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a/ShipPresentation/Binaries/Win64/UE4Editor.modules b/ShipPresentation/Binaries/Win64/UE4Editor.modules index 1a86b5a..afdf72d 100644 --- a/ShipPresentation/Binaries/Win64/UE4Editor.modules +++ b/ShipPresentation/Binaries/Win64/UE4Editor.modules @@ -1,7 +1,7 @@ { - "BuildId": "14379109", + "BuildId": "14419252", "Modules": { - "ShipPresentation": "UE4Editor-ShipPresentation-0003.dll" + "ShipPresentation": "UE4Editor-ShipPresentation.dll" } } \ No newline at end of file diff --git a/ShipPresentation/Content/blueprints/player/Player.uasset b/ShipPresentation/Content/blueprints/player/Player.uasset index 8645cfa..822e1ca 100644 Binary files a/ShipPresentation/Content/blueprints/player/Player.uasset and b/ShipPresentation/Content/blueprints/player/Player.uasset differ diff --git a/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset b/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset index 1766940..89f35ca 100644 Binary files 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\ No newline at end of file diff --git a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.exp b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.exp index af97cb8..041098d 100644 Binary files a/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.exp and b/ShipPresentation/Intermediate/Build/Win64/UE4Editor/Development/ShipPresentation/UE4Editor-ShipPresentation.exp differ diff --git a/ShipPresentation/Intermediate/CachedAssetRegistry.bin b/ShipPresentation/Intermediate/CachedAssetRegistry.bin index bdbfd49..7946ce3 100644 Binary files a/ShipPresentation/Intermediate/CachedAssetRegistry.bin and b/ShipPresentation/Intermediate/CachedAssetRegistry.bin differ diff --git a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Editor.ini b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Editor.ini index 710eaac..87af047 100644 --- a/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Editor.ini +++ b/ShipPresentation/Intermediate/Config/CoalescedSourceConfigs/Editor.ini @@ -402,6 +402,7 @@ bNativizeAnimBPOnlyWhenNonReducibleFuncitons=false ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Actor ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Static StaticSearchableTagNames=GameplayCueName +ExcludedAssetTypes=/Script/ControlRig.ControlRig ExcludedAssets=/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface ExcludedAssets=/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter ExcludedAssets=/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint diff --git a/ShipPresentation/Saved/AutoScreenshot.png b/ShipPresentation/Saved/AutoScreenshot.png index c95e787..8d25787 100644 Binary files a/ShipPresentation/Saved/AutoScreenshot.png and b/ShipPresentation/Saved/AutoScreenshot.png differ diff --git a/ShipPresentation/Saved/Autosaves/Game/blueprints/ship/BP_Ship_Auto8.uasset b/ShipPresentation/Saved/Autosaves/Game/blueprints/ship/BP_Ship_Auto8.uasset index a887710..de9784b 100644 Binary files a/ShipPresentation/Saved/Autosaves/Game/blueprints/ship/BP_Ship_Auto8.uasset and b/ShipPresentation/Saved/Autosaves/Game/blueprints/ship/BP_Ship_Auto8.uasset differ diff --git a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto4.umap b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto4.umap index a90cdd3..97ad7ef 100644 Binary files a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto4.umap and b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto4.umap differ diff --git a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto5.umap b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto5.umap index 6f253db..566aa76 100644 Binary files a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto5.umap and b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto5.umap differ diff --git a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto6.umap b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto6.umap index 6b1c42e..1758d9c 100644 Binary files a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto6.umap and b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto6.umap differ diff --git a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto7.umap b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto7.umap index 674eb56..ce3baa4 100644 Binary files a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto7.umap and b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto7.umap differ diff --git a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto8.umap b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto8.umap index 3a18d70..2755003 100644 Binary files a/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto8.umap and b/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto8.umap differ diff --git a/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 0b5e2ad..2eb895b 100644 --- a/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/ShipPresentation/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -65,7 +65,7 @@ EnablePIEEnterAndExitSounds=False PlayInEditorSoundQualityLevel=0 bUseNonRealtimeAudioDevice=False bPreferToStreamLevelsInPIE=False -NewWindowPosition=(X=-2456,Y=1) +NewWindowPosition=(X=205,Y=160) PIEAlwaysOnTop=False DisableStandaloneSound=False AdditionalLaunchParameters= @@ -100,7 +100,7 @@ LastExecutedPIEPreviewDevice= DeviceToEmulate= PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000) LastExecutedPlayModeType=PlayMode_InEditorFloating -MultipleInstancePositions=(X=-2456,Y=1) +MultipleInstancePositions=(X=205,Y=160) NewWindowWidth=1920 NewWindowHeight=1080 @@ -134,839 +134,842 @@ CurrentRotGridSize=0 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-AnimGraph.TimeStamp=2020.09.29-15.15.51 +AnimGraph.TimeStamp=2020.10.07-07.11.25 AnimGraph.LastCompileMethod=External -AdvancedPreviewScene.TimeStamp=2020.09.29-15.15.50 +AdvancedPreviewScene.TimeStamp=2020.10.07-07.11.25 AdvancedPreviewScene.LastCompileMethod=External -AnimationBlueprintEditor.TimeStamp=2020.09.29-15.15.51 +AnimationBlueprintEditor.TimeStamp=2020.10.07-07.11.25 AnimationBlueprintEditor.LastCompileMethod=External -PackagesDialog.TimeStamp=2020.09.29-15.16.11 +PackagesDialog.TimeStamp=2020.10.07-07.11.39 PackagesDialog.LastCompileMethod=External -DetailCustomizations.TimeStamp=2020.09.29-15.15.58 +DetailCustomizations.TimeStamp=2020.10.07-07.11.30 DetailCustomizations.LastCompileMethod=External -ComponentVisualizers.TimeStamp=2020.09.29-15.15.55 +ComponentVisualizers.TimeStamp=2020.10.07-07.11.27 ComponentVisualizers.LastCompileMethod=External -Layers.TimeStamp=2020.09.29-15.16.06 +Layers.TimeStamp=2020.10.07-07.11.36 Layers.LastCompileMethod=External -AutomationWindow.TimeStamp=2020.09.29-15.15.53 +AutomationWindow.TimeStamp=2020.10.07-07.11.26 AutomationWindow.LastCompileMethod=External -AutomationController.TimeStamp=2020.09.29-15.15.53 +AutomationController.TimeStamp=2020.10.07-07.11.26 AutomationController.LastCompileMethod=External -DeviceManager.TimeStamp=2020.09.29-15.15.59 +DeviceManager.TimeStamp=2020.10.07-07.11.30 DeviceManager.LastCompileMethod=External -TargetDeviceServices.TimeStamp=2020.09.29-15.16.18 +TargetDeviceServices.TimeStamp=2020.10.07-07.11.46 TargetDeviceServices.LastCompileMethod=External -ProfilerClient.TimeStamp=2020.09.29-15.16.12 +ProfilerClient.TimeStamp=2020.10.07-07.11.41 ProfilerClient.LastCompileMethod=External -SessionFrontend.TimeStamp=2020.09.29-15.16.15 +SessionFrontend.TimeStamp=2020.10.07-07.11.44 SessionFrontend.LastCompileMethod=External -ProjectLauncher.TimeStamp=2020.09.29-15.16.12 +ProjectLauncher.TimeStamp=2020.10.07-07.11.41 ProjectLauncher.LastCompileMethod=External -SettingsEditor.TimeStamp=2020.09.29-15.16.17 +SettingsEditor.TimeStamp=2020.10.07-07.11.44 SettingsEditor.LastCompileMethod=External -EditorSettingsViewer.TimeStamp=2020.09.29-15.15.59 +EditorSettingsViewer.TimeStamp=2020.10.07-07.11.30 EditorSettingsViewer.LastCompileMethod=External -InternationalizationSettings.TimeStamp=2020.09.29-15.16.04 +InternationalizationSettings.TimeStamp=2020.10.07-07.11.34 InternationalizationSettings.LastCompileMethod=External -ProjectSettingsViewer.TimeStamp=2020.09.29-15.16.13 +ProjectSettingsViewer.TimeStamp=2020.10.07-07.11.41 ProjectSettingsViewer.LastCompileMethod=External -ProjectTargetPlatformEditor.TimeStamp=2020.09.29-15.16.13 +ProjectTargetPlatformEditor.TimeStamp=2020.10.07-07.11.41 ProjectTargetPlatformEditor.LastCompileMethod=External -Blutility.TimeStamp=2020.09.29-15.15.53 +Blutility.TimeStamp=2020.10.07-07.11.26 Blutility.LastCompileMethod=External -XmlParser.TimeStamp=2020.09.29-15.16.22 +XmlParser.TimeStamp=2020.10.07-07.11.50 XmlParser.LastCompileMethod=External -UndoHistory.TimeStamp=2020.09.29-15.16.19 +UndoHistory.TimeStamp=2020.10.07-07.11.47 UndoHistory.LastCompileMethod=External -DeviceProfileEditor.TimeStamp=2020.09.29-15.15.59 +DeviceProfileEditor.TimeStamp=2020.10.07-07.11.30 DeviceProfileEditor.LastCompileMethod=External -HardwareTargeting.TimeStamp=2020.09.29-15.16.03 +HardwareTargeting.TimeStamp=2020.10.07-07.11.34 HardwareTargeting.LastCompileMethod=External -LocalizationDashboard.TimeStamp=2020.09.29-15.16.07 +LocalizationDashboard.TimeStamp=2020.10.07-07.11.36 LocalizationDashboard.LastCompileMethod=External -LocalizationService.TimeStamp=2020.09.29-15.16.07 +LocalizationService.TimeStamp=2020.10.07-07.11.36 LocalizationService.LastCompileMethod=External -MergeActors.TimeStamp=2020.09.29-15.16.08 +MergeActors.TimeStamp=2020.10.07-07.11.37 MergeActors.LastCompileMethod=External -InputBindingEditor.TimeStamp=2020.09.29-15.16.04 +InputBindingEditor.TimeStamp=2020.10.07-07.11.34 InputBindingEditor.LastCompileMethod=External -TimeManagementEditor.TimeStamp=2020.09.29-15.16.18 +TimeManagementEditor.TimeStamp=2020.10.07-07.11.47 TimeManagementEditor.LastCompileMethod=External -EditorInteractiveToolsFramework.TimeStamp=2020.09.29-15.15.59 +EditorInteractiveToolsFramework.TimeStamp=2020.10.07-07.11.30 EditorInteractiveToolsFramework.LastCompileMethod=External -TraceInsights.TimeStamp=2020.09.29-15.16.19 +TraceInsights.TimeStamp=2020.10.07-07.11.47 TraceInsights.LastCompileMethod=External -TraceServices.TimeStamp=2020.09.29-15.16.19 +TraceServices.TimeStamp=2020.10.07-07.11.47 TraceServices.LastCompileMethod=External -AndroidRuntimeSettings.TimeStamp=2020.09.29-15.15.36 +AndroidRuntimeSettings.TimeStamp=2020.10.07-07.11.17 AndroidRuntimeSettings.LastCompileMethod=External -IOSRuntimeSettings.TimeStamp=2020.09.29-15.15.40 +IOSRuntimeSettings.TimeStamp=2020.10.07-07.11.17 IOSRuntimeSettings.LastCompileMethod=External -LuminRuntimeSettings.TimeStamp=2020.09.29-15.15.43 +LuminRuntimeSettings.TimeStamp=2020.10.07-07.11.20 LuminRuntimeSettings.LastCompileMethod=External -WindowsPlatformEditor.TimeStamp=2020.09.29-15.16.22 +WindowsPlatformEditor.TimeStamp=2020.10.07-07.11.50 WindowsPlatformEditor.LastCompileMethod=External -AndroidPlatformEditor.TimeStamp=2020.09.29-15.15.36 +AndroidPlatformEditor.TimeStamp=2020.10.07-07.11.17 AndroidPlatformEditor.LastCompileMethod=External -AndroidDeviceDetection.TimeStamp=2020.09.29-15.15.36 +AndroidDeviceDetection.TimeStamp=2020.10.07-07.11.17 AndroidDeviceDetection.LastCompileMethod=External -IOSPlatformEditor.TimeStamp=2020.09.29-15.15.40 +IOSPlatformEditor.TimeStamp=2020.10.07-07.11.17 IOSPlatformEditor.LastCompileMethod=External -LuminPlatformEditor.TimeStamp=2020.09.29-15.15.42 +LuminPlatformEditor.TimeStamp=2020.10.07-07.11.20 LuminPlatformEditor.LastCompileMethod=External -IntroTutorials.TimeStamp=2020.09.29-15.16.04 +IntroTutorials.TimeStamp=2020.10.07-07.11.34 IntroTutorials.LastCompileMethod=External -GameProjectGeneration.TimeStamp=2020.09.29-15.16.03 +GameProjectGeneration.TimeStamp=2020.10.07-07.11.33 GameProjectGeneration.LastCompileMethod=External -LogVisualizer.TimeStamp=2020.09.29-15.16.07 +LogVisualizer.TimeStamp=2020.10.07-07.11.36 LogVisualizer.LastCompileMethod=External -ClothPainter.TimeStamp=2020.09.29-15.15.55 +ClothPainter.TimeStamp=2020.10.07-07.11.27 ClothPainter.LastCompileMethod=External -SkeletalMeshEditor.TimeStamp=2020.09.29-15.16.17 +SkeletalMeshEditor.TimeStamp=2020.10.07-07.11.44 SkeletalMeshEditor.LastCompileMethod=External -ViewportInteraction.TimeStamp=2020.09.29-15.16.21 +ViewportInteraction.TimeStamp=2020.10.07-07.11.49 ViewportInteraction.LastCompileMethod=External -ViewportSnapping.TimeStamp=2020.09.29-15.16.21 +ViewportSnapping.TimeStamp=2020.10.07-07.11.49 ViewportSnapping.LastCompileMethod=External -PlacementMode.TimeStamp=2020.09.29-15.16.12 +PlacementMode.TimeStamp=2020.10.07-07.11.40 PlacementMode.LastCompileMethod=External -ActorPickerMode.TimeStamp=2020.09.29-15.15.50 +ActorPickerMode.TimeStamp=2020.10.07-07.11.24 ActorPickerMode.LastCompileMethod=External -SceneDepthPickerMode.TimeStamp=2020.09.29-15.16.14 +SceneDepthPickerMode.TimeStamp=2020.10.07-07.11.43 SceneDepthPickerMode.LastCompileMethod=External -MeshPaintMode.TimeStamp=2020.09.29-15.16.08 +MeshPaintMode.TimeStamp=2020.10.07-07.11.37 MeshPaintMode.LastCompileMethod=External -LandscapeEditor.TimeStamp=2020.09.29-15.16.06 +LandscapeEditor.TimeStamp=2020.10.07-07.11.36 LandscapeEditor.LastCompileMethod=External -FoliageEdit.TimeStamp=2020.09.29-15.16.02 +FoliageEdit.TimeStamp=2020.10.07-07.11.32 FoliageEdit.LastCompileMethod=External -VirtualTexturingEditor.TimeStamp=2020.09.29-15.16.21 +VirtualTexturingEditor.TimeStamp=2020.10.07-07.11.49 VirtualTexturingEditor.LastCompileMethod=External -MeshPaint.TimeStamp=2020.09.29-15.16.08 +MeshPaint.TimeStamp=2020.10.07-07.11.37 MeshPaint.LastCompileMethod=External -SessionServices.TimeStamp=2020.09.29-15.16.17 +SessionServices.TimeStamp=2020.10.07-07.11.44 SessionServices.LastCompileMethod=External -SmartSnapping.TimeStamp=2020.09.29-15.25.22 +SmartSnapping.TimeStamp=2020.10.07-07.14.53 SmartSnapping.LastCompileMethod=External -CameraShakePreviewer.TimeStamp=2020.09.29-15.25.38 +CameraShakePreviewer.TimeStamp=2020.10.07-07.14.59 CameraShakePreviewer.LastCompileMethod=External -CharacterAI.TimeStamp=2020.09.29-15.27.11 +CharacterAI.TimeStamp=2020.10.07-07.15.15 CharacterAI.LastCompileMethod=External -GeometryMode.TimeStamp=2020.09.29-15.25.59 +GeometryMode.TimeStamp=2020.10.07-07.15.07 GeometryMode.LastCompileMethod=External -BspMode.TimeStamp=2020.09.29-15.25.59 +BspMode.TimeStamp=2020.10.07-07.15.06 BspMode.LastCompileMethod=External -TextureAlignMode.TimeStamp=2020.09.29-15.25.59 +TextureAlignMode.TimeStamp=2020.10.07-07.15.07 TextureAlignMode.LastCompileMethod=External -PlanarCut.TimeStamp=2020.09.29-15.28.01 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MatineeToLevelSequence.LastCompileMethod=External -TemplateSequenceEditor.TimeStamp=2020.09.29-15.30.40 +TemplateSequenceEditor.TimeStamp=2020.10.07-07.16.19 TemplateSequenceEditor.LastCompileMethod=External -AndroidMediaEditor.TimeStamp=2020.09.29-15.30.23 +AndroidMediaEditor.TimeStamp=2020.10.07-07.16.08 AndroidMediaEditor.LastCompileMethod=External -AndroidMediaFactory.TimeStamp=2020.09.29-15.30.23 +AndroidMediaFactory.TimeStamp=2020.10.07-07.16.08 AndroidMediaFactory.LastCompileMethod=External -AvfMediaEditor.TimeStamp=2020.09.29-15.30.24 +AvfMediaEditor.TimeStamp=2020.10.07-07.16.08 AvfMediaEditor.LastCompileMethod=External -AvfMediaFactory.TimeStamp=2020.09.29-15.30.24 +AvfMediaFactory.TimeStamp=2020.10.07-07.16.08 AvfMediaFactory.LastCompileMethod=External -MediaCompositingEditor.TimeStamp=2020.09.29-15.30.27 +MediaCompositingEditor.TimeStamp=2020.10.07-07.16.10 MediaCompositingEditor.LastCompileMethod=External -SequenceRecorder.TimeStamp=2020.09.29-15.16.15 +SequenceRecorder.TimeStamp=2020.10.07-07.11.43 SequenceRecorder.LastCompileMethod=External -ImgMediaEditor.TimeStamp=2020.09.29-15.30.26 +ImgMediaEditor.TimeStamp=2020.10.07-07.16.09 ImgMediaEditor.LastCompileMethod=External -ImgMediaFactory.TimeStamp=2020.09.29-15.30.26 +ImgMediaFactory.TimeStamp=2020.10.07-07.16.09 ImgMediaFactory.LastCompileMethod=External -OpenExrWrapper.TimeStamp=2020.09.29-15.30.26 +OpenExrWrapper.TimeStamp=2020.10.07-07.16.09 OpenExrWrapper.LastCompileMethod=External -MediaPlayerEditor.TimeStamp=2020.09.29-15.30.30 +MediaPlayerEditor.TimeStamp=2020.10.07-07.16.11 MediaPlayerEditor.LastCompileMethod=External -WebMMedia.TimeStamp=2020.09.29-15.30.32 +WebMMedia.TimeStamp=2020.10.07-07.16.12 WebMMedia.LastCompileMethod=External -WebMMediaEditor.TimeStamp=2020.09.29-15.30.32 +WebMMediaEditor.TimeStamp=2020.10.07-07.16.12 WebMMediaEditor.LastCompileMethod=External -WebMMediaFactory.TimeStamp=2020.09.29-15.30.32 +WebMMediaFactory.TimeStamp=2020.10.07-07.16.12 WebMMediaFactory.LastCompileMethod=External -WmfMediaEditor.TimeStamp=2020.09.29-15.30.33 +WmfMediaEditor.TimeStamp=2020.10.07-07.16.16 WmfMediaEditor.LastCompileMethod=External -WmfMediaFactory.TimeStamp=2020.09.29-15.30.33 +WmfMediaFactory.TimeStamp=2020.10.07-07.16.16 WmfMediaFactory.LastCompileMethod=External -AudioCaptureEditor.TimeStamp=2020.09.29-15.31.17 +AudioCaptureEditor.TimeStamp=2020.10.07-07.16.47 AudioCaptureEditor.LastCompileMethod=External -GooglePADEditor.TimeStamp=2020.09.29-15.31.36 +GooglePADEditor.TimeStamp=2020.10.07-07.16.54 GooglePADEditor.LastCompileMethod=External -OculusMR.TimeStamp=2020.09.29-15.32.21 +OculusMR.TimeStamp=2020.10.07-07.17.03 OculusMR.LastCompileMethod=External -SteamVREditor.TimeStamp=2020.09.29-15.32.52 +SteamVREditor.TimeStamp=2020.10.07-07.17.12 SteamVREditor.LastCompileMethod=External -AutomationWorker.TimeStamp=2020.09.29-15.15.53 +AutomationWorker.TimeStamp=2020.10.07-07.11.26 AutomationWorker.LastCompileMethod=External -SequenceRecorderSections.TimeStamp=2020.09.29-15.16.15 +SequenceRecorderSections.TimeStamp=2020.10.07-07.11.44 SequenceRecorderSections.LastCompileMethod=External -PIEPreviewDeviceProfileSelector.TimeStamp=2020.09.29-15.16.12 +PIEPreviewDeviceProfileSelector.TimeStamp=2020.10.07-07.11.40 PIEPreviewDeviceProfileSelector.LastCompileMethod=External -StatsViewer.TimeStamp=2020.09.29-15.16.18 +StatsViewer.TimeStamp=2020.10.07-07.11.46 StatsViewer.LastCompileMethod=External -EditorWidgets.TimeStamp=2020.09.29-15.15.59 +EditorWidgets.TimeStamp=2020.10.07-07.11.30 EditorWidgets.LastCompileMethod=External -AddContentDialog.TimeStamp=2020.09.29-15.15.50 +AddContentDialog.TimeStamp=2020.10.07-07.11.24 AddContentDialog.LastCompileMethod=External -WidgetCarousel.TimeStamp=2020.09.29-15.16.22 +WidgetCarousel.TimeStamp=2020.10.07-07.11.50 WidgetCarousel.LastCompileMethod=External -SceneOutliner.TimeStamp=2020.09.29-15.16.14 +SceneOutliner.TimeStamp=2020.10.07-07.11.43 SceneOutliner.LastCompileMethod=External -HierarchicalLODOutliner.TimeStamp=2020.09.29-15.16.03 +HierarchicalLODOutliner.TimeStamp=2020.10.07-07.11.34 HierarchicalLODOutliner.LastCompileMethod=External -BlueprintGraph.TimeStamp=2020.09.28-09.27.57 -BlueprintGraph.LastCompileMethod=Unknown +BlueprintGraph.TimeStamp=2020.10.07-07.11.26 +BlueprintGraph.LastCompileMethod=External ExternalImagePicker.TimeStamp=2020.09.28-09.28.05 ExternalImagePicker.LastCompileMethod=Unknown HierarchicalLODUtilities.TimeStamp=2020.09.29-15.16.03 HierarchicalLODUtilities.LastCompileMethod=External -StaticMeshEditor.TimeStamp=2020.09.29-15.16.18 +StaticMeshEditor.TimeStamp=2020.10.07-07.11.46 StaticMeshEditor.LastCompileMethod=External -MaterialEditor.TimeStamp=2020.09.29-15.16.07 +MaterialEditor.TimeStamp=2020.10.07-07.11.37 MaterialEditor.LastCompileMethod=External -TextureEditor.TimeStamp=2020.09.29-15.16.18 -TextureEditor.LastCompileMethod=Unknown -Voice.TimeStamp=2020.09.29-15.16.21 +TextureEditor.TimeStamp=2020.10.07-07.11.46 +TextureEditor.LastCompileMethod=External +Voice.TimeStamp=2020.10.07-07.11.49 Voice.LastCompileMethod=External -MovieSceneCapture.TimeStamp=2020.09.29-15.16.11 +MovieSceneCapture.TimeStamp=2020.10.07-07.11.38 MovieSceneCapture.LastCompileMethod=External -SunPosition.TimeStamp=2020.09.28-09.44.31 -SunPosition.LastCompileMethod=Unknown -SequencerWidgets.TimeStamp=2020.09.28-09.28.19 -SequencerWidgets.LastCompileMethod=Unknown +SunPosition.TimeStamp=2020.10.07-07.17.13 +SunPosition.LastCompileMethod=External +SequencerWidgets.TimeStamp=2020.10.07-07.11.44 +SequencerWidgets.LastCompileMethod=External [AssetEditorSubsystem] CleanShutdown=True +OpenAssetsAtExit=/Game/ui/mainMenu/textures/info_2.info_2 +OpenAssetsAtExit=/Game/ui/mainMenu/textures/info_1.info_1 +OpenAssetsAtExit=/Game/ui/mainMenu/textures/info_3.info_3 [RootWindow] ScreenPosition=X=640.000 Y=340.000 @@ -998,7 +1001,7 @@ ContentBrowserTab1.ActiveTypeFilters=World ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/ui/mainMenu/textures +ContentBrowserTab1.SelectedPaths=/Game/materials/ship ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= ContentBrowserTab1.CollectionsExpanded=True @@ -1039,26 +1042,26 @@ MRUItem6=/Game/maps/NewMap MRUItem7=/Game/maps/black [ContentBrowserRecent] -MRUItem0=/Game/ui/mainMenu/mainMenu -MRUItem1=/Game/maps/ship -MRUItem2=/Game/ui/mainMenu/textures/btn_sh_1 -MRUItem3=/Game/ui/mainMenu/textures/btn_close -MRUItem4=/Game/ui/mainMenu/textures/circle_3 -MRUItem5=/Game/ui/mainMenu/textures/circle_2 -MRUItem6=/Game/ui/mainMenu/textures/circle_1 -MRUItem7=/Game/ui/mainMenu/textures/menu_right -MRUItem8=/Game/ui/mainMenu/textures/menu_left -MRUItem9=/Game/ui/mainMenu/textures/info_1 -MRUItem10=/Game/ui/mainMenu/textures/top_1 -MRUItem11=/Game/materials/ship/ShipTextures/Metall_R -MRUItem12=/Game/materials/ship/body_paint -MRUItem13=/Game/materials/ship/testMaterials/NewMaterial_Inst -MRUItem14=/Game/ui/NewWidgetBlueprint -MRUItem15=/Game/meshes/ship/SM_Ship_TrackerHead -MRUItem16=/Game/materials/ship/instances/body_paint_Cleen_outline_Inst -MRUItem17=/Game/blueprints/player/Player -MRUItem18=/Game/blueprints/ship/BP_Ship -MRUItem19=/Game/meshes/ship/SM_Ship_TrackerBody +MRUItem0=/Game/meshes/ship/SM_Ship_Room +MRUItem1=/Game/materials/ship/body_paint_Cleen_outline +MRUItem2=/Engine/EditorBlueprintResources/StandardMacros +MRUItem3=/Game/ui/mainMenu/textures/menu_right +MRUItem4=/Game/ui/mainMenu/textures/info_3 +MRUItem5=/Game/ui/mainMenu/textures/info_2 +MRUItem6=/Game/ui/mainMenu/textures/info_1 +MRUItem7=/Game/meshes/ship/SM_Ship_Radar +MRUItem8=/Game/blueprints/ship/BP_Ship +MRUItem9=/Game/blueprints/player/Player +MRUItem10=/Game/ui/mainMenu/textures/btn_play +MRUItem11=/Game/ui/mainMenu/textures/btn_close +MRUItem12=/Game/ui/mainMenu/textures/btn_bg_grey +MRUItem13=/Game/ui/mainMenu/textures/btn_bg_red +MRUItem14=/Game/materials/ship/instances/body_paint_Cleen_outline_Inst +MRUItem15=/Game/maps/ship +MRUItem16=/Game/ui/mainMenu/textures/top_1 +MRUItem17=/Game/ui/mainMenu/textures/bracket_white +MRUItem18=/Game/ui/mainMenu/textures/bracket_red +MRUItem19=/Game/ui/mainMenu/textures/bracket_grey [DetailCategories] NewBlueprint_C.Tick=True @@ -2016,6 +2019,23 @@ DataValidationSettings.Validation Scenarios=True GameplayTagsDeveloperSettings.GameplayTags=True LogVisualizerSettings.VisualLogger=True CanvasPanel.Layout=True +UniformGridPanel.Layout=True +UniformGridPanel.Child Layout=True +UniformGridPanel.Accessibility=True +UniformGridPanel.Behavior=True +UniformGridPanel.Render Transform=True +UniformGridPanel.Performance=True +UniformGridPanel.Clipping=True +UniformGridPanel.Navigation=True +UniformGridPanel.Localization=True +EditorKeyboardShortcutSettings.TextureEditor=True +MaterialEditorSettings.Offline Shader Compilers=True +MaterialEditorSettings.User Interface Domain=True +TextureEditorSettings.Background=True +TextureEditorSettings.TextureBorder=True +K2Node_Tunnel.Graph=True +K2Node_Tunnel.Inputs=True +K2Node_Tunnel.Outputs=True [AssetEditorToolkitTabLocation] /Game/blueprints/NewBlueprint.NewBlueprint=1 @@ -2104,8 +2124,22 @@ CanvasPanel.Layout=True /Game/materials/ship/testMaterials/NewMaterial.NewMaterial=1 /Game/materials/ship/testMaterials/body_paint.body_paint=1 /Game/materials/ship/testMaterials/NewMaterial_Inst.NewMaterial_Inst=1 -/Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst=1 +/Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst=0 /Game/ui/NewWidgetBlueprint.NewWidgetBlueprint=1 +/Game/ui/mainMenu/textures/btn_bg_grey.btn_bg_grey=0 +/Game/ui/mainMenu/textures/info_3.info_3=0 +/Game/ui/mainMenu/textures/info_2.info_2=0 +/Game/ui/mainMenu/textures/info_1.info_1=0 +/Game/ui/mainMenu/textures/btn_bg_red.btn_bg_red=0 +/Game/ui/mainMenu/textures/bracket_white.bracket_white=1 +/Game/ui/mainMenu/textures/bracket_red.bracket_red=1 +/Game/ui/mainMenu/textures/bracket_grey.bracket_grey=1 +/Game/ui/mainMenu/textures/top_1.top_1=0 +/Game/ui/mainMenu/textures/btn_play.btn_play=1 +/Game/meshes/ship/SM_Ship_Room.SM_Ship_Room=1 +/Game/ui/mainMenu/textures/menu_right.menu_right=1 +/Game/ui/mainMenu/textures/btn_close.btn_close=1 +/Engine/EditorBlueprintResources/StandardMacros.StandardMacros=1 [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False @@ -2213,7 +2247,7 @@ TcpMessagingSettings=True UdpMessagingSettings=True WmfMediaSettings=True EditorStyleSettings=True -LevelEditorPlaySettings=False +LevelEditorPlaySettings=True [FBX_Import_UI_Option_FbxImportUI] bOverrideFullName=True @@ -2325,9 +2359,10 @@ bForceFrontXAxis=False bConvertSceneUnit=False [MessageLog] -LastLogListing=PIE +LastLogListing=BlueprintLog [PlacementMode] +RecentlyPlaced=/Game/meshes/ship/SM_Ship_Room.SM_Ship_Room; RecentlyPlaced=/Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst; RecentlyPlaced=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship; RecentlyPlaced=/Game/materials/ship/testMaterials/NewMaterial_Inst.NewMaterial_Inst; @@ -2347,7 +2382,6 @@ RecentlyPlaced=/Game/blueprints/ship/BP_Ship.BP_Ship; RecentlyPlaced=/SunPosition/SunSky.SunSky;/Engine/Transient.ActorFactoryBlueprint_0 RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0 RecentlyPlaced=/Engine/BasicShapes/Plane.Plane;/Engine/Transient.ActorFactoryBasicShape_0 -RecentlyPlaced=/Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar; [/Script/UnrealEd.MaterialEditorOptions] bHideUnrelatedNodes=False @@ -2499,7 +2533,7 @@ ChangeColorText=K2Node_VariableGet.DefaultValueCategory.None, ChangeColorText_9=K2Node_VariableGet.DefaultValueCategory.None, [MaterialInstanceEditor] -bShowGrid=True +bShowGrid=False bDrawGrid=False PrimType=1 @@ -2515,6 +2549,8 @@ Button.Interaction=True MaterialEditorInstanceConstant.General=True SpringArmComponent.ComponentTick=False SpringArmComponent.Lag=False +UniformGridPanel.Behavior=True +CanvasPanel.Behavior=True [PluginBrowser] InstalledPlugins=RigLogic @@ -2525,29 +2561,29 @@ PostProcessVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " InputSettings="\"Object.Bindings.AxisConfig\" \"Object.Bindings.AxisConfig.AxisConfig[0]\" \"Object.Bindings.AxisConfig.AxisConfig[1]\" \"Object.Bindings.AxisConfig.AxisConfig[2]\" \"Object.Bindings.AxisConfig.AxisConfig[3]\" \"Object.Bindings.AxisConfig.AxisConfig[4]\" \"Object.Bindings.AxisConfig.AxisConfig[5]\" \"Object.Bindings.AxisConfig.AxisConfig[6]\" \"Object.Bindings.AxisConfig.AxisConfig[7]\" \"Object.Bindings.AxisConfig.AxisConfig[8]\" \"Object.Bindings.AxisConfig.AxisConfig[9]\" \"Object.Bindings.AxisConfig.AxisConfig[10]\" \"Object.Bindings.AxisConfig.AxisConfig[11]\" \"Object.Bindings.AxisConfig.AxisConfig[12]\" \"Object.Bindings.AxisConfig.AxisConfig[13]\" \"Object.Bindings.AxisConfig.AxisConfig[14]\" \"Object.Bindings.AxisConfig.AxisConfig[15]\" \"Object.Bindings.AxisConfig.AxisConfig[16]\" \"Object.Bindings.AxisConfig.AxisConfig[17]\" \"Object.Bindings.AxisConfig.AxisConfig[18]\" \"Object.Bindings.AxisConfig.AxisConfig[19]\" \"Object.Bindings.AxisConfig.AxisConfig[20]\" \"Object.Bindings.AxisConfig.AxisConfig[21]\" \"Object.Bindings.AxisConfig.AxisConfig[22]\" \"Object.Bindings.AxisConfig.AxisConfig[23]\" \"Object.Bindings.AxisConfig.AxisConfig[24]\" \"Object.Bindings.AxisConfig.AxisConfig[25]\" \"Object.Bindings.AxisConfig.AxisConfig[26]\" \"Object.Bindings.AxisConfig.AxisConfig[27]\" \"Object.Bindings.AxisConfig.AxisConfig[28]\" \"Object.Bindings.AxisConfig.AxisConfig[29]\" \"Object.Bindings.AxisConfig.AxisConfig[30]\" \"Object.Bindings.AxisConfig.AxisConfig[31]\" \"Object.Bindings.AxisConfig.AxisConfig[32]\" \"Object.Bindings.AxisConfig.AxisConfig[33]\" \"Object.Bindings.AxisConfig.AxisConfig[34]\" \"Object.Bindings.AxisConfig.AxisConfig[35]\" \"Object.Bindings.AxisConfig.AxisConfig[36]\" \"Object.Bindings.AxisConfig.AxisConfig[37]\" \"Object.Bindings.AxisConfig.AxisConfig[38]\" \"Object.Bindings.AxisConfig.AxisConfig[39]\" \"Object.Bindings.AxisConfig.AxisConfig[40]\" \"Object.Bindings.AxisConfig.AxisConfig[41]\" \"Object.Bindings.AxisConfig.AxisConfig[42]\" \"Object.Bindings.AxisConfig.AxisConfig[43]\" \"Object.Bindings.AxisConfig.AxisConfig[44]\" \"Object.Bindings.AxisConfig.AxisConfig[45]\" \"Object.Bindings.AxisConfig.AxisConfig[46]\" \"Object.Bindings.AxisConfig.AxisConfig[47]\" \"Object.Bindings.AxisConfig.AxisConfig[48]\" \"Object.Bindings.AxisConfig.AxisConfig[49]\" \"Object.Bindings.AxisConfig.AxisConfig[50]\" \"Object.Bindings.AxisConfig.AxisConfig[51]\" \"Object.Bindings.AxisConfig.AxisConfig[52]\" \"Object.Bindings.AxisConfig.AxisConfig[53]\" \"Object.Bindings.AxisConfig.AxisConfig[54]\" \"Object.Bindings.AxisConfig.AxisConfig[55]\" \"Object.Bindings.AxisConfig.AxisConfig[56]\" \"Object.Bindings.ActionMappings.ActionMappings[0]\" \"Object.Bindings.AxisMappings.AxisMappings[2]\" " -Object="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +Object= Image="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -Widget="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -Visual="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +Widget="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +Visual="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " TextBlock="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " TextLayoutWidget="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -ScrollBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -PanelWidget="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -Button="\"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.Margin\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.Margin\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.Margin\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -ContentWidget="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -CanvasPanel="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +ScrollBox="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " +PanelWidget="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " +Button="\"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.Margin\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.Margin\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.Margin\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +ContentWidget="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " +CanvasPanel="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " HorizontalBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " Spacer="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -SizeBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -mainMenu_C="\"Object.In Color And Opacity Specified Color\" " -UserWidget="\"Object.In Color And Opacity Specified Color\" " +SizeBox="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " +mainMenu_C="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +UserWidget="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " CameraComponent="\"Object.PostProcess.PostProcessSettings\" " SceneComponent= ActorComponent= -cpp_Ship= -Player_C= -Pawn= -BP_Ship_C= +cpp_Ship="\"Object.serverRoom\" " +Player_C="\"Object.ship\" " +Pawn="\"Object.ship\" " +BP_Ship_C="\"Object.serverRoom\" " ProjectPackagingSettings="\"Object.Packaging.IniKeyBlacklist\" " AssetManagerSettings="\"Object.Asset Manager.PrimaryAssetTypesToScan\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[0].Rules\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1]\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Directories\" \"Object.Asset Manager.PrimaryAssetTypesToScan.PrimaryAssetTypesToScan[1].Rules\" " DeveloperSettings= @@ -2576,7 +2612,7 @@ LevelSequenceEditorSettings="\"Object.Tracks.TrackSettings\" \"Object.Tracks.Tra MagicLeapARPinSettings="\"Object.ARPin.OnUpdatedEventTriggerDelta\" " NiagaraSettings="\"Object.Niagara.AdditionalParameterEnums\" \"Object.Scalability.QualityLevels\" \"Object.Renderer.ComponentRendererWarningsPerClass\" " NiagaraEditorSettings="\"Object.Niagara.GraphCreationShortcuts\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14].Input\" " -VerticalBox="\"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +VerticalBox="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " SpringArmComponent= MaterialEditorInstanceConstant= ChangeColorText_9="\"Struct.NewLocalVar_0\" " @@ -2584,6 +2620,7 @@ ChangeColorText="\"Struct.Disable\" " EditorLoadingSavingSettings="\"Object.AutoReimport\" \"Object.Blueprints\" \"Object.AutoSave\" " CrashReportsPrivacySettings="\"Object.Options.bSendUnattendedBugReports\" " AnalyticsPrivacySettings="\"Object.Options.bSendUsageData\" " +UniformGridPanel="\"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" " [/Script/UnrealEd.EditorLoadingSavingSettings] bSCCUseGlobalSettings=False @@ -2674,10 +2711,14 @@ FrameNumberDisplayFormat=Seconds [ColorThemes] Theme0=New Theme -Theme0Color0=(R=27.724609,G=1.000000,B=1.000000,A=1.000000) +Theme0Color0=(R=1.274353,G=0.911969,B=0.637597,A=1.000000) Theme0Label0= Theme0Color1=(R=357.049225,G=1.000000,B=0.807292,A=1.000000) Theme0Label1= +Theme0Color2=(R=27.724609,G=1.000000,B=1.000000,A=1.000000) +Theme0Label2= +Theme0Color3=(R=0.000000,G=0.000000,B=1.000000,A=1.000000) +Theme0Label3= [SuppressableDialogs] Warning_CompileErrorsInMaterial=False diff --git a/ShipPresentation/Saved/Logs/ShipPresentation.log b/ShipPresentation/Saved/Logs/ShipPresentation.log index fdd80bb..1fb39f0 100644 --- a/ShipPresentation/Saved/Logs/ShipPresentation.log +++ b/ShipPresentation/Saved/Logs/ShipPresentation.log @@ -1,127 +1,195 @@ -Log file open, 10/06/20 19:28:11 +Log file open, 10/07/20 12:19:54 LogInit: LLM is enabled LogInit: LLM CsvWriter: off TraceWriter: off LogInit: Display: Running engine for game: ShipPresentation LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 71 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.253840 +LogStats: Stats thread started at 0.437042 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:00, Platform Override: '' LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin SunPosition +LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogInit: Warning: Incompatible or missing module: ShipPresentation +Running D:/UE4/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="D:/UE4Projects/ShipPresentation/ShipPresentation/ShipPresentation.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE +Using 'git status' to determine working set for adaptive non-unity build (D:\UE4Projects\ShipPresentation). +Creating makefile for ShipPresentationEditor (Build.version is newer) +@progress push 5% +Parsing headers for ShipPresentationEditor + Running UnrealHeaderTool "D:\UE4Projects\ShipPresentation\ShipPresentation\ShipPresentation.uproject" "D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\ShipPresentationEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\Andrey\AppData\Local\UnrealBuildTool\Log_UHT.txt" -installed +Reflection code generated for ShipPresentationEditor in 24,5386592 seconds +@progress pop +Deleted hot-reload file: D:\UE4Projects\ShipPresentation\ShipPresentation\Binaries\Win64\UE4Editor-ShipPresentation-0001.dll +Deleted hot-reload file: D:\UE4Projects\ShipPresentation\ShipPresentation\Binaries\Win64\UE4Editor-ShipPresentation-0002.dll +Deleted hot-reload file: D:\UE4Projects\ShipPresentation\ShipPresentation\Binaries\Win64\UE4Editor-ShipPresentation-0003.dll +Deleted hot-reload file: D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation-0001.lib +Deleted hot-reload file: D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation-0002.lib +Deleted hot-reload file: D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation-0003.lib +Building ShipPresentationEditor... +Using Visual Studio 2019 14.26.28806 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10). +Building 10 actions with 24 processes... + @progress 'Compiling C++ source code...' 0% + @progress 'Compiling C++ source code...' 10% + [1/10] SharedPCH.Engine.ShadowErrors.cpp + @progress 'Compiling C++ source code...' 20% + [2/10] ShipPresentationGameModeBase.cpp + @progress 'Compiling C++ source code...' 30% + [3/10] ShipPresentation.cpp + @progress 'Compiling C++ source code...' 40% + [4/10] ShipPresentation.init.gen.cpp + @progress 'Compiling C++ source code...' 50% + [5/10] cpp_Ship.cpp + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(16): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(18): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(20): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(22): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(24): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(30): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(32): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(35): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(37): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(40): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(42): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(44): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(46): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(48): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(50): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(52): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(54): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(58): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(60): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(62): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(64): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(66): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(68): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(71): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private\cpp_Ship.cpp(73): warning C4996: 'USceneComponent::AttachTo': This function is deprecated, please use AttachToComponent instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. + @progress 'Compiling C++ source code...' 60% + [6/10] ShipPresentationGameModeBase.gen.cpp + @progress 'Compiling C++ source code...' 70% + [7/10] cpp_Ship.gen.cpp + @progress 'Compiling C++ source code...' 80% + [8/10] UE4Editor-ShipPresentation.lib + ????????? ??????⥪? D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation.lib ? ??ꥪ? D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation.exp + @progress 'Compiling C++ source code...' 90% + [9/10] UE4Editor-ShipPresentation.dll + ????????? ??????⥪? D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation.suppressed.lib ? ??ꥪ? D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation.suppressed.exp + @progress 'Compiling C++ source code...' 100% + [10/10] ShipPresentationEditor.target +Total time in Parallel executor: 43,31 seconds +Total execution time: 82,04 seconds LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 @@ -143,12 +211,12 @@ LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogInit: Build: ++UE4+Release-4.26-CL-14379109 -LogInit: Engine Version: 4.26.0-14379109+++UE4+Release-4.26 -LogInit: Compatible Engine Version: 4.26.0-14379109+++UE4+Release-4.26 -LogInit: Net CL: 14379109 +LogInit: Build: ++UE4+Release-4.26-CL-14419252 +LogInit: Engine Version: 4.26.0-14419252+++UE4+Release-4.26 +LogInit: Compatible Engine Version: 4.26.0-14419252+++UE4+Release-4.26 +LogInit: Net CL: 14419252 LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Xeon(R) CPU E5-2678 v3 @ 2.50GHz, GPU: NVIDIA GeForce RTX 2070 SUPER -LogInit: Compiled (64-bit): Sep 23 2020 14:33:41 +LogInit: Compiled (64-bit): Oct 5 2020 06:07:28 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.26 @@ -173,7 +241,7 @@ LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 10 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43 @@ -204,1887 +272,6440 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2020.10.06-14.28.12:475][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2020.10.06-14.28.12:475][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2020.10.06-14.28.12:475][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] -[2020.10.06-14.28.12:476][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.06-14.28.12:477][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2020.10.06-14.28.12:477][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2020.10.06-14.28.12:478][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2020.10.06-14.28.12:478][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2020.10.06-14.28.12:478][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.06-14.28.12:478][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.06-14.28.12:507][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2020.10.06-14.28.12:507][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.10.06-14.28.12:508][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.10.06-14.28.12:508][ 0]LogInit: Selected Device Profile: [Windows] -[2020.10.06-14.28.12:508][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2020.10.06-14.28.12:508][ 0]LogHAL: Display: Platform has ~ 32 GB [34191769600 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2020.10.06-14.28.12:508][ 0]LogInit: Going up to parent DeviceProfile [] -[2020.10.06-14.28.12:508][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:10.0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:6]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:4]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.GTAO.Numangles:4]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:4]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:1000]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:3]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; no bokeh simulation when scattering]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2020.10.06-14.28.12:509][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:509][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SSR.Quality:4]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:4]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:8.