diff --git a/ShipPresentation/Content/materials/ship/OculusGlass1.uasset b/ShipPresentation/Content/materials/ship/OculusGlass1.uasset index c56fca5..e739e37 100644 Binary files a/ShipPresentation/Content/materials/ship/OculusGlass1.uasset and b/ShipPresentation/Content/materials/ship/OculusGlass1.uasset differ diff --git a/ShipPresentation/Content/materials/ship/OculusGlass2.uasset b/ShipPresentation/Content/materials/ship/OculusGlass2.uasset index c28d2d0..b5502f6 100644 Binary files a/ShipPresentation/Content/materials/ship/OculusGlass2.uasset and b/ShipPresentation/Content/materials/ship/OculusGlass2.uasset differ diff --git a/ShipPresentation/Content/materials/ship/OculusGlass3.uasset b/ShipPresentation/Content/materials/ship/OculusGlass3.uasset index 79ef199..bd74a6b 100644 Binary files a/ShipPresentation/Content/materials/ship/OculusGlass3.uasset and b/ShipPresentation/Content/materials/ship/OculusGlass3.uasset differ diff --git a/ShipPresentation/Content/materials/ship/OculusGlass4.uasset b/ShipPresentation/Content/materials/ship/OculusGlass4.uasset index 150e7b9..5437112 100644 Binary files a/ShipPresentation/Content/materials/ship/OculusGlass4.uasset and b/ShipPresentation/Content/materials/ship/OculusGlass4.uasset differ diff --git a/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset b/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset index aff2dc1..3f6cb78 100644 Binary files a/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset and b/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset differ diff --git a/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerHead.uasset b/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerHead.uasset index 072396e..0f92885 100644 Binary files a/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerHead.uasset and b/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerHead.uasset differ diff --git a/ShipPresentation/Intermediate/AssetRegistryCache/2daf05d2.bin b/ShipPresentation/Intermediate/AssetRegistryCache/2daf05d2.bin index 8d337bc..340de16 100644 Binary files a/ShipPresentation/Intermediate/AssetRegistryCache/2daf05d2.bin and b/ShipPresentation/Intermediate/AssetRegistryCache/2daf05d2.bin differ diff --git a/ShipPresentation/Intermediate/CachedAssetRegistry.bin b/ShipPresentation/Intermediate/CachedAssetRegistry.bin index f7eda60..5d8ce58 100644 Binary files a/ShipPresentation/Intermediate/CachedAssetRegistry.bin and b/ShipPresentation/Intermediate/CachedAssetRegistry.bin differ diff --git a/ShipPresentation/Saved/Config/CrashReportClient/UE4CC-Windows-29C938B84C8B8A69AF21049429F1B2D5/CrashReportClient.ini b/ShipPresentation/Saved/Config/CrashReportClient/UE4CC-Windows-29C938B84C8B8A69AF21049429F1B2D5/CrashReportClient.ini new file mode 100644 index 0000000..afbab61 --- /dev/null +++ b/ShipPresentation/Saved/Config/CrashReportClient/UE4CC-Windows-29C938B84C8B8A69AF21049429F1B2D5/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini index c384d63..2c56056 100644 --- a/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -962,16 +962,6 @@ MovieSceneCapture.LastCompileMethod=External [AssetEditorSubsystem] CleanShutdown=True -OpenAssetsAtExit=/Game/meshes/ship/SM_RudderFeather.SM_RudderFeather -OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_Machinegun.SM_Ship_Machinegun -OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_MachinegunsGun.SM_Ship_MachinegunsGun -OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar -OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_Screw.SM_Ship_Screw -OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship -OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_Tower.SM_Ship_Tower -OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_TowersGun.SM_Ship_TowersGun -OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody -OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead [RootWindow] ScreenPosition=X=640.000 Y=340.000 @@ -1037,26 +1027,26 @@ MRUItem1=/Game/maps/black MRUItem2=/Game/maps/NewMap [ContentBrowserRecent] -MRUItem0=/Game/meshes/ship/SM_Ship_TrackerHead -MRUItem1=/Game/meshes/ship/SM_Ship_TrackerBody -MRUItem2=/Game/meshes/ship/SM_Ship_TowersGun -MRUItem3=/Game/meshes/ship/SM_Ship_Tower -MRUItem4=/Game/meshes/ship/SM_Ship_Ship -MRUItem5=/Game/meshes/ship/SM_Ship_Screw -MRUItem6=/Game/meshes/ship/SM_Ship_Radar -MRUItem7=/Game/meshes/ship/SM_Ship_MachinegunsGun -MRUItem8=/Game/meshes/ship/SM_Ship_Machinegun -MRUItem9=/Game/meshes/ship/SM_RudderFeather -MRUItem10=/Game/maps/ship -MRUItem11=/Game/maps/black -MRUItem12=/Game/maps/NewMap -MRUItem13=/Game/meshes/ship/SM_Ship_SM_MachinegunsGun -MRUItem14=/Game/blueprints/ship/BP_Ship -MRUItem15=/Game/blueprints/BP_Ship -MRUItem16=/Game/meshes/ship/SM_Ship_SM_Tower -MRUItem17=/Game/meshes/ship/SM_Ship_SM_TowersGun -MRUItem18=/Game/meshes/ship/SM_Ship_SM_Machinegun -MRUItem19=/Game/materials/water/water_Inst +MRUItem0=/Game/materials/ship/OculusGlass4 +MRUItem1=/Game/materials/ship/OculusGlass3 +MRUItem2=/Game/materials/ship/OculusGlass1 +MRUItem3=/Game/materials/ship/OculusGlass2 +MRUItem4=/Game/materials/ship/redglass +MRUItem5=/Game/meshes/ship/SM_Ship_TrackerHead +MRUItem6=/Game/meshes/ship/SM_Ship_TrackerBody +MRUItem7=/Game/meshes/ship/SM_Ship_Ship +MRUItem8=/Game/meshes/ship/SM_Ship_TowersGun +MRUItem9=/Game/meshes/ship/SM_Ship_Tower +MRUItem10=/Game/meshes/ship/SM_Ship_Screw +MRUItem11=/Game/meshes/ship/SM_Ship_Radar +MRUItem12=/Game/meshes/ship/SM_Ship_MachinegunsGun +MRUItem13=/Game/meshes/ship/SM_Ship_Machinegun +MRUItem14=/Game/meshes/ship/SM_RudderFeather +MRUItem15=/Game/maps/ship +MRUItem16=/Game/maps/black +MRUItem17=/Game/maps/NewMap +MRUItem18=/Game/meshes/ship/SM_Ship_SM_MachinegunsGun +MRUItem19=/Game/blueprints/ship/BP_Ship [DetailCategories] NewBlueprint_C.Tick=True @@ -1419,6 +1409,13 @@ BP_Ship_C.Meshes=True /Game/meshes/ship/SM_Ship_SM_MachinegunsGun.SM_Ship_SM_MachinegunsGun=1 /Game/meshes/ship/SM_Ship_Machinegun.SM_Ship_Machinegun=1 /Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship=1 +/Game/materials/ship/redglass.redglass=1 +/Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody=1 +/Game/materials/ship/OculusGlass2.OculusGlass2=1 +/Game/materials/ship/OculusGlass1.OculusGlass1=1 +/Game/materials/ship/OculusGlass3.OculusGlass3=1 +/Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead=0 +/Game/materials/ship/OculusGlass4.OculusGlass4=0 [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False diff --git a/ShipPresentation/Saved/Logs/ShipPresentation-backup-2020.09.30-10.54.11.log b/ShipPresentation/Saved/Logs/ShipPresentation-backup-2020.09.30-10.54.11.log deleted file mode 100644 index 8b0577f..0000000 --- a/ShipPresentation/Saved/Logs/ShipPresentation-backup-2020.09.30-10.54.11.log +++ /dev/null @@ -1,4733 +0,0 @@ -<<<<<<< HEAD -Log file open, 09/30/20 14:13:41 -LogInit: LLM is enabled -LogInit: LLM CsvWriter: off TraceWriter: off -LogInit: Display: Running engine for game: ShipPresentation -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 71 total threads with 3 sets of task threads. -LogStats: Stats thread started at 3.874318 -LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:00, Platform Override: '' -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin SteamVR -LogPluginManager: Mounting plugin OculusVR -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogInit: Build: ++UE4+Release-4.26-CL-14379109 -LogInit: Engine Version: 4.26.0-14379109+++UE4+Release-4.26 -LogInit: Compatible Engine Version: 4.26.0-14379109+++UE4+Release-4.26 -LogInit: Net CL: 14379109 -LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Xeon(R) CPU E5-2678 v3 @ 2.50GHz, GPU: NVIDIA GeForce RTX 2070 SUPER -LogInit: Compiled (64-bit): Sep 23 2020 14:33:41 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.26 -LogInit: Command Line: -LogInit: Base Directory: D:/UE4/UE_4.26/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 28 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 10 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2020.09.30-09.13.45:332][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2020.09.30-09.13.45:332][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] -[2020.09.30-09.13.45:333][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] -[2020.09.30-09.13.45:334][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] -[2020.09.30-09.13.45:348][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] -[2020.09.30-09.13.45:348][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] -[2020.09.30-09.13.45:348][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] -[2020.09.30-09.13.45:348][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-09.13.45:349][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2020.09.30-09.13.45:349][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2020.09.30-09.13.45:350][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2020.09.30-09.13.45:350][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2020.09.30-09.13.45:350][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2020.09.30-09.13.45:350][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2020.09.30-09.13.45:350][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2020.09.30-09.13.45:350][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2020.09.30-09.13.45:350][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-09.13.45:350][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-09.13.45:425][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:425][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.09.30-09.13.45:425][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2020.09.30-09.13.45:425][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:425][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2020.09.30-09.13.45:425][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:425][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.09.30-09.13.45:425][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.09.30-09.13.45:426][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.09.30-09.13.45:427][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.09.30-09.13.45:436][ 0]LogInit: Selected Device Profile: [Windows] -[2020.09.30-09.13.45:437][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2020.09.30-09.13.45:443][ 0]LogHAL: Display: Platform has ~ 32 GB [34191777792 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2020.09.30-09.13.45:443][ 0]LogInit: Going up to parent DeviceProfile [] -[2020.09.30-09.13.45:443][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:10.0]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:6]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:4]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.09.30-09.13.45:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.GTAO.Numangles:4]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:4]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:1000]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:3]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; no bokeh simulation when scattering]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SSR.Quality:4]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:4]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:8.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:256.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.09.30-09.13.45:444][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.09.30-09.13.45:445][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.09.30-09.13.45:445][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.09.30-09.13.45:445][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2020.09.30-09.13.45:467][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2020.09.30-09.13.45:467][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2020.09.30-09.13.45:467][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2020.09.30-09.13.45:467][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-09.13.45:468][ 0]LogInit: Computer: DESKTOP-6BENEQD -[2020.09.30-09.13.45:468][ 0]LogInit: User: Andrey -[2020.09.30-09.13.45:468][ 0]LogInit: CPU Page size=4096, Cores=12 -[2020.09.30-09.13.45:468][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2020.09.30-09.13.45:469][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) -[2020.09.30-09.13.45:469][ 0]LogMemory: Platform Memory Stats for Windows -[2020.09.30-09.13.45:469][ 0]LogMemory: Process Physical Memory: 131.95 MB used, 131.95 MB peak -[2020.09.30-09.13.45:469][ 0]LogMemory: Process Virtual Memory: 111.24 MB used, 111.24 MB peak -[2020.09.30-09.13.45:469][ 0]LogMemory: Physical Memory: 8945.34 MB used, 23662.48 MB free, 32607.82 MB total -[2020.09.30-09.13.45:469][ 0]LogMemory: Virtual Memory: 134192144.00 MB used, 25585.50 MB free, 134217728.00 MB total -[2020.09.30-09.13.45:475][ 0]LogWindows: WindowsPlatformFeatures enabled -[2020.09.30-09.13.45:783][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2020.09.30-09.13.45:804][ 0]LogInit: Using OS detected language (ru-RU). -[2020.09.30-09.13.45:804][ 0]LogInit: Using OS detected locale (ru-RU). -[2020.09.30-09.13.45:884][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. -[2020.09.30-09.13.45:884][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! -[2020.09.30-09.13.45:884][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! -[2020.09.30-09.13.45:884][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! -[2020.09.30-09.13.45:884][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! -[2020.09.30-09.13.45:885][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! -[2020.09.30-09.13.45:885][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! -[2020.09.30-09.13.45:885][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! -[2020.09.30-09.13.45:993][ 0]LogInit: Setting process to per monitor DPI aware -[2020.09.30-09.13.46:439][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2020.09.30-09.13.46:439][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2020.09.30-09.13.56:299][ 0]LogHMD: Failed to initialize OpenVR with code 108 -[2020.09.30-09.13.56:299][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2020.09.30-09.13.56:299][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2020.09.30-09.13.56:299][ 0]LogD3D11RHI: D3D11 adapters: -[2020.09.30-09.13.56:385][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_0) -[2020.09.30-09.13.56:385][ 0]LogD3D11RHI: 8011/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de -[2020.09.30-09.13.56:388][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2020.09.30-09.13.56:388][ 0]LogD3D11RHI: 0/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2020.09.30-09.13.56:388][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 -[2020.09.30-09.13.56:398][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2020.09.30-09.13.56:398][ 0]LogD3D11RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for "GPU Device Id") -[2020.09.30-09.13.56:398][ 0]LogWindows: EnumDisplayDevices: -[2020.09.30-09.13.56:398][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2070 SUPER' (P:1 D:1) -[2020.09.30-09.13.56:398][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:1) -[2020.09.30-09.13.56:398][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) -[2020.09.30-09.13.56:399][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) -[2020.09.30-09.13.56:399][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2020.09.30-09.13.56:399][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2070 SUPER -[2020.09.30-09.13.56:399][ 0]LogD3D11RHI: Driver Version: 451.67 (internal:27.21.14.5167, unified:451.67) -[2020.09.30-09.13.56:399][ 0]LogD3D11RHI: Driver Date: 7-5-2020 -[2020.09.30-09.13.56:399][ 0]LogRHI: Texture pool is 5607 MB (70% of 8011 MB) -[2020.09.30-09.13.56:462][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2020.09.30-09.13.56:462][ 0]LogD3D11RHI: Async texture creation enabled -[2020.09.30-09.13.56:462][ 0]LogD3D11RHI: Array index from any shader is supported -[2020.09.30-09.13.56:791][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2020.09.30-09.13.56:802][ 0]LogRHI: GeForceNow SDK initialized: 1 -[2020.09.30-09.13.57:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2020.09.30-09.13.57:677][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2020.09.30-09.13.57:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2020.09.30-09.13.57:809][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2020.09.30-09.13.57:880][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2020.09.30-09.13.57:924][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2020.09.30-09.13.57:968][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2020.09.30-09.13.57:998][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2020.09.30-09.13.58:027][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2020.09.30-09.13.58:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2020.09.30-09.13.58:083][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2020.09.30-09.13.58:149][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2020.09.30-09.13.58:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2020.09.30-09.13.58:192][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2020.09.30-09.13.58:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2020.09.30-09.13.58:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2020.09.30-09.13.58:326][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2020.09.30-09.13.58:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2020.09.30-09.13.58:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2020.09.30-09.13.58:455][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2020.09.30-09.13.58:504][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2020.09.30-09.13.58:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2020.09.30-09.13.58:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2020.09.30-09.13.58:567][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2020.09.30-09.13.58:789][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2020.09.30-09.13.59:340][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. -[2020.09.30-09.13.59:340][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe -[2020.09.30-09.13.59:949][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2020.09.30-09.13.59:960][ 0]LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (../../../../../UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/15568/). -[2020.09.30-09.13.59:960][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Andrey/AppData/Local/Temp/UnrealShaderWorkingDir/4783DB4E44F374C0D5D8D6AF1B3B1E82/'. -[2020.09.30-09.13.59:972][ 0]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.09.30-09.13.59:972][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2020.09.30-09.13.59:972][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2020.09.30-09.13.59:972][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2020.09.30-09.14.04:324][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2020.09.30-09.14.04:440][ 0]LogDerivedDataCache: Loaded boot cache 0.11s 78MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.09.30-09.14.04:440][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc -[2020.09.30-09.14.04:440][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2020.09.30-09.14.04:440][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2020.09.30-09.14.04:440][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.09.30-09.14.04:440][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2020.09.30-09.14.04:662][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2020.09.30-09.14.04:662][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.09.30-09.14.04:662][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2020.09.30-09.14.04:771][ 0]LogDerivedDataCache: Speed tests for C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.11 seconds -[2020.09.30-09.14.04:771][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.20ms. RandomReadSpeed=17.63MBs, RandomWriteSpeed=17.44MBs. Assigned SpeedClass 'Local' -[2020.09.30-09.14.04:772][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2020.09.30-09.14.04:772][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2020.09.30-09.14.04:772][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2020.09.30-09.14.04:908][ 0]LogSlate: Using FreeType 2.10.0 -[2020.09.30-09.14.04:994][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2020.09.30-09.14.05:502][ 0]LogAssetRegistry: FAssetRegistry took 0.0224 seconds to start up -[2020.09.30-09.14.08:684][ 0]LogInit: Selected Device Profile: [Windows] -[2020.09.30-09.14.08:684][ 0]LogInit: Active device profile: [0000027265065800][00000272640ED400 49] Windows -[2020.09.30-09.14.08:684][ 0]LogInit: Profiles: [0000027265065800][00000272640ED400 49] Windows, [0000027265006E00][00000272640E9540 49] WindowsNoEditor, [0000027265064300][00000272640F1680 49] WindowsServer, [0000027265007300][00000272640F57C0 49] WindowsClient, [0000027265066B00][00000272640FD940 49] IOS, [0000027265007100][0000027264101AC0 49] iPadAir, [0000027265065D00][0000027264105C40 49] iPadAir2, [0000027264FB3600][000002726410C240 49] IPadPro, [0000027264FB3700][0000027264108280 49] iPadAir3, [0000027265007700][0000027264110400 49] iPadMini2, [0000027264FB1C00][0000027264114580 49] iPadMini4, [0000027265004900][0000027264118700 49] iPadMini5, [0000027264FDF400][00000272641209C0 49] iPhone6, [0000027264FDF500][000002726411CA00 49] iPodTouch6, [0000027264FB3D00][0000027264128CC0 49] iPhone7, [0000027264FB3B00][0000027264124D00 49] iPodTouch7, [0000027264FDDC00][000002726412CE80 49] iPhone5S, [0000027264FB1000][0000027264131000 49] iPhone6Plus, [0000027264FDE200][0000027264135180 49] iPhone6S, [0000027264FB0A00][0000027264139300 49] iPhone6SPlus, [0000027264FDDF00][000002726413D480 49] iPhone7Plus, [0000027264FB1400][00000272640F95C0 49] iPhoneSE, [0000027264FDCA00][0000027264141700 49] iPhone8, [0000027264FB1500][0000027264145840 49] iPhone8Plus, [0000027264FDE900][000002726414D9C0 49] iPhoneX, [0000027264FB1100][0000027264151B40 49] iPhoneXS, [0000027264FDD700][0000027264155CC0 49] iPhoneXSMax, [0000027264FB0B00][0000027264158180 49] iPhoneXR, [0000027264FDE800][000002726415C300 49] iPhone11, [0000027264FB2B00][0000027264160480 49] iPhone11Pro, [0000027264FDF100][0000027264164600 49] iPhone11ProMax, [0000027264FB2300][0000027264168780 49] iPhoneSE2, [0000027264FDC300][000002726416C900 49] iPadPro105, [0000027264FB2200][0000027264170A80 49] iPadPro129, [0000027264FDC600][0000027264174C00 49] iPadPro97, [0000027264FB0100][0000027264178D80 49] iPadPro2_129, [0000027264FDDD00][000002726417CF00 49] iPad5, [0000027264FB0E00][0000027264181080 49] iPad6, [0000027264FDDA00][0000027264185200 49] iPad7, [0000027264FB2D00][0000027264189380 49] iPadPro11, [0000027264FDFE00][000002726418D500 49] iPadPro2_11, [0000027264FB2400][0000027264149640 49] iPadPro3_129, [0000027264FDD100][0000027264191780 49] iPadPro4_129, [0000027264FB3400][00000272641958C0 49] AppleTV, [0000027264FDCB00][0000027264199A00 49] AppleTV4K, [0000027264FB2800][00000272651B1B80 49] TVOS, [0000027264FDFF00][00000272651B5D00 49] Mac, [0000027264FB3A00][00000272651B81C0 49] MacClient, [0000027264FDF800][00000272651BC340 49] MacNoEditor, [0000027265064B00][00000272651C04C0 49] MacServer, [0000027264FDE500][00000272651C4640 49] Linux, [0000027265066000][00000272651C87C0 49] LinuxNoEditor, [0000027264FDD500][00000272651CC940 49] LinuxAArch64NoEditor, [0000027265066C00][00000272651D0AC0 49] LinuxClient, [0000027264FDFC00][00000272651D4C40 49] LinuxAArch64Client, [0000027265065B00][00000272651D8DC0 49] LinuxServer, [0000027264FDE300][00000272651DCF40 49] LinuxAArch64Server, [0000027265064C00][00000272651E10C0 49] Android, [0000027264FDF900][00000272651E5240 49] Android_Low, [0000027265065E00][00000272651E93C0 49] Android_Mid, [0000027264FDD800][00000272651ED540 49] Android_High, [0000027265064D00][000002726419D680 49] Android_Default, [0000027264FDF700][00000272651F17C0 49] Android_Adreno4xx, [0000027265066D00][00000272651F5900 49] Android_Adreno5xx_Low, [0000027264FDEB00][00000272651F9A40 49] Android_Adreno5xx, [0000027265064900][0000027265201BC0 49] Android_Adreno6xx, [0000027264FDCD00][0000027265205D40 49] Android_Adreno6xx_Vulkan, [0000027265066200][0000027265208200 49] Android_Mali_T6xx, [0000027264FDFD00][000002726520C380 49] Android_Mali_T7xx, [0000027265065300][0000027265210500 49] Android_Mali_T8xx, [0000027264FDD600][0000027265214680 49] Android_Mali_G71, [0000027265064A00][0000027265218800 49] Android_Mali_G72, [0000027264FDC900][000002726521C980 49] Android_Mali_G72_Vulkan, [0000027265064F00][0000027265220B00 49] Android_Mali_G76, [0000027264FDEE00][0000027265224C80 49] Android_Mali_G76_Vulkan, [0000027265066400][0000027265228E00 49] Android_Mali_G77, [0000027264FDFA00][000002726522CF80 49] Android_Mali_G77_Vulkan, [0000027265065000][0000027265231100 49] Android_Vulkan_SM5, [0000027264FDE100][0000027265235280 49] Android_PowerVR_G6xxx, [0000027265064600][0000027265239400 49] Android_PowerVR_GT7xxx, [0000027264FDCF00][000002726523D580 49] Android_PowerVR_GE8xxx, [0000027265066800][0000027265241700 49] Android_PowerVR_GM9xxx, [0000027264FDC200][00000272651FD840 49] Android_PowerVR_GM9xxx_Vulkan, [0000027265066600][0000027265245980 49] Android_TegraK1, [0000027264FDE700][0000027265249AC0 49] Android_Unknown_Vulkan, [0000027265066E00][0000027265251C40 49] Lumin, [0000027264FDD000][0000027265254100 49] Lumin_Desktop, [0000027265064200][0000027265258280 49] HoloLens, -[2020.09.30-09.14.10:369][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2020.09.30-09.14.10:369][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2020.09.30-09.14.10:369][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2020.09.30-09.14.10:369][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2020.09.30-09.14.10:370][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2020.09.30-09.14.10:624][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14379109, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2589071090) -[2020.09.30-09.14.15:443][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2020.09.30-09.14.15:697][ 0]LogPackageLocalizationCache: Processed 21 localized package path(s) for 1 prioritized culture(s) in 0.206661 seconds -[2020.09.30-09.14.15:718][ 0]LogUObjectArray: 16710 objects as part of root set at end of initial load. -[2020.09.30-09.14.15:719][ 0]LogUObjectAllocator: 4190080 out of 0 bytes used by permanent object pool. -[2020.09.30-09.14.15:719][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2020.09.30-09.14.17:624][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2020.09.30-09.14.17:664][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2020.09.30-09.14.23:365][ 0]SourceControl: Source control is disabled -[2020.09.30-09.14.23:365][ 0]SourceControl: Source control is disabled -[2020.09.30-09.14.23:528][ 0]SourceControl: Source control is disabled -[2020.09.30-09.14.23:573][ 0]SourceControl: Source control is disabled -[2020.09.30-09.14.23:635][ 0]SourceControl: Source control is disabled -[2020.09.30-09.14.23:698][ 0]LogUProjectInfo: Found projects: -[2020.09.30-09.14.23:880][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2020.09.30-09.14.24:086][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.09.30-09.14.24:086][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.09.30-09.14.25:920][ 0]LogCollectionManager: Loaded 0 collections in 0.001449 seconds -[2020.09.30-09.14.26:229][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.02s -[2020.09.30-09.14.26:229][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Developers/Andrey/Collections/' took 0.00s -[2020.09.30-09.14.26:229][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s -[2020.09.30-09.14.26:229][ 0]LogOcInput: OculusInput pre-init called -[2020.09.30-09.14.26:309][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) -[2020.09.30-09.14.26:309][ 0]LogWindows: File 'OVRPlugin.dll' does not exist -[2020.09.30-09.14.27:257][ 0]LogEngine: Initializing Engine... -[2020.09.30-09.14.27:322][ 0]LogHMD: Failed to initialize OpenVR with code 108 -[2020.09.30-09.14.27:332][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2020.09.30-09.14.27:351][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2020.09.30-09.14.27:978][ 0]LogInit: Initializing FReadOnlyCVARCache -[2020.09.30-09.14.28:297][ 0]LogAIModule: Creating AISystem for world Untitled -[2020.09.30-09.14.28:330][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2020.09.30-09.14.28:391][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2020.09.30-09.14.28:394][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.09.30-09.14.28:394][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2020.09.30-09.14.28:394][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.09.30-09.14.28:394][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.09.30-09.14.28:394][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.09.30-09.14.28:394][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.09.30-09.14.28:394][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.09.30-09.14.28:394][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.09.30-09.14.28:403][ 0]LogAudio: Display: Using built-in audio occlusion. -[2020.09.30-09.14.28:403][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2020.09.30-09.14.28:532][ 0]LogAudioMixer: Display: 0: FrontLeft -[2020.09.30-09.14.28:532][ 0]LogAudioMixer: Display: 1: FrontRight -[2020.09.30-09.14.28:575][ 0]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.09.30-09.14.28:602][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.09.30-09.14.28:634][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.09.30-09.14.28:634][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.09.30-09.14.28:636][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.09.30-09.14.28:636][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.09.30-09.14.28:636][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.09.30-09.14.28:637][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.09.30-09.14.28:638][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.09.30-09.14.28:638][ 0]LogInit: FAudioDevice initialized. -[2020.09.30-09.14.28:638][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2020.09.30-09.14.28:638][ 0]LogAudio: Display: Audio Device Manager Initialized -[2020.09.30-09.14.28:638][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2020.09.30-09.14.28:687][ 0]LogDerivedDataCache: Saved boot cache 0.05s 78MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.09.30-09.14.28:692][ 0]LogInit: Texture streaming: Enabled -[2020.09.30-09.14.28:844][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14379109+++UE4+Release-4.26 -[2020.09.30-09.14.28:888][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2020.09.30-09.14.28:889][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2020.09.30-09.14.28:899][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2020.09.30-09.14.29:039][ 0]LogInit: Transaction tracking system initialized -[2020.09.30-09.14.29:340][ 0]BlueprintLog: New page: Editor Load -[2020.09.30-09.14.30:635][ 0]LocalizationService: Localization service is disabled -[2020.09.30-09.14.31:102][ 0]TimingProfiler: Initialize -[2020.09.30-09.14.31:104][ 0]TimingProfiler: OnSessionChanged -[2020.09.30-09.14.31:105][ 0]LoadingProfiler: Initialize -[2020.09.30-09.14.31:105][ 0]LoadingProfiler: OnSessionChanged -[2020.09.30-09.14.31:105][ 0]NetworkingProfiler: Initialize -[2020.09.30-09.14.31:106][ 0]NetworkingProfiler: OnSessionChanged -[2020.09.30-09.14.31:106][ 0]MemoryProfiler: Initialize -[2020.09.30-09.14.31:106][ 0]MemoryProfiler: OnSessionChanged -[2020.09.30-09.14.33:788][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/' took 0.05s -[2020.09.30-09.14.33:788][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2020.09.30-09.14.33:788][ 0]LogCook: Display: Mobile HDR setting 1 -[2020.09.30-09.14.36:637][ 0]SourceControl: Source control is disabled -[2020.09.30-09.14.36:643][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 64.333 -[2020.09.30-09.14.36:678][ 0]Cmd: MAP LOAD FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/NewMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2020.09.30-09.14.36:684][ 0]LightingResults: New page: Lighting Build -[2020.09.30-09.14.36:951][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.14.36:989][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-09.14.37:033][ 0]MapCheck: New page: Map Check -[2020.09.30-09.14.37:033][ 0]LightingResults: New page: Lighting Build -[2020.09.30-09.14.37:220][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2020.09.30-09.14.39:763][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'NewMap'. -[2020.09.30-09.14.39:765][ 0]LogAIModule: Creating AISystem for world NewMap -[2020.09.30-09.14.40:061][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2020.09.30-09.14.40:142][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2020.09.30-09.14.40:153][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2020.09.30-09.14.40:154][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,42ms to complete. -[2020.09.30-09.14.40:154][ 0]LogFileHelpers: Loading map 'NewMap' took 3.490 -[2020.09.30-09.14.40:853][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 68.543 -[2020.09.30-09.14.41:268][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.09.30-09.14.41:276][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.09.30-09.14.41:283][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.09.30-09.14.41:289][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.09.30-09.14.41:404][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3587 classes and 853 folders. -[2020.09.30-09.14.41:537][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2020.09.30-09.14.41:671][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.09.30-09.14.41:671][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.41:671][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.09.30-09.14.41:671][ 0]LogPakFile: OnPakFileMounted2Time == 0.000009 -[2020.09.30-09.14.41:882][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.09.30-09.14.41:882][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.41:882][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.09.30-09.14.41:882][ 0]LogPakFile: OnPakFileMounted2Time == 0.000013 -[2020.09.30-09.14.41:907][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.09.30-09.14.41:907][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.41:907][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2020.09.30-09.14.41:907][ 0]LogPakFile: OnPakFileMounted2Time == 0.000015 -[2020.09.30-09.14.41:922][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-09.14.41:922][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.41:922][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.09.30-09.14.41:922][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2020.09.30-09.14.41:940][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.09.30-09.14.41:940][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.41:940][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.09.30-09.14.41:940][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2020.09.30-09.14.41:954][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.09.30-09.14.41:954][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.41:954][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.09.30-09.14.41:955][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2020.09.30-09.14.41:972][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.09.30-09.14.41:972][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.41:972][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 -[2020.09.30-09.14.41:972][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2020.09.30-09.14.41:978][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.09.30-09.14.41:978][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.41:978][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.09.30-09.14.41:978][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2020.09.30-09.14.41:986][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.09.30-09.14.41:986][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.41:986][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.09.30-09.14.41:986][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2020.09.30-09.14.42:005][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.09.30-09.14.42:005][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:005][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.09.30-09.14.42:005][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2020.09.30-09.14.42:024][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.09.30-09.14.42:025][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:025][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.09.30-09.14.42:025][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2020.09.30-09.14.42:040][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.09.30-09.14.42:040][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:040][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.09.30-09.14.42:040][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2020.09.30-09.14.42:057][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.09.30-09.14.42:057][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:057][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.09.30-09.14.42:057][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2020.09.30-09.14.42:065][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-09.14.42:065][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:065][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.09.30-09.14.42:065][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2020.09.30-09.14.42:082][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.09.30-09.14.42:082][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:082][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.09.30-09.14.42:082][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2020.09.30-09.14.42:124][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.09.30-09.14.42:124][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:124][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.09.30-09.14.42:124][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2020.09.30-09.14.42:132][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.09.30-09.14.42:132][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:132][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.09.30-09.14.42:132][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2020.09.30-09.14.42:138][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.09.30-09.14.42:138][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:138][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.09.30-09.14.42:138][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2020.09.30-09.14.42:149][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.09.30-09.14.42:149][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:149][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.09.30-09.14.42:149][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2020.09.30-09.14.42:166][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-09.14.42:166][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:166][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.09.30-09.14.42:166][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2020.09.30-09.14.42:177][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-09.14.42:177][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:177][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.09.30-09.14.42:177][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 -[2020.09.30-09.14.42:183][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.09.30-09.14.42:183][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:183][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.09.30-09.14.42:183][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2020.09.30-09.14.42:190][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.09.30-09.14.42:190][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.09.30-09.14.42:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 -[2020.09.30-09.14.42:203][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2020.09.30-09.14.42:203][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:203][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2020.09.30-09.14.42:203][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2020.09.30-09.14.42:211][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.09.30-09.14.42:211][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:211][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.09.30-09.14.42:211][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 -[2020.09.30-09.14.42:218][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-09.14.42:218][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:218][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.09.30-09.14.42:218][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 -[2020.09.30-09.14.42:225][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.09.30-09.14.42:225][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-09.14.42:225][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.09.30-09.14.42:225][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 -[2020.09.30-09.14.43:612][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2020.09.30-09.14.43:651][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. -[2020.09.30-09.14.44:005][ 0]LogSlate: Took 0.015977 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2020.09.30-09.14.44:084][ 0]LogSlate: Took 0.065742 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2020.09.30-09.14.44:126][ 0]LogSlate: Took 0.021933 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2020.09.30-09.14.44:507][ 0]LogRenderer: Reallocating scene render targets to support 1620x884 Format 10 NumSamples 1 (Frame:1). -[2020.09.30-09.14.44:967][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2020.09.30-09.14.44:967][ 0]LogLoad: (Engine Initialization) Total time: 72.66 seconds -[2020.09.30-09.14.44:967][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2020.09.30-09.14.44:975][ 0]LogInit: First time updating LLM stats... -[2020.09.30-09.14.45:048][ 0]LogAssetRegistry: Asset discovery search completed in 39.5481 seconds -[2020.09.30-09.14.45:051][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000009 seconds (updated 0 objects) -[2020.09.30-09.14.45:081][ 0]LogContentStreaming: Texture pool size now 3000 MB -[2020.09.30-09.14.46:355][ 4]LogSlate: Took 0.023336 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2020.09.30-09.26.34:590][378]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/materials/water/water_Inst.water_Inst -[2020.09.30-09.26.34:598][378]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MaterialEditor' in 0.0004 seconds. Added 3 classes and 0 folders. -[2020.09.30-09.26.37:956][550]LogRenderer: Reallocating scene render targets to support 1784x1280 Format 10 NumSamples 1 (Frame:3). -[2020.09.30-09.28.48:610][714]LogSlate: Window 'water_Inst' being destroyed -[2020.09.30-09.28.48:624][714]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2020.09.30-09.28.48:908][714]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. -[2020.09.30-09.28.49:487][714]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 4 -[2020.09.30-09.28.49:487][714]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 3 -[2020.09.30-09.28.49:487][714]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 2 -[2020.09.30-09.28.49:487][714]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 1 -[2020.09.30-09.28.50:816][714]TextureStreamingBuild: Display: Compiling optional shaders took 1.976 seconds. -[2020.09.30-09.28.50:857][714]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2020.09.30-09.28.50:886][714]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.28.50:886][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-09.29.13:365][782]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2020.09.30-09.29.13:366][782]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/NewMap' took 0.022 -[2020.09.30-09.29.13:380][782]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/materials/water/water_Inst] ([1] browsable assets)... -[2020.09.30-09.29.13:458][782]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/materials/water/water_Inst.water_Inst] -[2020.09.30-09.29.13:458][782]OBJ SavePackage: Finished generating thumbnails for package [/Game/materials/water/water_Inst] -[2020.09.30-09.29.13:554][782]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/water_Inst_Auto1CB72696B4A778F1C851C7EBBC3FA8AD7.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/materials/water/water_Inst_Auto1.uasset' -[2020.09.30-09.29.13:562][782]LogFileHelpers: Auto-saving content packages took 0.196 -[2020.09.30-10.37.22:627][ 45]LogSlate: Took 0.024056 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2020.09.30-10.37.36:985][384]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{5d74512b-91d9-4261-80e0-e45e839c979d}. -[2020.09.30-10.37.36:985][384]LogAudioMixer: Resetting audio stream to device id -[2020.09.30-10.37.37:011][384]LogAudioMixer: Display: 0: FrontLeft -[2020.09.30-10.37.37:011][384]LogAudioMixer: Display: 1: FrontRight -[2020.09.30-10.37.38:321][388]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{18c803d4-64e3-4cae-abac-8ae40ecb74f2}. -[2020.09.30-10.37.38:321][388]LogAudioMixer: Resetting audio stream to device id -[2020.09.30-10.37.38:348][388]LogAudioMixer: Display: 0: FrontLeft -[2020.09.30-10.37.38:348][388]LogAudioMixer: Display: 1: FrontRight -[2020.09.30-10.37.46:331][412]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{e18eb0b1-bded-4f71-a54c-224393f8d85f}. -[2020.09.30-10.37.46:331][412]LogAudioMixer: Resetting audio stream to device id -[2020.09.30-10.37.46:355][412]LogAudioMixer: Display: 0: FrontLeft -[2020.09.30-10.37.46:356][412]LogAudioMixer: Display: 1: FrontRight -[2020.09.30-10.38.28:743][290]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-10.38.28:743][290]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-10.38.39:553][564]Running D:/UE4/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="D:/UE4Projects/ShipPresentation/ShipPresentation/ShipPresentation.uproject" -game -rocket -progress -[2020.09.30-10.38.40:060][564]Discovering modules, targets and source code for project... -[2020.09.30-10.38.45:807][564]Binding IntelliSense data... -[2020.09.30-10.38.56:906][564]Binding IntelliSense data... 50% -[2020.09.30-10.38.56:907][564]Binding IntelliSense data... 100% -[2020.09.30-10.38.56:907][564]Writing project files... -[2020.09.30-10.39.09:502][564]Writing project files... 33% -[2020.09.30-10.39.09:504][564]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-10.39.09:504][564]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-10.39.09:609][564]Writing project files... 100% -[2020.09.30-10.39.09:730][564]LogVSAccessor: Warning: Couldn't access Visual Studio -[2020.09.30-10.39.09:821][564]Candidate modules for hot reload: -[2020.09.30-10.39.09:821][564] ShipPresentation -[2020.09.30-10.39.09:821][564]Launching UnrealBuildTool... [D:/UE4/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe -ModuleWithSuffix=ShipPresentation,6411 ShipPresentationEditor Win64 Development -Project="D:/UE4Projects/ShipPresentation/ShipPresentation/ShipPresentation.uproject" "D:/UE4Projects/ShipPresentation/ShipPresentation/ShipPresentation.uproject" -IgnoreJunk] -[2020.09.30-10.40.39:589][564]CompilerResultsLog: New page: Compilation - 30 сент. 2020 г., 20:40:39 -[2020.09.30-10.40.39:589][564]CompilerResultsLog: Using 'git status' to determine working set for adaptive non-unity build (D:\UE4Projects\ShipPresentation). -[2020.09.30-10.40.39:589][564]CompilerResultsLog: Creating makefile for ShipPresentationEditor (no existing makefile) -[2020.09.30-10.40.39:589][564]CompilerResultsLog: Parsing headers for ShipPresentationEditor -[2020.09.30-10.40.39:589][564]CompilerResultsLog: Running UnrealHeaderTool "D:\UE4Projects\ShipPresentation\ShipPresentation\ShipPresentation.uproject" "D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\ShipPresentationEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\Andrey\AppData\Local\UnrealBuildTool\Log_UHT.txt" -installed -[2020.09.30-10.40.39:589][564]CompilerResultsLog: Reflection code generated for ShipPresentationEditor in 17,812636 seconds -[2020.09.30-10.40.39:589][564]CompilerResultsLog: Building ShipPresentationEditor... -[2020.09.30-10.40.39:590][564]CompilerResultsLog: Using Visual Studio 2019 14.26.28806 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10). -[2020.09.30-10.40.39:590][564]CompilerResultsLog: Building 9 actions with 24 processes... -[2020.09.30-10.40.39:590][564]CompilerResultsLog: [1/9] ShipPresentation.init.gen.cpp -[2020.09.30-10.40.39:590][564]CompilerResultsLog: [2/9] cpp_Ship.cpp -[2020.09.30-10.40.39:590][564]CompilerResultsLog: [3/9] ShipPresentation.cpp -[2020.09.30-10.40.39:590][564]CompilerResultsLog: [4/9] ShipPresentationGameModeBase.cpp -[2020.09.30-10.40.39:590][564]CompilerResultsLog: [5/9] cpp_Ship.gen.cpp -[2020.09.30-10.40.39:590][564]CompilerResultsLog: [6/9] ShipPresentationGameModeBase.gen.cpp -[2020.09.30-10.40.39:590][564]CompilerResultsLog: [7/9] UE4Editor-ShipPresentation-6411.lib -[2020.09.30-10.40.39:590][564]CompilerResultsLog: ????????? ??????⥪? D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation-6411.lib ? ??ꥪ? D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation-6411.exp -[2020.09.30-10.40.39:590][564]CompilerResultsLog: [8/9] UE4Editor-ShipPresentation-6411.dll -[2020.09.30-10.40.39:590][564]CompilerResultsLog: ????????? ??????⥪? D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation-6411.suppressed.lib ? ??ꥪ? D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation-6411.suppressed.exp -[2020.09.30-10.40.39:590][564]CompilerResultsLog: [9/9] ShipPresentationEditor.target -[2020.09.30-10.40.39:590][564]CompilerResultsLog: Total time in Parallel executor: 68,96 seconds -[2020.09.30-10.40.39:590][564]CompilerResultsLog: Total execution time: 89,63 seconds -[2020.09.30-10.40.39:590][564]LogMainFrame: MainFrame: Module compiling took 89.859 seconds -[2020.09.30-10.40.39:629][564]LogClass: Could not find existing class cpp_Ship in package /Script/ShipPresentation for HotReload, assuming new class -[2020.09.30-10.40.39:632][564]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'ShipPresentation' in 0.0003 seconds. Added 2 classes and 3 folders. -[2020.09.30-10.40.39:633][564]Display: HotReload successful (0 functions remapped 0 scriptstructs remapped) -[2020.09.30-10.40.39:739][564]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3588 classes and 854 folders. -[2020.09.30-10.40.39:739][564]Display: HotReload took 90.0s. -[2020.09.30-10.40.39:739][564]Warning: HotReload operation took 90.0s. -[2020.09.30-10.40.39:930][564]LogSlate: Window 'Add C++ Class' being destroyed -[2020.09.30-10.40.39:965][564]LogHotReload: New module detected: UE4Editor-ShipPresentation-6411.dll -[2020.09.30-10.40.40:077][565]LogHotReload: Starting Hot-Reload from IDE -[2020.09.30-10.40.40:251][565]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'ShipPresentation' in 0.0004 seconds. Added 2 classes and 3 folders. -[2020.09.30-10.40.40:252][565]Display: HotReload successful (0 functions remapped 0 scriptstructs remapped) -[2020.09.30-10.40.40:266][565]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3588 classes and 854 folders. -[2020.09.30-10.40.40:270][565]Display: HotReload took 0.2s. -[2020.09.30-10.45.50:832][240]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-10.45.50:832][240]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-10.45.55:107][746]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/blueprints/BP_Ship.BP_Ship -[2020.09.30-10.45.56:110][746]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 126 classes and 0 folders. -[2020.09.30-10.45.57:668][746]LogSlate: Window 'Add Blueprint Class' being destroyed -[2020.09.30-10.46.02:831][191]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms -[2020.09.30-10.46.03:994][191]LogSlate: Window 'Delete Assets' being destroyed -[2020.09.30-10.46.04:104][191]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms -[2020.09.30-10.46.04:135][191]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms -[2020.09.30-10.46.04:158][191]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2020.09.30-10.46.05:753][338]BlueprintLog: New page: Compile BP_Ship -[2020.09.30-10.46.05:811][338]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms -[2020.09.30-10.46.06:284][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/BP_Ship.uasset" SILENT=true -[2020.09.30-10.46.06:295][377]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship6BF525074D6FDC8489D7CA835C86B849.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/BP_Ship.uasset' -[2020.09.30-10.46.06:310][377]AssetCheck: New page: Asset Save: BP_Ship -[2020.09.30-10.46.06:310][377]LogContentValidation: Display: Validating Blueprint /Game/blueprints/BP_Ship.BP_Ship -[2020.09.30-10.46.08:287][573]LogSlate: Window 'BP_Ship' being destroyed -[2020.09.30-10.46.08:293][573]LogSlate: Window 'BP_Ship' being destroyed -[2020.09.30-10.46.08:304][573]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2020.09.30-10.46.08:304][573]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-10.46.09:366][688]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms -[2020.09.30-10.46.10:660][688]LogSlate: Window 'Save Content' being destroyed -[2020.09.30-10.46.10:685][688]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/water/water_Inst" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/water/water_Inst.uasset" SILENT=true -[2020.09.30-10.46.10:697][688]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/water_InstA570C90F42236E8239C1F993AAE22C63.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/water/water_Inst.uasset' -[2020.09.30-10.46.10:709][688]AssetCheck: New page: Asset Save: water_Inst -[2020.09.30-10.46.10:709][688]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/water/water_Inst.water_Inst -[2020.09.30-10.46.14:394][116]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2020.09.30-10.46.14:454][116]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed -[2020.09.30-10.46.14:455][116]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-10.46.14:607][117]Cmd: QUIT_EDITOR -[2020.09.30-10.46.14:607][117]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2020.09.30-10.46.14:822][117]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2020.09.30-10.46.14:824][117]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2020.09.30-10.46.14:824][117]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2020.09.30-10.46.14:824][117]LogAudio: Display: Audio Device unregistered from world 'NewMap'. -[2020.09.30-10.46.14:824][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.09.30-10.46.14:825][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.09.30-10.46.14:846][117]LogAudio: Display: Audio Device Manager Shutdown -[2020.09.30-10.46.14:856][117]LogExit: Preparing to exit. -[2020.09.30-10.46.15:621][117]LogDeviceProfile: Device profile begin destroy: [0000027265065800] Windows -[2020.09.30-10.46.15:621][117]LogDeviceProfile: Device profile begin destroy: [0000027265065900] Default__DeviceProfile -[2020.09.30-10.46.15:621][117]LogDeviceProfile: Device profile begin destroy: [0000027265006E00] WindowsNoEditor -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265064300] WindowsServer -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265007300] WindowsClient -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265066B00] IOS -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265007100] iPadAir -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265065D00] iPadAir2 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB3600] IPadPro -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB3700] iPadAir3 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265007700] iPadMini2 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB1C00] iPadMini4 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265004900] iPadMini5 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDF400] iPhone6 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDF500] iPodTouch6 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB3D00] iPhone7 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB3B00] iPodTouch7 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDDC00] iPhone5S -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB1000] iPhone6Plus -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDE200] iPhone6S -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB0A00] iPhone6SPlus -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDDF00] iPhone7Plus -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB1400] iPhoneSE -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDCA00] iPhone8 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB1500] iPhone8Plus -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDE900] iPhoneX -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB1100] iPhoneXS -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDD700] iPhoneXSMax -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB0B00] iPhoneXR -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDE800] iPhone11 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB2B00] iPhone11Pro -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDF100] iPhone11ProMax -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB2300] iPhoneSE2 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDC300] iPadPro105 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB2200] iPadPro129 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDC600] iPadPro97 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB0100] iPadPro2_129 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDDD00] iPad5 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB0E00] iPad6 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDDA00] iPad7 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB2D00] iPadPro11 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDFE00] iPadPro2_11 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB2400] iPadPro3_129 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDD100] iPadPro4_129 -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB3400] AppleTV -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDCB00] AppleTV4K -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB2800] TVOS -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDFF00] Mac -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FB3A00] MacClient -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDF800] MacNoEditor -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265064B00] MacServer -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDE500] Linux -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265066000] LinuxNoEditor -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDD500] LinuxAArch64NoEditor -[2020.09.30-10.46.15:622][117]LogDeviceProfile: Device profile begin destroy: [0000027265066C00] LinuxClient -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDFC00] LinuxAArch64Client -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265065B00] LinuxServer -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDE300] LinuxAArch64Server -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265064C00] Android -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDF900] Android_Low -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265065E00] Android_Mid -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDD800] Android_High -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265064D00] Android_Default -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDF700] Android_Adreno4xx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265066D00] Android_Adreno5xx_Low -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDEB00] Android_Adreno5xx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265064900] Android_Adreno6xx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDCD00] Android_Adreno6xx_Vulkan -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265066200] Android_Mali_T6xx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDFD00] Android_Mali_T7xx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265065300] Android_Mali_T8xx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDD600] Android_Mali_G71 -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265064A00] Android_Mali_G72 -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDC900] Android_Mali_G72_Vulkan -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265064F00] Android_Mali_G76 -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDEE00] Android_Mali_G76_Vulkan -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265066400] Android_Mali_G77 -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDFA00] Android_Mali_G77_Vulkan -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265065000] Android_Vulkan_SM5 -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDE100] Android_PowerVR_G6xxx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265064600] Android_PowerVR_GT7xxx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDCF00] Android_PowerVR_GE8xxx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265066800] Android_PowerVR_GM9xxx -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDC200] Android_PowerVR_GM9xxx_Vulkan -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265066600] Android_TegraK1 -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDE700] Android_Unknown_Vulkan -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265066E00] Lumin -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027264FDD000] Lumin_Desktop -[2020.09.30-10.46.15:623][117]LogDeviceProfile: Device profile begin destroy: [0000027265064200] HoloLens -[2020.09.30-10.46.15:754][117]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2020.09.30-10.46.15:924][117]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2020.09.30-10.46.15:957][117]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2020.09.30-10.46.15:957][117]LogExit: Editor shut down -[2020.09.30-10.46.15:958][117]LogExit: Transaction tracking system shut down -[2020.09.30-10.46.16:840][117]LogExit: Object subsystem successfully closed. -[2020.09.30-10.46.16:883][117]LogShaderCompilers: Display: Shaders left to compile 0 -[2020.09.30-10.46.17:369][117]LogModuleManager: Shutting down and abandoning module BlueprintGraph (816) -[2020.09.30-10.46.17:369][117]LogModuleManager: Shutting down and abandoning module ShipPresentation (814) -[2020.09.30-10.46.17:369][117]LogModuleManager: Shutting down and abandoning module MaterialEditor (812) -[2020.09.30-10.46.17:369][117]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (810) -[2020.09.30-10.46.17:369][117]LogModuleManager: Shutting down and abandoning module SceneOutliner (808) -[2020.09.30-10.46.17:369][117]LogModuleManager: Shutting down and abandoning module AddContentDialog (806) -[2020.09.30-10.46.17:369][117]LogModuleManager: Shutting down and abandoning module WidgetCarousel (805) -[2020.09.30-10.46.17:369][117]LogModuleManager: Shutting down and abandoning module EditorWidgets (802) -[2020.09.30-10.46.17:369][117]LogModuleManager: Shutting down and abandoning module StatsViewer (800) -[2020.09.30-10.46.17:370][117]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (798) -[2020.09.30-10.46.17:370][117]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (796) -[2020.09.30-10.46.17:370][117]LogModuleManager: Shutting down and abandoning module AutomationWorker (794) -[2020.09.30-10.46.17:370][117]LogModuleManager: Shutting down and abandoning module OculusMR (792) -[2020.09.30-10.46.17:370][117]LogModuleManager: Shutting down and abandoning module SteamVREditor (790) -[2020.09.30-10.46.17:370][117]LogModuleManager: Shutting down and abandoning module PlanarCut (788) -[2020.09.30-10.46.17:388][117]LogModuleManager: Shutting down and abandoning module CharacterAI (786) -[2020.09.30-10.46.17:388][117]LogModuleManager: Shutting down and abandoning module GooglePADEditor (784) -[2020.09.30-10.46.17:388][117]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (782) -[2020.09.30-10.46.17:388][117]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (780) -[2020.09.30-10.46.17:388][117]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (778) -[2020.09.30-10.46.17:388][117]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (776) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (774) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (772) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (770) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (768) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module WebMMedia (766) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (764) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (762) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (760) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module SequenceRecorder (759) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (756) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (754) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (752) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (750) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (748) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (746) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (744) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module SmartSnapping (742) -[2020.09.30-10.46.17:402][117]LogModuleManager: Shutting down and abandoning module TextureAlignMode (740) -[2020.09.30-10.46.17:403][117]LogModuleManager: Shutting down and abandoning module BspMode (738) -[2020.09.30-10.46.17:415][117]LogModuleManager: Shutting down and abandoning module GeometryMode (736) -[2020.09.30-10.46.17:415][117]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (734) -[2020.09.30-10.46.17:415][117]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (732) -[2020.09.30-10.46.17:415][117]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (730) -[2020.09.30-10.46.17:415][117]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (728) -[2020.09.30-10.46.17:424][117]LogModuleManager: Shutting down and abandoning module SessionServices (726) -[2020.09.30-10.46.17:424][117]LogModuleManager: Shutting down and abandoning module MeshPaint (724) -[2020.09.30-10.46.17:424][117]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) -[2020.09.30-10.46.17:424][117]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) -[2020.09.30-10.46.17:424][117]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) -[2020.09.30-10.46.17:425][117]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) -[2020.09.30-10.46.17:425][117]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) -[2020.09.30-10.46.17:425][117]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) -[2020.09.30-10.46.17:425][117]LogModuleManager: Shutting down and abandoning module PlacementMode (710) -[2020.09.30-10.46.17:425][117]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) -[2020.09.30-10.46.17:425][117]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) -[2020.09.30-10.46.17:425][117]LogModuleManager: Shutting down and abandoning module ClothPainter (704) -[2020.09.30-10.46.17:444][117]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) -[2020.09.30-10.46.17:445][117]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) -[2020.09.30-10.46.17:467][117]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) -[2020.09.30-10.46.17:467][117]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) -[2020.09.30-10.46.17:467][117]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) -[2020.09.30-10.46.17:467][117]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) -[2020.09.30-10.46.17:467][117]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) -[2020.09.30-10.46.17:467][117]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) -[2020.09.30-10.46.17:643][117]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) -[2020.09.30-10.46.17:643][117]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) -[2020.09.30-10.46.17:643][117]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) -[2020.09.30-10.46.17:643][117]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) -[2020.09.30-10.46.17:643][117]LogModuleManager: Shutting down and abandoning module TraceInsights (678) -[2020.09.30-10.46.17:748][117]MemoryProfiler: Shutdown -[2020.09.30-10.46.17:748][117]NetworkingProfiler: Shutdown -[2020.09.30-10.46.17:748][117]LoadingProfiler: Shutdown -[2020.09.30-10.46.17:757][117]TimingProfiler: Shutdown -[2020.09.30-10.46.17:797][117]LogModuleManager: Shutting down and abandoning module TraceServices (677) -[2020.09.30-10.46.17:798][117]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) -[2020.09.30-10.46.17:798][117]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) -[2020.09.30-10.46.17:798][117]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) -[2020.09.30-10.46.17:812][117]LogModuleManager: Shutting down and abandoning module MergeActors (668) -[2020.09.30-10.46.17:830][117]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) -[2020.09.30-10.46.17:830][117]LogModuleManager: Shutting down and abandoning module LocalizationService (665) -[2020.09.30-10.46.17:830][117]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) -[2020.09.30-10.46.17:830][117]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) -[2020.09.30-10.46.17:830][117]LogModuleManager: Shutting down and abandoning module UndoHistory (658) -[2020.09.30-10.46.17:830][117]LogModuleManager: Shutting down and abandoning module XmlParser (656) -[2020.09.30-10.46.17:830][117]LogModuleManager: Shutting down and abandoning module Blutility (654) -[2020.09.30-10.46.17:830][117]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) -[2020.09.30-10.46.17:830][117]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) -[2020.09.30-10.46.17:831][117]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) -[2020.09.30-10.46.17:831][117]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) -[2020.09.30-10.46.17:831][117]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) -[2020.09.30-10.46.17:831][117]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) -[2020.09.30-10.46.17:831][117]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) -[2020.09.30-10.46.17:831][117]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) -[2020.09.30-10.46.17:847][117]LogModuleManager: Shutting down and abandoning module DeviceManager (636) -[2020.09.30-10.46.17:857][117]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) -[2020.09.30-10.46.17:890][117]LogModuleManager: Shutting down and abandoning module AutomationController (632) -[2020.09.30-10.46.17:890][117]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) -[2020.09.30-10.46.17:945][117]LogModuleManager: Shutting down and abandoning module Layers (628) -[2020.09.30-10.46.17:957][117]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) -[2020.09.30-10.46.17:957][117]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) -[2020.09.30-10.46.17:957][117]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) -[2020.09.30-10.46.17:957][117]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) -[2020.09.30-10.46.17:970][117]LogModuleManager: Shutting down and abandoning module Persona (618) -[2020.09.30-10.46.17:984][117]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) -[2020.09.30-10.46.17:984][117]LogModuleManager: Shutting down and abandoning module AnimGraph (615) -[2020.09.30-10.46.17:984][117]LogModuleManager: Shutting down and abandoning module Kismet (612) -[2020.09.30-10.46.17:990][117]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) -[2020.09.30-10.46.17:990][117]LogModuleManager: Shutting down and abandoning module GraphEditor (608) -[2020.09.30-10.46.17:990][117]LogModuleManager: Shutting down and abandoning module StructViewer (606) -[2020.09.30-10.46.17:991][117]LogModuleManager: Shutting down and abandoning module ClassViewer (604) -[2020.09.30-10.46.17:992][117]LogModuleManager: Shutting down and abandoning module Toolbox (602) -[2020.09.30-10.46.17:992][117]LogModuleManager: Shutting down and abandoning module ModuleUI (600) -[2020.09.30-10.46.18:003][117]LogModuleManager: Shutting down and abandoning module OutputLog (598) -[2020.09.30-10.46.18:013][117]LogModuleManager: Shutting down and abandoning module GammaUI (596) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module Documentation (594) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module LiveCoding (592) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module LevelSequence (590) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module MovieScene (586) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module PortalServices (578) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module PortalRpc (576) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) -[2020.09.30-10.46.18:017][117]LogModuleManager: Shutting down and abandoning module AIModule (568) -[2020.09.30-10.46.18:025][117]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) -[2020.09.30-10.46.18:025][117]LogModuleManager: Shutting down and abandoning module AITestSuite (565) -[2020.09.30-10.46.18:025][117]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) -[2020.09.30-10.46.18:025][117]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) -[2020.09.30-10.46.18:033][117]LogModuleManager: Shutting down and abandoning module ProfilerService (558) -[2020.09.30-10.46.18:134][117]LogModuleManager: Shutting down and abandoning module TaskGraph (556) -[2020.09.30-10.46.18:149][117]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) -[2020.09.30-10.46.18:149][117]LogModuleManager: Shutting down and abandoning module OculusEditor (552) -[2020.09.30-10.46.18:149][117]LogModuleManager: Shutting down and abandoning module OculusInput (550) -[2020.09.30-10.46.18:149][117]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (548) -[2020.09.30-10.46.18:149][117]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (546) -[2020.09.30-10.46.18:149][117]LogModuleManager: Shutting down and abandoning module CollectionManager (545) -[2020.09.30-10.46.18:150][117]LogModuleManager: Shutting down and abandoning module ChaosNiagara (542) -[2020.09.30-10.46.18:150][117]LogModuleManager: Shutting down and abandoning module MeshConversion (540) -[2020.09.30-10.46.18:164][117]LogModuleManager: Shutting down and abandoning module DynamicMesh (538) -[2020.09.30-10.46.18:186][117]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (536) -[2020.09.30-10.46.18:194][117]LogModuleManager: