script/UnrealEd.EditorEngine +UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine +WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial +DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial +DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial +DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture +DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse +DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex +HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq +DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh +DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel +GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial +DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial +EmissiveMeshMaterialName=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial +PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF +BlueNoiseTextureName=/Engine/EngineMaterials/BlueNoise.BlueNoise +MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont +WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture +LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid +LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial +LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial +LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV +ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri +ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial +RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial +VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial +VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly +VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor +VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly +VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly +VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly +PhysicalMaterialMaskMaterialName=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial +BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial +ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial +ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF +DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial +InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings +PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial +EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial +DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial +DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial +DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial +TimecodeProviderClassName=None +ArrowMaterialName=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial +ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager +LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) +ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) +ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) +ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) +ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) 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+PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial +PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto +PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0 + +[DevOptions.Shaders] +bAllowCompilingThroughWorkers=True +bAllowAsynchronousShaderCompiling=True +NumUnusedShaderCompilingThreads=3 +NumUnusedShaderCompilingThreadsDuringGame=4 +MaxShaderJobBatchSize=10 +bPromptToRetryFailedShaderCompiles=True +bLogJobCompletionTimes=False +ProcessGameThreadTargetTime=.01 +WorkerTimeToLive=20 +BuildWorkerTimeToLive=1200 +WorkerProcessPriority=-1 +bUseVirtualCores=False +bForceUseSCWMemoryPressureLimits=False +bLogShaderFormatModuleToolchainDiscovery=False + +[LogFiles] +PurgeLogsDays=5 +MaxLogFilesOnDisk=10 +LogTimes=True + +[Kismet] +AllowDerivedBlueprints=true +CompileDisplaysTextBackend=false +CompileDisplaysBinaryBackend=false +CompileDisplaysAnimBlueprintBackend=false +bTurnOffEditorConstructionScript=false +bLogPrintStringSource=true +PrintStringDuration=2.0 +bUseLocalGraphVariables=false +bPersistentUberGraphFrame=true +bReinstanceOnlyWhenNecessary=true +bChangeDefaultValueWithoutReinstancing=true +bDisplaysLayout=false +bOptimizeExecutionFlowStack=true +bOptimizeAdjacentStates=true +bEnableInheritableComponents=true +bDeferDependencyLoads=true +bForceDisableCookedDependencyDeferring=false +bExecutionAfterReturn=false +bCanSuppressAccessViolation=false +bLoadNativeConvertedBPClassInEditor=false +bIgnoreCompileOnLoadErrorsOnBuildMachine=false + +[/Script/Engine.Blueprint] +bRecompileOnLoad=true + +[/Script/Engine.LevelScriptBlueprint] +bRecompileOnLoad=true + +[/Script/Engine.AnimBlueprint] +bRecompileOnLoad=true + +[CustomStats] +LD=Streaming fudge factor +LD=FrameTime +LD=Terrain Smooth Time +LD=Terrain Render Time +LD=Terrain Triangles +LD=Static Mesh Tris +LD=Skel Mesh Tris +LD=Skel Verts CPU Skin +LD=Skel Verts GPU Skin +LD=30+ FPS +LD=Total CPU rendering time +LD=Total GPU rendering time +LD=Occluded primitives +LD=Projected shadows +LD=Visible static mesh elements +LD=Visible dynamic primitives +LD=Texture Pool Size +LD=Physical Memory Used +LD=Virtual Memory Used +LD=Audio Memory Used +LD=Texture Memory Used +LD=360 Texture Memory Used +LD=Animation Memory +LD=Navigation Memory +LD=Vertex Lighting Memory +LD=StaticMesh Vertex Memory +LD=StaticMesh Index Memory +LD=SkeletalMesh Vertex Memory +LD=SkeletalMesh Index Memory +MEMLEAN=Virtual Memory Used +MEMLEAN=Audio Memory Used +MEMLEAN=Animation Memory +MEMLEAN=Vertex Lighting Memory +MEMLEAN=StaticMesh Vertex Memory +MEMLEAN=StaticMesh Index Memory +MEMLEAN=SkeletalMesh Vertex Memory +MEMLEAN=SkeletalMesh Index Memory +MEMLEAN=VertexShader Memory +MEMLEAN=PixelShader Memory +MEMLEAN=Navigation Memory +GameThread=Async Loading Time +GameThread=Audio Update Time +GameThread=FrameTime +GameThread=HUD Time +GameThread=Input Time +GameThread=Kismet Time +GameThread=Move Actor Time +GameThread=RHI Game Tick +GameThread=RedrawViewports +GameThread=Script time +GameThread=Tick Time +GameThread=Update Components Time +GameThread=World Tick Time +GameThread=Async Work Wait +GameThread=PerFrameCapture +GameThread=DynamicLightEnvComp Tick +Mobile=ES2 Draw Calls +Mobile=ES2 Draw Calls (UP) +Mobile=ES2 Triangles Drawn +Mobile=ES2 Triangles Drawn (UP) +Mobile=ES2 Program Count +Mobile=ES2 Program Count (PP) +Mobile=ES2 Program Changes +Mobile=ES2 Uniform Updates (Bytes) +Mobile=ES2 Base Texture Binds +Mobile=ES2 Detail Texture Binds +Mobile=ES2 Lightmap Texture Binds +Mobile=ES2 Environment Texture Binds +Mobile=ES2 Bump Offset Texture Binds +Mobile=Frustum Culled primitives +Mobile=Statically occluded primitives +SplitScreen=Processed primitives +SplitScreen=Mesh draw calls +SplitScreen=Mesh Particles +SplitScreen=Particle Draw Calls + +[MemReportCommands] +Cmd=Mem FromReport +Cmd=LogCountedInstances +Cmd=obj list -alphasort +Cmd=rhi.DumpMemory +Cmd=LogOutStatLevels +Cmd=ListSpawnedActors + +[MemReportFullCommands] +Cmd=DumpParticleMem +Cmd=ConfigMem +Cmd=r.DumpRenderTargetPoolMemory +Cmd=ListTextures +Cmd=ListSounds -alphasort +Cmd=ListParticleSystems -alphasort +Cmd=obj list class=SoundWave -alphasort +Cmd=obj list class=SkeletalMesh -alphasort +Cmd=obj list class=StaticMesh -alphasort +Cmd=obj list class=Level -alphasort +Cmd=obj list class=StaticMeshComponent -alphasort + +[MemoryPools] +FLightPrimitiveInteractionInitialBlockSize=512 + +[ProcessLimits] +VirtualMemoryLimitInKB=0 + +[SystemSettings] +con.DebugEarlyDefault=True +con.DebugEarlyCheat=True +con.DebugLateDefault=True +con.DebugLateCheat=True +r.DetectAndWarnOfBadDrivers=0 +r.setres=1280x720 +framepro.ScopeMinTimeMicroseconds=10 +fx.NiagaraAllowRuntimeScalabilityChanges=1 + +[SystemSettingsEditor] +r.VSync=0 +r.RHICmdBypass=0 + +[SystemSettingsSplitScreen2] + +[OnlineSubsystem] +bHasVoiceEnabled=true +VoiceNotificationDelta=0.33 +MaxLocalTalkers=1 +MaxRemoteTalkers=16 +PollingIntervalInMs=50 +bUseBuildIdOverride=false +BuildIdOverride=0 +LocalPlatformName=WIN + +[OnlineSubsystemSteam] +bEnabled=false +SteamDevAppId=0 +GameServerQueryPort=27015 +bInitServerOnClient=false +bRelaunchInSteam=false +GameVersion=1.0.0.0 +bVACEnabled=1 +bAllowP2PPacketRelay=true +P2PConnectionTimeout=90 + +[/Script/OnlineSubsystemSteam.SteamNetDriver] +NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection + +[/Script/SteamSockets.SteamSocketsNetDriver] +NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection +ConnectionTimeout=80.0 +InitialConnectTimeout=120.0 +NetServerMaxTickRate=30 +MaxNetTickRate=120 +KeepAliveTime=0.2 +MaxClientRate=100000 +MaxInternetClientRate=100000 +RelevantTimeout=5.0 +SpawnPrioritySeconds=1.0 +ServerTravelPause=4.0 + +[OnlineSubsystemAmazon] +bEnabled=false + +[OnlineSubsystemGoogle] +bEnabled=false + +[OnlineSubsystemGoogle.OnlineIdentityGoogle] +LoginRedirectUrl="http://127.0.0.1" +LoginDomains=.google.com +RedirectPort=9001 + +[OnlineSubsystemFacebook] +bEnabled=false +APIVer=v2.12 + +[OnlineSubsystemFacebook.OnlineIdentityFacebook] +LoginUrl="https://www.facebook.com/`ver/dialog/oauth" +LoginRedirectUrl="https://www.facebook.com/connect/login_success.html" +MeURL="https://graph.facebook.com/`ver/me?access_token=`token" +LoginDomains=.facebook.com +bUsePopup=false +ProfileFields=locale +ProfileFields=link +ProfileFields=gender + +[OnlineSubsystemFacebook.OnlineSharingFacebook] +PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token" + +[OnlineSubsystemFacebook.OnlineFriendsFacebook] +FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token" +FriendsFields=locale +FriendsFields=link +FriendsFields=gender + +[OnlineSubsystemTwitch] +bEnabled=false +ClientId= + +[OnlineSubsystemTwitch.OnlineIdentityTwitch] +LoginUrl="https://api.twitch.tv/kraken/oauth2/authorize" +bForceVerify=true +LoginRedirectUrl= +LoginDomains=.twitch.tv +TokenValidateUrl="https://api.twitch.tv/kraken" +ScopeFields=user_read +TokenRevokeUrl="https://api.twitch.tv/kraken/oauth2/revoke" + +[OnlineSubsystemSamsung] +bEnabled=true + +[OnlineSubsystemSamsung.OnlinePurchaseSamsung] +QueryReceiptsResumeFailDelaySeconds=2.0 +CheckoutResumeFailDelaySeconds=2.0 +bIncludeSamsungLocText=true + +[OnlineSubsystemApple] +bEnabled=false + +[OnlineSubsystemNull] +bEnabled=true +Achievement_0_Id=null-ach-0 +Achievement_0_bIsHidden=false +Achievement_0_Title=Achievement 0 +Achievement_0_LockedDesc=Achieve achievement 0 +Achievement_0_UnlockedDesc=Achievement 0 achieved +Achievement_1_Id=null-ach-1 +Achievement_1_bIsHidden=false +Achievement_1_Title=Achievement 1 +Achievement_1_LockedDesc=Achieve achievement 1 +Achievement_1_UnlockedDesc=Achievement 1 achieved +Achievement_2_Id=null-ach-2 +Achievement_2_bIsHidden=false +Achievement_2_Title=Achievement 2 +Achievement_2_LockedDesc=Achieve achievement 2 +Achievement_2_UnlockedDesc=Achievement 2 achieved +Achievement_3_Id=null-ach-3 +Achievement_3_bIsHidden=false +Achievement_3_Title=Achievement 3 +Achievement_3_LockedDesc=Achieve achievement 3 +Achievement_3_UnlockedDesc=Achievement 3 achieved +Achievement_4_Id=null-ach-4 +Achievement_4_bIsHidden=false +Achievement_4_Title=Achievement 4 +Achievement_4_LockedDesc=Achieve achievement 4 +Achievement_4_UnlockedDesc=Achievement 4 achieved +Achievement_5_Id=null-ach-5 +Achievement_5_bIsHidden=false +Achievement_5_Title=Achievement 5 +Achievement_5_LockedDesc=Achieve achievement 5 +Achievement_5_UnlockedDesc=Achievement 5 achieved +Achievement_6_Id=null-ach-6 +Achievement_6_bIsHidden=false +Achievement_6_Title=Achievement 6 +Achievement_6_LockedDesc=Achieve achievement 6 +Achievement_6_UnlockedDesc=Achievement 6 achieved +Achievement_7_Id=null-ach-7 +Achievement_7_bIsHidden=false +Achievement_7_Title=Achievement 7 +Achievement_7_LockedDesc=Achieve achievement 7 +Achievement_7_UnlockedDesc=Achievement 7 achieved +Achievement_8_Id=null-ach-8 +Achievement_8_bIsHidden=false +Achievement_8_Title=Achievement 8 +Achievement_8_LockedDesc=Achieve achievement 8 +Achievement_8_UnlockedDesc=Achievement 8 achieved +Achievement_9_Id=null-ach-9 +Achievement_9_bIsHidden=false +Achievement_9_Title=Achievement 9 +Achievement_9_LockedDesc=Achieve achievement 9 +Achievement_9_UnlockedDesc=Achievement 9 achieved + +[/Script/OnlineSubsystemUtils.OnlineBeacon] +BeaconConnectionInitialTimeout=5.0 +BeaconConnectionTimeout=45.0 + +[/Script/OnlineSubsystemUtils.OnlineBeaconHost] +ListenPort=15000 + +[/Script/OnlineSubsystemUtils.PartyBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/OnlineSubsystemUtils.SpectatorBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/Lobby.LobbyBeaconClient] +BeaconConnectionInitialTimeout=90.0 +BeaconConnectionTimeout=45.0 + +[StaticMeshLODSettings] +LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) +SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) +LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) +Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) +Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) +Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) +HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) + +[TextureTracking] + +[RuntimeAssetCache] +BucketConfigs=(Name="DefaultBucket", Size=10000000) +PathToRAC=RuntimeAssetCache + +[DerivedDataBackendGraph] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, ConsiderSlowAt=70, PromptIfMissing=false, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, ConsiderSlowAt=70, PromptIfMissing=false, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename=%ENGINEDIR%DerivedDataCache/DDC.ddp) + +[DerivedDataBackendGraph_Fill_Seattle] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache) +Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename=%ENGINEDIR%DerivedDataCache/DDC.ddp) + +[InstalledDerivedDataBackendGraph] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[NoShared] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreatePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreateInstalledProjectPak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, CommandLineOverride=SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) + +[CreateInstalledEnginePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakWrite=(Type=WritePak, Filename=%ENGINEDIR%DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateInstalledEnterprisePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateProjectCache] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) + +[VirtualTextureChunkDDCCache] +UnusedFileAge=34 +MaxFileChecksPerSec=-1 ;no limit +Path=%GAMEDIR%DerivedDataCache/VT + +[DDCCleanup] +TimeToWaitAfterInit=120 +TimeBetweenDeleteingDirectories=5 +TimeBetweenDeletingFiles=2 + +[/Script/Engine.LocalPlayer] +AspectRatioAxisConstraint=AspectRatio_MaintainXFOV + +[ContentComparisonReferenceTypes] +Class=AnimSet +Class=SkeletalMesh +Class=SoundCue +Class=StaticMesh +Class=ParticleSystem +Class=Texture2D + +[AssetRegistry] +BlacklistContentSubPathScanFilters=__ExternalActors__ +CookedTagsBlacklist=(Class=Blueprint,Tag=FiB) +CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData) +CookedTagsBlacklist=(Class=*,Tag=AssetImportData) +bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false +CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName) +CookedTagsWhitelist=(Class=*,Tag=AssetBundleData) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName) +CookedTagsWhitelist=(Class=World,Tag=Tests) +CookedTagsWhitelist=(Class=World,Tag=TestNames) +CookedTagsAsFName=PrimaryAssetType +CookedTagsAsFName=PrimaryAssetName +CookedTagsAsPathName=GeneratedClass +CookedTagsAsPathName=ParentClass +CookedTagsAsLocText=DisplayName +bSerializeAssetRegistry=true +bSerializeDependencies=false +bSerializeSearchableNameDependencies=false +bSerializeManageDependencies=false +bSerializePackageData=false +bFilterAssetDataWithNoTags=false +bFilterDependenciesWithNoTags=false +bFilterSearchableNames=true + +[AutomationTesting] +ImportTestPath=../../Content/EditorAutomation/ +ImportTestPackagePath=/Engine/Content/EditorAutomation +bForceSmokeTests=false + +[AutomationTesting.FbxImport] +FbxImportTestPath=../../Content/FbxEditorAutomation/ +FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut + +[AutomationTesting.Blueprint] +TestAllBlueprints=false +InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap +ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children +ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents + +[/Script/Engine.AutomationTestSettings] +EditorTestModules=StaticMeshEditor +EditorTestModules=LandscapeEditor +EditorTestModules=GameProjectGeneration +EditorTestModules=Cascade +TestLevelFolders=TestMaps +MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset")) +ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset")) + +[AutomationTesting.StaticMeshEditorTest] +EditorViewButtons=Wireframe +EditorViewButtons=Verts +EditorViewButtons=Grid +EditorViewButtons=Bounds +EditorViewButtons=Collision +EditorViewButtons=Show Pivot +EditorViewButtons=Normals +EditorViewButtons=Tangents +EditorViewButtons=Binormals +EditorViewButtons=UV +EditorViewButtonsObject=EditorCylinder + +[/Script/NavigationSystem.NavigationSystemV1] +bAutoCreateNavigationData=true +bAddPlayersToGenerationSeeds=true + +[/Script/NavigationSystem.NavigationData] +RuntimeGeneration=Static + +[/Script/NavigationSystem.RecastNavMesh] +TileSetUpdateInterval=1.0 +MaxTileGridWidth=256 +MaxTileGridHeight=256 +DefaultDrawDistance=5000.0 +TileSizeUU=1000.f +CellSize=19.f +CellHeight=10.f +AgentRadius=34.f +AgentHeight=144.f +AgentMaxHeight=160.f +AgentMaxStepHeight=35.f +AgentMaxSlope=44.f +MinRegionArea=0.f +MergeRegionSize=400.f +bUseBetterOffsetsFromCorners=true + +[/Script/NavigationSystem.NavArea_Null] +DrawColor=(R=38,G=38,B=38,A=64) + +[/Script/NavigationSystem.NavArea_Default] +DrawColor=(R=140,G=255,B=0,A=164) + +[Trace.ChannelPresets] +Default=cpu,frame,log,bookmark +Rendering=gpu,cpu,frame,log,bookmark + +[RemoteConfiguration] +Enabled=false +ConfigPathPrefix=\\epicgames.net\root\Home +ConfigPathSuffix=UE4Cloud +Timeout=1.0f +IniToLoad=EditorPerProjectUserSettings +IniToLoad=EditorKeyBindings + +[Engine.ErrorHandling] +bPromptForRemoteDebugging=false +bPromptForRemoteDebugOnEnsure=false + +[Niagara] +EnableNiagara=false + +[/Script/Engine.Actor] +DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable + +[/Script/Engine.TriggerVolume] +DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate + +[/Script/Engine.CollisionProfile] +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore))) +OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic) +OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block))) +OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") + +[Engine.BufferVisualizationMaterials] +BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color")) +CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth")) +CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil")) +FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image")) +ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model")) +MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion")) +Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic")) +Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity")) +Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness")) +Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy")) +SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color")) +SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth")) +SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB")) +SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha")) +Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular")) +SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color")) +WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal")) +WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent")) +AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion")) +CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units")) +SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units")) +Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity")) +PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color")) +PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color")) + +[DeviceProfileManager] +DeviceProfileSelectionModule=ExampleDeviceProfileSelector + +[SlateRenderer] +TextureAtlasSize=1024 +GrayscaleFontAtlasSize=1024 +ColorFontAtlasSize=512 +NumPreallocatedVertices=50000 + +[MobileSlateUI] +bTouchFallbackToMouse=true + +[Pak] +ExtensionsToNotUsePluginCompression=uplugin +ExtensionsToNotUsePluginCompression=upluginmanifest +ExtensionsToNotUsePluginCompression=uproject +ExtensionsToNotUsePluginCompression=ini +ExtensionsToNotUsePluginCompression=icu +ExtensionsToNotUsePluginCompression=res +DirectoryIndexKeepFiles=*/Config/Tags/* +DirectoryIndexKeepFiles=*/Content/Localization/* +DirectoryIndexKeepFiles=*/Content/Internationalization/* +DirectoryIndexKeepFiles=*/Content/Movies/* +DirectoryIndexKeepFiles=*/Plugins/*.uplugin* +DirectoryIndexKeepFiles=*/*.ini* +DirectoryIndexKeepEmptyDirectories=*/Plugins/* +IndexValidationIgnore=*/Saved/Logs/* + +[/Script/GameplayDebugger.GameplayDebuggingReplicator] +MaxEQSQueries=5 +DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent +DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent +DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent + +[/Script/GameplayDebugger.GameplayDebuggingHUDComponent] +MenuStartX=10.0 +MenuStartY=10.0 +DebugInfoStartX=20.0 +DebugInfoStartY=60.0 + +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] +bEnableGameCenterSupport=False +bSupportsPortraitOrientation=False +bSupportsITunesFileSharing=False +bSupportsUpsideDownOrientation=False +bSupportsLandscapeLeftOrientation=True +bSupportsLandscapeRightOrientation=True +PreferredLandscapeOrientation=LandscapeLeft +bSupportsMetal=True +bCookPVRTCTextures=True +bCookASTCTextures=False +bSupportsMetalMRT=False +bShipForBitcode=True +bGameSupportsMultipleActiveControllers=False +bAllowRemoteRotation=True +bUseRemoteAsVirtualJoystick=True +bUseAbsoluteDpadValues=False +bAllowControllers=True +bBuildAsFramework=False +bGenerateFrameworkWrapperProject=True +bGeneratedSYMFile=False +bDisableHTTPS=false +bUseRSync=True +BundleDisplayName=[PROJECT_NAME] +BundleName=[PROJECT_NAME] +BundleIdentifier=com.YourCompany.[PROJECT_NAME] +VersionInfo=1.0 +FrameRateLock=PUFRL_30 +bEnableDynamicMaxFPS=False +MinimumiOSVersion=IOS_11 +bSupportsIPad=True +bSupportsIPhone=True +AdditionalPlistData= +RemoteServerName= +RSyncUsername= +SSHPrivateKeyOverridePath= +bEnableRemoteNotificationsSupport=False +bEnableCloudKitSupport=False +bRunAsCurrentUser=False +IOSCloudKitSyncStrategy=None +bGenerateCrashReportSymbols=false +bAutomaticSigning=false +UseFastIntrinsics=False +ForceFloats=False +EnableMathOptimisations=True +MaxShaderLanguageVersion=3 +bDisableMotionData=False +bEnableAdvertisingIdentifier=True + +[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] +SDKAPILevelOverride= +NDKAPILevelOverride= +bEnableGooglePlaySupport=false +bSupportAdMob=true +bBuildForArmV7=true +bBuildForArm64=false +bBuildForX86=false +bBuildForX8664=false +bBuildForES31=true +bSupportsVulkan=false +bSupportsVulkanSM5=false +bDetectVulkanByDefault=true +bSplitIntoSeparateApks=false +bPackageDataInsideApk=false +bUseExternalFilesDir=false +bPublicLogFiles=true +bCreateAllPlatformsInstall=false +Orientation=SensorLandscape +InstallLocation=InternalOnly +DepthBufferPreference=Default +PackageName=com.YourCompany.[PROJECT] +StoreVersion=1 +StoreVersionOffsetArmV7=0 +StoreVersionOffsetArm64=0 +StoreVersionOffsetX86=0 +StoreVersionOffsetX8664=0 +VersionDisplayName=1.0 +MinSDKVersion=19 +TargetSDKVersion=28 +bEnableGradle=true +bEnableLint=false +bShowLaunchImage=true +bValidateTextureFormats=true +bMultiTargetFormat_ETC2=true +bMultiTargetFormat_DXT=true +bMultiTargetFormat_ASTC=true +TextureFormatPriority_ETC2=0.2 +TextureFormatPriority_DXT=0.6 +TextureFormatPriority_ASTC=0.9 +bEnableNewKeyboard=True +bAndroidVoiceEnabled=false +bBuildWithHiddenSymbolVisibility=false +bSaveSymbols=false +bAllowControllers=True +bAllowIMU=True +bUseDisplayCutout=False +bEnableSnapshots=False +bRestoreNotificationsOnReboot=False +bEnableBundle=False +bEnableUniversalAPK=True +bBundleABISplit=True +bBundleLanguageSplit=True +bBundleDensitySplit=True +bFullScreen=True +bForceLDLinker=False +bForceSmallOBBFiles=False +bAllowLargeOBBFiles=False +bAllowPatchOBBFile=False +bAllowOverflowOBBFiles=False + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKAPILevel=latest +NDKAPILevel=android-21 + +[/Script/MagicLeap.MagicLeapSettings] +bEnableZI=False +bUseVulkanForZI=True +bUseMLAudioForZI=True + +[/Script/LuminRuntimeSettings.LuminRuntimeSettings] +PackageName=com.YourCompany.[PROJECT] +ApplicationDisplayName= +bIsScreensApp=false +FrameTimingHint=FPS_60 +bProtectedContent=False +bManualCallToAppReady=False +bUseMobileRendering=true +Certificate=(FilePath="") +IconModelPath=(Path="Build/Lumin/Resources/Model") +IconPortalPath=(Path="Build/Lumin/Resources/Portal") +bUseVulkan=true +VersionCode=1 +MinimumAPILevel=7 +ControllerTrackingType=Tracked +ControllerTrackingMode=CoordinateFrameUID +AppPrivileges=LowLatencyLightwear +AppPrivileges=Internet +AppPrivileges=LocalAreaNetwork +AppPrivileges=GesturesSubscribe +AppPrivileges=GesturesConfig +AppPrivileges=CameraCapture +AppPrivileges=WorldReconstruction +AppPrivileges=PcfRead +AppPrivileges=AudioCaptureMic +AppPrivileges=IdentityRead +AppPrivileges=VoiceInput +AppPrivileges=ControllerPose +bRemoveDebugInfo=true +VulkanValidationLayerLibs=(Path="") + +[/Script/UnrealEd.CookerSettings] +DefaultPVRTCQuality=1 +DefaultASTCQualityBySpeed=1 +DefaultASTCQualityBySize=3 +ClassesExcludedOnDedicatedServer=WidgetBlueprint +ClassesExcludedOnDedicatedServer=GroupActor +ClassesExcludedOnDedicatedServer=MetaData +ClassesExcludedOnDedicatedServer=ObjectRedirector +ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent +ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent +ClassesExcludedOnDedicatedServer=TextRenderComponent +ClassesExcludedOnDedicatedServer=Font +ClassesExcludedOnDedicatedServer=InterpCurveEdSetup +ClassesExcludedOnDedicatedServer=MaterialExpression +ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim +ClassesExcludedOnDedicatedServer=NiagaraEmitter +ClassesExcludedOnDedicatedServer=NiagaraScript +ClassesExcludedOnDedicatedServer=ParticleEmitter +ClassesExcludedOnDedicatedServer=ParticleLODLevel +ClassesExcludedOnDedicatedServer=ParticleModule +ClassesExcludedOnDedicatedServer=SubUVAnimation +ClassesExcludedOnDedicatedServer=SoundNode +ClassesExcludedOnDedicatedServer=GameplayEffectUIData +ClassesExcludedOnDedicatedClient=WidgetBlueprint +ClassesExcludedOnDedicatedClient=GroupActor +ClassesExcludedOnDedicatedClient=MetaData +ClassesExcludedOnDedicatedClient=ObjectRedirector +ClassesExcludedOnDedicatedClient=InterpCurveEdSetup +ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim +VersionedIntRValues=r.AllowStaticLighting +VersionedIntRValues=r.GBuffer +VersionedIntRValues=r.BasePassOutputsVelocity +VersionedIntRValues=r.SelectiveBasePassOutputs +VersionedIntRValues=r.DBuffer +VersionedIntRValues=r.Shaders.KeepDebugInfo +VersionedIntRValues=r.Shaders.Optimize +VersionedIntRValues=r.CompileShadersForDevelopment +VersionedIntRValues=r.MobileHDR +VersionedIntRValues=r.UsePreExposure + +[/Script/UnrealEd.ChunkDependencyInfo] + +[/Script/Engine.PhysicsSettings] +DefaultGravityZ=-980.0 +bEnable2DPhysics=false + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +TargetedRHIs=PCD3D_SM5 +MinimumOSVersion=MSOS_Vista +bEnableRayTracing=true +bTarget32Bit=false + +[/Script/LinuxTargetPlatform.LinuxTargetSettings] +TargetedRHIs=SF_VULKAN_SM5 + +[/Script/MacTargetPlatform.MacTargetSettings] +MaxShaderLanguageVersion=4 +TargetedRHIs=SF_METAL_SM5 +UseFastIntrinsics=False +ForceFloats=False +EnableMathOptimisations=True + +[HMDPluginPriority] +WindowsMixedRealityHMD=40 +OpenXRHMD=30 +OculusHMD=20 +SteamVR=10 + +[/Script/Engine.AISystemBase] +AISystemModuleName=AIModule +AISystemClassName=/Script/AIModule.AISystem + +[/Script/AIModule.AISystem] +PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem + +[AutomationController.History] +bTrackHistory=false +NumberOfHistoryItemsTracked=5 + +[VisualLogger] +FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations +UseCompression=false ;works only with binary files + +[GameplayDebuggerSettings] +OverHead=True +Basic=True +BehaviorTree=False +EQS=False +EnableEQSOnHUD=true +Perception=False +GameView1=False +GameView2=False +GameView3=False +GameView4=False +GameView5=False +NameForGameView1=GameView1 +NameForGameView2=GameView2 +NameForGameView3=GameView3 +NameForGameView4=GameView4 +NameForGameView5=GameView5 + +[Browser] +bForceMessageLoop=true + +[PacketSimulationProfile.Off] +PktLoss=0 +PktIncomingLoss=0 +PktLagMin=0 +PktLagMax=0 +PktIncomingLagMin=0 +PktIncomingLagMax=0 + +[PacketSimulationProfile.Average] +PktLoss=1 +PktIncomingLoss=1 +PktLagMin=30 +PktLagMax=60 +PktIncomingLagMin=30 +PktIncomingLagMax=60 + +[PacketSimulationProfile.Bad] +PktLoss=5 +PktIncomingLoss=5 +PktLagMin=100 +PktLagMax=200 +PktIncomingLagMin=100 +PktIncomingLagMax=200 + +[/Script/Engine.NetworkSettings] +NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions") +NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions") + +[PacketHandlerComponents] + +[/Script/GameplayDebugger.GameplayDebuggingControllerComponent] +CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False) + +[/Script/Engine.SkeletalMeshLODSettings] +LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5)) +LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25)) +LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125)) +LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06)) + +[/Script/Engine.PlayerCameraManager] +ServerUpdateCameraTimeout=2.0 + +[/Script/CinematicCamera.CineCameraComponent] +FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5)) +FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365)) +FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25)) +FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01)) +FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58)) +FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66)) +FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002)) +FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121)) +FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146)) +FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63)) +FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8)) +FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24)) +FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13)) +DefaultFilmbackPresetName=16:9 DSLR +DefaultFilmbackPreset=16:9 Digital Film +LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7)) +DefaultLensPresetName=Universal Zoom +DefaultLensFocalLength=35 +DefaultLensFStop=2.8 + +[/Script/TcpMessaging.TcpMessagingSettings] +EnableTransport=True +ListenEndpoint= +ConnectionRetryDelay=2 + +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + +[SteamVR.Settings] +HMDWornMovementThreshold=50.0 + +[/Script/Engine.AnimationSettings] +bStripAnimationDataOnDedicatedServer=False +BoneCustomAttributesNames=(Name="TCHour",Meaning="Timecode Hour") +BoneCustomAttributesNames=(Name="TCMinute",Meaning="Timecode Minute") +BoneCustomAttributesNames=(Name="TCSecond",Meaning="Timecode Second") +BoneCustomAttributesNames=(Name="TCFrame",Meaning="Timecode Frame") +BoneCustomAttributesNames=(Name="TCSubframe",Meaning="Timecode Subframe") +BoneCustomAttributesNames=(Name="Takename",Meaning="Takename") + +[Animation.DefaultObjectSettings] +BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings +AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression +CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings + +[/Script/Engine.MeshSimplificationSettings] +r.MeshReductionModule=QuadricMeshReduction + +[/Script/ClassViewer.ClassViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") +InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget +InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn + +[/Script/ClassViewer.StructViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") + +[/Script/LevelSequence.LevelSequence] +DefaultCompletionMode=RestoreState + +[/Script/TemplateSequence.TemplateSequence] +DefaultCompletionMode=RestoreState + +[PlatformCrypto] +PlatformRequiresDataCrypto=True +PakSigningRequired=True +PakEncryptionRequired=True + +[/Script/AppleARKit.AppleARKitSettings] +bEnableLiveLinkForFaceTracking=true +LiveLinkPublishingPort=11111 +bRequireDeviceSupportsARKit=true + +[/Script/Engine.RendererSettings] +r.GPUCrashDebugging=False +r.Mobile.DisableVertexFog=True +r.Shadow.CSM.MaxMobileCascades=2 +r.MobileMSAA=1 +r.Mobile.AllowDitheredLODTransition=False +r.Mobile.AllowSoftwareOcclusion=False +r.Mobile.VirtualTextures=False +r.DiscardUnusedQuality=False +r.AllowOcclusionQueries=True +r.MinScreenRadiusForLights=0.030000 +r.MinScreenRadiusForDepthPrepass=0.030000 +r.MinScreenRadiusForCSMDepth=0.010000 +r.PrecomputedVisibilityWarning=False +r.TextureStreaming=True +Compat.UseDXT5NormalMaps=False +r.VirtualTextures=False +r.VirtualTexturedLightmaps=False +r.VT.TileSize=128 +r.VT.TileBorderSize=4 +r.vt.FeedbackFactor=16 +r.VT.EnableCompressZlib=True +r.VT.EnableCompressCrunch=False +r.ClearCoatNormal=False +r.ReflectionCaptureResolution=128 +r.Mobile.ReflectionCaptureCompression=False +r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True +r.ForwardShading=False +r.VertexFoggingForOpaque=True +r.AllowStaticLighting=True +r.NormalMapsForStaticLighting=False +r.GenerateMeshDistanceFields=False +r.DistanceFieldBuild.EightBit=False +r.GenerateLandscapeGIData=False +r.DistanceFieldBuild.Compress=False +r.TessellationAdaptivePixelsPerTriangle=48.000000 +r.SeparateTranslucency=True +r.TranslucentSortPolicy=0 +TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) +r.CustomDepth=1 +r.CustomDepthTemporalAAJitter=True +r.PostProcessing.PropagateAlpha=0 +r.DefaultFeature.Bloom=True +r.DefaultFeature.AmbientOcclusion=True +r.DefaultFeature.AmbientOcclusionStaticFraction=True +r.DefaultFeature.AutoExposure=False +r.DefaultFeature.AutoExposure.Method=0 +r.DefaultFeature.AutoExposure.Bias=1.000000 +r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=False +r.UsePreExposure=True +r.EyeAdaptation.EditorOnly=False +r.DefaultFeature.MotionBlur=False +r.DefaultFeature.LensFlare=False +r.TemporalAA.Upsampling=False +r.SSGI.Enable=False +r.DefaultFeature.AntiAliasing=0 +r.DefaultFeature.LightUnits=1 +r.DefaultBackBufferPixelFormat=4 +r.Shadow.UnbuiltPreviewInGame=True +r.StencilForLODDither=False +r.EarlyZPass=3 +r.EarlyZPassOnlyMaterialMasking=False +r.DBuffer=True +r.ClearSceneMethod=1 +r.BasePassOutputsVelocity=False +r.VertexDeformationOutputsVelocity=False +r.SelectiveBasePassOutputs=False +bDefaultParticleCutouts=False +fx.GPUSimulationTextureSizeX=1024 +fx.GPUSimulationTextureSizeY=1024 +r.AllowGlobalClipPlane=False +r.GBufferFormat=1 +r.MorphTarget.Mode=True +vr.InstancedStereo=False +r.MobileHDR=True +vr.MobileMultiView=False +r.Mobile.UseHWsRGBEncoding=False +vr.RoundRobinOcclusion=False +vr.ODSCapture=False +r.MeshStreaming=False +r.WireframeCullThreshold=5.000000 +r.RayTracing=False +r.RayTracing.UseTextureLod=False +r.SupportStationarySkylight=True +r.SupportLowQualityLightmaps=True +r.SupportPointLightWholeSceneShadows=True +r.SupportAtmosphericFog=True +r.SupportSkyAtmosphere=True +r.SupportSkyAtmosphereAffectsHeightFog=False +r.SkinCache.CompileShaders=False +r.SkinCache.DefaultBehavior=1 +r.SkinCache.SceneMemoryLimitInMB=128.000000 +r.Mobile.EnableStaticAndCSMShadowReceivers=True +r.Mobile.EnableMovableLightCSMShaderCulling=True +r.Mobile.AllowDistanceFieldShadows=True +r.Mobile.AllowMovableDirectionalLights=True +r.MobileNumDynamicPointLights=4 +r.MobileDynamicPointLightsUseStaticBranch=True +r.Mobile.EnableMovableSpotlights=False +r.Mobile.EnableMovableSpotlightsShadow=False +r.GPUSkin.Support16BitBoneIndex=False +r.GPUSkin.Limit2BoneInfluences=False +r.SupportDepthOnlyIndexBuffers=True +r.SupportReversedIndexBuffers=True +r.LightPropagationVolume=False +r.Mobile.AmbientOcclusion=False +r.Mobile.PlanarReflectionMode=0 +bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) +bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) +VisualizeCalibrationColorMaterialPath=None +VisualizeCalibrationCustomMaterialPath=None +VisualizeCalibrationGrayscaleMaterialPath=None + +[Messaging] +bAllowDelayedMessaging=false + +[RemoteSession] +ChannelRedirects=(OldName=FRemoteSessionFrameBufferChannel,NewName=FRemoteSessionFrameBufferChannel_DEPRECATED) + +[/Script/ChaosSolverEngine.ChaosSolverSettings] +DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor + +[/Script/Engine.VirtualTexturePoolConfig] +DefaultSizeInMegabyte=64 +Pools=(SizeInMegabyte=64, MinTileSize=0, MaxTileSize=9999, Formats=(PF_DXT1, PF_DXT5)) +Pools=(SizeInMegabyte=512, MinTileSize=0, MaxTileSize=9999, Formats=(PF_A32B32G32R32F)) + +[InstalledPlatforms] +HasInstalledPlatformInfo=true +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game-Win32-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="LinuxAArch64", Configuration="DebugGame", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxAArch64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="LinuxAArch64", Configuration="Development", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxAArch64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="LinuxAArch64", Configuration="Shipping", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxAArch64\UE4Game-LinuxAArch64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game-Lumin-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Shippingx64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Shippingarm64.target", ProjectType="Any", bCanBeDisplayed=False) + +[Analytics] +UE4TypeOverride=Rocket + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Desktop +AppliedTargetedHardwareClass=Desktop +DefaultGraphicsPerformance=Scalable +AppliedDefaultGraphicsPerformance=Scalable + diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini new file mode 100644 index 0000000..319dcf9 --- /dev/null +++ b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini @@ -0,0 +1,3 @@ +[Internationalization] +ShouldUseLocalizedNumericInput=True + diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini new file mode 100644 index 0000000..e69de29 diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini new file mode 100644 index 0000000..e69de29 diff --git a/ShipPresentation/Intermediate/ProjectFiles/ShipPresentation.vcxproj b/ShipPresentation/Intermediate/ProjectFiles/ShipPresentation.vcxproj new file mode 100644 index 0000000..bb6ab81 --- /dev/null +++ b/ShipPresentation/Intermediate/ProjectFiles/ShipPresentation.vcxproj @@ -0,0 +1,316 @@ + + + + + Invalid + Win32 + + + Invalid + x64 + + + DebugGame + Win32 + + + DebugGame + x64 + + + DebugGame_Editor + Win32 + + + DebugGame_Editor + x64 + + + Development + Win32 + + + Development + x64 + + + Development_Editor + Win32 + + + Development_Editor + x64 + + + Shipping + Win32 + + + Shipping + x64 + + + + {DB25C472-1527-4471-B198-CC18681B95C1} + MakeFileProj + ShipPresentation + v142 + v141 + 15.0 + Native + + + + + + + + Makefile + + + Makefile + + + Makefile + v142 + v141 + + + Makefile + v142 + v141 + + + Makefile + v142 + v141 + + + Makefile + v142 + v141 + + + Makefile + v142 + v141 + + + Makefile + v142 + v141 + + + Makefile + v142 + v141 + + + Makefile + v142 + v141 + + + Makefile + v142 + v141 + + + Makefile + v142 + v141 + + + + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\UE4\UE_4.26\Engine\Intermediate\Build\Unused\ + D:\UE4\UE_4.26\Engine\Intermediate\Build\Unused\ + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\UE4\UE_4.26\Engine\Intermediate\Build\Unused\ + D:\UE4\UE_4.26\Engine\Intermediate\Build\Unused\ + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + D:\UE4\UE_4.26\Engine\Build\BatchFiles\Build.bat ShipPresentation Win32 DebugGame -Project="$(SolutionDir)ShipPresentation.uproject" -WaitMutex -FromMsBuild + D:\UE4\UE_4.26\Engine\Build\BatchFiles\Rebuild.bat ShipPresentation Win32 DebugGame -Project="$(SolutionDir)ShipPresentation.uproject" -WaitMutex -FromMsBuild + D:\UE4\UE_4.26\Engine\Build\BatchFiles\Clean.bat ShipPresentation Win32 DebugGame -Project="$(SolutionDir)ShipPresentation.uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Win32\ShipPresentation-Win32-DebugGame.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + D:\UE4\UE_4.26\Engine\Build\BatchFiles\Build.bat ShipPresentation Win64 DebugGame -Project="$(SolutionDir)ShipPresentation.uproject" -WaitMutex -FromMsBuild + D:\UE4\UE_4.26\Engine\Build\BatchFiles\Rebuild.bat ShipPresentation Win64 DebugGame -Project="$(SolutionDir)ShipPresentation.uproject" -WaitMutex -FromMsBuild + D:\UE4\UE_4.26\Engine\Build\BatchFiles\Clean.bat ShipPresentation Win64 DebugGame -Project="$(SolutionDir)ShipPresentation.uproject" -WaitMutex -FromMsBuild + ..\..\Binaries\Win64\ShipPresentation-Win64-DebugGame.exe + + + + + + + + + + + + $(ProjectDir)..\Build\Unused\ + $(ProjectDir)..\Build\Unused\ + D:\UE4\UE_4.26\Engine\Build\BatchFiles\Build.bat ShipPresentationEditor Win64 DebugGame -Project="$(SolutionDir)ShipPresentation.uproject" -WaitMutex -FromMsBuild + D:\UE4\UE_4.26\Engine\Build\BatchFiles\Rebuild.bat ShipPresentationEditor Win64 DebugGame -Project="$(SolutionDir)ShipPresentation.uproject" -WaitMutex -FromMsBuild + D:\UE4\UE_4.26\Engine\Build\BatchFiles\Clean.bat ShipPresentationEditor Win64 DebugGame -Project="$(SolutionDir)ShipPresentation.uproject" -WaitMutex -FromMsBuild + 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+ + + + + + $(CleanDependsOn); + + + + + diff --git a/ShipPresentation/Intermediate/ProjectFiles/ShipPresentation.vcxproj.filters b/ShipPresentation/Intermediate/ProjectFiles/ShipPresentation.vcxproj.filters new file mode 100644 index 0000000..52cb163 --- /dev/null +++ b/ShipPresentation/Intermediate/ProjectFiles/ShipPresentation.vcxproj.filters @@ -0,0 +1,45 @@ + + + + + + {78B10E7F-D8B8-4416-B016-9C84B251D039} + + + Source + + + Source + + + {9C4D5F70-6263-49A3-B79D-9A2B7902926B} + + + Config + + + Config + + + Config + + + {067F49C0-0F16-4147-BB5D-18B65A57A6AE} + + + Source\ShipPresentation + + + Source\ShipPresentation + + + Source\ShipPresentation + + + Source\ShipPresentation + + + Source\ShipPresentation + + + diff --git a/ShipPresentation/Intermediate/ProjectFiles/ShipPresentation.vcxproj.user b/ShipPresentation/Intermediate/ProjectFiles/ShipPresentation.vcxproj.user new file mode 100644 index 0000000..480e5df --- /dev/null +++ b/ShipPresentation/Intermediate/ProjectFiles/ShipPresentation.vcxproj.user @@ -0,0 +1,29 @@ + + + + WindowsLocalDebugger + + + WindowsLocalDebugger + + + "$(SolutionDir)ShipPresentation.uproject" -skipcompile + WindowsLocalDebugger + + + WindowsLocalDebugger + + + WindowsLocalDebugger + + + "$(SolutionDir)ShipPresentation.uproject" -skipcompile + WindowsLocalDebugger + + + WindowsLocalDebugger + + + WindowsLocalDebugger + + diff --git a/ShipPresentation/Intermediate/ProjectFiles/UE4.vcxproj b/ShipPresentation/Intermediate/ProjectFiles/UE4.vcxproj new file mode 100644 index 0000000..739fd0b --- /dev/null +++ b/ShipPresentation/Intermediate/ProjectFiles/UE4.vcxproj @@ -0,0 +1,73903 @@ + + + + + Invalid + Win32 + + + BuiltWithUnrealBuildTool + Win32 + + + + {45FE7C8A-D8B6-4A80-8A16-465DABAD8D6F} + MakeFileProj + UE4 + v142 + v141 + 15.0 + Native + + + + Makefile + + + Makefile + v142 + v141 + + + + + + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + echo The selected platform/configuration is not valid for this target. + Invalid Output + D:\UE4\UE_4.26\Engine\Intermediate\Build\Unused\ + D:\UE4\UE_4.26\Engine\Intermediate\Build\Unused\ + + + + + + D:\UE4\UE_4.26\Engine\Intermediate\Build\Unused\ + D:\UE4\UE_4.26\Engine\Intermediate\Build\Unused\ + @rem Nothing to do. + @rem Nothing to do. + @rem Nothing to do. + + + + $(NMakePreprocessorDefinitions) + 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+WidgetCarousel.TimeStamp=2020.09.28-09.28.26 +WidgetCarousel.LastCompileMethod=Unknown +SceneOutliner.TimeStamp=2020.09.28-09.28.19 +SceneOutliner.LastCompileMethod=Unknown +HierarchicalLODOutliner.TimeStamp=2020.09.28-09.28.08 +HierarchicalLODOutliner.LastCompileMethod=Unknown + +[AssetEditorSubsystem] +CleanShutdown=True + +[RootWindow] +ScreenPosition=X=640.000 Y=340.000 +WindowSize=X=1280.000 Y=720.000 +InitiallyMaximized=True + +[SlateAdditionalLayoutConfig] +Viewport 1.LayoutType=FourPanes2x2 +FourPanes2x2.Viewport 1.Percentages0=X=0.500 Y=0.500 +FourPanes2x2.Viewport 1.Percentages1=X=0.500 Y=0.500 +FourPanes2x2.Viewport 1.Percentages2=X=0.500 Y=0.500 +FourPanes2x2.Viewport 1.Percentages3=X=0.500 Y=0.500 +FourPanes2x2.Viewport 1.Viewport0.TypeWithinLayout=Default +FourPanes2x2.Viewport 1.Viewport1.TypeWithinLayout=Default +FourPanes2x2.Viewport 1.Viewport2.TypeWithinLayout=Default +FourPanes2x2.Viewport 1.Viewport3.TypeWithinLayout=Default +FourPanes2x2.Viewport 1.bIsMaximized=True +FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1 + +[ContentBrowser] +ContentBrowserTab1.SourcesExpanded=True +ContentBrowserTab1.Locked=False +ContentBrowserTab1.VerticalSplitter.SlotSize0=0.250000 +ContentBrowserTab1.VerticalSplitter.SlotSize1=0.750000 +ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000 +ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000 +ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000 +ContentBrowserTab1.ActiveTypeFilters= +ContentBrowserTab1.EnabledTypeFilters= +ContentBrowserTab1.ActiveFrontendFilters= +ContentBrowserTab1.EnabledFrontendFilters= +ContentBrowserTab1.SelectedPaths=/Classes_Game +ContentBrowserTab1.Favorites.SelectedPaths= +FavoritePaths= +ContentBrowserTab1.CollectionsExpanded=True +ContentBrowserTab1.SelectedCollections= +ContentBrowserTab1.ExpandedCollections= +ContentBrowserTab1.ViewMode=0 +ContentBrowserTab1.ThumbnailSizeScale=0.180000 +ContentBrowserTab1.CurrentViewType=1 + +[Directories2] +UNR=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +BRUSH=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +FBX=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +FBXAnim=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +GenericImport=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +GenericExport=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +GenericOpen=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +GenericSave=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +MeshImportExport=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +WorldRoot=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +Level=../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ +Project=D:/UE4/UE_4.26/ + diff --git a/ShipPresentation/Saved/Config/Windows/Engine.ini b/ShipPresentation/Saved/Config/Windows/Engine.ini new file mode 100644 index 0000000..6cb7b2e --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/Engine.ini @@ -0,0 +1,49 @@ +[Core.System] +Paths=../../../Engine/Content +Paths=%GAMEDIR%Content +Paths=../../../Engine/Plugins/2D/Paper2D/Content +Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content +Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content +Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content +Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content +Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content +Paths=../../../Engine/Plugins/Experimental/GeometryProcessing/Content +Paths=../../../Engine/Plugins/Editor/GeometryMode/Content +Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content +Paths=../../../Engine/Plugins/Lumin/MagicLeap/Content +Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content +Paths=../../../Engine/Plugins/Lumin/MagicLeapPassableWorld/Content +Paths=../../../Engine/Plugins/Media/MediaCompositing/Content +Paths=../../../Engine/Plugins/FX/Niagara/Content +Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content +Paths=../../../Engine/Plugins/Runtime/PostSplashScreen/Content +Paths=../../../Engine/Plugins/Runtime/Synthesis/Content +Paths=../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content +Paths=../../../Engine/Plugins/Runtime/Steam/SteamVR/Content + +[/Script/UdpMessaging.UdpMessagingSettings] +EnabledByDefault=False +EnableTransport=True +bAutoRepair=True +bStopServiceWhenAppDeactivates=True +UnicastEndpoint=0.0.0.0:0 +MulticastEndpoint=230.0.0.1:6666 +MessageFormat=CborPlatformEndianness +MulticastTimeToLive=1 +EnableTunnel=False +TunnelUnicastEndpoint= +TunnelMulticastEndpoint= + +[/Script/UnrealEd.UnrealEdEngine] +TemplateMapInfos=(ThumbnailTexture=Texture2D'"/Engine/Maps/Templates/Thumbnails/Default.Default"',Map="/Engine/Maps/Templates/Template_Default") +TemplateMapInfos=(ThumbnailTexture=Texture2D'"/Engine/Maps/Templates/Thumbnails/TimeOfDay.TimeOfDay"',Map="/Engine/Maps/Templates/TimeOfDay_Default") +TemplateMapInfos=(ThumbnailTexture=Texture2D'"/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic"',Map="/Engine/Maps/Templates/VR-Basic") + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKPath=(Path="") +NDKPath=(Path="") +JavaPath=(Path="") + +[/Script/LuminPlatformEditor.MagicLeapSDKSettings] +MLSDKPath=(Path="") + diff --git a/ShipPresentation/Saved/Config/Windows/Game.ini b/ShipPresentation/Saved/Config/Windows/Game.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/Game.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/GameUserSettings.ini b/ShipPresentation/Saved/Config/Windows/GameUserSettings.ini new file mode 100644 index 0000000..72b675b --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/GameUserSettings.ini @@ -0,0 +1,29 @@ +[/Script/Engine.GameUserSettings] +bUseVSync=False +bUseDynamicResolution=False +ResolutionSizeX=2560 +ResolutionSizeY=1440 +LastUserConfirmedResolutionSizeX=2560 +LastUserConfirmedResolutionSizeY=1440 +WindowPosX=-1 +WindowPosY=-1 +FullscreenMode=1 +LastConfirmedFullscreenMode=1 +PreferredFullscreenMode=1 +Version=5 +AudioQualityLevel=0 +LastConfirmedAudioQualityLevel=0 +FrameRateLimit=0.000000 +DesiredScreenWidth=1280 +bUseDesiredScreenHeight=False +DesiredScreenHeight=720 +LastUserConfirmedDesiredScreenWidth=1280 +LastUserConfirmedDesiredScreenHeight=720 +LastRecommendedScreenWidth=-1.000000 +LastRecommendedScreenHeight=-1.000000 +LastCPUBenchmarkResult=-1.000000 +LastGPUBenchmarkResult=-1.000000 +LastGPUBenchmarkMultiplier=1.000000 +bUseHDRDisplayOutput=False +HDRDisplayOutputNits=1000 + diff --git a/ShipPresentation/Saved/Config/Windows/Hardware.ini b/ShipPresentation/Saved/Config/Windows/Hardware.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/Hardware.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/Input.ini b/ShipPresentation/Saved/Config/Windows/Input.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/Input.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/Lightmass.ini b/ShipPresentation/Saved/Config/Windows/Lightmass.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/Lightmass.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/MagicLeap.ini b/ShipPresentation/Saved/Config/Windows/MagicLeap.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/MagicLeap.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/MagicLeapLightEstimation.ini b/ShipPresentation/Saved/Config/Windows/MagicLeapLightEstimation.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/MagicLeapLightEstimation.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/Niagara.ini b/ShipPresentation/Saved/Config/Windows/Niagara.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/Niagara.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/OculusVR.ini b/ShipPresentation/Saved/Config/Windows/OculusVR.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/OculusVR.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/Paper2D.ini b/ShipPresentation/Saved/Config/Windows/Paper2D.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/Paper2D.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/PhysXVehicles.ini b/ShipPresentation/Saved/Config/Windows/PhysXVehicles.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/PhysXVehicles.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/PostSplashScreen.ini b/ShipPresentation/Saved/Config/Windows/PostSplashScreen.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/PostSplashScreen.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/RuntimeOptions.ini b/ShipPresentation/Saved/Config/Windows/RuntimeOptions.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/RuntimeOptions.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/Scalability.ini b/ShipPresentation/Saved/Config/Windows/Scalability.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/Scalability.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/Synthesis.ini b/ShipPresentation/Saved/Config/Windows/Synthesis.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/Synthesis.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Config/Windows/UnrealInsightsSettings.ini b/ShipPresentation/Saved/Config/Windows/UnrealInsightsSettings.ini new file mode 100644 index 0000000..7a032e8 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/UnrealInsightsSettings.ini @@ -0,0 +1,3 @@ +[Insights.TimingProfiler] +bShowEmptyTracksByDefault=False + diff --git a/ShipPresentation/Saved/Config/Windows/VariantManagerContent.ini b/ShipPresentation/Saved/Config/Windows/VariantManagerContent.ini new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/ShipPresentation/Saved/Config/Windows/VariantManagerContent.ini @@ -0,0 +1 @@ + diff --git a/ShipPresentation/Saved/Logs/ShipPresentation.log b/ShipPresentation/Saved/Logs/ShipPresentation.log new file mode 100644 index 0000000..d115311 --- /dev/null +++ b/ShipPresentation/Saved/Logs/ShipPresentation.log @@ -0,0 +1,1324 @@ +Log file open, 09/29/20 17:26:26 +LogInit: LLM is enabled +LogInit: LLM CsvWriter: off TraceWriter: off +LogInit: Display: Running engine for game: ShipPresentation +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 71 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.356752 +LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:00, Platform Override: '' +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogInit: Build: ++UE4+Release-4.26-CL-14379109 +LogInit: Engine Version: 4.26.0-14379109+++UE4+Release-4.26 +LogInit: Compatible Engine Version: 4.26.0-14379109+++UE4+Release-4.26 +LogInit: Net CL: 14379109 +LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Xeon(R) CPU E5-2678 v3 @ 2.50GHz, GPU: NVIDIA GeForce RTX 2070 SUPER +LogInit: Compiled (64-bit): Sep 23 2020 14:33:41 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.26 +LogInit: Command Line: -EpicPortal -epicusername=AndreyGraff -epicuserid=db4ae93bde8441ac981c19d319a8320a -epiclocale=en +LogInit: Base Directory: D:/UE4/UE_4.26/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 28 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 10 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.09.29-12.26.27:749][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2020.09.29-12.26.27:749][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2020.09.29-12.26.27:750][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.09.29-12.26.27:750][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.09.29-12.26.27:775][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.09.29-12.26.27:775][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.09.29-12.26.27:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.09.29-12.26.27:777][ 0]LogInit: Selected Device Profile: [Windows] +[2020.09.29-12.26.27:777][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2020.09.29-12.26.27:777][ 0]LogHAL: Display: Platform has ~ 32 GB [34191777792 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2020.09.29-12.26.27:777][ 0]LogInit: Going up to parent DeviceProfile [] +[2020.09.29-12.26.27:777][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:10.0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:6]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:4]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.GTAO.Numangles:4]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:4]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:1000]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:3]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.09.29-12.26.27:777][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; no bokeh simulation when scattering]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SSR.Quality:4]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:4]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:8.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:256.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.09.29-12.26.27:778][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2020.09.29-12.26.27:779][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2020.09.29-12.26.27:779][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2020.09.29-12.26.27:779][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2020.09.29-12.26.27:779][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.09.29-12.26.27:779][ 0]LogInit: Computer: DESKTOP-6BENEQD +[2020.09.29-12.26.27:779][ 0]LogInit: User: Andrey +[2020.09.29-12.26.27:779][ 0]LogInit: CPU Page size=4096, Cores=12 +[2020.09.29-12.26.27:779][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2020.09.29-12.26.27:779][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) +[2020.09.29-12.26.27:779][ 0]LogMemory: Platform Memory Stats for Windows +[2020.09.29-12.26.27:779][ 0]LogMemory: Process Physical Memory: 131.71 MB used, 131.72 MB peak +[2020.09.29-12.26.27:779][ 0]LogMemory: Process Virtual Memory: 130.84 MB used, 130.84 MB peak +[2020.09.29-12.26.27:779][ 0]LogMemory: Physical Memory: 8916.25 MB used, 23691.57 MB free, 32607.82 MB total +[2020.09.29-12.26.27:779][ 0]LogMemory: Virtual Memory: 134191952.00 MB used, 25776.05 MB free, 134217728.00 MB total +[2020.09.29-12.26.27:785][ 0]LogWindows: WindowsPlatformFeatures enabled +[2020.09.29-12.26.27:887][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2020.09.29-12.26.27:888][ 0]LogInit: Using OS detected language (ru-RU). +[2020.09.29-12.26.27:888][ 0]LogInit: Using OS detected locale (ru-RU). +[2020.09.29-12.26.27:890][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. +[2020.09.29-12.26.27:891][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! +[2020.09.29-12.26.27:891][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! +[2020.09.29-12.26.27:891][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! +[2020.09.29-12.26.27:891][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! +[2020.09.29-12.26.27:891][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! +[2020.09.29-12.26.27:891][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! +[2020.09.29-12.26.27:891][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! +[2020.09.29-12.26.27:918][ 0]LogInit: Setting process to per monitor DPI aware +[2020.09.29-12.26.28:084][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2020.09.29-12.26.28:084][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2020.09.29-12.26.30:926][ 0]LogHMD: Failed to initialize OpenVR with code 108 +[2020.09.29-12.26.30:926][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2020.09.29-12.26.30:926][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2020.09.29-12.26.30:926][ 0]LogD3D11RHI: D3D11 adapters: +[2020.09.29-12.26.31:019][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_0) +[2020.09.29-12.26.31:019][ 0]LogD3D11RHI: 8011/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2020.09.29-12.26.31:022][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2020.09.29-12.26.31:022][ 0]LogD3D11RHI: 0/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2020.09.29-12.26.31:022][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 +[2020.09.29-12.26.31:031][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2020.09.29-12.26.31:031][ 0]LogD3D11RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for "GPU Device Id") +[2020.09.29-12.26.31:031][ 0]LogWindows: EnumDisplayDevices: +[2020.09.29-12.26.31:031][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2070 SUPER' (P:1 D:1) +[2020.09.29-12.26.31:032][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:1) +[2020.09.29-12.26.31:032][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) +[2020.09.29-12.26.31:032][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) +[2020.09.29-12.26.31:032][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2020.09.29-12.26.31:032][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2070 SUPER +[2020.09.29-12.26.31:032][ 0]LogD3D11RHI: Driver Version: 451.67 (internal:27.21.14.5167, unified:451.67) +[2020.09.29-12.26.31:032][ 0]LogD3D11RHI: Driver Date: 7-5-2020 +[2020.09.29-12.26.31:032][ 0]LogRHI: Texture pool is 5607 MB (70% of 8011 MB) +[2020.09.29-12.26.31:093][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2020.09.29-12.26.31:094][ 0]LogD3D11RHI: Async texture creation enabled +[2020.09.29-12.26.31:094][ 0]LogD3D11RHI: Array index from any shader is supported +[2020.09.29-12.26.31:134][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2020.09.29-12.26.31:136][ 0]LogRHI: GeForceNow SDK initialized: 1 +[2020.09.29-12.26.31:481][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2020.09.29-12.26.31:523][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2020.09.29-12.26.31:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2020.09.29-12.26.31:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2020.09.29-12.26.31:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2020.09.29-12.26.31:899][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2020.09.29-12.26.31:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2020.09.29-12.26.32:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2020.09.29-12.26.32:056][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2020.09.29-12.26.32:104][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2020.09.29-12.26.32:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2020.09.29-12.26.32:209][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2020.09.29-12.26.32:209][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2020.09.29-12.26.32:234][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2020.09.29-12.26.32:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2020.09.29-12.26.32:424][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2020.09.29-12.26.32:462][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2020.09.29-12.26.32:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2020.09.29-12.26.32:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2020.09.29-12.26.32:533][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2020.09.29-12.26.32:591][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2020.09.29-12.26.32:617][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2020.09.29-12.26.32:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2020.09.29-12.26.32:676][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2020.09.29-12.26.32:756][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2020.09.29-12.26.32:994][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. +[2020.09.29-12.26.32:994][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe +[2020.09.29-12.26.33:138][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2020.09.29-12.26.33:138][ 0]LogShaderCompilers: Guid format shader working directory is -13 characters bigger than the processId version (../../../../../UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/4892/). +[2020.09.29-12.26.33:138][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Andrey/AppData/Local/Temp/UnrealShaderWorkingDir/2D69204646D7BA72B27814B272D0E8A6/'. +[2020.09.29-12.26.33:139][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2020.09.29-12.26.33:139][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2020.09.29-12.26.33:139][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2020.09.29-12.26.36:398][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2020.09.29-12.26.36:476][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 97MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.09.29-12.26.36:476][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc +[2020.09.29-12.26.36:476][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2020.09.29-12.26.36:476][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2020.09.29-12.26.36:476][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.09.29-12.26.36:476][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2020.09.29-12.26.36:496][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2020.09.29-12.26.36:497][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.09.29-12.26.36:497][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2020.09.29-12.26.36:594][ 0]LogDerivedDataCache: Speed tests for C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.10 seconds +[2020.09.29-12.26.36:594][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=20.54MBs, RandomWriteSpeed=18.16MBs. Assigned SpeedClass 'Local' +[2020.09.29-12.26.36:594][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2020.09.29-12.26.36:594][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2020.09.29-12.26.36:594][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2020.09.29-12.26.36:659][ 0]LogSlate: Using FreeType 2.10.0 +[2020.09.29-12.26.36:673][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2020.09.29-12.26.36:818][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up +[2020.09.29-12.26.37:082][ 0]LogInit: Selected Device Profile: [Windows] +[2020.09.29-12.26.37:083][ 0]LogInit: Active device profile: [000002B62976E900][000002B628311440 49] Windows +[2020.09.29-12.26.37:083][ 0]LogInit: Profiles: [000002B62976E900][000002B628311440 49] Windows, [000002B629749900][000002B62830D580 49] WindowsNoEditor, [000002B62976D900][000002B6283156C0 49] WindowsServer, [000002B62974A600][000002B628319800 49] WindowsClient, [000002B62976E500][000002B628321980 49] IOS, [000002B629749D00][000002B628325B00 49] iPadAir, [000002B62976DC00][000002B628329C80 49] iPadAir2, [000002B629704B00][000002B628330280 49] IPadPro, [000002B629704C00][000002B62832C2C0 49] iPadAir3, [000002B62976FA00][000002B628334440 49] iPadMini2, [000002B629706C00][000002B6283385C0 49] iPadMini4, [000002B62976C700][000002B62833C740 49] iPadMini5, [000002B629749100][000002B628344A00 49] iPhone6, [000002B629749000][000002B628340A40 49] iPodTouch6, [000002B629704500][000002B62834CD00 49] iPhone7, [000002B629704600][000002B628348D40 49] iPodTouch7, [000002B62974B300][000002B628B9EEC0 49] iPhone5S, [000002B629705F00][000002B628BA3040 49] iPhone6Plus, [000002B62974B600][000002B628BA71C0 49] iPhone6S, [000002B629706F00][000002B628BAB340 49] iPhone6SPlus, [000002B629749200][000002B628BAF4C0 49] iPhone7Plus, [000002B629706E00][000002B62831D600 49] iPhoneSE, [000002B62974B900][000002B628BB3740 49] iPhone8, [000002B629704E00][000002B628BB7880 49] iPhone8Plus, [000002B62974A700][000002B628BBFA00 49] iPhoneX, [000002B629704900][000002B628BC3B80 49] iPhoneXS, [000002B62974B000][000002B628BC7D00 49] iPhoneXSMax, [000002B629707700][000002B628BCA1C0 49] iPhoneXR, [000002B62974BC00][000002B628BCE340 49] iPhone11, [000002B629706400][000002B628BD24C0 49] iPhone11Pro, [000002B62974AC00][000002B628BD6640 49] iPhone11ProMax, [000002B629705700][000002B628BDA7C0 49] iPhoneSE2, [000002B62974B500][000002B628BDE940 49] iPadPro105, [000002B629706900][000002B628BE2AC0 49] iPadPro129, [000002B62974BF00][000002B628BE6C40 49] iPadPro97, [000002B629704700][000002B628BEADC0 49] iPadPro2_129, [000002B629749400][000002B628BEEF40 49] iPad5, [000002B629706300][000002B628BF30C0 49] iPad6, [000002B629748100][000002B628BF7240 49] iPad7, [000002B629706A00][000002B628BFB3C0 49] iPadPro11, [000002B62974AB00][000002B628BFF540 49] iPadPro2_11, [000002B629706200][000002B628BBB680 49] iPadPro3_129, [000002B629748300][000002B628C037C0 49] iPadPro4_129, [000002B629707F00][000002B628C07900 49] AppleTV, [000002B62974B700][000002B628C0FA80 49] AppleTV4K, [000002B629707C00][000002B628C13C00 49] TVOS, [000002B62976E000][000002B628C160C0 49] Mac, [000002B62974A400][000002B628C1A240 49] MacClient, [000002B62976FC00][000002B628C1E3C0 49] MacNoEditor, [000002B629749B00][000002B628C22540 49] MacServer, [000002B62976E600][000002B628C266C0 49] Linux, [000002B62974BB00][000002B628C2A840 49] LinuxNoEditor, [000002B62976CA00][000002B628C2E9C0 49] LinuxAArch64NoEditor, [000002B629748C00][000002B628C32B40 49] LinuxClient, [000002B62976C100][000002B628C36CC0 49] LinuxAArch64Client, [000002B629748900][000002B628C3AE40 49] LinuxServer, [000002B62976D800][000002B628C3EFC0 49] LinuxAArch64Server, [000002B629748B00][000002B628C43140 49] Android, [000002B629705500][000002B628C472C0 49] Android_Low, [000002B62976D300][000002B628C4B440 49] Android_Mid, [000002B629706D00][000002B628C4F5C0 49] Android_High, [000002B62976CF00][000002B628C0B700 49] Android_Default, [000002B629706100][000002B628C53840 49] Android_Adreno4xx, [000002B62976F200][000002B628C57980 49] Android_Adreno5xx_Low, [000002B62974B400][000002B628C5BAC0 49] Android_Adreno5xx, [000002B62976C400][000002B628C63C40 49] Android_Adreno6xx, [000002B629748F00][000002B628C66100 49] Android_Adreno6xx_Vulkan, [000002B62976F800][000002B628C6A280 49] Android_Mali_T6xx, [000002B629749800][000002B628C6E400 49] Android_Mali_T7xx, [000002B62976C600][000002B628C72580 49] Android_Mali_T8xx, [000002B62974A300][000002B628C76700 49] Android_Mali_G71, [000002B62976F600][000002B628C7A880 49] Android_Mali_G72, [000002B62974B800][000002B628C7EA00 49] Android_Mali_G72_Vulkan, [000002B62976DA00][000002B628C82B80 49] Android_Mali_G76, [000002B629749500][000002B628C86D00 49] Android_Mali_G76_Vulkan, [000002B62976D500][000002B628C8AE80 49] Android_Mali_G77, [000002B62974BD00][000002B628C8F000 49] Android_Mali_G77_Vulkan, [000002B62976C500][000002B628C93180 49] Android_Vulkan_SM5, [000002B629749F00][000002B628C97300 49] Android_PowerVR_G6xxx, [000002B62976E200][000002B628C9B480 49] Android_PowerVR_GT7xxx, [000002B629748A00][000002B628C9F600 49] Android_PowerVR_GE8xxx, [000002B62976F100][000002B628C5F740 49] Android_PowerVR_GM9xxx, [000002B629749600][000002B628CA3880 49] Android_PowerVR_GM9xxx_Vulkan, [000002B62976D700][000002B628CA79C0 49] Android_TegraK1, [000002B629749C00][000002B628CABB00 49] Android_Unknown_Vulkan, [000002B62976E300][000002B628CB3C80 49] Lumin, [000002B62974A900][000002B628CB6140 49] Lumin_Desktop, [000002B62976EA00][000002B628CBA2C0 49] HoloLens, +[2020.09.29-12.26.37:619][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2020.09.29-12.26.37:619][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2020.09.29-12.26.37:619][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2020.09.29-12.26.37:619][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2020.09.29-12.26.37:619][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2020.09.29-12.26.37:708][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14379109, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2589071090) +[2020.09.29-12.26.39:743][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2020.09.29-12.26.40:481][ 0]LogPackageLocalizationCache: Processed 21 localized package path(s) for 1 prioritized culture(s) in 0.735002 seconds +[2020.09.29-12.26.40:487][ 0]LogUObjectArray: 16710 objects as part of root set at end of initial load. +[2020.09.29-12.26.40:487][ 0]LogUObjectAllocator: 4190080 out of 0 bytes used by permanent object pool. +[2020.09.29-12.26.40:487][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2020.09.29-12.26.42:503][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2020.09.29-12.26.42:527][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2020.09.29-12.26.43:131][ 0]SourceControl: Source control is disabled +[2020.09.29-12.26.43:131][ 0]SourceControl: Source control is disabled +[2020.09.29-12.26.43:177][ 0]SourceControl: Source control is disabled +[2020.09.29-12.26.43:218][ 0]SourceControl: Source control is disabled +[2020.09.29-12.26.43:244][ 0]SourceControl: Source control is disabled +[2020.09.29-12.26.43:296][ 0]LogUProjectInfo: Found projects: +[2020.09.29-12.26.44:450][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2020.09.29-12.26.44:577][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.09.29-12.26.44:577][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.09.29-12.26.44:837][ 0]LogCollectionManager: Loaded 0 collections in 0.000772 seconds +[2020.09.29-12.26.44:943][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.00s +[2020.09.29-12.26.44:943][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Developers/Andrey/Collections/' took 0.00s +[2020.09.29-12.26.44:943][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s +[2020.09.29-12.26.44:946][ 0]LogOcInput: OculusInput pre-init called +[2020.09.29-12.26.44:990][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) +[2020.09.29-12.26.44:990][ 0]LogWindows: File 'OVRPlugin.dll' does not exist +[2020.09.29-12.26.45:145][ 0]LogEngine: Initializing Engine... +[2020.09.29-12.26.45:213][ 0]LogHMD: Failed to initialize OpenVR with code 108 +[2020.09.29-12.26.45:227][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2020.09.29-12.26.45:228][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2020.09.29-12.26.45:359][ 0]LogInit: Initializing FReadOnlyCVARCache +[2020.09.29-12.26.45:385][ 0]LogAIModule: Creating AISystem for world Untitled +[2020.09.29-12.26.45:386][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2020.09.29-12.26.45:407][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2020.09.29-12.26.45:407][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.09.29-12.26.45:407][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2020.09.29-12.26.45:407][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.09.29-12.26.45:407][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.09.29-12.26.45:407][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.09.29-12.26.45:407][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.09.29-12.26.45:407][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.09.29-12.26.45:407][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.09.29-12.26.45:407][ 0]LogAudio: Display: Using built-in audio occlusion. +[2020.09.29-12.26.45:407][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2020.09.29-12.26.45:444][ 0]LogAudioMixer: Display: 0: FrontLeft +[2020.09.29-12.26.45:444][ 0]LogAudioMixer: Display: 1: FrontRight +[2020.09.29-12.26.45:505][ 0]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.09.29-12.26.45:508][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.09.29-12.26.45:510][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.09.29-12.26.45:510][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.09.29-12.26.45:511][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.09.29-12.26.45:512][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.09.29-12.26.45:512][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.09.29-12.26.45:512][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.09.29-12.26.45:512][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.09.29-12.26.45:512][ 0]LogInit: FAudioDevice initialized. +[2020.09.29-12.26.45:512][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2020.09.29-12.26.45:513][ 0]LogAudio: Display: Audio Device Manager Initialized +[2020.09.29-12.26.45:513][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2020.09.29-12.26.45:586][ 0]LogDerivedDataCache: Saved boot cache 0.07s 97MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.09.29-12.26.45:593][ 0]LogInit: Texture streaming: Enabled +[2020.09.29-12.26.45:653][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14379109+++UE4+Release-4.26 +[2020.09.29-12.26.45:674][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2020.09.29-12.26.45:674][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2020.09.29-12.26.45:676][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2020.09.29-12.26.45:739][ 0]LogInit: Transaction tracking system initialized +[2020.09.29-12.26.45:867][ 0]BlueprintLog: New page: Editor Load +[2020.09.29-12.26.46:369][ 0]LocalizationService: Localization service is disabled +[2020.09.29-12.26.46:511][ 0]TimingProfiler: Initialize +[2020.09.29-12.26.46:512][ 0]TimingProfiler: OnSessionChanged +[2020.09.29-12.26.46:512][ 0]LoadingProfiler: Initialize +[2020.09.29-12.26.46:512][ 0]LoadingProfiler: OnSessionChanged +[2020.09.29-12.26.46:512][ 0]NetworkingProfiler: Initialize +[2020.09.29-12.26.46:512][ 0]NetworkingProfiler: OnSessionChanged +[2020.09.29-12.26.46:512][ 0]MemoryProfiler: Initialize +[2020.09.29-12.26.46:512][ 0]MemoryProfiler: OnSessionChanged +[2020.09.29-12.26.46:952][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/' took 0.00s +[2020.09.29-12.26.46:952][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2020.09.29-12.26.46:952][ 0]LogCook: Display: Mobile HDR setting 1 +[2020.09.29-12.26.48:100][ 0]SourceControl: Source control is disabled +[2020.09.29-12.26.48:100][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 22.540 +[2020.09.29-12.26.48:100][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2020.09.29-12.26.48:100][ 0]LightingResults: New page: Lighting Build +[2020.09.29-12.26.48:101][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2020.09.29-12.26.48:101][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.09.29-12.26.48:101][ 