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:256.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2020.10.06-14.28.12:510][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] -[2020.10.06-14.28.12:510][ 0]LogInit: Computer: DESKTOP-6BENEQD -[2020.10.06-14.28.12:510][ 0]LogInit: User: Andrey -[2020.10.06-14.28.12:510][ 0]LogInit: CPU Page size=4096, Cores=12 -[2020.10.06-14.28.12:511][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2020.10.06-14.28.12:511][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) -[2020.10.06-14.28.12:511][ 0]LogMemory: Platform Memory Stats for Windows -[2020.10.06-14.28.12:511][ 0]LogMemory: Process Physical Memory: 132.95 MB used, 132.96 MB peak -[2020.10.06-14.28.12:511][ 0]LogMemory: Process Virtual Memory: 117.92 MB used, 117.92 MB peak -[2020.10.06-14.28.12:511][ 0]LogMemory: Physical Memory: 11013.36 MB used, 21594.46 MB free, 32607.81 MB total -[2020.10.06-14.28.12:511][ 0]LogMemory: Virtual Memory: 134197848.00 MB used, 19878.69 MB free, 134217728.00 MB total -[2020.10.06-14.28.12:517][ 0]LogWindows: WindowsPlatformFeatures enabled -[2020.10.06-14.28.12:533][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2020.10.06-14.28.12:538][ 0]LogInit: Using OS detected language (ru-RU). -[2020.10.06-14.28.12:538][ 0]LogInit: Using OS detected locale (ru-RU). -[2020.10.06-14.28.12:541][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. -[2020.10.06-14.28.12:541][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! -[2020.10.06-14.28.12:541][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! -[2020.10.06-14.28.12:541][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! -[2020.10.06-14.28.12:541][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! -[2020.10.06-14.28.12:541][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! -[2020.10.06-14.28.12:542][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! -[2020.10.06-14.28.12:542][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! -[2020.10.06-14.28.12:571][ 0]LogInit: Setting process to per monitor DPI aware -[2020.10.06-14.28.12:646][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2020.10.06-14.28.12:646][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2020.10.06-14.28.15:721][ 0]LogHMD: Failed to initialize OpenVR with code 117 -[2020.10.06-14.28.15:721][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2020.10.06-14.28.15:721][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2020.10.06-14.28.15:721][ 0]LogD3D11RHI: D3D11 adapters: -[2020.10.06-14.28.15:811][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_0) -[2020.10.06-14.28.15:811][ 0]LogD3D11RHI: 8011/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de -[2020.10.06-14.28.15:813][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2020.10.06-14.28.15:813][ 0]LogD3D11RHI: 0/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2020.10.06-14.28.15:814][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 -[2020.10.06-14.28.15:822][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2020.10.06-14.28.15:822][ 0]LogD3D11RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for "GPU Device Id") -[2020.10.06-14.28.15:822][ 0]LogWindows: EnumDisplayDevices: -[2020.10.06-14.28.15:822][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2070 SUPER' (P:1 D:1) -[2020.10.06-14.28.15:823][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:1) -[2020.10.06-14.28.15:823][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) -[2020.10.06-14.28.15:823][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) -[2020.10.06-14.28.15:823][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2020.10.06-14.28.15:823][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2070 SUPER -[2020.10.06-14.28.15:823][ 0]LogD3D11RHI: Driver Version: 456.55 (internal:27.21.14.5655, unified:456.55) -[2020.10.06-14.28.15:823][ 0]LogD3D11RHI: Driver Date: 9-24-2020 -[2020.10.06-14.28.15:823][ 0]LogRHI: Texture pool is 5607 MB (70% of 8011 MB) -[2020.10.06-14.28.15:877][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2020.10.06-14.28.15:877][ 0]LogD3D11RHI: Async texture creation enabled -[2020.10.06-14.28.15:877][ 0]LogD3D11RHI: Array index from any shader is supported -[2020.10.06-14.28.15:916][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2020.10.06-14.28.15:918][ 0]LogRHI: GeForceNow SDK initialized: 1 -[2020.10.06-14.28.16:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2020.10.06-14.28.16:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2020.10.06-14.28.16:558][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2020.10.06-14.28.16:558][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2020.10.06-14.28.16:577][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2020.10.06-14.28.16:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2020.10.06-14.28.16:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2020.10.06-14.28.16:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2020.10.06-14.28.16:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2020.10.06-14.28.16:623][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2020.10.06-14.28.16:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2020.10.06-14.28.16:662][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2020.10.06-14.28.16:662][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2020.10.06-14.28.16:671][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2020.10.06-14.28.16:689][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2020.10.06-14.28.16:698][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2020.10.06-14.28.16:707][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2020.10.06-14.28.16:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2020.10.06-14.28.16:723][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2020.10.06-14.28.16:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2020.10.06-14.28.16:742][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2020.10.06-14.28.16:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2020.10.06-14.28.16:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2020.10.06-14.28.16:760][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2020.10.06-14.28.16:768][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2020.10.06-14.28.16:810][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. -[2020.10.06-14.28.16:810][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe -[2020.10.06-14.28.16:833][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2020.10.06-14.28.16:833][ 0]LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (../../../../../UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/18956/). -[2020.10.06-14.28.16:833][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Andrey/AppData/Local/Temp/UnrealShaderWorkingDir/C9B9AC28427CCB6BEA7DBC8DA6F9DCA0/'. -[2020.10.06-14.28.16:834][ 0]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.10.06-14.28.16:834][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2020.10.06-14.28.16:834][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2020.10.06-14.28.16:834][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2020.10.06-14.28.20:198][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2020.10.06-14.28.20:268][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 78MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.10.06-14.28.20:268][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc -[2020.10.06-14.28.20:268][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2020.10.06-14.28.20:268][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2020.10.06-14.28.20:268][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.10.06-14.28.20:268][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2020.10.06-14.28.20:478][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2020.10.06-14.28.20:478][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2020.10.06-14.28.20:478][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2020.10.06-14.28.20:576][ 0]LogDerivedDataCache: Speed tests for C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.10 seconds -[2020.10.06-14.28.20:576][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=18.04MBs, RandomWriteSpeed=20.24MBs. Assigned SpeedClass 'Local' -[2020.10.06-14.28.20:577][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2020.10.06-14.28.20:577][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2020.10.06-14.28.20:577][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2020.10.06-14.28.20:633][ 0]LogSlate: Using FreeType 2.10.0 -[2020.10.06-14.28.20:634][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2020.10.06-14.28.20:708][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up -[2020.10.06-14.28.20:973][ 0]LogInit: Selected Device Profile: [Windows] -[2020.10.06-14.28.20:974][ 0]LogInit: Active device profile: [0000024736105700][00000247351C9640 49] Windows -[2020.10.06-14.28.20:974][ 0]LogInit: Profiles: [0000024736105700][00000247351C9640 49] Windows, [00000247360A1C00][00000247351CD780 49] WindowsNoEditor, [0000024736105200][00000247351D18C0 49] WindowsServer, [00000247360A3000][00000247351D9A40 49] WindowsClient, [0000024736106900][00000247351DDBC0 49] IOS, [00000247360A2E00][00000247351E1D40 49] iPadAir, [0000024736106800][00000247351E4200 49] iPadAir2, [000002473603F400][00000247351EC4C0 49] IPadPro, [000002473603F500][00000247351E8500 49] iPadAir3, [00000247360A3900][00000247351F0680 49] iPadMini2, [000002473603DC00][00000247351F4800 49] iPadMini4, [00000247360A0A00][00000247351F8980 49] iPadMini5, [0000024736063200][0000024735200C40 49] iPhone6, [0000024736063300][00000247351FCC80 49] iPodTouch6, [000002473603F600][0000024735208F40 49] iPhone7, [000002473603D100][0000024735204F80 49] iPodTouch7, [0000024736061C00][000002473520D100 49] iPhone5S, [000002473603D000][0000024735211280 49] iPhone6Plus, [0000024736062200][0000024735215400 49] iPhone6S, [000002473603CA00][0000024735219580 49] iPhone6SPlus, [0000024736061F00][00000247351D56C0 49] iPhone7Plus, [000002473603D400][000002473521D800 49] iPhoneSE, [0000024736060A00][0000024735221940 49] iPhone8, [000002473603D500][0000024735229AC0 49] iPhone8Plus, [0000024736062900][000002473522DC40 49] iPhoneX, [000002473603E400][0000024735230100 49] iPhoneXS, [0000024736061700][0000024735234280 49] iPhoneXSMax, [000002473603CB00][0000024735238400 49] iPhoneXR, [0000024736062800][000002473523C580 49] iPhone11, [000002473603EB00][0000024735240700 49] iPhone11Pro, [0000024736063100][0000024735244880 49] iPhone11ProMax, [000002473603E500][0000024735248A00 49] iPhoneSE2, [0000024736060300][000002473524CB80 49] iPadPro105, [000002473603E200][0000024735250D00 49] iPadPro129, [0000024736060600][0000024735254E80 49] iPadPro97, [000002473603C100][0000024735259000 49] iPadPro2_129, [0000024736061D00][000002473525D180 49] iPad5, [000002473603CE00][0000024735261300 49] iPad6, [0000024736061A00][0000024735265480 49] iPad7, [000002473603ED00][0000024735269600 49] iPadPro11, [0000024736063C00][0000024735225740 49] iPadPro2_11, [000002473603E600][000002473526D880 49] iPadPro3_129, [0000024736061100][00000247352719C0 49] iPadPro4_129, [000002473603FF00][0000024735279B40 49] AppleTV, [0000024736060B00][000002473527DCC0 49] AppleTV4K, [000002473603EA00][0000024735280180 49] TVOS, [0000024736063D00][0000024735284300 49] Mac, [000002473603F800][0000024735288480 49] MacClient, [0000024736063600][000002473528C600 49] MacNoEditor, [0000024736104A00][0000024735290780 49] MacServer, [0000024736062600][0000024735294900 49] Linux, [0000024736105E00][0000024735298A80 49] LinuxNoEditor, [0000024736060800][000002473529CC00 49] LinuxAArch64NoEditor, [0000024736105B00][00000247352A0D80 49] LinuxClient, [0000024736060900][00000247352A4F00 49] LinuxAArch64Client, [0000024736104600][00000247352A9080 49] LinuxServer, [0000024736062F00][00000247352AD200 49] LinuxAArch64Server, [0000024736104B00][00000247362C1380 49] Android, [0000024736063900][00000247362C5500 49] Android_Low, [0000024736106600][00000247362C9680 49] Android_Mid, [0000024736063F00][00000247352757C0 49] Android_High, [0000024736104C00][00000247362CD900 49] Android_Default, [0000024736060400][00000247362D1A40 49] Android_Adreno4xx, [0000024736106B00][00000247362D5B80 49] Android_Adreno5xx_Low, [0000024736061500][00000247362DDD00 49] Android_Adreno5xx, [0000024736104300][00000247362E01C0 49] Android_Adreno6xx, [0000024736063500][00000247362E4340 49] Android_Adreno6xx_Vulkan, [0000024736105300][00000247362E84C0 49] Android_Mali_T6xx, [0000024736063700][00000247362EC640 49] Android_Mali_T7xx, [0000024736105100][00000247362F07C0 49] Android_Mali_T8xx, [0000024736063B00][00000247362F4940 49] Android_Mali_G71, [0000024736104500][00000247362F8AC0 49] Android_Mali_G72, [0000024736063800][00000247362FCC40 49] Android_Mali_G72_Vulkan, [0000024736104800][0000024736300DC0 49] Android_Mali_G76, [0000024736062A00][0000024736304F40 49] Android_Mali_G76_Vulkan, [0000024736106C00][00000247363090C0 49] Android_Mali_G77, [0000024736061E00][000002473630D240 49] Android_Mali_G77_Vulkan, [0000024736105A00][00000247363113C0 49] Android_Vulkan_SM5, [0000024736061300][0000024736315540 49] Android_PowerVR_G6xxx, [0000024736106700][00000247363196C0 49] Android_PowerVR_GT7xxx, [0000024736062C00][00000247362D9800 49] Android_PowerVR_GE8xxx, [0000024736105F00][000002473631D940 49] Android_PowerVR_GM9xxx, [0000024736060700][0000024736321A80 49] Android_PowerVR_GM9xxx_Vulkan, [0000024736106200][0000024736325BC0 49] Android_TegraK1, [0000024736061000][000002473632DD40 49] Android_Unknown_Vulkan, [0000024736105400][0000024736330200 49] Lumin, [00000247360A3300][0000024736334380 49] Lumin_Desktop, [000002473603FC00][0000024736338500 49] HoloLens, -[2020.10.06-14.28.21:274][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2020.10.06-14.28.21:274][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2020.10.06-14.28.21:274][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2020.10.06-14.28.21:274][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2020.10.06-14.28.21:275][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2020.10.06-14.28.21:376][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14379109, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2589071090) -[2020.10.06-14.28.26:768][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2020.10.06-14.28.26:822][ 0]LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.046782 seconds -[2020.10.06-14.28.26:828][ 0]LogUObjectArray: 16710 objects as part of root set at end of initial load. -[2020.10.06-14.28.26:828][ 0]LogUObjectAllocator: 4190080 out of 0 bytes used by permanent object pool. -[2020.10.06-14.28.26:828][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2020.10.06-14.28.27:960][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2020.10.06-14.28.27:966][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2020.10.06-14.28.28:102][ 0]SourceControl: Source control is disabled -[2020.10.06-14.28.28:102][ 0]SourceControl: Source control is disabled -[2020.10.06-14.28.28:105][ 0]SourceControl: Source control is disabled -[2020.10.06-14.28.28:113][ 0]SourceControl: Source control is disabled -[2020.10.06-14.28.28:119][ 0]LogUProjectInfo: Found projects: -[2020.10.06-14.28.28:618][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2020.10.06-14.28.28:635][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.10.06-14.28.28:635][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2020.10.06-14.28.28:684][ 0]SourceControl: Source control is disabled -[2020.10.06-14.28.28:691][ 0]LogCollectionManager: Loaded 0 collections in 0.000764 seconds -[2020.10.06-14.28.28:764][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.00s -[2020.10.06-14.28.28:764][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Developers/Andrey/Collections/' took 0.00s -[2020.10.06-14.28.28:764][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s -[2020.10.06-14.28.28:764][ 0]LogOcInput: OculusInput pre-init called -[2020.10.06-14.28.28:774][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) -[2020.10.06-14.28.28:775][ 0]LogWindows: File 'OVRPlugin.dll' does not exist -[2020.10.06-14.28.28:898][ 0]LogEngine: Initializing Engine... -[2020.10.06-14.28.28:959][ 0]LogHMD: Failed to initialize OpenVR with code 117 -[2020.10.06-14.28.28:959][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2020.10.06-14.28.28:961][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2020.10.06-14.28.29:394][ 0]LogInit: Initializing FReadOnlyCVARCache -[2020.10.06-14.28.29:403][ 0]LogAIModule: Creating AISystem for world Untitled -[2020.10.06-14.28.29:403][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2020.10.06-14.28.29:407][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2020.10.06-14.28.29:407][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.28.29:407][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.28.29:407][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.28.29:407][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.28.29:407][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.28.29:407][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.28.29:407][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.28.29:407][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.28.29:408][ 0]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.28.29:408][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.28.29:419][ 0]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.28.29:419][ 0]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.28.29:476][ 0]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.28.29:477][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.28.29:507][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.28.29:507][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.28.29:509][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.28.29:509][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.28.29:509][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.28.29:510][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.28.29:510][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.28.29:510][ 0]LogInit: FAudioDevice initialized. -[2020.10.06-14.28.29:510][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2020.10.06-14.28.29:510][ 0]LogAudio: Display: Audio Device Manager Initialized -[2020.10.06-14.28.29:510][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2020.10.06-14.28.29:563][ 0]LogDerivedDataCache: Saved boot cache 0.05s 78MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. -[2020.10.06-14.28.29:571][ 0]LogInit: Texture streaming: Enabled -[2020.10.06-14.28.29:584][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14379109+++UE4+Release-4.26 -[2020.10.06-14.28.29:588][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2020.10.06-14.28.29:588][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2020.10.06-14.28.29:590][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2020.10.06-14.28.29:642][ 0]LogInit: Transaction tracking system initialized -[2020.10.06-14.28.29:666][ 0]BlueprintLog: New page: Editor Load -[2020.10.06-14.28.29:738][ 0]LocalizationService: Localization service is disabled -[2020.10.06-14.28.29:774][ 0]TimingProfiler: Initialize -[2020.10.06-14.28.29:774][ 0]TimingProfiler: OnSessionChanged -[2020.10.06-14.28.29:774][ 0]LoadingProfiler: Initialize -[2020.10.06-14.28.29:775][ 0]LoadingProfiler: OnSessionChanged -[2020.10.06-14.28.29:775][ 0]NetworkingProfiler: Initialize -[2020.10.06-14.28.29:775][ 0]NetworkingProfiler: OnSessionChanged -[2020.10.06-14.28.29:775][ 0]MemoryProfiler: Initialize -[2020.10.06-14.28.29:775][ 0]MemoryProfiler: OnSessionChanged -[2020.10.06-14.28.30:280][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2020.10.06-14.28.30:281][ 0]LogCook: Display: Mobile HDR setting 1 -[2020.10.06-14.28.30:349][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/' took 0.01s -[2020.10.06-14.28.31:257][ 0]SourceControl: Source control is disabled -[2020.10.06-14.28.31:257][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 20.728 -[2020.10.06-14.28.31:257][ 0]Cmd: MAP LOAD FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/black.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2020.10.06-14.28.31:264][ 0]LightingResults: New page: Lighting Build -[2020.10.06-14.28.31:264][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.28.31:265][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.28.31:265][ 0]MapCheck: New page: Map Check -[2020.10.06-14.28.31:265][ 0]LightingResults: New page: Lighting Build -[2020.10.06-14.28.31:279][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2020.10.06-14.28.31:288][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'black'. -[2020.10.06-14.28.31:289][ 0]LogAIModule: Creating AISystem for world black -[2020.10.06-14.28.31:290][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2020.10.06-14.28.31:296][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2020.10.06-14.28.31:296][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2020.10.06-14.28.31:297][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,09ms to complete. -[2020.10.06-14.28.31:297][ 0]LogFileHelpers: Loading map 'black' took 0.039 -[2020.10.06-14.28.31:299][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 20.769 -[2020.10.06-14.28.31:434][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.28.31:441][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.28.31:447][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.28.31:454][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.28.31:468][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0105 seconds. Added 3589 classes and 857 folders. -[2020.10.06-14.28.31:471][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2020.10.06-14.28.31:492][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.10.06-14.28.31:492][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:492][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.06-14.28.31:492][ 0]LogPakFile: OnPakFileMounted2Time == 0.000008 -[2020.10.06-14.28.31:499][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.10.06-14.28.31:499][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:499][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.10.06-14.28.31:499][ 0]LogPakFile: OnPakFileMounted2Time == 0.000010 -[2020.10.06-14.28.31:504][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.10.06-14.28.31:505][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:505][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2020.10.06-14.28.31:505][ 0]LogPakFile: OnPakFileMounted2Time == 0.000012 -[2020.10.06-14.28.31:510][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.06-14.28.31:510][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:510][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.06-14.28.31:510][ 0]LogPakFile: OnPakFileMounted2Time == 0.000013 -[2020.10.06-14.28.31:516][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.10.06-14.28.31:516][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:516][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.10.06-14.28.31:516][ 0]LogPakFile: OnPakFileMounted2Time == 0.000015 -[2020.10.06-14.28.31:521][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.10.06-14.28.31:522][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:522][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.10.06-14.28.31:522][ 0]LogPakFile: OnPakFileMounted2Time == 0.000017 -[2020.10.06-14.28.31:544][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2020.10.06-14.28.31:544][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:544][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 -[2020.10.06-14.28.31:544][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 -[2020.10.06-14.28.31:549][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.10.06-14.28.31:549][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:549][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.10.06-14.28.31:549][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 -[2020.10.06-14.28.31:556][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.10.06-14.28.31:556][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:556][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.10.06-14.28.31:556][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2020.10.06-14.28.31:563][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.10.06-14.28.31:563][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:563][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.10.06-14.28.31:563][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2020.10.06-14.28.31:569][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2020.10.06-14.28.31:569][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:569][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2020.10.06-14.28.31:569][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2020.10.06-14.28.31:575][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2020.10.06-14.28.31:575][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:575][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2020.10.06-14.28.31:575][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2020.10.06-14.28.31:580][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.10.06-14.28.31:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.10.06-14.28.31:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2020.10.06-14.28.31:586][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.06-14.28.31:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.06-14.28.31:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2020.10.06-14.28.31:592][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.10.06-14.28.31:592][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:592][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.10.06-14.28.31:592][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2020.10.06-14.28.31:597][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2020.10.06-14.28.31:597][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:597][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2020.10.06-14.28.31:597][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2020.10.06-14.28.31:603][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.10.06-14.28.31:603][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:603][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.06-14.28.31:603][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2020.10.06-14.28.31:608][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2020.10.06-14.28.31:608][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:609][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2020.10.06-14.28.31:609][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2020.10.06-14.28.31:614][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.10.06-14.28.31:614][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:614][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.10.06-14.28.31:614][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 -[2020.10.06-14.28.31:620][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.06-14.28.31:620][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:620][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.06-14.28.31:620][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2020.10.06-14.28.31:630][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.06-14.28.31:630][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:630][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.06-14.28.31:630][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 -[2020.10.06-14.28.31:635][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2020.10.06-14.28.31:635][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:635][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2020.10.06-14.28.31:635][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2020.10.06-14.28.31:641][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2020.10.06-14.28.31:641][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:641][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2020.10.06-14.28.31:641][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 -[2020.10.06-14.28.31:647][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2020.10.06-14.28.31:647][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:647][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2020.10.06-14.28.31:647][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063 -[2020.10.06-14.28.31:652][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2020.10.06-14.28.31:652][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:652][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2020.10.06-14.28.31:652][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064 -[2020.10.06-14.28.31:658][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2020.10.06-14.28.31:658][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:658][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2020.10.06-14.28.31:658][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 -[2020.10.06-14.28.31:663][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2020.10.06-14.28.31:663][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2020.10.06-14.28.31:663][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2020.10.06-14.28.31:663][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2020.10.06-14.28.31:926][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. -[2020.10.06-14.28.31:927][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2020.10.06-14.28.32:016][ 0]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2020.10.06-14.28.32:019][ 0]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2020.10.06-14.28.32:031][ 0]LogSlate: Took 0.006670 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2020.10.06-14.28.32:210][ 0]LogRenderer: Reallocating scene render targets to support 1620x884 Format 10 NumSamples 1 (Frame:1). -[2020.10.06-14.28.32:323][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. -[2020.10.06-14.28.32:323][ 0]LogLoad: (Engine Initialization) Total time: 21.79 seconds -[2020.10.06-14.28.32:323][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2020.10.06-14.28.32:323][ 0]LogInit: First time updating LLM stats... -[2020.10.06-14.28.32:368][ 0]LogAssetRegistry: Asset discovery search completed in 11.6612 seconds -[2020.10.06-14.28.32:370][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2020.10.06-14.28.32:397][ 0]LogContentStreaming: Texture pool size now 3000 MB -[2020.10.06-14.28.33:680][ 4]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2020.10.06-14.28.38:772][567]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2020.10.06-14.28.40:879][567]LogAssetEditorSubsystem: Opening Asset editor for World /Game/maps/ship.ship -[2020.10.06-14.28.40:879][567]Cmd: MAP LOAD FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2020.10.06-14.28.40:879][567]LightingResults: New page: Lighting Build -[2020.10.06-14.28.40:879][567]LoadErrors: New page: Loading map: ship.umap -[2020.10.06-14.28.40:879][567]LogWorld: UWorld::CleanupWorld for black, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.28.40:879][567]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.28.40:879][567]MapCheck: New page: Map Check -[2020.10.06-14.28.40:879][567]LightingResults: New page: Lighting Build -[2020.10.06-14.28.40:885][567]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.28.40:888][567]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2020.10.06-14.28.40:889][567]LogAudio: Display: Audio Device (ID: 1) registered with world 'ship'. -[2020.10.06-14.28.40:980][567]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2020.10.06-14.28.40:980][567]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.28.40:989][567]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2020.10.06-14.28.41:008][567]Cmd: MAP CHECKDEP NOCLEARLOG -[2020.10.06-14.28.41:008][567]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,076ms to complete. -[2020.10.06-14.28.41:008][567]LogFileHelpers: Loading map 'ship' took 0.130 -[2020.10.06-14.28.46:292][ 50]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu -[2020.10.06-14.28.46:708][ 50]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 126 classes and 0 folders. -[2020.10.06-14.28.48:144][ 50]LogSlate: Took 0.005833 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2020.10.06-14.29.13:163][238]LogSlate: Took 0.007274 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) -[2020.10.06-14.29.31:283][807]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true -[2020.10.06-14.29.31:326][807]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu46015B294E6D484E93CB9C978A62B6CD.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' -[2020.10.06-14.29.31:341][807]AssetCheck: New page: Asset Save: mainMenu -[2020.10.06-14.29.31:341][807]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu -[2020.10.06-14.29.32:463][905]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.29.32:474][905]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\ui\mainMenu\mainMenu.uasset: [Compiler] Binding: Property ' /Script/UMG.TextBlock:ColorAndOpacityDelegate ' on Widget ' terminator ': Binding: 'Get_terminator_ColorAndOpacity_0' : Unable to locate owner class or struct for 'Get_terminator_ColorAndOpacity_0' -[2020.10.06-14.29.32:556][905]LogUObjectHash: Compacting FUObjectHashTables data took 5.33ms -[2020.10.06-14.29.32:663][905]LogSlate: Took 0.007823 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2020.10.06-14.29.34:817][ 90]LogBlueprint: Warning: Unknown type of hyperlinked object (terminator), cannot focus it -[2020.10.06-14.29.55:307][980]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.06-14.29.55:307][980]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.06-14.29.55:437][991]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.06-14.29.55:437][991]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.06-14.29.58:980][317]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.06-14.29.58:980][317]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.06-14.30.10:165][400]LogSlate: Took 0.000211 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2020.10.06-14.30.11:035][491]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.30.11:086][491]LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms -[2020.10.06-14.30.11:588][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true -[2020.10.06-14.30.11:626][540]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuBF41CC2A4ADC7026745803A19202D87B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' -[2020.10.06-14.30.11:638][540]AssetCheck: New page: Asset Save: mainMenu -[2020.10.06-14.30.11:638][540]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu -[2020.10.06-14.31.33:214][966]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.31.33:283][966]LogUObjectHash: Compacting FUObjectHashTables data took 4.88ms -[2020.10.06-14.31.33:926][ 35]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true -[2020.10.06-14.31.33:963][ 35]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuC23913E84545823BB1A34C85AD0723EB.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' -[2020.10.06-14.31.33:976][ 35]AssetCheck: New page: Asset Save: mainMenu -[2020.10.06-14.31.33:976][ 35]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu -[2020.10.06-14.31.36:500][279]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.31.36:515][279]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.31.36:515][279]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:31:36) -[2020.10.06-14.31.36:516][279]LogOnline: OSS: Creating online subsystem instance for: NULL -[2020.10.06-14.31.36:517][279]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2020.10.06-14.31.36:517][279]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.31.36:522][279]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004507s) -[2020.10.06-14.31.36:523][279]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.31.36:523][279]LogPlayLevel: PIE: World Init took: (0.001395s) -[2020.10.06-14.31.36:523][279]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006044s) -[2020.10.06-14.31.36:556][279]LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms -[2020.10.06-14.31.36:557][279]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2020.10.06-14.31.36:558][279]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.31.36:558][279]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.31.36:558][279]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.31.36:558][279]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.31.36:558][279]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.31.36:558][279]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.31.36:558][279]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.31.36:558][279]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.31.36:558][279]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.31.36:558][279]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.31.36:563][279]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.31.36:563][279]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.31.36:584][279]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.31.36:585][279]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.31.36:585][279]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.31.36:585][279]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.31.36:585][279]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.31.36:585][279]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.31.36:585][279]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.31.36:602][279]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.31.36:602][279]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.31.36:602][279]LogInit: FAudioDevice initialized. -[2020.10.06-14.31.36:602][279]LogAudio: Display: Audio Device (ID: 2) registered with world 'ship'. -[2020.10.06-14.31.36:643][279]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.31.36:643][279]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.31.36:645][279]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.31.36 -[2020.10.06-14.31.36:646][279]LogWorld: Bringing up level for play took: 0.001949 -[2020.10.06-14.31.36:646][279]LogOnline: OSS: Creating online subsystem instance for: :Context_3 -[2020.10.06-14.31.36:649][279]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. -[2020.10.06-14.31.36:655][279]PIE: Server logged in -[2020.10.06-14.31.36:657][279]PIE: Play in editor total start time 0,145 seconds. -[2020.10.06-14.31.36:849][280]LogRenderer: Reallocating scene render targets to support 2552x1368 Format 10 NumSamples 1 (Frame:1). -[2020.10.06-14.31.42:501][550]LogRenderer: Reallocating scene render targets to support 2560x1376 Format 10 NumSamples 1 (Frame:272). -[2020.10.06-14.31.43:352][601]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.31.43:352][601]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.31.43:352][601]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.31.43:357][601]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.31.43:357][601]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.31.43:366][601]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.31.43:375][601]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.31.43:406][601]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.31.43:406][601]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.31.43:407][601]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.31.43:483][601]LogUObjectHash: Compacting FUObjectHashTables data took 5.67ms -[2020.10.06-14.31.43:516][602]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2020.10.06-14.32.03:228][247]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.32.03:315][247]LogUObjectHash: Compacting FUObjectHashTables data took 6.11ms -[2020.10.06-14.32.03:701][286]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true -[2020.10.06-14.32.03:738][286]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu325337054280C2D919900DA04C843E29.