Shutting down and abandoning module GeometricObjects (534) -[2020.09.30-10.46.18:204][117]LogModuleManager: Shutting down and abandoning module SynthesisEditor (532) -[2020.09.30-10.46.18:204][117]LogModuleManager: Shutting down and abandoning module Synthesis (530) -[2020.09.30-10.46.18:205][117]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (528) -[2020.09.30-10.46.18:205][117]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (527) -[2020.09.30-10.46.18:205][117]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (524) -[2020.09.30-10.46.18:205][117]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (522) -[2020.09.30-10.46.18:205][117]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (520) -[2020.09.30-10.46.18:205][117]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (518) -[2020.09.30-10.46.18:205][117]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (516) -[2020.09.30-10.46.18:205][117]LogModuleManager: Shutting down and abandoning module FractureEditor (514) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (512) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module BackChannel (510) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (508) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module AutomationUtils (506) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module AlembicImporter (504) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module AlembicLibrary (503) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module GeometryCache (502) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (501) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (496) -[2020.09.30-10.46.18:225][117]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (494) -[2020.09.30-10.46.18:237][117]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (492) -[2020.09.30-10.46.18:237][117]LogModuleManager: Shutting down and abandoning module GooglePAD (490) -[2020.09.30-10.46.18:237][117]LogModuleManager: Shutting down and abandoning module EditableMesh (488) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (486) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module CableComponent (484) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module AudioCapture (482) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (481) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module AssetTags (478) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (476) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (474) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module AppleImageUtils (472) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module AndroidPermission (470) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module ScreenshotTools (468) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module TemplateSequence (466) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (462) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module UObjectPlugin (460) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (458) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (456) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module PluginUtils (454) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (452) -[2020.09.30-10.46.18:238][117]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (450) -[2020.09.30-10.46.18:252][117]LogModuleManager: Shutting down and abandoning module MediaCompositing (448) -[2020.09.30-10.46.18:252][117]LogModuleManager: Shutting down and abandoning module GitSourceControl (446) -[2020.09.30-10.46.18:261][117]LogModuleManager: Shutting down and abandoning module SourceControl (445) -[2020.09.30-10.46.18:275][117]LogModuleManager: Shutting down and abandoning module ImgMedia (442) -[2020.09.30-10.46.18:286][117]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) -[2020.09.30-10.46.18:286][117]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) -[2020.09.30-10.46.18:286][117]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (436) -[2020.09.30-10.46.18:286][117]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (434) -[2020.09.30-10.46.18:286][117]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (432) -[2020.09.30-10.46.18:286][117]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (430) -[2020.09.30-10.46.18:286][117]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (428) -[2020.09.30-10.46.18:286][117]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (426) -[2020.09.30-10.46.18:302][117]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (424) -[2020.09.30-10.46.18:302][117]LogModuleManager: Shutting down and abandoning module PluginBrowser (422) -[2020.09.30-10.46.18:302][117]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2020.09.30-10.46.18:302][117]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2020.09.30-10.46.18:302][117]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2020.09.30-10.46.18:303][117]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (414) -[2020.09.30-10.46.18:303][117]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (412) -[2020.09.30-10.46.18:312][117]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (410) -[2020.09.30-10.46.18:312][117]LogModuleManager: Shutting down and abandoning module CurveEditorTools (408) -[2020.09.30-10.46.18:312][117]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (406) -[2020.09.30-10.46.18:312][117]LogModuleManager: Shutting down and abandoning module CryptoKeys (404) -[2020.09.30-10.46.18:312][117]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (402) -[2020.09.30-10.46.18:312][117]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (400) -[2020.09.30-10.46.18:312][117]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (398) -[2020.09.30-10.46.18:312][117]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (396) -[2020.09.30-10.46.18:312][117]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) -[2020.09.30-10.46.18:313][117]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) -[2020.09.30-10.46.18:316][117]LogModuleManager: Shutting down and abandoning module SoundFields (388) -[2020.09.30-10.46.18:316][117]LogModuleManager: Shutting down and abandoning module SignificanceManager (386) -[2020.09.30-10.46.18:316][117]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (384) -[2020.09.30-10.46.18:316][117]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (382) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (380) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module PhysXVehicles (378) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (376) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (374) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (372) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (370) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module ActorSequence (368) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module AnimationSharing (366) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (364) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (362) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (360) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (358) -[2020.09.30-10.46.18:317][117]LogMagicLeapPlanes: Planes tracker already destroyed. -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (356) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (354) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (352) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (350) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapController (348) -[2020.09.30-10.46.18:317][117]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (346) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapAR (344) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module AugmentedReality (343) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (340) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module Niagara (338) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module SignalProcessing (337) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module NiagaraEditor (335) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module NiagaraCore (332) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (330) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module Paper2D (328) -[2020.09.30-10.46.18:317][117]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (326) -[2020.09.30-10.46.18:334][117]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (324) -[2020.09.30-10.46.18:334][117]LogModuleManager: Shutting down and abandoning module FacialAnimation (322) -[2020.09.30-10.46.18:334][117]LogModuleManager: Shutting down and abandoning module DataValidation (320) -[2020.09.30-10.46.18:334][117]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (318) -[2020.09.30-10.46.18:348][117]LogModuleManager: Shutting down and abandoning module LevelEditor (317) -[2020.09.30-10.46.18:349][117]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (316) -[2020.09.30-10.46.18:361][117]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (314) -[2020.09.30-10.46.18:362][117]LogModuleManager: Shutting down and abandoning module MainFrame (312) -[2020.09.30-10.46.18:362][117]LogModuleManager: Shutting down and abandoning module HotReload (311) -[2020.09.30-10.46.18:362][117]LogModuleManager: Shutting down and abandoning module ToolMenus (307) -[2020.09.30-10.46.18:362][117]LogModuleManager: Shutting down and abandoning module ContentBrowser (305) -[2020.09.30-10.46.18:362][117]LogModuleManager: Shutting down and abandoning module ContentBrowserData (304) -[2020.09.30-10.46.18:362][117]LogModuleManager: Shutting down and abandoning module TreeMap (301) -[2020.09.30-10.46.18:362][117]LogModuleManager: Shutting down and abandoning module UdpMessaging (298) -[2020.09.30-10.46.18:463][117]LogModuleManager: Shutting down and abandoning module TcpMessaging (296) -[2020.09.30-10.46.18:564][117]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) -[2020.09.30-10.46.18:574][117]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (292) -[2020.09.30-10.46.18:574][117]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (290) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (288) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module PacketHandler (284) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module MediaAssets (278) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module Overlay (276) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module VREditor (272) -[2020.09.30-10.46.18:575][117]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) -[2020.09.30-10.46.18:585][117]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) -[2020.09.30-10.46.18:585][117]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) -[2020.09.30-10.46.18:585][117]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) -[2020.09.30-10.46.18:585][117]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) -[2020.09.30-10.46.18:602][117]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) -[2020.09.30-10.46.18:602][117]LogModuleManager: Shutting down and abandoning module UMG (258) -[2020.09.30-10.46.18:624][117]LogModuleManager: Shutting down and abandoning module UMGEditor (257) -[2020.09.30-10.46.18:624][117]LogModuleManager: Shutting down and abandoning module MessageLog (255) -[2020.09.30-10.46.18:624][117]LogModuleManager: Shutting down and abandoning module SlateReflector (250) -[2020.09.30-10.46.18:640][117]LogModuleManager: Shutting down and abandoning module Slate (248) -[2020.09.30-10.46.18:640][117]LogModuleManager: Shutting down and abandoning module SlateCore (246) -[2020.09.30-10.46.18:642][117]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) -[2020.09.30-10.46.18:642][117]LogModuleManager: Shutting down and abandoning module UnrealEd (242) -[2020.09.30-10.46.18:642][117]LogModuleManager: Shutting down and abandoning module MRMesh (240) -[2020.09.30-10.46.18:642][117]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) -[2020.09.30-10.46.18:642][117]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) -[2020.09.30-10.46.18:642][117]LogModuleManager: Shutting down and abandoning module XAudio2 (234) -[2020.09.30-10.46.18:642][117]LogModuleManager: Shutting down and abandoning module Networking (232) -[2020.09.30-10.46.18:642][117]LogModuleManager: Shutting down and abandoning module Core (230) -[2020.09.30-10.46.18:642][117]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) -[2020.09.30-10.46.18:668][117]LogModuleManager: Shutting down and abandoning module CurveEditor (227) -[2020.09.30-10.46.18:668][117]LogModuleManager: Shutting down and abandoning module Sequencer (225) -[2020.09.30-10.46.18:669][117]LogModuleManager: Shutting down and abandoning module EditorStyle (224) -[2020.09.30-10.46.18:670][117]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) -[2020.09.30-10.46.18:670][117]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) -[2020.09.30-10.46.18:670][117]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) -[2020.09.30-10.46.18:670][117]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) -[2020.09.30-10.46.18:670][117]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) -[2020.09.30-10.46.18:670][117]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) -[2020.09.30-10.46.18:670][117]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) -[2020.09.30-10.46.18:688][117]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) -[2020.09.30-10.46.18:689][117]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) -[2020.09.30-10.46.18:689][117]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) -[2020.09.30-10.46.18:689][117]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) -[2020.09.30-10.46.18:689][117]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) -[2020.09.30-10.46.18:689][117]LogModuleManager: Shutting down and abandoning module XGEController (194) -[2020.09.30-10.46.18:689][117]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.09.30-10.46.18:689][117]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) -[2020.09.30-10.46.18:689][117]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) -[2020.09.30-10.46.18:689][117]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) -[2020.09.30-10.46.18:689][117]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) -[2020.09.30-10.46.18:712][117]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) -[2020.09.30-10.46.18:728][117]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) -[2020.09.30-10.46.18:761][117]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) -[2020.09.30-10.46.18:762][117]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) -[2020.09.30-10.46.18:762][117]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) -[2020.09.30-10.46.18:762][117]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) -[2020.09.30-10.46.18:762][117]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) -[2020.09.30-10.46.18:762][117]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) -[2020.09.30-10.46.18:763][117]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) -[2020.09.30-10.46.18:763][117]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) -[2020.09.30-10.46.18:763][117]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) -[2020.09.30-10.46.18:763][117]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) -[2020.09.30-10.46.18:763][117]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) -[2020.09.30-10.46.18:763][117]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) -[2020.09.30-10.46.18:763][117]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) -[2020.09.30-10.46.18:763][117]LogModuleManager: Shutting down and abandoning module Messaging (127) -[2020.09.30-10.46.18:763][117]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) -[2020.09.30-10.46.18:764][117]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module InputCore (118) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module Settings (116) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module Chaos (108) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) -[2020.09.30-10.46.18:768][117]LogModuleManager: Shutting down and abandoning module AVEncoder (104) -[2020.09.30-10.46.18:778][117]LogModuleManager: Shutting down and abandoning module OculusHMD (100) -[2020.09.30-10.46.18:778][117]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (98) -[2020.09.30-10.46.18:778][117]LogModuleManager: Shutting down and abandoning module SteamVRInput (96) -[2020.09.30-10.46.18:778][117]LogModuleManager: Shutting down and abandoning module SteamVR (94) -[2020.09.30-10.46.18:778][117]LogHMD: Freeing OpenVRDLLHandle. -[2020.09.30-10.46.18:778][117]LogModuleManager: Shutting down and abandoning module ChaosCloth (92) -[2020.09.30-10.46.18:793][117]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (90) -[2020.09.30-10.46.18:793][117]LogModuleManager: Shutting down and abandoning module ChunkDownloader (88) -[2020.09.30-10.46.18:799][117]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) -[2020.09.30-10.46.18:799][117]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (82) -[2020.09.30-10.46.18:826][117]LogModuleManager: Shutting down and abandoning module XMPP (77) -[2020.09.30-10.46.18:839][117]LogModuleManager: Shutting down and abandoning module WebSockets (76) -[2020.09.30-10.46.18:879][117]LogModuleManager: Shutting down and abandoning module HTTP (73) -[2020.09.30-10.46.18:879][117]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2020.09.30-10.46.18:880][117]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1C4C250D-4B45-D312-8689-50A906E99F38%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14379109%2B%2B%2BUE4%2BRelease-4.26&UserID=cc0324e948d0f6b91d9de6a06f7ce1d1%7Cdb4ae93bde8441ac981c19d319a8320a%7Ca0761784-4b16-4d43-8625-85cb7537a6fd&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2020.09.30-10.46.18:892][117]LogModuleManager: Shutting down and abandoning module SSL (72) -[2020.09.30-10.46.18:894][117]LogModuleManager: Shutting down and abandoning module WmfMedia (68) -[2020.09.30-10.46.18:896][117]LogModuleManager: Shutting down and abandoning module Media (67) -[2020.09.30-10.46.18:896][117]LogModuleManager: Shutting down and abandoning module MediaInfo (66) -[2020.09.30-10.46.18:896][117]LogModuleManager: Shutting down and abandoning module MagicLeap (62) -[2020.09.30-10.46.18:896][117]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) -[2020.09.30-10.46.18:896][117]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) -[2020.09.30-10.46.18:896][117]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) -[2020.09.30-10.46.18:897][117]LogModuleManager: Shutting down and abandoning module MLSDK (54) -[2020.09.30-10.46.18:897][117]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (52) -[2020.09.30-10.46.18:897][117]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2020.09.30-10.46.18:897][117]LogModuleManager: Shutting down and abandoning module VariantManagerContent (48) -[2020.09.30-10.46.18:897][117]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) -[2020.09.30-10.46.18:897][117]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2020.09.30-10.46.18:897][117]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2020.09.30-10.46.18:897][117]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2020.09.30-10.46.18:897][117]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) -[2020.09.30-10.46.18:910][117]LogModuleManager: Shutting down and abandoning module AudioEditor (36) -[2020.09.30-10.46.18:919][117]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) -[2020.09.30-10.46.18:920][117]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) -[2020.09.30-10.46.18:920][117]LogModuleManager: Shutting down and abandoning module RenderCore (30) -[2020.09.30-10.46.18:920][117]LogModuleManager: Shutting down and abandoning module Landscape (28) -[2020.09.30-10.46.18:920][117]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) -[2020.09.30-10.46.18:920][117]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module Engine (16) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2020.09.30-10.46.18:926][117]LogModuleManager: Shutting down and abandoning module RSA (3) -[2020.09.30-10.46.18:926][117]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2020.09.30-10.46.18:938][117]LogD3D11RHI: Shutdown -[2020.09.30-10.46.18:938][117]LogD3D11RHI: CleanupD3DDevice -[2020.09.30-10.46.18:990][117]LogExit: Exiting. -[2020.09.30-10.46.19:027][117]Log file closed, 09/30/20 15:46:19 -======= -Log file open, 09/30/20 13:43:25 -LogInit: LLM is enabled -LogInit: LLM CsvWriter: off TraceWriter: off -LogInit: Display: Running engine for game: ShipPresentation -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.255414 -LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:00, Platform Override: '' -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogInit: Build: ++UE4+Release-4.26-CL-14379109 -LogInit: Engine Version: 4.26.0-14379109+++UE4+Release-4.26 -LogInit: Compatible Engine Version: 4.26.0-14379109+++UE4+Release-4.26 -LogInit: Net CL: 14379109 -LogInit: OS: Windows 10 (Release 1903) (), CPU: Genuine Intel(R) CPU @ 2.80GHz, GPU: NVIDIA GeForce GTX 1660 SUPER -LogInit: Compiled (64-bit): Sep 23 2020 14:33:41 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.26 -LogInit: Command Line: -LogInit: Base Directory: D:/UnrealEngine/UE_4.26/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 28 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 10 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] -[2020.09.30-08.43.25:923][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] -[2020.09.30-08.43.25:924][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-08.43.25:925][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2020.09.30-08.43.25:925][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2020.09.30-08.43.25:926][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2020.09.30-08.43.25:926][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2020.09.30-08.43.25:926][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2020.09.30-08.43.25:926][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-08.43.25:926][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-08.43.26:050][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.09.30-08.43.26:050][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.09.30-08.43.26:051][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.09.30-08.43.26:052][ 0]LogInit: Selected Device Profile: [Windows] -[2020.09.30-08.43.26:052][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2020.09.30-08.43.26:052][ 0]LogHAL: Display: Platform has ~ 32 GB [34286227456 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2020.09.30-08.43.26:052][ 0]LogInit: Going up to parent DeviceProfile [] -[2020.09.30-08.43.26:052][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.09.30-08.43.26:052][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2020.09.30-08.43.26:053][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.09.30-08.43.26:054][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2020.09.30-08.43.26:055][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2020.09.30-08.43.26:055][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2020.09.30-08.43.26:055][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2020.09.30-08.43.26:055][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.09.30-08.43.26:055][ 0]LogInit: Computer: 3DMODELLER-4-GR -[2020.09.30-08.43.26:055][ 0]LogInit: User: GraffWorkstation01 -[2020.09.30-08.43.26:055][ 0]LogInit: CPU Page size=4096, Cores=8 -[2020.09.30-08.43.26:055][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2020.09.30-08.43.26:055][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2020.09.30-08.43.26:055][ 0]LogMemory: Platform Memory Stats for Windows -[2020.09.30-08.43.26:055][ 0]LogMemory: Process Physical Memory: 127.95 MB used, 127.95 MB peak -[2020.09.30-08.43.26:055][ 0]LogMemory: Process Virtual Memory: 116.87 MB used, 116.87 MB peak -[2020.09.30-08.43.26:055][ 0]LogMemory: Physical Memory: 10449.12 MB used, 22248.77 MB free, 32697.89 MB total -[2020.09.30-08.43.26:055][ 0]LogMemory: Virtual Memory: 134194352.00 MB used, 23377.54 MB free, 134217728.00 MB total -[2020.09.30-08.43.26:067][ 0]LogWindows: WindowsPlatformFeatures enabled -[2020.09.30-08.43.26:094][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2020.09.30-08.43.26:099][ 0]LogInit: Using OS detected language (ru-RU). -[2020.09.30-08.43.26:099][ 0]LogInit: Using OS detected locale (ru-RU). -[2020.09.30-08.43.26:103][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. -[2020.09.30-08.43.26:103][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! -[2020.09.30-08.43.26:103][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! -[2020.09.30-08.43.26:103][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! -[2020.09.30-08.43.26:103][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! -[2020.09.30-08.43.26:103][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! -[2020.09.30-08.43.26:104][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! -[2020.09.30-08.43.26:104][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! -[2020.09.30-08.43.26:105][ 0]LogInit: Setting process to per monitor DPI aware -[2020.09.30-08.43.26:272][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2020.09.30-08.43.26:272][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2020.09.30-08.43.26:581][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2020.09.30-08.43.26:581][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2020.09.30-08.43.26:581][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2020.09.30-08.43.26:581][ 0]LogD3D11RHI: D3D11 adapters: -[2020.09.30-08.43.26:682][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660 SUPER' (Feature Level 11_0) -[2020.09.30-08.43.26:682][ 0]LogD3D11RHI: 5991/0/16348 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de -[2020.09.30-08.43.26:685][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2020.09.30-08.43.26:685][ 0]LogD3D11RHI: 0/0/16348 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2020.09.30-08.43.26:685][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 -[2020.09.30-08.43.26:693][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2020.09.30-08.43.26:693][ 0]LogD3D11RHI: GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id") -[2020.09.30-08.43.26:693][ 0]LogWindows: EnumDisplayDevices: -[2020.09.30-08.43.26:694][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:1) -[2020.09.30-08.43.26:694][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660 SUPER' (P:1 D:1) -[2020.09.30-08.43.26:695][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:0) -[2020.09.30-08.43.26:696][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:0) -[2020.09.30-08.43.26:697][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2020.09.30-08.43.26:697][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660 SUPER -[2020.09.30-08.43.26:697][ 0]LogD3D11RHI: Driver Version: 442.19 (internal:26.21.14.4219, unified:442.19) -[2020.09.30-08.43.26:697][ 0]LogD3D11RHI: Driver Date: 1-29-2020 -[2020.09.30-08.43.26:697][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB) -[2020.09.30-08.43.26:791][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2020.09.30-08.43.26:792][ 0]LogD3D11RHI: Async texture creation enabled -[2020.09.30-08.43.26:792][ 0]LogD3D11RHI: Array index from any shader is supported -[2020.09.30-08.43.26:832][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2020.09.30-08.43.26:835][ 0]LogRHI: GeForceNow SDK initialized: 1 -[2020.09.30-08.43.27:337][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2020.09.30-08.43.27:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2020.09.30-08.43.27:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2020.09.30-08.43.27:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2020.09.30-08.43.27:417][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2020.09.30-08.43.27:436][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2020.09.30-08.43.27:449][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2020.09.30-08.43.27:462][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2020.09.30-08.43.27:475][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2020.09.30-08.43.27:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2020.09.30-08.43.27:502][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2020.09.30-08.43.27:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2020.09.30-08.43.27:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2020.09.30-08.43.27:547][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2020.09.30-08.43.27:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2020.09.30-08.43.27:573][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2020.09.30-08.43.27:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2020.09.30-08.43.27:607][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2020.09.30-08.43.27:607][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2020.09.30-08.43.27:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2020.09.30-08.43.27:634][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2020.09.30-08.43.27:646][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2020.09.30-08.43.27:659][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2020.09.30-08.43.27:659][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2020.09.30-08.43.27:672][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2020.09.30-08.43.27:755][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. -[2020.09.30-08.43.27:755][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe -[2020.09.30-08.43.27:790][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2020.09.30-08.43.27:790][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/11016/). -[2020.09.30-08.43.27:790][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealShaderWorkingDir/3A083BB842A5874C99C43992B7614529/'. -[2020.09.30-08.43.27:790][ 0]LogXGEController: Cleaning working directory: C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.09.30-08.43.27:791][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2020.09.30-08.43.27:791][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2020.09.30-08.43.27:791][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2020.09.30-08.43.28:779][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2020.09.30-08.43.28:845][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 78MB C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.09.30-08.43.28:845][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc -[2020.09.30-08.43.28:845][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Projects/Ship/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2020.09.30-08.43.28:845][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2020.09.30-08.43.28:845][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Projects/Ship/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.09.30-08.43.28:845][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2020.09.30-08.43.28:859][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2020.09.30-08.43.28:859][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.09.30-08.43.28:859][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2020.09.30-08.43.28:920][ 0]LogDerivedDataCache: Speed tests for C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.06 seconds -[2020.09.30-08.43.28:920][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=680.59MBs, RandomWriteSpeed=15.75MBs. Assigned SpeedClass 'Local' -[2020.09.30-08.43.28:921][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2020.09.30-08.43.28:921][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2020.09.30-08.43.28:921][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2020.09.30-08.43.28:999][ 0]LogSlate: Using FreeType 2.10.0 -[2020.09.30-08.43.29:000][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2020.09.30-08.43.29:041][ 0]LogAssetRegistry: FAssetRegistry took 0.0034 seconds to start up -[2020.09.30-08.43.29:408][ 0]LogInit: Selected Device Profile: [Windows] -[2020.09.30-08.43.29:408][ 0]LogInit: Active device profile: [0000029C176D5500][0000029C14463740 49] Windows -[2020.09.30-08.43.29:408][ 0]LogInit: Profiles: [0000029C176D5500][0000029C14463740 49] Windows, [0000029C17655500][0000029C1446D880 49] WindowsNoEditor, [0000029C176D5A00][0000029C14475A00 49] WindowsServer, [0000029C17654B00][0000029C14479B80 49] WindowsClient, [0000029C176D4C00][0000029C1447DD00 49] IOS, [0000029C17656800][0000029C144801C0 49] iPadAir, [0000029C176D4D00][0000029C14484340 49] iPadAir2, [0000029C17606800][0000029C14492600 49] IPadPro, [0000029C17606900][0000029C14488640 49] iPadAir3, [0000029C17656D00][0000029C1449C7C0 49] iPadMini2, [0000029C17605E00][0000029C144A0940 49] iPadMini4, [0000029C17657400][0000029C144A4AC0 49] iPadMini5, [0000029C17636300][0000029C144ACD80 49] iPhone6, [0000029C17636400][0000029C144A8DC0 49] iPodTouch6, [0000029C17607D00][0000029C144B5080 49] iPhone7, [0000029C17607E00][0000029C144B10C0 49] iPodTouch7, [0000029C17635E00][0000029C144B9240 49] iPhone5S, [0000029C17604700][0000029C144BD3C0 49] iPhone6Plus, [0000029C17636000][0000029C14471500 49] iPhone6S, [0000029C17604B00][0000029C144C1640 49] iPhone6SPlus, [0000029C17637800][0000029C144C5780 49] iPhone7Plus, [0000029C17606E00][0000029C144C98C0 49] iPhoneSE, [0000029C17635500][0000029C144D1A40 49] iPhone8, [0000029C17605900][0000029C144D5BC0 49] iPhone8Plus, [0000029C17636C00][0000029C144D9D40 49] iPhoneX, [0000029C17607400][0000029C144DC200 49] iPhoneXS, [0000029C17637200][0000029C144E0380 49] iPhoneXSMax, [0000029C17604200][0000029C144E4500 49] iPhoneXR, [0000029C17635900][0000029C144E8680 49] iPhone11, [0000029C17605F00][0000029C144EC800 49] iPhone11Pro, [0000029C17637E00][0000029C144F0980 49] iPhone11ProMax, [0000029C17604300][0000029C144F4B00 49] iPhoneSE2, [0000029C17637C00][0000029C144F8C80 49] iPadPro105, [0000029C17606200][0000029C144FCE00 49] iPadPro129, [0000029C17636500][0000029C14500F80 49] iPadPro97, [0000029C17606100][0000029C14505100 49] iPadPro2_129, [0000029C17637500][0000029C14509280 49] iPad5, [0000029C17607200][0000029C1450D400 49] iPad6, [0000029C17635F00][0000029C14511580 49] iPad7, [0000029C17605100][0000029C144CD6C0 49] iPadPro11, [0000029C17635A00][0000029C14515800 49] iPadPro2_11, [0000029C17604100][0000029C14519940 49] iPadPro3_129, [0000029C17636B00][0000029C14521AC0 49] iPadPro4_129, [0000029C17605500][0000029C14525C40 49] AppleTV, [0000029C17634400][0000029C14528100 49] AppleTV4K, [0000029C17607100][0000029C1452C280 49] TVOS, [0000029C17637700][0000029C13E22400 49] Mac, [0000029C17605B00][0000029C13E26580 49] MacClient, [0000029C176D5200][0000029C13E2A700 49] MacNoEditor, [0000029C17607F00][0000029C13E2E880 49] MacServer, [0000029C176D6000][0000029C13E32A00 49] Linux, [0000029C17607700][0000029C13E36B80 49] LinuxNoEditor, [0000029C176D5B00][0000029C13E3AD00 49] LinuxAArch64NoEditor, [0000029C17605600][0000029C13E3EE80 49] LinuxClient, [0000029C176D5C00][0000029C13E43000 49] LinuxAArch64Client, [0000029C17606300][0000029C13E47180 49] LinuxServer, [0000029C176D4E00][0000029C13E4B300 49] LinuxAArch64Server, [0000029C17606500][0000029C13E4F480 49] Android, [0000029C176D4600][0000029C13E53600 49] Android_Low, [0000029C17605400][0000029C1451D740 49] Android_Mid, [0000029C176D4300][0000029C13E57880 49] Android_High, [0000029C17606A00][0000029C13E5B9C0 49] Android_Default, [0000029C176D4100][0000029C13E63B40 49] Android_Adreno4xx, [0000029C17604500][0000029C13E67CC0 49] Android_Adreno5xx_Low, [0000029C176D5D00][0000029C13E6A180 49] Android_Adreno5xx, [0000029C17604C00][0000029C13E6E300 49] Android_Adreno6xx, [0000029C176D5300][0000029C13E72480 49] Android_Adreno6xx_Vulkan, [0000029C17605700][0000029C13E76600 49] Android_Mali_T6xx, [0000029C176D5100][0000029C13E7A780 49] Android_Mali_T7xx, [0000029C17604600][0000029C13E7E900 49] Android_Mali_T8xx, [0000029C17656C00][0000029C13E82A80 49] Android_Mali_G71, [0000029C17634B00][0000029C13E86C00 49] Android_Mali_G72, [0000029C17656900][0000029C13E8AD80 49] Android_Mali_G72_Vulkan, [0000029C17636F00][0000029C13E8EF00 49] Android_Mali_G76, [0000029C17654600][0000029C13E93080 49] Android_Mali_G76_Vulkan, [0000029C17634100][0000029C13E97200 49] Android_Mali_G77, [0000029C17654900][0000029C13E9B380 49] Android_Mali_G77_Vulkan, [0000029C17637D00][0000029C13E9F500 49] Android_Vulkan_SM5, [0000029C17654E00][0000029C13EA3680 49] Android_PowerVR_G6xxx, [0000029C17635100][0000029C13E5F7C0 49] Android_PowerVR_GT7xxx, [0000029C17657000][0000029C13EA7900 49] Android_PowerVR_GE8xxx, [0000029C17634800][0000029C13EABA40 49] Android_PowerVR_GM9xxx, [0000029C17656A00][0000029C13EAFB80 49] Android_PowerVR_GM9xxx_Vulkan, [0000029C17634C00][0000029C13EB7D00 49] Android_TegraK1, [0000029C17654300][0000029C13EBA1C0 49] Android_Unknown_Vulkan, [0000029C17637300][0000029C13EBE340 49] Lumin, [0000029C17654100][0000029C13EC24C0 49] Lumin_Desktop, [0000029C17606700][0000029C13EC6640 49] HoloLens, -[2020.09.30-08.43.29:576][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2020.09.30-08.43.29:576][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2020.09.30-08.43.29:576][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2020.09.30-08.43.29:576][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2020.09.30-08.43.29:576][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2020.09.30-08.43.29:690][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14379109, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2589071090) -[2020.09.30-08.43.30:223][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2020.09.30-08.43.30:270][ 0]LogPackageLocalizationCache: Processed 21 localized package path(s) for 1 prioritized culture(s) in 0.043877 seconds -[2020.09.30-08.43.30:276][ 0]LogUObjectArray: 16710 objects as part of root set at end of initial load. -[2020.09.30-08.43.30:276][ 0]LogUObjectAllocator: 4190080 out of 0 bytes used by permanent object pool. -[2020.09.30-08.43.30:276][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2020.09.30-08.43.30:843][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2020.09.30-08.43.30:850][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2020.09.30-08.43.31:020][ 0]SourceControl: Source control is disabled -[2020.09.30-08.43.31:020][ 0]SourceControl: Source control is disabled -[2020.09.30-08.43.31:025][ 0]SourceControl: Source control is disabled -[2020.09.30-08.43.31:030][ 0]SourceControl: Source control is disabled -[2020.09.30-08.43.31:035][ 0]SourceControl: Source control is disabled -[2020.09.30-08.43.31:089][ 0]LogUProjectInfo: Found projects: -[2020.09.30-08.43.31:412][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2020.09.30-08.43.31:441][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.09.30-08.43.31:441][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.09.30-08.43.31:582][ 0]LogOcInput: OculusInput pre-init called -[2020.09.30-08.43.31:597][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) -[2020.09.30-08.43.31:597][ 0]LogWindows: File 'OVRPlugin.dll' does not exist -[2020.09.30-08.43.31:609][ 0]LogCollectionManager: Loaded 0 collections in 0.000849 seconds -[2020.09.30-08.43.31:699][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.00s -[2020.09.30-08.43.31:699][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/Developers/GraffWorkstation01/Collections/' took 0.00s -[2020.09.30-08.43.31:699][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s -[2020.09.30-08.43.31:699][ 0]LogEngine: Initializing Engine... -[2020.09.30-08.43.31:700][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2020.09.30-08.43.31:700][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2020.09.30-08.43.31:701][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2020.09.30-08.43.31:851][ 0]LogInit: Initializing FReadOnlyCVARCache -[2020.09.30-08.43.31:864][ 0]LogAIModule: Creating AISystem for world Untitled -[2020.09.30-08.43.31:877][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2020.09.30-08.43.31:884][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2020.09.30-08.43.31:884][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.09.30-08.43.31:884][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2020.09.30-08.43.31:884][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.09.30-08.43.31:884][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.09.30-08.43.31:884][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.09.30-08.43.31:884][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.09.30-08.43.31:884][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.09.30-08.43.31:884][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.09.30-08.43.31:884][ 0]LogAudio: Display: Using built-in audio occlusion. -[2020.09.30-08.43.31:884][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2020.09.30-08.43.31:913][ 0]LogAudioMixer: Display: 0: FrontLeft -[2020.09.30-08.43.31:913][ 0]LogAudioMixer: Display: 1: FrontRight -[2020.09.30-08.43.32:011][ 0]LogAudioMixer: Display: Using Audio Device Наушники (2- High Definition Audio Device) -[2020.09.30-08.43.32:016][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.09.30-08.43.32:022][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.09.30-08.43.32:022][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.09.30-08.43.32:024][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.09.30-08.43.32:025][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.09.30-08.43.32:025][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.09.30-08.43.32:026][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.09.30-08.43.32:026][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.09.30-08.43.32:027][ 0]LogInit: FAudioDevice initialized. -[2020.09.30-08.43.32:027][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2020.09.30-08.43.32:027][ 0]LogAudio: Display: Audio Device Manager Initialized -[2020.09.30-08.43.32:027][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2020.09.30-08.43.32:134][ 0]LogDerivedDataCache: Saved boot cache 0.11s 78MB C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.09.30-08.43.32:143][ 0]LogInit: Texture streaming: Enabled -[2020.09.30-08.43.32:175][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14379109+++UE4+Release-4.26 -[2020.09.30-08.43.32:189][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2020.09.30-08.43.32:189][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={9E102A70-4809-56FD-AF3D-7D9D71E7C903} -[2020.09.30-08.43.32:189][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2020.09.30-08.43.32:201][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2020.09.30-08.43.32:273][ 0]LogInit: Transaction tracking system initialized -[2020.09.30-08.43.32:318][ 0]BlueprintLog: New page: Editor Load -[2020.09.30-08.43.32:514][ 0]LocalizationService: Localization service is disabled -[2020.09.30-08.43.32:605][ 0]TimingProfiler: Initialize -[2020.09.30-08.43.32:605][ 0]TimingProfiler: OnSessionChanged -[2020.09.30-08.43.32:606][ 0]LoadingProfiler: Initialize -[2020.09.30-08.43.32:606][ 0]LoadingProfiler: OnSessionChanged -[2020.09.30-08.43.32:606][ 0]NetworkingProfiler: Initialize -[2020.09.30-08.43.32:606][ 0]NetworkingProfiler: OnSessionChanged -[2020.09.30-08.43.32:606][ 0]MemoryProfiler: Initialize -[2020.09.30-08.43.32:606][ 0]MemoryProfiler: OnSessionChanged -[2020.09.30-08.43.32:912][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2020.09.30-08.43.32:912][ 0]LogCook: Display: Mobile HDR setting 1 -[2020.09.30-08.43.33:172][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/' took 0.00s -[2020.09.30-08.43.33:393][ 0]SourceControl: Source control is disabled -[2020.09.30-08.43.33:393][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.546 -[2020.09.30-08.43.33:393][ 0]Cmd: MAP LOAD FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/maps/NewMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2020.09.30-08.43.33:394][ 0]LightingResults: New page: Lighting Build -[2020.09.30-08.43.33:395][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2020.09.30-08.43.33:395][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-08.43.33:395][ 0]MapCheck: New page: Map Check -[2020.09.30-08.43.33:395][ 0]LightingResults: New page: Lighting Build -[2020.09.30-08.43.33:404][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2020.09.30-08.43.33:498][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\NewMap.umap: Failed to load '/Game/maps/NewMap_BuiltData': Can't find file. -[2020.09.30-08.43.33:498][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\NewMap.umap: Failed to load '/Game/maps/NewMap_BuiltData': Can't find file. -[2020.09.30-08.43.33:519][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\NewMap.umap: Failed to load '/Game/maps/NewMap_BuiltData': Can't find file. -[2020.09.30-08.43.33:559][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\NewMap.umap: Failed to load '/Game/maps/NewMap_BuiltData': Can't find file. -[2020.09.30-08.43.33:559][ 0]LoadErrors: Failed to load /Game/maps/NewMap_BuiltData.NewMap_BuiltData Referenced by PersistentLevel -[2020.09.30-08.43.34:620][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'NewMap'. -[2020.09.30-08.43.34:622][ 0]LogAIModule: Creating AISystem for world NewMap -[2020.09.30-08.43.34:627][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2020.09.30-08.43.34:637][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2020.09.30-08.43.34:637][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2020.09.30-08.43.34:638][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,115ms to complete. -[2020.09.30-08.43.34:638][ 0]LogFileHelpers: Loading map 'NewMap' took 1.245 -[2020.09.30-08.43.34:642][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.795 -[2020.09.30-08.43.34:978][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.09.30-08.43.34:987][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.09.30-08.43.35:002][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.09.30-08.43.35:012][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.09.30-08.43.35:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0192 seconds. Added 3587 classes and 853 folders. -[2020.09.30-08.43.35:045][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2020.09.30-08.43.35:047][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.09.30-08.43.35:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.09.30-08.43.35:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000010 -[2020.09.30-08.43.35:048][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.09.30-08.43.35:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.09.30-08.43.35:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000012 -[2020.09.30-08.43.35:049][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.09.30-08.43.35:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2020.09.30-08.43.35:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000014 -[2020.09.30-08.43.35:050][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-08.43.35:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.09.30-08.43.35:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000016 -[2020.09.30-08.43.35:051][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.09.30-08.43.35:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.09.30-08.43.35:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2020.09.30-08.43.35:052][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.09.30-08.43.35:052][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:052][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.09.30-08.43.35:052][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2020.09.30-08.43.35:053][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.09.30-08.43.35:053][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:053][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 -[2020.09.30-08.43.35:053][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2020.09.30-08.43.35:054][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.09.30-08.43.35:054][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:054][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.09.30-08.43.35:054][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2020.09.30-08.43.35:055][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.09.30-08.43.35:055][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:055][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.09.30-08.43.35:055][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2020.09.30-08.43.35:056][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.09.30-08.43.35:056][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:056][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.09.30-08.43.35:056][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2020.09.30-08.43.35:057][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.09.30-08.43.35:057][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:057][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.09.30-08.43.35:057][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2020.09.30-08.43.35:058][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.09.30-08.43.35:058][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:058][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.09.30-08.43.35:058][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2020.09.30-08.43.35:059][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.09.30-08.43.35:059][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:059][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.09.30-08.43.35:059][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2020.09.30-08.43.35:059][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-08.43.35:059][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:059][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.09.30-08.43.35:060][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2020.09.30-08.43.35:060][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.09.30-08.43.35:060][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:060][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.09.30-08.43.35:060][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2020.09.30-08.43.35:061][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.09.30-08.43.35:061][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:061][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.09.30-08.43.35:061][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2020.09.30-08.43.35:062][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.09.30-08.43.35:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.09.30-08.43.35:062][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2020.09.30-08.43.35:062][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.09.30-08.43.35:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.09.30-08.43.35:062][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2020.09.30-08.43.35:063][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.09.30-08.43.35:063][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:063][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.09.30-08.43.35:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2020.09.30-08.43.35:064][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-08.43.35:064][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:064][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.09.30-08.43.35:064][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2020.09.30-08.43.35:064][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-08.43.35:065][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:065][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.09.30-08.43.35:065][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2020.09.30-08.43.35:065][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.09.30-08.43.35:065][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:065][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.09.30-08.43.35:065][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 -[2020.09.30-08.43.35:066][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.09.30-08.43.35:066][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:066][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.09.30-08.43.35:066][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2020.09.30-08.43.35:067][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2020.09.30-08.43.35:067][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:067][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2020.09.30-08.43.35:067][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 -[2020.09.30-08.43.35:067][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.09.30-08.43.35:067][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:068][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.09.30-08.43.35:068][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2020.09.30-08.43.35:068][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.09.30-08.43.35:068][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:068][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.09.30-08.43.35:068][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 -[2020.09.30-08.43.35:070][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.09.30-08.43.35:070][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.09.30-08.43.35:070][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.09.30-08.43.35:070][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063 -[2020.09.30-08.43.35:145][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. -[2020.09.30-08.43.35:147][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 0 folders. -[2020.09.30-08.43.35:204][ 0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2020.09.30-08.43.35:207][ 0]LogSlate: Took 0.000153 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2020.09.30-08.43.35:214][ 0]LogSlate: Took 0.000143 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2020.09.30-08.43.35:675][ 0]LogRenderer: Reallocating scene render targets to support 1616x816 Format 10 NumSamples 1 (Frame:1). -[2020.09.30-08.43.35:971][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders. -[2020.09.30-08.43.35:971][ 0]LogLoad: (Engine Initialization) Total time: 11.12 seconds -[2020.09.30-08.43.35:971][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2020.09.30-08.43.35:971][ 0]LogInit: First time updating LLM stats... -[2020.09.30-08.43.36:026][ 0]LogAssetRegistry: Asset discovery search completed in 6.9868 seconds -[2020.09.30-08.43.36:028][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2020.09.30-08.43.36:058][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2020.09.30-08.43.36:167][ 0]LogSlate: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2020.09.30-08.43.37:008][ 47]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2020.09.30-08.43.50:917][972]LogSlate: Window 'Message Log' being destroyed -[2020.09.30-08.43.50:922][972]LogSlate: Window 'Message Log' being destroyed -[2020.09.30-08.43.59:422][673]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Ship_SM_Ship) -[2020.09.30-08.44.08:834][117]LogEditorFactories: Performing atomic reimport of [D:/Projects/_Корабль/SM_Ship.fbx] -[2020.09.30-08.44.09:055][117]LogFbx: Loading FBX Scene from D:/Projects/_Корабль/SM_Ship.fbx -[2020.09.30-08.44.10:611][117]LogFbx: FBX Scene Loaded Succesfully -[2020.09.30-08.44.19:742][117]LogStaticMesh: Building static mesh SM_Ship_SM_Ship... -[2020.09.30-08.44.43:982][117]LogStaticMesh: Built static mesh [24.24s] /Engine/Transient.SM_Ship_SM_Ship -[2020.09.30-08.44.55:615][117]LogFbx: Display: Triangulating static mesh SM_Ship -[2020.09.30-08.46.45:831][117]LogStaticMesh: Building static mesh SM_Ship_SM_Ship... -[2020.09.30-08.47.06:502][117]LogStaticMesh: Built static mesh [20.67s] /Game/meshes/ship/SM_Ship_SM_Ship.SM_Ship_SM_Ship -[2020.09.30-08.47.11:713][117]LogStaticMesh: Warning: SM_Ship_SM_Ship has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2020.09.30-08.47.11:714][117]LogStaticMesh: Warning: SM_Ship_SM_Ship has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) -[2020.09.30-08.47.11:714][117]LogStaticMesh: Warning: SM_Ship_SM_Ship has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.09.30-08.47.21:861][117]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed -[2020.09.30-08.47.22:194][117]LogEditorFactories: -- imported successfully -[2020.09.30-08.47.22:538][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_1' -[2020.09.30-08.47.22:538][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_2' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_3' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_4' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_1' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_5' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_2' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_6' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_7' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_8' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_3' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_9' -[2020.09.30-08.47.22:539][117]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_4' -[2020.09.30-08.47.22:539][117]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2020.09.30-08.47.22:539][117]FBXImport: Warning: SM_Ship_SM_Ship has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2020.09.30-08.47.22:539][117]FBXImport: Warning: SM_Ship_SM_Ship has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) -[2020.09.30-08.47.22:539][117]FBXImport: Warning: SM_Ship_SM_Ship has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.09.30-08.48.28:612][193]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:\Projects\_Корабль\SM_Ship.fbx) -[2020.09.30-08.48.28:627][193]LogFbx: Loading FBX Scene from D:\Projects\_Корабль\SM_Ship.fbx -[2020.09.30-08.48.28:683][193]LogFbx: FBX Scene Loaded Succesfully -[2020.09.30-08.48.31:101][193]LogSlate: Window 'FBX Import Options' being destroyed -[2020.09.30-08.48.32:828][193]LogTexture: Display: Building textures: tkwmea1o_4K_Roughness1_ncl1_3 (AutoDXT, 4096X4096) -[2020.09.30-08.48.43:142][193]LogTexture: Display: Building textures: tkwmea1o_8K_Normal_ncl1_1 (BC5, 8192X8192) -[2020.09.30-08.48.46:036][193]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.48.46:156][193]LogFbx: Display: Triangulating static mesh SM_Screw -[2020.09.30-08.48.46:511][193]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 12 -[2020.09.30-08.48.46:511][193]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 -[2020.09.30-08.48.46:511][193]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 8 -[2020.09.30-08.48.46:511][193]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.48.46:512][193]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 4 -[2020.09.30-08.48.46:512][193]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 2 -[2020.09.30-08.48.46:533][193]LogStaticMesh: Building static mesh SM_Ship_SM_Screw... -[2020.09.30-08.48.46:636][193]LogStaticMesh: Built static mesh [0.10s] /Game/meshes/ship/SM_Ship_SM_Screw.SM_Ship_SM_Screw -[2020.09.30-08.48.46:674][193]LogFbx: Display: Triangulating static mesh SM_Fin -[2020.09.30-08.48.46:838][193]LogStaticMesh: Building static mesh SM_Ship_SM_Fin... -[2020.09.30-08.48.46:886][193]LogStaticMesh: Built static mesh [0.05s] /Game/meshes/ship/SM_Ship_SM_Fin.SM_Ship_SM_Fin -[2020.09.30-08.48.48:224][193]LogTexture: Display: Building textures: tkwmea1o_4K_Roughness1 (AutoDXT, 4096X4096) -[2020.09.30-08.48.50:839][193]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-08.48.50:852][193]LogFbx: Display: Triangulating static mesh SM_Tower -[2020.09.30-08.48.53:024][193]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 12 -[2020.09.30-08.48.53:024][193]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 -[2020.09.30-08.48.53:024][193]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 8 -[2020.09.30-08.48.53:024][193]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.48.53:024][193]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 4 -[2020.09.30-08.48.53:024][193]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 2 -[2020.09.30-08.48.53:277][193]LogStaticMesh: Building static mesh SM_Ship_SM_Tower... -[2020.09.30-08.48.54:289][193]LogStaticMesh: Built static mesh [1.01s] /Game/meshes/ship/SM_Ship_SM_Tower.SM_Ship_SM_Tower -[2020.09.30-08.48.54:377][193]LogStaticMesh: Warning: SM_Ship_SM_Tower has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2020.09.30-08.48.54:377][193]LogStaticMesh: Warning: SM_Ship_SM_Tower has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.09.30-08.48.54:461][193]LogFbx: Display: Triangulating static mesh SM_TowersGun -[2020.09.30-08.48.54:537][193]LogStaticMesh: Building static mesh SM_Ship_SM_TowersGun... -[2020.09.30-08.48.54:586][193]LogStaticMesh: Built static mesh [0.05s] /Game/meshes/ship/SM_Ship_SM_TowersGun.SM_Ship_SM_TowersGun -[2020.09.30-08.48.54:590][193]LogStaticMesh: Warning: SM_Ship_SM_TowersGun has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2020.09.30-08.48.54:590][193]LogStaticMesh: Warning: SM_Ship_SM_TowersGun has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.09.30-08.48.54:599][193]LogFbx: Display: Triangulating static mesh SM_Machinegun -[2020.09.30-08.48.55:018][193]LogStaticMesh: Building static mesh SM_Ship_SM_Machinegun... -[2020.09.30-08.48.55:096][193]LogStaticMesh: Built static mesh [0.08s] /Game/meshes/ship/SM_Ship_SM_Machinegun.SM_Ship_SM_Machinegun -[2020.09.30-08.48.56:765][193]LogTexture: Display: Building textures: tkwmea1o_4K_Roughness1_ncl1_2 (AutoDXT, 4096X4096) -[2020.09.30-08.49.06:462][193]LogTexture: Display: Building textures: tkwmea1o_8K_Normal (BC5, 8192X8192) -[2020.09.30-08.49.10:431][193]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-08.49.10:446][193]LogFbx: Display: Triangulating static mesh SM_MachinegunsGun -[2020.09.30-08.49.10:459][193]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 12 -[2020.09.30-08.49.10:459][193]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 -[2020.09.30-08.49.10:459][193]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 8 -[2020.09.30-08.49.10:459][193]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.49.10:459][193]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 4 -[2020.09.30-08.49.10:459][193]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 2 -[2020.09.30-08.49.10:462][193]LogStaticMesh: Building static mesh SM_Ship_SM_MachinegunsGun... -[2020.09.30-08.49.10:468][193]LogStaticMesh: Built static mesh [0.01s] /Game/meshes/ship/SM_Ship_SM_MachinegunsGun.SM_Ship_SM_MachinegunsGun -[2020.09.30-08.49.10:615][193]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_1' -[2020.09.30-08.49.10:615][193]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_2' -[2020.09.30-08.49.10:615][193]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_3' -[2020.09.30-08.49.10:615][193]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_1' -[2020.09.30-08.49.10:616][193]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2020.09.30-08.49.10:616][193]FBXImport: Warning: SM_Ship_SM_Tower has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2020.09.30-08.49.10:616][193]FBXImport: Warning: SM_Ship_SM_Tower has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.09.30-08.49.10:616][193]FBXImport: Warning: SM_Ship_SM_TowersGun has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2020.09.30-08.49.10:616][193]FBXImport: Warning: SM_Ship_SM_TowersGun has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.09.30-08.49.32:697][294]LogSlate: Window 'Message Log' being destroyed -[2020.09.30-08.49.32:715][294]LogSlate: Window 'Message Log' being destroyed -[2020.09.30-08.49.41:264][852]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2020.09.30-08.49.42:815][852]LogSlate: Window 'Delete Assets' being destroyed -[2020.09.30-08.49.42:833][852]LogUObjectGlobals: Force Deleting 3 Package(s): - Asset Name: /Game/meshes/ship/tkwmea1o_4K_Roughness1_ncl1_2.tkwmea1o_4K_Roughness1_ncl1_2 - Asset Name: /Game/meshes/ship/tkwmea1o_4K_Roughness1_ncl1_3.tkwmea1o_4K_Roughness1_ncl1_3 - Asset Name: /Game/meshes/ship/tkwmea1o_8K_Normal_ncl1_1.tkwmea1o_8K_Normal_ncl1_1 -[2020.09.30-08.49.43:291][852]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.49.43:293][852]LogMaterial: Warning: [AssetLog] /Game/meshes/ship/red.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.49.43:293][852]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.49.43:295][852]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.49.43:297][852]LogMaterial: Warning: [AssetLog] /Game/meshes/ship/red.