0]MapCheck: New page: Map Check +[2020.09.29-12.26.48:101][ 0]LightingResults: New page: Lighting Build +[2020.09.29-12.26.48:109][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2020.09.29-12.26.48:186][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2020.09.29-12.26.48:188][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2020.09.29-12.26.48:190][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2020.09.29-12.26.48:194][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2020.09.29-12.26.48:201][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2020.09.29-12.26.48:201][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2020.09.29-12.26.48:202][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,119ms to complete. +[2020.09.29-12.26.48:202][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.103 +[2020.09.29-12.26.48:214][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 22.656 +[2020.09.29-12.26.48:683][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.09.29-12.26.48:691][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.09.29-12.26.48:697][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.09.29-12.26.48:703][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.09.29-12.26.48:852][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3587 classes and 853 folders. +[2020.09.29-12.26.48:901][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2020.09.29-12.26.48:902][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.09.29-12.26.48:902][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:902][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.09.29-12.26.48:902][ 0]LogPakFile: OnPakFileMounted2Time == 0.000008 +[2020.09.29-12.26.48:903][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.09.29-12.26.48:903][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:903][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.09.29-12.26.48:903][ 0]LogPakFile: OnPakFileMounted2Time == 0.000009 +[2020.09.29-12.26.48:904][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.09.29-12.26.48:904][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:904][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2020.09.29-12.26.48:904][ 0]LogPakFile: OnPakFileMounted2Time == 0.000011 +[2020.09.29-12.26.48:904][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.09.29-12.26.48:904][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:904][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.09.29-12.26.48:904][ 0]LogPakFile: OnPakFileMounted2Time == 0.000013 +[2020.09.29-12.26.48:905][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.09.29-12.26.48:905][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:905][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.09.29-12.26.48:905][ 0]LogPakFile: OnPakFileMounted2Time == 0.000015 +[2020.09.29-12.26.48:905][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.09.29-12.26.48:905][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:905][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.09.29-12.26.48:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000016 +[2020.09.29-12.26.48:906][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.09.29-12.26.48:906][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:906][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 +[2020.09.29-12.26.48:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 +[2020.09.29-12.26.48:906][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.09.29-12.26.48:907][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:907][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.09.29-12.26.48:907][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2020.09.29-12.26.48:907][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.09.29-12.26.48:907][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:907][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.09.29-12.26.48:907][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2020.09.29-12.26.48:908][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.09.29-12.26.48:908][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:908][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.09.29-12.26.48:908][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2020.09.29-12.26.48:908][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.09.29-12.26.48:908][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:908][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.09.29-12.26.48:908][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2020.09.29-12.26.48:909][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.09.29-12.26.48:909][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:909][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.09.29-12.26.48:909][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2020.09.29-12.26.48:909][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.09.29-12.26.48:909][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:909][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.09.29-12.26.48:909][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2020.09.29-12.26.48:910][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.09.29-12.26.48:910][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:910][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.09.29-12.26.48:910][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2020.09.29-12.26.48:910][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.09.29-12.26.48:910][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:910][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.09.29-12.26.48:910][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2020.09.29-12.26.48:911][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.09.29-12.26.48:911][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:911][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.09.29-12.26.48:911][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2020.09.29-12.26.48:911][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.09.29-12.26.48:911][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:911][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.09.29-12.26.48:911][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2020.09.29-12.26.48:912][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.09.29-12.26.48:912][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:912][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.09.29-12.26.48:912][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2020.09.29-12.26.48:913][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.09.29-12.26.48:913][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:913][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.09.29-12.26.48:913][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2020.09.29-12.26.48:913][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.09.29-12.26.48:913][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:913][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.09.29-12.26.48:913][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2020.09.29-12.26.48:914][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.09.29-12.26.48:914][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:914][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.09.29-12.26.48:914][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2020.09.29-12.26.48:915][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.09.29-12.26.48:915][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:915][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.09.29-12.26.48:915][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2020.09.29-12.26.48:916][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.09.29-12.26.48:916][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:916][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.09.29-12.26.48:916][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2020.09.29-12.26.48:916][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2020.09.29-12.26.48:917][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:917][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2020.09.29-12.26.48:917][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2020.09.29-12.26.48:917][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.09.29-12.26.48:917][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:917][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.09.29-12.26.48:918][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2020.09.29-12.26.48:918][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.09.29-12.26.48:918][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:918][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.09.29-12.26.48:918][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2020.09.29-12.26.48:919][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.09.29-12.26.48:919][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.09.29-12.26.48:919][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.09.29-12.26.48:919][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2020.09.29-12.26.48:952][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2020.09.29-12.26.48:989][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2020.09.29-12.26.49:262][ 0]LogSlate: Took 0.005527 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.09.29-12.26.49:268][ 0]LogSlate: Took 0.004659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.09.29-12.26.49:319][ 0]LogSlate: Took 0.020714 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.09.29-12.26.49:573][ 0]LogRenderer: Reallocating scene render targets to support 1620x884 Format 10 NumSamples 1 (Frame:1). +[2020.09.29-12.26.49:987][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. +[2020.09.29-12.26.49:987][ 0]LogLoad: (Engine Initialization) Total time: 24.43 seconds +[2020.09.29-12.26.49:987][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2020.09.29-12.26.49:987][ 0]LogInit: First time updating LLM stats... +[2020.09.29-12.26.50:308][ 0]LogAssetRegistry: Asset discovery search completed in 13.4903 seconds +[2020.09.29-12.26.50:309][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2020.09.29-12.26.50:310][ 0]LogContentStreaming: Texture pool size now 3000 MB +[2020.09.29-12.28.51:895][111]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.09.29-12.28.51:895][111]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.09.29-12.30.10:203][392]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2020.09.29-12.30.12:659][684]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2020.09.29-12.30.19:111][453]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2020.09.29-12.30.19:148][453]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed +[2020.09.29-12.30.19:149][453]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.09.29-12.30.19:751][454]Cmd: QUIT_EDITOR +[2020.09.29-12.30.19:751][454]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2020.09.29-12.30.19:755][454]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2020.09.29-12.30.19:757][454]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2020.09.29-12.30.19:757][454]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2020.09.29-12.30.19:757][454]LogAudio: Display: Audio Device unregistered from world 'Untitled_1'. +[2020.09.29-12.30.19:757][454]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.09.29-12.30.19:758][454]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.09.29-12.30.19:784][454]LogAudio: Display: Audio Device Manager Shutdown +[2020.09.29-12.30.19:792][454]LogExit: Preparing to exit. +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62976E900] Windows +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62976E800] Default__DeviceProfile +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629749900] WindowsNoEditor +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62976D900] WindowsServer +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974A600] WindowsClient +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62976E500] IOS +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629749D00] iPadAir +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62976DC00] iPadAir2 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629704B00] IPadPro +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629704C00] iPadAir3 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62976FA00] iPadMini2 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629706C00] iPadMini4 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62976C700] iPadMini5 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629749100] iPhone6 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629749000] iPodTouch6 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629704500] iPhone7 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629704600] iPodTouch7 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974B300] iPhone5S +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629705F00] iPhone6Plus +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974B600] iPhone6S +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629706F00] iPhone6SPlus +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629749200] iPhone7Plus +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629706E00] iPhoneSE +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974B900] iPhone8 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629704E00] iPhone8Plus +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974A700] iPhoneX +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629704900] iPhoneXS +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974B000] iPhoneXSMax +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629707700] iPhoneXR +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974BC00] iPhone11 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629706400] iPhone11Pro +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974AC00] iPhone11ProMax +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629705700] iPhoneSE2 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974B500] iPadPro105 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629706900] iPadPro129 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B62974BF00] iPadPro97 +[2020.09.29-12.30.20:730][454]LogDeviceProfile: Device profile begin destroy: [000002B629704700] iPadPro2_129 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629749400] iPad5 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629706300] iPad6 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629748100] iPad7 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629706A00] iPadPro11 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62974AB00] iPadPro2_11 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629706200] iPadPro3_129 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629748300] iPadPro4_129 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629707F00] AppleTV +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62974B700] AppleTV4K +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629707C00] TVOS +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976E000] Mac +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62974A400] MacClient +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976FC00] MacNoEditor +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629749B00] MacServer +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976E600] Linux +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62974BB00] LinuxNoEditor +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976CA00] LinuxAArch64NoEditor +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629748C00] LinuxClient +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976C100] LinuxAArch64Client +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629748900] LinuxServer +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976D800] LinuxAArch64Server +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629748B00] Android +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629705500] Android_Low +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976D300] Android_Mid +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629706D00] Android_High +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976CF00] Android_Default +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629706100] Android_Adreno4xx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976F200] Android_Adreno5xx_Low +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62974B400] Android_Adreno5xx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976C400] Android_Adreno6xx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629748F00] Android_Adreno6xx_Vulkan +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976F800] Android_Mali_T6xx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629749800] Android_Mali_T7xx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976C600] Android_Mali_T8xx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62974A300] Android_Mali_G71 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976F600] Android_Mali_G72 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62974B800] Android_Mali_G72_Vulkan +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976DA00] Android_Mali_G76 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629749500] Android_Mali_G76_Vulkan +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976D500] Android_Mali_G77 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62974BD00] Android_Mali_G77_Vulkan +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976C500] Android_Vulkan_SM5 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629749F00] Android_PowerVR_G6xxx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976E200] Android_PowerVR_GT7xxx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629748A00] Android_PowerVR_GE8xxx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976F100] Android_PowerVR_GM9xxx +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629749600] Android_PowerVR_GM9xxx_Vulkan +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976D700] Android_TegraK1 +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B629749C00] Android_Unknown_Vulkan +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976E300] Lumin +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62974A900] Lumin_Desktop +[2020.09.29-12.30.20:731][454]LogDeviceProfile: Device profile begin destroy: [000002B62976EA00] HoloLens +[2020.09.29-12.30.20:754][454]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2020.09.29-12.30.20:763][454]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2020.09.29-12.30.20:763][454]LogExit: Editor shut down +[2020.09.29-12.30.20:764][454]LogExit: Transaction tracking system shut down +[2020.09.29-12.30.20:893][454]LogExit: Object subsystem successfully closed. +[2020.09.29-12.30.20:932][454]LogShaderCompilers: Display: Shaders left to compile 0 +[2020.09.29-12.30.20:946][454]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (810) +[2020.09.29-12.30.20:946][454]LogModuleManager: Shutting down and abandoning module SceneOutliner (808) +[2020.09.29-12.30.20:946][454]LogModuleManager: Shutting down and abandoning module AddContentDialog (806) +[2020.09.29-12.30.20:946][454]LogModuleManager: Shutting down and abandoning module WidgetCarousel (805) +[2020.09.29-12.30.20:946][454]LogModuleManager: Shutting down and abandoning module EditorWidgets (802) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module StatsViewer (800) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (798) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (796) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module AutomationWorker (794) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module SteamVREditor (792) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module OculusMR (790) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module GooglePADEditor (788) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (786) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (784) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (782) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (780) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (778) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module WebMMedia (776) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (774) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (772) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (770) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (768) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (766) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module SequenceRecorder (765) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (762) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (760) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (758) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (756) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (754) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (752) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (750) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (748) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (746) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (744) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (742) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module PlanarCut (740) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module TextureAlignMode (738) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module BspMode (736) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module GeometryMode (734) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module CharacterAI (732) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (730) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module SmartSnapping (728) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module SessionServices (726) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module MeshPaint (724) +[2020.09.29-12.30.20:947][454]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module PlacementMode (710) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module ClothPainter (704) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) +[2020.09.29-12.30.20:948][454]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) +[2020.09.29-12.30.21:839][454]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) +[2020.09.29-12.30.21:839][454]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) +[2020.09.29-12.30.21:839][454]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) +[2020.09.29-12.30.21:839][454]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) +[2020.09.29-12.30.21:839][454]LogModuleManager: Shutting down and abandoning module TraceInsights (678) +[2020.09.29-12.30.21:839][454]MemoryProfiler: Shutdown +[2020.09.29-12.30.21:840][454]NetworkingProfiler: Shutdown +[2020.09.29-12.30.21:840][454]LoadingProfiler: Shutdown +[2020.09.29-12.30.21:840][454]TimingProfiler: Shutdown +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module TraceServices (677) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module MergeActors (668) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module LocalizationService (665) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module UndoHistory (658) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module XmlParser (656) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module Blutility (654) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) +[2020.09.29-12.30.21:845][454]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) +[2020.09.29-12.30.21:846][454]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) +[2020.09.29-12.30.21:846][454]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) +[2020.09.29-12.30.21:846][454]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) +[2020.09.29-12.30.21:846][454]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) +[2020.09.29-12.30.21:846][454]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) +[2020.09.29-12.30.21:846][454]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) +[2020.09.29-12.30.21:846][454]LogModuleManager: Shutting down and abandoning module DeviceManager (636) +[2020.09.29-12.30.21:846][454]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module AutomationController (632) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module Layers (628) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module Persona (618) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module AnimGraph (615) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module Kismet (612) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module GraphEditor (608) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module StructViewer (606) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module ClassViewer (604) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module Toolbox (602) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module ModuleUI (600) +[2020.09.29-12.30.21:879][454]LogModuleManager: Shutting down and abandoning module OutputLog (598) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module GammaUI (596) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module Documentation (594) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module LiveCoding (592) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module LevelSequence (590) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module MovieScene (586) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module PortalServices (578) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module PortalRpc (576) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module AIModule (568) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module AITestSuite (565) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) +[2020.09.29-12.30.21:880][454]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) +[2020.09.29-12.30.21:888][454]LogModuleManager: Shutting down and abandoning module ProfilerService (558) +[2020.09.29-12.30.22:127][454]LogModuleManager: Shutting down and abandoning module TaskGraph (556) +[2020.09.29-12.30.22:127][454]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) +[2020.09.29-12.30.22:127][454]LogModuleManager: Shutting down and abandoning module OculusEditor (552) +[2020.09.29-12.30.22:127][454]LogModuleManager: Shutting down and abandoning module OculusInput (550) +[2020.09.29-12.30.22:127][454]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (548) +[2020.09.29-12.30.22:127][454]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (546) +[2020.09.29-12.30.22:127][454]LogModuleManager: Shutting down and abandoning module CollectionManager (545) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module SynthesisEditor (542) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module Synthesis (540) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (538) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (536) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module ScreenshotTools (534) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (532) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module GooglePAD (530) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module EditableMesh (528) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (526) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module CableComponent (524) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module AudioCapture (522) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (521) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (518) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (516) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module AppleImageUtils (514) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module AssetTags (512) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module AndroidPermission (510) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (508) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module ImgMedia (506) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MediaCompositing (504) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module TemplateSequence (502) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (500) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (498) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (496) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (494) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (492) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (490) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module CurveEditorTools (488) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module PluginBrowser (486) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module FractureEditor (484) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (482) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (480) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (478) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (477) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (474) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module MeshConversion (472) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module DynamicMesh (470) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (468) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module GeometricObjects (466) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (464) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module CryptoKeys (462) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (460) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (458) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (456) +[2020.09.29-12.30.22:128][454]LogModuleManager: Shutting down and abandoning module ChaosNiagara (454) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (452) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (450) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (448) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module BackChannel (446) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (444) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module AutomationUtils (442) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (440) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module AlembicImporter (438) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module AlembicLibrary (437) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module GeometryCache (436) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (435) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (430) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (428) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module UObjectPlugin (426) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module GitSourceControl (424) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (422) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (420) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (418) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module PluginUtils (416) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (414) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module SourceControl (413) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (410) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (408) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (406) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (404) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (402) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (400) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (398) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module Paper2DEditor (396) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module ShipPresentation (390) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module SoundFields (388) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module SignificanceManager (386) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (384) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (382) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (380) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module PhysXVehicles (378) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (376) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (374) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (372) +[2020.09.29-12.30.22:129][454]LogModuleManager: Shutting down and abandoning module TcpMessaging (370) +[2020.09.29-12.30.22:230][454]LogModuleManager: Shutting down and abandoning module UdpMessaging (368) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (366) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module Niagara (364) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module SignalProcessing (363) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module NiagaraEditor (361) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module NiagaraCore (358) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module ActorSequence (356) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (354) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (352) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (350) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (348) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (346) +[2020.09.29-12.30.22:330][454]LogMagicLeapPlanes: Planes tracker already destroyed. +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (344) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (342) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (340) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (338) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapController (336) +[2020.09.29-12.30.22:330][454]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (334) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module MagicLeapAR (332) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module AugmentedReality (331) +[2020.09.29-12.30.22:330][454]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (328) +[2020.09.29-12.30.22:331][454]LogModuleManager: Shutting down and abandoning module LevelEditor (327) +[2020.09.29-12.30.22:331][454]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (326) +[2020.09.29-12.30.22:331][454]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (324) +[2020.09.29-12.30.22:331][454]LogModuleManager: Shutting down and abandoning module MainFrame (322) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module HotReload (321) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module ToolMenus (317) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module TreeMap (315) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (312) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module FacialAnimation (310) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (308) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module DataValidation (306) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module ContentBrowser (305) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module ContentBrowserData (304) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (300) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module AnimationSharing (298) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (296) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module Paper2D (292) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (290) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (288) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module PacketHandler (284) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module MediaAssets (278) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module Overlay (276) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module VREditor (272) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) +[2020.09.29-12.30.22:332][454]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) +[2020.09.29-12.30.22:333][454]LogModuleManager: Shutting down and abandoning module UMG (258) +[2020.09.29-12.30.22:333][454]LogModuleManager: Shutting down and abandoning module UMGEditor (257) +[2020.09.29-12.30.22:333][454]LogModuleManager: Shutting down and abandoning module MessageLog (255) +[2020.09.29-12.30.22:333][454]LogModuleManager: Shutting down and abandoning module SlateReflector (250) +[2020.09.29-12.30.22:333][454]LogModuleManager: Shutting down and abandoning module Slate (248) +[2020.09.29-12.30.22:333][454]LogModuleManager: Shutting down and abandoning module SlateCore (246) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module UnrealEd (242) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module MRMesh (240) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module XAudio2 (234) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module Networking (232) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module Core (230) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module CurveEditor (227) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module Sequencer (225) +[2020.09.29-12.30.22:334][454]LogModuleManager: Shutting down and abandoning module EditorStyle (224) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module XGEController (194) +[2020.09.29-12.30.22:335][454]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) +[2020.09.29-12.30.22:336][454]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) +[2020.09.29-12.30.22:336][454]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) +[2020.09.29-12.30.22:336][454]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) +[2020.09.29-12.30.22:336][454]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) +[2020.09.29-12.30.22:336][454]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) +[2020.09.29-12.30.22:337][454]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) +[2020.09.29-12.30.22:338][454]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) +[2020.09.29-12.30.22:338][454]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) +[2020.09.29-12.30.22:338][454]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) +[2020.09.29-12.30.22:338][454]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) +[2020.09.29-12.30.22:338][454]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module Messaging (127) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) +[2020.09.29-12.30.22:339][454]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module InputCore (118) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module Settings (116) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module Chaos (108) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module AVEncoder (104) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module SteamVRInput (98) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module SteamVR (96) +[2020.09.29-12.30.22:344][454]LogHMD: Freeing OpenVRDLLHandle. +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module OculusHMD (94) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (92) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module ChunkDownloader (90) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (88) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) +[2020.09.29-12.30.22:344][454]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (82) +[2020.09.29-12.30.22:345][454]LogModuleManager: Shutting down and abandoning module XMPP (77) +[2020.09.29-12.30.22:345][454]LogModuleManager: Shutting down and abandoning module WebSockets (76) +[2020.09.29-12.30.22:369][454]LogModuleManager: Shutting down and abandoning module HTTP (73) +[2020.09.29-12.30.22:369][454]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2020.09.29-12.30.22:369][454]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B8D92A828-44B0-C18E-0175-B993F61CFE5D%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14379109%2B%2B%2BUE4%2BRelease-4.26&UserID=cc0324e948d0f6b91d9de6a06f7ce1d1%7Cdb4ae93bde8441ac981c19d319a8320a%7Ca0761784-4b16-4d43-8625-85cb7537a6fd&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2020.09.29-12.30.22:390][454]LogModuleManager: Shutting down and abandoning module SSL (72) +[2020.09.29-12.30.22:392][454]LogModuleManager: Shutting down and abandoning module WmfMedia (68) +[2020.09.29-12.30.22:393][454]LogModuleManager: Shutting down and abandoning module Media (67) +[2020.09.29-12.30.22:394][454]LogModuleManager: Shutting down and abandoning module MediaInfo (66) +[2020.09.29-12.30.22:394][454]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2020.09.29-12.30.22:394][454]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2020.09.29-12.30.22:394][454]LogModuleManager: Shutting down and abandoning module MLSDK (58) +[2020.09.29-12.30.22:394][454]LogModuleManager: Shutting down and abandoning module MagicLeap (56) +[2020.09.29-12.30.22:394][454]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2020.09.29-12.30.22:394][454]LogModuleManager: Shutting down and abandoning module VariantManagerContent (52) +[2020.09.29-12.30.22:394][454]LogModuleManager: Shutting down and abandoning module DatasmithContent (50) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module AISupportModule (48) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module AudioEditor (36) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module RenderCore (30) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module Landscape (28) +[2020.09.29-12.30.22:395][454]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module Engine (16) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2020.09.29-12.30.22:396][454]LogModuleManager: Shutting down and abandoning module RSA (3) +[2020.09.29-12.30.22:396][454]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2020.09.29-12.30.22:397][454]LogD3D11RHI: Shutdown +[2020.09.29-12.30.22:397][454]LogD3D11RHI: CleanupD3DDevice +[2020.09.29-12.30.22:437][454]LogExit: Exiting. +[2020.09.29-12.30.22:454][454]Log file closed, 09/29/20 17:30:22 diff --git a/ShipPresentation/ShipPresentation.uproject b/ShipPresentation/ShipPresentation.uproject new file mode 100644 index 0000000..5321dce --- /dev/null +++ b/ShipPresentation/ShipPresentation.uproject @@ -0,0 +1,13 @@ +{ + "FileVersion": 3, + "EngineAssociation": "4.26", + "Category": "", + "Description": "", + "Modules": [ + { + "Name": "ShipPresentation", + "Type": "Runtime", + "LoadingPhase": "Default" + } + ] +} \ No newline at end of file diff --git a/ShipPresentation/Source/ShipPresentation.Target.cs b/ShipPresentation/Source/ShipPresentation.Target.cs new file mode 100644 index 0000000..3d4db3e --- /dev/null +++ b/ShipPresentation/Source/ShipPresentation.Target.cs @@ -0,0 +1,14 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; +using System.Collections.Generic; + +public class ShipPresentationTarget : TargetRules +{ + public ShipPresentationTarget( TargetInfo Target) : base(Target) + { + Type = TargetType.Game; + DefaultBuildSettings = BuildSettingsVersion.V2; + ExtraModuleNames.AddRange( new string[] { "ShipPresentation" } ); + } +} diff --git a/ShipPresentation/Source/ShipPresentation/ShipPresentation.Build.cs b/ShipPresentation/Source/ShipPresentation/ShipPresentation.Build.cs new file mode 100644 index 0000000..2cf0892 --- /dev/null +++ b/ShipPresentation/Source/ShipPresentation/ShipPresentation.Build.cs @@ -0,0 +1,23 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; + +public class ShipPresentation : ModuleRules +{ + public ShipPresentation(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; + + PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" }); + + PrivateDependencyModuleNames.AddRange(new string[] { }); + + // Uncomment if you are using Slate UI + // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); + + // Uncomment if you are using online features + // PrivateDependencyModuleNames.Add("OnlineSubsystem"); + + // To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true + } +} diff --git a/ShipPresentation/Source/ShipPresentation/ShipPresentation.cpp b/ShipPresentation/Source/ShipPresentation/ShipPresentation.cpp new file mode 100644 index 0000000..afd4f6e --- /dev/null +++ b/ShipPresentation/Source/ShipPresentation/ShipPresentation.cpp @@ -0,0 +1,6 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include "ShipPresentation.h" +#include "Modules/ModuleManager.h" + +IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, ShipPresentation, "ShipPresentation" ); diff --git a/ShipPresentation/Source/ShipPresentation/ShipPresentation.h b/ShipPresentation/Source/ShipPresentation/ShipPresentation.h new file mode 100644 index 0000000..677c8e2 --- /dev/null +++ b/ShipPresentation/Source/ShipPresentation/ShipPresentation.h @@ -0,0 +1,6 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" + diff --git a/ShipPresentation/Source/ShipPresentation/ShipPresentationGameModeBase.cpp b/ShipPresentation/Source/ShipPresentation/ShipPresentationGameModeBase.cpp new file mode 100644 index 0000000..8c1dc91 --- /dev/null +++ b/ShipPresentation/Source/ShipPresentation/ShipPresentationGameModeBase.cpp @@ -0,0 +1,5 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + + +#include "ShipPresentationGameModeBase.h" + diff --git a/ShipPresentation/Source/ShipPresentation/ShipPresentationGameModeBase.h b/ShipPresentation/Source/ShipPresentation/ShipPresentationGameModeBase.h new file mode 100644 index 0000000..f74032b --- /dev/null +++ b/ShipPresentation/Source/ShipPresentation/ShipPresentationGameModeBase.h @@ -0,0 +1,17 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "GameFramework/GameModeBase.h" +#include "ShipPresentationGameModeBase.generated.h" + +/** + * + */ +UCLASS() +class SHIPPRESENTATION_API AShipPresentationGameModeBase : public AGameModeBase +{ + GENERATED_BODY() + +}; diff --git a/ShipPresentation/Source/ShipPresentationEditor.Target.cs b/ShipPresentation/Source/ShipPresentationEditor.Target.cs new file mode 100644 index 0000000..c3bb095 --- /dev/null +++ b/ShipPresentation/Source/ShipPresentationEditor.Target.cs @@ -0,0 +1,14 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; +using System.Collections.Generic; + +public class ShipPresentationEditorTarget : TargetRules +{ + public ShipPresentationEditorTarget( TargetInfo Target) : base(Target) + { + Type = TargetType.Editor; + DefaultBuildSettings = BuildSettingsVersion.V2; + ExtraModuleNames.AddRange( new string[] { "ShipPresentation" } ); + } +}