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' -[2020.10.06-14.32.03:750][286]AssetCheck: New page: Asset Save: mainMenu -[2020.10.06-14.32.03:751][286]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu -[2020.10.06-14.32.08:237][814]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.32.08:252][814]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.32.08:252][814]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:32:08) -[2020.10.06-14.32.08:252][814]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.32.08:256][814]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004329s) -[2020.10.06-14.32.08:257][814]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.32.08:258][814]LogPlayLevel: PIE: World Init took: (0.001299s) -[2020.10.06-14.32.08:258][814]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005752s) -[2020.10.06-14.32.08:293][814]LogUObjectHash: Compacting FUObjectHashTables data took 4.90ms -[2020.10.06-14.32.08:294][814]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2020.10.06-14.32.08:294][814]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.32.08:294][814]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.32.08:294][814]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.32.08:294][814]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.32.08:294][814]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.32.08:294][814]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.32.08:294][814]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.32.08:294][814]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.32.08:295][814]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.32.08:295][814]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.32.08:300][814]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.32.08:300][814]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.32.08:317][814]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.32.08:317][814]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.32.08:317][814]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.32.08:317][814]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.32.08:318][814]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.32.08:318][814]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.32.08:318][814]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.32.08:335][814]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.32.08:335][814]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.32.08:335][814]LogInit: FAudioDevice initialized. -[2020.10.06-14.32.08:335][814]LogAudio: Display: Audio Device (ID: 3) registered with world 'ship'. -[2020.10.06-14.32.08:366][814]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.32.08:366][814]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.32.08:368][814]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.32.08 -[2020.10.06-14.32.08:368][814]LogWorld: Bringing up level for play took: 0.001966 -[2020.10.06-14.32.08:368][814]LogOnline: OSS: Creating online subsystem instance for: :Context_4 -[2020.10.06-14.32.08:374][814]PIE: Server logged in -[2020.10.06-14.32.08:376][814]PIE: Play in editor total start time 0,126 seconds. -[2020.10.06-14.32.15:311][249]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.32.15:311][249]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.32.15:312][249]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.32.15:316][249]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.32.15:317][249]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.32.15:328][249]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.32.15:335][249]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.32.15:362][249]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.32.15:363][249]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.32.15:364][249]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.32.15:389][249]LogUObjectHash: Compacting FUObjectHashTables data took 3.51ms -[2020.10.06-14.32.15:423][250]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2020.10.06-14.32.29:984][494]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.32.30:033][494]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms -[2020.10.06-14.32.31:962][663]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.32.31:976][663]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.32.31:976][663]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:32:31) -[2020.10.06-14.32.31:976][663]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.32.31:981][663]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004414s) -[2020.10.06-14.32.31:982][663]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.32.31:982][663]LogPlayLevel: PIE: World Init took: (0.001425s) -[2020.10.06-14.32.31:982][663]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005964s) -[2020.10.06-14.32.32:014][663]LogUObjectHash: Compacting FUObjectHashTables data took 4.55ms -[2020.10.06-14.32.32:015][663]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2020.10.06-14.32.32:015][663]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.32.32:015][663]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.32.32:015][663]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.32.32:015][663]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.32.32:015][663]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.32.32:015][663]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.32.32:015][663]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.32.32:015][663]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.32.32:016][663]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.32.32:016][663]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.32.32:020][663]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.32.32:020][663]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.32.32:037][663]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.32.32:037][663]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.32.32:037][663]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.32.32:037][663]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.32.32:038][663]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.32.32:038][663]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.32.32:038][663]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.32.32:055][663]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.32.32:055][663]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.32.32:055][663]LogInit: FAudioDevice initialized. -[2020.10.06-14.32.32:055][663]LogAudio: Display: Audio Device (ID: 4) registered with world 'ship'. -[2020.10.06-14.32.32:100][663]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.32.32:100][663]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.32.32:102][663]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.32.32 -[2020.10.06-14.32.32:102][663]LogWorld: Bringing up level for play took: 0.001951 -[2020.10.06-14.32.32:102][663]LogOnline: OSS: Creating online subsystem instance for: :Context_5 -[2020.10.06-14.32.32:108][663]PIE: Server logged in -[2020.10.06-14.32.32:110][663]PIE: Play in editor total start time 0,135 seconds. -[2020.10.06-14.32.36:841][938]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.32.36:841][938]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.32.36:841][938]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.32.36:846][938]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.32.36:847][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.32.36:858][938]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.32.36:865][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.32.36:893][938]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.32.36:893][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.32.36:894][938]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.32.36:919][938]LogUObjectHash: Compacting FUObjectHashTables data took 3.51ms -[2020.10.06-14.32.36:955][939]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2020.10.06-14.33.14:759][863]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.33.14:811][863]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms -[2020.10.06-14.33.15:452][909]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.33.15:467][909]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.33.15:467][909]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:33:15) -[2020.10.06-14.33.15:467][909]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.33.15:471][909]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004225s) -[2020.10.06-14.33.15:472][909]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.33.15:473][909]LogPlayLevel: PIE: World Init took: (0.001345s) -[2020.10.06-14.33.15:473][909]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005690s) -[2020.10.06-14.33.15:505][909]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms -[2020.10.06-14.33.15:505][909]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2020.10.06-14.33.15:505][909]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.33.15:505][909]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.33.15:505][909]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.33.15:505][909]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.33.15:505][909]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.33.15:505][909]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.33.15:505][909]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.33.15:505][909]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.33.15:506][909]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.33.15:506][909]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.33.15:510][909]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.33.15:510][909]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.33.15:528][909]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.33.15:528][909]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.33.15:528][909]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.33.15:528][909]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.33.15:529][909]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.33.15:529][909]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.33.15:529][909]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.33.15:545][909]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.33.15:545][909]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.33.15:545][909]LogInit: FAudioDevice initialized. -[2020.10.06-14.33.15:545][909]LogAudio: Display: Audio Device (ID: 5) registered with world 'ship'. -[2020.10.06-14.33.15:583][909]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.33.15:583][909]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.33.15:585][909]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.33.15 -[2020.10.06-14.33.15:585][909]LogWorld: Bringing up level for play took: 0.001957 -[2020.10.06-14.33.15:585][909]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2020.10.06-14.33.15:592][909]PIE: Server logged in -[2020.10.06-14.33.15:594][909]PIE: Play in editor total start time 0,128 seconds. -[2020.10.06-14.33.18:961][ 98]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.33.18:961][ 98]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.33.18:961][ 98]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.33.18:966][ 98]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.33.18:966][ 98]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.33.18:972][ 98]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.33.18:979][ 98]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.33.19:007][ 98]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.33.19:007][ 98]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.33.19:009][ 98]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.33.19:034][ 98]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms -[2020.10.06-14.33.19:074][ 99]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2020.10.06-14.37.43:876][188]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.06-14.37.43:876][188]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.06-14.38.01:914][913]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.38.01:928][913]BlueprintLog: New page: Pre-Play auto-recompile -[2020.10.06-14.38.01:931][913]LogPlayLevel: [PlayLevel] Compiling mainMenu before play... -[2020.10.06-14.38.02:052][913]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms -[2020.10.06-14.38.02:056][913]LogPlayLevel: PlayLevel: Blueprint regeneration took 127 ms (1 blueprints) -[2020.10.06-14.38.02:056][913]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:38:02) -[2020.10.06-14.38.02:056][913]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.38.02:061][913]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004482s) -[2020.10.06-14.38.02:062][913]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.38.02:062][913]LogPlayLevel: PIE: World Init took: (0.001622s) -[2020.10.06-14.38.02:062][913]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006234s) -[2020.10.06-14.38.02:092][913]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms -[2020.10.06-14.38.02:093][913]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2020.10.06-14.38.02:093][913]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.38.02:093][913]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.38.02:093][913]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.38.02:093][913]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.38.02:093][913]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.38.02:093][913]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.38.02:093][913]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.38.02:093][913]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.38.02:093][913]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.38.02:093][913]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.38.02:098][913]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.38.02:099][913]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.38.02:118][913]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.38.02:118][913]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.38.02:118][913]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.38.02:118][913]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.38.02:119][913]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.38.02:119][913]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.38.02:119][913]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.38.02:136][913]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.38.02:136][913]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.38.02:136][913]LogInit: FAudioDevice initialized. -[2020.10.06-14.38.02:136][913]LogAudio: Display: Audio Device (ID: 6) registered with world 'ship'. -[2020.10.06-14.38.02:172][913]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.38.02:172][913]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.38.02:174][913]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.38.02 -[2020.10.06-14.38.02:174][913]LogWorld: Bringing up level for play took: 0.002099 -[2020.10.06-14.38.02:174][913]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2020.10.06-14.38.02:182][913]PIE: Server logged in -[2020.10.06-14.38.02:183][913]PIE: Play in editor total start time 0,256 seconds. -[2020.10.06-14.38.09:195][277]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.38.09:195][277]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.38.09:195][277]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.38.09:202][277]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.38.09:202][277]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.38.09:208][277]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.38.09:215][277]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.38.09:244][277]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.38.09:245][277]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.38.09:271][277]LogUObjectHash: Compacting FUObjectHashTables data took 3.57ms -[2020.10.06-14.38.09:313][278]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2020.10.06-14.40.02:677][669]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.40.02:748][669]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms -[2020.10.06-14.40.03:851][747]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.40.03:866][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.40.03:867][747]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:40:03) -[2020.10.06-14.40.03:867][747]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.40.03:871][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004424s) -[2020.10.06-14.40.03:872][747]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.40.03:873][747]LogPlayLevel: PIE: World Init took: (0.001499s) -[2020.10.06-14.40.03:873][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006061s) -[2020.10.06-14.40.03:905][747]LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms -[2020.10.06-14.40.03:906][747]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2020.10.06-14.40.03:906][747]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.40.03:906][747]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.40.03:906][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.40.03:906][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.40.03:906][747]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.40.03:906][747]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.40.03:906][747]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.40.03:906][747]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.40.03:906][747]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.40.03:906][747]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.40.03:911][747]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.40.03:911][747]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.40.03:931][747]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.40.03:931][747]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.40.03:931][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.40.03:931][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.40.03:932][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.40.03:932][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.40.03:932][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.40.03:948][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.40.03:948][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.40.03:948][747]LogInit: FAudioDevice initialized. -[2020.10.06-14.40.03:948][747]LogAudio: Display: Audio Device (ID: 7) registered with world 'ship'. -[2020.10.06-14.40.03:992][747]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.40.03:992][747]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.40.03:994][747]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.40.03 -[2020.10.06-14.40.03:994][747]LogWorld: Bringing up level for play took: 0.001980 -[2020.10.06-14.40.03:994][747]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2020.10.06-14.40.04:002][747]PIE: Server logged in -[2020.10.06-14.40.04:005][747]PIE: Play in editor total start time 0,139 seconds. -[2020.10.06-14.40.08:138][965]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.40.08:146][965]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.40.08:172][965]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.40.08:172][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.40.08:178][965]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.40.08:186][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.40.08:214][965]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.40.08:214][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.40.08:215][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.40.08:241][965]LogUObjectHash: Compacting FUObjectHashTables data took 3.61ms -[2020.10.06-14.40.08:280][966]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2020.10.06-14.40.32:612][811]LogSlate: Window 'Editor Preferences' being destroyed -[2020.10.06-14.40.32:618][811]LogSlate: Window 'Editor Preferences' being destroyed -[2020.10.06-14.40.33:510][857]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.40.33:524][857]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.40.33:524][857]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:40:33) -[2020.10.06-14.40.33:524][857]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.40.33:528][857]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004281s) -[2020.10.06-14.40.33:529][857]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.40.33:530][857]LogPlayLevel: PIE: World Init took: (0.001429s) -[2020.10.06-14.40.33:530][857]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005842s) -[2020.10.06-14.40.33:559][857]LogUObjectHash: Compacting FUObjectHashTables data took 3.23ms -[2020.10.06-14.40.33:578][857]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2020.10.06-14.40.33:578][857]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.40.33:578][857]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.40.33:578][857]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.40.33:578][857]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.40.33:578][857]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.40.33:578][857]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.40.33:578][857]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.40.33:578][857]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.40.33:579][857]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.40.33:579][857]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.40.33:583][857]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.40.33:583][857]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.40.33:601][857]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.40.33:602][857]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.40.33:602][857]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.40.33:602][857]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.40.33:602][857]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.40.33:602][857]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.40.33:602][857]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.40.33:619][857]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.40.33:619][857]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.40.33:619][857]LogInit: FAudioDevice initialized. -[2020.10.06-14.40.33:619][857]LogAudio: Display: Audio Device (ID: 8) registered with world 'ship'. -[2020.10.06-14.40.33:659][857]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.40.33:659][857]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.40.33:661][857]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.40.33 -[2020.10.06-14.40.33:661][857]LogWorld: Bringing up level for play took: 0.001988 -[2020.10.06-14.40.33:661][857]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2020.10.06-14.40.33:668][857]PIE: Server logged in -[2020.10.06-14.40.33:669][857]PIE: Play in editor total start time 0,147 seconds. -[2020.10.06-14.40.43:007][328]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.40.43:015][328]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.40.43:015][328]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.40.43:015][328]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.40.43:024][328]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.40.43:031][328]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.40.43:060][328]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.40.43:061][328]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.40.43:086][328]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms -[2020.10.06-14.40.43:126][329]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2020.10.06-14.41.14:199][837]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.41.14:265][837]LogUObjectHash: Compacting FUObjectHashTables data took 5.08ms -[2020.10.06-14.41.14:920][900]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.41.14:934][900]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.41.14:934][900]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:41:14) -[2020.10.06-14.41.14:934][900]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.41.14:939][900]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004184s) -[2020.10.06-14.41.14:940][900]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.41.14:940][900]LogPlayLevel: PIE: World Init took: (0.001370s) -[2020.10.06-14.41.14:940][900]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005685s) -[2020.10.06-14.41.14:973][900]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms -[2020.10.06-14.41.14:973][900]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2020.10.06-14.41.14:973][900]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.41.14:973][900]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.41.14:973][900]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.41.14:973][900]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.41.14:973][900]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.41.14:973][900]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.41.14:973][900]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.41.14:973][900]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.41.14:974][900]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.41.14:974][900]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.41.14:978][900]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.41.14:978][900]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.41.14:996][900]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.41.14:996][900]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.41.14:996][900]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.41.14:996][900]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.41.14:996][900]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.41.14:996][900]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.41.14:996][900]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.41.15:013][900]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.41.15:013][900]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.41.15:013][900]LogInit: FAudioDevice initialized. -[2020.10.06-14.41.15:013][900]LogAudio: Display: Audio Device (ID: 9) registered with world 'ship'. -[2020.10.06-14.41.15:048][900]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.41.15:048][900]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.41.15:050][900]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.41.15 -[2020.10.06-14.41.15:051][900]LogWorld: Bringing up level for play took: 0.001994 -[2020.10.06-14.41.15:051][900]LogOnline: OSS: Creating online subsystem instance for: :Context_10 -[2020.10.06-14.41.15:058][900]PIE: Server logged in -[2020.10.06-14.41.15:060][900]PIE: Play in editor total start time 0,126 seconds. -[2020.10.06-14.41.29:544][244]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.41.29:551][244]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.41.29:590][244]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.41.29:590][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.41.29:600][244]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.41.29:607][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.41.29:636][244]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.41.29:636][244]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.41.29:637][244]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.41.29:663][244]LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms -[2020.10.06-14.41.29:698][245]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2020.10.06-14.42.22:298][877]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.42.22:364][877]LogUObjectHash: Compacting FUObjectHashTables data took 4.85ms -[2020.10.06-14.42.23:187][963]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.42.23:202][963]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.42.23:202][963]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:42:23) -[2020.10.06-14.42.23:202][963]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.42.23:206][963]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004063s) -[2020.10.06-14.42.23:208][963]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.42.23:208][963]LogPlayLevel: PIE: World Init took: (0.001434s) -[2020.10.06-14.42.23:208][963]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005617s) -[2020.10.06-14.42.23:241][963]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms -[2020.10.06-14.42.23:241][963]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2020.10.06-14.42.23:241][963]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.42.23:241][963]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.42.23:241][963]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.42.23:241][963]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.42.23:241][963]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.42.23:241][963]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.42.23:241][963]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.42.23:241][963]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.42.23:242][963]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.42.23:242][963]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.42.23:247][963]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.42.23:247][963]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.42.23:264][963]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.42.23:264][963]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.42.23:264][963]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.42.23:264][963]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.42.23:265][963]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.42.23:265][963]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.42.23:265][963]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.42.23:282][963]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.42.23:282][963]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.42.23:282][963]LogInit: FAudioDevice initialized. -[2020.10.06-14.42.23:282][963]LogAudio: Display: Audio Device (ID: 10) registered with world 'ship'. -[2020.10.06-14.42.23:318][963]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.42.23:319][963]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.42.23:321][963]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.42.23 -[2020.10.06-14.42.23:321][963]LogWorld: Bringing up level for play took: 0.001925 -[2020.10.06-14.42.23:321][963]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2020.10.06-14.42.23:327][963]PIE: Server logged in -[2020.10.06-14.42.23:329][963]PIE: Play in editor total start time 0,128 seconds. -[2020.10.06-14.42.27:340][255]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.42.27:340][255]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.42.27:340][255]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.42.27:344][255]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.42.27:345][255]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.42.27:354][255]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.42.27:361][255]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.42.27:390][255]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.42.27:390][255]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.42.27:391][255]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.42.27:417][255]LogUObjectHash: Compacting FUObjectHashTables data took 3.67ms -[2020.10.06-14.42.27:450][256]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2020.10.06-14.43.12:098][189]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.43.12:166][189]LogUObjectHash: Compacting FUObjectHashTables data took 5.04ms -[2020.10.06-14.43.12:736][246]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.43.12:751][246]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.43.12:751][246]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:43:12) -[2020.10.06-14.43.12:751][246]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.43.12:755][246]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004148s) -[2020.10.06-14.43.12:756][246]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.43.12:757][246]LogPlayLevel: PIE: World Init took: (0.001444s) -[2020.10.06-14.43.12:757][246]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005712s) -[2020.10.06-14.43.12:791][246]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms -[2020.10.06-14.43.12:792][246]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2020.10.06-14.43.12:792][246]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.43.12:792][246]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.43.12:792][246]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.43.12:792][246]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.43.12:792][246]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.43.12:792][246]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.43.12:792][246]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.43.12:792][246]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.43.12:793][246]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.43.12:793][246]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.43.12:797][246]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.43.12:797][246]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.43.12:815][246]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.43.12:815][246]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.43.12:815][246]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.43.12:815][246]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.43.12:816][246]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.43.12:816][246]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.43.12:816][246]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.43.12:833][246]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.43.12:833][246]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.43.12:833][246]LogInit: FAudioDevice initialized. -[2020.10.06-14.43.12:833][246]LogAudio: Display: Audio Device (ID: 11) registered with world 'ship'. -[2020.10.06-14.43.12:881][246]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.43.12:881][246]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.43.12:883][246]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.43.12 -[2020.10.06-14.43.12:884][246]LogWorld: Bringing up level for play took: 0.001929 -[2020.10.06-14.43.12:884][246]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2020.10.06-14.43.12:890][246]PIE: Server logged in -[2020.10.06-14.43.12:892][246]PIE: Play in editor total start time 0,142 seconds. -[2020.10.06-14.43.17:679][597]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.43.17:679][597]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.43.17:679][597]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.43.17:685][597]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.43.17:685][597]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.43.17:692][597]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.43.17:700][597]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.43.17:728][597]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.43.17:729][597]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.43.17:730][597]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.43.17:755][597]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms -[2020.10.06-14.43.17:788][598]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2020.10.06-14.43.30:375][833]BlueprintLog: New page: Compile mainMenu -[2020.10.06-14.43.30:441][833]LogUObjectHash: Compacting FUObjectHashTables data took 4.20ms -[2020.10.06-14.43.31:118][881]LogTemp: Repeating last play command: New Editor Window (PIE) -[2020.10.06-14.43.31:132][881]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2020.10.06-14.43.31:132][881]PIE: New page: PIE session: ship (7 окт. 2020 г., 00:43:31) -[2020.10.06-14.43.31:132][881]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship -[2020.10.06-14.43.31:136][881]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004128s) -[2020.10.06-14.43.31:137][881]LogAIModule: Creating AISystem for world ship -[2020.10.06-14.43.31:138][881]LogPlayLevel: PIE: World Init took: (0.001509s) -[2020.10.06-14.43.31:138][881]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005764s) -[2020.10.06-14.43.31:170][881]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms -[2020.10.06-14.43.31:170][881]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2020.10.06-14.43.31:170][881]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2020.10.06-14.43.31:170][881]LogAudioMixer: Display: Sample Rate: 48000 -[2020.10.06-14.43.31:170][881]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2020.10.06-14.43.31:170][881]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2020.10.06-14.43.31:170][881]LogAudioMixer: Display: Number of buffers to queue: 2 -[2020.10.06-14.43.31:170][881]LogAudioMixer: Display: Max Channels (voices): 32 -[2020.10.06-14.43.31:170][881]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2020.10.06-14.43.31:170][881]LogAudio: Display: AudioDevice MaxSources: 32 -[2020.10.06-14.43.31:171][881]LogAudio: Display: Using built-in audio occlusion. -[2020.10.06-14.43.31:171][881]LogAudioMixer: Display: Initializing audio mixer. -[2020.10.06-14.43.31:175][881]LogAudioMixer: Display: 0: FrontLeft -[2020.10.06-14.43.31:175][881]LogAudioMixer: Display: 1: FrontRight -[2020.10.06-14.43.31:192][881]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) -[2020.10.06-14.43.31:193][881]LogAudioMixer: Display: Initializing Sound Submixes... -[2020.10.06-14.43.31:193][881]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2020.10.06-14.43.31:193][881]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2020.10.06-14.43.31:193][881]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2020.10.06-14.43.31:193][881]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2020.10.06-14.43.31:193][881]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2020.10.06-14.43.31:210][881]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2020.10.06-14.43.31:210][881]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2020.10.06-14.43.31:211][881]LogInit: FAudioDevice initialized. -[2020.10.06-14.43.31:211][881]LogAudio: Display: Audio Device (ID: 12) registered with world 'ship'. -[2020.10.06-14.43.31:256][881]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.43.31:256][881]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' -[2020.10.06-14.43.31:258][881]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.06-19.43.31 -[2020.10.06-14.43.31:258][881]LogWorld: Bringing up level for play took: 0.002106 -[2020.10.06-14.43.31:258][881]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2020.10.06-14.43.31:265][881]PIE: Server logged in -[2020.10.06-14.43.31:266][881]PIE: Play in editor total start time 0,136 seconds. -[2020.10.06-14.43.39:638][372]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2020.10.06-14.43.39:638][372]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship -[2020.10.06-14.43.39:638][372]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed -[2020.10.06-14.43.39:643][372]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.43.39:643][372]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.43.39:652][372]LogPlayLevel: Display: Shutting down PIE online subsystems -[2020.10.06-14.43.39:659][372]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.43.39:690][372]LogAudio: Display: Audio Device unregistered from world 'None'. -[2020.10.06-14.43.39:690][372]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.43.39:691][372]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.43.39:717][372]LogUObjectHash: Compacting FUObjectHashTables data took 3.57ms -[2020.10.06-14.43.39:757][373]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2020.10.06-14.44.02:445][734]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true -[2020.10.06-14.44.02:489][734]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu4158F0094E2C0214CF4F71B2B17708BC.