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.49.43:297][852]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.49.43:299][852]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-08.49.43:300][852]LogMaterial: Warning: [AssetLog] /Game/meshes/ship/black_paint.black_paint (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.49.43:300][852]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.49.43:349][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2020.09.30-08.50.14:092][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Ship_SM_Ship) -[2020.09.30-08.50.43:034][782]LogMaterial: Display: Missing cached shader map for material black_paint_2, compiling. -[2020.09.30-08.50.43:035][782]LogMaterial: Warning: [AssetLog] /Game/materials/ship/black_paint_2.black_paint_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.50.43:035][782]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.50.43:037][782]LogMaterial: Display: Missing cached shader map for material body_paint_2, compiling. -[2020.09.30-08.50.43:049][782]LogMaterial: Display: Missing cached shader map for material red_2, compiling. -[2020.09.30-08.50.43:049][782]LogMaterial: Warning: [AssetLog] /Game/materials/ship/red_2.red_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.50.43:049][782]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.50.43:081][783]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 12 -[2020.09.30-08.50.43:081][783]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 -[2020.09.30-08.50.43:081][783]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 8 -[2020.09.30-08.50.43:081][783]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.50.43:081][783]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 4 -[2020.09.30-08.50.43:081][783]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 2 -[2020.09.30-08.51.10:684][736]LogMaterial: Display: Missing cached shader map for material red_2, compiling. -[2020.09.30-08.51.10:685][736]LogMaterial: Warning: [AssetLog] /Game/meshes/ship/red_2.red_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.51.10:685][736]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.10:687][736]LogMaterial: Display: Missing cached shader map for material black_paint_2, compiling. -[2020.09.30-08.51.10:688][736]LogMaterial: Warning: [AssetLog] /Game/meshes/ship/black_paint_2.black_paint_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.51.10:688][736]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.10:689][736]LogMaterial: Display: Missing cached shader map for material body_paint_2, compiling. -[2020.09.30-08.51.10:704][736]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 12 -[2020.09.30-08.51.10:705][736]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 -[2020.09.30-08.51.10:705][736]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 8 -[2020.09.30-08.51.10:705][736]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.51.10:705][736]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 4 -[2020.09.30-08.51.10:705][736]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 2 -[2020.09.30-08.51.12:398][811]Cmd: TRANSACTION UNDO -[2020.09.30-08.51.12:398][811]LogEditorTransaction: Undo Clicking on Actors -[2020.09.30-08.51.20:313][540]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2020.09.30-08.51.21:569][540]LogSlate: Window 'Delete Assets' being destroyed -[2020.09.30-08.51.21:632][540]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2020.09.30-08.51.44:535][632]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MaterialEditor' in 0.0004 seconds. Added 3 classes and 0 folders. -[2020.09.30-08.51.44:537][632]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.51.44:538][632]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.51.44:538][632]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.45:298][632]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.51.45:299][632]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.51.45:300][632]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.45:313][632]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.51.45:314][632]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.51.45:314][632]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.45:329][632]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-08.51.45:348][632]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-08.51.45:351][632]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 4 -[2020.09.30-08.51.45:351][632]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 3 -[2020.09.30-08.51.45:351][632]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 2 -[2020.09.30-08.51.45:351][632]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 1 -[2020.09.30-08.51.45:351][632]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-08.51.45:357][632]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-08.51.45:359][632]LogMaterial: Warning: [AssetLog] /Engine/Transient.black_paint (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.51.45:359][632]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.45:469][632]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-08.51.45:470][632]LogMaterial: Warning: [AssetLog] /Engine/Transient.black_paint (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.51.45:470][632]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.45:473][632]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-08.51.45:473][632]LogMaterial: Warning: [AssetLog] /Engine/Transient.black_paint (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.51.45:473][632]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.45:486][632]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-08.51.45:490][632]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 4 -[2020.09.30-08.51.45:490][632]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 3 -[2020.09.30-08.51.45:490][632]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 2 -[2020.09.30-08.51.45:490][632]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 1 -[2020.09.30-08.51.45:490][632]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-08.51.45:491][632]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-08.51.45:499][632]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-08.51.45:596][632]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 4 -[2020.09.30-08.51.45:596][632]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 3 -[2020.09.30-08.51.45:596][632]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 2 -[2020.09.30-08.51.45:596][632]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 1 -[2020.09.30-08.51.45:597][632]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-08.51.45:611][632]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-08.51.45:631][632]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-08.51.45:638][632]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-08.51.45:667][632]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.45:676][632]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.51.45:799][632]LogSlate: Took 0.020442 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 17 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 16 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 15 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 14 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 13 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 12 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 11 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 10 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 9 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 8 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 7 -[2020.09.30-08.51.46:454][633]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 6 -[2020.09.30-08.51.46:468][633]LogSlate: Took 0.000237 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2020.09.30-08.51.46:787][637]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 5 -[2020.09.30-08.51.46:881][640]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 -[2020.09.30-08.51.46:909][641]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 -[2020.09.30-08.51.46:980][643]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 2 -[2020.09.30-08.51.46:982][643]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 1 -[2020.09.30-08.51.47:262][655]MaterialEditorStats: Base pass shader: 121 instructions -[2020.09.30-08.51.47:262][655]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 195 instructions -[2020.09.30-08.51.47:262][655]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-08.51.47:262][655]MaterialEditorStats: Texture samplers: 3/16 -[2020.09.30-08.51.47:262][655]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2020.09.30-08.51.47:262][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-08.51.48:740][766]LogSlate: Window 'body_paint' being destroyed -[2020.09.30-08.51.48:749][766]LogSlate: Window 'body_paint' being destroyed -[2020.09.30-08.51.48:784][766]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2020.09.30-08.51.48:785][766]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-08.51.48:819][766]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2020.09.30-08.51.48:819][766]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-08.51.48:855][766]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2020.09.30-08.51.48:855][766]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-08.51.55:387][407]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2020.09.30-08.52.01:826][407]LogSlate: Window 'Delete Assets' being destroyed -[2020.09.30-08.52.01:839][407]LogUObjectGlobals: Force Deleting 3 Package(s): - Asset Name: /Game/meshes/ship/black_paint.black_paint - Asset Name: /Game/meshes/ship/body_paint.body_paint - Asset Name: /Game/meshes/ship/red.red -[2020.09.30-08.52.02:210][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2020.09.30-08.52.37:107][766]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-08.52.37:107][766]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-08.53.16:680][441]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2020.09.30-08.53.18:098][441]LogSlate: Window 'Delete Assets' being destroyed -[2020.09.30-08.53.18:111][441]LogUObjectGlobals: Force Deleting 2 Package(s): - Asset Name: /Game/meshes/ship/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 - Asset Name: /Game/meshes/ship/tkwmea1o_8K_Normal.tkwmea1o_8K_Normal -[2020.09.30-08.53.18:277][441]LogMaterial: Display: Missing cached shader map for material body_paint_2, compiling. -[2020.09.30-08.53.18:279][441]LogMaterial: Warning: [AssetLog] /Game/materials/ship/body_paint_2.body_paint_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.53.18:279][441]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.53.18:281][441]LogMaterial: Display: Missing cached shader map for material body_paint_2, compiling. -[2020.09.30-08.53.18:283][441]LogMaterial: Warning: [AssetLog] /Game/materials/ship/body_paint_2.body_paint_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.53.18:283][441]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.53.18:286][441]LogMaterial: Display: Missing cached shader map for material body_paint_2, compiling. -[2020.09.30-08.53.18:288][441]LogMaterial: Warning: [AssetLog] /Game/materials/ship/body_paint_2.body_paint_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.53.18:288][441]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.53.18:291][441]LogMaterial: Display: Missing cached shader map for material black_paint_2, compiling. -[2020.09.30-08.53.18:292][441]LogMaterial: Warning: [AssetLog] /Game/materials/ship/black_paint_2.black_paint_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.53.18:292][441]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.53.18:295][441]LogMaterial: Display: Missing cached shader map for material black_paint_2, compiling. -[2020.09.30-08.53.18:296][441]LogMaterial: Warning: [AssetLog] /Game/materials/ship/black_paint_2.black_paint_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.53.18:296][441]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.53.18:299][441]LogMaterial: Display: Missing cached shader map for material black_paint_2, compiling. -[2020.09.30-08.53.18:300][441]LogMaterial: Warning: [AssetLog] /Game/materials/ship/black_paint_2.black_paint_2 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.53.18:300][441]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2020.09.30-08.53.18:357][441]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2020.09.30-08.53.32:026][800]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_SM_Fin.SM_Ship_SM_Fin -[2020.09.30-08.53.38:518][185]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial -[2020.09.30-08.53.38:521][185]LogMaterial: Display: Missing cached shader map for material WorldGridMaterial, compiling. -[2020.09.30-08.53.38:673][185]LogMaterial: Display: Missing cached shader map for material WorldGridMaterial, compiling. Is special engine material. -[2020.09.30-08.53.38:884][185]LogMaterial: Display: Missing cached shader map for material WorldGridMaterial, compiling. Is special engine material. -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 78 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 77 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 76 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 75 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 74 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 73 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 72 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 71 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 70 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 69 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 68 -[2020.09.30-08.53.38:957][185]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 67 -[2020.09.30-08.53.38:963][185]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_26, compiling. -[2020.09.30-08.53.38:974][185]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_27, compiling. -[2020.09.30-08.53.38:984][185]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_28, compiling. -[2020.09.30-08.53.38:994][185]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionConstant3Vector_6, compiling. -[2020.09.30-08.53.39:005][185]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_29, compiling. -[2020.09.30-08.53.39:598][185]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 86 -[2020.09.30-08.53.39:616][185]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 85 -[2020.09.30-08.53.39:634][185]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 84 -[2020.09.30-08.53.39:652][185]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 83 -[2020.09.30-08.53.39:652][185]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 82 -[2020.09.30-08.53.39:652][185]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 81 -[2020.09.30-08.53.39:778][185]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 80 -[2020.09.30-08.53.39:796][185]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 79 -[2020.09.30-08.53.39:868][185]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 78 -[2020.09.30-08.53.39:886][185]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 77 -[2020.09.30-08.53.39:904][185]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 76 -[2020.09.30-08.53.39:922][185]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 75 -[2020.09.30-08.53.39:922][185]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 74 -[2020.09.30-08.53.39:922][185]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 73 -[2020.09.30-08.53.39:940][185]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 72 -[2020.09.30-08.53.39:958][185]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 71 -[2020.09.30-08.53.40:013][185]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 70 -[2020.09.30-08.53.40:083][185]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 69 -[2020.09.30-08.53.40:137][185]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 68 -[2020.09.30-08.53.40:157][185]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 67 -[2020.09.30-08.53.40:175][185]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 66 -[2020.09.30-08.53.40:209][185]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 65 -[2020.09.30-08.53.40:209][185]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 64 -[2020.09.30-08.53.40:245][185]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 63 -[2020.09.30-08.53.40:281][185]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 62 -[2020.09.30-08.53.40:315][185]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 61 -[2020.09.30-08.53.40:351][185]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 60 -[2020.09.30-08.53.40:369][185]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 59 -[2020.09.30-08.53.40:387][185]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 58 -[2020.09.30-08.53.40:439][185]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 57 -[2020.09.30-08.53.40:456][185]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 56 -[2020.09.30-08.53.40:474][185]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 55 -[2020.09.30-08.53.40:474][185]LogSlate: Window 'Warning: Editing Default Material' being destroyed -[2020.09.30-08.53.40:523][185]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 54 -[2020.09.30-08.53.40:550][185]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 53 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 52 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 51 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 50 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 49 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 48 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 47 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 46 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 45 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 44 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 43 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 42 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 41 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 40 -[2020.09.30-08.53.41:226][186]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 39 -[2020.09.30-08.53.41:297][187]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 38 -[2020.09.30-08.53.41:298][187]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 37 -[2020.09.30-08.53.41:298][187]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 36 -[2020.09.30-08.53.41:352][189]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 35 -[2020.09.30-08.53.41:469][192]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 34 -[2020.09.30-08.53.41:505][193]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 33 -[2020.09.30-08.53.41:642][198]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 32 -[2020.09.30-08.53.41:665][199]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 31 -[2020.09.30-08.53.41:711][201]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 30 -[2020.09.30-08.53.41:734][202]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 29 -[2020.09.30-08.53.41:734][202]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 28 -[2020.09.30-08.53.41:798][205]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 27 -[2020.09.30-08.53.41:820][206]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 26 -[2020.09.30-08.53.41:843][207]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 25 -[2020.09.30-08.53.41:888][209]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 24 -[2020.09.30-08.53.41:909][210]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 -[2020.09.30-08.53.41:932][211]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 22 -[2020.09.30-08.53.42:000][214]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 21 -[2020.09.30-08.53.42:053][216]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 20 -[2020.09.30-08.53.42:053][216]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 19 -[2020.09.30-08.53.42:053][216]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 18 -[2020.09.30-08.53.42:100][218]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 17 -[2020.09.30-08.53.42:123][219]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 16 -[2020.09.30-08.53.42:123][219]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 15 -[2020.09.30-08.53.42:170][221]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 14 -[2020.09.30-08.53.42:235][224]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 13 -[2020.09.30-08.53.42:235][224]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 12 -[2020.09.30-08.53.42:278][226]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 11 -[2020.09.30-08.53.42:386][231]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 -[2020.09.30-08.53.42:640][239]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 9 -[2020.09.30-08.53.42:665][240]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 8 -[2020.09.30-08.53.42:700][241]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 7 -[2020.09.30-08.53.42:749][242]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 6 -[2020.09.30-08.53.42:794][243]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 5 -[2020.09.30-08.53.42:794][243]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 4 -[2020.09.30-08.53.42:845][244]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-08.53.42:845][244]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 2 -[2020.09.30-08.53.42:845][244]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 -[2020.09.30-08.53.42:901][245]MaterialEditorStats: Base pass shader: 152 instructions -[2020.09.30-08.53.42:901][245]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 226 instructions -[2020.09.30-08.53.42:901][245]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-08.53.42:901][245]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-08.53.42:901][245]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2020.09.30-08.53.42:901][245]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-08.54.02:142][414]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2020.09.30-08.54.02:142][414]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-08.54.05:436][635]LogMaterial: Display: Missing cached shader map for material Material_0, compiling. -[2020.09.30-08.54.05:437][635]LogMaterial: Warning: [AssetLog] /Engine/Transient.Material_0 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.54.05:437][635]LogMaterial: Display: SceneTexture expressions cannot be used in opaque materials -[2020.09.30-08.54.27:594][907]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Engine/EngineMaterials/WorldGridMaterial_Inst.WorldGridMaterial_Inst -[2020.09.30-08.54.34:212][247]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms -[2020.09.30-08.54.35:660][247]LogSlate: Window 'Delete Assets' being destroyed -[2020.09.30-08.54.35:690][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2020.09.30-08.54.35:747][247]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. Is special engine material. -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 48 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 47 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 46 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 45 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 44 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 43 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 42 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 41 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 40 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 39 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 38 -[2020.09.30-08.54.36:347][247]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 37 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 36 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 35 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 34 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 33 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 32 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 31 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 30 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 29 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 28 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 27 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 26 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 25 -[2020.09.30-08.54.36:906][247]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 24 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 23 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 22 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 20 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 19 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 18 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 16 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 15 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 14 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 13 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 12 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 11 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 10 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 8 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 7 -[2020.09.30-08.54.37:466][247]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 6 -[2020.09.30-08.54.38:006][247]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 5 -[2020.09.30-08.54.38:006][247]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-08.54.38:006][247]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 -[2020.09.30-08.54.38:006][247]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 2 -[2020.09.30-08.54.38:006][247]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 1 -[2020.09.30-08.54.38:018][247]TextureStreamingBuild: Display: Compiling optional shaders took 2.303 seconds. -[2020.09.30-08.54.38:079][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2020.09.30-08.54.38:121][247]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2020.09.30-08.54.38:121][247]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-08.54.38:135][247]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Engine/EngineMaterials/WorldGridMaterial_Inst.WorldGridMaterial_Inst -[2020.09.30-08.54.38:309][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2020.09.30-08.54.47:638][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Ship_SM_Ship) -[2020.09.30-08.55.05:621][539]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/red.red -[2020.09.30-08.55.05:622][539]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.05:733][539]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.05:742][539]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.05:760][539]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-08.55.05:760][539]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-08.55.05:760][539]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-08.55.05:760][539]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.55.05:760][539]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-08.55.05:760][539]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-08.55.05:760][539]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-08.55.05:760][539]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-08.55.05:760][539]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-08.55.05:762][539]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-08.55.06:436][540]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-08.55.06:437][540]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-08.55.06:437][540]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-08.55.06:665][545]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-08.55.06:966][553]MaterialEditorStats: Base pass shader: 119 instructions -[2020.09.30-08.55.06:966][553]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2020.09.30-08.55.06:966][553]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2020.09.30-08.55.06:966][553]MaterialEditorStats: Texture samplers: 2/16 -[2020.09.30-08.55.18:072][ 78]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.18:080][ 78]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-08.55.18:087][ 78]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-08.55.18:087][ 78]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-08.55.18:087][ 78]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-08.55.18:087][ 78]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.55.18:087][ 78]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-08.55.18:087][ 78]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-08.55.18:087][ 78]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-08.55.18:087][ 78]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-08.55.18:087][ 78]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-08.55.18:091][ 78]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-08.55.18:096][ 78]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-08.55.18:118][ 78]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.18:127][ 78]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-08.55.18:139][ 78]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-08.55.18:145][ 78]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-08.55.18:151][ 78]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-08.55.18:208][ 79]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 21 -[2020.09.30-08.55.18:209][ 79]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 20 -[2020.09.30-08.55.18:209][ 79]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 19 -[2020.09.30-08.55.18:741][ 92]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 18 -[2020.09.30-08.55.18:816][ 94]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 17 -[2020.09.30-08.55.18:858][ 95]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 16 -[2020.09.30-08.55.18:897][ 96]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 15 -[2020.09.30-08.55.18:956][ 98]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 14 -[2020.09.30-08.55.19:068][102]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 13 -[2020.09.30-08.55.19:068][102]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 12 -[2020.09.30-08.55.19:098][103]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 -[2020.09.30-08.55.19:098][103]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 10 -[2020.09.30-08.55.19:127][104]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 9 -[2020.09.30-08.55.19:127][104]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 8 -[2020.09.30-08.55.19:179][106]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 7 -[2020.09.30-08.55.19:417][113]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 -[2020.09.30-08.55.19:623][119]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 5 -[2020.09.30-08.55.19:654][120]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 4 -[2020.09.30-08.55.19:714][122]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 -[2020.09.30-08.55.19:741][123]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 2 -[2020.09.30-08.55.19:741][123]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 1 -[2020.09.30-08.55.19:869][128]MaterialEditorStats: Base pass shader: 119 instructions -[2020.09.30-08.55.19:870][128]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2020.09.30-08.55.19:870][128]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2020.09.30-08.55.19:870][128]MaterialEditorStats: Texture samplers: 2/16 -[2020.09.30-08.55.31:849][701]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.31:865][701]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-08.55.31:865][701]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-08.55.31:865][701]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-08.55.31:865][701]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.55.31:865][701]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-08.55.31:865][701]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-08.55.31:865][701]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-08.55.31:865][701]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-08.55.31:865][701]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-08.55.31:865][701]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-08.55.31:963][703]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-08.55.31:963][703]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-08.55.31:964][703]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-08.55.32:566][721]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 1 -[2020.09.30-08.55.32:898][733]MaterialEditorStats: Base pass shader: 121 instructions -[2020.09.30-08.55.32:898][733]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 195 instructions -[2020.09.30-08.55.32:898][733]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-08.55.32:898][733]MaterialEditorStats: Texture samplers: 3/16 -[2020.09.30-08.55.32:898][733]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2020.09.30-08.55.32:898][733]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-08.55.36:239][916]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.36:254][916]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-08.55.36:254][916]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-08.55.36:254][916]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-08.55.36:254][916]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.55.36:254][916]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-08.55.36:254][916]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-08.55.36:254][916]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-08.55.36:254][916]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-08.55.36:254][916]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-08.55.36:258][916]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-08.55.36:382][921]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-08.55.36:382][921]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-08.55.36:382][921]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-08.55.36:926][936]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 1 -[2020.09.30-08.55.37:289][950]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-08.55.37:289][950]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-08.55.37:289][950]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-08.55.37:289][950]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-08.55.37:289][950]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-08.55.37:289][950]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-08.55.40:073][ 92]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.55.40:187][ 92]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0004 seconds. Added 1 classes and 2 folders. -[2020.09.30-08.55.42:955][221]LogTexture: Display: Building textures: tkwmea1o_4K_Roughness1 (AutoDXT, 4096X4096) -[2020.09.30-08.55.45:449][221]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.45:449][221]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.55.45:449][221]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.55.45:481][221]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.55.49:628][435]LogTexture: Display: Building textures: tkwmea1o_4K_Roughness1 (G8, 4096X4096) -[2020.09.30-08.55.55:129][707]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.55:131][707]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.55.55:131][707]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Grayscale for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.55.55:765][739]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Grayscale for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.55.56:103][755]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.56:105][755]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.55.56:105][755]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Grayscale for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.55.58:650][866]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.55.58:652][866]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.55.58:652][866]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Grayscale for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.56.02:539][ 43]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.56.02:540][ 43]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.56.02:540][ 43]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Grayscale, should be Linear Grayscale for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.56.02:549][ 43]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-08.56.02:560][ 43]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.56.02:561][ 43]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.56.02:561][ 43]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Grayscale, should be Linear Grayscale for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.56.02:568][ 43]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Grayscale, should be Linear Grayscale for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.56.07:291][270]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.56.07:292][270]LogMaterial: Warning: [AssetLog] /Engine/Transient.red (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2020.09.30-08.56.07:292][270]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Grayscale, should be Linear Grayscale for /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-08.56.09:182][350]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.56.09:195][350]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-08.56.09:199][350]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-08.56.09:200][350]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-08.56.09:200][350]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-08.56.09:200][350]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.56.09:200][350]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-08.56.09:200][350]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-08.56.09:200][350]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-08.56.09:200][350]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-08.56.09:200][350]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-08.56.09:203][350]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.56.09:340][355]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 13 -[2020.09.30-08.56.09:340][355]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 12 -[2020.09.30-08.56.09:340][355]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 11 -[2020.09.30-08.56.10:226][381]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 10 -[2020.09.30-08.56.10:226][381]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 9 -[2020.09.30-08.56.10:255][382]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 8 -[2020.09.30-08.56.10:284][383]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 7 -[2020.09.30-08.56.10:397][387]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 6 -[2020.09.30-08.56.10:424][388]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 5 -[2020.09.30-08.56.10:481][390]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 4 -[2020.09.30-08.56.10:481][390]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 3 -[2020.09.30-08.56.10:539][392]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 2 -[2020.09.30-08.56.10:539][392]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 1 -[2020.09.30-08.56.11:282][421]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-08.56.11:282][421]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-08.56.11:282][421]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-08.56.11:282][421]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-08.56.11:282][421]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-08.56.11:282][421]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-08.56.35:440][726]LogMaterialEditor: Saving and Compiling material red -[2020.09.30-08.56.36:545][726]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.56.36:602][726]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-08.56.36:602][726]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-08.56.36:602][726]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-08.56.36:602][726]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-08.56.36:602][726]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-08.56.36:602][726]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-08.56.36:602][726]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-08.56.36:602][726]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-08.56.36:602][726]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-08.56.36:616][726]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-08.56.36:645][726]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2020.09.30-08.56.36:655][726]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. -[2020.09.30-08.56.37:220][726]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 14 -[2020.09.30-08.56.37:220][726]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 13 -[2020.09.30-08.56.37:220][726]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 12 -[2020.09.30-08.56.37:365][726]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 -[2020.09.30-08.56.37:365][726]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 9 -[2020.09.30-08.56.37:375][726]TextureStreamingBuild: Display: Compiling optional shaders took 0.725 seconds. -[2020.09.30-08.56.37:395][726]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2020.09.30-08.56.37:459][726]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 8 -[2020.09.30-08.56.37:459][726]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 7 -[2020.09.30-08.56.38:044][726]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 6 -[2020.09.30-08.56.38:044][726]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 5 -[2020.09.30-08.56.38:044][726]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 -[2020.09.30-08.56.38:044][726]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 -[2020.09.30-08.56.38:044][726]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 2 -[2020.09.30-08.56.38:044][726]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 1 -[2020.09.30-08.56.38:458][726]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/red" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset" SILENT=true -[2020.09.30-08.56.38:475][726]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/redFFDE718F4E854BAF0F0A6E94FD81B95A.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset' -[2020.09.30-08.56.38:524][726]AssetCheck: New page: Asset Save: red -[2020.09.30-08.56.38:524][726]LogContentValidation: Display: Validating Material /Game/materials/ship/red.red -[2020.09.30-08.56.38:526][726]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-08.56.38:526][726]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-08.56.38:526][726]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-08.56.38:526][726]MaterialEditorStats: Texture samplers: 5/16 -[2020.09.30-08.56.38:526][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-08.56.38:526][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-08.57.03:372][102]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_SM_Ship.SM_Ship_SM_Ship -[2020.09.30-08.58.29:314][791]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2020.09.30-08.58.29:348][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/NewMap_Auto148981448461F7344351D27A2D34E341F.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/NewMap_Auto1.umap' -[2020.09.30-08.58.29:356][791]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/NewMap' took 0.048 -[2020.09.30-08.58.29:356][791]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.048 -[2020.09.30-08.58.29:356][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/meshes/ship/SM_Ship_SM_Ship] ([1] browsable assets)... -[2020.09.30-08.58.29:374][791]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/meshes/ship/SM_Ship_SM_Ship.SM_Ship_SM_Ship] -[2020.09.30-08.58.29:374][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/meshes/ship/SM_Ship_SM_Ship] -[2020.09.30-08.58.30:441][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_Ship_Auto1453DD8414CE6B6BC6627D4B2223A80E0.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/meshes/ship/SM_Ship_SM_Ship_Auto1.uasset' -[2020.09.30-08.58.30:443][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/materials/ship/Textures/tkwmea1o_8K_Normal] ([1] browsable assets)... -[2020.09.30-08.58.30:451][791]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/materials/ship/Textures/tkwmea1o_8K_Normal.tkwmea1o_8K_Normal] -[2020.09.30-08.58.30:451][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/materials/ship/Textures/tkwmea1o_8K_Normal] -[2020.09.30-08.58.32:906][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/tkwmea1o_8K_Normal_Auto1A628882F45ECCC8DA7DB248ECF69DB64.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/materials/ship/Textures/tkwmea1o_8K_Normal_Auto1.uasset' -[2020.09.30-08.58.32:907][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/meshes/ship/SM_Ship_SM_Screw] ([1] browsable assets)... -[2020.09.30-08.58.32:938][791]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/meshes/ship/SM_Ship_SM_Screw.SM_Ship_SM_Screw] -[2020.09.30-08.58.32:938][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/meshes/ship/SM_Ship_SM_Screw] -[2020.09.30-08.58.33:008][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_Screw_Auto1571505F344CFA3DA94E562AE2875D0F8.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/meshes/ship/SM_Ship_SM_Screw_Auto1.uasset' -[2020.09.30-08.58.33:009][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/meshes/ship/SM_Ship_SM_MachinegunsGun] ([1] browsable assets)... -[2020.09.30-08.58.33:044][791]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/meshes/ship/SM_Ship_SM_MachinegunsGun.SM_Ship_SM_MachinegunsGun] -[2020.09.30-08.58.33:044][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/meshes/ship/SM_Ship_SM_MachinegunsGun] -[2020.09.30-08.58.33:083][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_MachinegunsGun_Auto1815483B34D9808C0D6CE91A23E630458.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/meshes/ship/SM_Ship_SM_MachinegunsGun_Auto1.uasset' -[2020.09.30-08.58.33:084][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/meshes/ship/SM_Ship_SM_Fin] ([1] browsable assets)... -[2020.09.30-08.58.33:119][791]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/meshes/ship/SM_Ship_SM_Fin.SM_Ship_SM_Fin] -[2020.09.30-08.58.33:119][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/meshes/ship/SM_Ship_SM_Fin] -[2020.09.30-08.58.33:165][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_Fin_Auto10AA0F9DC4D0FFA04D27EF59C5A3E43BC.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/meshes/ship/SM_Ship_SM_Fin_Auto1.uasset' -[2020.09.30-08.58.33:166][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/meshes/ship/SM_Ship_SM_Tower] ([1] browsable assets)... -[2020.09.30-08.58.33:189][791]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/meshes/ship/SM_Ship_SM_Tower.SM_Ship_SM_Tower] -[2020.09.30-08.58.33:189][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/meshes/ship/SM_Ship_SM_Tower] -[2020.09.30-08.58.33:296][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_Tower_Auto19B919325434F0B498720B29CFC8BBA7E.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/meshes/ship/SM_Ship_SM_Tower_Auto1.uasset' -[2020.09.30-08.58.33:298][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/materials/ship/Textures/tkwmea1o_4K_Roughness1] ([1] browsable assets)... -[2020.09.30-08.58.33:307][791]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1] -[2020.09.30-08.58.33:307][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/materials/ship/Textures/tkwmea1o_4K_Roughness1] -[2020.09.30-08.58.33:957][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/tkwmea1o_4K_Roughness1_Auto1B9DFA96C4B3C4B6DCF2D10A51FBB7B84.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/materials/ship/Textures/tkwmea1o_4K_Roughness1_Auto1.uasset' -[2020.09.30-08.58.33:958][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/meshes/ship/SM_Ship_SM_TowersGun] ([1] browsable assets)... -[2020.09.30-08.58.33:993][791]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/meshes/ship/SM_Ship_SM_TowersGun.SM_Ship_SM_TowersGun] -[2020.09.30-08.58.33:993][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/meshes/ship/SM_Ship_SM_TowersGun] -[2020.09.30-08.58.34:031][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_TowersGun_Auto187EDED784C47D65C5FB6AC86E2FDE851.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/meshes/ship/SM_Ship_SM_TowersGun_Auto1.uasset' -[2020.09.30-08.58.34:032][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/meshes/ship/SM_Ship_SM_Machinegun] ([1] browsable assets)... -[2020.09.30-08.58.34:064][791]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/meshes/ship/SM_Ship_SM_Machinegun.SM_Ship_SM_Machinegun] -[2020.09.30-08.58.34:064][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/meshes/ship/SM_Ship_SM_Machinegun] -[2020.09.30-08.58.34:130][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_Machinegun_Auto10DB5DDC34517B74F360DF9BF1CCDB56A.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/meshes/ship/SM_Ship_SM_Machinegun_Auto1.uasset' -[2020.09.30-08.58.34:131][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/materials/ship/black_paint_2] ([1] browsable assets)... -[2020.09.30-08.58.34:165][791]OBJ SavePackage: Rendered thumbnail for [Material /Game/materials/ship/black_paint_2.black_paint_2] -[2020.09.30-08.58.34:165][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/materials/ship/black_paint_2] -[2020.09.30-08.58.34:201][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/black_paint_2_Auto1E6682EEE478212006447E19F8A09E212.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/materials/ship/black_paint_2_Auto1.uasset' -[2020.09.30-08.58.34:202][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/materials/ship/body_paint_2] ([1] browsable assets)... -[2020.09.30-08.58.34:228][791]OBJ SavePackage: Rendered thumbnail for [Material /Game/materials/ship/body_paint_2.body_paint_2] -[2020.09.30-08.58.34:228][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/materials/ship/body_paint_2] -[2020.09.30-08.58.34:257][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/body_paint_2_Auto1882D9F244F5704B702258BA19F7CBE66.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/materials/ship/body_paint_2_Auto1.uasset' -[2020.09.30-08.58.34:259][791]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/materials/ship/red_2] ([1] browsable assets)... -[2020.09.30-08.58.34:295][791]OBJ SavePackage: Rendered thumbnail for [Material /Game/materials/ship/red_2.red_2] -[2020.09.30-08.58.34:295][791]OBJ SavePackage: Finished generating thumbnails for package [/Game/materials/ship/red_2] -[2020.09.30-08.58.34:329][791]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/red_2_Auto1B8F87CCC45A3303413B9568A6A3E42DF.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/materials/ship/red_2_Auto1.uasset' -[2020.09.30-08.58.34:330][791]LogFileHelpers: Auto-saving content packages took 4.973 -[2020.09.30-08.58.57:484][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2020.09.30-08.58.58:872][685]LogSlate: Window 'Delete Assets' being destroyed -[2020.09.30-08.58.58:925][685]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2020.09.30-09.02.04:211][582]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.04:286][583]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.04:286][583]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.04:286][583]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.04:286][583]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.04:286][583]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.04:286][583]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.04:286][583]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.04:286][583]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.04:286][583]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.05:356][618]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.02.05:356][618]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.02.05:356][618]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.05:356][618]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.05:356][618]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.05:356][618]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.06:663][683]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.06:672][683]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.06:672][683]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.06:672][683]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.06:672][683]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.06:672][683]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.06:672][683]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.06:672][683]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.06:672][683]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.06:672][683]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.07:557][713]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.02.07:557][713]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.02.07:557][713]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.07:557][713]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.07:557][713]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.07:557][713]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.10:908][828]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.10:919][828]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.10:959][829]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.10:959][829]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.10:959][829]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.10:960][829]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.10:960][829]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.10:960][829]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.10:960][829]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.10:960][829]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.10:960][829]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.11:854][861]MaterialEditorStats: Base pass shader: 128 instructions -[2020.09.30-09.02.11:854][861]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2020.09.30-09.02.11:854][861]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.11:854][861]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.11:854][861]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.11:854][861]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.13:118][922]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.13:129][922]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.13:158][923]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.13:158][923]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.13:158][923]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.13:159][923]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.13:159][923]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.13:159][923]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.13:159][923]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.13:159][923]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.13:159][923]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.13:994][955]MaterialEditorStats: Base pass shader: 128 instructions -[2020.09.30-09.02.13:995][955]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2020.09.30-09.02.13:995][955]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.13:995][955]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.13:995][955]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.13:995][955]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.15:503][ 32]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.15:515][ 32]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.15:544][ 33]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.15:544][ 33]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.15:544][ 33]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.15:544][ 33]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.15:544][ 33]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.15:544][ 33]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.15:544][ 33]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.15:544][ 33]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.15:544][ 33]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.16:408][ 66]MaterialEditorStats: Base pass shader: 128 instructions -[2020.09.30-09.02.16:408][ 66]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2020.09.30-09.02.16:408][ 66]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.16:408][ 66]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.16:408][ 66]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.16:408][ 66]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.20:748][295]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.20:760][295]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.20:788][296]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.20:788][296]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.20:788][296]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.20:788][296]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.20:788][296]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.20:788][296]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.20:788][296]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.20:788][296]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.20:788][296]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.21:676][329]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.02.21:676][329]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.02.21:676][329]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.21:676][329]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.21:676][329]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.21:676][329]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.27:028][599]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.27:038][599]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.27:065][600]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.27:065][600]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.27:065][600]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.27:065][600]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.27:065][600]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.27:065][600]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.27:065][600]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.27:065][600]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.27:065][600]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.27:957][633]MaterialEditorStats: Base pass shader: 128 instructions -[2020.09.30-09.02.27:957][633]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2020.09.30-09.02.27:957][633]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.27:957][633]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.27:957][633]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.27:957][633]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.37:777][127]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.37:787][127]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.37:817][128]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.37:817][128]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.37:817][128]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.37:817][128]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.37:817][128]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.37:817][128]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.37:817][128]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.37:817][128]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.37:817][128]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.38:694][156]MaterialEditorStats: Base pass shader: 128 instructions -[2020.09.30-09.02.38:694][156]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2020.09.30-09.02.38:694][156]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.38:694][156]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.38:694][156]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.38:694][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.39:387][186]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.39:395][186]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.39:395][186]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.39:395][186]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.39:395][186]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.39:395][186]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.39:395][186]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.39:395][186]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.39:395][186]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.39:395][186]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.39:400][186]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.39:499][190]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 9 -[2020.09.30-09.02.39:499][190]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 8 -[2020.09.30-09.02.39:499][190]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 7 -[2020.09.30-09.02.40:048][206]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 6 -[2020.09.30-09.02.40:116][208]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 5 -[2020.09.30-09.02.40:148][209]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 4 -[2020.09.30-09.02.40:279][213]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 3 -[2020.09.30-09.02.40:343][215]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 2 -[2020.09.30-09.02.40:375][216]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 1 -[2020.09.30-09.02.41:019][243]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.02.41:019][243]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.02.41:019][243]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.41:019][243]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.41:019][243]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.41:019][243]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.44:612][435]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.44:623][435]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.44:649][436]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.44:649][436]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.44:649][436]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.44:650][436]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.44:650][436]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.44:650][436]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.44:650][436]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.44:650][436]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.44:650][436]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.45:527][469]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.02.45:527][469]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.02.45:527][469]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.45:527][469]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.45:527][469]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.45:527][469]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.55:107][949]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.55:120][949]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.55:149][950]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.55:149][950]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.55:149][950]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.55:149][950]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.55:149][950]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.55:149][950]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.55:149][950]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.55:149][950]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.55:149][950]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.56:025][981]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.02.56:025][981]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.02.56:025][981]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.56:025][981]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.02.56:025][981]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.56:025][981]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.02.56:791][ 25]LogMaterialEditor: Saving and Compiling material red -[2020.09.30-09.02.57:992][ 25]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.58:094][ 25]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.02.58:095][ 25]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.02.58:095][ 25]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.02.58:095][ 25]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.02.58:095][ 25]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.02.58:095][ 25]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.02.58:095][ 25]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.02.58:095][ 25]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.02.58:095][ 25]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.02.58:108][ 25]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.02.58:149][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2020.09.30-09.02.58:160][ 25]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. -[2020.09.30-09.02.58:695][ 25]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 14 -[2020.09.30-09.02.58:695][ 25]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 13 -[2020.09.30-09.02.58:695][ 25]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 12 -[2020.09.30-09.02.58:695][ 25]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 -[2020.09.30-09.02.58:695][ 25]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 -[2020.09.30-09.02.58:695][ 25]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 8 -[2020.09.30-09.02.58:699][ 25]TextureStreamingBuild: Display: Compiling optional shaders took 0.548 seconds. -[2020.09.30-09.02.58:708][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2020.09.30-09.02.58:746][ 25]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 7 -[2020.09.30-09.02.59:321][ 25]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 -[2020.09.30-09.02.59:321][ 25]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 5 -[2020.09.30-09.02.59:321][ 25]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 -[2020.09.30-09.02.59:321][ 25]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 3 -[2020.09.30-09.02.59:321][ 25]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 2 -[2020.09.30-09.02.59:321][ 25]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 1 -[2020.09.30-09.02.59:738][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/red" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset" SILENT=true -[2020.09.30-09.02.59:753][ 25]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/red0416FFA044571C891B9946A8822DE632.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset' -[2020.09.30-09.02.59:795][ 25]AssetCheck: New page: Asset Save: red -[2020.09.30-09.02.59:795][ 25]LogContentValidation: Display: Validating Material /Game/materials/ship/red.red -[2020.09.30-09.02.59:797][ 25]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.02.59:797][ 25]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.02.59:797][ 25]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.02.59:797][ 25]MaterialEditorStats: Texture samplers: 5/16 -[2020.09.30-09.02.59:797][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.02.59:797][ 25]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.03.25:982][443]LogRenderer: Reallocating scene render targets to support 1616x912 Format 10 NumSamples 1 (Frame:11815). -[2020.09.30-09.03.52:974][124]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.03.53:003][124]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.03.53:003][124]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.03.53:003][124]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.03.53:003][124]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.03.53:003][124]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.03.53:003][124]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.03.53:003][124]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.03.53:003][124]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.03.53:003][124]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.03.53:003][124]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-09.03.53:035][124]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-09.03.53:043][124]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-09.03.53:053][124]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-09.03.53:065][124]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.03.53:090][124]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-09.03.53:098][124]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-09.03.53:105][124]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-09.03.53:117][124]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.03.53:130][124]LogSlate: Window 'Color Picker' being destroyed -[2020.09.30-09.03.53:203][125]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 21 -[2020.09.30-09.03.53:203][125]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 20 -[2020.09.30-09.03.53:203][125]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 19 -[2020.09.30-09.03.53:977][142]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 18 -[2020.09.30-09.03.54:020][143]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 17 -[2020.09.30-09.03.54:059][144]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 16 -[2020.09.30-09.03.54:097][145]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 15 -[2020.09.30-09.03.54:173][147]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 14 -[2020.09.30-09.03.54:173][147]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 13 -[2020.09.30-09.03.54:252][149]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 12 -[2020.09.30-09.03.54:290][150]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 11 -[2020.09.30-09.03.54:329][151]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 10 -[2020.09.30-09.03.54:329][151]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.03.54:368][152]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 -[2020.09.30-09.03.54:406][153]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 -[2020.09.30-09.03.54:529][156]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 -[2020.09.30-09.03.54:572][157]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 5 -[2020.09.30-09.03.54:746][161]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-09.03.54:746][161]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-09.03.54:789][162]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 2 -[2020.09.30-09.03.54:789][162]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 1 -[2020.09.30-09.03.55:509][185]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.03.55:509][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.03.55:509][185]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.03.55:509][185]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.03.55:509][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.03.55:509][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.04.04:869][543]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.04.04:879][543]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.04.04:915][544]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.04.04:915][544]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.04.04:915][544]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.04.04:915][544]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.04.04:916][544]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.04.04:916][544]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.04.04:916][544]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.04.04:916][544]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.04.04:916][544]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.04.05:787][570]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.04.05:787][570]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.04.05:787][570]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.04.05:787][570]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.04.05:787][570]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.04.05:787][570]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.04.08:536][678]LogMaterialEditor: Saving and Compiling material red -[2020.09.30-09.04.09:577][678]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.04.09:640][678]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.04.09:640][678]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.04.09:640][678]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.04.09:640][678]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.04.09:640][678]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.04.09:640][678]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.04.09:640][678]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.04.09:641][678]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.04.09:641][678]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.04.09:668][678]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.04.09:700][678]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2020.09.30-09.04.09:708][678]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. -[2020.09.30-09.04.10:243][678]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 14 -[2020.09.30-09.04.10:243][678]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 13 -[2020.09.30-09.04.10:243][678]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 12 -[2020.09.30-09.04.10:243][678]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 -[2020.09.30-09.04.10:243][678]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 9 -[2020.09.30-09.04.10:245][678]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 8 -[2020.09.30-09.04.10:247][678]TextureStreamingBuild: Display: Compiling optional shaders took 0.546 seconds. -[2020.09.30-09.04.10:255][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2020.09.30-09.04.10:281][678]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 7 -[2020.09.30-09.04.10:879][678]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 -[2020.09.30-09.04.10:879][678]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 5 -[2020.09.30-09.04.10:879][678]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 4 -[2020.09.30-09.04.10:879][678]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 3 -[2020.09.30-09.04.10:879][678]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 2 -[2020.09.30-09.04.10:879][678]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 1 -[2020.09.30-09.04.11:310][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/red" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset" SILENT=true -[2020.09.30-09.04.11:325][678]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/red2D7E852243D4A905911697ACE117111D.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset' -[2020.09.30-09.04.11:356][678]AssetCheck: New page: Asset Save: red -[2020.09.30-09.04.11:356][678]LogContentValidation: Display: Validating Material /Game/materials/ship/red.red -[2020.09.30-09.04.11:358][678]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.04.11:358][678]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.04.11:358][678]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.04.11:358][678]MaterialEditorStats: Texture samplers: 5/16 -[2020.09.30-09.04.11:358][678]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.04.11:358][678]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.04.30:976][919]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.04.31:040][919]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.04.31:040][919]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.04.31:040][919]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.04.31:040][919]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.04.31:040][919]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.04.31:040][919]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.04.31:040][919]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 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-[2020.09.30-09.04.35:157][ 63]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.04.35:157][ 63]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.04.35:157][ 63]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.04.35:157][ 63]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.04.35:157][ 63]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.04.35:157][ 63]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.04.35:157][ 63]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.04.35:157][ 63]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.04.36:042][ 88]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.04.36:042][ 88]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.04.36:042][ 88]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.04.36:042][ 88]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.04.36:042][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.04.36:042][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.04.39:526][213]LogMaterialEditor: Saving and Compiling material red -[2020.09.30-09.04.40:483][213]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.04.40:576][213]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.04.40:576][213]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.04.40:576][213]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.04.40:576][213]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 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-[2020.09.30-09.04.41:953][213]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 -[2020.09.30-09.04.41:953][213]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 3 -[2020.09.30-09.04.41:953][213]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 2 -[2020.09.30-09.04.41:953][213]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 1 -[2020.09.30-09.04.42:260][213]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/red" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset" SILENT=true -[2020.09.30-09.04.42:277][213]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/redB4D52D1C4100A069BFFE07AC8DE24C9C.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset' -[2020.09.30-09.04.42:300][213]AssetCheck: New page: Asset Save: red -[2020.09.30-09.04.42:301][213]LogContentValidation: Display: Validating Material /Game/materials/ship/red.red -[2020.09.30-09.04.42:302][213]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.04.42:302][213]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.04.42:302][213]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.04.42:302][213]MaterialEditorStats: Texture samplers: 5/16 -[2020.09.30-09.04.42:302][213]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.04.42:302][213]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.05.31:664][548]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/body_paint.body_paint -[2020.09.30-09.05.31:665][548]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.05.31:793][548]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.05.31:802][548]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.05.31:815][548]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.05.31:815][548]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.05.31:815][548]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.05.31:815][548]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.05.31:815][548]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.05.31:815][548]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.05.31:815][548]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.05.31:815][548]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.05.31:815][548]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.05.31:817][548]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-09.05.32:509][549]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-09.05.32:509][549]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-09.05.32:509][549]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-09.05.32:694][552]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.05.33:059][562]MaterialEditorStats: Base pass shader: 119 instructions -[2020.09.30-09.05.33:059][562]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2020.09.30-09.05.33:059][562]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2020.09.30-09.05.33:059][562]MaterialEditorStats: Texture samplers: 2/16 -[2020.09.30-09.05.37:824][722]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.05.37:824][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-09.05.39:834][770]LogRenderer: Reallocating scene render targets to support 1616x916 Format 10 NumSamples 1 (Frame:14846). -[2020.09.30-09.05.44:056][834]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.05.44:068][834]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.05.44:068][834]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.05.44:068][834]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.05.44:068][834]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.05.44:068][834]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.05.44:068][834]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.05.44:068][834]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 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Window 'Color Picker' being destroyed -[2020.09.30-09.05.44:116][834]LogSlate: Window 'red' being destroyed -[2020.09.30-09.05.44:190][836]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 21 -[2020.09.30-09.05.44:190][836]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 20 -[2020.09.30-09.05.44:190][836]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 19 -[2020.09.30-09.05.44:730][848]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 18 -[2020.09.30-09.05.44:771][849]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 17 -[2020.09.30-09.05.44:807][850]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 16 -[2020.09.30-09.05.44:808][850]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 15 -[2020.09.30-09.05.44:929][853]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 14 -[2020.09.30-09.05.44:962][854]LogShaderCompilers: Display: Worker 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Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-09.06.16:532][913]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-09.06.16:577][914]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 13 -[2020.09.30-09.06.16:577][914]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 12 -[2020.09.30-09.06.16:577][914]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 11 -[2020.09.30-09.06.16:577][914]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 10 -[2020.09.30-09.06.16:577][914]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 9 -[2020.09.30-09.06.16:577][914]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 8 -[2020.09.30-09.06.16:577][914]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 7 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left to compile 1 -[2020.09.30-09.06.17:879][949]MaterialEditorStats: Base pass shader: 119 instructions -[2020.09.30-09.06.17:879][949]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2020.09.30-09.06.17:879][949]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2020.09.30-09.06.17:879][949]MaterialEditorStats: Texture samplers: 2/16 -[2020.09.30-09.06.20:928][ 59]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.06.20:943][ 59]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.06.20:943][ 59]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.06.20:943][ 59]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.06.20:943][ 59]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.06.20:943][ 59]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.06.20:943][ 59]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.06.20:943][ 59]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.06.20:943][ 59]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.06.20:943][ 59]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.06.20:945][ 59]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-09.06.20:959][ 59]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-09.06.21:049][ 62]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 8 -[2020.09.30-09.06.21:049][ 62]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 7 -[2020.09.30-09.06.21:049][ 62]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 6 -[2020.09.30-09.06.21:601][ 74]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 5 -[2020.09.30-09.06.21:645][ 75]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.06.21:686][ 76]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 -[2020.09.30-09.06.21:721][ 77]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 -[2020.09.30-09.06.21:789][ 79]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 1 -[2020.09.30-09.06.22:528][107]MaterialEditorStats: Base pass shader: 119 instructions -[2020.09.30-09.06.22:528][107]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2020.09.30-09.06.22:528][107]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2020.09.30-09.06.22:528][107]MaterialEditorStats: Texture samplers: 2/16 -[2020.09.30-09.06.24:935][194]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.06.24:950][194]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.06.24:950][194]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.06.24:950][194]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.06.24:950][194]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.06.24:950][194]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.06.24:950][194]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.06.24:950][194]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.06.24:950][194]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.06.24:950][194]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.06.24:952][194]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-09.06.25:046][196]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-09.06.25:046][196]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-09.06.25:046][196]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-09.06.25:623][208]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 1 -[2020.09.30-09.06.25:990][219]MaterialEditorStats: Base pass shader: 121 instructions -[2020.09.30-09.06.25:990][219]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 195 instructions -[2020.09.30-09.06.25:990][219]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.06.25:990][219]MaterialEditorStats: Texture samplers: 3/16 -[2020.09.30-09.06.25:990][219]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2020.09.30-09.06.25:990][219]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.06.28:076][292]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.06.28:091][292]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.06.28:091][292]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.06.28:091][292]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.06.28:091][292]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.06.28:091][292]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.06.28:091][292]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.06.28:091][292]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.06.28:091][292]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.06.28:091][292]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.06.28:091][292]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-09.06.28:215][296]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-09.06.28:215][296]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-09.06.28:215][296]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-09.06.28:704][307]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 1 -[2020.09.30-09.06.29:099][318]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.06.29:099][318]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.06.29:099][318]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.06.29:099][318]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.06.29:099][318]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.06.29:099][318]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.06.42:418][776]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.06.42:491][777]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.06.42:491][777]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.06.42:491][777]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.06.42:491][777]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.06.42:491][777]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.06.42:491][777]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.06.42:491][777]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.06.42:491][777]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.06.42:491][777]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.06.43:343][802]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.06.43:343][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.06.43:343][802]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.06.43:343][802]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.06.43:343][802]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.06.43:343][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.06.49:110][ 14]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.06.49:147][ 15]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.06.49:147][ 15]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.06.49:147][ 15]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.06.49:147][ 15]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.06.49:147][ 15]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.06.49:148][ 15]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.06.49:148][ 15]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.06.49:148][ 15]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.06.49:148][ 15]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.06.50:008][ 41]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.06.50:008][ 41]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.06.50:008][ 41]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.06.50:008][ 41]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.06.50:008][ 41]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.06.50:008][ 41]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.06.56:904][320]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.06.56:913][320]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.06.56:914][320]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.06.56:914][320]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.06.56:914][320]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.06.56:914][320]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.06.56:914][320]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.06.56:914][320]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.06.56:914][320]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.06.56:914][320]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.06.56:914][320]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.06.57:029][324]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 9 -[2020.09.30-09.06.57:029][324]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 8 -[2020.09.30-09.06.57:029][324]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 7 -[2020.09.30-09.06.57:583][338]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 6 -[2020.09.30-09.06.57:623][339]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 5 -[2020.09.30-09.06.57:659][340]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 4 -[2020.09.30-09.06.57:765][343]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 3 -[2020.09.30-09.06.57:877][346]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-09.06.57:877][346]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 1 -[2020.09.30-09.06.58:499][369]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.06.58:499][369]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.06.58:499][369]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.06.58:499][369]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.06.58:499][369]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.06.58:499][369]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.07.00:542][453]LogMaterialEditor: Saving and Compiling material body_paint -[2020.09.30-09.07.01:648][453]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.07.01:722][453]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.07.01:722][453]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.07.01:722][453]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.07.01:722][453]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.07.01:722][453]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.07.01:722][453]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.07.01:722][453]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.07.01:722][453]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.07.01:723][453]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.07.01:737][453]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. -[2020.09.30-09.07.01:776][453]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2020.09.30-09.07.01:786][453]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. -[2020.09.30-09.07.02:311][453]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 14 -[2020.09.30-09.07.02:311][453]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 13 -[2020.09.30-09.07.02:311][453]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 12 -[2020.09.30-09.07.02:312][453]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 -[2020.09.30-09.07.02:312][453]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 -[2020.09.30-09.07.02:312][453]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 8 -[2020.09.30-09.07.02:317][453]TextureStreamingBuild: Display: Compiling optional shaders took 0.538 seconds. -[2020.09.30-09.07.02:326][453]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2020.09.30-09.07.02:364][453]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 7 -[2020.09.30-09.07.02:942][453]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 -[2020.09.30-09.07.02:942][453]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 5 -[2020.09.30-09.07.02:942][453]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 4 -[2020.09.30-09.07.02:942][453]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 3 -[2020.09.30-09.07.02:942][453]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 2 -[2020.09.30-09.07.02:942][453]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 1 -[2020.09.30-09.07.03:369][453]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/body_paint" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/body_paint.uasset" SILENT=true -[2020.09.30-09.07.03:385][453]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/body_paint1008A707483DB7A627157AAB6A2C379A.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/body_paint.uasset' -[2020.09.30-09.07.03:417][453]AssetCheck: New page: Asset Save: body_paint -[2020.09.30-09.07.03:417][453]LogContentValidation: Display: Validating Material /Game/materials/ship/body_paint.body_paint -[2020.09.30-09.07.03:420][453]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.07.03:420][453]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.07.03:420][453]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.07.03:420][453]MaterialEditorStats: Texture samplers: 5/16 -[2020.09.30-09.07.03:420][453]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.07.03:420][453]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.07.05:131][504]LogMaterialEditor: Saving and Compiling material red -[2020.09.30-09.07.06:079][504]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.07.06:164][504]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.07.06:164][504]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.07.06:164][504]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.07.06:165][504]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.07.06:165][504]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.07.06:165][504]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.07.06:165][504]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.07.06:165][504]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.07.06:165][504]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.07.06:177][504]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.07.06:210][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2020.09.30-09.07.06:217][504]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. -[2020.09.30-09.07.06:732][504]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 14 -[2020.09.30-09.07.06:732][504]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 13 -[2020.09.30-09.07.06:732][504]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 12 -[2020.09.30-09.07.06:732][504]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 -[2020.09.30-09.07.06:732][504]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 9 -[2020.09.30-09.07.06:737][504]TextureStreamingBuild: Display: Compiling optional shaders took 0.525 seconds. -[2020.09.30-09.07.06:745][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2020.09.30-09.07.06:757][504]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 8 -[2020.09.30-09.07.06:789][504]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 7 -[2020.09.30-09.07.07:366][504]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 -[2020.09.30-09.07.07:366][504]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 5 -[2020.09.30-09.07.07:366][504]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 -[2020.09.30-09.07.07:366][504]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 -[2020.09.30-09.07.07:366][504]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 2 -[2020.09.30-09.07.07:366][504]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 1 -[2020.09.30-09.07.07:813][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/red" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset" SILENT=true -[2020.09.30-09.07.07:842][504]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/red1FB4B08645E5737B7CF3AABB34610B08.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset' -[2020.09.30-09.07.07:886][504]AssetCheck: New page: Asset Save: red -[2020.09.30-09.07.07:886][504]LogContentValidation: Display: Validating Material /Game/materials/ship/red.red -[2020.09.30-09.07.07:889][504]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.07.07:889][504]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.07.07:889][504]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.07.07:889][504]MaterialEditorStats: Texture samplers: 5/16 -[2020.09.30-09.07.07:889][504]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.07.07:889][504]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.07.31:781][374]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.07.31:797][374]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.07.31:797][374]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.07.31:797][374]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.07.31:797][374]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.07.31:797][374]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.07.31:797][374]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.07.31:797][374]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.07.31:797][374]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.07.31:797][374]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.07.31:815][374]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-09.07.31:826][374]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-09.07.31:956][377]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 8 -[2020.09.30-09.07.31:956][377]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 7 -[2020.09.30-09.07.31:956][377]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 6 -[2020.09.30-09.07.32:769][396]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 5 -[2020.09.30-09.07.32:769][396]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.07.32:769][396]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 -[2020.09.30-09.07.32:816][397]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 -[2020.09.30-09.07.32:901][399]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 1 -[2020.09.30-09.07.33:119][405]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.07.33:119][405]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.07.33:119][405]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.07.33:119][405]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.07.33:119][405]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.07.33:119][405]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.07.36:872][530]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.07.36:907][531]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.07.36:907][531]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.07.36:907][531]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.07.36:907][531]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.07.36:907][531]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.07.36:907][531]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.07.36:907][531]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.07.36:907][531]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.07.36:907][531]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.07.37:783][554]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.07.37:784][554]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.07.37:784][554]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.07.37:784][554]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.07.37:784][554]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.07.37:784][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.07.39:165][611]LogMaterialEditor: Saving and Compiling material red -[2020.09.30-09.07.40:181][611]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.07.40:284][611]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.07.40:284][611]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.07.40:284][611]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.07.40:284][611]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.07.40:285][611]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.07.40:285][611]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.07.40:285][611]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.07.40:285][611]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.07.40:285][611]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.07.40:299][611]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.07.40:347][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2020.09.30-09.07.40:355][611]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. -[2020.09.30-09.07.40:881][611]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 14 -[2020.09.30-09.07.40:881][611]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 13 -[2020.09.30-09.07.40:881][611]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 12 -[2020.09.30-09.07.40:881][611]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 -[2020.09.30-09.07.40:881][611]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 9 -[2020.09.30-09.07.40:885][611]TextureStreamingBuild: Display: Compiling optional shaders took 0.536 seconds. -[2020.09.30-09.07.40:893][611]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 8 -[2020.09.30-09.07.40:893][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2020.09.30-09.07.40:941][611]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 7 -[2020.09.30-09.07.41:518][611]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 -[2020.09.30-09.07.41:518][611]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 5 -[2020.09.30-09.07.41:518][611]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 4 -[2020.09.30-09.07.41:518][611]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 3 -[2020.09.30-09.07.41:518][611]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.07.41:518][611]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 1 -[2020.09.30-09.07.41:958][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/red" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset" SILENT=true -[2020.09.30-09.07.41:987][611]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/redCBB9DD96464FCB41F6DF6595E2763504.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset' -[2020.09.30-09.07.42:029][611]AssetCheck: New page: Asset Save: red -[2020.09.30-09.07.42:029][611]LogContentValidation: Display: Validating Material /Game/materials/ship/red.red -[2020.09.30-09.07.42:031][611]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.07.42:031][611]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.07.42:032][611]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.07.42:032][611]MaterialEditorStats: Texture samplers: 5/16 -[2020.09.30-09.07.42:032][611]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.07.42:032][611]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.08.18:196][768]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/black_paint.black_paint -[2020.09.30-09.08.18:198][768]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.18:315][768]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.18:327][768]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.18:342][768]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. -[2020.09.30-09.08.18:350][768]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.08.18:350][768]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.08.18:350][768]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.08.18:350][768]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.08.18:350][768]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.08.18:350][768]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.08.18:350][768]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.08.18:350][768]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.08.18:350][768]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.08.19:036][769]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-09.08.19:036][769]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-09.08.19:036][769]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-09.08.19:211][772]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 1 -[2020.09.30-09.08.19:567][783]MaterialEditorStats: Base pass shader: 119 instructions -[2020.09.30-09.08.19:567][783]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2020.09.30-09.08.19:567][783]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2020.09.30-09.08.19:567][783]MaterialEditorStats: Texture samplers: 2/16 -[2020.09.30-09.08.24:904][975]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.24:921][975]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-09.08.24:931][975]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.08.24:931][975]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.08.24:931][975]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.08.24:931][975]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.08.24:931][975]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.08.24:931][975]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.08.24:931][975]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.08.24:931][975]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.08.24:931][975]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.08.24:931][975]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-09.08.25:088][978]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 8 -[2020.09.30-09.08.25:088][978]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 7 -[2020.09.30-09.08.25:088][978]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 6 -[2020.09.30-09.08.25:628][990]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 5 -[2020.09.30-09.08.25:676][991]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.08.25:715][992]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 -[2020.09.30-09.08.25:751][993]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 -[2020.09.30-09.08.25:826][995]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 1 -[2020.09.30-09.08.26:010][ 0]MaterialEditorStats: Base pass shader: 119 instructions -[2020.09.30-09.08.26:010][ 0]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2020.09.30-09.08.26:010][ 0]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2020.09.30-09.08.26:010][ 0]MaterialEditorStats: Texture samplers: 2/16 -[2020.09.30-09.08.28:538][ 93]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.28:548][ 93]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.08.28:548][ 93]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.08.28:548][ 93]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.08.28:548][ 93]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.08.28:548][ 93]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.08.28:548][ 93]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.08.28:548][ 93]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.08.28:548][ 93]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.08.28:548][ 93]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.08.28:550][ 93]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-09.08.28:566][ 93]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-09.08.28:648][ 95]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 8 -[2020.09.30-09.08.28:648][ 95]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 7 -[2020.09.30-09.08.28:648][ 95]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 6 -[2020.09.30-09.08.29:195][107]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 5 -[2020.09.30-09.08.29:241][108]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.08.29:321][110]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 -[2020.09.30-09.08.29:362][111]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 -[2020.09.30-09.08.29:439][113]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 1 -[2020.09.30-09.08.30:512][150]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.30:520][150]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.08.30:520][150]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.08.30:520][150]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.08.30:520][150]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.08.30:521][150]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.08.30:522][150]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.08.30:522][150]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.08.30:522][150]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.08.30:522][150]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.08.31:445][175]MaterialEditorStats: Base pass shader: 119 instructions -[2020.09.30-09.08.31:445][175]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2020.09.30-09.08.31:445][175]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2020.09.30-09.08.31:445][175]MaterialEditorStats: Texture samplers: 2/16 -[2020.09.30-09.08.37:472][373]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.37:486][373]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.08.37:486][373]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.08.37:486][373]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.08.37:486][373]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.08.37:486][373]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.08.37:486][373]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.08.37:486][373]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.08.37:486][373]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.08.37:486][373]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.08.37:486][373]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. -[2020.09.30-09.08.37:613][377]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-09.08.37:613][377]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-09.08.37:613][377]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-09.08.38:131][388]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 1 -[2020.09.30-09.08.38:502][399]MaterialEditorStats: Base pass shader: 121 instructions -[2020.09.30-09.08.38:502][399]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 195 instructions -[2020.09.30-09.08.38:503][399]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.08.38:503][399]MaterialEditorStats: Texture samplers: 3/16 -[2020.09.30-09.08.38:503][399]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2020.09.30-09.08.38:503][399]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.08.41:847][514]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.41:862][514]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.08.41:862][514]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.08.41:862][514]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.08.41:862][514]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.08.41:862][514]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.08.41:862][514]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.08.41:862][514]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.08.41:862][514]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.08.41:862][514]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.08.41:864][514]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. -[2020.09.30-09.08.41:956][517]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 4 -[2020.09.30-09.08.41:956][517]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 3 -[2020.09.30-09.08.41:956][517]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 2 -[2020.09.30-09.08.42:527][530]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 1 -[2020.09.30-09.08.42:855][540]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.08.42:855][540]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.08.42:855][540]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.08.42:855][540]MaterialEditorStats: Texture samplers: 4/16 -[2020.09.30-09.08.42:855][540]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.08.42:855][540]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.08.52:568][903]LogMaterialEditor: Saving and Compiling material black_paint -[2020.09.30-09.08.53:698][903]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.53:797][903]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.08.53:797][903]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.08.53:797][903]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.08.53:797][903]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.08.53:797][903]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.08.53:797][903]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.08.53:798][903]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.08.53:798][903]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.08.53:798][903]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.08.53:813][903]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. -[2020.09.30-09.08.53:853][903]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2020.09.30-09.08.53:863][903]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. -[2020.09.30-09.08.54:411][903]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 14 -[2020.09.30-09.08.54:412][903]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 13 -[2020.09.30-09.08.54:412][903]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 12 -[2020.09.30-09.08.54:412][903]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 -[2020.09.30-09.08.54:412][903]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 -[2020.09.30-09.08.54:412][903]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 8 -[2020.09.30-09.08.54:418][903]TextureStreamingBuild: Display: Compiling optional shaders took 0.563 seconds. -[2020.09.30-09.08.54:426][903]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2020.09.30-09.08.54:446][903]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 7 -[2020.09.30-09.08.55:040][903]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 -[2020.09.30-09.08.55:040][903]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 5 -[2020.09.30-09.08.55:040][903]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 4 -[2020.09.30-09.08.55:040][903]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 -[2020.09.30-09.08.55:040][903]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.08.55:040][903]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 1 -[2020.09.30-09.08.55:440][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/black_paint" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/black_paint.uasset" SILENT=true -[2020.09.30-09.08.55:458][903]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/black_paintBD522A504E7B7D25046C1EB92AD3E8E1.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/black_paint.uasset' -[2020.09.30-09.08.55:492][903]AssetCheck: New page: Asset Save: black_paint -[2020.09.30-09.08.55:492][903]LogContentValidation: Display: Validating Material /Game/materials/ship/black_paint.black_paint -[2020.09.30-09.08.55:493][903]MaterialEditorStats: Base pass shader: 127 instructions -[2020.09.30-09.08.55:493][903]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 201 instructions -[2020.09.30-09.08.55:494][903]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2020.09.30-09.08.55:494][903]MaterialEditorStats: Texture samplers: 5/16 -[2020.09.30-09.08.55:494][903]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2020.09.30-09.08.55:494][903]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2020.09.30-09.09.44:672][856]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2020.09.30-09.09.44:674][856]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/NewMap' took 0.007 -[2020.09.30-09.09.44:674][856]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/meshes/ship/SM_Ship_SM_Ship] ([1] browsable assets)... -[2020.09.30-09.09.44:693][856]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/meshes/ship/SM_Ship_SM_Ship.SM_Ship_SM_Ship] -[2020.09.30-09.09.44:694][856]OBJ SavePackage: Finished generating thumbnails for package [/Game/meshes/ship/SM_Ship_SM_Ship] -[2020.09.30-09.09.45:917][856]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_Ship_Auto2BB26628143EFBE2B16C71982B86413DC.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/meshes/ship/SM_Ship_SM_Ship_Auto2.uasset' -[2020.09.30-09.09.45:918][856]LogFileHelpers: Auto-saving content packages took 1.244 -[2020.09.30-09.22.48:994][194]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-09.22.48:994][194]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-09.25.53:630][982]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2020.09.30-09.26.05:294][982]LogSlate: Window 'Save Content' being destroyed -[2020.09.30-09.26.05:322][982]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_SM_Fin" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Fin.uasset" SILENT=true -[2020.09.30-09.26.05:339][982]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_FinE624F73B4FAD1EE2DEC674A9FC49C807.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Fin.uasset' -[2020.09.30-09.26.05:340][982]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_SM_Machinegun" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Machinegun.uasset" SILENT=true -[2020.09.30-09.26.05:365][982]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_Machinegun1BBEB0384DEDE5DA398300BE22B390E1.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Machinegun.uasset' -[2020.09.30-09.26.05:376][982]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_MachinegunsGun69C1508F44A7B2FEAFA083BB659E9FF9.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_MachinegunsGun.uasset' -[2020.09.30-09.26.05:377][982]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_SM_Screw" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Screw.uasset" SILENT=true -[2020.09.30-09.26.05:405][982]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_Screw1E15005040063F022257EAA7086105D6.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Screw.uasset' -[2020.09.30-09.26.05:406][982]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_SM_Ship" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Ship.uasset" SILENT=true -[2020.09.30-09.26.06:467][982]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_ShipD5D867AD4DA6E1E1332BF99687D01EDC.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Ship.uasset' -[2020.09.30-09.26.06:470][982]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_SM_Tower" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Tower.uasset" SILENT=true -[2020.09.30-09.26.06:519][982]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_TowerD5AF58F6436E1DA8886CB6BE6F05409A.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_Tower.uasset' -[2020.09.30-09.26.06:520][982]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_SM_TowersGun" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_TowersGun.uasset" SILENT=true -[2020.09.30-09.26.06:531][982]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_SM_TowersGunDDC8D26A4C9F6666CEE023959CBA330C.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_SM_TowersGun.uasset' -[2020.09.30-09.26.09:076][982]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/tkwmea1o_4K_Roughness11929AD494DBA8D5130D390AAB83EFA97.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/Textures/tkwmea1o_4K_Roughness1.uasset' -[2020.09.30-09.26.24:661][982]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/tkwmea1o_8K_Normal39B64F3F482F4811D7842C817D54FF51.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/Textures/tkwmea1o_8K_Normal.uasset' -[2020.09.30-09.26.24:715][982]AssetCheck: New page: Asset Save: multiple assets -[2020.09.30-09.26.24:715][982]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_SM_Ship.SM_Ship_SM_Ship -[2020.09.30-09.26.24:715][982]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_SM_Screw.SM_Ship_SM_Screw -[2020.09.30-09.26.24:715][982]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_SM_Fin.SM_Ship_SM_Fin -[2020.09.30-09.26.24:716][982]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_SM_Tower.SM_Ship_SM_Tower -[2020.09.30-09.26.24:716][982]LogContentValidation: Display: Validating Texture2D /Game/materials/ship/Textures/tkwmea1o_8K_Normal.tkwmea1o_8K_Normal -[2020.09.30-09.26.24:716][982]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_SM_TowersGun.SM_Ship_SM_TowersGun -[2020.09.30-09.26.24:716][982]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_SM_Machinegun.SM_Ship_SM_Machinegun -[2020.09.30-09.26.24:716][982]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_SM_MachinegunsGun.SM_Ship_SM_MachinegunsGun -[2020.09.30-09.26.24:716][982]LogContentValidation: Display: Validating Texture2D /Game/materials/ship/Textures/tkwmea1o_4K_Roughness1.tkwmea1o_4K_Roughness1 -[2020.09.30-09.26.30:422][ 61]LogSlate: Window 'Message' being destroyed -[2020.09.30-09.26.30:428][ 61]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/materials/ship/red.red -(Selecting 'No' will cause all changes to be lost!) -[2020.09.30-09.26.32:456][128]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.26.32:456][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-09.26.37:299][179]LogSlate: Window 'Message' being destroyed -[2020.09.30-09.26.37:305][179]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/materials/ship/red.red -(Selecting 'No' will cause all changes to be lost!) -[2020.09.30-09.26.38:593][217]LogMaterialEditor: Saving and Compiling material red -[2020.09.30-09.26.39:719][217]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.26.39:807][217]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 -[2020.09.30-09.26.39:807][217]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 -[2020.09.30-09.26.39:807][217]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 -[2020.09.30-09.26.39:807][217]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 -[2020.09.30-09.26.39:807][217]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 -[2020.09.30-09.26.39:807][217]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 -[2020.09.30-09.26.39:807][217]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 -[2020.09.30-09.26.39:807][217]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 -[2020.09.30-09.26.39:807][217]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 -[2020.09.30-09.26.39:842][217]LogMaterial: Display: Missing cached shader map for material red, compiling. -[2020.09.30-09.26.39:884][217]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2020.09.30-09.26.39:895][217]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. -[2020.09.30-09.26.40:461][217]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 14 -[2020.09.30-09.26.40:461][217]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 13 -[2020.09.30-09.26.40:461][217]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 12 -[2020.09.30-09.26.40:616][217]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 -[2020.09.30-09.26.40:616][217]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 9 -[2020.09.30-09.26.40:620][217]TextureStreamingBuild: Display: Compiling optional shaders took 0.735 seconds. -[2020.09.30-09.26.40:629][217]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2020.09.30-09.26.40:683][217]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 8 -[2020.09.30-09.26.41:248][217]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 7 -[2020.09.30-09.26.41:248][217]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 -[2020.09.30-09.26.41:248][217]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 5 -[2020.09.30-09.26.41:248][217]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 -[2020.09.30-09.26.41:248][217]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 -[2020.09.30-09.26.41:248][217]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 2 -[2020.09.30-09.26.41:248][217]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 1 -[2020.09.30-09.26.41:687][217]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/red" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset" SILENT=true -[2020.09.30-09.26.41:715][217]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/red0538B4FB48198E84E016898BC62B562E.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/red.uasset' -[2020.09.30-09.26.41:763][217]AssetCheck: New page: Asset Save: red -[2020.09.30-09.26.41:763][217]LogContentValidation: Display: Validating Material /Game/materials/ship/red.red -[2020.09.30-09.26.42:557][232]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.26.42:557][232]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-09.26.44:146][269]LogSlate: Window 'body_paint' being destroyed -[2020.09.30-09.26.44:192][269]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.26.44:192][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-09.26.49:604][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2020.09.30-09.26.52:069][569]LogSlate: Window 'Save Content' being destroyed -[2020.09.30-09.26.53:444][628]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2020.09.30-09.26.55:054][628]LogSlate: Window 'Save Content' being destroyed -[2020.09.30-09.26.55:069][628]LogSlate: Window 'SM_Ship_SM_Ship' being destroyed -[2020.09.30-09.26.55:147][628]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.26.55:147][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.09.30-09.26.55:206][628]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed -[2020.09.30-09.26.55:207][628]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.09.30-09.26.55:382][629]Cmd: QUIT_EDITOR -[2020.09.30-09.26.55:382][629]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2020.09.30-09.26.55:390][629]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2020.09.30-09.26.55:397][629]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2020.09.30-09.26.55:397][629]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2020.09.30-09.26.55:397][629]LogAudio: Display: Audio Device unregistered from world 'NewMap'. -[2020.09.30-09.26.55:397][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.09.30-09.26.55:399][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.09.30-09.26.55:434][629]LogAudio: Display: Audio Device Manager Shutdown -[2020.09.30-09.26.55:441][629]LogExit: Preparing to exit. -[2020.09.30-09.26.56:308][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D5500] Windows -[2020.09.30-09.26.56:308][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D5600] Default__DeviceProfile -[2020.09.30-09.26.56:308][629]LogDeviceProfile: Device profile begin destroy: [0000029C17655500] WindowsNoEditor -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D5A00] WindowsServer -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17654B00] WindowsClient -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D4C00] IOS -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17656800] iPadAir -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D4D00] iPadAir2 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17606800] IPadPro -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17606900] iPadAir3 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17656D00] iPadMini2 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17605E00] iPadMini4 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17657400] iPadMini5 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17636300] iPhone6 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17636400] iPodTouch6 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17607D00] iPhone7 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17607E00] iPodTouch7 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17635E00] iPhone5S -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17604700] iPhone6Plus -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17636000] iPhone6S -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17604B00] iPhone6SPlus -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17637800] iPhone7Plus -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17606E00] iPhoneSE -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17635500] iPhone8 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17605900] iPhone8Plus -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17636C00] iPhoneX -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17607400] iPhoneXS -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17637200] iPhoneXSMax -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17604200] iPhoneXR -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17635900] iPhone11 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17605F00] iPhone11Pro -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17637E00] iPhone11ProMax -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17604300] iPhoneSE2 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17637C00] iPadPro105 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17606200] iPadPro129 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17636500] iPadPro97 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17606100] iPadPro2_129 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17637500] iPad5 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17607200] iPad6 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17635F00] iPad7 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17605100] iPadPro11 -[2020.09.30-09.26.56:309][629]LogDeviceProfile: Device profile begin destroy: [0000029C17635A00] iPadPro2_11 -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17604100] iPadPro3_129 -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17636B00] iPadPro4_129 -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17605500] AppleTV -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17634400] AppleTV4K -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17607100] TVOS -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17637700] Mac -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17605B00] MacClient -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D5200] MacNoEditor -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17607F00] MacServer -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D6000] Linux -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17607700] LinuxNoEditor -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D5B00] LinuxAArch64NoEditor -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17605600] LinuxClient -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D5C00] LinuxAArch64Client -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17606300] LinuxServer -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D4E00] LinuxAArch64Server -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17606500] Android -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D4600] Android_Low -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17605400] Android_Mid -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D4300] Android_High -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17606A00] Android_Default -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D4100] Android_Adreno4xx -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17604500] Android_Adreno5xx_Low -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D5D00] Android_Adreno5xx -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17604C00] Android_Adreno6xx -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D5300] Android_Adreno6xx_Vulkan -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17605700] Android_Mali_T6xx -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C176D5100] Android_Mali_T7xx -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17604600] Android_Mali_T8xx -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17656C00] Android_Mali_G71 -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17634B00] Android_Mali_G72 -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17656900] Android_Mali_G72_Vulkan -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17636F00] Android_Mali_G76 -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17654600] Android_Mali_G76_Vulkan -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17634100] Android_Mali_G77 -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17654900] Android_Mali_G77_Vulkan -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17637D00] Android_Vulkan_SM5 -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17654E00] Android_PowerVR_G6xxx -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17635100] Android_PowerVR_GT7xxx -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17657000] Android_PowerVR_GE8xxx -[2020.09.30-09.26.56:310][629]LogDeviceProfile: Device profile begin destroy: [0000029C17634800] Android_PowerVR_GM9xxx -[2020.09.30-09.26.56:311][629]LogDeviceProfile: Device profile begin destroy: [0000029C17656A00] Android_PowerVR_GM9xxx_Vulkan -[2020.09.30-09.26.56:311][629]LogDeviceProfile: Device profile begin destroy: [0000029C17634C00] Android_TegraK1 -[2020.09.30-09.26.56:311][629]LogDeviceProfile: Device profile begin destroy: [0000029C17654300] Android_Unknown_Vulkan -[2020.09.30-09.26.56:311][629]LogDeviceProfile: Device profile begin destroy: [0000029C17637300] Lumin -[2020.09.30-09.26.56:311][629]LogDeviceProfile: Device profile begin destroy: [0000029C17654100] Lumin_Desktop -[2020.09.30-09.26.56:311][629]LogDeviceProfile: Device profile begin destroy: [0000029C17606700] HoloLens -[2020.09.30-09.26.56:328][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:328][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:328][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:328][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:328][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:329][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:330][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:330][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:330][629]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2020.09.30-09.26.56:330][629]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.26.56:350][629]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2020.09.30-09.26.56:362][629]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2020.09.30-09.26.56:363][629]LogExit: Editor shut down -[2020.09.30-09.26.56:364][629]LogExit: Transaction tracking system shut down -[2020.09.30-09.26.57:091][629]LogExit: Object subsystem successfully closed. -[2020.09.30-09.26.57:132][629]LogShaderCompilers: Display: Shaders left to compile 0 -[2020.09.30-09.26.57:157][629]LogModuleManager: Shutting down and abandoning module TextureEditor (818) -[2020.09.30-09.26.57:158][629]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (816) -[2020.09.30-09.26.57:158][629]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (814) -[2020.09.30-09.26.57:158][629]LogModuleManager: Shutting down and abandoning module MaterialEditor (812) -[2020.09.30-09.26.57:158][629]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (810) -[2020.09.30-09.26.57:158][629]LogModuleManager: Shutting down and abandoning module SceneOutliner (808) -[2020.09.30-09.26.57:158][629]LogModuleManager: Shutting down and abandoning module AddContentDialog (806) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module WidgetCarousel (805) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module EditorWidgets (802) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module StatsViewer (800) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (798) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (796) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module AutomationWorker (794) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module SteamVREditor (792) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module OculusMR (790) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module GooglePADEditor (788) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (786) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (784) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (782) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (780) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (778) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (776) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (774) -[2020.09.30-09.26.57:159][629]LogModuleManager: Shutting down and abandoning module WebMMedia (772) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (770) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (768) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (766) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module SequenceRecorder (765) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (762) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (760) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (758) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (756) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (754) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (752) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (750) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (748) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (746) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (744) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (742) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module PlanarCut (740) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module CharacterAI (738) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module TextureAlignMode (736) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module BspMode (734) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module GeometryMode (732) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (730) -[2020.09.30-09.26.57:160][629]LogModuleManager: Shutting down and abandoning module SmartSnapping (728) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module SessionServices (726) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module MeshPaint (724) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module PlacementMode (710) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module ClothPainter (704) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) -[2020.09.30-09.26.57:161][629]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) -[2020.09.30-09.26.57:162][629]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) -[2020.09.30-09.26.57:162][629]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) -[2020.09.30-09.26.57:162][629]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) -[2020.09.30-09.26.57:162][629]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) -[2020.09.30-09.26.57:162][629]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) -[2020.09.30-09.26.57:222][629]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) -[2020.09.30-09.26.57:223][629]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) -[2020.09.30-09.26.57:223][629]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) -[2020.09.30-09.26.57:223][629]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) -[2020.09.30-09.26.57:223][629]LogModuleManager: Shutting down and abandoning module TraceInsights (678) -[2020.09.30-09.26.57:223][629]MemoryProfiler: Shutdown -[2020.09.30-09.26.57:223][629]NetworkingProfiler: Shutdown -[2020.09.30-09.26.57:223][629]LoadingProfiler: Shutdown -[2020.09.30-09.26.57:223][629]TimingProfiler: Shutdown -[2020.09.30-09.26.57:223][629]LogModuleManager: Shutting down and abandoning module TraceServices (677) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module MergeActors (668) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module LocalizationService (665) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module UndoHistory (658) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module XmlParser (656) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module Blutility (654) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) -[2020.09.30-09.26.57:224][629]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) -[2020.09.30-09.26.57:225][629]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) -[2020.09.30-09.26.57:225][629]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) -[2020.09.30-09.26.57:225][629]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) -[2020.09.30-09.26.57:225][629]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) -[2020.09.30-09.26.57:225][629]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) -[2020.09.30-09.26.57:225][629]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) -[2020.09.30-09.26.57:225][629]LogModuleManager: Shutting down and abandoning module DeviceManager (636) -[2020.09.30-09.26.57:225][629]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) -[2020.09.30-09.26.57:257][629]LogModuleManager: Shutting down and abandoning module AutomationController (632) -[2020.09.30-09.26.57:257][629]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) -[2020.09.30-09.26.57:257][629]LogModuleManager: Shutting down and abandoning module Layers (628) -[2020.09.30-09.26.57:257][629]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) -[2020.09.30-09.26.57:257][629]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) -[2020.09.30-09.26.57:257][629]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) -[2020.09.30-09.26.57:257][629]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) -[2020.09.30-09.26.57:258][629]LogModuleManager: Shutting down and abandoning module Persona (618) -[2020.09.30-09.26.57:258][629]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) -[2020.09.30-09.26.57:258][629]LogModuleManager: Shutting down and abandoning module AnimGraph (615) -[2020.09.30-09.26.57:258][629]LogModuleManager: Shutting down and abandoning module Kismet (612) -[2020.09.30-09.26.57:258][629]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) -[2020.09.30-09.26.57:258][629]LogModuleManager: Shutting down and abandoning module GraphEditor (608) -[2020.09.30-09.26.57:259][629]LogModuleManager: Shutting down and abandoning module StructViewer (606) -[2020.09.30-09.26.57:259][629]LogModuleManager: Shutting down and abandoning module ClassViewer (604) -[2020.09.30-09.26.57:259][629]LogModuleManager: Shutting down and abandoning module Toolbox (602) -[2020.09.30-09.26.57:259][629]LogModuleManager: Shutting down and abandoning module ModuleUI (600) -[2020.09.30-09.26.57:259][629]LogModuleManager: Shutting down and abandoning module OutputLog (598) -[2020.09.30-09.26.57:260][629]LogModuleManager: Shutting down and abandoning module GammaUI (596) -[2020.09.30-09.26.57:260][629]LogModuleManager: Shutting down and abandoning module Documentation (594) -[2020.09.30-09.26.57:260][629]LogModuleManager: Shutting down and abandoning module LiveCoding (592) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module LevelSequence (590) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module MovieScene (586) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module PortalServices (578) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module PortalRpc (576) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module AIModule (568) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module AITestSuite (565) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) -[2020.09.30-09.26.57:261][629]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) -[2020.09.30-09.26.57:274][629]LogModuleManager: Shutting down and abandoning module ProfilerService (558) -[2020.09.30-09.26.57:364][629]LogModuleManager: Shutting down and abandoning module TaskGraph (556) -[2020.09.30-09.26.57:364][629]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) -[2020.09.30-09.26.57:364][629]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (552) -[2020.09.30-09.26.57:364][629]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (550) -[2020.09.30-09.26.57:364][629]LogModuleManager: Shutting down and abandoning module CollectionManager (549) -[2020.09.30-09.26.57:365][629]LogModuleManager: Shutting down and abandoning module OculusEditor (546) -[2020.09.30-09.26.57:365][629]LogModuleManager: Shutting down and abandoning module OculusInput (544) -[2020.09.30-09.26.57:365][629]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (542) -[2020.09.30-09.26.57:365][629]LogModuleManager: Shutting down and abandoning module CryptoKeys (540) -[2020.09.30-09.26.57:365][629]LogModuleManager: Shutting down and abandoning module ScreenshotTools (538) -[2020.09.30-09.26.57:365][629]LogModuleManager: Shutting down and abandoning module SynthesisEditor (536) -[2020.09.30-09.26.57:365][629]LogModuleManager: Shutting down and abandoning module Synthesis (534) -[2020.09.30-09.26.57:365][629]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (532) -[2020.09.30-09.26.57:365][629]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (530) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (528) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module GooglePAD (526) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module EditableMesh (524) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module CableComponent (522) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (520) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (518) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module AssetTags (516) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module AudioCapture (514) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (513) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (510) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module AppleImageUtils (508) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module AndroidPermission (506) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module TemplateSequence (504) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module MediaCompositing (502) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module ImgMedia (500) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (498) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (496) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (494) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (492) -[2020.09.30-09.26.57:366][629]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (490) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module MeshConversion (488) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module DynamicMesh (486) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (484) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module GeometricObjects (482) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (480) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (478) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (476) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (474) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (473) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (470) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (468) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module ChaosNiagara (466) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (464) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module FractureEditor (462) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (460) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module AutomationUtils (458) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module BackChannel (456) -[2020.09.30-09.26.57:367][629]LogModuleManager: Shutting down and abandoning module AlembicImporter (454) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module AlembicLibrary (453) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module GeometryCache (452) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (451) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (446) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (444) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module UObjectPlugin (442) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (440) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (438) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (436) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (434) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (432) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (430) -[2020.09.30-09.26.57:368][629]LogModuleManager: Shutting down and abandoning module PluginUtils (428) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (426) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (424) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module GitSourceControl (422) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module SourceControl (421) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (418) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (416) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (414) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (412) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module PluginBrowser (410) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (408) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (406) -[2020.09.30-09.26.57:369][629]LogModuleManager: Shutting down and abandoning module CurveEditorTools (404) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (402) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (400) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (398) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module Paper2DEditor (396) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module ShipPresentation (390) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module SignificanceManager (388) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module SoundFields (386) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (384) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (382) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (380) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module PhysXVehicles (378) -[2020.09.30-09.26.57:370][629]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (376) -[2020.09.30-09.26.57:371][629]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (374) -[2020.09.30-09.26.57:371][629]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (372) -[2020.09.30-09.26.57:371][629]LogModuleManager: Shutting down and abandoning module ActorSequence (370) -[2020.09.30-09.26.57:371][629]LogModuleManager: Shutting down and abandoning module UdpMessaging (368) -[2020.09.30-09.26.57:472][629]LogModuleManager: Shutting down and abandoning module TcpMessaging (366) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (364) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module FacialAnimation (362) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (360) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (358) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (356) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (354) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (352) -[2020.09.30-09.26.57:572][629]LogMagicLeapPlanes: Planes tracker already destroyed. -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (350) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (348) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (346) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (344) -[2020.09.30-09.26.57:572][629]LogModuleManager: Shutting down and abandoning module MagicLeapController (342) -[2020.09.30-09.26.57:573][629]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2020.09.30-09.26.57:573][629]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (340) -[2020.09.30-09.26.57:573][629]LogModuleManager: Shutting down and abandoning module MagicLeapAR (338) -[2020.09.30-09.26.57:573][629]LogModuleManager: Shutting down and abandoning module AugmentedReality (337) -[2020.09.30-09.26.57:573][629]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) -[2020.09.30-09.26.57:573][629]LogModuleManager: Shutting down and abandoning module Niagara (332) -[2020.09.30-09.26.57:573][629]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) -[2020.09.30-09.26.57:573][629]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) -[2020.09.30-09.26.57:574][629]LogModuleManager: Shutting down and abandoning module NiagaraCore (326) -[2020.09.30-09.26.57:574][629]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (324) -[2020.09.30-09.26.57:574][629]LogModuleManager: Shutting down and abandoning module AnimationSharing (322) -[2020.09.30-09.26.57:574][629]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (320) -[2020.09.30-09.26.57:574][629]LogModuleManager: Shutting down and abandoning module DataValidation (318) -[2020.09.30-09.26.57:574][629]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (316) -[2020.09.30-09.26.57:574][629]LogModuleManager: Shutting down and abandoning module LevelEditor (315) -[2020.09.30-09.26.57:576][629]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (314) -[2020.09.30-09.26.57:576][629]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (312) -[2020.09.30-09.26.57:576][629]LogModuleManager: Shutting down and abandoning module MainFrame (310) -[2020.09.30-09.26.57:576][629]LogModuleManager: Shutting down and abandoning module HotReload (309) -[2020.09.30-09.26.57:577][629]LogModuleManager: Shutting down and abandoning module ToolMenus (305) -[2020.09.30-09.26.57:577][629]LogModuleManager: Shutting down and abandoning module ContentBrowser (303) -[2020.09.30-09.26.57:577][629]LogModuleManager: Shutting down and abandoning module ContentBrowserData (302) -[2020.09.30-09.26.57:577][629]LogModuleManager: Shutting down and abandoning module TreeMap (299) -[2020.09.30-09.26.57:577][629]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (296) -[2020.09.30-09.26.57:577][629]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module Paper2D (292) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (290) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (288) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module PacketHandler (284) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module MediaAssets (278) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module Overlay (276) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module VREditor (272) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) -[2020.09.30-09.26.57:578][629]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) -[2020.09.30-09.26.57:579][629]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) -[2020.09.30-09.26.57:579][629]LogModuleManager: Shutting down and abandoning module UMG (258) -[2020.09.30-09.26.57:579][629]LogModuleManager: Shutting down and abandoning module UMGEditor (257) -[2020.09.30-09.26.57:579][629]LogModuleManager: Shutting down and abandoning module MessageLog (255) -[2020.09.30-09.26.57:579][629]LogModuleManager: Shutting down and abandoning module SlateReflector (250) -[2020.09.30-09.26.57:579][629]LogModuleManager: Shutting down and abandoning module Slate (248) -[2020.09.30-09.26.57:579][629]LogModuleManager: Shutting down and abandoning module SlateCore (246) -[2020.09.30-09.26.57:582][629]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) -[2020.09.30-09.26.57:582][629]LogModuleManager: Shutting down and abandoning module UnrealEd (242) -[2020.09.30-09.26.57:582][629]LogModuleManager: Shutting down and abandoning module MRMesh (240) -[2020.09.30-09.26.57:583][629]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) -[2020.09.30-09.26.57:583][629]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) -[2020.09.30-09.26.57:583][629]LogModuleManager: Shutting down and abandoning module XAudio2 (234) -[2020.09.30-09.26.57:583][629]LogModuleManager: Shutting down and abandoning module Networking (232) -[2020.09.30-09.26.57:583][629]LogModuleManager: Shutting down and abandoning module Core (230) -[2020.09.30-09.26.57:583][629]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) -[2020.09.30-09.26.57:583][629]LogModuleManager: Shutting down and abandoning module CurveEditor (227) -[2020.09.30-09.26.57:583][629]LogModuleManager: Shutting down and abandoning module Sequencer (225) -[2020.09.30-09.26.57:583][629]LogModuleManager: Shutting down and abandoning module EditorStyle (224) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) -[2020.09.30-09.26.57:586][629]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) -[2020.09.30-09.26.57:587][629]LogModuleManager: Shutting down and abandoning module XGEController (194) -[2020.09.30-09.26.57:587][629]LogXGEController: Cleaning working directory: C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.09.30-09.26.57:587][629]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) -[2020.09.30-09.26.57:587][629]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) -[2020.09.30-09.26.57:588][629]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) -[2020.09.30-09.26.57:588][629]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) -[2020.09.30-09.26.57:588][629]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) -[2020.09.30-09.26.57:589][629]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) -[2020.09.30-09.26.57:589][629]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) -[2020.09.30-09.26.57:589][629]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) -[2020.09.30-09.26.57:590][629]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) -[2020.09.30-09.26.57:592][629]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) -[2020.09.30-09.26.57:592][629]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) -[2020.09.30-09.26.57:592][629]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) -[2020.09.30-09.26.57:592][629]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) -[2020.09.30-09.26.57:592][629]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) -[2020.09.30-09.26.57:594][629]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) -[2020.09.30-09.26.57:594][629]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) -[2020.09.30-09.26.57:594][629]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) -[2020.09.30-09.26.57:594][629]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) -[2020.09.30-09.26.57:594][629]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) -[2020.09.30-09.26.57:594][629]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) -[2020.09.30-09.26.57:594][629]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) -[2020.09.30-09.26.57:595][629]LogModuleManager: Shutting down and abandoning module Messaging (127) -[2020.09.30-09.26.57:595][629]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) -[2020.09.30-09.26.57:596][629]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) -[2020.09.30-09.26.57:601][629]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) -[2020.09.30-09.26.57:601][629]LogModuleManager: Shutting down and abandoning module InputCore (118) -[2020.09.30-09.26.57:601][629]LogModuleManager: Shutting down and abandoning module Settings (116) -[2020.09.30-09.26.57:601][629]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) -[2020.09.30-09.26.57:601][629]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) -[2020.09.30-09.26.57:601][629]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) -[2020.09.30-09.26.57:601][629]LogModuleManager: Shutting down and abandoning module Chaos (108) -[2020.09.30-09.26.57:601][629]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module AVEncoder (104) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module SteamVRInput (98) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module SteamVR (96) -[2020.09.30-09.26.57:602][629]LogHMD: Freeing OpenVRDLLHandle. -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module OculusHMD (94) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (92) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module ChunkDownloader (90) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (88) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) -[2020.09.30-09.26.57:602][629]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (82) -[2020.09.30-09.26.57:604][629]LogModuleManager: Shutting down and abandoning module XMPP (77) -[2020.09.30-09.26.57:604][629]LogModuleManager: Shutting down and abandoning module WebSockets (76) -[2020.09.30-09.26.57:628][629]LogModuleManager: Shutting down and abandoning module HTTP (73) -[2020.09.30-09.26.57:629][629]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2020.09.30-09.26.57:629][629]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD03F505E-4097-7F6F-9F4B-E2964D8B79A4%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14379109%2B%2B%2BUE4%2BRelease-4.26&UserID=74a1bcf24ea2ffacbd305d83087f11c7%7Cb0478d1bae82435a8340518ddf57d256%7Cbc46d409-00dc-4b15-b9d2-29c052472ff8&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2020.09.30-09.26.57:650][629]LogModuleManager: Shutting down and abandoning module SSL (72) -[2020.09.30-09.26.57:653][629]LogModuleManager: Shutting down and abandoning module WmfMedia (68) -[2020.09.30-09.26.57:656][629]LogModuleManager: Shutting down and abandoning module Media (67) -[2020.09.30-09.26.57:657][629]LogModuleManager: Shutting down and abandoning module MediaInfo (66) -[2020.09.30-09.26.57:657][629]LogModuleManager: Shutting down and abandoning module MLSDK (62) -[2020.09.30-09.26.57:657][629]LogModuleManager: Shutting down and abandoning module MagicLeap (60) -[2020.09.30-09.26.57:657][629]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (56) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module NiagaraShader (54) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module VariantManagerContent (52) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module DatasmithContent (50) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module AISupportModule (48) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) -[2020.09.30-09.26.57:658][629]LogModuleManager: Shutting down and abandoning module AudioEditor (36) -[2020.09.30-09.26.57:659][629]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) -[2020.09.30-09.26.57:660][629]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) -[2020.09.30-09.26.57:660][629]LogModuleManager: Shutting down and abandoning module RenderCore (30) -[2020.09.30-09.26.57:660][629]LogModuleManager: Shutting down and abandoning module Landscape (28) -[2020.09.30-09.26.57:660][629]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) -[2020.09.30-09.26.57:661][629]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) -[2020.09.30-09.26.57:661][629]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) -[2020.09.30-09.26.57:661][629]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2020.09.30-09.26.57:661][629]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2020.09.30-09.26.57:661][629]LogModuleManager: Shutting down and abandoning module Engine (16) -[2020.09.30-09.26.57:662][629]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2020.09.30-09.26.57:662][629]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2020.09.30-09.26.57:662][629]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2020.09.30-09.26.57:662][629]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2020.09.30-09.26.57:662][629]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2020.09.30-09.26.57:662][629]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2020.09.30-09.26.57:662][629]LogModuleManager: Shutting down and abandoning module RSA (3) -[2020.09.30-09.26.57:662][629]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2020.09.30-09.26.57:681][629]LogD3D11RHI: Shutdown -[2020.09.30-09.26.57:681][629]LogD3D11RHI: CleanupD3DDevice -[2020.09.30-09.26.57:731][629]LogExit: Exiting. -[2020.09.30-09.26.57:765][629]Log file closed, 09/30/20 14:26:57 ->>>>>>> modellers diff --git a/ShipPresentation/Saved/Logs/ShipPresentation-backup-2020.10.01-13.10.35.log b/ShipPresentation/Saved/Logs/ShipPresentation-backup-2020.10.01-13.10.35.log new file mode 100644 index 0000000..b7320a2 --- /dev/null +++ b/ShipPresentation/Saved/Logs/ShipPresentation-backup-2020.10.01-13.10.35.log @@ -0,0 +1,1566 @@ +Log file open, 10/01/20 17:58:39 +LogInit: LLM is enabled +LogInit: LLM CsvWriter: off TraceWriter: off +LogInit: Display: Running engine for game: ShipPresentation +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.257347 +LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:00, Platform Override: '' +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogInit: Build: ++UE4+Release-4.26-CL-14379109 +LogInit: Engine Version: 4.26.0-14379109+++UE4+Release-4.26 +LogInit: Compatible Engine Version: 4.26.0-14379109+++UE4+Release-4.26 +LogInit: Net CL: 14379109 +LogInit: OS: Windows 10 (Release 1903) (), CPU: Genuine Intel(R) CPU @ 2.80GHz, GPU: NVIDIA GeForce GTX 1660 SUPER +LogInit: Compiled (64-bit): Sep 23 2020 14:33:41 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.26 +LogInit: Command Line: +LogInit: Base Directory: D:/UnrealEngine/UE_4.26/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 28 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 10 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2020.10.01-12.58.40:065][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] +[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] +[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] +[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]] +[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-12.58.40:158][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.10.01-12.58.40:160][ 0]LogInit: Selected Device Profile: [Windows] +[2020.10.01-12.58.40:160][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2020.10.01-12.58.40:160][ 0]LogHAL: Display: Platform has ~ 32 GB [34286227456 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2020.10.01-12.58.40:160][ 0]LogInit: Going up to parent DeviceProfile [] +[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2020.10.01-12.58.40:163][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2020.10.01-12.58.40:163][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-12.58.40:163][ 0]LogInit: Computer: 3DMODELLER-4-GR +[2020.10.01-12.58.40:163][ 0]LogInit: User: GraffWorkstation01 +[2020.10.01-12.58.40:163][ 0]LogInit: CPU Page size=4096, Cores=8 +[2020.10.01-12.58.40:163][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2020.10.01-12.58.40:163][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2020.10.01-12.58.40:163][ 0]LogMemory: Platform Memory Stats for Windows +[2020.10.01-12.58.40:163][ 0]LogMemory: Process Physical Memory: 128.22 MB used, 128.23 MB peak +[2020.10.01-12.58.40:163][ 0]LogMemory: Process Virtual Memory: 120.57 MB used, 120.57 MB peak +[2020.10.01-12.58.40:163][ 0]LogMemory: Physical Memory: 9018.80 MB used, 23679.09 MB free, 32697.89 MB total +[2020.10.01-12.58.40:163][ 0]LogMemory: Virtual Memory: 134190272.00 MB used, 27457.01 MB free, 134217728.00 MB total +[2020.10.01-12.58.40:179][ 0]LogWindows: WindowsPlatformFeatures enabled +[2020.10.01-12.58.40:214][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2020.10.01-12.58.40:215][ 0]LogInit: Using OS detected language (ru-RU). +[2020.10.01-12.58.40:215][ 0]LogInit: Using OS detected locale (ru-RU). +[2020.10.01-12.58.40:219][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. +[2020.10.01-12.58.40:219][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! +[2020.10.01-12.58.40:219][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! +[2020.10.01-12.58.40:219][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! +[2020.10.01-12.58.40:220][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! +[2020.10.01-12.58.40:220][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! +[2020.10.01-12.58.40:220][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! +[2020.10.01-12.58.40:220][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! +[2020.10.01-12.58.40:221][ 0]LogInit: Setting process to per monitor DPI aware +[2020.10.01-12.58.40:417][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2020.10.01-12.58.40:417][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2020.10.01-12.58.40:713][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2020.10.01-12.58.40:713][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2020.10.01-12.58.40:713][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2020.10.01-12.58.40:713][ 0]LogD3D11RHI: D3D11 adapters: +[2020.10.01-12.58.40:816][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660 SUPER' (Feature Level 11_0) +[2020.10.01-12.58.40:816][ 0]LogD3D11RHI: 5991/0/16348 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2020.10.01-12.58.40:819][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2020.10.01-12.58.40:819][ 0]LogD3D11RHI: 0/0/16348 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2020.10.01-12.58.40:819][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 +[2020.10.01-12.58.40:833][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2020.10.01-12.58.40:834][ 0]LogD3D11RHI: GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id") +[2020.10.01-12.58.40:834][ 0]LogWindows: EnumDisplayDevices: +[2020.10.01-12.58.40:834][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:1) +[2020.10.01-12.58.40:835][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660 SUPER' (P:1 D:1) +[2020.10.01-12.58.40:837][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:0) +[2020.10.01-12.58.40:838][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:0) +[2020.10.01-12.58.40:839][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2020.10.01-12.58.40:839][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660 SUPER +[2020.10.01-12.58.40:839][ 0]LogD3D11RHI: Driver Version: 442.19 (internal:26.21.14.4219, unified:442.19) +[2020.10.01-12.58.40:839][ 0]LogD3D11RHI: Driver Date: 1-29-2020 +[2020.10.01-12.58.40:839][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB) +[2020.10.01-12.58.40:955][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2020.10.01-12.58.40:955][ 0]LogD3D11RHI: Async texture creation enabled +[2020.10.01-12.58.40:955][ 0]LogD3D11RHI: Array index from any shader is supported +[2020.10.01-12.58.40:997][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2020.10.01-12.58.41:002][ 0]LogRHI: GeForceNow SDK initialized: 1 +[2020.10.01-12.58.41:514][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2020.10.01-12.58.41:598][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2020.10.01-12.58.41:598][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2020.10.01-12.58.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2020.10.01-12.58.41:628][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2020.10.01-12.58.41:642][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2020.10.01-12.58.41:654][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2020.10.01-12.58.41:668][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2020.10.01-12.58.41:680][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2020.10.01-12.58.41:693][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2020.10.01-12.58.41:726][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2020.10.01-12.58.41:726][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2020.10.01-12.58.41:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2020.10.01-12.58.41:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2020.10.01-12.58.41:776][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2020.10.01-12.58.41:798][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2020.10.01-12.58.41:833][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2020.10.01-12.58.41:833][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2020.10.01-12.58.41:858][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2020.10.01-12.58.41:871][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2020.10.01-12.58.41:883][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2020.10.01-12.58.41:896][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2020.10.01-12.58.41:896][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2020.10.01-12.58.41:909][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2020.10.01-12.58.42:024][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. +[2020.10.01-12.58.42:024][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe +[2020.10.01-12.58.42:057][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2020.10.01-12.58.42:057][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/12600/). +[2020.10.01-12.58.42:057][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealShaderWorkingDir/034D155D4F2B186F164A5B85403D9C6C/'. +[2020.10.01-12.58.42:058][ 0]LogXGEController: Cleaning working directory: C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2020.10.01-12.58.42:058][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2020.10.01-12.58.42:058][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2020.10.01-12.58.42:058][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2020.10.01-12.58.43:055][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2020.10.01-12.58.43:121][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 78MB C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.10.01-12.58.43:121][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc +[2020.10.01-12.58.43:122][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Projects/Ship/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2020.10.01-12.58.43:122][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2020.10.01-12.58.43:122][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Projects/Ship/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.10.01-12.58.43:122][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2020.10.01-12.58.43:136][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2020.10.01-12.58.43:136][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.10.01-12.58.43:136][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2020.10.01-12.58.43:195][ 0]LogDerivedDataCache: Speed tests for C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.06 seconds +[2020.10.01-12.58.43:195][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=695.67MBs, RandomWriteSpeed=16.39MBs. Assigned SpeedClass 'Local' +[2020.10.01-12.58.43:195][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2020.10.01-12.58.43:196][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2020.10.01-12.58.43:196][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2020.10.01-12.58.43:267][ 0]LogSlate: Using FreeType 2.10.0 +[2020.10.01-12.58.43:268][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2020.10.01-12.58.43:328][ 0]LogAssetRegistry: FAssetRegistry took 0.0043 seconds to start up +[2020.10.01-12.58.43:689][ 0]LogFileManager: Warning: DeleteFile was unable to delete '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Intermediate/CachedAssetRegistry.bin', retrying in .5s... +[2020.10.01-12.58.43:689][ 0]LogInit: Selected Device Profile: [Windows] +[2020.10.01-12.58.43:689][ 0]LogInit: Active device profile: [000002AA0A5AD500][000002AA7D1BEDC0 49] Windows +[2020.10.01-12.58.43:689][ 0]LogInit: Profiles: [000002AA0A5AD500][000002AA7D1BEDC0 49] Windows, [000002AA0A535500][000002AA7D1C6F40 49] WindowsNoEditor, [000002AA0A5ADA00][000002AA7D1CB0C0 49] WindowsServer, [000002AA0A534B00][000002AA7D1CF240 49] WindowsClient, [000002AA0A5ACC00][000002AA7D1D33C0 49] IOS, [000002AA0A536800][000002AA7D1C3500 49] iPadAir, [000002AA0A5ACD00][000002AA7D1D7640 49] iPadAir2, [000002AA0A4F2800][000002AA7D1DF880 49] IPadPro, [000002AA0A4F2900][000002AA7D1DB8C0 49] iPadAir3, [000002AA0A536D00][000002AA7D1E7A40 49] iPadMini2, [000002AA0A4F1E00][000002AA7D1EBBC0 49] iPadMini4, [000002AA0A537400][000002AA7D1EFD40 49] iPadMini5, [000002AA0A506300][000002AA0842A340 49] iPhone6, [000002AA0A506400][000002AA08426380 49] iPodTouch6, [000002AA0A4F3D00][000002AA08432640 49] iPhone7, [000002AA0A4F3E00][000002AA0842E680 49] iPodTouch7, [000002AA0A505E00][000002AA08436800 49] iPhone5S, [000002AA0A4F0700][000002AA0843A980 49] iPhone6Plus, [000002AA0A506000][000002AA0843EB00 49] iPhone6S, [000002AA0A4F0B00][000002AA08442C80 49] iPhone6SPlus, [000002AA0A507800][000002AA08446E00 49] iPhone7Plus, [000002AA0A4F2E00][000002AA0844AF80 49] iPhoneSE, [000002AA0A505500][000002AA0844F100 49] iPhone8, [000002AA0A4F1900][000002AA08453280 49] iPhone8Plus, [000002AA0A506C00][000002AA08457400 49] iPhoneX, [000002AA0A4F3400][000002AA7D1E3540 49] iPhoneXS, [000002AA0A507200][000002AA0845B680 49] iPhoneXSMax, [000002AA0A4F0200][000002AA0845F7C0 49] iPhoneXR, [000002AA0A505900][000002AA08463900 49] iPhone11, [000002AA0A4F1F00][000002AA0846BA80 49] iPhone11Pro, [000002AA0A507E00][000002AA0846FC00 49] iPhone11ProMax, [000002AA0A4F0300][000002AA084720C0 49] iPhoneSE2, [000002AA0A507C00][000002AA08476240 49] iPadPro105, [000002AA0A4F2200][000002AA0847A3C0 49] iPadPro129, [000002AA0A506500][000002AA0847E540 49] iPadPro97, [000002AA0A4F2100][000002AA084826C0 49] iPadPro2_129, [000002AA0A507500][000002AA08486840 49] iPad5, [000002AA0A4F3200][000002AA0848A9C0 49] iPad6, [000002AA0A505F00][000002AA0848EB40 49] iPad7, [000002AA0A4F1100][000002AA08492CC0 49] iPadPro11, [000002AA0A505A00][000002AA08496E40 49] iPadPro2_11, [000002AA0A4F0100][000002AA0849AFC0 49] iPadPro3_129, [000002AA0A506B00][000002AA0849F140 49] iPadPro4_129, [000002AA0A4F1500][000002AA084A32C0 49] AppleTV, [000002AA0A504400][000002AA084A7440 49] AppleTV4K, [000002AA0A4F3100][000002AA08467580 49] TVOS, [000002AA0A507700][000002AA084AB6C0 49] Mac, [000002AA0A4F1B00][000002AA084AF800 49] MacClient, [000002AA0A5AD200][000002AA084B3940 49] MacNoEditor, [000002AA0A4F3F00][000002AA084BBAC0 49] MacServer, [000002AA0A5AE000][000002AA084BFC40 49] Linux, [000002AA0A4F3700][000002AA084C2100 49] LinuxNoEditor, [000002AA0A5ADB00][000002AA084C6280 49] LinuxAArch64NoEditor, [000002AA0A4F1600][000002AA084CA400 49] LinuxClient, [000002AA0A5ADC00][000002AA084CE580 49] LinuxAArch64Client, [000002AA0A4F2300][000002AA084D2700 49] LinuxServer, [000002AA0A5ACE00][000002AA084D6880 49] LinuxAArch64Server, [000002AA0A4F2500][000002AA084DAA00 49] Android, [000002AA0A5AC600][000002AA084DEB80 49] Android_Low, [000002AA0A4F1400][000002AA084E2D00 49] Android_Mid, [000002AA0A5AC300][000002AA084E6E80 49] Android_High, [000002AA0A4F2A00][000002AA084EB000 49] Android_Default, [000002AA0A5AC100][000002AA084EF180 49] Android_Adreno4xx, [000002AA0A4F0500][000002AA084F3300 49] Android_Adreno5xx_Low, [000002AA0A5ADD00][000002AA084F7480 49] Android_Adreno5xx, [000002AA0A4F0C00][000002AA084FB600 49] Android_Adreno6xx, [000002AA0A5AD300][000002AA084B7740 49] Android_Adreno6xx_Vulkan, [000002AA0A4F1700][000002AA084FF880 49] Android_Mali_T6xx, [000002AA0A5AD100][000002AA085039C0 49] Android_Mali_T7xx, [000002AA0A4F0600][000002AA0850BB40 49] Android_Mali_T8xx, [000002AA0A536C00][000002AA0850FCC0 49] Android_Mali_G71, [000002AA0A504B00][000002AA08512180 49] Android_Mali_G72, [000002AA0A536900][000002AA08516300 49] Android_Mali_G72_Vulkan, [000002AA0A506F00][000002AA0851A480 49] Android_Mali_G76, [000002AA0A534600][000002AA0851E600 49] Android_Mali_G76_Vulkan, [000002AA0A504100][000002AA08522780 49] Android_Mali_G77, [000002AA0A534900][000002AA08526900 49] Android_Mali_G77_Vulkan, [000002AA0A507D00][000002AA0852AA80 49] Android_Vulkan_SM5, [000002AA0A534E00][000002AA0852EC00 49] Android_PowerVR_G6xxx, [000002AA0A505100][000002AA08532D80 49] Android_PowerVR_GT7xxx, [000002AA0A537000][000002AA08536F00 49] Android_PowerVR_GE8xxx, [000002AA0A504800][000002AA0853B080 49] Android_PowerVR_GM9xxx, [000002AA0A536A00][000002AA0853F200 49] Android_PowerVR_GM9xxx_Vulkan, [000002AA0A504C00][000002AA08543380 49] Android_TegraK1, [000002AA0A534300][000002AA08547500 49] Android_Unknown_Vulkan, [000002AA0A507300][000002AA0854B680 49] Lumin, [000002AA0A534100][000002AA085077C0 49] Lumin_Desktop, [000002AA0A4F2700][000002AA0854F900 49] HoloLens, +[2020.10.01-12.58.43:898][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2020.10.01-12.58.43:898][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2020.10.01-12.58.43:898][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2020.10.01-12.58.43:898][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2020.10.01-12.58.43:898][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2020.10.01-12.58.44:024][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14379109, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2589071090) +[2020.10.01-12.58.44:646][ 0]LogFileManager: Warning: DeleteFile recovered during retry! +[2020.10.01-12.58.44:646][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2020.10.01-12.58.44:696][ 0]LogPackageLocalizationCache: Processed 21 localized package path(s) for 1 prioritized culture(s) in 0.048118 seconds +[2020.10.01-12.58.44:703][ 0]LogUObjectArray: 16711 objects as part of root set at end of initial load. +[2020.10.01-12.58.44:703][ 0]LogUObjectAllocator: 4190288 out of 0 bytes used by permanent object pool. +[2020.10.01-12.58.44:703][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2020.10.01-12.58.45:405][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2020.10.01-12.58.45:417][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2020.10.01-12.58.45:640][ 0]SourceControl: Source control is disabled +[2020.10.01-12.58.45:640][ 0]SourceControl: Source control is disabled +[2020.10.01-12.58.45:680][ 0]SourceControl: Source control is disabled +[2020.10.01-12.58.45:685][ 0]LogUProjectInfo: Found projects: +[2020.10.01-12.58.45:711][ 0]SourceControl: Source control is disabled +[2020.10.01-12.58.45:738][ 0]SourceControl: Source control is disabled +[2020.10.01-12.58.46:154][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2020.10.01-12.58.46:201][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.10.01-12.58.46:201][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.10.01-12.58.46:299][ 0]LogCollectionManager: Loaded 0 collections in 0.000830 seconds +[2020.10.01-12.58.46:304][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.00s +[2020.10.01-12.58.46:304][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/Developers/GraffWorkstation01/Collections/' took 0.00s +[2020.10.01-12.58.46:304][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s +[2020.10.01-12.58.46:352][ 0]LogOcInput: OculusInput pre-init called +[2020.10.01-12.58.46:384][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) +[2020.10.01-12.58.46:384][ 0]LogWindows: File 'OVRPlugin.dll' does not exist +[2020.10.01-12.58.46:506][ 0]LogEngine: Initializing Engine... +[2020.10.01-12.58.46:508][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2020.10.01-12.58.46:508][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2020.10.01-12.58.46:509][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2020.10.01-12.58.46:678][ 0]LogInit: Initializing FReadOnlyCVARCache +[2020.10.01-12.58.46:693][ 0]LogAIModule: Creating AISystem for world Untitled +[2020.10.01-12.58.46:707][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2020.10.01-12.58.46:716][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2020.10.01-12.58.46:716][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.01-12.58.46:716][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.01-12.58.46:717][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.01-12.58.46:718][ 0]LogAudio: Display: Using built-in audio occlusion. +[2020.10.01-12.58.46:718][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.01-12.58.46:758][ 0]LogAudioMixer: Display: 0: FrontLeft +[2020.10.01-12.58.46:758][ 0]LogAudioMixer: Display: 1: FrontRight +[2020.10.01-12.58.46:954][ 0]LogAudioMixer: Display: Using Audio Device Наушники (2- High Definition Audio Device) +[2020.10.01-12.58.46:958][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.01-12.58.46:964][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.01-12.58.46:965][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.01-12.58.46:967][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.01-12.58.46:968][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.01-12.58.46:968][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.01-12.58.46:969][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.01-12.58.46:969][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.01-12.58.46:969][ 0]LogInit: FAudioDevice initialized. +[2020.10.01-12.58.46:970][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2020.10.01-12.58.46:970][ 0]LogAudio: Display: Audio Device Manager Initialized +[2020.10.01-12.58.46:970][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2020.10.01-12.58.47:118][ 0]LogDerivedDataCache: Saved boot cache 0.15s 78MB C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.10.01-12.58.47:130][ 0]LogInit: Texture streaming: Enabled +[2020.10.01-12.58.47:173][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14379109+++UE4+Release-4.26 +[2020.10.01-12.58.47:191][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2020.10.01-12.58.47:191][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2020.10.01-12.58.47:205][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2020.10.01-12.58.47:311][ 0]LogInit: Transaction tracking system initialized +[2020.10.01-12.58.47:381][ 0]BlueprintLog: New page: Editor Load +[2020.10.01-12.58.47:562][ 0]LocalizationService: Localization service is disabled +[2020.10.01-12.58.47:631][ 0]TimingProfiler: Initialize +[2020.10.01-12.58.47:632][ 0]TimingProfiler: OnSessionChanged +[2020.10.01-12.58.47:632][ 0]LoadingProfiler: Initialize +[2020.10.01-12.58.47:632][ 0]LoadingProfiler: OnSessionChanged +[2020.10.01-12.58.47:632][ 0]NetworkingProfiler: Initialize +[2020.10.01-12.58.47:633][ 0]NetworkingProfiler: OnSessionChanged +[2020.10.01-12.58.47:633][ 0]MemoryProfiler: Initialize +[2020.10.01-12.58.47:633][ 0]MemoryProfiler: OnSessionChanged +[2020.10.01-12.58.47:883][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2020.10.01-12.58.47:883][ 0]LogCook: Display: Mobile HDR setting 1 +[2020.10.01-12.58.48:241][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/' took 0.00s +[2020.10.01-12.58.48:513][ 0]SourceControl: Source control is disabled +[2020.10.01-12.58.48:513][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.576 +[2020.10.01-12.58.48:514][ 0]Cmd: MAP LOAD FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/maps/black.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2020.10.01-12.58.48:514][ 0]LightingResults: New page: Lighting Build +[2020.10.01-12.58.48:516][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2020.10.01-12.58.48:516][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-12.58.48:517][ 0]MapCheck: New page: Map Check +[2020.10.01-12.58.48:517][ 0]LightingResults: New page: Lighting Build +[2020.10.01-12.58.48:536][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms +[2020.10.01-12.58.48:541][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. +[2020.10.01-12.58.48:541][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. +[2020.10.01-12.58.48:542][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. +[2020.10.01-12.58.48:543][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. +[2020.10.01-12.58.48:544][ 0]LoadErrors: Failed to load /Game/maps/black_BuiltData.black_BuiltData Referenced by PersistentLevel +[2020.10.01-12.58.48:545][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'black'. +[2020.10.01-12.58.48:547][ 0]LogAIModule: Creating AISystem for world black +[2020.10.01-12.58.48:549][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2020.10.01-12.58.48:560][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms +[2020.10.01-12.58.48:560][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2020.10.01-12.58.48:560][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,23ms to complete. +[2020.10.01-12.58.48:560][ 0]LogFileHelpers: Loading map 'black' took 0.047 +[2020.10.01-12.58.48:566][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.628 +[2020.10.01-12.58.48:871][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.01-12.58.48:891][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.01-12.58.48:906][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.01-12.58.48:917][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.01-12.58.48:943][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0169 seconds. Added 3588 classes and 854 folders. +[2020.10.01-12.58.48:946][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2020.10.01-12.58.48:949][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.01-12.58.48:949][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:949][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.01-12.58.48:949][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 +[2020.10.01-12.58.48:951][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.10.01-12.58.48:951][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:951][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.10.01-12.58.48:951][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2020.10.01-12.58.48:952][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.10.01-12.58.48:952][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:952][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2020.10.01-12.58.48:952][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2020.10.01-12.58.48:954][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-12.58.48:954][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:954][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.01-12.58.48:954][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2020.10.01-12.58.48:955][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.10.01-12.58.48:955][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:955][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.10.01-12.58.48:955][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2020.10.01-12.58.48:957][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.10.01-12.58.48:957][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:957][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.10.01-12.58.48:957][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2020.10.01-12.58.48:959][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.10.01-12.58.48:959][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:959][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 +[2020.10.01-12.58.48:959][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2020.10.01-12.58.48:960][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.10.01-12.58.48:960][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:960][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.10.01-12.58.48:960][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2020.10.01-12.58.48:962][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.10.01-12.58.48:962][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:962][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.10.01-12.58.48:962][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2020.10.01-12.58.48:963][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.01-12.58.48:963][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:963][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.01-12.58.48:963][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2020.10.01-12.58.48:965][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.10.01-12.58.48:965][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:965][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.10.01-12.58.48:965][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2020.10.01-12.58.48:966][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.10.01-12.58.48:966][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:966][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.10.01-12.58.48:966][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2020.10.01-12.58.48:968][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.01-12.58.48:968][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:968][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.01-12.58.48:968][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 +[2020.10.01-12.58.48:970][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-12.58.48:970][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:970][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.01-12.58.48:970][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2020.10.01-12.58.48:971][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.01-12.58.48:971][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:972][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.01-12.58.48:972][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 +[2020.10.01-12.58.48:973][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.10.01-12.58.48:973][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:973][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.10.01-12.58.48:973][ 0]LogPakFile: OnPakFileMounted2Time == 0.000078 +[2020.10.01-12.58.48:975][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.01-12.58.48:975][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:975][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.01-12.58.48:975][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 +[2020.10.01-12.58.48:977][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.10.01-12.58.48:977][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:977][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.10.01-12.58.48:977][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 +[2020.10.01-12.58.48:978][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.01-12.58.48:978][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:979][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.01-12.58.48:979][ 0]LogPakFile: OnPakFileMounted2Time == 0.000091 +[2020.10.01-12.58.48:980][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-12.58.48:980][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:980][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.01-12.58.48:980][ 0]LogPakFile: OnPakFileMounted2Time == 0.000096 +[2020.10.01-12.58.48:982][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-12.58.48:982][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:982][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.01-12.58.48:982][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 +[2020.10.01-12.58.48:984][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.01-12.58.48:984][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:984][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.01-12.58.48:984][ 0]LogPakFile: OnPakFileMounted2Time == 0.000106 +[2020.10.01-12.58.48:985][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.01-12.58.48:985][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:986][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.01-12.58.48:986][ 0]LogPakFile: OnPakFileMounted2Time == 0.000111 +[2020.10.01-12.58.48:987][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2020.10.01-12.58.48:987][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:987][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2020.10.01-12.58.48:987][ 0]LogPakFile: OnPakFileMounted2Time == 0.000115 +[2020.10.01-12.58.48:989][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.01-12.58.48:989][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:989][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.01-12.58.48:989][ 0]LogPakFile: OnPakFileMounted2Time == 0.000120 +[2020.10.01-12.58.48:991][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-12.58.48:991][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:991][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.01-12.58.48:991][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124 +[2020.10.01-12.58.48:993][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.10.01-12.58.48:993][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-12.58.48:993][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.10.01-12.58.48:993][ 0]LogPakFile: OnPakFileMounted2Time == 0.000129 +[2020.10.01-12.58.49:098][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. +[2020.10.01-12.58.49:101][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 0 folders. +[2020.10.01-12.58.49:162][ 0]LogSlate: Took 0.000400 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.01-12.58.49:168][ 0]LogSlate: Took 0.000325 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.01-12.58.49:177][ 0]LogSlate: Took 0.000166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.01-12.58.49:583][ 0]LogRenderer: Reallocating scene render targets to support 1616x816 Format 10 NumSamples 1 (Frame:1). +[2020.10.01-12.58.49:847][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders. +[2020.10.01-12.58.49:847][ 0]LogLoad: (Engine Initialization) Total time: 10.91 seconds +[2020.10.01-12.58.49:848][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2020.10.01-12.58.49:848][ 0]LogInit: First time updating LLM stats... +[2020.10.01-12.58.49:950][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2020.10.01-12.58.50:095][ 0]LogSlate: Took 0.000337 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2020.10.01-12.58.50:143][ 1]LogAssetRegistry: Asset discovery search completed in 6.8164 seconds +[2020.10.01-12.58.50:146][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) +[2020.10.01-12.58.52:825][303]LogSlate: Window 'Message Log' being destroyed +[2020.10.01-12.58.52:829][303]LogSlate: Window 'Message Log' being destroyed +[2020.10.01-12.59.05:453][776]LogSlate: Took 0.000172 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.01-12.59.05:467][776]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_RudderFeather.SM_RudderFeather +[2020.10.01-12.59.07:237][776]LogRenderer: Reallocating scene render targets to support 1716x1292 Format 10 NumSamples 1 (Frame:1). +[2020.10.01-12.59.07:237][776]LogSlate: Took 0.000286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2020.10.01-12.59.17:273][320]LogStaticMesh: Building static mesh SM_Ship_Machinegun... +[2020.10.01-12.59.17:401][320]LogStaticMesh: Built static mesh [0.13s] /Game/meshes/ship/SM_Ship_Machinegun.SM_Ship_Machinegun +[2020.10.01-12.59.17:451][320]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Machinegun.SM_Ship_Machinegun +[2020.10.01-12.59.19:238][353]LogStaticMesh: Building static mesh SM_Ship_MachinegunsGun... +[2020.10.01-12.59.19:275][353]LogStaticMesh: Built static mesh [0.04s] /Game/meshes/ship/SM_Ship_MachinegunsGun.SM_Ship_MachinegunsGun +[2020.10.01-12.59.19:317][353]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_MachinegunsGun.SM_Ship_MachinegunsGun +[2020.10.01-12.59.22:265][424]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar +[2020.10.01-12.59.23:482][425]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Screw.SM_Ship_Screw +[2020.10.01-12.59.25:733][426]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship +[2020.10.01-12.59.27:935][438]LogStaticMesh: Building static mesh SM_Ship_Tower... +[2020.10.01-12.59.29:230][438]LogStaticMesh: Built static mesh [1.30s] /Game/meshes/ship/SM_Ship_Tower.SM_Ship_Tower +[2020.10.01-12.59.29:414][438]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Tower.SM_Ship_Tower +[2020.10.01-12.59.30:993][444]LogStaticMesh: Building static mesh SM_Ship_TowersGun... +[2020.10.01-12.59.31:094][444]LogStaticMesh: Built static mesh [0.10s] /Game/meshes/ship/SM_Ship_TowersGun.SM_Ship_TowersGun +[2020.10.01-12.59.31:118][444]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TowersGun.SM_Ship_TowersGun +[2020.10.01-12.59.32:969][456]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody +[2020.10.01-12.59.34:901][469]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead +[2020.10.01-13.01.24:745][ 89]LogEditorFactories: Performing atomic reimport of [D:/Projects/_Корабль/SM_Ship.fbx] +[2020.10.01-13.01.25:378][ 89]LogFbx: Loading FBX Scene from D:/Projects/_Корабль/SM_Ship.fbx +[2020.10.01-13.01.27:013][ 89]LogFbx: FBX Scene Loaded Succesfully +[2020.10.01-13.01.27:289][ 89]LogStaticMesh: Building static mesh SM_Ship_TrackerBody... +[2020.10.01-13.01.32:196][ 89]LogStaticMesh: Built static mesh [4.91s] /Engine/Transient.SM_Ship_TrackerBody +[2020.10.01-13.01.32:711][ 89]LogFbx: Display: Triangulating static mesh SM_Radar +[2020.10.01-13.01.34:489][ 89]LogFbx: Display: Triangulating static mesh SM_TrackerHead +[2020.10.01-13.01.37:513][ 89]LogFbx: Display: Triangulating static mesh SM_TrackerBody +[2020.10.01-13.01.41:226][ 89]LogFbx: Display: Triangulating static mesh SM_Ship +[2020.10.01-13.03.09:524][ 89]LogFbx: Display: Triangulating static mesh SM_Screw +[2020.10.01-13.03.10:023][ 89]LogFbx: Display: Triangulating static mesh SM_Fin +[2020.10.01-13.03.10:312][ 89]LogFbx: Display: Triangulating static mesh SM_Tower +[2020.10.01-13.03.13:757][ 89]LogFbx: Display: Triangulating static mesh SM_TowersGun +[2020.10.01-13.03.13:869][ 89]LogFbx: Display: Triangulating static mesh SM_Machinegun +[2020.10.01-13.03.14:211][ 89]LogFbx: Display: Triangulating static mesh SM_MachinegunsGun +[2020.10.01-13.03.16:361][ 89]LogStaticMesh: Building static mesh SM_Ship_TrackerBody... +[2020.10.01-13.03.39:791][ 89]LogStaticMesh: Built static mesh [23.43s] /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody +[2020.10.01-13.03.48:165][ 89]LogStaticMesh: Warning: SM_Ship_TrackerBody has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2020.10.01-13.03.48:165][ 89]LogStaticMesh: Warning: SM_Ship_TrackerBody has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2020.10.01-13.03.48:166][ 89]LogStaticMesh: Warning: SM_Ship_TrackerBody has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2020.10.01-13.03.58:652][ 89]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed +[2020.10.01-13.03.58:680][ 89]LogEditorFactories: -- imported successfully +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_1' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_2' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_3' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_4' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_1' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_5' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_2' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_6' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_7' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_8' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_3' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_9' +[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_4' +[2020.10.01-13.03.58:717][ 89]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2020.10.01-13.03.58:717][ 89]FBXImport: Warning: SM_Ship_TrackerBody has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2020.10.01-13.03.58:717][ 89]FBXImport: Warning: SM_Ship_TrackerBody has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2020.10.01-13.03.58:717][ 89]FBXImport: Warning: SM_Ship_TrackerBody has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2020.10.01-13.04.24:903][451]LogEditorFactories: Performing atomic reimport of [D:/Projects/_Корабль/SM_Ship.fbx] +[2020.10.01-13.04.24:947][451]LogFbx: Loading FBX Scene from D:/Projects/_Корабль/SM_Ship.fbx +[2020.10.01-13.04.24:984][451]LogFbx: FBX Scene Loaded Succesfully +[2020.10.01-13.04.32:334][451]LogFbx: Display: Triangulating static mesh SM_TrackerBody +[2020.10.01-13.04.36:162][451]LogStaticMesh: Building static mesh SM_Ship_TrackerBody... +[2020.10.01-13.04.41:855][451]LogStaticMesh: Built static mesh [5.70s] /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody +[2020.10.01-13.04.42:905][451]LogEditorFactories: -- imported successfully +[2020.10.01-13.04.42:917][451]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_1' +[2020.10.01-13.04.42:917][451]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_2' +[2020.10.01-13.04.42:917][451]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2020.10.01-13.04.50:631][560]LogSlate: Window 'Message' being destroyed +[2020.10.01-13.04.50:638][560]Message dialog closed, result: Ok, title: Message, text: WARNING - Deleting a material slot can break the game play blueprint or the game play code. All indexes after the delete slot will change +[2020.10.01-13.06.47:887][175]LogEditorFactories: Performing atomic reimport of [D:/Projects/_Корабль/SM_Ship.fbx] +[2020.10.01-13.06.48:120][175]LogFbx: Loading FBX Scene from D:/Projects/_Корабль/SM_Ship.fbx +[2020.10.01-13.06.49:707][175]LogFbx: FBX Scene Loaded Succesfully +[2020.10.01-13.06.58:683][175]LogStaticMesh: Building static mesh SM_Ship_Ship... +[2020.10.01-13.07.21:229][175]LogStaticMesh: Built static mesh [22.55s] /Engine/Transient.SM_Ship_Ship +[2020.10.01-13.07.31:824][175]LogFbx: Display: Triangulating static mesh SM_Ship +[2020.10.01-13.09.16:616][175]LogStaticMesh: Building static mesh SM_Ship_Ship... +[2020.10.01-13.09.35:654][175]LogStaticMesh: Built static mesh [19.04s] /Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship +[2020.10.01-13.09.39:975][175]LogStaticMesh: Warning: SM_Ship_Ship has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2020.10.01-13.09.39:975][175]LogStaticMesh: Warning: SM_Ship_Ship has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2020.10.01-13.09.45:486][175]LogEditorFactories: -- imported successfully +[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_1' +[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_2' +[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_3' +[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_1' +[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_4' +[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_5' +[2020.10.01-13.09.45:713][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_6' +[2020.10.01-13.09.45:713][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_2' +[2020.10.01-13.09.45:713][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_7' +[2020.10.01-13.09.45:713][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_3' +[2020.10.01-13.09.45:713][175]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2020.10.01-13.09.45:713][175]FBXImport: Warning: SM_Ship_Ship has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2020.10.01-13.09.45:713][175]FBXImport: Warning: SM_Ship_Ship has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2020.10.01-13.10.09:964][528]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2020.10.01-13.10.26:470][528]LogSlate: Window 'Save Content' being destroyed +[2020.10.01-13.10.26:572][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_MachinegunsGun" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_MachinegunsGun.uasset" SILENT=true +[2020.10.01-13.10.26:611][528]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_MachinegunsGun80EE24D14C041B97D1EA80A61DE07427.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_MachinegunsGun.uasset' +[2020.10.01-13.10.26:666][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_Radar" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Radar.uasset" SILENT=true +[2020.10.01-13.10.26:778][528]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_Radar4B15F7D041859FBE2BE471B594227212.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Radar.uasset' +[2020.10.01-13.10.26:816][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_Ship" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset" SILENT=true +[2020.10.01-13.10.27:914][528]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_ShipDAA8204F4FF56B57A19044A8698A794D.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset' +[2020.10.01-13.10.27:942][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_TrackerBody" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerBody.uasset" SILENT=true +[2020.10.01-13.10.28:024][528]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_TrackerBody9C7F47574361AF16976D5B8D9F06DB91.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerBody.uasset' +[2020.10.01-13.10.28:059][528]AssetCheck: New page: Asset Save: multiple assets +[2020.10.01-13.10.28:059][528]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_MachinegunsGun.SM_Ship_MachinegunsGun +[2020.10.01-13.10.28:060][528]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar +[2020.10.01-13.10.28:060][528]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship +[2020.10.01-13.10.28:060][528]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody +[2020.10.01-13.10.31:485][599]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2020.10.01-13.10.31:560][599]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.31:560][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.31:693][599]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.31:693][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.31:854][599]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.31:854][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.32:000][599]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.32:000][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.32:127][599]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.32:127][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.32:289][599]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.32:289][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.32:433][599]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.32:433][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.32:592][599]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.32:592][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.32:690][599]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.32:690][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.32:700][599]LogSlate: Window 'SM_Ship_TrackerHead' being destroyed +[2020.10.01-13.10.32:807][599]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.32:807][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.10.32:898][599]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed +[2020.10.01-13.10.32:900][599]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.01-13.10.33:069][600]Cmd: QUIT_EDITOR +[2020.10.01-13.10.33:069][600]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2020.10.01-13.10.33:079][600]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2020.10.01-13.10.33:085][600]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2020.10.01-13.10.33:085][600]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2020.10.01-13.10.33:085][600]LogAudio: Display: Audio Device unregistered from world 'black'. +[2020.10.01-13.10.33:086][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.01-13.10.33:088][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.01-13.10.33:147][600]LogAudio: Display: Audio Device Manager Shutdown +[2020.10.01-13.10.33:163][600]LogExit: Preparing to exit. +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD500] Windows +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD600] Default__DeviceProfile +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A535500] WindowsNoEditor +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ADA00] WindowsServer +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534B00] WindowsClient +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ACC00] IOS +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536800] iPadAir +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ACD00] iPadAir2 +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2800] IPadPro +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2900] iPadAir3 +[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536D00] iPadMini2 +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1E00] iPadMini4 +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A537400] iPadMini5 +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506300] iPhone6 +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506400] iPodTouch6 +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3D00] iPhone7 +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3E00] iPodTouch7 +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505E00] iPhone5S +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0700] iPhone6Plus +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506000] iPhone6S +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0B00] iPhone6SPlus +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507800] iPhone7Plus +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2E00] iPhoneSE +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505500] iPhone8 +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1900] iPhone8Plus +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506C00] iPhoneX +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3400] iPhoneXS +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507200] iPhoneXSMax +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0200] iPhoneXR +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505900] iPhone11 +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1F00] iPhone11Pro +[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507E00] iPhone11ProMax +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0300] iPhoneSE2 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507C00] iPadPro105 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2200] iPadPro129 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506500] iPadPro97 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2100] iPadPro2_129 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507500] iPad5 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3200] iPad6 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505F00] iPad7 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1100] iPadPro11 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505A00] iPadPro2_11 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0100] iPadPro3_129 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506B00] iPadPro4_129 +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1500] AppleTV +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504400] AppleTV4K +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3100] TVOS +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507700] Mac +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1B00] MacClient +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD200] MacNoEditor +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3F00] MacServer +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AE000] Linux +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3700] LinuxNoEditor +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ADB00] LinuxAArch64NoEditor +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1600] LinuxClient +[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ADC00] LinuxAArch64Client +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2300] LinuxServer +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ACE00] LinuxAArch64Server +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2500] Android +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AC600] Android_Low +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1400] Android_Mid +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AC300] Android_High +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2A00] Android_Default +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AC100] Android_Adreno4xx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0500] Android_Adreno5xx_Low +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ADD00] Android_Adreno5xx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0C00] Android_Adreno6xx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD300] Android_Adreno6xx_Vulkan +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1700] Android_Mali_T6xx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD100] Android_Mali_T7xx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0600] Android_Mali_T8xx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536C00] Android_Mali_G71 +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504B00] Android_Mali_G72 +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536900] Android_Mali_G72_Vulkan +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506F00] Android_Mali_G76 +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534600] Android_Mali_G76_Vulkan +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504100] Android_Mali_G77 +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534900] Android_Mali_G77_Vulkan +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507D00] Android_Vulkan_SM5 +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534E00] Android_PowerVR_G6xxx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505100] Android_PowerVR_GT7xxx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A537000] Android_PowerVR_GE8xxx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504800] Android_PowerVR_GM9xxx +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536A00] Android_PowerVR_GM9xxx_Vulkan +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504C00] Android_TegraK1 +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534300] Android_Unknown_Vulkan +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507300] Lumin +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534100] Lumin_Desktop +[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2700] HoloLens +[2020.10.01-13.10.33:877][600]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.33:878][600]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.10.33:891][600]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2020.10.01-13.10.33:907][600]LogExit: Editor shut down +[2020.10.01-13.10.33:907][600]LogExit: Transaction tracking system shut down +[2020.10.01-13.10.34:651][600]LogExit: Object subsystem successfully closed. +[2020.10.01-13.10.34:693][600]LogShaderCompilers: Display: Shaders left to compile 0 +[2020.10.01-13.10.34:715][600]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (812) +[2020.10.01-13.10.34:715][600]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (810) +[2020.10.01-13.10.34:715][600]LogModuleManager: Shutting down and abandoning module SceneOutliner (808) +[2020.10.01-13.10.34:715][600]LogModuleManager: Shutting down and abandoning module AddContentDialog (806) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module WidgetCarousel (805) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module EditorWidgets (802) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module StatsViewer (800) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (798) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (796) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module AutomationWorker (794) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module SteamVREditor (792) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module OculusMR (790) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module GooglePADEditor (788) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (786) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (784) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (782) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (780) +[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (778) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (776) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (774) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (772) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (770) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WebMMedia (768) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (766) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module SequenceRecorder (765) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (762) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (760) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (758) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (756) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (754) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (752) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (750) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (748) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (746) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (744) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (742) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module TextureAlignMode (740) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module BspMode (738) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module GeometryMode (736) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module PlanarCut (734) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module CharacterAI (732) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (730) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module SmartSnapping (728) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module SessionServices (726) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MeshPaint (724) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) +[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module PlacementMode (710) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module ClothPainter (704) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) +[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) +[2020.10.01-13.10.35:129][600]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) +[2020.10.01-13.10.35:129][600]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) +[2020.10.01-13.10.35:129][600]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) +[2020.10.01-13.10.35:129][600]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) +[2020.10.01-13.10.35:130][600]LogModuleManager: Shutting down and abandoning module TraceInsights (678) +[2020.10.01-13.10.35:130][600]MemoryProfiler: Shutdown +[2020.10.01-13.10.35:130][600]NetworkingProfiler: Shutdown +[2020.10.01-13.10.35:130][600]LoadingProfiler: Shutdown +[2020.10.01-13.10.35:130][600]TimingProfiler: Shutdown +[2020.10.01-13.10.35:130][600]LogModuleManager: Shutting down and abandoning module TraceServices (677) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module MergeActors (668) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module LocalizationService (665) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module UndoHistory (658) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module XmlParser (656) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module Blutility (654) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) +[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) +[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) +[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) +[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) +[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) +[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) +[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) +[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module DeviceManager (636) +[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) +[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module AutomationController (632) +[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) +[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module Layers (628) +[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) +[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) +[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) +[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) +[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module Persona (618) +[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) +[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module AnimGraph (615) +[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module Kismet (612) +[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) +[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module GraphEditor (608) +[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module StructViewer (606) +[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module ClassViewer (604) +[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module Toolbox (602) +[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module ModuleUI (600) +[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module OutputLog (598) +[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module GammaUI (596) +[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module Documentation (594) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module LiveCoding (592) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module LevelSequence (590) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module MovieScene (586) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module PortalServices (578) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module PortalRpc (576) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) +[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) +[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module AIModule (568) +[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) +[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module AITestSuite (565) +[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) +[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) +[2020.10.01-13.10.35:184][600]LogModuleManager: Shutting down and abandoning module ProfilerService (558) +[2020.10.01-13.10.35:216][600]LogModuleManager: Shutting down and abandoning module TaskGraph (556) +[2020.10.01-13.10.35:216][600]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) +[2020.10.01-13.10.35:216][600]LogModuleManager: Shutting down and abandoning module OculusEditor (552) +[2020.10.01-13.10.35:217][600]LogModuleManager: Shutting down and abandoning module OculusInput (550) +[2020.10.01-13.10.35:217][600]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (548) +[2020.10.01-13.10.35:217][600]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (546) +[2020.10.01-13.10.35:217][600]LogModuleManager: Shutting down and abandoning module CollectionManager (545) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module ScreenshotTools (542) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (540) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module SynthesisEditor (538) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module Synthesis (536) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (534) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (532) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (530) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module GooglePAD (528) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module EditableMesh (526) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module CableComponent (524) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (522) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module AudioCapture (520) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (519) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (516) +[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (514) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module AppleImageUtils (512) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module AssetTags (510) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module AndroidPermission (508) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module TemplateSequence (506) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MediaCompositing (504) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module ImgMedia (502) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (500) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (498) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (496) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (494) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (492) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (490) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module PluginBrowser (488) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (486) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (484) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module CurveEditorTools (482) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (480) +[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module CryptoKeys (478) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module MeshConversion (476) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module DynamicMesh (474) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (472) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometricObjects (470) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (468) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (467) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (464) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (462) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (460) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (458) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (456) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module ChaosNiagara (454) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (452) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (450) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module FractureEditor (448) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module BackChannel (446) +[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module AlembicImporter (444) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module AlembicLibrary (443) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module GeometryCache (442) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (441) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (436) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module AutomationUtils (434) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (432) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (430) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module UObjectPlugin (428) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module PluginUtils (426) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (424) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (422) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (420) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (418) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (416) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (414) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (412) +[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (410) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (408) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module GitSourceControl (406) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module SourceControl (405) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (402) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (400) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (398) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module Paper2DEditor (396) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module ShipPresentation (390) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (388) +[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module Niagara (386) +[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module SignalProcessing (385) +[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module NiagaraEditor (383) +[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module NiagaraCore (380) +[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module SoundFields (378) +[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module SignificanceManager (376) +[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (374) +[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (372) +[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (370) +[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module PhysXVehicles (368) +[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (366) +[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (364) +[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (362) +[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module ActorSequence (360) +[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module UdpMessaging (358) +[2020.10.01-13.10.35:325][600]LogModuleManager: Shutting down and abandoning module TcpMessaging (356) +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (354) +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (352) +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (350) +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (348) +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (346) +[2020.10.01-13.10.35:425][600]LogMagicLeapPlanes: Planes tracker already