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' -[2020.10.06-14.44.02:506][734]AssetCheck: New page: Asset Save: mainMenu -[2020.10.06-14.44.02:506][734]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu -[2020.10.06-14.44.03:802][881]LogSlate: Window 'mainMenu' being destroyed -[2020.10.06-14.44.03:807][881]LogSlate: Window 'mainMenu' being destroyed -[2020.10.06-14.44.03:810][881]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.44.03:810][881]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.44.03:829][881]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2020.10.06-14.44.03:829][881]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2020.10.06-14.44.14:481][113]LogUObjectHash: Compacting FUObjectHashTables data took 3.76ms -[2020.10.06-14.44.16:950][400]LogUObjectHash: Compacting FUObjectHashTables data took 3.83ms -[2020.10.06-14.44.17:570][469]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2020.10.06-14.44.17:636][469]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed -[2020.10.06-14.44.17:637][469]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. -[2020.10.06-14.44.17:773][470]Cmd: QUIT_EDITOR -[2020.10.06-14.44.17:773][470]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2020.10.06-14.44.17:776][470]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2020.10.06-14.44.17:947][470]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2020.10.06-14.44.17:947][470]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2020.10.06-14.44.17:947][470]LogAudio: Display: Audio Device unregistered from world 'ship'. -[2020.10.06-14.44.17:947][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.44.17:948][470]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2020.10.06-14.44.17:970][470]LogAudio: Display: Audio Device Manager Shutdown -[2020.10.06-14.44.17:980][470]LogExit: Preparing to exit. -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [0000024736105700] Windows -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [0000024736105800] Default__DeviceProfile -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [00000247360A1C00] WindowsNoEditor -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [0000024736105200] WindowsServer -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [00000247360A3000] WindowsClient -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [0000024736106900] IOS -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [00000247360A2E00] iPadAir -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [0000024736106800] iPadAir2 -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [000002473603F400] IPadPro -[2020.10.06-14.44.18:659][470]LogDeviceProfile: Device profile begin destroy: [000002473603F500] iPadAir3 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [00000247360A3900] iPadMini2 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603DC00] iPadMini4 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [00000247360A0A00] iPadMini5 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736063200] iPhone6 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736063300] iPodTouch6 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603F600] iPhone7 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603D100] iPodTouch7 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736061C00] iPhone5S -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603D000] iPhone6Plus -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736062200] iPhone6S -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603CA00] iPhone6SPlus -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736061F00] iPhone7Plus -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603D400] iPhoneSE -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736060A00] iPhone8 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603D500] iPhone8Plus -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736062900] iPhoneX -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603E400] iPhoneXS -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736061700] iPhoneXSMax -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603CB00] iPhoneXR -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736062800] iPhone11 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603EB00] iPhone11Pro -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736063100] iPhone11ProMax -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603E500] iPhoneSE2 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736060300] iPadPro105 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603E200] iPadPro129 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736060600] iPadPro97 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603C100] iPadPro2_129 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736061D00] iPad5 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603CE00] iPad6 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736061A00] iPad7 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603ED00] iPadPro11 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736063C00] iPadPro2_11 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603E600] iPadPro3_129 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736061100] iPadPro4_129 -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603FF00] AppleTV -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736060B00] AppleTV4K -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603EA00] TVOS -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736063D00] Mac -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [000002473603F800] MacClient -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736063600] MacNoEditor -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736104A00] MacServer -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736062600] Linux -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736105E00] LinuxNoEditor -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736060800] LinuxAArch64NoEditor -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736105B00] LinuxClient -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736060900] LinuxAArch64Client -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736104600] LinuxServer -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736062F00] LinuxAArch64Server -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736104B00] Android -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736063900] Android_Low -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736106600] Android_Mid -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736063F00] Android_High -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736104C00] Android_Default -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736060400] Android_Adreno4xx -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736106B00] Android_Adreno5xx_Low -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736061500] Android_Adreno5xx -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736104300] Android_Adreno6xx -[2020.10.06-14.44.18:660][470]LogDeviceProfile: Device profile begin destroy: [0000024736063500] Android_Adreno6xx_Vulkan -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736105300] Android_Mali_T6xx -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736063700] Android_Mali_T7xx -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736105100] Android_Mali_T8xx -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736063B00] Android_Mali_G71 -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736104500] Android_Mali_G72 -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736063800] Android_Mali_G72_Vulkan -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736104800] Android_Mali_G76 -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736062A00] Android_Mali_G76_Vulkan -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736106C00] Android_Mali_G77 -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736061E00] Android_Mali_G77_Vulkan -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736105A00] Android_Vulkan_SM5 -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736061300] Android_PowerVR_G6xxx -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736106700] Android_PowerVR_GT7xxx -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736062C00] Android_PowerVR_GE8xxx -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736105F00] Android_PowerVR_GM9xxx -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736060700] Android_PowerVR_GM9xxx_Vulkan -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736106200] Android_TegraK1 -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736061000] Android_Unknown_Vulkan -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [0000024736105400] Lumin -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [00000247360A3300] Lumin_Desktop -[2020.10.06-14.44.18:661][470]LogDeviceProfile: Device profile begin destroy: [000002473603FC00] HoloLens -[2020.10.06-14.44.18:707][470]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2020.10.06-14.44.18:730][470]LogExit: Editor shut down -[2020.10.06-14.44.18:730][470]LogExit: Transaction tracking system shut down -[2020.10.06-14.44.19:043][470]LogExit: Object subsystem successfully closed. -[2020.10.06-14.44.19:089][470]LogShaderCompilers: Display: Shaders left to compile 0 -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (820) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module Voice (818) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module SequencerWidgets (816) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module BlueprintGraph (814) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (812) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module SceneOutliner (810) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module AddContentDialog (808) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module WidgetCarousel (807) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module EditorWidgets (804) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module StatsViewer (802) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (800) -[2020.10.06-14.44.19:102][470]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (798) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module AutomationWorker (796) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module SteamVREditor (794) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module OculusMR (792) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module SunPosition (790) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module GooglePADEditor (788) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (786) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (784) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (782) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (780) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (778) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (776) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (774) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (772) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (770) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module WebMMedia (768) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (766) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (764) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module SequenceRecorder (763) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (760) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (758) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (756) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (754) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (752) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (750) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (748) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (746) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (744) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (742) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module PlanarCut (740) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module CharacterAI (738) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module TextureAlignMode (736) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module BspMode (734) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module GeometryMode (732) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (730) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module SmartSnapping (728) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module SessionServices (726) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module MeshPaint (724) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) -[2020.10.06-14.44.19:103][470]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module PlacementMode (710) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module ClothPainter (704) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) -[2020.10.06-14.44.19:104][470]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) -[2020.10.06-14.44.19:361][470]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) -[2020.10.06-14.44.19:361][470]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) -[2020.10.06-14.44.19:361][470]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) -[2020.10.06-14.44.19:361][470]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) -[2020.10.06-14.44.19:361][470]LogModuleManager: Shutting down and abandoning module TraceInsights (678) -[2020.10.06-14.44.19:362][470]MemoryProfiler: Shutdown -[2020.10.06-14.44.19:362][470]NetworkingProfiler: Shutdown -[2020.10.06-14.44.19:362][470]LoadingProfiler: Shutdown -[2020.10.06-14.44.19:362][470]TimingProfiler: Shutdown -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module TraceServices (677) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module MergeActors (668) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module LocalizationService (665) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module UndoHistory (658) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module XmlParser (656) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module Blutility (654) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module DeviceManager (636) -[2020.10.06-14.44.19:362][470]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module AutomationController (632) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module Layers (628) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module Persona (618) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module AnimGraph (615) -[2020.10.06-14.44.19:396][470]LogModuleManager: Shutting down and abandoning module Kismet (612) -[2020.10.06-14.44.19:404][470]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) -[2020.10.06-14.44.19:404][470]LogModuleManager: Shutting down and abandoning module GraphEditor (608) -[2020.10.06-14.44.19:404][470]LogModuleManager: Shutting down and abandoning module StructViewer (606) -[2020.10.06-14.44.19:404][470]LogModuleManager: Shutting down and abandoning module ClassViewer (604) -[2020.10.06-14.44.19:404][470]LogModuleManager: Shutting down and abandoning module Toolbox (602) -[2020.10.06-14.44.19:404][470]LogModuleManager: Shutting down and abandoning module ModuleUI (600) -[2020.10.06-14.44.19:404][470]LogModuleManager: Shutting down and abandoning module OutputLog (598) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module GammaUI (596) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module Documentation (594) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module LiveCoding (592) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module LevelSequence (590) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module MovieScene (586) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module PortalServices (578) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module PortalRpc (576) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module AIModule (568) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module AITestSuite (565) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) -[2020.10.06-14.44.19:405][470]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) -[2020.10.06-14.44.19:415][470]LogModuleManager: Shutting down and abandoning module ProfilerService (558) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module TaskGraph (556) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module OculusEditor (552) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module OculusInput (550) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (548) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (546) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module CollectionManager (545) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module GitSourceControl (542) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module PluginUtils (540) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module SynthesisEditor (538) -[2020.10.06-14.44.19:594][470]LogModuleManager: Shutting down and abandoning module Synthesis (536) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (534) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (532) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (530) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module ScreenshotTools (528) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GooglePAD (526) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module EditableMesh (524) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (522) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module CableComponent (520) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AssetTags (518) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AudioCapture (516) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (515) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (512) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (510) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AppleImageUtils (508) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AndroidPermission (506) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module TemplateSequence (504) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MediaCompositing (502) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module ImgMedia (500) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (498) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (496) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (494) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (492) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (490) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MeshConversion (488) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module DynamicMesh (486) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (484) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometricObjects (482) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (480) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (479) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (476) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (474) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (472) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (470) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (468) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module ChaosNiagara (466) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (464) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module FractureEditor (462) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module BackChannel (460) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (458) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AutomationUtils (456) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AlembicImporter (454) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module AlembicLibrary (453) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometryCache (452) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (451) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (446) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (444) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (442) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module PluginBrowser (440) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (438) -[2020.10.06-14.44.19:595][470]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (436) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (434) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (432) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module CurveEditorTools (430) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (428) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module CryptoKeys (426) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (424) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module UObjectPlugin (422) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (420) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (418) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (416) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (414) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module SourceControl (413) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (410) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (408) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (406) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (404) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (402) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (400) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (398) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module Paper2DEditor (396) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module ShipPresentation (390) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module SoundFields (388) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module SignificanceManager (386) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (384) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (382) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (380) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module PhysXVehicles (378) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (376) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (374) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (372) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module ActorSequence (370) -[2020.10.06-14.44.19:596][470]LogModuleManager: Shutting down and abandoning module TcpMessaging (368) -[2020.10.06-14.44.19:698][470]LogModuleManager: Shutting down and abandoning module UdpMessaging (366) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (364) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (362) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (360) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (358) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (356) -[2020.10.06-14.44.19:799][470]LogMagicLeapPlanes: Planes tracker already destroyed. -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (354) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (352) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (350) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (348) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapController (346) -[2020.10.06-14.44.19:799][470]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (344) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module MagicLeapAR (342) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module AugmentedReality (341) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (338) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module Niagara (336) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module SignalProcessing (335) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module NiagaraEditor (333) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module NiagaraCore (330) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (328) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module FacialAnimation (326) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (324) -[2020.10.06-14.44.19:799][470]LogModuleManager: Shutting down and abandoning module DataValidation (322) -[2020.10.06-14.44.19:800][470]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (320) -[2020.10.06-14.44.19:800][470]LogModuleManager: Shutting down and abandoning module LevelEditor (319) -[2020.10.06-14.44.19:800][470]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (318) -[2020.10.06-14.44.19:800][470]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (316) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module MainFrame (314) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module HotReload (313) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module ToolMenus (309) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module ContentBrowser (307) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module ContentBrowserData (306) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module TreeMap (303) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (300) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module AnimationSharing (298) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (296) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module Paper2D (292) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (290) -[2020.10.06-14.44.19:801][470]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (288) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module PacketHandler (284) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module MediaAssets (278) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module Overlay (276) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module VREditor (272) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module UMG (258) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module UMGEditor (257) -[2020.10.06-14.44.19:802][470]LogModuleManager: Shutting down and abandoning module MessageLog (255) -[2020.10.06-14.44.19:803][470]LogModuleManager: Shutting down and abandoning module SlateReflector (250) -[2020.10.06-14.44.19:803][470]LogModuleManager: Shutting down and abandoning module Slate (248) -[2020.10.06-14.44.19:803][470]LogModuleManager: Shutting down and abandoning module SlateCore (246) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module UnrealEd (242) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module MRMesh (240) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module XAudio2 (234) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module Networking (232) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module Core (230) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module CurveEditor (227) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module Sequencer (225) -[2020.10.06-14.44.19:804][470]LogModuleManager: Shutting down and abandoning module EditorStyle (224) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) -[2020.10.06-14.44.19:805][470]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) -[2020.10.06-14.44.19:806][470]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) -[2020.10.06-14.44.19:806][470]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) -[2020.10.06-14.44.19:806][470]LogModuleManager: Shutting down and abandoning module XGEController (194) -[2020.10.06-14.44.19:806][470]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2020.10.06-14.44.19:806][470]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) -[2020.10.06-14.44.19:806][470]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) -[2020.10.06-14.44.19:806][470]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) -[2020.10.06-14.44.19:806][470]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) -[2020.10.06-14.44.19:806][470]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) -[2020.10.06-14.44.19:807][470]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) -[2020.10.06-14.44.19:808][470]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) -[2020.10.06-14.44.19:808][470]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) -[2020.10.06-14.44.19:808][470]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) -[2020.10.06-14.44.19:808][470]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) -[2020.10.06-14.44.19:808][470]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) -[2020.10.06-14.44.19:809][470]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) -[2020.10.06-14.44.19:809][470]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) -[2020.10.06-14.44.19:809][470]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) -[2020.10.06-14.44.19:809][470]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) -[2020.10.06-14.44.19:809][470]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) -[2020.10.06-14.44.19:809][470]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) -[2020.10.06-14.44.19:809][470]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) -[2020.10.06-14.44.19:809][470]LogModuleManager: Shutting down and abandoning module Messaging (127) -[2020.10.06-14.44.19:809][470]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) -[2020.10.06-14.44.19:810][470]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module InputCore (118) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module Settings (116) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module Chaos (108) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module AVEncoder (104) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module SteamVRInput (98) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module SteamVR (96) -[2020.10.06-14.44.19:814][470]LogHMD: Freeing OpenVRDLLHandle. -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module OculusHMD (94) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (92) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module ChunkDownloader (90) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) -[2020.10.06-14.44.19:814][470]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) -[2020.10.06-14.44.19:815][470]LogModuleManager: Shutting down and abandoning module XMPP (79) -[2020.10.06-14.44.19:815][470]LogModuleManager: Shutting down and abandoning module WebSockets (78) -[2020.10.06-14.44.19:835][470]LogModuleManager: Shutting down and abandoning module HTTP (75) -[2020.10.06-14.44.19:835][470]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2020.10.06-14.44.19:835][470]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2534250-457E-039D-ECAC-09ACA8A010D0%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14379109%2B%2B%2BUE4%2BRelease-4.26&UserID=cc0324e948d0f6b91d9de6a06f7ce1d1%7Cdb4ae93bde8441ac981c19d319a8320a%7Ca0761784-4b16-4d43-8625-85cb7537a6fd&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2020.10.06-14.44.19:838][470]LogModuleManager: Shutting down and abandoning module SSL (74) -[2020.10.06-14.44.19:839][470]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (70) -[2020.10.06-14.44.19:839][470]LogModuleManager: Shutting down and abandoning module WmfMedia (68) -[2020.10.06-14.44.19:841][470]LogModuleManager: Shutting down and abandoning module Media (67) -[2020.10.06-14.44.19:841][470]LogModuleManager: Shutting down and abandoning module MediaInfo (66) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module MLSDK (62) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module MagicLeap (60) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module NiagaraShader (52) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module DatasmithContent (50) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module AISupportModule (48) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module AudioEditor (36) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module RenderCore (30) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module Landscape (28) -[2020.10.06-14.44.19:842][470]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module Engine (16) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2020.10.06-14.44.19:847][470]LogModuleManager: Shutting down and abandoning module RSA (3) -[2020.10.06-14.44.19:847][470]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2020.10.06-14.44.19:848][470]LogD3D11RHI: Shutdown -[2020.10.06-14.44.19:848][470]LogD3D11RHI: CleanupD3DDevice -[2020.10.06-14.44.19:888][470]LogExit: Exiting. -[2020.10.06-14.44.19:910][470]Log file closed, 10/06/20 19:44:19 +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] +[2020.10.07-07.27.30:782][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] +[2020.10.07-07.27.30:783][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.07-07.27.30:784][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2020.10.07-07.27.30:784][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.07-07.27.30:784][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.07-07.27.31:620][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.10.07-07.27.31:620][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.10.07-07.27.31:621][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.10.07-07.27.31:622][ 0]LogInit: Selected Device Profile: [Windows] +[2020.10.07-07.27.31:622][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2020.10.07-07.27.31:622][ 0]LogHAL: Display: Platform has ~ 32 GB [34191769600 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2020.10.07-07.27.31:622][ 0]LogInit: Going up to parent DeviceProfile [] +[2020.10.07-07.27.31:622][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:10.0]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:6]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:4]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.GTAO.Numangles:4]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:4]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:1000]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:3]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2020.10.07-07.27.31:622][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; no bokeh simulation when scattering]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SSR.Quality:4]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:4]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:8.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:256.