destroyed. +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (344) +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (342) +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (340) +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (338) +[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapController (336) +[2020.10.01-13.10.35:426][600]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (334) +[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module MagicLeapAR (332) +[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module AugmentedReality (331) +[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (328) +[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (326) +[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module FacialAnimation (324) +[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module DataValidation (322) +[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (320) +[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module LevelEditor (319) +[2020.10.01-13.10.35:428][600]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (318) +[2020.10.01-13.10.35:428][600]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (316) +[2020.10.01-13.10.35:428][600]LogModuleManager: Shutting down and abandoning module MainFrame (314) +[2020.10.01-13.10.35:428][600]LogModuleManager: Shutting down and abandoning module HotReload (313) +[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module ToolMenus (309) +[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module ContentBrowser (307) +[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module ContentBrowserData (306) +[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module TreeMap (303) +[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (300) +[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (298) +[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module AnimationSharing (296) +[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) +[2020.10.01-13.10.35:430][600]LogModuleManager: Shutting down and abandoning module Paper2D (292) +[2020.10.01-13.10.35:430][600]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (290) +[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (288) +[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) +[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module PacketHandler (284) +[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) +[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) +[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module MediaAssets (278) +[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module Overlay (276) +[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module VREditor (272) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module UMG (258) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module UMGEditor (257) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module MessageLog (255) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module SlateReflector (250) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module Slate (248) +[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module SlateCore (246) +[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) +[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module UnrealEd (242) +[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module MRMesh (240) +[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) +[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) +[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module XAudio2 (234) +[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module Networking (232) +[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module Core (230) +[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) +[2020.10.01-13.10.35:436][600]LogModuleManager: Shutting down and abandoning module CurveEditor (227) +[2020.10.01-13.10.35:436][600]LogModuleManager: Shutting down and abandoning module Sequencer (225) +[2020.10.01-13.10.35:436][600]LogModuleManager: Shutting down and abandoning module EditorStyle (224) +[2020.10.01-13.10.35:438][600]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) +[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module XGEController (194) +[2020.10.01-13.10.35:439][600]LogXGEController: Cleaning working directory: C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) +[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) +[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) +[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) +[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) +[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) +[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) +[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) +[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) +[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) +[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) +[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) +[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) +[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) +[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) +[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) +[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) +[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) +[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) +[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) +[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) +[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) +[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) +[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) +[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) +[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) +[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) +[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) +[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) +[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) +[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) +[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) +[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) +[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module Messaging (127) +[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) +[2020.10.01-13.10.35:449][600]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) +[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) +[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module InputCore (118) +[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module Settings (116) +[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) +[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) +[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) +[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module Chaos (108) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module AVEncoder (104) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module SteamVRInput (98) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module SteamVR (96) +[2020.10.01-13.10.35:458][600]LogHMD: Freeing OpenVRDLLHandle. +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module OculusHMD (94) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (92) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module NiagaraShader (90) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module ChunkDownloader (88) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (84) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (82) +[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (78) +[2020.10.01-13.10.35:461][600]LogModuleManager: Shutting down and abandoning module XMPP (73) +[2020.10.01-13.10.35:461][600]LogModuleManager: Shutting down and abandoning module WebSockets (72) +[2020.10.01-13.10.35:490][600]LogModuleManager: Shutting down and abandoning module HTTP (69) +[2020.10.01-13.10.35:490][600]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2020.10.01-13.10.35:490][600]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9A0FE829-4FCA-E5A7-D332-89B1130A7DE5%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14379109%2B%2B%2BUE4%2BRelease-4.26&UserID=74a1bcf24ea2ffacbd305d83087f11c7%7Cb0478d1bae82435a8340518ddf57d256%7Cbc46d409-00dc-4b15-b9d2-29c052472ff8&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2020.10.01-13.10.35:501][600]LogModuleManager: Shutting down and abandoning module SSL (68) +[2020.10.01-13.10.35:502][600]LogModuleManager: Shutting down and abandoning module WmfMedia (64) +[2020.10.01-13.10.35:504][600]LogModuleManager: Shutting down and abandoning module Media (63) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module MediaInfo (62) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module MLSDK (58) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module MagicLeap (56) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module ChaosCloth (52) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module DatasmithContent (50) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module AISupportModule (48) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) +[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module AudioEditor (36) +[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) +[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module RenderCore (30) +[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module Landscape (28) +[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module Engine (16) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module RSA (3) +[2020.10.01-13.10.35:509][600]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2020.10.01-13.10.35:521][600]LogD3D11RHI: Shutdown +[2020.10.01-13.10.35:521][600]LogD3D11RHI: CleanupD3DDevice +[2020.10.01-13.10.35:566][600]LogExit: Exiting. +[2020.10.01-13.10.35:599][600]Log file closed, 10/01/20 18:10:35 diff --git a/ShipPresentation/Saved/Logs/ShipPresentation.log b/ShipPresentation/Saved/Logs/ShipPresentation.log index b7320a2..070ff97 100644 --- a/ShipPresentation/Saved/Logs/ShipPresentation.log +++ b/ShipPresentation/Saved/Logs/ShipPresentation.log @@ -1,124 +1,124 @@ -Log file open, 10/01/20 17:58:39 +Log file open, 10/01/20 18:45:32 LogInit: LLM is enabled LogInit: LLM CsvWriter: off TraceWriter: off LogInit: Display: Running engine for game: ShipPresentation LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.257347 +LogStats: Stats thread started at 0.388232 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:00, Platform Override: '' LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR LogInit: Using libcurl 7.55.1-DEV @@ -203,1364 +203,2590 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2020.10.01-12.58.40:065][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] -[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] -[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] -[2020.10.01-12.58.40:065][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]] -[2020.10.01-12.58.40:066][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] -[2020.10.01-12.58.40:067][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.01-12.58.40:068][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.01-12.58.40:158][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.10.01-12.58.40:158][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2020.10.01-12.58.40:159][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.10.01-12.58.40:160][ 0]LogInit: Selected Device Profile: [Windows] -[2020.10.01-12.58.40:160][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2020.10.01-12.58.40:160][ 0]LogHAL: Display: Platform has ~ 32 GB [34286227456 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2020.10.01-12.58.40:160][ 0]LogInit: Going up to parent DeviceProfile [] -[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2020.10.01-12.58.40:160][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.10.01-12.58.40:161][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2020.10.01-12.58.40:162][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2020.10.01-12.58.40:163][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2020.10.01-12.58.40:163][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.01-12.58.40:163][ 0]LogInit: Computer: 3DMODELLER-4-GR -[2020.10.01-12.58.40:163][ 0]LogInit: User: GraffWorkstation01 -[2020.10.01-12.58.40:163][ 0]LogInit: CPU Page size=4096, Cores=8 -[2020.10.01-12.58.40:163][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2020.10.01-12.58.40:163][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2020.10.01-12.58.40:163][ 0]LogMemory: Platform Memory Stats for Windows -[2020.10.01-12.58.40:163][ 0]LogMemory: Process Physical Memory: 128.22 MB used, 128.23 MB peak -[2020.10.01-12.58.40:163][ 0]LogMemory: Process Virtual Memory: 120.57 MB used, 120.57 MB peak -[2020.10.01-12.58.40:163][ 0]LogMemory: Physical Memory: 9018.80 MB used, 23679.09 MB free, 32697.89 MB total -[2020.10.01-12.58.40:163][ 0]LogMemory: Virtual Memory: 134190272.00 MB used, 27457.01 MB free, 134217728.00 MB total -[2020.10.01-12.58.40:179][ 0]LogWindows: WindowsPlatformFeatures enabled -[2020.10.01-12.58.40:214][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2020.10.01-12.58.40:215][ 0]LogInit: Using OS detected language (ru-RU). -[2020.10.01-12.58.40:215][ 0]LogInit: Using OS detected locale (ru-RU). -[2020.10.01-12.58.40:219][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. -[2020.10.01-12.58.40:219][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! -[2020.10.01-12.58.40:219][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! -[2020.10.01-12.58.40:219][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! -[2020.10.01-12.58.40:220][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! -[2020.10.01-12.58.40:220][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! -[2020.10.01-12.58.40:220][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! -[2020.10.01-12.58.40:220][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! -[2020.10.01-12.58.40:221][ 0]LogInit: Setting process to per monitor DPI aware -[2020.10.01-12.58.40:417][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2020.10.01-12.58.40:417][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2020.10.01-12.58.40:713][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2020.10.01-12.58.40:713][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2020.10.01-12.58.40:713][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2020.10.01-12.58.40:713][ 0]LogD3D11RHI: D3D11 adapters: -[2020.10.01-12.58.40:816][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660 SUPER' (Feature Level 11_0) -[2020.10.01-12.58.40:816][ 0]LogD3D11RHI: 5991/0/16348 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de -[2020.10.01-12.58.40:819][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2020.10.01-12.58.40:819][ 0]LogD3D11RHI: 0/0/16348 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2020.10.01-12.58.40:819][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 -[2020.10.01-12.58.40:833][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2020.10.01-12.58.40:834][ 0]LogD3D11RHI: GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id") -[2020.10.01-12.58.40:834][ 0]LogWindows: EnumDisplayDevices: -[2020.10.01-12.58.40:834][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:1) -[2020.10.01-12.58.40:835][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660 SUPER' (P:1 D:1) -[2020.10.01-12.58.40:837][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:0) -[2020.10.01-12.58.40:838][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:0) -[2020.10.01-12.58.40:839][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2020.10.01-12.58.40:839][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660 SUPER -[2020.10.01-12.58.40:839][ 0]LogD3D11RHI: Driver Version: 442.19 (internal:26.21.14.4219, unified:442.19) -[2020.10.01-12.58.40:839][ 0]LogD3D11RHI: Driver Date: 1-29-2020 -[2020.10.01-12.58.40:839][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB) -[2020.10.01-12.58.40:955][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2020.10.01-12.58.40:955][ 0]LogD3D11RHI: Async texture creation enabled -[2020.10.01-12.58.40:955][ 0]LogD3D11RHI: Array index from any shader is supported -[2020.10.01-12.58.40:997][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2020.10.01-12.58.41:002][ 0]LogRHI: GeForceNow SDK initialized: 1 -[2020.10.01-12.58.41:514][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2020.10.01-12.58.41:545][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2020.10.01-12.58.41:598][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2020.10.01-12.58.41:598][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2020.10.01-12.58.41:615][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2020.10.01-12.58.41:628][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2020.10.01-12.58.41:642][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2020.10.01-12.58.41:654][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2020.10.01-12.58.41:668][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2020.10.01-12.58.41:680][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2020.10.01-12.58.41:693][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2020.10.01-12.58.41:726][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2020.10.01-12.58.41:726][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2020.10.01-12.58.41:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2020.10.01-12.58.41:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2020.10.01-12.58.41:776][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2020.10.01-12.58.41:798][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2020.10.01-12.58.41:833][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2020.10.01-12.58.41:833][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2020.10.01-12.58.41:858][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2020.10.01-12.58.41:871][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2020.10.01-12.58.41:883][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2020.10.01-12.58.41:896][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2020.10.01-12.58.41:896][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2020.10.01-12.58.41:909][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2020.10.01-12.58.42:024][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. -[2020.10.01-12.58.42:024][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe -[2020.10.01-12.58.42:057][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2020.10.01-12.58.42:057][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/12600/). -[2020.10.01-12.58.42:057][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealShaderWorkingDir/034D155D4F2B186F164A5B85403D9C6C/'. -[2020.10.01-12.58.42:058][ 0]LogXGEController: Cleaning working directory: C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.10.01-12.58.42:058][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2020.10.01-12.58.42:058][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2020.10.01-12.58.42:058][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2020.10.01-12.58.43:055][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2020.10.01-12.58.43:121][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 78MB C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.10.01-12.58.43:121][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc -[2020.10.01-12.58.43:122][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Projects/Ship/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2020.10.01-12.58.43:122][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2020.10.01-12.58.43:122][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Projects/Ship/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.10.01-12.58.43:122][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2020.10.01-12.58.43:136][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2020.10.01-12.58.43:136][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.10.01-12.58.43:136][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2020.10.01-12.58.43:195][ 0]LogDerivedDataCache: Speed tests for C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.06 seconds -[2020.10.01-12.58.43:195][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=695.67MBs, RandomWriteSpeed=16.39MBs. Assigned SpeedClass 'Local' -[2020.10.01-12.58.43:195][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2020.10.01-12.58.43:196][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2020.10.01-12.58.43:196][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2020.10.01-12.58.43:267][ 0]LogSlate: Using FreeType 2.10.0 -[2020.10.01-12.58.43:268][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2020.10.01-12.58.43:328][ 0]LogAssetRegistry: FAssetRegistry took 0.0043 seconds to start up -[2020.10.01-12.58.43:689][ 0]LogFileManager: Warning: DeleteFile was unable to delete '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Intermediate/CachedAssetRegistry.bin', retrying in .5s... -[2020.10.01-12.58.43:689][ 0]LogInit: Selected Device Profile: [Windows] -[2020.10.01-12.58.43:689][ 0]LogInit: Active device profile: [000002AA0A5AD500][000002AA7D1BEDC0 49] Windows -[2020.10.01-12.58.43:689][ 0]LogInit: Profiles: [000002AA0A5AD500][000002AA7D1BEDC0 49] Windows, [000002AA0A535500][000002AA7D1C6F40 49] WindowsNoEditor, [000002AA0A5ADA00][000002AA7D1CB0C0 49] WindowsServer, [000002AA0A534B00][000002AA7D1CF240 49] WindowsClient, [000002AA0A5ACC00][000002AA7D1D33C0 49] IOS, [000002AA0A536800][000002AA7D1C3500 49] iPadAir, [000002AA0A5ACD00][000002AA7D1D7640 49] iPadAir2, [000002AA0A4F2800][000002AA7D1DF880 49] IPadPro, [000002AA0A4F2900][000002AA7D1DB8C0 49] iPadAir3, [000002AA0A536D00][000002AA7D1E7A40 49] iPadMini2, [000002AA0A4F1E00][000002AA7D1EBBC0 49] iPadMini4, [000002AA0A537400][000002AA7D1EFD40 49] iPadMini5, [000002AA0A506300][000002AA0842A340 49] iPhone6, [000002AA0A506400][000002AA08426380 49] iPodTouch6, [000002AA0A4F3D00][000002AA08432640 49] iPhone7, [000002AA0A4F3E00][000002AA0842E680 49] iPodTouch7, [000002AA0A505E00][000002AA08436800 49] iPhone5S, [000002AA0A4F0700][000002AA0843A980 49] iPhone6Plus, [000002AA0A506000][000002AA0843EB00 49] iPhone6S, [000002AA0A4F0B00][000002AA08442C80 49] iPhone6SPlus, [000002AA0A507800][000002AA08446E00 49] iPhone7Plus, [000002AA0A4F2E00][000002AA0844AF80 49] iPhoneSE, [000002AA0A505500][000002AA0844F100 49] iPhone8, [000002AA0A4F1900][000002AA08453280 49] iPhone8Plus, [000002AA0A506C00][000002AA08457400 49] iPhoneX, [000002AA0A4F3400][000002AA7D1E3540 49] iPhoneXS, [000002AA0A507200][000002AA0845B680 49] iPhoneXSMax, [000002AA0A4F0200][000002AA0845F7C0 49] iPhoneXR, [000002AA0A505900][000002AA08463900 49] iPhone11, [000002AA0A4F1F00][000002AA0846BA80 49] iPhone11Pro, [000002AA0A507E00][000002AA0846FC00 49] iPhone11ProMax, [000002AA0A4F0300][000002AA084720C0 49] iPhoneSE2, [000002AA0A507C00][000002AA08476240 49] iPadPro105, [000002AA0A4F2200][000002AA0847A3C0 49] iPadPro129, [000002AA0A506500][000002AA0847E540 49] iPadPro97, [000002AA0A4F2100][000002AA084826C0 49] iPadPro2_129, [000002AA0A507500][000002AA08486840 49] iPad5, [000002AA0A4F3200][000002AA0848A9C0 49] iPad6, [000002AA0A505F00][000002AA0848EB40 49] iPad7, [000002AA0A4F1100][000002AA08492CC0 49] iPadPro11, [000002AA0A505A00][000002AA08496E40 49] iPadPro2_11, [000002AA0A4F0100][000002AA0849AFC0 49] iPadPro3_129, [000002AA0A506B00][000002AA0849F140 49] iPadPro4_129, [000002AA0A4F1500][000002AA084A32C0 49] AppleTV, [000002AA0A504400][000002AA084A7440 49] AppleTV4K, [000002AA0A4F3100][000002AA08467580 49] TVOS, [000002AA0A507700][000002AA084AB6C0 49] Mac, [000002AA0A4F1B00][000002AA084AF800 49] MacClient, [000002AA0A5AD200][000002AA084B3940 49] MacNoEditor, [000002AA0A4F3F00][000002AA084BBAC0 49] MacServer, [000002AA0A5AE000][000002AA084BFC40 49] Linux, [000002AA0A4F3700][000002AA084C2100 49] LinuxNoEditor, [000002AA0A5ADB00][000002AA084C6280 49] LinuxAArch64NoEditor, [000002AA0A4F1600][000002AA084CA400 49] LinuxClient, [000002AA0A5ADC00][000002AA084CE580 49] LinuxAArch64Client, [000002AA0A4F2300][000002AA084D2700 49] LinuxServer, [000002AA0A5ACE00][000002AA084D6880 49] LinuxAArch64Server, [000002AA0A4F2500][000002AA084DAA00 49] Android, [000002AA0A5AC600][000002AA084DEB80 49] Android_Low, [000002AA0A4F1400][000002AA084E2D00 49] Android_Mid, [000002AA0A5AC300][000002AA084E6E80 49] Android_High, [000002AA0A4F2A00][000002AA084EB000 49] Android_Default, [000002AA0A5AC100][000002AA084EF180 49] Android_Adreno4xx, [000002AA0A4F0500][000002AA084F3300 49] Android_Adreno5xx_Low, [000002AA0A5ADD00][000002AA084F7480 49] Android_Adreno5xx, [000002AA0A4F0C00][000002AA084FB600 49] Android_Adreno6xx, [000002AA0A5AD300][000002AA084B7740 49] Android_Adreno6xx_Vulkan, [000002AA0A4F1700][000002AA084FF880 49] Android_Mali_T6xx, [000002AA0A5AD100][000002AA085039C0 49] Android_Mali_T7xx, [000002AA0A4F0600][000002AA0850BB40 49] Android_Mali_T8xx, [000002AA0A536C00][000002AA0850FCC0 49] Android_Mali_G71, [000002AA0A504B00][000002AA08512180 49] Android_Mali_G72, [000002AA0A536900][000002AA08516300 49] Android_Mali_G72_Vulkan, [000002AA0A506F00][000002AA0851A480 49] Android_Mali_G76, [000002AA0A534600][000002AA0851E600 49] Android_Mali_G76_Vulkan, [000002AA0A504100][000002AA08522780 49] Android_Mali_G77, [000002AA0A534900][000002AA08526900 49] Android_Mali_G77_Vulkan, [000002AA0A507D00][000002AA0852AA80 49] Android_Vulkan_SM5, [000002AA0A534E00][000002AA0852EC00 49] Android_PowerVR_G6xxx, [000002AA0A505100][000002AA08532D80 49] Android_PowerVR_GT7xxx, [000002AA0A537000][000002AA08536F00 49] Android_PowerVR_GE8xxx, [000002AA0A504800][000002AA0853B080 49] Android_PowerVR_GM9xxx, [000002AA0A536A00][000002AA0853F200 49] Android_PowerVR_GM9xxx_Vulkan, [000002AA0A504C00][000002AA08543380 49] Android_TegraK1, [000002AA0A534300][000002AA08547500 49] Android_Unknown_Vulkan, [000002AA0A507300][000002AA0854B680 49] Lumin, [000002AA0A534100][000002AA085077C0 49] Lumin_Desktop, [000002AA0A4F2700][000002AA0854F900 49] HoloLens, -[2020.10.01-12.58.43:898][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2020.10.01-12.58.43:898][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2020.10.01-12.58.43:898][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2020.10.01-12.58.43:898][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2020.10.01-12.58.43:898][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2020.10.01-12.58.44:024][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14379109, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2589071090) -[2020.10.01-12.58.44:646][ 0]LogFileManager: Warning: DeleteFile recovered during retry! -[2020.10.01-12.58.44:646][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2020.10.01-12.58.44:696][ 0]LogPackageLocalizationCache: Processed 21 localized package path(s) for 1 prioritized culture(s) in 0.048118 seconds -[2020.10.01-12.58.44:703][ 0]LogUObjectArray: 16711 objects as part of root set at end of initial load. -[2020.10.01-12.58.44:703][ 0]LogUObjectAllocator: 4190288 out of 0 bytes used by permanent object pool. -[2020.10.01-12.58.44:703][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2020.10.01-12.58.45:405][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2020.10.01-12.58.45:417][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2020.10.01-12.58.45:640][ 0]SourceControl: Source control is disabled -[2020.10.01-12.58.45:640][ 0]SourceControl: Source control is disabled -[2020.10.01-12.58.45:680][ 0]SourceControl: Source control is disabled -[2020.10.01-12.58.45:685][ 0]LogUProjectInfo: Found projects: -[2020.10.01-12.58.45:711][ 0]SourceControl: Source control is disabled -[2020.10.01-12.58.45:738][ 0]SourceControl: Source control is disabled -[2020.10.01-12.58.46:154][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2020.10.01-12.58.46:201][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.10.01-12.58.46:201][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.10.01-12.58.46:299][ 0]LogCollectionManager: Loaded 0 collections in 0.000830 seconds -[2020.10.01-12.58.46:304][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.00s -[2020.10.01-12.58.46:304][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/Developers/GraffWorkstation01/Collections/' took 0.00s -[2020.10.01-12.58.46:304][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s -[2020.10.01-12.58.46:352][ 0]LogOcInput: OculusInput pre-init called -[2020.10.01-12.58.46:384][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) -[2020.10.01-12.58.46:384][ 0]LogWindows: File 'OVRPlugin.dll' does not exist -[2020.10.01-12.58.46:506][ 0]LogEngine: Initializing Engine... -[2020.10.01-12.58.46:508][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2020.10.01-12.58.46:508][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2020.10.01-12.58.46:509][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2020.10.01-12.58.46:678][ 0]LogInit: Initializing FReadOnlyCVARCache -[2020.10.01-12.58.46:693][ 0]LogAIModule: Creating AISystem for world Untitled -[2020.10.01-12.58.46:707][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2020.10.01-12.58.46:716][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2020.10.01-12.58.46:716][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.01-12.58.46:716][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.01-12.58.46:717][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.01-12.58.46:717][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.01-12.58.46:718][ 0]LogAudio: Display: Using built-in audio occlusion. -[2020.10.01-12.58.46:718][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.01-12.58.46:758][ 0]LogAudioMixer: Display: 0: FrontLeft -[2020.10.01-12.58.46:758][ 0]LogAudioMixer: Display: 1: FrontRight -[2020.10.01-12.58.46:954][ 0]LogAudioMixer: Display: Using Audio Device Наушники (2- High Definition Audio Device) -[2020.10.01-12.58.46:958][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.01-12.58.46:964][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.01-12.58.46:965][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.01-12.58.46:967][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.01-12.58.46:968][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.01-12.58.46:968][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.01-12.58.46:969][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.01-12.58.46:969][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.01-12.58.46:969][ 0]LogInit: FAudioDevice initialized. -[2020.10.01-12.58.46:970][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2020.10.01-12.58.46:970][ 0]LogAudio: Display: Audio Device Manager Initialized -[2020.10.01-12.58.46:970][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2020.10.01-12.58.47:118][ 0]LogDerivedDataCache: Saved boot cache 0.15s 78MB C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.10.01-12.58.47:130][ 0]LogInit: Texture streaming: Enabled -[2020.10.01-12.58.47:173][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14379109+++UE4+Release-4.26 -[2020.10.01-12.58.47:191][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2020.10.01-12.58.47:191][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2020.10.01-12.58.47:205][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2020.10.01-12.58.47:311][ 0]LogInit: Transaction tracking system initialized -[2020.10.01-12.58.47:381][ 0]BlueprintLog: New page: Editor Load -[2020.10.01-12.58.47:562][ 0]LocalizationService: Localization service is disabled -[2020.10.01-12.58.47:631][ 0]TimingProfiler: Initialize -[2020.10.01-12.58.47:632][ 0]TimingProfiler: OnSessionChanged -[2020.10.01-12.58.47:632][ 0]LoadingProfiler: Initialize -[2020.10.01-12.58.47:632][ 0]LoadingProfiler: OnSessionChanged -[2020.10.01-12.58.47:632][ 0]NetworkingProfiler: Initialize -[2020.10.01-12.58.47:633][ 0]NetworkingProfiler: OnSessionChanged -[2020.10.01-12.58.47:633][ 0]MemoryProfiler: Initialize -[2020.10.01-12.58.47:633][ 0]MemoryProfiler: OnSessionChanged -[2020.10.01-12.58.47:883][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2020.10.01-12.58.47:883][ 0]LogCook: Display: Mobile HDR setting 1 -[2020.10.01-12.58.48:241][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/' took 0.00s -[2020.10.01-12.58.48:513][ 0]SourceControl: Source control is disabled -[2020.10.01-12.58.48:513][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.576 -[2020.10.01-12.58.48:514][ 0]Cmd: MAP LOAD FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/maps/black.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2020.10.01-12.58.48:514][ 0]LightingResults: New page: Lighting Build -[2020.10.01-12.58.48:516][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2020.10.01-12.58.48:516][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-12.58.48:517][ 0]MapCheck: New page: Map Check -[2020.10.01-12.58.48:517][ 0]LightingResults: New page: Lighting Build -[2020.10.01-12.58.48:536][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms -[2020.10.01-12.58.48:541][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. -[2020.10.01-12.58.48:541][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. -[2020.10.01-12.58.48:542][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. -[2020.10.01-12.58.48:543][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. -[2020.10.01-12.58.48:544][ 0]LoadErrors: Failed to load /Game/maps/black_BuiltData.black_BuiltData Referenced by PersistentLevel -[2020.10.01-12.58.48:545][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'black'. -[2020.10.01-12.58.48:547][ 0]LogAIModule: Creating AISystem for world black -[2020.10.01-12.58.48:549][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2020.10.01-12.58.48:560][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms -[2020.10.01-12.58.48:560][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2020.10.01-12.58.48:560][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,23ms to complete. -[2020.10.01-12.58.48:560][ 0]LogFileHelpers: Loading map 'black' took 0.047 -[2020.10.01-12.58.48:566][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.628 -[2020.10.01-12.58.48:871][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.01-12.58.48:891][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.01-12.58.48:906][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.01-12.58.48:917][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.01-12.58.48:943][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0169 seconds. Added 3588 classes and 854 folders. -[2020.10.01-12.58.48:946][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2020.10.01-12.58.48:949][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.10.01-12.58.48:949][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:949][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.01-12.58.48:949][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 -[2020.10.01-12.58.48:951][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.10.01-12.58.48:951][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:951][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.10.01-12.58.48:951][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 -[2020.10.01-12.58.48:952][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.10.01-12.58.48:952][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:952][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2020.10.01-12.58.48:952][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2020.10.01-12.58.48:954][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.01-12.58.48:954][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:954][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.01-12.58.48:954][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2020.10.01-12.58.48:955][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.10.01-12.58.48:955][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:955][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.10.01-12.58.48:955][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2020.10.01-12.58.48:957][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.10.01-12.58.48:957][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:957][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.10.01-12.58.48:957][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2020.10.01-12.58.48:959][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.10.01-12.58.48:959][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:959][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 -[2020.10.01-12.58.48:959][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2020.10.01-12.58.48:960][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.10.01-12.58.48:960][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:960][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.10.01-12.58.48:960][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2020.10.01-12.58.48:962][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.10.01-12.58.48:962][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:962][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.10.01-12.58.48:962][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2020.10.01-12.58.48:963][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.10.01-12.58.48:963][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:963][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.10.01-12.58.48:963][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2020.10.01-12.58.48:965][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.10.01-12.58.48:965][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:965][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.10.01-12.58.48:965][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 -[2020.10.01-12.58.48:966][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.10.01-12.58.48:966][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:966][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.10.01-12.58.48:966][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 -[2020.10.01-12.58.48:968][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.10.01-12.58.48:968][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:968][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.10.01-12.58.48:968][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 -[2020.10.01-12.58.48:970][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.01-12.58.48:970][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:970][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.01-12.58.48:970][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2020.10.01-12.58.48:971][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.10.01-12.58.48:971][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:972][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.10.01-12.58.48:972][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 -[2020.10.01-12.58.48:973][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.10.01-12.58.48:973][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:973][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.10.01-12.58.48:973][ 0]LogPakFile: OnPakFileMounted2Time == 0.000078 -[2020.10.01-12.58.48:975][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.10.01-12.58.48:975][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:975][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.01-12.58.48:975][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 -[2020.10.01-12.58.48:977][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.10.01-12.58.48:977][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:977][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.10.01-12.58.48:977][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 -[2020.10.01-12.58.48:978][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.10.01-12.58.48:978][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:979][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.10.01-12.58.48:979][ 0]LogPakFile: OnPakFileMounted2Time == 0.000091 -[2020.10.01-12.58.48:980][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.01-12.58.48:980][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:980][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.01-12.58.48:980][ 0]LogPakFile: OnPakFileMounted2Time == 0.000096 -[2020.10.01-12.58.48:982][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.01-12.58.48:982][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:982][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.01-12.58.48:982][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 -[2020.10.01-12.58.48:984][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.10.01-12.58.48:984][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:984][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.01-12.58.48:984][ 0]LogPakFile: OnPakFileMounted2Time == 0.000106 -[2020.10.01-12.58.48:985][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.10.01-12.58.48:985][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:986][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.10.01-12.58.48:986][ 0]LogPakFile: OnPakFileMounted2Time == 0.000111 -[2020.10.01-12.58.48:987][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2020.10.01-12.58.48:987][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:987][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2020.10.01-12.58.48:987][ 0]LogPakFile: OnPakFileMounted2Time == 0.000115 -[2020.10.01-12.58.48:989][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.10.01-12.58.48:989][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:989][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.10.01-12.58.48:989][ 0]LogPakFile: OnPakFileMounted2Time == 0.000120 -[2020.10.01-12.58.48:991][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.01-12.58.48:991][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:991][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.01-12.58.48:991][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124 -[2020.10.01-12.58.48:993][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.10.01-12.58.48:993][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.01-12.58.48:993][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.10.01-12.58.48:993][ 0]LogPakFile: OnPakFileMounted2Time == 0.000129 -[2020.10.01-12.58.49:098][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. -[2020.10.01-12.58.49:101][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 0 folders. -[2020.10.01-12.58.49:162][ 0]LogSlate: Took 0.000400 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2020.10.01-12.58.49:168][ 0]LogSlate: Took 0.000325 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2020.10.01-12.58.49:177][ 0]LogSlate: Took 0.000166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2020.10.01-12.58.49:583][ 0]LogRenderer: Reallocating scene render targets to support 1616x816 Format 10 NumSamples 1 (Frame:1). -[2020.10.01-12.58.49:847][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders. -[2020.10.01-12.58.49:847][ 0]LogLoad: (Engine Initialization) Total time: 10.91 seconds -[2020.10.01-12.58.49:848][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2020.10.01-12.58.49:848][ 0]LogInit: First time updating LLM stats... -[2020.10.01-12.58.49:950][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2020.10.01-12.58.50:095][ 0]LogSlate: Took 0.000337 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2020.10.01-12.58.50:143][ 1]LogAssetRegistry: Asset discovery search completed in 6.8164 seconds -[2020.10.01-12.58.50:146][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) -[2020.10.01-12.58.52:825][303]LogSlate: Window 'Message Log' being destroyed -[2020.10.01-12.58.52:829][303]LogSlate: Window 'Message Log' being destroyed -[2020.10.01-12.59.05:453][776]LogSlate: Took 0.000172 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2020.10.01-12.59.05:467][776]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_RudderFeather.SM_RudderFeather -[2020.10.01-12.59.07:237][776]LogRenderer: Reallocating scene render targets to support 1716x1292 Format 10 NumSamples 1 (Frame:1). -[2020.10.01-12.59.07:237][776]LogSlate: Took 0.000286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2020.10.01-12.59.17:273][320]LogStaticMesh: Building static mesh SM_Ship_Machinegun... -[2020.10.01-12.59.17:401][320]LogStaticMesh: Built static mesh [0.13s] /Game/meshes/ship/SM_Ship_Machinegun.SM_Ship_Machinegun -[2020.10.01-12.59.17:451][320]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Machinegun.SM_Ship_Machinegun -[2020.10.01-12.59.19:238][353]LogStaticMesh: Building static mesh SM_Ship_MachinegunsGun... -[2020.10.01-12.59.19:275][353]LogStaticMesh: Built static mesh [0.04s] /Game/meshes/ship/SM_Ship_MachinegunsGun.SM_Ship_MachinegunsGun -[2020.10.01-12.59.19:317][353]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_MachinegunsGun.SM_Ship_MachinegunsGun -[2020.10.01-12.59.22:265][424]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar -[2020.10.01-12.59.23:482][425]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Screw.SM_Ship_Screw -[2020.10.01-12.59.25:733][426]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship -[2020.10.01-12.59.27:935][438]LogStaticMesh: Building static mesh SM_Ship_Tower... -[2020.10.01-12.59.29:230][438]LogStaticMesh: Built static mesh [1.30s] /Game/meshes/ship/SM_Ship_Tower.SM_Ship_Tower -[2020.10.01-12.59.29:414][438]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Tower.SM_Ship_Tower -[2020.10.01-12.59.30:993][444]LogStaticMesh: Building static mesh SM_Ship_TowersGun... -[2020.10.01-12.59.31:094][444]LogStaticMesh: Built static mesh [0.10s] /Game/meshes/ship/SM_Ship_TowersGun.SM_Ship_TowersGun -[2020.10.01-12.59.31:118][444]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TowersGun.SM_Ship_TowersGun -[2020.10.01-12.59.32:969][456]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody -[2020.10.01-12.59.34:901][469]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead -[2020.10.01-13.01.24:745][ 89]LogEditorFactories: Performing atomic reimport of [D:/Projects/_Корабль/SM_Ship.fbx] -[2020.10.01-13.01.25:378][ 89]LogFbx: Loading FBX Scene from D:/Projects/_Корабль/SM_Ship.fbx -[2020.10.01-13.01.27:013][ 89]LogFbx: FBX Scene Loaded Succesfully -[2020.10.01-13.01.27:289][ 89]LogStaticMesh: Building static mesh SM_Ship_TrackerBody... -[2020.10.01-13.01.32:196][ 89]LogStaticMesh: Built static mesh [4.91s] /Engine/Transient.SM_Ship_TrackerBody -[2020.10.01-13.01.32:711][ 89]LogFbx: Display: Triangulating static mesh SM_Radar -[2020.10.01-13.01.34:489][ 89]LogFbx: Display: Triangulating static mesh SM_TrackerHead -[2020.10.01-13.01.37:513][ 89]LogFbx: Display: Triangulating static mesh SM_TrackerBody -[2020.10.01-13.01.41:226][ 89]LogFbx: Display: Triangulating static mesh SM_Ship -[2020.10.01-13.03.09:524][ 89]LogFbx: Display: Triangulating static mesh SM_Screw -[2020.10.01-13.03.10:023][ 89]LogFbx: Display: Triangulating static mesh SM_Fin -[2020.10.01-13.03.10:312][ 89]LogFbx: Display: Triangulating static mesh SM_Tower -[2020.10.01-13.03.13:757][ 89]LogFbx: Display: Triangulating static mesh SM_TowersGun -[2020.10.01-13.03.13:869][ 89]LogFbx: Display: Triangulating static mesh SM_Machinegun -[2020.10.01-13.03.14:211][ 89]LogFbx: Display: Triangulating static mesh SM_MachinegunsGun -[2020.10.01-13.03.16:361][ 89]LogStaticMesh: Building static mesh SM_Ship_TrackerBody... -[2020.10.01-13.03.39:791][ 89]LogStaticMesh: Built static mesh [23.43s] /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody -[2020.10.01-13.03.48:165][ 89]LogStaticMesh: Warning: SM_Ship_TrackerBody has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2020.10.01-13.03.48:165][ 89]LogStaticMesh: Warning: SM_Ship_TrackerBody has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) -[2020.10.01-13.03.48:166][ 89]LogStaticMesh: Warning: SM_Ship_TrackerBody has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.10.01-13.03.58:652][ 89]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed -[2020.10.01-13.03.58:680][ 89]LogEditorFactories: -- imported successfully -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_1' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_2' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_3' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_4' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_1' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_5' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_2' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_6' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_7' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_8' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_3' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_9' -[2020.10.01-13.03.58:717][ 89]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_4' -[2020.10.01-13.03.58:717][ 89]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2020.10.01-13.03.58:717][ 89]FBXImport: Warning: SM_Ship_TrackerBody has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2020.10.01-13.03.58:717][ 89]FBXImport: Warning: SM_Ship_TrackerBody has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) -[2020.10.01-13.03.58:717][ 89]FBXImport: Warning: SM_Ship_TrackerBody has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.10.01-13.04.24:903][451]LogEditorFactories: Performing atomic reimport of [D:/Projects/_Корабль/SM_Ship.fbx] -[2020.10.01-13.04.24:947][451]LogFbx: Loading FBX Scene from D:/Projects/_Корабль/SM_Ship.fbx -[2020.10.01-13.04.24:984][451]LogFbx: FBX Scene Loaded Succesfully -[2020.10.01-13.04.32:334][451]LogFbx: Display: Triangulating static mesh SM_TrackerBody -[2020.10.01-13.04.36:162][451]LogStaticMesh: Building static mesh SM_Ship_TrackerBody... -[2020.10.01-13.04.41:855][451]LogStaticMesh: Built static mesh [5.70s] /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody -[2020.10.01-13.04.42:905][451]LogEditorFactories: -- imported successfully -[2020.10.01-13.04.42:917][451]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_1' -[2020.10.01-13.04.42:917][451]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_2' -[2020.10.01-13.04.42:917][451]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2020.10.01-13.04.50:631][560]LogSlate: Window 'Message' being destroyed -[2020.10.01-13.04.50:638][560]Message dialog closed, result: Ok, title: Message, text: WARNING - Deleting a material slot can break the game play blueprint or the game play code. All indexes after the delete slot will change -[2020.10.01-13.06.47:887][175]LogEditorFactories: Performing atomic reimport of [D:/Projects/_Корабль/SM_Ship.fbx] -[2020.10.01-13.06.48:120][175]LogFbx: Loading FBX Scene from D:/Projects/_Корабль/SM_Ship.fbx -[2020.10.01-13.06.49:707][175]LogFbx: FBX Scene Loaded Succesfully -[2020.10.01-13.06.58:683][175]LogStaticMesh: Building static mesh SM_Ship_Ship... -[2020.10.01-13.07.21:229][175]LogStaticMesh: Built static mesh [22.55s] /Engine/Transient.SM_Ship_Ship -[2020.10.01-13.07.31:824][175]LogFbx: Display: Triangulating static mesh SM_Ship -[2020.10.01-13.09.16:616][175]LogStaticMesh: Building static mesh SM_Ship_Ship... -[2020.10.01-13.09.35:654][175]LogStaticMesh: Built static mesh [19.04s] /Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship -[2020.10.01-13.09.39:975][175]LogStaticMesh: Warning: SM_Ship_Ship has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) -[2020.10.01-13.09.39:975][175]LogStaticMesh: Warning: SM_Ship_Ship has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.10.01-13.09.45:486][175]LogEditorFactories: -- imported successfully -[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_1' -[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_2' -[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_3' -[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_1' -[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_4' -[2020.10.01-13.09.45:712][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_5' -[2020.10.01-13.09.45:713][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_6' -[2020.10.01-13.09.45:713][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_2' -[2020.10.01-13.09.45:713][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_7' -[2020.10.01-13.09.45:713][175]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_3' -[2020.10.01-13.09.45:713][175]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2020.10.01-13.09.45:713][175]FBXImport: Warning: SM_Ship_Ship has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) -[2020.10.01-13.09.45:713][175]FBXImport: Warning: SM_Ship_Ship has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2020.10.01-13.10.09:964][528]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2020.10.01-13.10.26:470][528]LogSlate: Window 'Save Content' being destroyed -[2020.10.01-13.10.26:572][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_MachinegunsGun" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_MachinegunsGun.uasset" SILENT=true -[2020.10.01-13.10.26:611][528]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_MachinegunsGun80EE24D14C041B97D1EA80A61DE07427.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_MachinegunsGun.uasset' -[2020.10.01-13.10.26:666][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_Radar" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Radar.uasset" SILENT=true -[2020.10.01-13.10.26:778][528]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_Radar4B15F7D041859FBE2BE471B594227212.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Radar.uasset' -[2020.10.01-13.10.26:816][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_Ship" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset" SILENT=true -[2020.10.01-13.10.27:914][528]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_ShipDAA8204F4FF56B57A19044A8698A794D.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset' -[2020.10.01-13.10.27:942][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_TrackerBody" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerBody.uasset" SILENT=true -[2020.10.01-13.10.28:024][528]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_TrackerBody9C7F47574361AF16976D5B8D9F06DB91.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerBody.uasset' -[2020.10.01-13.10.28:059][528]AssetCheck: New page: Asset Save: multiple assets -[2020.10.01-13.10.28:059][528]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_MachinegunsGun.SM_Ship_MachinegunsGun -[2020.10.01-13.10.28:060][528]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar -[2020.10.01-13.10.28:060][528]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship -[2020.10.01-13.10.28:060][528]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody -[2020.10.01-13.10.31:485][599]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2020.10.01-13.10.31:560][599]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.31:560][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.31:693][599]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.31:693][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.31:854][599]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.31:854][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.32:000][599]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.32:000][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.32:127][599]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.32:127][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.32:289][599]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.32:289][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.32:433][599]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.32:433][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.32:592][599]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.32:592][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.32:690][599]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.32:690][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.32:700][599]LogSlate: Window 'SM_Ship_TrackerHead' being destroyed -[2020.10.01-13.10.32:807][599]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.32:807][599]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.01-13.10.32:898][599]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed -[2020.10.01-13.10.32:900][599]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.01-13.10.33:069][600]Cmd: QUIT_EDITOR -[2020.10.01-13.10.33:069][600]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2020.10.01-13.10.33:079][600]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2020.10.01-13.10.33:085][600]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2020.10.01-13.10.33:085][600]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2020.10.01-13.10.33:085][600]LogAudio: Display: Audio Device unregistered from world 'black'. -[2020.10.01-13.10.33:086][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.01-13.10.33:088][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.01-13.10.33:147][600]LogAudio: Display: Audio Device Manager Shutdown -[2020.10.01-13.10.33:163][600]LogExit: Preparing to exit. -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD500] Windows -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD600] Default__DeviceProfile -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A535500] WindowsNoEditor -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ADA00] WindowsServer -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534B00] WindowsClient -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ACC00] IOS -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536800] iPadAir -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ACD00] iPadAir2 -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2800] IPadPro -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2900] iPadAir3 -[2020.10.01-13.10.33:862][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536D00] iPadMini2 -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1E00] iPadMini4 -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A537400] iPadMini5 -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506300] iPhone6 -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506400] iPodTouch6 -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3D00] iPhone7 -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3E00] iPodTouch7 -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505E00] iPhone5S -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0700] iPhone6Plus -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506000] iPhone6S -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0B00] iPhone6SPlus -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507800] iPhone7Plus -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2E00] iPhoneSE -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505500] iPhone8 -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1900] iPhone8Plus -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506C00] iPhoneX -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3400] iPhoneXS -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507200] iPhoneXSMax -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0200] iPhoneXR -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505900] iPhone11 -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1F00] iPhone11Pro -[2020.10.01-13.10.33:863][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507E00] iPhone11ProMax -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0300] iPhoneSE2 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507C00] iPadPro105 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2200] iPadPro129 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506500] iPadPro97 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2100] iPadPro2_129 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507500] iPad5 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3200] iPad6 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505F00] iPad7 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1100] iPadPro11 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505A00] iPadPro2_11 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0100] iPadPro3_129 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506B00] iPadPro4_129 -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1500] AppleTV -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504400] AppleTV4K -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3100] TVOS -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507700] Mac -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1B00] MacClient -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD200] MacNoEditor -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3F00] MacServer -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AE000] Linux -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F3700] LinuxNoEditor -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ADB00] LinuxAArch64NoEditor -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1600] LinuxClient -[2020.10.01-13.10.33:864][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ADC00] LinuxAArch64Client -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2300] LinuxServer -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ACE00] LinuxAArch64Server -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2500] Android -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AC600] Android_Low -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1400] Android_Mid -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AC300] Android_High -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2A00] Android_Default -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AC100] Android_Adreno4xx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0500] Android_Adreno5xx_Low -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5ADD00] Android_Adreno5xx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0C00] Android_Adreno6xx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD300] Android_Adreno6xx_Vulkan -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F1700] Android_Mali_T6xx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A5AD100] Android_Mali_T7xx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F0600] Android_Mali_T8xx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536C00] Android_Mali_G71 -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504B00] Android_Mali_G72 -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536900] Android_Mali_G72_Vulkan -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A506F00] Android_Mali_G76 -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534600] Android_Mali_G76_Vulkan -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504100] Android_Mali_G77 -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534900] Android_Mali_G77_Vulkan -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507D00] Android_Vulkan_SM5 -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534E00] Android_PowerVR_G6xxx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A505100] Android_PowerVR_GT7xxx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A537000] Android_PowerVR_GE8xxx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504800] Android_PowerVR_GM9xxx -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A536A00] Android_PowerVR_GM9xxx_Vulkan -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A504C00] Android_TegraK1 -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534300] Android_Unknown_Vulkan -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A507300] Lumin -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A534100] Lumin_Desktop -[2020.10.01-13.10.33:865][600]LogDeviceProfile: Device profile begin destroy: [000002AA0A4F2700] HoloLens -[2020.10.01-13.10.33:877][600]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.33:878][600]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2020.10.01-13.10.33:891][600]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2020.10.01-13.10.33:907][600]LogExit: Editor shut down -[2020.10.01-13.10.33:907][600]LogExit: Transaction tracking system shut down -[2020.10.01-13.10.34:651][600]LogExit: Object subsystem successfully closed. -[2020.10.01-13.10.34:693][600]LogShaderCompilers: Display: Shaders left to compile 0 -[2020.10.01-13.10.34:715][600]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (812) -[2020.10.01-13.10.34:715][600]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (810) -[2020.10.01-13.10.34:715][600]LogModuleManager: Shutting down and abandoning module SceneOutliner (808) -[2020.10.01-13.10.34:715][600]LogModuleManager: Shutting down and abandoning module AddContentDialog (806) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module WidgetCarousel (805) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module EditorWidgets (802) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module StatsViewer (800) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (798) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (796) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module AutomationWorker (794) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module SteamVREditor (792) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module OculusMR (790) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module GooglePADEditor (788) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (786) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (784) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (782) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (780) -[2020.10.01-13.10.34:721][600]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (778) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (776) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (774) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (772) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (770) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module WebMMedia (768) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (766) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module SequenceRecorder (765) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (762) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (760) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (758) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (756) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (754) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (752) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (750) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (748) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (746) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (744) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (742) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module TextureAlignMode (740) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module BspMode (738) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module GeometryMode (736) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module PlanarCut (734) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module CharacterAI (732) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (730) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module SmartSnapping (728) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module SessionServices (726) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module MeshPaint (724) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) -[2020.10.01-13.10.34:722][600]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module PlacementMode (710) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module ClothPainter (704) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) -[2020.10.01-13.10.34:723][600]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) -[2020.10.01-13.10.35:129][600]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) -[2020.10.01-13.10.35:129][600]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) -[2020.10.01-13.10.35:129][600]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) -[2020.10.01-13.10.35:129][600]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) -[2020.10.01-13.10.35:130][600]LogModuleManager: Shutting down and abandoning module TraceInsights (678) -[2020.10.01-13.10.35:130][600]MemoryProfiler: Shutdown -[2020.10.01-13.10.35:130][600]NetworkingProfiler: Shutdown -[2020.10.01-13.10.35:130][600]LoadingProfiler: Shutdown -[2020.10.01-13.10.35:130][600]TimingProfiler: Shutdown -[2020.10.01-13.10.35:130][600]LogModuleManager: Shutting down and abandoning module TraceServices (677) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module MergeActors (668) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module LocalizationService (665) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module UndoHistory (658) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module XmlParser (656) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module Blutility (654) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) -[2020.10.01-13.10.35:131][600]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) -[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) -[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) -[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) -[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) -[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) -[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) -[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module DeviceManager (636) -[2020.10.01-13.10.35:132][600]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) -[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module AutomationController (632) -[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) -[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module Layers (628) -[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) -[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) -[2020.10.01-13.10.35:166][600]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) -[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) -[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module Persona (618) -[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) -[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module AnimGraph (615) -[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module Kismet (612) -[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) -[2020.10.01-13.10.35:167][600]LogModuleManager: Shutting down and abandoning module GraphEditor (608) -[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module StructViewer (606) -[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module ClassViewer (604) -[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module Toolbox (602) -[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module ModuleUI (600) -[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module OutputLog (598) -[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module GammaUI (596) -[2020.10.01-13.10.35:168][600]LogModuleManager: Shutting down and abandoning module Documentation (594) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module LiveCoding (592) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module LevelSequence (590) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module MovieScene (586) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module PortalServices (578) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module PortalRpc (576) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) -[2020.10.01-13.10.35:169][600]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) -[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module AIModule (568) -[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) -[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module AITestSuite (565) -[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) -[2020.10.01-13.10.35:170][600]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) -[2020.10.01-13.10.35:184][600]LogModuleManager: Shutting down and abandoning module ProfilerService (558) -[2020.10.01-13.10.35:216][600]LogModuleManager: Shutting down and abandoning module TaskGraph (556) -[2020.10.01-13.10.35:216][600]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) -[2020.10.01-13.10.35:216][600]LogModuleManager: Shutting down and abandoning module OculusEditor (552) -[2020.10.01-13.10.35:217][600]LogModuleManager: Shutting down and abandoning module OculusInput (550) -[2020.10.01-13.10.35:217][600]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (548) -[2020.10.01-13.10.35:217][600]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (546) -[2020.10.01-13.10.35:217][600]LogModuleManager: Shutting down and abandoning module CollectionManager (545) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module ScreenshotTools (542) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (540) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module SynthesisEditor (538) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module Synthesis (536) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (534) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (532) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (530) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module GooglePAD (528) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module EditableMesh (526) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module CableComponent (524) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (522) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module AudioCapture (520) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (519) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (516) -[2020.10.01-13.10.35:218][600]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (514) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module AppleImageUtils (512) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module AssetTags (510) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module AndroidPermission (508) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module TemplateSequence (506) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MediaCompositing (504) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module ImgMedia (502) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (500) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (498) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (496) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (494) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (492) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (490) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module PluginBrowser (488) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (486) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (484) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module CurveEditorTools (482) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (480) -[2020.10.01-13.10.35:219][600]LogModuleManager: Shutting down and abandoning module CryptoKeys (478) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module MeshConversion (476) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module DynamicMesh (474) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (472) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometricObjects (470) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (468) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (467) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (464) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (462) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (460) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (458) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (456) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module ChaosNiagara (454) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (452) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (450) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module FractureEditor (448) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module BackChannel (446) -[2020.10.01-13.10.35:220][600]LogModuleManager: Shutting down and abandoning module AlembicImporter (444) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module AlembicLibrary (443) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module GeometryCache (442) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (441) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (436) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module AutomationUtils (434) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (432) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (430) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module UObjectPlugin (428) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module PluginUtils (426) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (424) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (422) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (420) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (418) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (416) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (414) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (412) -[2020.10.01-13.10.35:221][600]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (410) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (408) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module GitSourceControl (406) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module SourceControl (405) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (402) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (400) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (398) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module Paper2DEditor (396) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module ShipPresentation (390) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (388) -[2020.10.01-13.10.35:222][600]LogModuleManager: Shutting down and abandoning module Niagara (386) -[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module SignalProcessing (385) -[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module NiagaraEditor (383) -[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module NiagaraCore (380) -[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module SoundFields (378) -[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module SignificanceManager (376) -[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (374) -[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (372) -[2020.10.01-13.10.35:223][600]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (370) -[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module PhysXVehicles (368) -[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (366) -[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (364) -[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (362) -[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module ActorSequence (360) -[2020.10.01-13.10.35:224][600]LogModuleManager: Shutting down and abandoning module UdpMessaging (358) -[2020.10.01-13.10.35:325][600]LogModuleManager: Shutting down and abandoning module TcpMessaging (356) -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (354) -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (352) -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (350) -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (348) -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (346) -[2020.10.01-13.10.35:425][600]LogMagicLeapPlanes: Planes tracker already destroyed. -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (344) -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (342) -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (340) -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (338) -[2020.10.01-13.10.35:425][600]LogModuleManager: Shutting down and abandoning module MagicLeapController (336) -[2020.10.01-13.10.35:426][600]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (334) -[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module MagicLeapAR (332) -[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module AugmentedReality (331) -[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (328) -[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (326) -[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module FacialAnimation (324) -[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module DataValidation (322) -[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (320) -[2020.10.01-13.10.35:426][600]LogModuleManager: Shutting down and abandoning module LevelEditor (319) -[2020.10.01-13.10.35:428][600]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (318) -[2020.10.01-13.10.35:428][600]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (316) -[2020.10.01-13.10.35:428][600]LogModuleManager: Shutting down and abandoning module MainFrame (314) -[2020.10.01-13.10.35:428][600]LogModuleManager: Shutting down and abandoning module HotReload (313) -[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module ToolMenus (309) -[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module ContentBrowser (307) -[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module ContentBrowserData (306) -[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module TreeMap (303) -[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (300) -[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (298) -[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module AnimationSharing (296) -[2020.10.01-13.10.35:429][600]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) -[2020.10.01-13.10.35:430][600]LogModuleManager: Shutting down and abandoning module Paper2D (292) -[2020.10.01-13.10.35:430][600]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (290) -[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (288) -[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) -[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module PacketHandler (284) -[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) -[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) -[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module MediaAssets (278) -[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module Overlay (276) -[2020.10.01-13.10.35:431][600]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module VREditor (272) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module UMG (258) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module UMGEditor (257) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module MessageLog (255) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module SlateReflector (250) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module Slate (248) -[2020.10.01-13.10.35:432][600]LogModuleManager: Shutting down and abandoning module SlateCore (246) -[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) -[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module UnrealEd (242) -[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module MRMesh (240) -[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) -[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) -[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module XAudio2 (234) -[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module Networking (232) -[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module Core (230) -[2020.10.01-13.10.35:435][600]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) -[2020.10.01-13.10.35:436][600]LogModuleManager: Shutting down and abandoning module CurveEditor (227) -[2020.10.01-13.10.35:436][600]LogModuleManager: Shutting down and abandoning module Sequencer (225) -[2020.10.01-13.10.35:436][600]LogModuleManager: Shutting down and abandoning module EditorStyle (224) -[2020.10.01-13.10.35:438][600]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) -[2020.10.01-13.10.35:439][600]LogModuleManager: Shutting down and abandoning module XGEController (194) -[2020.10.01-13.10.35:439][600]LogXGEController: Cleaning working directory: C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) -[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) -[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) -[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) -[2020.10.01-13.10.35:440][600]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) -[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) -[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) -[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) -[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) -[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) -[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) -[2020.10.01-13.10.35:442][600]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) -[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) -[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) -[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) -[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) -[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) -[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) -[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) -[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) -[2020.10.01-13.10.35:443][600]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) -[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) -[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) -[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) -[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) -[2020.10.01-13.10.35:445][600]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) -[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) -[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) -[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) -[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) -[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) -[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) -[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) -[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module Messaging (127) -[2020.10.01-13.10.35:447][600]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) -[2020.10.01-13.10.35:449][600]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) -[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) -[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module InputCore (118) -[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module Settings (116) -[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) -[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) -[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) -[2020.10.01-13.10.35:457][600]LogModuleManager: Shutting down and abandoning module Chaos (108) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module AVEncoder (104) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module SteamVRInput (98) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module SteamVR (96) -[2020.10.01-13.10.35:458][600]LogHMD: Freeing OpenVRDLLHandle. -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module OculusHMD (94) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (92) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module NiagaraShader (90) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module ChunkDownloader (88) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (84) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (82) -[2020.10.01-13.10.35:458][600]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (78) -[2020.10.01-13.10.35:461][600]LogModuleManager: Shutting down and abandoning module XMPP (73) -[2020.10.01-13.10.35:461][600]LogModuleManager: Shutting down and abandoning module WebSockets (72) -[2020.10.01-13.10.35:490][600]LogModuleManager: Shutting down and abandoning module HTTP (69) -[2020.10.01-13.10.35:490][600]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2020.10.01-13.10.35:490][600]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9A0FE829-4FCA-E5A7-D332-89B1130A7DE5%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14379109%2B%2B%2BUE4%2BRelease-4.26&UserID=74a1bcf24ea2ffacbd305d83087f11c7%7Cb0478d1bae82435a8340518ddf57d256%7Cbc46d409-00dc-4b15-b9d2-29c052472ff8&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2020.10.01-13.10.35:501][600]LogModuleManager: Shutting down and abandoning module SSL (68) -[2020.10.01-13.10.35:502][600]LogModuleManager: Shutting down and abandoning module WmfMedia (64) -[2020.10.01-13.10.35:504][600]LogModuleManager: Shutting down and abandoning module Media (63) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module MediaInfo (62) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module MLSDK (58) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module MagicLeap (56) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module ChaosCloth (52) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module DatasmithContent (50) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module AISupportModule (48) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) -[2020.10.01-13.10.35:506][600]LogModuleManager: Shutting down and abandoning module AudioEditor (36) -[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) -[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) -[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module RenderCore (30) -[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module Landscape (28) -[2020.10.01-13.10.35:507][600]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module Engine (16) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2020.10.01-13.10.35:508][600]LogModuleManager: Shutting down and abandoning module RSA (3) -[2020.10.01-13.10.35:509][600]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2020.10.01-13.10.35:521][600]LogD3D11RHI: Shutdown -[2020.10.01-13.10.35:521][600]LogD3D11RHI: CleanupD3DDevice -[2020.10.01-13.10.35:566][600]LogExit: Exiting. -[2020.10.01-13.10.35:599][600]Log file closed, 10/01/20 18:10:35 +[2020.10.01-13.45.34:469][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2020.10.01-13.45.34:469][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] +[2020.10.01-13.45.34:470][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2020.10.01-13.45.34:471][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-13.45.34:472][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2020.10.01-13.45.34:472][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-13.45.34:472][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-13.45.34:550][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2020.10.01-13.45.34:550][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2020.10.01-13.45.34:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.10.01-13.45.34:552][ 0]LogInit: Selected Device Profile: [Windows] +[2020.10.01-13.45.34:552][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2020.10.01-13.45.34:552][ 0]LogHAL: Display: Platform has ~ 32 GB [34286227456 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2020.10.01-13.45.34:552][ 0]LogInit: Going up to parent DeviceProfile [] +[2020.10.01-13.45.34:552][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.10.01-13.45.34:552][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.10.01-13.45.34:553][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2020.10.01-13.45.34:554][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.10.01-13.45.34:555][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2020.10.01-13.45.34:568][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2020.10.01-13.45.34:568][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2020.10.01-13.45.34:568][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2020.10.01-13.45.34:568][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.01-13.45.34:568][ 0]LogInit: Computer: 3DMODELLER-4-GR +[2020.10.01-13.45.34:568][ 0]LogInit: User: GraffWorkstation01 +[2020.10.01-13.45.34:568][ 0]LogInit: CPU Page size=4096, Cores=8 +[2020.10.01-13.45.34:568][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2020.10.01-13.45.34:568][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2020.10.01-13.45.34:568][ 0]LogMemory: Platform Memory Stats for Windows +[2020.10.01-13.45.34:568][ 0]LogMemory: Process Physical Memory: 128.17 MB used, 128.17 MB peak +[2020.10.01-13.45.34:568][ 0]LogMemory: Process Virtual Memory: 108.16 MB used, 108.16 MB peak +[2020.10.01-13.45.34:568][ 0]LogMemory: Physical Memory: 11419.64 MB used, 21278.25 MB free, 32697.89 MB total +[2020.10.01-13.45.34:569][ 0]LogMemory: Virtual Memory: 134193928.00 MB used, 23803.77 MB free, 134217728.00 MB total +[2020.10.01-13.45.34:580][ 0]LogWindows: WindowsPlatformFeatures enabled +[2020.10.01-13.45.34:717][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2020.10.01-13.45.34:720][ 0]LogInit: Using OS detected language (ru-RU). +[2020.10.01-13.45.34:720][ 0]LogInit: Using OS detected locale (ru-RU). +[2020.10.01-13.45.34:727][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. +[2020.10.01-13.45.34:728][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! +[2020.10.01-13.45.34:728][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! +[2020.10.01-13.45.34:728][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! +[2020.10.01-13.45.34:729][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! +[2020.10.01-13.45.34:729][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! +[2020.10.01-13.45.34:729][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! +[2020.10.01-13.45.34:729][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! +[2020.10.01-13.45.34:759][ 0]LogInit: Setting process to per monitor DPI aware +[2020.10.01-13.45.34:970][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2020.10.01-13.45.34:970][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2020.10.01-13.45.38:482][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2020.10.01-13.45.38:482][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2020.10.01-13.45.38:483][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2020.10.01-13.45.38:483][ 0]LogD3D11RHI: D3D11 adapters: +[2020.10.01-13.45.38:599][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660 SUPER' (Feature Level 11_0) +[2020.10.01-13.45.38:599][ 0]LogD3D11RHI: 5991/0/16348 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2020.10.01-13.45.38:603][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2020.10.01-13.45.38:603][ 0]LogD3D11RHI: 0/0/16348 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2020.10.01-13.45.38:603][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 +[2020.10.01-13.45.38:612][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2020.10.01-13.45.38:612][ 0]LogD3D11RHI: GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id") +[2020.10.01-13.45.38:612][ 0]LogWindows: EnumDisplayDevices: +[2020.10.01-13.45.38:612][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:1) +[2020.10.01-13.45.38:613][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660 SUPER' (P:1 D:1) +[2020.10.01-13.45.38:614][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:0) +[2020.10.01-13.45.38:614][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660 SUPER' (P:0 D:0) +[2020.10.01-13.45.38:615][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2020.10.01-13.45.38:615][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660 SUPER +[2020.10.01-13.45.38:615][ 0]LogD3D11RHI: Driver Version: 442.19 (internal:26.21.14.4219, unified:442.19) +[2020.10.01-13.45.38:615][ 0]LogD3D11RHI: Driver Date: 1-29-2020 +[2020.10.01-13.45.38:615][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB) +[2020.10.01-13.45.38:693][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2020.10.01-13.45.38:694][ 0]LogD3D11RHI: Async texture creation enabled +[2020.10.01-13.45.38:694][ 0]LogD3D11RHI: Array index from any shader is supported +[2020.10.01-13.45.38:738][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2020.10.01-13.45.38:741][ 0]LogRHI: GeForceNow SDK initialized: 1 +[2020.10.01-13.45.39:543][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2020.10.01-13.45.39:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2020.10.01-13.45.39:728][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2020.10.01-13.45.39:728][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2020.10.01-13.45.39:773][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2020.10.01-13.45.39:812][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2020.10.01-13.45.39:845][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2020.10.01-13.45.39:879][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2020.10.01-13.45.39:912][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2020.10.01-13.45.39:944][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2020.10.01-13.45.39:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2020.10.01-13.45.40:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2020.10.01-13.45.40:047][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2020.10.01-13.45.40:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2020.10.01-13.45.40:129][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2020.10.01-13.45.40:161][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2020.10.01-13.45.40:196][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2020.10.01-13.45.40:237][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2020.10.01-13.45.40:237][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2020.10.01-13.45.40:271][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2020.10.01-13.45.40:305][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2020.10.01-13.45.40:338][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2020.10.01-13.45.40:371][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2020.10.01-13.45.40:371][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2020.10.01-13.45.40:468][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2020.10.01-13.45.40:806][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. +[2020.10.01-13.45.40:806][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe +[2020.10.01-13.45.41:021][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2020.10.01-13.45.41:021][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/14760/). +[2020.10.01-13.45.41:022][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealShaderWorkingDir/8CA957F5439C303D41BAFA921F3123AB/'. +[2020.10.01-13.45.41:022][ 0]LogXGEController: Cleaning working directory: C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2020.10.01-13.45.41:023][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2020.10.01-13.45.41:023][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2020.10.01-13.45.41:023][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2020.10.01-13.45.45:043][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2020.10.01-13.45.45:134][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 78MB C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.10.01-13.45.45:134][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc +[2020.10.01-13.45.45:134][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Projects/Ship/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2020.10.01-13.45.45:134][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2020.10.01-13.45.45:134][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Projects/Ship/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.10.01-13.45.45:134][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2020.10.01-13.45.45:158][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2020.10.01-13.45.45:158][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.10.01-13.45.45:158][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2020.10.01-13.45.45:277][ 0]LogDerivedDataCache: Speed tests for C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.12 seconds +[2020.10.01-13.45.45:277][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=16.11MBs, RandomWriteSpeed=15.43MBs. Assigned SpeedClass 'Local' +[2020.10.01-13.45.45:278][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2020.10.01-13.45.45:278][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2020.10.01-13.45.45:278][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2020.10.01-13.45.45:348][ 0]LogSlate: Using FreeType 2.10.0 +[2020.10.01-13.45.45:368][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2020.10.01-13.45.45:553][ 0]LogAssetRegistry: FAssetRegistry took 0.0034 seconds to start up +[2020.10.01-13.45.45:911][ 0]LogInit: Selected Device Profile: [Windows] +[2020.10.01-13.45.45:911][ 0]LogInit: Active device profile: [0000027E078A1500][0000027E7CF0CB80 49] Windows +[2020.10.01-13.45.45:911][ 0]LogInit: Profiles: [0000027E078A1500][0000027E7CF0CB80 49] Windows, [0000027E0781D300][0000027E7CF14D00 49] WindowsNoEditor, [0000027E078A1E00][0000027E7CF18E80 49] WindowsServer, [0000027E0781E400][0000027E068D9000 49] WindowsClient, [0000027E078A1800][0000027E068DD180 49] IOS, [0000027E0781D800][0000027E068E1300 49] iPadAir, [0000027E07813F00][0000027E7CF11440 49] iPadAir2, [0000027E077E2700][0000027E068E9680 49] IPadPro, [0000027E077E2800][0000027E068E56C0 49] iPadAir3, [0000027E078A0500][0000027E068ED800 49] iPadMini2, [0000027E077E3B00][0000027E068F5980 49] iPadMini4, [0000027E07810100][0000027E068F9B00 49] iPadMini5, [0000027E0781ED00][0000027E06900100 49] iPhone6, [0000027E0781EB00][0000027E068FC140 49] iPodTouch6, [0000027E077E2100][0000027E06908400 49] iPhone7, [0000027E077E2200][0000027E06904440 49] iPodTouch7, [0000027E0781FF00][0000027E0690C5C0 49] iPhone5S, [0000027E077E0900][0000027E06910740 49] iPhone6Plus, [0000027E0781F900][0000027E069148C0 49] iPhone6S, [0000027E077E3100][0000027E06918A40 49] iPhone6SPlus, [0000027E0781F600][0000027E0691CBC0 49] iPhone7Plus, [0000027E077E1200][0000027E06920D40 49] iPhoneSE, [0000027E0781CA00][0000027E06924EC0 49] iPhone8, [0000027E077E3A00][0000027E06929040 49] iPhone8Plus, [0000027E0781E100][0000027E0692D1C0 49] iPhoneX, [0000027E077E1800][0000027E06931340 49] iPhoneXS, [0000027E0781F100][0000027E069354C0 49] iPhoneXSMax, [0000027E077E3900][0000027E068F1600 49] iPhoneXR, [0000027E0781FA00][0000027E06939740 49] iPhone11, [0000027E077E0400][0000027E0693D880 49] iPhone11Pro, [0000027E0781CF00][0000027E06945A00 49] iPhone11ProMax, [0000027E077E2300][0000027E06949B80 49] iPhoneSE2, [0000027E0781E000][0000027E0694DD00 49] iPadPro105, [0000027E077E1100][0000027E069501C0 49] iPadPro129, [0000027E0781D100][0000027E06954340 49] iPadPro97, [0000027E077E3D00][0000027E069584C0 49] iPadPro2_129, [0000027E0781C600][0000027E0695C640 49] iPad5, [0000027E077E0200][0000027E069607C0 49] iPad6, [0000027E0781E900][0000027E06964940 49] iPad7, [0000027E077E1400][0000027E06968AC0 49] iPadPro11, [0000027E0781CB00][0000027E0696CC40 49] iPadPro2_11, [0000027E077E0C00][0000027E06970DC0 49] iPadPro3_129, [0000027E0781F200][0000027E06974F40 49] iPadPro4_129, [0000027E077E0800][0000027E069790C0 49] AppleTV, [0000027E0781FC00][0000027E0697D240 49] AppleTV4K, [0000027E077E1A00][0000027E069813C0 49] TVOS, [0000027E0781D000][0000027E06985540 49] Mac, [0000027E077E3300][0000027E06941680 49] MacClient, [0000027E0781C500][0000027E069897C0 49] MacNoEditor, [0000027E077E2D00][0000027E0698D900 49] MacServer, [0000027E0781DD00][0000027E06995A80 49] Linux, [0000027E077E2A00][0000027E06999C00 49] LinuxNoEditor, [0000027E0781E600][0000027E0699C0C0 49] LinuxAArch64NoEditor, [0000027E077E3400][0000027E069A0240 49] LinuxClient, [0000027E0781D700][0000027E069A43C0 49] LinuxAArch64Client, [0000027E077E0A00][0000027E069A8540 49] LinuxServer, [0000027E0781DE00][0000027E069AC6C0 49] LinuxAArch64Server, [0000027E077E3F00][0000027E069B0840 49] Android, [0000027E0781DF00][0000027E069B49C0 49] Android_Low, [0000027E077E2C00][0000027E069B8B40 49] Android_Mid, [0000027E0781E700][0000027E069BCCC0 49] Android_High, [0000027E077E3200][0000027E069C0E40 49] Android_Default, [0000027E0781FE00][0000027E069C4FC0 49] Android_Adreno4xx, [0000027E077E1D00][0000027E069C9140 49] Android_Adreno5xx_Low, [0000027E0781EC00][0000027E069CD2C0 49] Android_Adreno5xx, [0000027E077E2B00][0000027E069D1440 49] Android_Adreno6xx, [0000027E0781D500][0000027E069D55C0 49] Android_Adreno6xx_Vulkan, [0000027E077E0D00][0000027E06991700 49] Android_Mali_T6xx, [0000027E0781EF00][0000027E069D9840 49] Android_Mali_T7xx, [0000027E07812A00][0000027E069DD980 49] Android_Mali_T8xx, [0000027E077E1900][0000027E069E1AC0 49] Android_Mali_G71, [0000027E07810700][0000027E069E9C40 49] Android_Mali_G72, [0000027E077E3600][0000027E069EC100 49] Android_Mali_G72_Vulkan, [0000027E07810800][0000027E069F0280 49] Android_Mali_G76, [0000027E077E2000][0000027E069F4400 49] Android_Mali_G76_Vulkan, [0000027E078A0C00][0000027E069F8580 49] Android_Mali_G77, [0000027E077E2500][0000027E069FC700 49] Android_Mali_G77_Vulkan, [0000027E078A1B00][0000027E06A00880 49] Android_Vulkan_SM5, [0000027E077E3800][0000027E06A04A00 49] Android_PowerVR_G6xxx, [0000027E078A2000][0000027E06A08B80 49] Android_PowerVR_GT7xxx, [0000027E077E3500][0000027E06A0CD00 49] Android_PowerVR_GE8xxx, [0000027E078A0600][0000027E06A10E80 49] Android_PowerVR_GM9xxx, [0000027E077E2600][0000027E06A15000 49] Android_PowerVR_GM9xxx_Vulkan, [0000027E078A0800][0000027E06A19180 49] Android_TegraK1, [0000027E077E3700][0000027E06A1D300 49] Android_Unknown_Vulkan, [0000027E078A0E00][0000027E06A21480 49] Lumin, [0000027E077E1300][0000027E06A25600 49] Lumin_Desktop, [0000027E078A1900][0000027E069E5740 49] HoloLens, +[2020.10.01-13.45.46:479][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2020.10.01-13.45.46:479][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2020.10.01-13.45.46:479][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2020.10.01-13.45.46:479][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2020.10.01-13.45.46:479][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2020.10.01-13.45.46:651][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14379109, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2589071090) +[2020.10.01-13.45.49:179][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2020.10.01-13.45.49:236][ 0]LogPackageLocalizationCache: Processed 21 localized package path(s) for 1 prioritized culture(s) in 0.047754 seconds +[2020.10.01-13.45.49:242][ 0]LogUObjectArray: 16711 objects as part of root set at end of initial load. +[2020.10.01-13.45.49:243][ 0]LogUObjectAllocator: 4190288 out of 0 bytes used by permanent object pool. +[2020.10.01-13.45.49:243][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2020.10.01-13.45.51:495][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2020.10.01-13.45.51:524][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2020.10.01-13.45.52:592][ 0]SourceControl: Source control is disabled +[2020.10.01-13.45.52:592][ 0]SourceControl: Source control is disabled +[2020.10.01-13.45.52:662][ 0]SourceControl: Source control is disabled +[2020.10.01-13.45.52:688][ 0]SourceControl: Source control is disabled +[2020.10.01-13.45.52:713][ 0]SourceControl: Source control is disabled +[2020.10.01-13.45.52:791][ 0]LogUProjectInfo: Found projects: +[2020.10.01-13.45.54:279][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2020.10.01-13.45.54:464][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.10.01-13.45.54:464][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.10.01-13.45.54:926][ 0]LogCollectionManager: Loaded 0 collections in 0.001035 seconds +[2020.10.01-13.45.55:068][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.00s +[2020.10.01-13.45.55:068][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/Developers/GraffWorkstation01/Collections/' took 0.00s +[2020.10.01-13.45.55:069][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s +[2020.10.01-13.45.55:069][ 0]LogOcInput: OculusInput pre-init called +[2020.10.01-13.45.55:136][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) +[2020.10.01-13.45.55:136][ 0]LogWindows: File 'OVRPlugin.dll' does not exist +[2020.10.01-13.45.55:342][ 0]LogEngine: Initializing Engine... +[2020.10.01-13.45.55:343][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2020.10.01-13.45.55:343][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2020.10.01-13.45.55:344][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2020.10.01-13.45.55:755][ 0]LogInit: Initializing FReadOnlyCVARCache +[2020.10.01-13.45.55:793][ 0]LogAIModule: Creating AISystem for world Untitled +[2020.10.01-13.45.55:794][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2020.10.01-13.45.55:829][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2020.10.01-13.45.55:829][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.01-13.45.55:829][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.01-13.45.55:829][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.01-13.45.55:829][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.01-13.45.55:829][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.01-13.45.55:829][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.01-13.45.55:829][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.01-13.45.55:829][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.01-13.45.55:830][ 0]LogAudio: Display: Using built-in audio occlusion. +[2020.10.01-13.45.55:830][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.01-13.45.55:902][ 0]LogAudioMixer: Display: 0: FrontLeft +[2020.10.01-13.45.55:902][ 0]LogAudioMixer: Display: 1: FrontRight +[2020.10.01-13.45.55:996][ 0]LogAudioMixer: Display: Using Audio Device Наушники (2- High Definition Audio Device) +[2020.10.01-13.45.55:999][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.01-13.45.56:052][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.01-13.45.56:052][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.01-13.45.56:053][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.01-13.45.56:054][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.01-13.45.56:054][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.01-13.45.56:056][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.01-13.45.56:056][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.01-13.45.56:056][ 0]LogInit: FAudioDevice initialized. +[2020.10.01-13.45.56:056][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2020.10.01-13.45.56:056][ 0]LogAudio: Display: Audio Device Manager Initialized +[2020.10.01-13.45.56:056][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2020.10.01-13.45.56:180][ 0]LogDerivedDataCache: Saved boot cache 0.12s 78MB C:/Users/Graff_Workstation_01/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.10.01-13.45.56:194][ 0]LogInit: Texture streaming: Enabled +[2020.10.01-13.45.56:339][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14379109+++UE4+Release-4.26 +[2020.10.01-13.45.56:387][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2020.10.01-13.45.56:387][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2020.10.01-13.45.56:392][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2020.10.01-13.45.56:519][ 0]LogInit: Transaction tracking system initialized +[2020.10.01-13.45.56:853][ 0]BlueprintLog: New page: Editor Load +[2020.10.01-13.45.57:656][ 0]LocalizationService: Localization service is disabled +[2020.10.01-13.45.57:846][ 0]TimingProfiler: Initialize +[2020.10.01-13.45.57:847][ 0]TimingProfiler: OnSessionChanged +[2020.10.01-13.45.57:847][ 0]LoadingProfiler: Initialize +[2020.10.01-13.45.57:847][ 0]LoadingProfiler: OnSessionChanged +[2020.10.01-13.45.57:847][ 0]NetworkingProfiler: Initialize +[2020.10.01-13.45.57:847][ 0]NetworkingProfiler: OnSessionChanged +[2020.10.01-13.45.57:847][ 0]MemoryProfiler: Initialize +[2020.10.01-13.45.57:847][ 0]MemoryProfiler: OnSessionChanged +[2020.10.01-13.45.58:751][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2020.10.01-13.45.58:751][ 0]LogCook: Display: Mobile HDR setting 1 +[2020.10.01-13.45.58:782][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/Ship/ShipPresentation/ShipPresentation/Content/' took 0.01s +[2020.10.01-13.46.00:473][ 0]SourceControl: Source control is disabled +[2020.10.01-13.46.00:473][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 29.137 +[2020.10.01-13.46.00:475][ 0]Cmd: MAP LOAD FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/maps/black.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2020.10.01-13.46.00:481][ 0]LightingResults: New page: Lighting Build +[2020.10.01-13.46.00:482][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.46.00:482][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.46.00:482][ 0]MapCheck: New page: Map Check +[2020.10.01-13.46.00:482][ 0]LightingResults: New page: Lighting Build +[2020.10.01-13.46.00:491][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2020.10.01-13.46.00:493][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. +[2020.10.01-13.46.00:493][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. +[2020.10.01-13.46.00:494][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. +[2020.10.01-13.46.00:494][ 0]LogLinker: Warning: [AssetLog] D:\Projects\Ship\ShipPresentation\ShipPresentation\Content\maps\black.umap: Failed to load '/Game/maps/black_BuiltData': Can't find file. +[2020.10.01-13.46.00:494][ 0]LoadErrors: Failed to load /Game/maps/black_BuiltData.black_BuiltData Referenced by PersistentLevel +[2020.10.01-13.46.00:495][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'black'. +[2020.10.01-13.46.00:496][ 0]LogAIModule: Creating AISystem for world black +[2020.10.01-13.46.00:497][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2020.10.01-13.46.00:503][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2020.10.01-13.46.00:504][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2020.10.01-13.46.00:504][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,108ms to complete. +[2020.10.01-13.46.00:504][ 0]LogFileHelpers: Loading map 'black' took 0.030 +[2020.10.01-13.46.00:507][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 29.170 +[2020.10.01-13.46.00:811][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.01-13.46.00:821][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.01-13.46.00:830][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.01-13.46.00:839][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.01-13.46.00:859][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0133 seconds. Added 3588 classes and 854 folders. +[2020.10.01-13.46.00:862][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2020.10.01-13.46.00:879][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.01-13.46.00:879][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:879][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.01-13.46.00:879][ 0]LogPakFile: OnPakFileMounted2Time == 0.000011 +[2020.10.01-13.46.00:887][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.10.01-13.46.00:887][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:887][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.10.01-13.46.00:887][ 0]LogPakFile: OnPakFileMounted2Time == 0.000013 +[2020.10.01-13.46.00:894][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.10.01-13.46.00:894][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:894][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2020.10.01-13.46.00:894][ 0]LogPakFile: OnPakFileMounted2Time == 0.000016 +[2020.10.01-13.46.00:900][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-13.46.00:900][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:900][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.01-13.46.00:900][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 +[2020.10.01-13.46.00:906][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.10.01-13.46.00:906][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:906][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.10.01-13.46.00:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2020.10.01-13.46.00:918][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.10.01-13.46.00:918][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:918][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.10.01-13.46.00:918][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2020.10.01-13.46.00:940][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.10.01-13.46.00:940][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:940][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 +[2020.10.01-13.46.00:940][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2020.10.01-13.46.00:955][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.10.01-13.46.00:955][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:955][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.10.01-13.46.00:955][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2020.10.01-13.46.00:971][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.10.01-13.46.00:971][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:971][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.10.01-13.46.00:971][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2020.10.01-13.46.00:992][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.01-13.46.00:992][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.00:992][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.01-13.46.00:992][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2020.10.01-13.46.01:004][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.10.01-13.46.01:004][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:004][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.10.01-13.46.01:004][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2020.10.01-13.46.01:015][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.10.01-13.46.01:015][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:015][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.10.01-13.46.01:015][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 +[2020.10.01-13.46.01:026][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.01-13.46.01:026][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:026][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.01-13.46.01:026][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2020.10.01-13.46.01:035][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-13.46.01:035][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:036][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.01-13.46.01:036][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 +[2020.10.01-13.46.01:046][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.01-13.46.01:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.01-13.46.01:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2020.10.01-13.46.01:055][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.10.01-13.46.01:056][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:056][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.10.01-13.46.01:056][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 +[2020.10.01-13.46.01:065][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.01-13.46.01:065][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:065][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.01-13.46.01:065][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2020.10.01-13.46.01:074][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.10.01-13.46.01:074][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:074][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.10.01-13.46.01:074][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 +[2020.10.01-13.46.01:082][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.01-13.46.01:082][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:082][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.01-13.46.01:082][ 0]LogPakFile: OnPakFileMounted2Time == 0.000078 +[2020.10.01-13.46.01:089][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-13.46.01:089][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:089][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.01-13.46.01:089][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 +[2020.10.01-13.46.01:100][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-13.46.01:100][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:100][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.01-13.46.01:100][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 +[2020.10.01-13.46.01:106][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.01-13.46.01:106][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:106][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.01-13.46.01:106][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 +[2020.10.01-13.46.01:112][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.01-13.46.01:112][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:112][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.01-13.46.01:112][ 0]LogPakFile: OnPakFileMounted2Time == 0.000086 +[2020.10.01-13.46.01:121][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2020.10.01-13.46.01:121][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:121][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2020.10.01-13.46.01:122][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 +[2020.10.01-13.46.01:128][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.01-13.46.01:128][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:128][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.01-13.46.01:128][ 0]LogPakFile: OnPakFileMounted2Time == 0.000091 +[2020.10.01-13.46.01:134][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.01-13.46.01:134][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:134][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.01-13.46.01:134][ 0]LogPakFile: OnPakFileMounted2Time == 0.000093 +[2020.10.01-13.46.01:141][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.10.01-13.46.01:141][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.01-13.46.01:141][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.10.01-13.46.01:141][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 +[2020.10.01-13.46.01:456][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. +[2020.10.01-13.46.01:458][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2020.10.01-13.46.01:527][ 0]LogSlate: Took 0.008671 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.01-13.46.01:538][ 0]LogSlate: Took 0.007886 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.01-13.46.01:555][ 0]LogSlate: Took 0.009049 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.01-13.46.02:080][ 0]LogRenderer: Reallocating scene render targets to support 1616x816 Format 10 NumSamples 1 (Frame:1). +[2020.10.01-13.46.02:383][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. +[2020.10.01-13.46.02:384][ 0]LogLoad: (Engine Initialization) Total time: 31.05 seconds +[2020.10.01-13.46.02:384][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2020.10.01-13.46.02:384][ 0]LogInit: First time updating LLM stats... +[2020.10.01-13.46.02:454][ 0]LogAssetRegistry: Asset discovery search completed in 16.9022 seconds +[2020.10.01-13.46.02:457][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2020.10.01-13.46.02:457][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2020.10.01-13.46.02:598][ 0]LogSlate: Took 0.019842 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2020.10.01-13.46.03:760][ 4]LogSlate: Took 0.012591 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.01-13.46.05:451][108]LogSlate: Window 'Message Log' being destroyed +[2020.10.01-13.46.05:456][108]LogSlate: Window 'Message Log' being destroyed +[2020.10.01-13.46.13:818][929]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship +[2020.10.01-13.46.15:618][929]LogRenderer: Reallocating scene render targets to support 1616x932 Format 10 NumSamples 1 (Frame:1). +[2020.10.01-13.47.19:878][885]LogSlate: Took 0.006755 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2020.10.01-13.48.15:431][172]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody +[2020.10.01-13.48.17:884][222]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead +[2020.10.01-13.49.01:221][460]LogEditorFactories: Performing atomic reimport of [D:/Projects/_Корабль/SM_Ship.fbx] +[2020.10.01-13.49.01:268][460]LogFbx: Loading FBX Scene from D:/Projects/_Корабль/SM_Ship.fbx +[2020.10.01-13.49.01:301][460]LogFbx: FBX Scene Loaded Succesfully +[2020.10.01-13.49.01:453][460]LogStaticMesh: Building static mesh SM_Ship_TrackerHead... +[2020.10.01-13.49.02:138][460]LogStaticMesh: Built static mesh [0.69s] /Engine/Transient.SM_Ship_TrackerHead +[2020.10.01-13.49.02:357][460]LogFbx: Display: Triangulating static mesh SM_TrackerHead +[2020.10.01-13.49.05:185][460]LogStaticMesh: Building static mesh SM_Ship_TrackerHead... +[2020.10.01-13.49.06:376][460]LogStaticMesh: Built static mesh [1.19s] /Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead +[2020.10.01-13.49.06:777][460]LogEditorFactories: -- imported successfully +[2020.10.01-13.49.06:793][460]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_1' +[2020.10.01-13.49.06:794][460]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_2' +[2020.10.01-13.49.06:794][460]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_3' +[2020.10.01-13.49.06:794][460]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_4K_Roughness1' was renamed 'tkwmea1o_4K_Roughness1_ncl1_4' +[2020.10.01-13.49.06:794][460]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'tkwmea1o_8K_Normal' was renamed 'tkwmea1o_8K_Normal_ncl1_1' +[2020.10.01-13.49.06:794][460]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2020.10.01-13.49.19:872][ 64]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/redglass.redglass +[2020.10.01-13.49.19:926][ 64]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MaterialEditor' in 0.0004 seconds. Added 3 classes and 0 folders. +[2020.10.01-13.49.19:928][ 64]LogMaterial: Display: Missing cached shader map for material redglass, compiling. +[2020.10.01-13.49.20:377][ 64]LogMaterial: Display: Missing cached shader map for material redglass, compiling. +[2020.10.01-13.49.20:412][ 64]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 9 +[2020.10.01-13.49.20:412][ 64]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 8 +[2020.10.01-13.49.20:412][ 64]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 +[2020.10.01-13.49.20:412][ 64]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 6 +[2020.10.01-13.49.20:412][ 64]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 +[2020.10.01-13.49.20:412][ 64]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 +[2020.10.01-13.49.20:412][ 64]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 +[2020.10.01-13.49.20:412][ 64]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.49.20:413][ 64]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 +[2020.10.01-13.49.20:417][ 64]LogMaterial: Display: Missing cached shader map for material redglass, compiling. +[2020.10.01-13.49.20:451][ 64]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.49.20:606][ 64]LogSlate: Took 0.048707 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2020.10.01-13.49.21:218][ 65]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 13 +[2020.10.01-13.49.21:218][ 65]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 12 +[2020.10.01-13.49.21:218][ 65]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 11 +[2020.10.01-13.49.21:860][ 75]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 10 +[2020.10.01-13.49.21:905][ 76]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 9 +[2020.10.01-13.49.21:905][ 76]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 8 +[2020.10.01-13.49.21:905][ 76]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 7 +[2020.10.01-13.49.22:053][ 81]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 6 +[2020.10.01-13.49.22:075][ 82]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 5 +[2020.10.01-13.49.22:103][ 83]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.49.22:136][ 84]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 3 +[2020.10.01-13.49.22:138][ 84]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 2 +[2020.10.01-13.49.22:174][ 85]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 1 +[2020.10.01-13.49.22:862][122]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.49.22:863][122]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.49.22:863][122]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.49.22:863][122]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.49.31:688][552]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.49.31:689][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.49.36:790][765]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/OculusGlass2.OculusGlass2 +[2020.10.01-13.49.36:794][765]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.49.36:932][765]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.49.36:942][765]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.49.36:944][765]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.49.36:959][765]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.49.37:520][766]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 15 +[2020.10.01-13.49.37:566][767]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 14 +[2020.10.01-13.49.37:594][768]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 13 +[2020.10.01-13.49.37:646][770]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 12 +[2020.10.01-13.49.37:756][774]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 11 +[2020.10.01-13.49.37:870][778]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 10 +[2020.10.01-13.49.37:870][778]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 9 +[2020.10.01-13.49.37:901][779]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 8 +[2020.10.01-13.49.37:901][779]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 7 +[2020.10.01-13.49.37:931][780]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 +[2020.10.01-13.49.37:936][780]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 +[2020.10.01-13.49.37:936][780]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 4 +[2020.10.01-13.49.37:990][782]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 3 +[2020.10.01-13.49.38:203][789]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 2 +[2020.10.01-13.49.38:344][793]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 1 +[2020.10.01-13.49.38:764][806]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.49.38:764][806]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.49.38:764][806]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.49.38:764][806]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.49.38:764][806]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.49.48:579][352]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.49.48:612][353]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.49.49:616][389]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.49.49:616][389]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.49.49:616][389]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.49.49:616][389]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.49.49:616][389]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.49.50:936][491]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.49.50:963][492]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.49.52:781][598]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.49.52:791][598]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.49.52:792][598]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.49.54:769][720]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.49.54:797][721]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.49.55:790][754]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.49.55:790][754]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.49.55:790][754]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.49.55:790][754]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.49.55:790][754]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.50.01:357][ 14]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.50.01:374][ 14]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.01:376][ 14]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.50.01:504][ 20]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.50.02:010][ 34]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.50.02:055][ 35]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.50.02:122][ 37]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.02:436][ 48]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.50.02:436][ 48]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.50.02:436][ 48]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.50.02:436][ 48]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.50.02:436][ 48]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.50.04:097][121]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.50.04:115][121]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.04:115][121]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.04:115][121]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.04:115][121]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.04:115][121]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.04:115][121]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.50.04:115][121]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.04:115][121]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.50.04:115][121]LogShaderCompilers: Display: Worker 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+[2020.10.01-13.50.04:869][144]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 15 +[2020.10.01-13.50.04:869][144]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 14 +[2020.10.01-13.50.04:939][147]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 13 +[2020.10.01-13.50.05:062][151]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 12 +[2020.10.01-13.50.05:092][152]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 11 +[2020.10.01-13.50.05:092][152]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 10 +[2020.10.01-13.50.05:119][153]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 9 +[2020.10.01-13.50.05:119][153]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 8 +[2020.10.01-13.50.05:149][154]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.05:149][154]LogShaderCompilers: Display: Worker (7/13): shaders 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+[2020.10.01-13.50.09:150][329]LogMaterialEditor: Saving and Compiling material OculusGlass2 +[2020.10.01-13.50.10:253][329]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.50.10:381][329]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.10:381][329]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.10:382][329]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.10:382][329]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.10:382][329]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.10:382][329]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.50.10:382][329]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.10:382][329]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.50.10:382][329]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.50.10:382][329]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.50.10:382][329]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.10:399][329]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.50.10:492][329]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2020.10.01-13.50.10:504][329]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.01-13.50.11:084][329]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 +[2020.10.01-13.50.11:084][329]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 22 +[2020.10.01-13.50.11:084][329]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 +[2020.10.01-13.50.11:084][329]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 19 +[2020.10.01-13.50.11:206][329]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 +[2020.10.01-13.50.11:206][329]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 15 +[2020.10.01-13.50.11:206][329]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 13 +[2020.10.01-13.50.11:234][329]TextureStreamingBuild: Display: Compiling optional shaders took 0.736 seconds. +[2020.10.01-13.50.11:260][329]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2020.10.01-13.50.11:269][329]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.11:283][329]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.11:314][329]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 9 +[2020.10.01-13.50.11:314][329]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 8 +[2020.10.01-13.50.11:330][329]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 7 +[2020.10.01-13.50.11:894][329]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 6 +[2020.10.01-13.50.11:894][329]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.11:894][329]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 4 +[2020.10.01-13.50.11:894][329]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 3 +[2020.10.01-13.50.12:455][329]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 2 +[2020.10.01-13.50.12:455][329]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 +[2020.10.01-13.50.12:663][329]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/OculusGlass2" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass2.uasset" SILENT=true +[2020.10.01-13.50.12:683][329]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/OculusGlass2AA4D386C4038DE55EEE12C9B69D98BED.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass2.uasset' +[2020.10.01-13.50.12:722][329]AssetCheck: New page: Asset Save: OculusGlass2 +[2020.10.01-13.50.12:722][329]LogContentValidation: Display: Validating Material /Game/materials/ship/OculusGlass2.OculusGlass2 +[2020.10.01-13.50.12:723][329]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.50.12:723][329]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.50.12:723][329]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.50.12:723][329]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.50.12:723][329]MaterialEditorStats: Texture samplers: 3/16 +[2020.10.01-13.50.15:873][398]LogRenderer: Reallocating scene render targets to support 1716x1292 Format 10 NumSamples 1 (Frame:3448). +[2020.10.01-13.50.18:246][529]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.50.18:260][529]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.18:264][529]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.50.18:275][529]LogSlate: Window 'Color Picker' being destroyed +[2020.10.01-13.50.18:399][535]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.50.18:918][551]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.50.18:971][553]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.50.19:023][555]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.19:313][567]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.50.19:313][567]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.50.19:313][567]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.50.19:313][567]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.50.19:313][567]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.50.27:780][983]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/OculusGlass1.OculusGlass1 +[2020.10.01-13.50.27:782][983]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.50.27:932][983]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.50.27:957][983]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.50.27:979][983]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.27:985][983]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.50.28:634][984]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.50.28:635][984]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.50.28:682][985]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.50.28:735][985]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.28:994][995]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.50.28:994][995]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.50.28:994][995]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.50.28:994][995]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.50.28:994][995]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.50.36:575][254]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.50.36:635][255]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.36:635][255]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.36:635][255]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.36:636][255]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.36:636][255]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.36:636][255]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.50.36:636][255]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.36:636][255]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.50.36:636][255]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.50.36:636][255]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.50.36:636][255]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.37:676][305]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.50.37:676][305]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.50.37:676][305]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.50.37:676][305]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.50.37:676][305]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.50.39:225][397]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.50.39:235][397]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.39:236][397]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.39:236][397]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.39:236][397]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.39:236][397]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.39:236][397]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.50.39:236][397]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.39:236][397]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.50.39:236][397]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.50.39:236][397]LogShaderCompilers: Display: Worker (10/13): shaders left 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material OculusGlass1, compiling. +[2020.10.01-13.50.48:901][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2020.10.01-13.50.48:911][866]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.01-13.50.49:476][866]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 +[2020.10.01-13.50.49:476][866]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 22 +[2020.10.01-13.50.49:476][866]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 +[2020.10.01-13.50.49:476][866]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 19 +[2020.10.01-13.50.49:762][866]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 +[2020.10.01-13.50.49:762][866]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 15 +[2020.10.01-13.50.49:762][866]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 13 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left to compile 4 +[2020.10.01-13.50.50:388][866]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.50.50:388][866]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 2 +[2020.10.01-13.50.50:948][866]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 1 +[2020.10.01-13.50.51:117][866]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/OculusGlass1" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass1.uasset" SILENT=true +[2020.10.01-13.50.51:154][866]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/OculusGlass18BFF17E648A130EE5C7BA9A9BE7DD2A1.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass1.uasset' +[2020.10.01-13.50.51:196][866]AssetCheck: New page: Asset Save: OculusGlass1 +[2020.10.01-13.50.51:196][866]LogContentValidation: Display: Validating Material /Game/materials/ship/OculusGlass1.OculusGlass1 +[2020.10.01-13.50.51:198][866]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.50.51:199][866]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.50.51:199][866]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.50.51:199][866]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.50.51:199][866]MaterialEditorStats: Texture samplers: 3/16 +[2020.10.01-13.50.53:727][983]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.50.53:744][983]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.53:744][983]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.53:744][983]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.53:744][983]LogShaderCompilers: 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for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.50.55:753][ 70]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.55:880][ 76]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.50.56:425][ 93]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.50.56:451][ 94]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.50.56:509][ 96]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.50.56:807][108]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.50.56:807][108]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.50.56:807][108]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.50.56:807][108]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.50.56:807][108]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.50.57:525][147]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.50.57:539][147]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.57:539][147]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.57:539][147]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.57:539][147]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.57:539][147]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.50.57:539][147]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.50.57:539][147]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.50.57:539][147]LogShaderCompilers: Display: Worker (8/13): shaders 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+[2020.10.01-13.50.58:566][185]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.50.58:566][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.50.58:566][185]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.50.58:566][185]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.50.59:941][256]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.50.59:955][256]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.50.59:955][256]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.50.59:955][256]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.50.59:955][256]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.50.59:955][256]LogShaderCompilers: Display: Worker (5/13): shaders left 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material OculusGlass3, compiling. +[2020.10.01-13.51.16:503][955]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.16:531][955]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.51.16:549][955]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.51.16:556][955]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.51.17:210][956]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.51.17:211][956]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.51.17:211][956]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.51.17:277][957]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 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193 instructions +[2020.10.01-13.51.30:225][560]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.51.30:225][560]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.51.31:411][632]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.51.31:438][633]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.51.33:246][734]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.51.33:271][735]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.51.35:133][836]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.35:175][836]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.51.35:175][836]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 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+[2020.10.01-13.51.36:143][876]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.51.36:143][876]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.51.36:143][876]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.51.36:143][876]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.51.36:663][905]LogSlate: Window 'Color Picker' being destroyed +[2020.10.01-13.51.38:766][ 16]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.51.38:783][ 16]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.51.38:787][ 16]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.51.38:915][ 22]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.51.39:408][ 38]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.51.39:450][ 39]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.51.39:511][ 41]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.51.39:818][ 53]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.51.39:818][ 53]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.51.39:818][ 53]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.51.39:818][ 53]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.51.39:818][ 53]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.51.42:636][185]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.51.42:653][185]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.51.42:655][185]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.51.42:779][191]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.51.43:269][206]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.51.43:358][208]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.51.43:409][210]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.51.43:719][223]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.51.43:719][223]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.51.43:719][223]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.51.43:719][223]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.51.43:719][223]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.51.44:872][282]LogMaterialEditor: Saving and Compiling material OculusGlass3 +[2020.10.01-13.51.46:094][282]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.51.46:214][282]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.51.46:223][282]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.46:288][282]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2020.10.01-13.51.46:296][282]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.01-13.51.46:860][282]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 +[2020.10.01-13.51.46:860][282]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 22 +[2020.10.01-13.51.46:860][282]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 +[2020.10.01-13.51.46:860][282]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 19 +[2020.10.01-13.51.47:004][282]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 +[2020.10.01-13.51.47:004][282]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 15 +[2020.10.01-13.51.47:004][282]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 13 +[2020.10.01-13.51.47:007][282]TextureStreamingBuild: Display: Compiling optional shaders took 0.718 seconds. +[2020.10.01-13.51.47:013][282]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2020.10.01-13.51.47:631][282]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.51.47:631][282]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 10 +[2020.10.01-13.51.47:631][282]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 9 +[2020.10.01-13.51.47:631][282]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 8 +[2020.10.01-13.51.47:631][282]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 7 +[2020.10.01-13.51.47:631][282]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 6 +[2020.10.01-13.51.47:631][282]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.51.48:191][282]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 4 +[2020.10.01-13.51.48:191][282]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 3 +[2020.10.01-13.51.48:191][282]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 2 +[2020.10.01-13.51.48:191][282]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 +[2020.10.01-13.51.48:496][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/OculusGlass3" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass3.uasset" SILENT=true +[2020.10.01-13.51.48:514][282]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/OculusGlass3E15FA97D49D886549B39059EC1FC77C7.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass3.uasset' +[2020.10.01-13.51.48:549][282]AssetCheck: New page: Asset Save: OculusGlass3 +[2020.10.01-13.51.48:549][282]LogContentValidation: Display: Validating Material /Game/materials/ship/OculusGlass3.OculusGlass3 +[2020.10.01-13.51.48:551][282]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.51.48:551][282]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.51.48:551][282]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.51.48:551][282]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.51.48:551][282]MaterialEditorStats: Texture samplers: 3/16 +[2020.10.01-13.51.50:874][382]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.51.50:893][382]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.51.50:893][382]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.51.51:022][388]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.51.51:576][406]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 3 +[2020.10.01-13.51.51:639][408]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 2 +[2020.10.01-13.51.51:666][409]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 1 +[2020.10.01-13.51.51:992][422]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.51.51:992][422]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.51.51:992][422]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.51.51:992][422]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.51.51:992][422]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.01:355][865]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.01:368][865]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.01:370][865]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.52.01:377][865]LogSlate: Window 'Color Picker' being destroyed +[2020.10.01-13.52.01:496][869]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 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material OculusGlass4, compiling. +[2020.10.01-13.52.03:108][910]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.03:119][910]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.03:133][910]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.03:133][910]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.03:133][910]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.03:133][910]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.03:133][910]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.03:134][910]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.03:134][910]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.03:134][910]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.03:134][910]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.03:134][910]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.03:134][910]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.03:138][910]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.52.03:713][911]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.52.03:713][911]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.52.03:787][912]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.52.03:814][913]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.04:106][924]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.52.04:106][924]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.52.04:106][924]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.52.04:106][924]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.04:106][924]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.06:145][ 39]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.06:185][ 40]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.07:135][ 72]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.52.07:135][ 72]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.52.07:135][ 72]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.52.07:135][ 72]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.07:135][ 72]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.07:272][ 77]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.07:335][ 78]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.08:260][110]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.52.08:260][110]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.52.08:260][110]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.52.08:260][110]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.08:260][110]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.09:225][173]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.52.09:257][174]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.09:258][174]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.11:750][298]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.52.11:750][298]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.52.11:750][298]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.52.11:750][298]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.11:750][298]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.13:406][383]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.52.13:434][384]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.13:434][384]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.13:434][384]LogShaderCompilers: Display: Worker (3/13): 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Texture samplers: 2/16 +[2020.10.01-13.52.20:203][701]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.20:218][701]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.20:218][701]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.20:218][701]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.20:218][701]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.20:218][701]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.20:218][701]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.20:218][701]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.20:218][701]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.20:218][701]LogShaderCompilers: 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146 instructions +[2020.10.01-13.52.21:257][732]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.52.21:257][732]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.21:257][732]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.23:180][818]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.23:193][818]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.23:195][818]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.52.23:337][824]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.52.23:837][837]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.52.23:875][838]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.52.23:945][840]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.24:342][856]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.24:355][856]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.24:355][856]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.24:355][856]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.24:355][856]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 8 +[2020.10.01-13.52.24:355][856]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 7 +[2020.10.01-13.52.24:355][856]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 6 +[2020.10.01-13.52.24:355][856]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 5 +[2020.10.01-13.52.24:355][856]LogShaderCompilers: Display: Worker 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+[2020.10.01-13.52.25:358][886]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.52.25:358][886]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.52.25:358][886]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.52.25:358][886]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.25:358][886]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.25:917][913]LogMaterialEditor: Saving and Compiling material OculusGlass4 +[2020.10.01-13.52.27:087][913]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.27:203][913]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.27:212][913]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.27:283][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2020.10.01-13.52.27:290][913]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.01-13.52.27:856][913]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 +[2020.10.01-13.52.27:856][913]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 22 +[2020.10.01-13.52.27:856][913]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 +[2020.10.01-13.52.27:856][913]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 19 +[2020.10.01-13.52.28:011][913]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 +[2020.10.01-13.52.28:011][913]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 15 +[2020.10.01-13.52.28:011][913]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 13 +[2020.10.01-13.52.28:014][913]TextureStreamingBuild: Display: Compiling optional shaders took 0.731 seconds. +[2020.10.01-13.52.28:020][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2020.10.01-13.52.28:068][913]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 11 +[2020.10.01-13.52.28:635][913]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 10 +[2020.10.01-13.52.28:635][913]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 9 +[2020.10.01-13.52.28:635][913]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 8 +[2020.10.01-13.52.28:635][913]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 7 +[2020.10.01-13.52.28:635][913]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 6 +[2020.10.01-13.52.28:635][913]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 +[2020.10.01-13.52.29:196][913]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 4 +[2020.10.01-13.52.29:196][913]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 3 +[2020.10.01-13.52.29:196][913]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 2 +[2020.10.01-13.52.29:196][913]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 1 +[2020.10.01-13.52.29:487][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/OculusGlass4" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass4.uasset" SILENT=true +[2020.10.01-13.52.29:507][913]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/OculusGlass4D42F83B947D869B8A2740882969F456C.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass4.uasset' +[2020.10.01-13.52.29:553][913]AssetCheck: New page: Asset Save: OculusGlass4 +[2020.10.01-13.52.29:554][913]LogContentValidation: Display: Validating Material /Game/materials/ship/OculusGlass4.OculusGlass4 +[2020.10.01-13.52.29:557][913]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.52.29:557][913]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.52.29:557][913]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.52.29:557][913]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.29:557][913]MaterialEditorStats: Texture samplers: 3/16 +[2020.10.01-13.52.31:141][972]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.31:205][973]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.31:205][973]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.31:205][973]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.31:205][973]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.31:206][973]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.31:206][973]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.31:206][973]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.31:206][973]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.31:206][973]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.31:206][973]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.31:206][973]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.33:195][ 87]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.33:221][ 88]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.34:170][118]MaterialEditorStats: Base pass shader: 119 instructions +[2020.10.01-13.52.34:170][118]MaterialEditorStats: Base pass shader with Surface Lightmap: 146 instructions +[2020.10.01-13.52.34:170][118]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2020.10.01-13.52.34:170][118]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.34:170][118]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.35:811][213]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.35:837][214]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.36:801][244]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.52.36:801][244]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.52.36:801][244]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.52.36:801][244]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.36:801][244]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.38:244][322]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.38:270][323]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.39:234][353]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.52.39:234][353]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.52.39:234][353]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.52.39:234][353]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.39:234][353]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.52.39:905][382]LogMaterialEditor: Saving and Compiling material OculusGlass4 +[2020.10.01-13.52.41:104][382]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.41:190][382]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.41:199][382]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.41:276][382]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2020.10.01-13.52.41:286][382]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.01-13.52.41:851][382]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 +[2020.10.01-13.52.41:851][382]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 22 +[2020.10.01-13.52.41:851][382]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 +[2020.10.01-13.52.41:851][382]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 19 +[2020.10.01-13.52.42:026][382]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 +[2020.10.01-13.52.42:026][382]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 15 +[2020.10.01-13.52.42:026][382]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 13 +[2020.10.01-13.52.42:030][382]TextureStreamingBuild: Display: Compiling optional shaders took 0.752 seconds. +[2020.10.01-13.52.42:035][382]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2020.10.01-13.52.42:053][382]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 11 +[2020.10.01-13.52.42:065][382]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 10 +[2020.10.01-13.52.42:082][382]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 9 +[2020.10.01-13.52.42:648][382]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 8 +[2020.10.01-13.52.42:648][382]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 7 +[2020.10.01-13.52.42:648][382]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 6 +[2020.10.01-13.52.42:648][382]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.43:208][382]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 4 +[2020.10.01-13.52.43:208][382]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 3 +[2020.10.01-13.52.43:208][382]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 2 +[2020.10.01-13.52.43:208][382]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 1 +[2020.10.01-13.52.43:444][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/OculusGlass4" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass4.uasset" SILENT=true +[2020.10.01-13.52.43:476][382]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/OculusGlass4752FF33A49B5BEB372D5DFB7A165DE26.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass4.uasset' +[2020.10.01-13.52.43:527][382]AssetCheck: New page: Asset Save: OculusGlass4 +[2020.10.01-13.52.43:527][382]LogContentValidation: Display: Validating Material /Game/materials/ship/OculusGlass4.OculusGlass4 +[2020.10.01-13.52.43:530][382]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.52.43:530][382]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.52.43:530][382]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.52.43:530][382]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.52.43:531][382]MaterialEditorStats: Texture samplers: 3/16 +[2020.10.01-13.52.59:248][978]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.52.59:263][978]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.52.59:265][978]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.52.59:385][983]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.52.59:890][996]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.52.59:967][998]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.53.00:036][ 0]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.53.00:318][ 10]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.53.00:319][ 10]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.53.00:319][ 10]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.53.00:319][ 10]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.53.00:319][ 10]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.53.00:726][ 35]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.53.00:742][ 35]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.53.00:747][ 35]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.53.00:878][ 41]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.53.01:354][ 54]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.53.01:427][ 56]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.53.01:461][ 57]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.53.01:754][ 67]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.53.01:754][ 67]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.53.01:754][ 67]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.53.01:754][ 67]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.53.01:754][ 67]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.53.03:594][145]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.53.03:611][145]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.53.03:616][145]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.53.03:616][145]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.53.03:616][145]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.53.03:616][145]LogShaderCompilers: 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+[2020.10.01-13.53.04:325][166]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.53.04:369][167]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.53.04:645][176]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.53.04:645][176]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.53.04:645][176]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.53.04:645][176]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.53.04:645][176]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.53.05:799][226]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.53.05:812][226]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.53.05:814][226]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.01-13.53.05:821][226]LogSlate: Window 'Color Picker' being destroyed +[2020.10.01-13.53.05:950][231]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 4 +[2020.10.01-13.53.06:490][244]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 3 +[2020.10.01-13.53.06:524][245]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 2 +[2020.10.01-13.53.06:561][246]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.53.06:878][259]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.53.06:878][259]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.53.06:878][259]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.53.06:878][259]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.53.06:878][259]MaterialEditorStats: Texture samplers: 2/16 +[2020.10.01-13.53.52:211][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2020.10.01-13.53.59:912][263]LogSlate: Window 'Save Content' being destroyed +[2020.10.01-13.53.59:987][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_Ship" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset" SILENT=true +[2020.10.01-13.54.06:186][263]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_ShipBE7288C54B518042F79E7E80916D4294.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Ship.uasset' +[2020.10.01-13.54.06:219][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_TrackerHead" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerHead.uasset" SILENT=true +[2020.10.01-13.54.06:282][263]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/SM_Ship_TrackerHeadD51384A04411B2B3C6A78AAD2A003477.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_TrackerHead.uasset' +[2020.10.01-13.54.06:307][263]AssetCheck: New page: Asset Save: multiple assets +[2020.10.01-13.54.06:307][263]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship +[2020.10.01-13.54.06:307][263]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead +[2020.10.01-13.54.28:630][120]LogSlate: Window 'Message' being destroyed +[2020.10.01-13.54.28:636][120]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/materials/ship/OculusGlass4.OculusGlass4 +(Selecting 'No' will cause all changes to be lost!) +[2020.10.01-13.54.32:066][260]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.54.32:066][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.54.32:733][297]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.54.32:733][297]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.54.35:251][332]LogSlate: Window 'Message' being destroyed +[2020.10.01-13.54.35:256][332]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/materials/ship/OculusGlass2.OculusGlass2 +(Selecting 'No' will cause all changes to be lost!) +[2020.10.01-13.54.36:351][388]LogMaterialEditor: Saving and Compiling material OculusGlass2 +[2020.10.01-13.54.37:554][388]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.54.37:664][388]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.54.37:664][388]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.54.37:665][388]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.54.37:665][388]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.54.37:665][388]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.54.37:665][388]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.54.37:665][388]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.54.37:665][388]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.54.37:665][388]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.54.37:665][388]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.54.37:665][388]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.54.37:674][388]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.01-13.54.37:740][388]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2020.10.01-13.54.37:753][388]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.01-13.54.38:318][388]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 +[2020.10.01-13.54.38:318][388]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 22 +[2020.10.01-13.54.38:627][388]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 +[2020.10.01-13.54.38:627][388]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 19 +[2020.10.01-13.54.38:627][388]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 +[2020.10.01-13.54.38:627][388]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 15 +[2020.10.01-13.54.38:630][388]TextureStreamingBuild: Display: Compiling optional shaders took 0.886 seconds. +[2020.10.01-13.54.38:636][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2020.10.01-13.54.39:255][388]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 13 +[2020.10.01-13.54.39:255][388]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 11 +[2020.10.01-13.54.39:255][388]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 10 +[2020.10.01-13.54.39:255][388]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 9 +[2020.10.01-13.54.39:255][388]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 8 +[2020.10.01-13.54.39:255][388]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 7 +[2020.10.01-13.54.39:255][388]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 6 +[2020.10.01-13.54.39:255][388]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 5 +[2020.10.01-13.54.39:816][388]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 4 +[2020.10.01-13.54.39:816][388]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 3 +[2020.10.01-13.54.39:816][388]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 2 +[2020.10.01-13.54.39:816][388]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 1 +[2020.10.01-13.54.40:157][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/OculusGlass2" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass2.uasset" SILENT=true +[2020.10.01-13.54.40:183][388]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/OculusGlass261D989CC41F3E4CAD35CF7AA1F6406B3.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass2.uasset' +[2020.10.01-13.54.40:226][388]AssetCheck: New page: Asset Save: OculusGlass2 +[2020.10.01-13.54.40:226][388]LogContentValidation: Display: Validating Material /Game/materials/ship/OculusGlass2.OculusGlass2 +[2020.10.01-13.54.40:229][388]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.54.40:229][388]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.54.40:230][388]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.54.40:230][388]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.54.40:230][388]MaterialEditorStats: Texture samplers: 3/16 +[2020.10.01-13.54.40:820][414]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.54.40:820][414]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.54.43:102][477]LogSlate: Window 'Message' being destroyed +[2020.10.01-13.54.43:108][477]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/materials/ship/OculusGlass1.OculusGlass1 +(Selecting 'No' will cause all changes to be lost!) +[2020.10.01-13.54.44:269][564]LogMaterialEditor: Saving and Compiling material OculusGlass1 +[2020.10.01-13.54.45:504][564]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.54.45:613][564]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.54.45:645][564]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.01-13.54.45:720][564]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2020.10.01-13.54.45:728][564]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.01-13.54.46:295][564]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 +[2020.10.01-13.54.46:295][564]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 22 +[2020.10.01-13.54.46:295][564]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 +[2020.10.01-13.54.46:295][564]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 19 +[2020.10.01-13.54.46:449][564]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 +[2020.10.01-13.54.46:449][564]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 15 +[2020.10.01-13.54.46:449][564]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 13 +[2020.10.01-13.54.46:452][564]TextureStreamingBuild: Display: Compiling optional shaders took 0.730 seconds. +[2020.10.01-13.54.46:458][564]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2020.10.01-13.54.46:516][564]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 11 +[2020.10.01-13.54.47:084][564]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 10 +[2020.10.01-13.54.47:084][564]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 9 +[2020.10.01-13.54.47:084][564]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 8 +[2020.10.01-13.54.47:084][564]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.54.47:084][564]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 +[2020.10.01-13.54.47:084][564]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.54.47:645][564]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 4 +[2020.10.01-13.54.47:645][564]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 3 +[2020.10.01-13.54.47:645][564]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 2 +[2020.10.01-13.54.47:645][564]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 1 +[2020.10.01-13.54.47:931][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/OculusGlass1" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass1.uasset" SILENT=true +[2020.10.01-13.54.47:951][564]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/OculusGlass14499DA9E4E663F83D18D0DB1BB84F77A.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass1.uasset' +[2020.10.01-13.54.47:981][564]AssetCheck: New page: Asset Save: OculusGlass1 +[2020.10.01-13.54.47:981][564]LogContentValidation: Display: Validating Material /Game/materials/ship/OculusGlass1.OculusGlass1 +[2020.10.01-13.54.47:984][564]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.54.47:984][564]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.54.47:984][564]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.54.47:984][564]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.54.47:984][564]MaterialEditorStats: Texture samplers: 3/16 +[2020.10.01-13.54.48:865][604]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.54.48:865][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.54.50:901][651]LogSlate: Window 'Message' being destroyed +[2020.10.01-13.54.50:907][651]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/materials/ship/OculusGlass3.OculusGlass3 +(Selecting 'No' will cause all changes to be lost!) +[2020.10.01-13.54.52:131][732]LogMaterialEditor: Saving and Compiling material OculusGlass3 +[2020.10.01-13.54.53:234][732]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.54.53:345][732]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.54.53:354][732]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.01-13.54.53:419][732]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms +[2020.10.01-13.54.53:430][732]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.01-13.54.53:996][732]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 +[2020.10.01-13.54.53:996][732]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 22 +[2020.10.01-13.54.53:996][732]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 +[2020.10.01-13.54.53:996][732]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 19 +[2020.10.01-13.54.54:151][732]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 +[2020.10.01-13.54.54:151][732]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 15 +[2020.10.01-13.54.54:151][732]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 13 +[2020.10.01-13.54.54:154][732]TextureStreamingBuild: Display: Compiling optional shaders took 0.733 seconds. +[2020.10.01-13.54.54:160][732]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms +[2020.10.01-13.54.54:224][732]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 11 +[2020.10.01-13.54.54:226][732]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 10 +[2020.10.01-13.54.54:226][732]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 9 +[2020.10.01-13.54.54:226][732]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 8 +[2020.10.01-13.54.54:789][732]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 7 +[2020.10.01-13.54.54:789][732]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 6 +[2020.10.01-13.54.54:789][732]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 5 +[2020.10.01-13.54.55:350][732]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 4 +[2020.10.01-13.54.55:350][732]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 3 +[2020.10.01-13.54.55:350][732]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 2 +[2020.10.01-13.54.55:350][732]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 1 +[2020.10.01-13.54.55:599][732]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/OculusGlass3" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass3.uasset" SILENT=true +[2020.10.01-13.54.55:618][732]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/OculusGlass388794F4E493C5AD6DD14A7A9FFA60F7E.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass3.uasset' +[2020.10.01-13.54.55:642][732]AssetCheck: New page: Asset Save: OculusGlass3 +[2020.10.01-13.54.55:642][732]LogContentValidation: Display: Validating Material /Game/materials/ship/OculusGlass3.OculusGlass3 +[2020.10.01-13.54.55:644][732]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.54.55:644][732]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.54.55:644][732]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.54.55:644][732]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.54.55:644][732]MaterialEditorStats: Texture samplers: 3/16 +[2020.10.01-13.54.56:777][795]LogSlate: Window 'OculusGlass3' being destroyed +[2020.10.01-13.54.56:812][795]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.54.56:812][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.55.00:083][ 27]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2020.10.01-13.55.03:940][223]LogSlate: Window 'Message' being destroyed +[2020.10.01-13.55.03:945][223]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/materials/ship/OculusGlass4.OculusGlass4 +(Selecting 'No' will cause all changes to be lost!) +[2020.10.01-13.55.06:578][466]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.55.06:578][466]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.55.08:224][631]LogMaterialEditor: Saving and Compiling material OculusGlass4 +[2020.10.01-13.55.09:401][631]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 11 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 10 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 9 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 8 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 6 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 4 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 3 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 2 +[2020.10.01-13.55.09:479][631]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 1 +[2020.10.01-13.55.09:486][631]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.01-13.55.09:562][631]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms +[2020.10.01-13.55.09:577][631]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.01-13.55.10:145][631]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 23 +[2020.10.01-13.55.10:145][631]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 22 +[2020.10.01-13.55.10:145][631]LogShaderCompilers: Display: Worker (4/13): shaders left to compile 21 +[2020.10.01-13.55.10:145][631]LogShaderCompilers: Display: Worker (8/13): shaders left to compile 19 +[2020.10.01-13.55.10:288][631]LogShaderCompilers: Display: Worker (11/13): shaders left to compile 17 +[2020.10.01-13.55.10:288][631]LogShaderCompilers: Display: Worker (3/13): shaders left to compile 15 +[2020.10.01-13.55.10:288][631]LogShaderCompilers: Display: Worker (12/13): shaders left to compile 13 +[2020.10.01-13.55.10:290][631]TextureStreamingBuild: Display: Compiling optional shaders took 0.724 seconds. +[2020.10.01-13.55.10:296][631]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2020.10.01-13.55.10:910][631]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 11 +[2020.10.01-13.55.10:910][631]LogShaderCompilers: Display: Worker (1/13): shaders left to compile 10 +[2020.10.01-13.55.10:910][631]LogShaderCompilers: Display: Worker (6/13): shaders left to compile 9 +[2020.10.01-13.55.10:910][631]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 8 +[2020.10.01-13.55.10:910][631]LogShaderCompilers: Display: Worker (5/13): shaders left to compile 7 +[2020.10.01-13.55.10:910][631]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 6 +[2020.10.01-13.55.10:910][631]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 5 +[2020.10.01-13.55.11:469][631]LogShaderCompilers: Display: Worker (9/13): shaders left to compile 4 +[2020.10.01-13.55.11:469][631]LogShaderCompilers: Display: Worker (10/13): shaders left to compile 3 +[2020.10.01-13.55.11:469][631]LogShaderCompilers: Display: Worker (7/13): shaders left to compile 2 +[2020.10.01-13.55.11:469][631]LogShaderCompilers: Display: Worker (2/13): shaders left to compile 1 +[2020.10.01-13.55.11:744][631]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/OculusGlass4" FILE="../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass4.uasset" SILENT=true +[2020.10.01-13.55.11:767][631]LogSavePackage: Moving '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Saved/OculusGlass4E555176C4C77E8DE180BAF8633754B44.tmp' to '../../../../../Projects/Ship/ShipPresentation/ShipPresentation/Content/materials/ship/OculusGlass4.uasset' +[2020.10.01-13.55.11:817][631]AssetCheck: New page: Asset Save: OculusGlass4 +[2020.10.01-13.55.11:817][631]LogContentValidation: Display: Validating Material /Game/materials/ship/OculusGlass4.OculusGlass4 +[2020.10.01-13.55.11:821][631]MaterialEditorStats: Base pass shader: 120 instructions +[2020.10.01-13.55.11:821][631]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2020.10.01-13.55.11:821][631]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2020.10.01-13.55.11:821][631]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2020.10.01-13.55.11:821][631]MaterialEditorStats: Texture samplers: 3/16 +[2020.10.01-13.55.13:698][833]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.55.13:698][833]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.01-13.55.15:526][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2020.10.01-13.55.15:582][ 18]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed +[2020.10.01-13.55.15:583][ 18]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.01-13.55.15:721][ 19]Cmd: QUIT_EDITOR +[2020.10.01-13.55.15:721][ 19]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2020.10.01-13.55.15:732][ 19]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2020.10.01-13.55.15:741][ 19]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2020.10.01-13.55.15:741][ 19]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2020.10.01-13.55.15:741][ 19]LogAudio: Display: Audio Device unregistered from world 'black'. +[2020.10.01-13.55.15:741][ 19]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.01-13.55.15:743][ 19]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.01-13.55.15:803][ 19]LogAudio: Display: Audio Device Manager Shutdown +[2020.10.01-13.55.15:825][ 19]LogExit: Preparing to exit. +[2020.10.01-13.55.16:883][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A1500] Windows +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A1600] Default__DeviceProfile +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781D300] WindowsNoEditor +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A1E00] WindowsServer +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781E400] WindowsClient +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A1800] IOS +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781D800] iPadAir +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E07813F00] iPadAir2 +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2700] IPadPro +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2800] iPadAir3 +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A0500] iPadMini2 +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3B00] iPadMini4 +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E07810100] iPadMini5 +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781ED00] iPhone6 +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781EB00] iPodTouch6 +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2100] iPhone7 +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2200] iPodTouch7 +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781FF00] iPhone5S +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E0900] iPhone6Plus +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781F900] iPhone6S +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3100] iPhone6SPlus +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781F600] iPhone7Plus +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E1200] iPhoneSE +[2020.10.01-13.55.16:884][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781CA00] iPhone8 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3A00] iPhone8Plus +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781E100] iPhoneX +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E1800] iPhoneXS +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781F100] iPhoneXSMax +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3900] iPhoneXR +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781FA00] iPhone11 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E0400] iPhone11Pro +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781CF00] iPhone11ProMax +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2300] iPhoneSE2 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781E000] iPadPro105 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E1100] iPadPro129 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781D100] iPadPro97 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3D00] iPadPro2_129 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781C600] iPad5 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E0200] iPad6 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781E900] iPad7 +[2020.10.01-13.55.16:885][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E1400] iPadPro11 +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781CB00] iPadPro2_11 +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E0C00] iPadPro3_129 +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781F200] iPadPro4_129 +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E0800] AppleTV +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781FC00] AppleTV4K +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E1A00] TVOS +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781D000] Mac +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3300] MacClient +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781C500] MacNoEditor +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2D00] MacServer +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781DD00] Linux +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2A00] LinuxNoEditor +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781E600] LinuxAArch64NoEditor +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3400] LinuxClient +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781D700] LinuxAArch64Client +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E0A00] LinuxServer +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781DE00] LinuxAArch64Server +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3F00] Android +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781DF00] Android_Low +[2020.10.01-13.55.16:886][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2C00] Android_Mid +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781E700] Android_High +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3200] Android_Default +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781FE00] Android_Adreno4xx +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E1D00] Android_Adreno5xx_Low +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781EC00] Android_Adreno5xx +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2B00] Android_Adreno6xx +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781D500] Android_Adreno6xx_Vulkan +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E0D00] Android_Mali_T6xx +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E0781EF00] Android_Mali_T7xx +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E07812A00] Android_Mali_T8xx +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E1900] Android_Mali_G71 +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E07810700] Android_Mali_G72 +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3600] Android_Mali_G72_Vulkan +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E07810800] Android_Mali_G76 +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2000] Android_Mali_G76_Vulkan +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A0C00] Android_Mali_G77 +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2500] Android_Mali_G77_Vulkan +[2020.10.01-13.55.16:887][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A1B00] Android_Vulkan_SM5 +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3800] Android_PowerVR_G6xxx +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A2000] Android_PowerVR_GT7xxx +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3500] Android_PowerVR_GE8xxx +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A0600] Android_PowerVR_GM9xxx +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E2600] Android_PowerVR_GM9xxx_Vulkan +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A0800] Android_TegraK1 +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E3700] Android_Unknown_Vulkan +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A0E00] Lumin +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E077E1300] Lumin_Desktop +[2020.10.01-13.55.16:888][ 19]LogDeviceProfile: Device profile begin destroy: [0000027E078A1900] HoloLens +[2020.10.01-13.55.16:901][ 19]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.55.16:901][ 19]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.55.16:919][ 19]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2020.10.01-13.55.16:931][ 19]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2020.10.01-13.55.16:932][ 19]LogExit: Editor shut down +[2020.10.01-13.55.16:934][ 19]LogExit: Transaction tracking system shut down +[2020.10.01-13.55.17:606][ 19]LogExit: Object subsystem successfully closed. +[2020.10.01-13.55.17:642][ 19]LogShaderCompilers: Display: Shaders left to compile 0 +[2020.10.01-13.55.17:665][ 19]LogModuleManager: Shutting down and abandoning module MaterialEditor (814) +[2020.10.01-13.55.17:665][ 19]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (812) +[2020.10.01-13.55.17:665][ 19]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (810) +[2020.10.01-13.55.17:665][ 19]LogModuleManager: Shutting down and abandoning module SceneOutliner (808) +[2020.10.01-13.55.17:665][ 19]LogModuleManager: Shutting down and abandoning module AddContentDialog (806) +[2020.10.01-13.55.17:665][ 19]LogModuleManager: Shutting down and abandoning module WidgetCarousel (805) +[2020.10.01-13.55.17:665][ 19]LogModuleManager: Shutting down and abandoning module EditorWidgets (802) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module StatsViewer (800) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (798) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (796) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module AutomationWorker (794) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module SteamVREditor (792) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module OculusMR (790) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (788) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (786) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (784) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module GooglePADEditor (782) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (780) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (778) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (776) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (774) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (772) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (770) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (768) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (766) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (764) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (762) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module WebMMedia (760) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (758) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module SequenceRecorder (757) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (754) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (752) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (750) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (748) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (746) +[2020.10.01-13.55.17:666][ 19]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (744) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (742) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module TextureAlignMode (740) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module BspMode (738) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module GeometryMode (736) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module PlanarCut (734) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module CharacterAI (732) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (730) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module SmartSnapping (728) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module SessionServices (726) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module MeshPaint (724) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module PlacementMode (710) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module ClothPainter (704) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) +[2020.10.01-13.55.17:667][ 19]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) +[2020.10.01-13.55.17:668][ 19]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) +[2020.10.01-13.55.17:668][ 19]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) +[2020.10.01-13.55.18:380][ 19]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) +[2020.10.01-13.55.18:380][ 19]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) +[2020.10.01-13.55.18:380][ 19]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) +[2020.10.01-13.55.18:380][ 19]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module TraceInsights (678) +[2020.10.01-13.55.18:381][ 19]MemoryProfiler: Shutdown +[2020.10.01-13.55.18:381][ 19]NetworkingProfiler: Shutdown +[2020.10.01-13.55.18:381][ 19]LoadingProfiler: Shutdown +[2020.10.01-13.55.18:381][ 19]TimingProfiler: Shutdown +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module TraceServices (677) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module MergeActors (668) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module LocalizationService (665) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module UndoHistory (658) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module XmlParser (656) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module Blutility (654) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) +[2020.10.01-13.55.18:381][ 19]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) +[2020.10.01-13.55.18:382][ 19]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) +[2020.10.01-13.55.18:382][ 19]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) +[2020.10.01-13.55.18:382][ 19]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) +[2020.10.01-13.55.18:382][ 19]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) +[2020.10.01-13.55.18:382][ 19]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) +[2020.10.01-13.55.18:382][ 19]LogModuleManager: Shutting down and abandoning module DeviceManager (636) +[2020.10.01-13.55.18:382][ 19]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module AutomationController (632) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module Layers (628) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module Persona (618) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module AnimGraph (615) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module Kismet (612) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) +[2020.10.01-13.55.18:415][ 19]LogModuleManager: Shutting down and abandoning module GraphEditor (608) +[2020.10.01-13.55.18:416][ 19]LogModuleManager: Shutting down and abandoning module StructViewer (606) +[2020.10.01-13.55.18:416][ 19]LogModuleManager: Shutting down and abandoning module ClassViewer (604) +[2020.10.01-13.55.18:416][ 19]LogModuleManager: Shutting down and abandoning module Toolbox (602) +[2020.10.01-13.55.18:416][ 19]LogModuleManager: Shutting down and abandoning module ModuleUI (600) +[2020.10.01-13.55.18:416][ 19]LogModuleManager: Shutting down and abandoning module OutputLog (598) +[2020.10.01-13.55.18:416][ 19]LogModuleManager: Shutting down and abandoning module GammaUI (596) +[2020.10.01-13.55.18:416][ 19]LogModuleManager: Shutting down and abandoning module Documentation (594) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module LiveCoding (592) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module LevelSequence (590) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module MovieScene (586) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module PortalServices (578) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module PortalRpc (576) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module AIModule (568) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module AITestSuite (565) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) +[2020.10.01-13.55.18:417][ 19]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) +[2020.10.01-13.55.18:425][ 19]LogModuleManager: Shutting down and abandoning module ProfilerService (558) +[2020.10.01-13.55.18:671][ 19]LogModuleManager: Shutting down and abandoning module TaskGraph (556) +[2020.10.01-13.55.18:671][ 19]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) +[2020.10.01-13.55.18:671][ 19]LogModuleManager: Shutting down and abandoning module OculusEditor (552) +[2020.10.01-13.55.18:671][ 19]LogModuleManager: Shutting down and abandoning module OculusInput (550) +[2020.10.01-13.55.18:671][ 19]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (548) +[2020.10.01-13.55.18:671][ 19]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (546) +[2020.10.01-13.55.18:671][ 19]LogModuleManager: Shutting down and abandoning module CollectionManager (545) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (540) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (538) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (536) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (534) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module ScreenshotTools (532) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module SynthesisEditor (530) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module Synthesis (528) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (526) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (524) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (522) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module GooglePAD (520) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (518) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module CableComponent (516) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module EditableMesh (514) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module AudioCapture (512) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (511) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (508) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module AssetTags (506) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (504) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module AppleImageUtils (502) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module AndroidPermission (500) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module TemplateSequence (498) +[2020.10.01-13.55.18:672][ 19]LogModuleManager: Shutting down and abandoning module MediaCompositing (496) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module ImgMedia (494) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (492) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (490) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (488) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module PluginBrowser (486) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module CurveEditorTools (484) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (482) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module CryptoKeys (480) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (478) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (476) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (475) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (472) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module MeshConversion (470) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module DynamicMesh (468) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (466) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module GeometricObjects (464) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (462) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (460) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (458) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module ChaosNiagara (456) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (454) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module BackChannel (452) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (450) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module AutomationUtils (448) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module FractureEditor (446) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (444) +[2020.10.01-13.55.18:673][ 19]LogModuleManager: Shutting down and abandoning module AlembicImporter (442) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module AlembicLibrary (441) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module GeometryCache (440) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (439) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (434) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (432) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (430) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (428) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module UObjectPlugin (426) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (424) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (422) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (420) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (418) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module PluginUtils (416) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module GitSourceControl (414) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module SourceControl (413) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (410) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (408) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (406) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (404) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (402) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (400) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (398) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module Paper2DEditor (396) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) +[2020.10.01-13.55.18:674][ 19]LogModuleManager: Shutting down and abandoning module ShipPresentation (390) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (388) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (386) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (384) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (382) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (380) +[2020.10.01-13.55.18:675][ 19]LogMagicLeapPlanes: Planes tracker already destroyed. +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (378) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (376) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (374) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (372) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapController (370) +[2020.10.01-13.55.18:675][ 19]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (368) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module MagicLeapAR (366) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module AugmentedReality (365) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module SignificanceManager (362) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module SoundFields (360) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (358) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module PhysXVehicles (356) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (354) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (352) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (350) +[2020.10.01-13.55.18:675][ 19]LogModuleManager: Shutting down and abandoning module UdpMessaging (348) +[2020.10.01-13.55.18:776][ 19]LogModuleManager: Shutting down and abandoning module TcpMessaging (346) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (344) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (342) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module ActorSequence (340) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (338) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module FacialAnimation (336) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (334) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module DataValidation (332) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (330) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module Niagara (328) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module SignalProcessing (327) +[2020.10.01-13.55.18:877][ 19]LogModuleManager: Shutting down and abandoning module NiagaraEditor (325) +[2020.10.01-13.55.18:878][ 19]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) +[2020.10.01-13.55.18:878][ 19]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (320) +[2020.10.01-13.55.18:878][ 19]LogModuleManager: Shutting down and abandoning module LevelEditor (319) +[2020.10.01-13.55.18:880][ 19]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (318) +[2020.10.01-13.55.18:880][ 19]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (316) +[2020.10.01-13.55.18:880][ 19]LogModuleManager: Shutting down and abandoning module MainFrame (314) +[2020.10.01-13.55.18:880][ 19]LogModuleManager: Shutting down and abandoning module HotReload (313) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module ToolMenus (309) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module ContentBrowser (307) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module ContentBrowserData (306) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module TreeMap (303) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (300) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module AnimationSharing (298) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (296) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module Paper2D (292) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (290) +[2020.10.01-13.55.18:881][ 19]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (288) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module PacketHandler (284) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module MediaAssets (278) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module Overlay (276) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module VREditor (272) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module UMG (258) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module UMGEditor (257) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module MessageLog (255) +[2020.10.01-13.55.18:882][ 19]LogModuleManager: Shutting down and abandoning module SlateReflector (250) +[2020.10.01-13.55.18:883][ 19]LogModuleManager: Shutting down and abandoning module Slate (248) +[2020.10.01-13.55.18:883][ 19]LogModuleManager: Shutting down and abandoning module SlateCore (246) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module UnrealEd (242) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module MRMesh (240) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module XAudio2 (234) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module Networking (232) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module Core (230) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module CurveEditor (227) +[2020.10.01-13.55.18:886][ 19]LogModuleManager: Shutting down and abandoning module Sequencer (225) +[2020.10.01-13.55.18:887][ 19]LogModuleManager: Shutting down and abandoning module EditorStyle (224) +[2020.10.01-13.55.18:888][ 19]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) +[2020.10.01-13.55.18:888][ 19]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) +[2020.10.01-13.55.18:888][ 19]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) +[2020.10.01-13.55.18:888][ 19]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) +[2020.10.01-13.55.18:888][ 19]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) +[2020.10.01-13.55.18:888][ 19]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) +[2020.10.01-13.55.18:888][ 19]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) +[2020.10.01-13.55.18:888][ 19]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) +[2020.10.01-13.55.18:888][ 19]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) +[2020.10.01-13.55.18:889][ 19]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) +[2020.10.01-13.55.18:889][ 19]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) +[2020.10.01-13.55.18:889][ 19]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) +[2020.10.01-13.55.18:889][ 19]LogModuleManager: Shutting down and abandoning module XGEController (194) +[2020.10.01-13.55.18:889][ 19]LogXGEController: Cleaning working directory: C:/Users/Graff_Workstation_01/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2020.10.01-13.55.18:889][ 19]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) +[2020.10.01-13.55.18:889][ 19]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) +[2020.10.01-13.55.18:889][ 19]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) +[2020.10.01-13.55.18:889][ 19]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) +[2020.10.01-13.55.18:889][ 19]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) +[2020.10.01-13.55.18:890][ 19]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) +[2020.10.01-13.55.18:892][ 19]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) +[2020.10.01-13.55.18:892][ 19]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) +[2020.10.01-13.55.18:892][ 19]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) +[2020.10.01-13.55.18:892][ 19]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) +[2020.10.01-13.55.18:892][ 19]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) +[2020.10.01-13.55.18:893][ 19]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) +[2020.10.01-13.55.18:893][ 19]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) +[2020.10.01-13.55.18:893][ 19]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) +[2020.10.01-13.55.18:893][ 19]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) +[2020.10.01-13.55.18:893][ 19]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) +[2020.10.01-13.55.18:893][ 19]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) +[2020.10.01-13.55.18:893][ 19]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) +[2020.10.01-13.55.18:893][ 19]LogModuleManager: Shutting down and abandoning module Messaging (127) +[2020.10.01-13.55.18:893][ 19]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) +[2020.10.01-13.55.18:894][ 19]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) +[2020.10.01-13.55.18:901][ 19]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) +[2020.10.01-13.55.18:901][ 19]LogModuleManager: Shutting down and abandoning module InputCore (118) +[2020.10.01-13.55.18:901][ 19]LogModuleManager: Shutting down and abandoning module Settings (116) +[2020.10.01-13.55.18:901][ 19]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) +[2020.10.01-13.55.18:901][ 19]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) +[2020.10.01-13.55.18:901][ 19]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) +[2020.10.01-13.55.18:901][ 19]LogModuleManager: Shutting down and abandoning module Chaos (108) +[2020.10.01-13.55.18:901][ 19]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) +[2020.10.01-13.55.18:901][ 19]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module AVEncoder (104) +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module SteamVRInput (98) +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module SteamVR (96) +[2020.10.01-13.55.18:902][ 19]LogHMD: Freeing OpenVRDLLHandle. +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module OculusHMD (94) +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module MLSDK (92) +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module MagicLeap (90) +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (88) +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) +[2020.10.01-13.55.18:902][ 19]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (82) +[2020.10.01-13.55.18:905][ 19]LogModuleManager: Shutting down and abandoning module XMPP (77) +[2020.10.01-13.55.18:905][ 19]LogModuleManager: Shutting down and abandoning module WebSockets (76) +[2020.10.01-13.55.18:917][ 19]LogModuleManager: Shutting down and abandoning module HTTP (73) +[2020.10.01-13.55.18:917][ 19]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2020.10.01-13.55.18:917][ 19]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B93ECAC44-4E4D-8ACC-8158-11A8C70C27C5%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14379109%2B%2B%2BUE4%2BRelease-4.26&UserID=74a1bcf24ea2ffacbd305d83087f11c7%7Cb0478d1bae82435a8340518ddf57d256%7Cbc46d409-00dc-4b15-b9d2-29c052472ff8&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2020.10.01-13.55.18:945][ 19]LogModuleManager: Shutting down and abandoning module SSL (72) +[2020.10.01-13.55.18:947][ 19]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (68) +[2020.10.01-13.55.18:947][ 19]LogModuleManager: Shutting down and abandoning module ChunkDownloader (66) +[2020.10.01-13.55.18:947][ 19]LogModuleManager: Shutting down and abandoning module WmfMedia (64) +[2020.10.01-13.55.18:949][ 19]LogModuleManager: Shutting down and abandoning module Media (63) +[2020.10.01-13.55.18:951][ 19]LogModuleManager: Shutting down and abandoning module MediaInfo (62) +[2020.10.01-13.55.18:951][ 19]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) +[2020.10.01-13.55.18:951][ 19]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) +[2020.10.01-13.55.18:951][ 19]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2020.10.01-13.55.18:951][ 19]LogModuleManager: Shutting down and abandoning module VariantManagerContent (52) +[2020.10.01-13.55.18:951][ 19]LogModuleManager: Shutting down and abandoning module DatasmithContent (50) +[2020.10.01-13.55.18:952][ 19]LogModuleManager: Shutting down and abandoning module AISupportModule (48) +[2020.10.01-13.55.18:952][ 19]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) +[2020.10.01-13.55.18:952][ 19]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2020.10.01-13.55.18:952][ 19]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2020.10.01-13.55.18:952][ 19]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2020.10.01-13.55.18:952][ 19]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) +[2020.10.01-13.55.18:952][ 19]LogModuleManager: Shutting down and abandoning module AudioEditor (36) +[2020.10.01-13.55.18:952][ 19]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) +[2020.10.01-13.55.18:953][ 19]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2020.10.01-13.55.18:953][ 19]LogModuleManager: Shutting down and abandoning module RenderCore (30) +[2020.10.01-13.55.18:953][ 19]LogModuleManager: Shutting down and abandoning module Landscape (28) +[2020.10.01-13.55.18:953][ 19]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module Engine (16) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2020.10.01-13.55.18:955][ 19]LogModuleManager: Shutting down and abandoning module RSA (3) +[2020.10.01-13.55.18:955][ 19]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2020.10.01-13.55.18:966][ 19]LogD3D11RHI: Shutdown +[2020.10.01-13.55.18:966][ 19]LogD3D11RHI: CleanupD3DDevice +[2020.10.01-13.55.19:035][ 19]LogExit: Exiting. +[2020.10.01-13.55.19:075][ 19]Log file closed, 10/01/20 18:55:19