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Scalability.ini] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] +[2020.10.07-07.27.31:623][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2020.10.07-07.27.31:624][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2020.10.07-07.27.31:624][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2020.10.07-07.27.31:624][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2020.10.07-07.27.31:624][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Config/Windows/Engine.ini] +[2020.10.07-07.27.31:624][ 0]LogInit: Computer: DESKTOP-6BENEQD +[2020.10.07-07.27.31:624][ 0]LogInit: User: Andrey +[2020.10.07-07.27.31:624][ 0]LogInit: CPU Page size=4096, Cores=12 +[2020.10.07-07.27.31:624][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2020.10.07-07.27.31:624][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) +[2020.10.07-07.27.31:624][ 0]LogMemory: Platform Memory Stats for Windows +[2020.10.07-07.27.31:624][ 0]LogMemory: Process Physical Memory: 138.09 MB used, 138.09 MB peak +[2020.10.07-07.27.31:624][ 0]LogMemory: Process Virtual Memory: 118.74 MB used, 118.74 MB peak +[2020.10.07-07.27.31:624][ 0]LogMemory: Physical Memory: 9904.46 MB used, 22703.36 MB free, 32607.81 MB total +[2020.10.07-07.27.31:624][ 0]LogMemory: Virtual Memory: 134195072.00 MB used, 22659.70 MB free, 134217728.00 MB total +[2020.10.07-07.27.31:631][ 0]LogWindows: WindowsPlatformFeatures enabled +[2020.10.07-07.27.31:649][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2020.10.07-07.27.31:650][ 0]LogInit: Using OS detected language (ru-RU). +[2020.10.07-07.27.31:650][ 0]LogInit: Using OS detected locale (ru-RU). +[2020.10.07-07.27.31:653][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. +[2020.10.07-07.27.31:654][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! +[2020.10.07-07.27.31:654][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! +[2020.10.07-07.27.31:654][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! +[2020.10.07-07.27.31:654][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! +[2020.10.07-07.27.31:654][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! +[2020.10.07-07.27.31:654][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! +[2020.10.07-07.27.31:654][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! +[2020.10.07-07.27.32:278][ 0]LogInit: Setting process to per monitor DPI aware +[2020.10.07-07.27.32:645][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2020.10.07-07.27.32:645][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2020.10.07-07.27.38:706][ 0]LogHMD: Failed to initialize OpenVR with code 108 +[2020.10.07-07.27.38:706][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2020.10.07-07.27.38:706][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2020.10.07-07.27.38:706][ 0]LogD3D11RHI: D3D11 adapters: +[2020.10.07-07.27.38:856][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2070 SUPER' (Feature Level 11_0) +[2020.10.07-07.27.38:857][ 0]LogD3D11RHI: 8011/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de +[2020.10.07-07.27.38:860][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2020.10.07-07.27.38:860][ 0]LogD3D11RHI: 0/0/16303 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2020.10.07-07.27.38:860][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 +[2020.10.07-07.27.38:867][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2020.10.07-07.27.38:867][ 0]LogD3D11RHI: GPU DeviceId: 0x1e84 (for the marketing name, search the web for "GPU Device Id") +[2020.10.07-07.27.38:867][ 0]LogWindows: EnumDisplayDevices: +[2020.10.07-07.27.38:867][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2070 SUPER' (P:1 D:1) +[2020.10.07-07.27.38:867][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:1) +[2020.10.07-07.27.38:867][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) +[2020.10.07-07.27.38:868][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2070 SUPER' (P:0 D:0) +[2020.10.07-07.27.38:868][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2020.10.07-07.27.38:868][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2070 SUPER +[2020.10.07-07.27.38:868][ 0]LogD3D11RHI: Driver Version: 456.55 (internal:27.21.14.5655, unified:456.55) +[2020.10.07-07.27.38:868][ 0]LogD3D11RHI: Driver Date: 9-24-2020 +[2020.10.07-07.27.38:868][ 0]LogRHI: Texture pool is 5607 MB (70% of 8011 MB) +[2020.10.07-07.27.38:932][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2020.10.07-07.27.38:932][ 0]LogD3D11RHI: Async texture creation enabled +[2020.10.07-07.27.38:932][ 0]LogD3D11RHI: Array index from any shader is supported +[2020.10.07-07.27.38:980][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2020.10.07-07.27.38:983][ 0]LogRHI: GeForceNow SDK initialized: 1 +[2020.10.07-07.27.39:315][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2020.10.07-07.27.39:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2020.10.07-07.27.39:366][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2020.10.07-07.27.39:366][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2020.10.07-07.27.39:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2020.10.07-07.27.39:413][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2020.10.07-07.27.39:423][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2020.10.07-07.27.39:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2020.10.07-07.27.39:441][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2020.10.07-07.27.39:450][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2020.10.07-07.27.39:460][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2020.10.07-07.27.39:491][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2020.10.07-07.27.39:491][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2020.10.07-07.27.39:500][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2020.10.07-07.27.39:537][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2020.10.07-07.27.39:547][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2020.10.07-07.27.39:557][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2020.10.07-07.27.39:572][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2020.10.07-07.27.39:572][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2020.10.07-07.27.39:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2020.10.07-07.27.39:592][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2020.10.07-07.27.39:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2020.10.07-07.27.39:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2020.10.07-07.27.39:611][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2020.10.07-07.27.39:834][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2020.10.07-07.27.39:977][ 0]LogMetalCompilerSetup: Display: Searching for Metal toolchain, but it doesn't appear to be installed. +[2020.10.07-07.27.39:977][ 0]LogMetalCompilerSetup: Display: Searched for c:/Program Files/Metal Developer Tools/macos/bin/metal.exe and c:/Program Files/Metal Developer Tools/ios/bin/metal.exe +[2020.10.07-07.27.40:411][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2020.10.07-07.27.40:411][ 0]LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (../../../../../UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Shaders/WorkingDirectory/19764/). +[2020.10.07-07.27.40:411][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Andrey/AppData/Local/Temp/UnrealShaderWorkingDir/C4335F4140F5F38EB115D4A20D45E13A/'. +[2020.10.07-07.27.40:411][ 0]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2020.10.07-07.27.40:411][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2020.10.07-07.27.40:411][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2020.10.07-07.27.40:412][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2020.10.07-07.27.45:190][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2020.10.07-07.27.45:304][ 0]LogDerivedDataCache: Loaded boot cache 0.11s 78MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.10.07-07.27.45:304][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc +[2020.10.07-07.27.45:304][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2020.10.07-07.27.45:304][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2020.10.07-07.27.45:305][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4Projects/ShipPresentation/ShipPresentation/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.10.07-07.27.45:305][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2020.10.07-07.27.45:318][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2020.10.07-07.27.45:318][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2020.10.07-07.27.45:318][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2020.10.07-07.27.45:426][ 0]LogDerivedDataCache: Speed tests for C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.11 seconds +[2020.10.07-07.27.45:426][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.26ms. RandomReadSpeed=16.29MBs, RandomWriteSpeed=19.29MBs. Assigned SpeedClass 'Local' +[2020.10.07-07.27.45:427][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Andrey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2020.10.07-07.27.45:427][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2020.10.07-07.27.45:427][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2020.10.07-07.27.45:486][ 0]LogSlate: Using FreeType 2.10.0 +[2020.10.07-07.27.45:947][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2020.10.07-07.27.46:437][ 0]LogAssetRegistry: FAssetRegistry took 0.0033 seconds to start up +[2020.10.07-07.27.46:801][ 0]LogInit: Selected Device Profile: [Windows] +[2020.10.07-07.27.46:801][ 0]LogInit: Active device profile: [00000253D4EF5800][00000253CBF53380 49] Windows +[2020.10.07-07.27.46:801][ 0]LogInit: Profiles: [00000253D4EF5800][00000253CBF53380 49] Windows, [00000253D4E77600][00000253CF4D34C0 49] WindowsNoEditor, [00000253D4EF5B00][00000253CF4D7600 49] WindowsServer, [00000253D4E74D00][00000253CF4DF780 49] WindowsClient, [00000253D4EF6100][00000253CF4E3900 49] IOS, [00000253D4E76100][00000253CF4E7A80 49] iPadAir, [00000253D4EF4300][00000253CF4EBC00 49] iPadAir2, [00000253D4E3BD00][00000253CEFFE200 49] IPadPro, [00000253D4E3BE00][00000253CEFFA240 49] iPadAir3, [00000253D4EF7000][00000253CF0023C0 49] iPadMini2, [00000253D4E3B900][00000253CF006540 49] iPadMini4, [00000253D4EF4100][00000253CF00A6C0 49] iPadMini5, [00000253D4E6B500][00000253CF016980 49] iPhone6, [00000253D4E6B600][00000253CF00E9C0 49] iPodTouch6, [00000253D4E39300][00000253CF03CC80 49] iPhone7, [00000253D4E39400][00000253CF038CC0 49] iPodTouch7, [00000253D4E69C00][00000253CF040E40 49] iPhone5S, [00000253D4E3B400][00000253CF044FC0 49] iPhone6Plus, [00000253D4E6A200][00000253CF049140 49] iPhone6S, [00000253D4E3BF00][00000253CF4DB280 49] iPhone6SPlus, [00000253D4E69F00][00000253CF04D3C0 49] iPhone7Plus, [00000253D4E3AF00][00000253CF051500 49] iPhoneSE, [00000253D4E68A00][00000253CF055640 49] iPhone8, [00000253D4E3B000][00000253CF05D7C0 49] iPhone8Plus, [00000253D4E6A900][00000253CF061940 49] iPhoneX, [00000253D4E38C00][00000253CF065AC0 49] iPhoneXS, [00000253D4E69700][00000253CF069C40 49] iPhoneXSMax, [00000253D4E3AC00][00000253CF094100 49] iPhoneXR, [00000253D4E6A800][00000253CF098280 49] iPhone11, [00000253D4E3BA00][00000253CF09C400 49] iPhone11Pro, [00000253D4E6B100][00000253CF0A0580 49] iPhone11ProMax, [00000253D4E38E00][00000253CF0A4700 49] iPhoneSE2, [00000253D4E68300][00000253CF0A8880 49] iPadPro105, [00000253D4E39800][00000253CF0ACA00 49] iPadPro129, [00000253D4E68600][00000253CF0B0B80 49] iPadPro97, [00000253D4E39900][00000253CF0B4D00 49] iPadPro2_129, [00000253D4E69D00][00000253CF0B8E80 49] iPad5, [00000253D4E3B500][00000253CF0BD000 49] iPad6, [00000253D4E69A00][00000253CF0C1180 49] iPad7, [00000253D4E39100][00000253CF0C5300 49] iPadPro11, [00000253D4E6BF00][00000253CF059440 49] iPadPro2_11, [00000253D4E38F00][00000253CF0C9580 49] iPadPro3_129, [00000253D4E69100][00000253CF0CD6C0 49] iPadPro4_129, [00000253D4E38400][00000253CF0D5840 49] AppleTV, [00000253D4E68B00][00000253CF0D99C0 49] AppleTV4K, [00000253D4E3A600][00000253CF0DDB40 49] TVOS, [00000253D4E6B400][00000253D5C39CC0 49] Mac, [00000253D4E3AA00][00000253D5C3C180 49] MacClient, [00000253D4E6B900][00000253D5C40300 49] MacNoEditor, [00000253D4E76C00][00000253D5C44480 49] MacServer, [00000253D4E3B300][00000253D5C48600 49] Linux, [00000253D4E75100][00000253D5C4C780 49] LinuxNoEditor, [00000253D4E39D00][00000253D5C50900 49] LinuxAArch64NoEditor, [00000253D4E77400][00000253D5C54A80 49] LinuxClient, [00000253D4E3A400][00000253D5C58C00 49] LinuxAArch64Client, [00000253D4E77100][00000253D5C5CD80 49] LinuxServer, [00000253D4E38D00][00000253D5C60F00 49] LinuxAArch64Server, [00000253D4E76D00][00000253D5C65080 49] Android, [00000253D4E38700][00000253D5C69200 49] Android_Low, [00000253D4E77500][00000253D5C6D380 49] Android_Mid, [00000253D4E39E00][00000253CF0D14C0 49] Android_High, [00000253D4E74600][00000253D5C71600 49] Android_Default, [00000253D4E39600][00000253D5C75740 49] Android_Adreno4xx, [00000253D4E75300][00000253D5C79880 49] Android_Adreno5xx_Low, [00000253D4E38900][00000253D5C81A00 49] Android_Adreno5xx, [00000253D4E6B300][00000253D5C85B80 49] Android_Adreno6xx, [00000253D4E75A00][00000253D5C89D00 49] Android_Adreno6xx_Vulkan, [00000253D4E69200][00000253D5C8C1C0 49] Android_Mali_T6xx, [00000253D4E74400][00000253D5C90340 49] Android_Mali_T7xx, [00000253D4E6A100][00000253D5C944C0 49] Android_Mali_T8xx, [00000253D4E76000][00000253D5C98640 49] Android_Mali_G71, [00000253D4E69300][00000253D5C9C7C0 49] Android_Mali_G72, [00000253D4E77E00][00000253D5CA0940 49] Android_Mali_G72_Vulkan, [00000253D4E68800][00000253D5CA4AC0 49] Android_Mali_G76, [00000253D4E77C00][00000253D5CA8C40 49] Android_Mali_G76_Vulkan, [00000253D4E3AD00][00000253D5CDCDC0 49] Android_Mali_G77, [00000253D4E74E00][00000253D5CE4F40 49] Android_Mali_G77_Vulkan, [00000253D4E3BB00][00000253D5CE90C0 49] Android_Vulkan_SM5, [00000253D4E77000][00000253D5CED240 49] Android_PowerVR_G6xxx, [00000253D4E39500][00000253D5CF13C0 49] Android_PowerVR_GT7xxx, [00000253D4E74800][00000253D5C7D500 49] Android_PowerVR_GE8xxx, [00000253D4E3AE00][00000253D5D09640 49] Android_PowerVR_GM9xxx, [00000253D4E74A00][00000253D5D0D780 49] Android_PowerVR_GM9xxx_Vulkan, [00000253D4E3B600][00000253D5D158C0 49] Android_TegraK1, [00000253D4E74C00][00000253D5D1DA40 49] Android_Unknown_Vulkan, [00000253D4E39F00][00000253D5D21BC0 49] Lumin, [00000253D4E76A00][00000253D5D25D40 49] Lumin_Desktop, [00000253D4E3B200][00000253D5D28200 49] HoloLens, +[2020.10.07-07.27.47:200][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2020.10.07-07.27.47:200][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2020.10.07-07.27.47:200][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2020.10.07-07.27.47:200][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2020.10.07-07.27.47:200][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2020.10.07-07.27.47:526][ 0]LogNetVersion: ShipPresentation 1.0.0, NetCL: 14419252, EngineNetVer: 16, GameNetVer: 0 (Checksum: 341619886) +[2020.10.07-07.27.53:905][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2020.10.07-07.27.53:990][ 0]LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.056675 seconds +[2020.10.07-07.27.53:997][ 0]LogUObjectArray: 16714 objects as part of root set at end of initial load. +[2020.10.07-07.27.53:997][ 0]LogUObjectAllocator: 4190592 out of 0 bytes used by permanent object pool. +[2020.10.07-07.27.53:997][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2020.10.07-07.27.55:270][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2020.10.07-07.27.55:463][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2020.10.07-07.27.55:795][ 0]SourceControl: Source control is disabled +[2020.10.07-07.27.55:795][ 0]SourceControl: Source control is disabled +[2020.10.07-07.27.55:810][ 0]SourceControl: Source control is disabled +[2020.10.07-07.27.55:847][ 0]SourceControl: Source control is disabled +[2020.10.07-07.27.55:859][ 0]SourceControl: Source control is disabled +[2020.10.07-07.27.55:941][ 0]LogUProjectInfo: Found projects: +[2020.10.07-07.27.55:952][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2020.10.07-07.27.56:098][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.10.07-07.27.56:099][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2020.10.07-07.27.56:567][ 0]LogOcInput: OculusInput pre-init called +[2020.10.07-07.27.56:578][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) +[2020.10.07-07.27.56:578][ 0]LogWindows: File 'OVRPlugin.dll' does not exist +[2020.10.07-07.27.56:586][ 0]LogCollectionManager: Loaded 0 collections in 0.000804 seconds +[2020.10.07-07.27.56:711][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Saved/Collections/' took 0.00s +[2020.10.07-07.27.56:711][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Developers/Andrey/Collections/' took 0.00s +[2020.10.07-07.27.56:711][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/Collections/' took 0.00s +[2020.10.07-07.27.56:711][ 0]LogEngine: Initializing Engine... +[2020.10.07-07.27.56:766][ 0]LogHMD: Failed to initialize OpenVR with code 108 +[2020.10.07-07.27.56:767][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2020.10.07-07.27.56:768][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2020.10.07-07.27.57:371][ 0]LogInit: Initializing FReadOnlyCVARCache +[2020.10.07-07.27.57:381][ 0]LogAIModule: Creating AISystem for world Untitled +[2020.10.07-07.27.57:382][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2020.10.07-07.27.57:386][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2020.10.07-07.27.57:386][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-07.27.57:386][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-07.27.57:386][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-07.27.57:386][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-07.27.57:386][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-07.27.57:386][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-07.27.57:386][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-07.27.57:386][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-07.27.57:386][ 0]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-07.27.57:387][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-07.27.57:462][ 0]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-07.27.57:462][ 0]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-07.27.57:779][ 0]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-07.27.57:780][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-07.27.57:812][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-07.27.57:812][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-07.27.57:813][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-07.27.57:813][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-07.27.57:813][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-07.27.57:814][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-07.27.57:814][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-07.27.57:814][ 0]LogInit: FAudioDevice initialized. +[2020.10.07-07.27.57:814][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2020.10.07-07.27.57:814][ 0]LogAudio: Display: Audio Device Manager Initialized +[2020.10.07-07.27.57:814][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2020.10.07-07.27.57:878][ 0]LogDerivedDataCache: Saved boot cache 0.06s 97MB C:/Users/Andrey/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. +[2020.10.07-07.27.57:886][ 0]LogInit: Texture streaming: Enabled +[2020.10.07-07.27.57:899][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14419252+++UE4+Release-4.26 +[2020.10.07-07.27.57:903][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2020.10.07-07.27.57:903][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2020.10.07-07.27.57:906][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2020.10.07-07.27.57:959][ 0]LogInit: Transaction tracking system initialized +[2020.10.07-07.27.57:983][ 0]BlueprintLog: New page: Editor Load +[2020.10.07-07.27.58:077][ 0]LocalizationService: Localization service is disabled +[2020.10.07-07.27.58:123][ 0]TimingProfiler: Initialize +[2020.10.07-07.27.58:123][ 0]TimingProfiler: OnSessionChanged +[2020.10.07-07.27.58:123][ 0]LoadingProfiler: Initialize +[2020.10.07-07.27.58:123][ 0]LoadingProfiler: OnSessionChanged +[2020.10.07-07.27.58:123][ 0]NetworkingProfiler: Initialize +[2020.10.07-07.27.58:124][ 0]NetworkingProfiler: OnSessionChanged +[2020.10.07-07.27.58:124][ 0]MemoryProfiler: Initialize +[2020.10.07-07.27.58:124][ 0]MemoryProfiler: OnSessionChanged +[2020.10.07-07.27.58:820][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2020.10.07-07.27.58:821][ 0]LogCook: Display: Mobile HDR setting 1 +[2020.10.07-07.27.59:129][ 0]LogFileCache: Scanning file cache for directory 'D:/UE4Projects/ShipPresentation/ShipPresentation/Content/' took 0.01s +[2020.10.07-07.27.59:944][ 0]LogMaterial: Display: Missing cached shader map for material M_ArrowColor, compiling. +[2020.10.07-07.28.00:161][ 0]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 12 +[2020.10.07-07.28.00:161][ 0]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 11 +[2020.10.07-07.28.00:161][ 0]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 10 +[2020.10.07-07.28.00:162][ 0]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 9 +[2020.10.07-07.28.00:162][ 0]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 8 +[2020.10.07-07.28.00:162][ 0]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 7 +[2020.10.07-07.28.00:162][ 0]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 6 +[2020.10.07-07.28.00:162][ 0]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 5 +[2020.10.07-07.28.00:162][ 0]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 4 +[2020.10.07-07.28.00:162][ 0]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 3 +[2020.10.07-07.28.00:162][ 0]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 2 +[2020.10.07-07.28.00:162][ 0]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 1 +[2020.10.07-07.28.00:361][ 0]SourceControl: Source control is disabled +[2020.10.07-07.28.00:361][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 487.438 +[2020.10.07-07.28.00:361][ 0]Cmd: MAP LOAD FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/black.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2020.10.07-07.28.00:431][ 0]LightingResults: New page: Lighting Build +[2020.10.07-07.28.00:432][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.28.00:432][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.28.00:432][ 0]MapCheck: New page: Map Check +[2020.10.07-07.28.00:432][ 0]LightingResults: New page: Lighting Build +[2020.10.07-07.28.00:442][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2020.10.07-07.28.00:799][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'black'. +[2020.10.07-07.28.00:800][ 0]LogAIModule: Creating AISystem for world black +[2020.10.07-07.28.00:801][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2020.10.07-07.28.00:808][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2020.10.07-07.28.00:808][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2020.10.07-07.28.00:808][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete. +[2020.10.07-07.28.00:808][ 0]LogFileHelpers: Loading map 'black' took 0.447 +[2020.10.07-07.28.00:811][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 487.889 +[2020.10.07-07.28.01:001][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.28.01:012][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.28.01:024][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.28.01:037][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.28.01:070][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0199 seconds. Added 3596 classes and 858 folders. +[2020.10.07-07.28.01:073][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. +[2020.10.07-07.28.01:131][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.07-07.28.01:131][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:131][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.07-07.28.01:131][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2020.10.07-07.28.01:150][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.10.07-07.28.01:150][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:150][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.10.07-07.28.01:150][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2020.10.07-07.28.01:170][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.10.07-07.28.01:170][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:170][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2020.10.07-07.28.01:170][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2020.10.07-07.28.01:236][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.07-07.28.01:236][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:236][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.07-07.28.01:236][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2020.10.07-07.28.01:261][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.10.07-07.28.01:261][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:261][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.10.07-07.28.01:261][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2020.10.07-07.28.01:274][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.10.07-07.28.01:274][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:274][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.10.07-07.28.01:275][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2020.10.07-07.28.01:303][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2020.10.07-07.28.01:303][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:303][ 0]LogPakFile: PakFile FullDirectoryIndexSize=156 +[2020.10.07-07.28.01:303][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2020.10.07-07.28.01:310][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.10.07-07.28.01:310][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:310][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.10.07-07.28.01:310][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 +[2020.10.07-07.28.01:318][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.10.07-07.28.01:318][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:318][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.10.07-07.28.01:319][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 +[2020.10.07-07.28.01:332][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.07-07.28.01:332][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:332][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.07-07.28.01:332][ 0]LogPakFile: OnPakFileMounted2Time == 0.000078 +[2020.10.07-07.28.01:340][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2020.10.07-07.28.01:340][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:340][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2020.10.07-07.28.01:340][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 +[2020.10.07-07.28.01:346][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2020.10.07-07.28.01:346][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:346][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2020.10.07-07.28.01:346][ 0]LogPakFile: OnPakFileMounted2Time == 0.000085 +[2020.10.07-07.28.01:370][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.07-07.28.01:370][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:370][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.07-07.28.01:370][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090 +[2020.10.07-07.28.01:380][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.07-07.28.01:380][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:380][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.07-07.28.01:380][ 0]LogPakFile: OnPakFileMounted2Time == 0.000094 +[2020.10.07-07.28.01:503][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.07-07.28.01:503][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:503][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.07-07.28.01:503][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098 +[2020.10.07-07.28.01:526][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2020.10.07-07.28.01:526][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:526][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2020.10.07-07.28.01:526][ 0]LogPakFile: OnPakFileMounted2Time == 0.000101 +[2020.10.07-07.28.01:534][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.07-07.28.01:534][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:534][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.07-07.28.01:534][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 +[2020.10.07-07.28.01:541][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2020.10.07-07.28.01:541][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:541][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2020.10.07-07.28.01:541][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 +[2020.10.07-07.28.01:551][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.07-07.28.01:551][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:551][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.07-07.28.01:551][ 0]LogPakFile: OnPakFileMounted2Time == 0.000106 +[2020.10.07-07.28.01:569][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.07-07.28.01:569][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:569][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.07-07.28.01:569][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109 +[2020.10.07-07.28.01:580][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.07-07.28.01:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.07-07.28.01:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000110 +[2020.10.07-07.28.01:586][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2020.10.07-07.28.01:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2020.10.07-07.28.01:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000112 +[2020.10.07-07.28.01:593][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2020.10.07-07.28.01:593][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:593][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2020.10.07-07.28.01:593][ 0]LogPakFile: OnPakFileMounted2Time == 0.000114 +[2020.10.07-07.28.01:614][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2020.10.07-07.28.01:614][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:615][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2020.10.07-07.28.01:615][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 +[2020.10.07-07.28.01:629][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2020.10.07-07.28.01:629][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:629][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2020.10.07-07.28.01:629][ 0]LogPakFile: OnPakFileMounted2Time == 0.000119 +[2020.10.07-07.28.01:637][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2020.10.07-07.28.01:637][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:637][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2020.10.07-07.28.01:637][ 0]LogPakFile: OnPakFileMounted2Time == 0.000121 +[2020.10.07-07.28.01:644][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2020.10.07-07.28.01:644][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2020.10.07-07.28.01:644][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2020.10.07-07.28.01:644][ 0]LogPakFile: OnPakFileMounted2Time == 0.000123 +[2020.10.07-07.28.02:402][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. +[2020.10.07-07.28.02:403][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2020.10.07-07.28.02:541][ 0]LogSlate: Took 0.026818 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2020.10.07-07.28.02:569][ 0]LogSlate: Took 0.025481 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2020.10.07-07.28.02:612][ 0]LogSlate: Took 0.038511 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2020.10.07-07.28.02:812][ 0]LogRenderer: Reallocating scene render targets to support 1620x884 Format 10 NumSamples 1 (Frame:1). +[2020.10.07-07.28.02:933][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2020.10.07-07.28.02:934][ 0]LogLoad: (Engine Initialization) Total time: 490.01 seconds +[2020.10.07-07.28.02:934][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2020.10.07-07.28.02:934][ 0]LogInit: First time updating LLM stats... +[2020.10.07-07.28.02:974][ 0]LogAssetRegistry: Asset discovery search completed in 16.5380 seconds +[2020.10.07-07.28.02:976][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) +[2020.10.07-07.28.02:996][ 0]LogContentStreaming: Texture pool size now 3000 MB +[2020.10.07-07.30.41:992][878]LogMaterial: Display: Missing cached shader map for material OculusGlass4, compiling. +[2020.10.07-07.30.42:033][878]LogMaterial: Display: Missing cached shader map for material OculusGlass3, compiling. +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 21 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 19 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 17 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 15 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 13 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 11 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 9 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 7 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 5 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 3 +[2020.10.07-07.30.42:049][878]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 1 +[2020.10.07-07.30.42:049][878]LogMaterial: Display: Missing cached shader map for material OculusGlass1, compiling. +[2020.10.07-07.30.42:067][878]LogMaterial: Display: Missing cached shader map for material OculusGlass2, compiling. +[2020.10.07-07.30.42:178][878]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 63 +[2020.10.07-07.30.42:178][878]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 59 +[2020.10.07-07.30.42:179][878]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 55 +[2020.10.07-07.30.42:179][878]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 51 +[2020.10.07-07.30.42:179][878]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 47 +[2020.10.07-07.30.42:179][878]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 43 +[2020.10.07-07.30.42:179][878]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 39 +[2020.10.07-07.30.42:179][878]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 35 +[2020.10.07-07.30.42:179][878]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 31 +[2020.10.07-07.30.42:179][878]LogMaterial: Display: Missing cached shader map for material M_Steel, compiling. +[2020.10.07-07.30.42:198][878]LogMaterial: Display: Missing cached shader map for material M_Sleeve, compiling. +[2020.10.07-07.30.42:216][878]LogMaterial: Display: Missing cached shader map for material M_Bronze, compiling. +[2020.10.07-07.30.42:315][878]LogMaterial: Display: Missing cached shader map for material redglass, compiling. +[2020.10.07-07.30.42:329][878]LogMaterial: Display: Missing cached shader map for material orange, compiling. +[2020.10.07-07.30.42:344][878]LogMaterial: Display: Missing cached shader map for material M_BlackRoober, compiling. +[2020.10.07-07.30.42:366][878]LogMaterial: Display: Missing cached shader map for material greenglass, compiling. +[2020.10.07-07.30.42:382][878]LogMaterial: Display: Missing cached shader map for material M_WhiteRoober, compiling. +[2020.10.07-07.30.42:406][878]LogMaterial: Display: Missing cached shader map for material deck, compiling. +[2020.10.07-07.30.42:431][878]LogMaterial: Display: Missing cached shader map for material clearglass, compiling. +[2020.10.07-07.30.42:559][878]LogMaterial: Display: Missing cached shader map for material body_paint, compiling. +[2020.10.07-07.30.43:749][878]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 231 +[2020.10.07-07.30.43:749][878]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 221 +[2020.10.07-07.30.43:749][878]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 211 +[2020.10.07-07.30.43:749][878]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 201 +[2020.10.07-07.30.43:749][878]LogMaterial: Display: Missing cached shader map for material steel, compiling. +[2020.10.07-07.30.43:764][878]LogMaterial: Display: Missing cached shader map for material display, compiling. +[2020.10.07-07.30.43:780][878]LogMaterial: Display: Missing cached shader map for material black_plastic, compiling. +[2020.10.07-07.30.43:834][878]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 227 +[2020.10.07-07.30.43:834][878]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 217 +[2020.10.07-07.30.43:834][878]LogMaterial: Display: Missing cached shader map for material black_paint, compiling. +[2020.10.07-07.30.43:983][878]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 228 +[2020.10.07-07.30.43:983][878]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.07-07.30.44:041][878]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 230 +[2020.10.07-07.30.44:041][878]LogMaterial: Display: Missing cached shader map for material red, compiling. +[2020.10.07-07.30.44:060][878]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 232 +[2020.10.07-07.30.44:110][878]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 222 +[2020.10.07-07.30.44:110][878]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 212 +[2020.10.07-07.30.44:110][878]LogSlate: Took 0.046118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2020.10.07-07.30.44:145][878]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-07.30.45:406][878]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 202 +[2020.10.07-07.30.45:406][878]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0015 seconds. Added 126 classes and 0 folders. +[2020.10.07-07.30.47:475][878]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 192 +[2020.10.07-07.30.47:475][878]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 182 +[2020.10.07-07.30.47:475][878]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 172 +[2020.10.07-07.30.47:475][878]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 163 +[2020.10.07-07.30.47:475][878]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 154 +[2020.10.07-07.30.47:475][878]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 146 +[2020.10.07-07.30.47:475][878]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 138 +[2020.10.07-07.30.47:476][878]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 131 +[2020.10.07-07.30.48:279][878]LogSlate: Took 0.015645 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2020.10.07-07.30.50:499][961]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 124 +[2020.10.07-07.30.50:835][969]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 117 +[2020.10.07-07.30.50:983][974]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 111 +[2020.10.07-07.30.51:116][978]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 105 +[2020.10.07-07.30.51:172][980]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 99 +[2020.10.07-07.30.51:316][985]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 94 +[2020.10.07-07.30.51:477][988]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 89 +[2020.10.07-07.30.51:523][989]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 84 +[2020.10.07-07.30.51:628][992]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 79 +[2020.10.07-07.30.51:923][ 1]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 75 +[2020.10.07-07.30.51:985][ 3]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 71 +[2020.10.07-07.30.52:027][ 4]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 67 +[2020.10.07-07.30.52:154][ 8]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 63 +[2020.10.07-07.30.52:512][ 16]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 59 +[2020.10.07-07.30.53:053][ 31]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 56 +[2020.10.07-07.30.53:089][ 32]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 53 +[2020.10.07-07.30.53:089][ 32]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 50 +[2020.10.07-07.30.53:180][ 34]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 47 +[2020.10.07-07.30.54:727][ 78]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 44 +[2020.10.07-07.30.54:769][ 79]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 41 +[2020.10.07-07.30.54:973][ 85]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 38 +[2020.10.07-07.30.55:007][ 86]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 36 +[2020.10.07-07.30.55:086][ 88]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 34 +[2020.10.07-07.30.55:355][ 95]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 32 +[2020.10.07-07.30.55:394][ 96]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 30 +[2020.10.07-07.30.55:462][ 98]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 28 +[2020.10.07-07.30.55:626][103]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 26 +[2020.10.07-07.30.55:664][104]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 24 +[2020.10.07-07.30.55:738][106]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 22 +[2020.10.07-07.30.55:814][108]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 20 +[2020.10.07-07.30.55:908][111]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 18 +[2020.10.07-07.30.55:952][112]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 17 +[2020.10.07-07.30.56:607][131]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 16 +[2020.10.07-07.30.56:641][132]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 15 +[2020.10.07-07.30.56:853][139]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 14 +[2020.10.07-07.30.56:853][139]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 13 +[2020.10.07-07.30.56:893][140]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 12 +[2020.10.07-07.30.56:944][141]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 11 +[2020.10.07-07.30.56:944][141]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 10 +[2020.10.07-07.30.56:977][142]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 9 +[2020.10.07-07.30.57:007][143]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 8 +[2020.10.07-07.30.57:186][148]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 7 +[2020.10.07-07.30.57:215][149]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 6 +[2020.10.07-07.30.57:286][151]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 5 +[2020.10.07-07.30.57:410][155]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 4 +[2020.10.07-07.30.57:490][157]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 3 +[2020.10.07-07.30.57:490][157]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 2 +[2020.10.07-07.30.57:490][157]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 1 +[2020.10.07-07.31.34:747][738]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/bracket_grey.bracket_grey +[2020.10.07-07.31.34:755][738]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders. +[2020.10.07-07.31.39:612][231]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/bracket_red.bracket_red +[2020.10.07-07.31.42:521][537]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/bracket_white.bracket_white +[2020.10.07-07.32.23:560][903]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.32.51:611][445]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.33.08:364][697]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.33.40:194][910]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/top_1.top_1 +[2020.10.07-07.34.25:061][880]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.34.30:927][543]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.35.22:332][629]BlueprintLog: New page: Compile mainMenu +[2020.10.07-07.35.22:470][629]LogUObjectHash: Compacting FUObjectHashTables data took 6.59ms +[2020.10.07-07.35.22:595][629]LogSlate: Took 0.022282 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2020.10.07-07.36.32:465][994]LogSlate: Took 0.262479 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) +[2020.10.07-07.36.49:447][912]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.36.52:917][312]BlueprintLog: New page: Compile mainMenu +[2020.10.07-07.36.53:001][312]LogUObjectHash: Compacting FUObjectHashTables data took 5.63ms +[2020.10.07-07.36.53:546][356]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-07.36.53:561][356]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-07.36.53:562][356]PIE: New page: PIE session: black (7 окт. 2020 г., 17:36:53) +[2020.10.07-07.36.53:564][356]LogOnline: OSS: Creating online subsystem instance for: NULL +[2020.10.07-07.36.53:565][356]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2020.10.07-07.36.53:565][356]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_black +[2020.10.07-07.36.53:566][356]LogPlayLevel: PIE: StaticDuplicateObject took: (0.000787s) +[2020.10.07-07.36.53:567][356]LogAIModule: Creating AISystem for world black +[2020.10.07-07.36.53:567][356]LogPlayLevel: PIE: World Init took: (0.001671s) +[2020.10.07-07.36.53:567][356]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/black.black to /Game/maps/UEDPIE_0_black.black (0.002625s) +[2020.10.07-07.36.53:600][356]LogUObjectHash: Compacting FUObjectHashTables data took 4.52ms +[2020.10.07-07.36.53:601][356]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2020.10.07-07.36.53:601][356]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-07.36.53:601][356]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-07.36.53:601][356]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-07.36.53:601][356]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-07.36.53:601][356]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-07.36.53:601][356]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-07.36.53:601][356]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-07.36.53:601][356]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-07.36.53:601][356]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-07.36.53:601][356]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-07.36.53:606][356]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-07.36.53:606][356]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-07.36.53:626][356]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-07.36.53:626][356]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-07.36.53:626][356]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-07.36.53:626][356]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-07.36.53:627][356]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-07.36.53:627][356]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-07.36.53:627][356]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-07.36.53:645][356]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-07.36.53:645][356]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-07.36.53:645][356]LogInit: FAudioDevice initialized. +[2020.10.07-07.36.53:645][356]LogAudio: Display: Audio Device (ID: 2) registered with world 'black'. +[2020.10.07-07.36.53:694][356]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.36.53:694][356]LogLoad: Game class is 'GameModeBase' +[2020.10.07-07.36.53:694][356]LogWorld: Bringing World /Game/maps/UEDPIE_0_black.black up for play (max tick rate 0) at 2020.10.07-12.36.53 +[2020.10.07-07.36.53:695][356]LogWorld: Bringing up level for play took: 0.000409 +[2020.10.07-07.36.53:695][356]LogOnline: OSS: Creating online subsystem instance for: :Context_3 +[2020.10.07-07.36.53:697][356]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2020.10.07-07.36.53:699][356]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. +[2020.10.07-07.36.53:702][356]PIE: Server logged in +[2020.10.07-07.36.53:703][356]PIE: Play in editor total start time 0,142 seconds. +[2020.10.07-07.36.53:876][357]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). +[2020.10.07-07.37.05:337][447]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.37.05:337][447]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_black +[2020.10.07-07.37.05:339][447]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-07.37.05:343][447]LogWorld: UWorld::CleanupWorld for black, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.37.05:344][447]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.37.05:351][447]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-07.37.05:361][447]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.37.05:391][447]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-07.37.05:391][447]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.37.05:392][447]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.37.05:474][447]LogUObjectHash: Compacting FUObjectHashTables data took 5.31ms +[2020.10.07-07.37.05:502][448]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2020.10.07-07.37.08:297][754]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-07.37.08:310][754]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-07.37.08:310][754]PIE: New page: PIE session: black (7 окт. 2020 г., 17:37:08) +[2020.10.07-07.37.08:310][754]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_black +[2020.10.07-07.37.08:311][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.000736s) +[2020.10.07-07.37.08:312][754]LogAIModule: Creating AISystem for world black +[2020.10.07-07.37.08:312][754]LogPlayLevel: PIE: World Init took: (0.001323s) +[2020.10.07-07.37.08:312][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/black.black to /Game/maps/UEDPIE_0_black.black (0.002182s) +[2020.10.07-07.37.08:373][754]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms +[2020.10.07-07.37.08:374][754]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2020.10.07-07.37.08:374][754]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-07.37.08:374][754]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-07.37.08:374][754]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-07.37.08:374][754]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-07.37.08:374][754]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-07.37.08:374][754]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-07.37.08:374][754]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-07.37.08:374][754]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-07.37.08:374][754]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-07.37.08:374][754]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-07.37.08:379][754]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-07.37.08:379][754]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-07.37.08:396][754]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-07.37.08:396][754]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-07.37.08:397][754]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-07.37.08:397][754]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-07.37.08:397][754]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-07.37.08:397][754]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-07.37.08:397][754]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-07.37.08:415][754]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-07.37.08:415][754]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-07.37.08:415][754]LogInit: FAudioDevice initialized. +[2020.10.07-07.37.08:415][754]LogAudio: Display: Audio Device (ID: 3) registered with world 'black'. +[2020.10.07-07.37.08:455][754]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.37.08:455][754]LogLoad: Game class is 'GameModeBase' +[2020.10.07-07.37.08:455][754]LogWorld: Bringing World /Game/maps/UEDPIE_0_black.black up for play (max tick rate 0) at 2020.10.07-12.37.08 +[2020.10.07-07.37.08:455][754]LogWorld: Bringing up level for play took: 0.000383 +[2020.10.07-07.37.08:456][754]LogOnline: OSS: Creating online subsystem instance for: :Context_4 +[2020.10.07-07.37.08:457][754]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2020.10.07-07.37.08:460][754]PIE: Server logged in +[2020.10.07-07.37.08:461][754]PIE: Play in editor total start time 0,151 seconds. +[2020.10.07-07.37.12:807][185]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.37.12:807][185]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_black +[2020.10.07-07.37.12:809][185]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-07.37.12:813][185]LogWorld: UWorld::CleanupWorld for black, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.37.12:813][185]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.37.12:818][185]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-07.37.12:825][185]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.37.12:853][185]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-07.37.12:853][185]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.37.12:855][185]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.37.12:879][185]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms +[2020.10.07-07.37.12:907][186]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2020.10.07-07.37.14:645][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-07.37.14:683][384]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuD44893094CAFD7B73C75BCA9E95B2495.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-07.37.14:698][384]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-07.37.14:698][384]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-07.37.21:489][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms +[2020.10.07-07.37.22:114][ 3]LogMaterial: Display: Missing cached shader map for material water, compiling. +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 86 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 81 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 76 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 71 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 66 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 61 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 56 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 51 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 46 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 41 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 36 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 31 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 26 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 21 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 16 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 11 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 6 +[2020.10.07-07.37.22:270][ 3]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 1 +[2020.10.07-07.37.22:270][ 3]LogMaterial: Display: Missing cached shader map for material causticsWaterForDecalMaterial, compiling. +[2020.10.07-07.37.22:296][ 3]LogMaterial: Display: Missing cached shader map for material NewMaterial, compiling. +[2020.10.07-07.37.22:303][ 3]LogMaterial: Display: Missing cached shader map for material NewMaterial, compiling. +[2020.10.07-07.37.22:347][ 3]LogAssetEditorSubsystem: Opening Asset editor for World /Game/maps/ship.ship +[2020.10.07-07.37.22:348][ 3]Cmd: MAP LOAD FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2020.10.07-07.37.22:348][ 3]LightingResults: New page: Lighting Build +[2020.10.07-07.37.22:348][ 3]LoadErrors: New page: Loading map: ship.umap +[2020.10.07-07.37.22:348][ 3]LogWorld: UWorld::CleanupWorld for black, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.37.22:348][ 3]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.37.22:348][ 3]MapCheck: New page: Map Check +[2020.10.07-07.37.22:348][ 3]LightingResults: New page: Lighting Build +[2020.10.07-07.37.22:376][ 3]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-07.37.22:382][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 4.00ms +[2020.10.07-07.37.22:382][ 3]LogAudio: Display: Audio Device (ID: 1) registered with world 'ship'. +[2020.10.07-07.37.22:534][ 3]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 47 +[2020.10.07-07.37.22:534][ 3]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 44 +[2020.10.07-07.37.22:536][ 3]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2020.10.07-07.37.22:536][ 3]LogAIModule: Creating AISystem for world ship +[2020.10.07-07.37.22:577][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms +[2020.10.07-07.37.22:607][ 3]Cmd: MAP CHECKDEP NOCLEARLOG +[2020.10.07-07.37.22:608][ 3]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,123ms to complete. +[2020.10.07-07.37.22:608][ 3]LogFileHelpers: Loading map 'ship' took 0.261 +[2020.10.07-07.37.23:462][ 21]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 41 +[2020.10.07-07.37.24:716][ 51]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 38 +[2020.10.07-07.37.25:143][ 64]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 36 +[2020.10.07-07.37.25:305][ 69]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 34 +[2020.10.07-07.37.25:715][ 81]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 32 +[2020.10.07-07.37.25:818][ 84]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 30 +[2020.10.07-07.37.26:413][101]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 28 +[2020.10.07-07.37.26:611][107]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 26 +[2020.10.07-07.37.26:676][109]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 24 +[2020.10.07-07.37.26:991][118]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 22 +[2020.10.07-07.37.27:025][119]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 20 +[2020.10.07-07.37.27:495][132]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 18 +[2020.10.07-07.37.27:591][135]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 17 +[2020.10.07-07.37.28:015][147]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 16 +[2020.10.07-07.37.28:196][152]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 15 +[2020.10.07-07.37.28:457][159]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 14 +[2020.10.07-07.37.28:457][159]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 13 +[2020.10.07-07.37.28:705][166]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 12 +[2020.10.07-07.37.28:779][168]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 11 +[2020.10.07-07.37.28:891][171]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 10 +[2020.10.07-07.37.29:072][176]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 9 +[2020.10.07-07.37.29:178][179]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 8 +[2020.10.07-07.37.29:291][182]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 7 +[2020.10.07-07.37.29:328][183]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 6 +[2020.10.07-07.37.29:365][184]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 5 +[2020.10.07-07.37.29:591][189]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 4 +[2020.10.07-07.37.29:751][193]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 3 +[2020.10.07-07.37.29:790][194]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 2 +[2020.10.07-07.37.29:860][196]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 1 +[2020.10.07-07.37.53:605][234]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-07.37.53:620][234]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-07.37.53:621][234]PIE: New page: PIE session: ship (7 окт. 2020 г., 17:37:53) +[2020.10.07-07.37.53:621][234]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-07.37.53:625][234]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004632s) +[2020.10.07-07.37.53:627][234]LogAIModule: Creating AISystem for world ship +[2020.10.07-07.37.53:627][234]LogPlayLevel: PIE: World Init took: (0.001395s) +[2020.10.07-07.37.53:627][234]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006157s) +[2020.10.07-07.37.53:658][234]LogUObjectHash: Compacting FUObjectHashTables data took 3.81ms +[2020.10.07-07.37.53:662][234]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2020.10.07-07.37.53:662][234]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-07.37.53:662][234]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-07.37.53:662][234]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-07.37.53:662][234]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-07.37.53:663][234]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-07.37.53:663][234]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-07.37.53:663][234]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-07.37.53:663][234]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-07.37.53:663][234]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-07.37.53:663][234]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-07.37.53:668][234]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-07.37.53:668][234]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-07.37.53:686][234]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-07.37.53:686][234]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-07.37.53:686][234]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-07.37.53:686][234]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-07.37.53:687][234]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-07.37.53:687][234]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-07.37.53:687][234]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-07.37.53:704][234]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-07.37.53:704][234]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-07.37.53:704][234]LogInit: FAudioDevice initialized. +[2020.10.07-07.37.53:704][234]LogAudio: Display: Audio Device (ID: 4) registered with world 'ship'. +[2020.10.07-07.37.53:750][234]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.37.53:750][234]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-07.37.53:752][234]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-12.37.53 +[2020.10.07-07.37.53:752][234]LogWorld: Bringing up level for play took: 0.001958 +[2020.10.07-07.37.53:752][234]LogOnline: OSS: Creating online subsystem instance for: :Context_5 +[2020.10.07-07.37.53:761][234]PIE: Server logged in +[2020.10.07-07.37.53:763][234]PIE: Play in editor total start time 0,143 seconds. +[2020.10.07-07.38.03:576][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.38.03:576][ 24]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-07.38.03:576][ 24]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-07.38.03:580][ 24]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.38.03:580][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.38.03:589][ 24]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-07.38.03:596][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.38.03:625][ 24]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-07.38.03:625][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.38.03:626][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.38.03:652][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms +[2020.10.07-07.38.03:689][ 25]LogPlayLevel: Display: Destroying online subsystem :Context_5 +[2020.10.07-07.39.26:137][852]BlueprintLog: New page: Compile mainMenu +[2020.10.07-07.39.26:186][852]LogUObjectHash: Compacting FUObjectHashTables data took 3.65ms +[2020.10.07-07.39.37:851][779]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.39.41:545][ 62]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.39.44:745][328]BlueprintLog: New page: Compile mainMenu +[2020.10.07-07.39.44:794][328]LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms +[2020.10.07-07.39.45:574][376]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-07.39.45:588][376]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-07.39.45:588][376]PIE: New page: PIE session: ship (7 окт. 2020 г., 17:39:45) +[2020.10.07-07.39.45:588][376]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-07.39.45:593][376]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004443s) +[2020.10.07-07.39.45:594][376]LogAIModule: Creating AISystem for world ship +[2020.10.07-07.39.45:594][376]LogPlayLevel: PIE: World Init took: (0.001513s) +[2020.10.07-07.39.45:594][376]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006076s) +[2020.10.07-07.39.45:626][376]LogUObjectHash: Compacting FUObjectHashTables data took 4.46ms +[2020.10.07-07.39.45:627][376]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2020.10.07-07.39.45:627][376]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-07.39.45:627][376]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-07.39.45:627][376]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-07.39.45:627][376]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-07.39.45:627][376]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-07.39.45:627][376]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-07.39.45:627][376]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-07.39.45:627][376]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-07.39.45:627][376]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-07.39.45:627][376]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-07.39.45:632][376]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-07.39.45:632][376]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-07.39.45:651][376]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-07.39.45:651][376]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-07.39.45:651][376]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-07.39.45:651][376]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-07.39.45:651][376]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-07.39.45:652][376]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-07.39.45:652][376]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-07.39.45:669][376]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-07.39.45:669][376]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-07.39.45:669][376]LogInit: FAudioDevice initialized. +[2020.10.07-07.39.45:669][376]LogAudio: Display: Audio Device (ID: 5) registered with world 'ship'. +[2020.10.07-07.39.45:715][376]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.39.45:715][376]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-07.39.45:717][376]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-12.39.45 +[2020.10.07-07.39.45:717][376]LogWorld: Bringing up level for play took: 0.002094 +[2020.10.07-07.39.45:718][376]LogOnline: OSS: Creating online subsystem instance for: :Context_6 +[2020.10.07-07.39.45:724][376]PIE: Server logged in +[2020.10.07-07.39.45:726][376]PIE: Play in editor total start time 0,139 seconds. +[2020.10.07-07.40.23:133][134]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.40.23:133][134]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-07.40.23:133][134]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-07.40.23:138][134]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.40.23:138][134]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.40.23:149][134]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-07.40.23:156][134]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.40.23:183][134]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-07.40.23:183][134]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.40.23:185][134]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.40.23:211][134]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms +[2020.10.07-07.40.23:248][135]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2020.10.07-07.40.29:705][659]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.07-07.40.29:888][659]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (trackerHead_0) +[2020.10.07-07.40.35:108][968]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst +[2020.10.07-07.40.35:109][968]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MaterialEditor' in 0.0004 seconds. Added 3 classes and 0 folders. +[2020.10.07-07.40.36:262][968]LogRenderer: Reallocating scene render targets to support 1920x1280 Format 10 NumSamples 1 (Frame:1). +[2020.10.07-07.40.42:550][607]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.40.47:161][ 26]LogUObjectHash: Compacting FUObjectHashTables data took 5.63ms +[2020.10.07-07.40.47:168][ 26]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.07-07.40.47:525][ 26]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 2 +[2020.10.07-07.40.47:525][ 26]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 1 +[2020.10.07-07.40.47:532][ 26]TextureStreamingBuild: Display: Compiling optional shaders took 0.369 seconds. +[2020.10.07-07.40.47:596][ 26]LogUObjectHash: Compacting FUObjectHashTables data took 3.63ms +[2020.10.07-07.40.47:609][ 26]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/body_paint_Cleen_outline_Inst3EDFCACE437199A8975E7090C13EA203.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/body_paint_Cleen_outline_Inst.uasset' +[2020.10.07-07.40.47:619][ 26]AssetCheck: New page: Asset Save: body_paint_Cleen_outline_Inst +[2020.10.07-07.40.47:619][ 26]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst +[2020.10.07-07.40.58:260][899]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms +[2020.10.07-07.40.58:264][899]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. +[2020.10.07-07.40.58:552][899]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 2 +[2020.10.07-07.40.58:552][899]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 1 +[2020.10.07-07.40.58:555][899]TextureStreamingBuild: Display: Compiling optional shaders took 0.291 seconds. +[2020.10.07-07.40.58:584][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2020.10.07-07.40.58:595][899]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/body_paint_Cleen_outline_InstA3CB16FC487BBBCA496111AB07BB2AE0.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/body_paint_Cleen_outline_Inst.uasset' +[2020.10.07-07.40.58:606][899]AssetCheck: New page: Asset Save: body_paint_Cleen_outline_Inst +[2020.10.07-07.40.58:607][899]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst +[2020.10.07-07.41.22:922][156]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-07.41.22:922][156]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-07.43.27:792][403]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-07.43.27:792][403]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-07.45.27:619][179]BlueprintLog: New page: Compile mainMenu +[2020.10.07-07.45.27:674][179]LogUObjectHash: Compacting FUObjectHashTables data took 4.88ms +[2020.10.07-07.45.30:109][327]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-07.45.30:148][327]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu5282FC434B813F978EAE75B6D3F38318.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-07.45.30:160][327]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-07.45.30:160][327]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-07.45.32:049][451]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms +[2020.10.07-07.46.33:555][701]LogEditorFactories: Performing atomic reimport of [Z:/Салют/нарезка/top_1.png] +[2020.10.07-07.46.33:563][701]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 Z:/Салют/нарезка/top_1.png) +[2020.10.07-07.46.33:579][701]LogTexture: Display: Building textures: top_1 (BGRA8, 489X178) +[2020.10.07-07.46.33:592][701]LogEditorFactories: -- imported successfully +[2020.10.07-07.46.56:366][312]BlueprintLog: New page: Compile mainMenu +[2020.10.07-07.46.56:416][312]LogUObjectHash: Compacting FUObjectHashTables data took 4.01ms +[2020.10.07-07.46.57:124][386]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-07.46.57:138][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-07.46.57:139][386]PIE: New page: PIE session: ship (7 окт. 2020 г., 17:46:57) +[2020.10.07-07.46.57:139][386]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-07.46.57:143][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004393s) +[2020.10.07-07.46.57:145][386]LogAIModule: Creating AISystem for world ship +[2020.10.07-07.46.57:145][386]LogPlayLevel: PIE: World Init took: (0.001597s) +[2020.10.07-07.46.57:145][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006118s) +[2020.10.07-07.46.57:178][386]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms +[2020.10.07-07.46.57:179][386]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2020.10.07-07.46.57:179][386]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-07.46.57:179][386]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-07.46.57:179][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-07.46.57:179][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-07.46.57:179][386]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-07.46.57:179][386]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-07.46.57:179][386]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-07.46.57:179][386]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-07.46.57:179][386]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-07.46.57:179][386]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-07.46.57:185][386]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-07.46.57:185][386]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-07.46.57:204][386]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-07.46.57:204][386]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-07.46.57:204][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-07.46.57:204][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-07.46.57:205][386]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-07.46.57:205][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-07.46.57:205][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-07.46.57:222][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-07.46.57:222][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-07.46.57:222][386]LogInit: FAudioDevice initialized. +[2020.10.07-07.46.57:222][386]LogAudio: Display: Audio Device (ID: 6) registered with world 'ship'. +[2020.10.07-07.46.57:247][386]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.46.57:247][386]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-07.46.57:249][386]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-12.46.57 +[2020.10.07-07.46.57:249][386]LogWorld: Bringing up level for play took: 0.001994 +[2020.10.07-07.46.57:249][386]LogOnline: OSS: Creating online subsystem instance for: :Context_10 +[2020.10.07-07.46.57:255][386]PIE: Server logged in +[2020.10.07-07.46.57:256][386]PIE: Play in editor total start time 0,118 seconds. +[2020.10.07-07.47.31:675][467]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.47.31:675][467]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-07.47.31:675][467]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-07.47.31:679][467]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.47.31:680][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.47.31:686][467]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-07.47.31:870][467]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.47.31:897][467]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-07.47.31:898][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.47.31:899][467]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.47.31:926][467]LogUObjectHash: Compacting FUObjectHashTables data took 3.57ms +[2020.10.07-07.47.31:954][468]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2020.10.07-07.47.40:355][436]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-07.47.40:369][436]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-07.47.40:369][436]PIE: New page: PIE session: ship (7 окт. 2020 г., 17:47:40) +[2020.10.07-07.47.40:369][436]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-07.47.40:373][436]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004216s) +[2020.10.07-07.47.40:374][436]LogAIModule: Creating AISystem for world ship +[2020.10.07-07.47.40:375][436]LogPlayLevel: PIE: World Init took: (0.001384s) +[2020.10.07-07.47.40:375][436]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005719s) +[2020.10.07-07.47.40:406][436]LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms +[2020.10.07-07.47.40:408][436]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2020.10.07-07.47.40:408][436]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-07.47.40:408][436]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-07.47.40:408][436]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-07.47.40:408][436]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-07.47.40:408][436]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-07.47.40:408][436]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-07.47.40:408][436]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-07.47.40:408][436]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-07.47.40:408][436]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-07.47.40:408][436]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-07.47.40:412][436]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-07.47.40:413][436]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-07.47.40:430][436]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-07.47.40:430][436]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-07.47.40:430][436]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-07.47.40:430][436]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-07.47.40:431][436]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-07.47.40:431][436]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-07.47.40:431][436]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-07.47.40:432][436]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-07.47.40:432][436]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-07.47.40:432][436]LogInit: FAudioDevice initialized. +[2020.10.07-07.47.40:432][436]LogAudio: Display: Audio Device (ID: 7) registered with world 'ship'. +[2020.10.07-07.47.40:474][436]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.47.40:474][436]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-07.47.40:476][436]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-12.47.40 +[2020.10.07-07.47.40:476][436]LogWorld: Bringing up level for play took: 0.001923 +[2020.10.07-07.47.40:477][436]LogOnline: OSS: Creating online subsystem instance for: :Context_11 +[2020.10.07-07.47.40:482][436]PIE: Server logged in +[2020.10.07-07.47.40:483][436]PIE: Play in editor total start time 0,115 seconds. +[2020.10.07-07.47.45:440][799]LogRenderer: Reallocating scene render targets to support 2560x1376 Format 10 NumSamples 1 (Frame:364). +[2020.10.07-07.48.35:577][702]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-07.48.35:584][702]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-07.48.35:613][702]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.48.35:613][702]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.48.35:618][702]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-07.48.35:802][702]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.48.35:830][702]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.48.35:831][702]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.48.35:857][702]LogUObjectHash: Compacting FUObjectHashTables data took 3.68ms +[2020.10.07-07.48.35:890][703]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2020.10.07-07.48.49:381][243]BlueprintLog: New page: Compile mainMenu +[2020.10.07-07.48.49:430][243]LogUObjectHash: Compacting FUObjectHashTables data took 3.90ms +[2020.10.07-07.48.50:384][337]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-07.48.50:397][337]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-07.48.50:398][337]PIE: New page: PIE session: ship (7 окт. 2020 г., 17:48:50) +[2020.10.07-07.48.50:398][337]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-07.48.50:402][337]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004223s) +[2020.10.07-07.48.50:403][337]LogAIModule: Creating AISystem for world ship +[2020.10.07-07.48.50:403][337]LogPlayLevel: PIE: World Init took: (0.001325s) +[2020.10.07-07.48.50:403][337]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005679s) +[2020.10.07-07.48.50:436][337]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms +[2020.10.07-07.48.50:437][337]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2020.10.07-07.48.50:437][337]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-07.48.50:437][337]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-07.48.50:437][337]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-07.48.50:437][337]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-07.48.50:437][337]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-07.48.50:437][337]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-07.48.50:437][337]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-07.48.50:437][337]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-07.48.50:437][337]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-07.48.50:437][337]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-07.48.50:442][337]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-07.48.50:442][337]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-07.48.50:460][337]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-07.48.50:461][337]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-07.48.50:461][337]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-07.48.50:461][337]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-07.48.50:461][337]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-07.48.50:461][337]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-07.48.50:461][337]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-07.48.50:478][337]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-07.48.50:478][337]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-07.48.50:478][337]LogInit: FAudioDevice initialized. +[2020.10.07-07.48.50:478][337]LogAudio: Display: Audio Device (ID: 8) registered with world 'ship'. +[2020.10.07-07.48.50:518][337]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.48.50:518][337]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-07.48.50:520][337]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-12.48.50 +[2020.10.07-07.48.50:520][337]LogWorld: Bringing up level for play took: 0.001954 +[2020.10.07-07.48.50:520][337]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2020.10.07-07.48.50:526][337]PIE: Server logged in +[2020.10.07-07.48.50:527][337]PIE: Play in editor total start time 0,13 seconds. +[2020.10.07-07.48.51:883][443]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.48.51:883][443]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-07.48.51:883][443]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-07.48.51:888][443]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.48.51:888][443]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.48.51:899][443]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-07.48.52:077][443]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.48.52:104][443]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-07.48.52:104][443]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.48.52:105][443]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.48.52:131][443]LogUObjectHash: Compacting FUObjectHashTables data took 3.59ms +[2020.10.07-07.48.52:158][444]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2020.10.07-07.49.20:786][ 69]LogSlate: Window 'Editor Preferences' being destroyed +[2020.10.07-07.49.20:790][ 69]LogSlate: Window 'Editor Preferences' being destroyed +[2020.10.07-07.49.23:217][193]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-07.49.23:230][193]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-07.49.23:230][193]PIE: New page: PIE session: ship (7 окт. 2020 г., 17:49:23) +[2020.10.07-07.49.23:230][193]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-07.49.23:235][193]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004484s) +[2020.10.07-07.49.23:236][193]LogAIModule: Creating AISystem for world ship +[2020.10.07-07.49.23:236][193]LogPlayLevel: PIE: World Init took: (0.001437s) +[2020.10.07-07.49.23:236][193]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006040s) +[2020.10.07-07.49.23:267][193]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms +[2020.10.07-07.49.23:288][193]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2020.10.07-07.49.23:288][193]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-07.49.23:288][193]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-07.49.23:288][193]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-07.49.23:288][193]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-07.49.23:288][193]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-07.49.23:288][193]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-07.49.23:288][193]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-07.49.23:288][193]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-07.49.23:288][193]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-07.49.23:288][193]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-07.49.23:293][193]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-07.49.23:293][193]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-07.49.23:310][193]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-07.49.23:310][193]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-07.49.23:310][193]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-07.49.23:310][193]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-07.49.23:312][193]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-07.49.23:312][193]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-07.49.23:312][193]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-07.49.23:329][193]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-07.49.23:329][193]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-07.49.23:329][193]LogInit: FAudioDevice initialized. +[2020.10.07-07.49.23:329][193]LogAudio: Display: Audio Device (ID: 9) registered with world 'ship'. +[2020.10.07-07.49.23:372][193]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.49.23:372][193]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-07.49.23:374][193]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-12.49.23 +[2020.10.07-07.49.23:374][193]LogWorld: Bringing up level for play took: 0.001946 +[2020.10.07-07.49.23:375][193]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2020.10.07-07.49.23:382][193]PIE: Server logged in +[2020.10.07-07.49.23:384][193]PIE: Play in editor total start time 0,156 seconds. +[2020.10.07-07.49.33:462][939]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-07.49.33:462][939]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-07.49.33:463][939]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-07.49.33:466][939]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-07.49.33:467][939]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.49.33:473][939]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-07.49.33:661][939]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-07.49.33:689][939]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-07.49.33:689][939]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.49.33:690][939]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-07.49.33:716][939]LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms +[2020.10.07-07.49.33:814][940]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2020.10.07-07.50.02:733][592]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-07.50.02:733][592]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-07.50.27:101][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/textures/top_1" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/top_1.uasset" SILENT=true +[2020.10.07-07.50.27:114][ 38]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/top_1D67B318C4CF0271B6B6620B4BBA904CA.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/top_1.uasset' +[2020.10.07-07.50.27:128][ 38]AssetCheck: New page: Asset Save: top_1 +[2020.10.07-07.50.27:128][ 38]LogContentValidation: Display: Validating Texture2D /Game/ui/mainMenu/textures/top_1.top_1 +[2020.10.07-07.50.28:297][170]LogEditorFactories: Performing atomic reimport of [Z:/Салют/нарезка/top_1.png] +[2020.10.07-07.50.28:306][170]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 Z:/Салют/нарезка/top_1.png) +[2020.10.07-07.50.28:320][170]LogTexture: Display: Building textures: top_1 (BGRA8, 489X177) +[2020.10.07-07.50.28:334][170]LogEditorFactories: -- imported successfully +[2020.10.07-07.50.40:619][597]Cmd: TRANSACTION UNDO +[2020.10.07-07.50.40:619][597]LogEditorTransaction: Undo Move Widget +[2020.10.07-07.50.42:688][788]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/textures/top_1" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/top_1.uasset" SILENT=true +[2020.10.07-07.50.42:700][788]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/top_163AE48F640748D5861E1B38CB613C479.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/top_1.uasset' +[2020.10.07-07.50.42:712][788]AssetCheck: New page: Asset Save: top_1 +[2020.10.07-07.50.42:712][788]LogContentValidation: Display: Validating Texture2D /Game/ui/mainMenu/textures/top_1.top_1 +[2020.10.07-07.51.12:517][513]LogUObjectHash: Compacting FUObjectHashTables data took 4.70ms +[2020.10.07-07.51.12:522][513]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.039 +[2020.10.07-07.51.12:534][513]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ui/mainMenu/mainMenu] ([1] browsable assets)... +[2020.10.07-07.51.12:534][513]OBJ SavePackage: Finished generating thumbnails for package [/Game/ui/mainMenu/mainMenu] +[2020.10.07-07.51.12:572][513]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu_Auto18B6437BC48787A24A9AD7EA556F65343.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/ui/mainMenu/mainMenu_Auto1.uasset' +[2020.10.07-07.51.12:645][513]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/materials/ship/instances/body_paint_Cleen_outline_Inst] ([1] browsable assets)... +[2020.10.07-07.51.12:645][513]OBJ SavePackage: Finished generating thumbnails for package [/Game/materials/ship/instances/body_paint_Cleen_outline_Inst] +[2020.10.07-07.51.12:652][513]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/body_paint_Cleen_outline_Inst_AuF0F20055422D041FAF366C94C4F30410.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/materials/ship/instances/body_paint_Cleen_outline_Inst_Auto1.uasset' +[2020.10.07-07.51.12:652][513]LogFileHelpers: Auto-saving content packages took 0.130 +[2020.10.07-07.53.40:456][189]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/btn_bg_red.btn_bg_red +[2020.10.07-07.57.22:253][560]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-07.58.51:295][886]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-07.58.51:295][886]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-08.01.38:092][741]LogUObjectHash: Compacting FUObjectHashTables data took 5.16ms +[2020.10.07-08.01.38:097][741]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.043 +[2020.10.07-08.01.38:097][741]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ui/mainMenu/mainMenu] ([1] browsable assets)... +[2020.10.07-08.01.38:097][741]OBJ SavePackage: Finished generating thumbnails for package [/Game/ui/mainMenu/mainMenu] +[2020.10.07-08.01.38:135][741]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu_Auto2374E5500453EE7371A6121ACB4E95E4F.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/ui/mainMenu/mainMenu_Auto2.uasset' +[2020.10.07-08.01.38:389][741]LogFileHelpers: Auto-saving content packages took 0.291 +[2020.10.07-08.01.47:169][904]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.01.47:219][904]LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms +[2020.10.07-08.01.48:664][979]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.01.48:677][979]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.01.48:677][979]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:01:48) +[2020.10.07-08.01.48:678][979]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.01.48:682][979]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004348s) +[2020.10.07-08.01.48:683][979]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.01.48:683][979]LogPlayLevel: PIE: World Init took: (0.001417s) +[2020.10.07-08.01.48:683][979]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005890s) +[2020.10.07-08.01.48:716][979]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms +[2020.10.07-08.01.48:716][979]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2020.10.07-08.01.48:716][979]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.01.48:716][979]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.01.48:716][979]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.01.48:716][979]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.01.48:717][979]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.01.48:717][979]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.01.48:717][979]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.01.48:717][979]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.01.48:717][979]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.01.48:717][979]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.01.48:722][979]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.01.48:722][979]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.01.48:741][979]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.01.48:741][979]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.01.48:742][979]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.01.48:742][979]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.01.48:742][979]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.01.48:742][979]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.01.48:742][979]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.01.48:759][979]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.01.48:759][979]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.01.48:759][979]LogInit: FAudioDevice initialized. +[2020.10.07-08.01.48:759][979]LogAudio: Display: Audio Device (ID: 10) registered with world 'ship'. +[2020.10.07-08.01.48:786][979]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.01.48:786][979]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.01.48:789][979]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.01.48 +[2020.10.07-08.01.48:789][979]LogWorld: Bringing up level for play took: 0.002380 +[2020.10.07-08.01.48:789][979]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2020.10.07-08.01.48:797][979]PIE: Server logged in +[2020.10.07-08.01.48:799][979]PIE: Play in editor total start time 0,123 seconds. +[2020.10.07-08.02.34:059][993]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.02.34:176][993]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.02.34:196][993]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.02.34:196][993]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.02.34:252][993]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.02.34:446][993]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.02.34:473][993]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.02.34:474][993]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.02.34:475][993]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.02.34:503][993]LogUObjectHash: Compacting FUObjectHashTables data took 3.68ms +[2020.10.07-08.02.34:604][994]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2020.10.07-08.04.54:432][365]LogEditorFactories: Performing atomic reimport of [Z:/Салют/нарезка/top_1.png] +[2020.10.07-08.04.54:433][365]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 Z:/Салют/нарезка/top_1.png) +[2020.10.07-08.04.54:447][365]LogTexture: Display: Building textures: top_1 (BGRA8, 489X177) +[2020.10.07-08.04.54:461][365]LogEditorFactories: -- imported successfully +[2020.10.07-08.05.12:191][681]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 Z:\Салют\нарезка\screen_1.png) +[2020.10.07-08.05.12:268][681]LogTexture: Display: Building textures: screen_1 (BGRA8, 1921X1081) +[2020.10.07-08.05.26:920][451]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-08.05.26:920][451]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-08.07.03:966][926]LogEditorFactories: Performing atomic reimport of [Z:/Салют/нарезка/top_1.png] +[2020.10.07-08.07.03:966][926]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 Z:/Салют/нарезка/top_1.png) +[2020.10.07-08.07.03:981][926]LogTexture: Display: Building textures: top_1 (BGRA8, 489X176) +[2020.10.07-08.07.03:994][926]LogEditorFactories: -- imported successfully +[2020.10.07-08.07.12:861][891]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.07.12:920][891]LogUObjectHash: Compacting FUObjectHashTables data took 5.29ms +[2020.10.07-08.07.14:137][ 7]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.07.14:151][ 7]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.07.14:151][ 7]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:07:14) +[2020.10.07-08.07.14:151][ 7]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.07.14:156][ 7]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004425s) +[2020.10.07-08.07.14:157][ 7]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.07.14:157][ 7]LogPlayLevel: PIE: World Init took: (0.001484s) +[2020.10.07-08.07.14:157][ 7]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006057s) +[2020.10.07-08.07.14:190][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms +[2020.10.07-08.07.14:190][ 7]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2020.10.07-08.07.14:190][ 7]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.07.14:190][ 7]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.07.14:190][ 7]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.07.14:191][ 7]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.07.14:191][ 7]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.07.14:191][ 7]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.07.14:191][ 7]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.07.14:191][ 7]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.07.14:191][ 7]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.07.14:191][ 7]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.07.14:196][ 7]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.07.14:196][ 7]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.07.14:216][ 7]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.07.14:216][ 7]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.07.14:216][ 7]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.07.14:216][ 7]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.07.14:217][ 7]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.07.14:217][ 7]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.07.14:217][ 7]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.07.14:234][ 7]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.07.14:234][ 7]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.07.14:234][ 7]LogInit: FAudioDevice initialized. +[2020.10.07-08.07.14:234][ 7]LogAudio: Display: Audio Device (ID: 11) registered with world 'ship'. +[2020.10.07-08.07.14:283][ 7]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.07.14:284][ 7]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.07.14:286][ 7]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.07.14 +[2020.10.07-08.07.14:286][ 7]LogWorld: Bringing up level for play took: 0.002030 +[2020.10.07-08.07.14:286][ 7]LogOnline: OSS: Creating online subsystem instance for: :Context_15 +[2020.10.07-08.07.14:292][ 7]PIE: Server logged in +[2020.10.07-08.07.14:293][ 7]PIE: Play in editor total start time 0,143 seconds. +[2020.10.07-08.07.24:677][991]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.07.24:684][991]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.07.24:711][991]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.07.24:711][991]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.07.24:722][991]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.07.24:911][991]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.07.24:939][991]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.07.24:939][991]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.07.24:940][991]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.07.24:967][991]LogUObjectHash: Compacting FUObjectHashTables data took 3.57ms +[2020.10.07-08.07.24:995][992]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2020.10.07-08.12.26:261][877]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.12.26:318][877]LogUObjectHash: Compacting FUObjectHashTables data took 5.41ms +[2020.10.07-08.12.26:849][921]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.12.26:863][921]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.12.26:863][921]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:12:26) +[2020.10.07-08.12.26:863][921]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.12.26:867][921]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004586s) +[2020.10.07-08.12.26:869][921]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.12.26:869][921]LogPlayLevel: PIE: World Init took: (0.001414s) +[2020.10.07-08.12.26:869][921]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006135s) +[2020.10.07-08.12.26:902][921]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms +[2020.10.07-08.12.26:902][921]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2020.10.07-08.12.26:902][921]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.12.26:902][921]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.12.26:902][921]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.12.26:902][921]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.12.26:902][921]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.12.26:902][921]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.12.26:902][921]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.12.26:902][921]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.12.26:903][921]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.12.26:903][921]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.12.26:908][921]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.12.26:908][921]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.12.26:929][921]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.12.26:930][921]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.12.26:930][921]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.12.26:930][921]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.12.26:930][921]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.12.26:931][921]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.12.26:931][921]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.12.26:948][921]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.12.26:948][921]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.12.26:948][921]LogInit: FAudioDevice initialized. +[2020.10.07-08.12.26:948][921]LogAudio: Display: Audio Device (ID: 12) registered with world 'ship'. +[2020.10.07-08.12.26:993][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.12.26:993][921]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.12.26:995][921]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.12.26 +[2020.10.07-08.12.26:995][921]LogWorld: Bringing up level for play took: 0.002100 +[2020.10.07-08.12.26:995][921]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2020.10.07-08.12.27:001][921]PIE: Server logged in +[2020.10.07-08.12.27:002][921]PIE: Play in editor total start time 0,141 seconds. +[2020.10.07-08.12.35:316][685]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.12.35:316][685]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.12.35:316][685]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.12.35:321][685]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.12.35:321][685]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.12.35:328][685]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.12.35:507][685]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.12.35:535][685]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.12.35:535][685]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.12.35:536][685]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.12.35:563][685]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms +[2020.10.07-08.12.35:590][686]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2020.10.07-08.12.48:331][133]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.12.48:347][133]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.12.48:347][133]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:12:48) +[2020.10.07-08.12.48:347][133]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.12.48:352][133]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004447s) +[2020.10.07-08.12.48:353][133]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.12.48:353][133]LogPlayLevel: PIE: World Init took: (0.001470s) +[2020.10.07-08.12.48:353][133]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006050s) +[2020.10.07-08.12.48:384][133]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms +[2020.10.07-08.12.48:385][133]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2020.10.07-08.12.48:385][133]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.12.48:385][133]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.12.48:385][133]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.12.48:385][133]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.12.48:385][133]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.12.48:385][133]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.12.48:385][133]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.12.48:385][133]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.12.48:386][133]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.12.48:386][133]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.12.48:391][133]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.12.48:391][133]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.12.48:409][133]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.12.48:409][133]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.12.48:409][133]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.12.48:409][133]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.12.48:410][133]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.12.48:410][133]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.12.48:410][133]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.12.48:427][133]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.12.48:427][133]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.12.48:427][133]LogInit: FAudioDevice initialized. +[2020.10.07-08.12.48:427][133]LogAudio: Display: Audio Device (ID: 13) registered with world 'ship'. +[2020.10.07-08.12.48:475][133]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.12.48:475][133]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.12.48:478][133]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.12.48 +[2020.10.07-08.12.48:478][133]LogWorld: Bringing up level for play took: 0.002737 +[2020.10.07-08.12.48:478][133]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2020.10.07-08.12.48:484][133]PIE: Server logged in +[2020.10.07-08.12.48:485][133]PIE: Play in editor total start time 0,139 seconds. +[2020.10.07-08.12.50:396][288]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.12.50:396][288]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.12.50:396][288]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.12.50:401][288]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.12.50:401][288]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.12.50:412][288]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.12.50:590][288]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.12.50:620][288]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.12.50:620][288]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.12.50:622][288]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.12.50:648][288]LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms +[2020.10.07-08.12.50:674][289]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2020.10.07-08.13.17:648][411]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.13.17:699][411]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms +[2020.10.07-08.13.18:192][454]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.13.18:205][454]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.13.18:205][454]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:13:18) +[2020.10.07-08.13.18:205][454]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.13.18:210][454]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004184s) +[2020.10.07-08.13.18:211][454]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.13.18:211][454]LogPlayLevel: PIE: World Init took: (0.001438s) +[2020.10.07-08.13.18:211][454]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005739s) +[2020.10.07-08.13.18:245][454]LogUObjectHash: Compacting FUObjectHashTables data took 4.84ms +[2020.10.07-08.13.18:245][454]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2020.10.07-08.13.18:245][454]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.13.18:245][454]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.13.18:245][454]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.13.18:245][454]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.13.18:245][454]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.13.18:246][454]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.13.18:246][454]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.13.18:246][454]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.13.18:246][454]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.13.18:246][454]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.13.18:251][454]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.13.18:251][454]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.13.18:268][454]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.13.18:268][454]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.13.18:268][454]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.13.18:268][454]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.13.18:269][454]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.13.18:269][454]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.13.18:269][454]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.13.18:286][454]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.13.18:287][454]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.13.18:287][454]LogInit: FAudioDevice initialized. +[2020.10.07-08.13.18:287][454]LogAudio: Display: Audio Device (ID: 14) registered with world 'ship'. +[2020.10.07-08.13.18:328][454]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.13.18:328][454]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.13.18:330][454]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.13.18 +[2020.10.07-08.13.18:330][454]LogWorld: Bringing up level for play took: 0.001940 +[2020.10.07-08.13.18:331][454]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2020.10.07-08.13.18:336][454]PIE: Server logged in +[2020.10.07-08.13.18:337][454]PIE: Play in editor total start time 0,133 seconds. +[2020.10.07-08.14.53:603][788]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.14.53:603][788]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.14.53:603][788]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.14.53:608][788]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.14.53:608][788]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.14.53:613][788]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.14.53:794][788]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.14.53:822][788]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.14.53:822][788]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.14.53:824][788]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.14.53:851][788]LogUObjectHash: Compacting FUObjectHashTables data took 3.90ms +[2020.10.07-08.14.53:879][789]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2020.10.07-08.17.09:432][930]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 Z:\Салют\нарезка\screen_2.png) +[2020.10.07-08.17.09:511][930]LogTexture: Display: Building textures: screen_2 (BGRA8, 1921X1081) +[2020.10.07-08.17.59:449][545]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.17.59:505][545]LogUObjectHash: Compacting FUObjectHashTables data took 5.26ms +[2020.10.07-08.17.59:959][564]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.18.00:001][564]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu2DFC4B0E4F0770F98BAF369C08E00927.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.18.00:012][564]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.18.00:012][564]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.18.01:874][660]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms +[2020.10.07-08.18.03:016][660]LogSlate: Window 'Save Content' being destroyed +[2020.10.07-08.18.03:060][660]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/body_paint_Cleen_outline_Inst133D188D4C7395EB26D438A91B7C369A.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/instances/body_paint_Cleen_outline_Inst.uasset' +[2020.10.07-08.18.03:065][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/textures/screen_1" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/screen_1.uasset" SILENT=true +[2020.10.07-08.18.03:193][660]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/screen_1887F1D53443D6D4B1B5F089BD02AF9E6.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/screen_1.uasset' +[2020.10.07-08.18.03:197][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/textures/screen_2" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/screen_2.uasset" SILENT=true +[2020.10.07-08.18.03:334][660]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/screen_2521D2CD5413AF587660EBA9277C3F96D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/screen_2.uasset' +[2020.10.07-08.18.03:337][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/textures/top_1" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/top_1.uasset" SILENT=true +[2020.10.07-08.18.03:347][660]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/top_1E414A3A34A7A1C9BFC9F53B291B9D95D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/top_1.uasset' +[2020.10.07-08.18.03:359][660]AssetCheck: New page: Asset Save: multiple assets +[2020.10.07-08.18.03:359][660]LogContentValidation: Display: Validating MaterialInstanceConstant /Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst +[2020.10.07-08.18.03:359][660]LogContentValidation: Display: Validating Texture2D /Game/ui/mainMenu/textures/top_1.top_1 +[2020.10.07-08.18.03:359][660]LogContentValidation: Display: Validating Texture2D /Game/ui/mainMenu/textures/screen_2.screen_2 +[2020.10.07-08.18.03:359][660]LogContentValidation: Display: Validating Texture2D /Game/ui/mainMenu/textures/screen_1.screen_1 +[2020.10.07-08.18.58:833][822]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms +[2020.10.07-08.18.58:837][822]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.036 +[2020.10.07-08.18.58:837][822]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ui/mainMenu/mainMenu] ([1] browsable assets)... +[2020.10.07-08.18.58:837][822]OBJ SavePackage: Finished generating thumbnails for package [/Game/ui/mainMenu/mainMenu] +[2020.10.07-08.18.58:877][822]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu_Auto33B38CF3D475CB240E834F88B182243BB.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/ui/mainMenu/mainMenu_Auto3.uasset' +[2020.10.07-08.18.58:898][822]LogFileHelpers: Auto-saving content packages took 0.061 +[2020.10.07-08.20.57:795][711]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/info_1.info_1 +[2020.10.07-08.21.02:262][116]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/info_2.info_2 +[2020.10.07-08.21.06:146][443]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/info_3.info_3 +[2020.10.07-08.23.49:790][927]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/btn_bg_grey.btn_bg_grey +[2020.10.07-08.24.02:331][279]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.24.02:332][279]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.24.07:446][570]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/btn_close.btn_close +[2020.10.07-08.24.11:432][841]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/btn_play.btn_play +[2020.10.07-08.24.56:003][188]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.24.56:071][188]LogUObjectHash: Compacting FUObjectHashTables data took 5.69ms +[2020.10.07-08.24.56:500][206]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.24.56:542][206]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu1CC062AA4629910F19A7E5B341ABC3C7.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.24.56:555][206]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.24.56:555][206]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.24.58:679][313]LogSlate: Took 0.048705 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2020.10.07-08.25.18:495][656]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.25.18:573][656]LogUObjectHash: Compacting FUObjectHashTables data took 5.15ms +[2020.10.07-08.25.19:089][688]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.25.19:132][688]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu5E0A4FBF45F4F9B59C78DE9EDB415EFD.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.25.19:144][688]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.25.19:144][688]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.25.29:266][334]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.25.29:342][334]LogUObjectHash: Compacting FUObjectHashTables data took 5.24ms +[2020.10.07-08.25.29:717][355]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.25.29:758][355]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuF2D43C3D4B25A9768CB692AC61E801C6.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.25.29:770][355]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.25.29:771][355]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.25.37:876][805]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.25.37:952][805]LogUObjectHash: Compacting FUObjectHashTables data took 5.75ms +[2020.10.07-08.25.38:863][849]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.25.38:905][849]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu6F0BB8E84EA83EE8B123339DBFFA8395.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.25.38:920][849]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.25.38:920][849]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.26.35:741][748]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.26.35:819][748]LogUObjectHash: Compacting FUObjectHashTables data took 5.33ms +[2020.10.07-08.26.36:279][773]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.26.36:324][773]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuC87A84FC477F11462D4FD2B41CA1F2B1.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.26.36:337][773]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.26.36:337][773]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.27.08:847][691]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.27.08:926][691]LogUObjectHash: Compacting FUObjectHashTables data took 5.29ms +[2020.10.07-08.27.09:401][719]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.27.09:445][719]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu11173D234FF6C5C16EEC8FB5A31D784C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.27.09:458][719]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.27.09:458][719]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.27.42:324][557]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.27.42:402][557]LogUObjectHash: Compacting FUObjectHashTables data took 5.41ms +[2020.10.07-08.27.43:696][624]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.27.43:740][624]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu449DCF304D74E2D973AE86B682F6FD53.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.27.43:753][624]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.27.43:753][624]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.27.44:362][654]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.27.44:377][654]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.27.44:377][654]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:27:44) +[2020.10.07-08.27.44:377][654]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.27.44:381][654]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004353s) +[2020.10.07-08.27.44:383][654]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.27.44:383][654]LogPlayLevel: PIE: World Init took: (0.001595s) +[2020.10.07-08.27.44:383][654]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006086s) +[2020.10.07-08.27.44:418][654]LogUObjectHash: Compacting FUObjectHashTables data took 5.02ms +[2020.10.07-08.27.44:419][654]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2020.10.07-08.27.44:419][654]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.27.44:419][654]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.27.44:420][654]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.27.44:420][654]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.27.44:420][654]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.27.44:420][654]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.27.44:420][654]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.27.44:420][654]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.27.44:420][654]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.27.44:420][654]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.27.44:425][654]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.27.44:425][654]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.27.44:445][654]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.27.44:445][654]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.27.44:445][654]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.27.44:445][654]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.27.44:446][654]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.27.44:446][654]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.27.44:446][654]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.27.44:463][654]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.27.44:464][654]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.27.44:464][654]LogInit: FAudioDevice initialized. +[2020.10.07-08.27.44:464][654]LogAudio: Display: Audio Device (ID: 15) registered with world 'ship'. +[2020.10.07-08.27.44:495][654]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.27.44:495][654]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.27.44:497][654]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.27.44 +[2020.10.07-08.27.44:497][654]LogWorld: Bringing up level for play took: 0.002232 +[2020.10.07-08.27.44:498][654]LogOnline: OSS: Creating online subsystem instance for: :Context_19 +[2020.10.07-08.27.44:505][654]PIE: Server logged in +[2020.10.07-08.27.44:507][654]PIE: Play in editor total start time 0,133 seconds. +[2020.10.07-08.28.19:836][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.28.19:836][269]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.28.19:837][269]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.28.19:841][269]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.28.19:841][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.28.19:849][269]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.28.20:047][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.28.20:077][269]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.28.20:077][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.28.20:078][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.28.20:106][269]LogUObjectHash: Compacting FUObjectHashTables data took 3.75ms +[2020.10.07-08.28.20:205][270]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2020.10.07-08.28.39:201][401]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.28.39:257][401]LogUObjectHash: Compacting FUObjectHashTables data took 5.42ms +[2020.10.07-08.28.39:726][427]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.28.39:772][427]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu23CCD35C4354AE11084AA4830AA167C5.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.28.39:784][427]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.28.39:784][427]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.28.40:812][491]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.28.40:827][491]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.28.40:827][491]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:28:40) +[2020.10.07-08.28.40:827][491]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.28.40:832][491]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004273s) +[2020.10.07-08.28.40:833][491]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.28.40:833][491]LogPlayLevel: PIE: World Init took: (0.001379s) +[2020.10.07-08.28.40:833][491]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005777s) +[2020.10.07-08.28.40:869][491]LogUObjectHash: Compacting FUObjectHashTables data took 5.03ms +[2020.10.07-08.28.40:870][491]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2020.10.07-08.28.40:870][491]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.28.40:870][491]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.28.40:870][491]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.28.40:870][491]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.28.40:870][491]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.28.40:870][491]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.28.40:870][491]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.28.40:870][491]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.28.40:870][491]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.28.40:870][491]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.28.40:875][491]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.28.40:875][491]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.28.40:893][491]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.28.40:893][491]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.28.40:893][491]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.28.40:893][491]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.28.40:893][491]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.28.40:893][491]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.28.40:893][491]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.28.40:910][491]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.28.40:910][491]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.28.40:911][491]LogInit: FAudioDevice initialized. +[2020.10.07-08.28.40:911][491]LogAudio: Display: Audio Device (ID: 16) registered with world 'ship'. +[2020.10.07-08.28.40:951][491]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.28.40:951][491]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.28.40:953][491]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.28.40 +[2020.10.07-08.28.40:953][491]LogWorld: Bringing up level for play took: 0.001913 +[2020.10.07-08.28.40:954][491]LogOnline: OSS: Creating online subsystem instance for: :Context_20 +[2020.10.07-08.28.40:961][491]PIE: Server logged in +[2020.10.07-08.28.40:963][491]PIE: Play in editor total start time 0,139 seconds. +[2020.10.07-08.29.01:246][413]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.29.01:246][413]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.29.01:246][413]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.29.01:251][413]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.29.01:251][413]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.29.01:260][413]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.29.01:447][413]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.29.01:477][413]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.29.01:477][413]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.29.01:478][413]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.29.01:505][413]LogUObjectHash: Compacting FUObjectHashTables data took 3.89ms +[2020.10.07-08.29.01:597][414]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2020.10.07-08.29.03:180][515]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.29.03:225][515]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu3BD08BD54E9D10AF8379E2A645A8E30A.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.29.03:238][515]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.29.03:238][515]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.29.08:010][845]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-08.29.08:905][845]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.29.08:905][845]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.07-08.29.08:905][845]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.07-08.29.08:905][845]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.07-08.29.28:930][ 61]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.29.28:930][ 61]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.07-08.29.28:930][ 61]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.07-08.29.28:930][ 61]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.07-08.29.38:334][728]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.29.38:334][728]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.07-08.29.38:334][728]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.07-08.29.38:334][728]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.07-08.29.55:157][949]BlueprintLog: New page: Compile Player +[2020.10.07-08.29.55:178][949]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.29.55:178][949]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.07-08.29.55:178][949]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.07-08.29.55:178][949]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.07-08.29.55:244][949]LogUObjectHash: Compacting FUObjectHashTables data took 5.47ms +[2020.10.07-08.29.55:246][949]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.29.55:246][949]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.07-08.29.55:246][949]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:0045 +[2020.10.07-08.29.55:246][949]LogScript: Warning: Accessed None + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:005A +[2020.10.07-08.29.55:261][949]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.29.55:261][949]LogScript: Warning: Accessed None trying to read property ship + Player_C /Engine/Transient.World_17:PersistentLevel.Player_C_0 + Function /Game/blueprints/player/Player.Player_C:MoveToShip:000D +[2020.10.07-08.29.55:876][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-08.29.55:924][992]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player156EC15F443AAD7EAFDDD982F6ECA287.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-08.29.55:938][992]AssetCheck: New page: Asset Save: Player +[2020.10.07-08.29.55:938][992]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-08.30.21:734][ 43]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.30.22:646][108]BlueprintLog: New page: Compile Player +[2020.10.07-08.30.22:664][108]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.30.22:725][108]LogUObjectHash: Compacting FUObjectHashTables data took 5.76ms +[2020.10.07-08.30.22:727][108]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.30.22:741][108]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.30.24:321][224]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.30.28:217][528]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.30.33:894][968]BlueprintLog: New page: Compile Player +[2020.10.07-08.30.33:912][968]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.30.33:973][968]LogUObjectHash: Compacting FUObjectHashTables data took 5.79ms +[2020.10.07-08.30.33:975][968]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.30.33:984][968]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.30.34:344][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-08.30.34:392][991]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player24B786564B4B1EA80D3B87A7BE3C1F38.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-08.30.34:406][991]AssetCheck: New page: Asset Save: Player +[2020.10.07-08.30.34:406][991]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-08.30.55:908][780]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.30.55:922][780]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.30.55:922][780]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:30:55) +[2020.10.07-08.30.55:923][780]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.30.55:927][780]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004620s) +[2020.10.07-08.30.55:928][780]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.30.55:929][780]LogPlayLevel: PIE: World Init took: (0.001414s) +[2020.10.07-08.30.55:929][780]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006206s) +[2020.10.07-08.30.55:968][780]LogUObjectHash: Compacting FUObjectHashTables data took 5.33ms +[2020.10.07-08.30.55:971][780]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2020.10.07-08.30.55:971][780]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.30.55:971][780]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.30.55:971][780]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.30.55:971][780]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.30.55:971][780]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.30.55:971][780]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.30.55:971][780]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.30.55:971][780]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.30.55:971][780]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.30.55:971][780]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.30.55:976][780]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.30.55:976][780]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.30.55:995][780]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.30.55:995][780]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.30.55:996][780]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.30.55:996][780]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.30.55:996][780]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.30.55:996][780]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.30.55:996][780]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.30.56:013][780]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.30.56:013][780]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.30.56:013][780]LogInit: FAudioDevice initialized. +[2020.10.07-08.30.56:013][780]LogAudio: Display: Audio Device (ID: 17) registered with world 'ship'. +[2020.10.07-08.30.56:052][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.30.56:052][780]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.30.56:054][780]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.30.56 +[2020.10.07-08.30.56:054][780]LogWorld: Bringing up level for play took: 0.002035 +[2020.10.07-08.30.56:055][780]LogOnline: OSS: Creating online subsystem instance for: :Context_22 +[2020.10.07-08.30.56:061][780]PIE: Server logged in +[2020.10.07-08.30.56:062][780]PIE: Play in editor total start time 0,141 seconds. +[2020.10.07-08.31.10:094][305]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.31.10:094][305]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.31.10:094][305]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.31.10:098][305]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.31.10:098][305]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.31.10:108][305]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.31.10:301][305]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.31.10:336][305]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.31.10:336][305]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.31.10:337][305]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.31.10:365][305]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms +[2020.10.07-08.31.10:455][306]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2020.10.07-08.31.13:057][491]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.07-08.31.15:119][654]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-08.31.33:137][676]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-08.31.33:634][676]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms +[2020.10.07-08.31.33:646][676]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.31.33:657][676]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.31.33:999][690]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.31.34:012][690]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.31.34:013][690]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:31:34) +[2020.10.07-08.31.34:013][690]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.31.34:017][690]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004250s) +[2020.10.07-08.31.34:018][690]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.31.34:018][690]LogPlayLevel: PIE: World Init took: (0.001337s) +[2020.10.07-08.31.34:018][690]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005706s) +[2020.10.07-08.31.34:058][690]LogUObjectHash: Compacting FUObjectHashTables data took 4.74ms +[2020.10.07-08.31.34:059][690]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2020.10.07-08.31.34:059][690]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.31.34:059][690]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.31.34:059][690]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.31.34:059][690]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.31.34:059][690]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.31.34:059][690]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.31.34:059][690]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.31.34:059][690]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.31.34:059][690]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.31.34:059][690]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.31.34:064][690]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.31.34:064][690]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.31.34:081][690]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.31.34:082][690]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.31.34:082][690]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.31.34:082][690]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.31.34:082][690]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.31.34:082][690]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.31.34:082][690]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.31.34:099][690]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.31.34:099][690]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.31.34:100][690]LogInit: FAudioDevice initialized. +[2020.10.07-08.31.34:100][690]LogAudio: Display: Audio Device (ID: 18) registered with world 'ship'. +[2020.10.07-08.31.34:135][690]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.31.34:135][690]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.31.34:137][690]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.31.34 +[2020.10.07-08.31.34:137][690]LogWorld: Bringing up level for play took: 0.001898 +[2020.10.07-08.31.34:137][690]LogOnline: OSS: Creating online subsystem instance for: :Context_24 +[2020.10.07-08.31.34:144][690]PIE: Server logged in +[2020.10.07-08.31.34:146][690]PIE: Play in editor total start time 0,134 seconds. +[2020.10.07-08.31.55:583][664]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.31.55:583][664]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.31.55:583][664]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.31.55:588][664]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.31.55:588][664]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.31.55:602][664]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.31.55:779][664]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.31.55:816][664]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.31.55:816][664]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.31.55:817][664]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.31.55:844][664]LogUObjectHash: Compacting FUObjectHashTables data took 4.03ms +[2020.10.07-08.31.55:955][665]LogPlayLevel: Display: Destroying online subsystem :Context_24 +[2020.10.07-08.32.01:667][ 19]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-08.32.02:154][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 4.47ms +[2020.10.07-08.32.02:163][ 19]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.32.02:174][ 19]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.32.02:698][ 44]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.32.02:712][ 44]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.32.02:712][ 44]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:32:02) +[2020.10.07-08.32.02:712][ 44]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.32.02:717][ 44]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004249s) +[2020.10.07-08.32.02:718][ 44]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.32.02:718][ 44]LogPlayLevel: PIE: World Init took: (0.001260s) +[2020.10.07-08.32.02:718][ 44]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005624s) +[2020.10.07-08.32.02:758][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 4.81ms +[2020.10.07-08.32.02:760][ 44]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2020.10.07-08.32.02:760][ 44]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.32.02:760][ 44]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.32.02:760][ 44]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.32.02:760][ 44]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.32.02:760][ 44]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.32.02:760][ 44]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.32.02:760][ 44]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.32.02:760][ 44]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.32.02:760][ 44]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.32.02:760][ 44]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.32.02:765][ 44]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.32.02:765][ 44]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.32.02:783][ 44]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.32.02:783][ 44]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.32.02:783][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.32.02:783][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.32.02:783][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.32.02:783][ 44]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.32.02:783][ 44]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.32.02:801][ 44]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.32.02:801][ 44]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.32.02:801][ 44]LogInit: FAudioDevice initialized. +[2020.10.07-08.32.02:801][ 44]LogAudio: Display: Audio Device (ID: 19) registered with world 'ship'. +[2020.10.07-08.32.02:841][ 44]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.32.02:841][ 44]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.32.02:843][ 44]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.32.02 +[2020.10.07-08.32.02:843][ 44]LogWorld: Bringing up level for play took: 0.001952 +[2020.10.07-08.32.02:844][ 44]LogOnline: OSS: Creating online subsystem instance for: :Context_25 +[2020.10.07-08.32.02:850][ 44]PIE: Server logged in +[2020.10.07-08.32.02:852][ 44]PIE: Play in editor total start time 0,141 seconds. +[2020.10.07-08.32.17:352][363]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.32.17:352][363]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.32.17:352][363]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.32.17:357][363]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.32.17:357][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.32.17:370][363]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.32.17:545][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.32.17:583][363]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.32.17:583][363]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.32.17:584][363]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.32.17:612][363]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms +[2020.10.07-08.32.17:722][364]LogPlayLevel: Display: Destroying online subsystem :Context_25 +[2020.10.07-08.32.39:580][727]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-08.32.40:061][727]LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms +[2020.10.07-08.32.40:071][727]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.32.40:082][727]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.32.40:509][744]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.32.40:522][744]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.32.40:522][744]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:32:40) +[2020.10.07-08.32.40:523][744]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.32.40:527][744]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004262s) +[2020.10.07-08.32.40:528][744]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.32.40:528][744]LogPlayLevel: PIE: World Init took: (0.001342s) +[2020.10.07-08.32.40:528][744]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005722s) +[2020.10.07-08.32.40:569][744]LogUObjectHash: Compacting FUObjectHashTables data took 5.03ms +[2020.10.07-08.32.40:569][744]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2020.10.07-08.32.40:570][744]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.32.40:570][744]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.32.40:570][744]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.32.40:570][744]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.32.40:570][744]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.32.40:570][744]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.32.40:570][744]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.32.40:570][744]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.32.40:570][744]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.32.40:570][744]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.32.40:575][744]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.32.40:575][744]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.32.40:593][744]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.32.40:593][744]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.32.40:593][744]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.32.40:593][744]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.32.40:594][744]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.32.40:594][744]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.32.40:594][744]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.32.40:611][744]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.32.40:611][744]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.32.40:611][744]LogInit: FAudioDevice initialized. +[2020.10.07-08.32.40:611][744]LogAudio: Display: Audio Device (ID: 20) registered with world 'ship'. +[2020.10.07-08.32.40:657][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.32.40:657][744]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.32.40:659][744]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.32.40 +[2020.10.07-08.32.40:659][744]LogWorld: Bringing up level for play took: 0.001935 +[2020.10.07-08.32.40:659][744]LogOnline: OSS: Creating online subsystem instance for: :Context_26 +[2020.10.07-08.32.40:666][744]PIE: Server logged in +[2020.10.07-08.32.40:668][744]PIE: Play in editor total start time 0,147 seconds. +[2020.10.07-08.33.17:391][118]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.33.17:391][118]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.33.17:391][118]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.33.17:396][118]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.33.17:396][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.33.17:409][118]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.33.17:586][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.33.17:624][118]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.33.17:625][118]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.33.17:626][118]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.33.17:654][118]LogUObjectHash: Compacting FUObjectHashTables data took 4.11ms +[2020.10.07-08.33.17:763][119]LogPlayLevel: Display: Destroying online subsystem :Context_26 +[2020.10.07-08.33.28:993][811]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar +[2020.10.07-08.33.55:941][379]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/meshes/ship/SM_Ship_Radar" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Radar.uasset" SILENT=true +[2020.10.07-08.33.56:026][379]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/SM_Ship_RadarA98B0B9348C3CFDC8948FCB1167A6147.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/meshes/ship/SM_Ship_Radar.uasset' +[2020.10.07-08.33.56:044][379]AssetCheck: New page: Asset Save: SM_Ship_Radar +[2020.10.07-08.33.56:045][379]LogContentValidation: Display: Validating StaticMesh /Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar +[2020.10.07-08.34.04:647][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-08.34.04:707][844]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_ShipE98C08E640ACFF00BB2D99985FE78C4A.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-08.34.04:726][844]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-08.34.04:726][844]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-08.34.27:880][158]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-08.34.28:407][158]LogUObjectHash: Compacting FUObjectHashTables data took 7.45ms +[2020.10.07-08.34.28:423][158]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.34.28:434][158]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.34.32:140][367]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-08.34.32:620][367]LogUObjectHash: Compacting FUObjectHashTables data took 7.29ms +[2020.10.07-08.34.32:632][367]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.34.32:643][367]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.34.33:141][387]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-08.34.33:202][387]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_ShipC96DC5EC4E450F0005A55B9919A25F93.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-08.34.33:216][387]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-08.34.33:216][387]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-08.34.33:799][419]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.34.33:814][419]BlueprintLog: New page: Pre-Play auto-recompile +[2020.10.07-08.34.33:816][419]LogPlayLevel: [PlayLevel] Compiling Player before play... +[2020.10.07-08.34.33:832][419]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.34.33:860][419]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.34.33:869][419]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.34.33:925][419]LogUObjectHash: Compacting FUObjectHashTables data took 7.19ms +[2020.10.07-08.34.33:927][419]LogPlayLevel: PlayLevel: Blueprint regeneration took 112 ms (1 blueprints) +[2020.10.07-08.34.33:927][419]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:34:33) +[2020.10.07-08.34.33:927][419]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.34.33:932][419]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004596s) +[2020.10.07-08.34.33:933][419]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.34.33:933][419]LogPlayLevel: PIE: World Init took: (0.001399s) +[2020.10.07-08.34.33:933][419]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006116s) +[2020.10.07-08.34.33:978][419]LogUObjectHash: Compacting FUObjectHashTables data took 4.61ms +[2020.10.07-08.34.33:979][419]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True +[2020.10.07-08.34.33:979][419]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.34.33:979][419]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.34.33:979][419]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.34.33:979][419]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.34.33:979][419]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.34.33:979][419]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.34.33:979][419]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.34.33:979][419]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.34.33:979][419]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.34.33:979][419]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.34.33:984][419]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.34.33:984][419]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.34.34:003][419]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.34.34:003][419]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.34.34:003][419]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.34.34:003][419]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.34.34:004][419]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.34.34:004][419]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.34.34:004][419]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.34.34:021][419]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.34.34:021][419]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.34.34:021][419]LogInit: FAudioDevice initialized. +[2020.10.07-08.34.34:021][419]LogAudio: Display: Audio Device (ID: 21) registered with world 'ship'. +[2020.10.07-08.34.34:063][419]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.34.34:063][419]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.34.34:065][419]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.34.34 +[2020.10.07-08.34.34:066][419]LogWorld: Bringing up level for play took: 0.001918 +[2020.10.07-08.34.34:066][419]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2020.10.07-08.34.34:073][419]PIE: Server logged in +[2020.10.07-08.34.34:074][419]PIE: Play in editor total start time 0,262 seconds. +[2020.10.07-08.35.22:909][ 85]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.35.22:923][ 85]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.35.22:923][ 85]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.35.22:923][ 85]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.35.22:939][ 85]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.35.23:126][ 85]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.35.23:169][ 85]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.35.23:171][ 85]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.35.23:199][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 5.21ms +[2020.10.07-08.35.23:444][ 86]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2020.10.07-08.35.24:788][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-08.35.24:842][ 90]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship00CFB8B643C62409E6B27DABEB005CC3.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-08.35.24:857][ 90]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-08.35.24:857][ 90]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-08.35.25:600][130]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-08.35.25:655][130]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship9FCE93B34A5DAB11581929A0247CF271.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-08.35.25:670][130]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-08.35.25:670][130]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-08.36.38:609][325]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.37.20:977][317]BlueprintLog: New page: Compile Player +[2020.10.07-08.37.21:000][317]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.37.21:073][317]LogUObjectHash: Compacting FUObjectHashTables data took 5.26ms +[2020.10.07-08.37.21:080][317]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.37.21:098][317]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.37.21:606][349]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-08.37.21:658][349]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/PlayerCDFD2425460294E957E2EE88D36CD05F.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-08.37.21:673][349]AssetCheck: New page: Asset Save: Player +[2020.10.07-08.37.21:673][349]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-08.38.05:564][420]BlueprintLog: New page: Compile Player +[2020.10.07-08.38.05:583][420]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.38.05:659][420]LogUObjectHash: Compacting FUObjectHashTables data took 7.34ms +[2020.10.07-08.38.05:667][420]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.38.05:686][420]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.38.18:183][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-08.38.18:233][274]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player57A4F0584D988D7150F038BEB35C7240.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-08.38.18:248][274]AssetCheck: New page: Asset Save: Player +[2020.10.07-08.38.18:248][274]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-08.38.29:124][ 9]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.38.29:139][ 9]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.38.29:139][ 9]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:38:29) +[2020.10.07-08.38.29:140][ 9]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.38.29:144][ 9]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004593s) +[2020.10.07-08.38.29:145][ 9]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.38.29:146][ 9]LogPlayLevel: PIE: World Init took: (0.001453s) +[2020.10.07-08.38.29:146][ 9]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006178s) +[2020.10.07-08.38.29:195][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 7.10ms +[2020.10.07-08.38.29:200][ 9]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True +[2020.10.07-08.38.29:200][ 9]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.38.29:200][ 9]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.38.29:200][ 9]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.38.29:200][ 9]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.38.29:200][ 9]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.38.29:200][ 9]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.38.29:200][ 9]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.38.29:200][ 9]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.38.29:201][ 9]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.38.29:201][ 9]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.38.29:206][ 9]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.38.29:206][ 9]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.38.29:225][ 9]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.38.29:225][ 9]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.38.29:225][ 9]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.38.29:225][ 9]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.38.29:226][ 9]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.38.29:226][ 9]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.38.29:226][ 9]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.38.29:243][ 9]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.38.29:244][ 9]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.38.29:244][ 9]LogInit: FAudioDevice initialized. +[2020.10.07-08.38.29:244][ 9]LogAudio: Display: Audio Device (ID: 22) registered with world 'ship'. +[2020.10.07-08.38.29:276][ 9]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.38.29:276][ 9]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.38.29:278][ 9]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.38.29 +[2020.10.07-08.38.29:278][ 9]LogWorld: Bringing up level for play took: 0.002023 +[2020.10.07-08.38.29:279][ 9]LogOnline: OSS: Creating online subsystem instance for: :Context_30 +[2020.10.07-08.38.29:286][ 9]PIE: Server logged in +[2020.10.07-08.38.29:287][ 9]PIE: Play in editor total start time 0,149 seconds. +[2020.10.07-08.38.36:965][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.38.36:965][732]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.38.36:965][732]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.38.36:971][732]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.38.36:971][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.38.36:984][732]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.38.37:175][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.38.37:219][732]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.38.37:220][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.38.37:221][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.38.37:249][732]LogUObjectHash: Compacting FUObjectHashTables data took 5.10ms +[2020.10.07-08.38.37:350][733]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2020.10.07-08.39.13:313][131]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.39.14:897][233]BlueprintLog: New page: Compile Player +[2020.10.07-08.39.14:920][233]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.39.14:994][233]LogUObjectHash: Compacting FUObjectHashTables data took 6.83ms +[2020.10.07-08.39.15:003][233]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.39.15:014][233]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.39.15:452][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-08.39.15:503][260]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player1B3A685D4598229B12AA818C54B789A5.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-08.39.15:517][260]AssetCheck: New page: Asset Save: Player +[2020.10.07-08.39.15:517][260]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-08.39.16:474][321]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.39.16:487][321]BlueprintLog: New page: Pre-Play auto-recompile +[2020.10.07-08.39.16:490][321]LogPlayLevel: [PlayLevel] Compiling mainMenu before play... +[2020.10.07-08.39.16:613][321]LogUObjectHash: Compacting FUObjectHashTables data took 7.13ms +[2020.10.07-08.39.16:614][321]LogPlayLevel: PlayLevel: Blueprint regeneration took 127 ms (1 blueprints) +[2020.10.07-08.39.16:615][321]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:39:16) +[2020.10.07-08.39.16:615][321]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.39.16:619][321]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004272s) +[2020.10.07-08.39.16:620][321]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.39.16:620][321]LogPlayLevel: PIE: World Init took: (0.001364s) +[2020.10.07-08.39.16:620][321]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005758s) +[2020.10.07-08.39.16:666][321]LogUObjectHash: Compacting FUObjectHashTables data took 4.81ms +[2020.10.07-08.39.16:666][321]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True +[2020.10.07-08.39.16:666][321]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.39.16:666][321]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.39.16:667][321]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.39.16:667][321]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.39.16:667][321]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.39.16:667][321]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.39.16:667][321]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.39.16:667][321]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.39.16:667][321]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.39.16:667][321]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.39.16:672][321]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.39.16:672][321]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.39.16:689][321]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.39.16:689][321]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.39.16:689][321]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.39.16:689][321]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.39.16:690][321]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.39.16:690][321]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.39.16:690][321]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.39.16:707][321]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.39.16:707][321]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.39.16:707][321]LogInit: FAudioDevice initialized. +[2020.10.07-08.39.16:707][321]LogAudio: Display: Audio Device (ID: 23) registered with world 'ship'. +[2020.10.07-08.39.16:745][321]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.39.16:745][321]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.39.16:747][321]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.39.16 +[2020.10.07-08.39.16:747][321]LogWorld: Bringing up level for play took: 0.001935 +[2020.10.07-08.39.16:747][321]LogOnline: OSS: Creating online subsystem instance for: :Context_31 +[2020.10.07-08.39.16:754][321]PIE: Server logged in +[2020.10.07-08.39.16:756][321]PIE: Play in editor total start time 0,269 seconds. +[2020.10.07-08.39.48:363][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.39.48:363][378]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.39.48:363][378]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.39.48:368][378]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.39.48:368][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.39.48:383][378]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.39.48:587][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.39.48:632][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.39.48:633][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.39.48:661][378]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms +[2020.10.07-08.39.48:755][379]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2020.10.07-08.40.28:895][188]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.40.28:964][188]LogUObjectHash: Compacting FUObjectHashTables data took 5.75ms +[2020.10.07-08.41.14:656][233]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.41.14:734][233]LogUObjectHash: Compacting FUObjectHashTables data took 7.25ms +[2020.10.07-08.41.21:149][661]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.41.21:225][661]LogUObjectHash: Compacting FUObjectHashTables data took 7.05ms +[2020.10.07-08.41.21:593][679]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.41.21:649][679]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu788CA4BA426B60F0F7DCA887245FCB08.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.41.21:665][679]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.41.21:665][679]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.41.32:093][393]LogEditorTransaction: Undo Delete current selection +[2020.10.07-08.41.55:546][ 29]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.41.55:653][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 7.36ms +[2020.10.07-08.41.56:141][ 57]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.41.56:191][ 57]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu7F63D5644B32E8F29FA12BA900DF2911.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.41.56:207][ 57]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.41.56:207][ 57]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.42.21:533][863]LogUObjectHash: Compacting FUObjectHashTables data took 8.09ms +[2020.10.07-08.42.21:538][863]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2020.10.07-08.42.21:559][863]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship_Auto4A2B3B94940F3C097D5EC289A42EB112E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto4.umap' +[2020.10.07-08.42.21:560][863]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.083 +[2020.10.07-08.42.21:560][863]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.083 +[2020.10.07-08.42.34:357][742]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.42.34:430][742]LogUObjectHash: Compacting FUObjectHashTables data took 5.67ms +[2020.10.07-08.42.34:824][762]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.42.34:874][762]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuB1837A89472664349097018D9C86CF4D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.42.34:888][762]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.42.34:888][762]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.42.46:157][503]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.42.46:207][503]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu092423B54F51FFA665BD229B60E72FE1.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.42.46:224][503]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.42.46:224][503]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-08.42.47:335][574]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.42.47:351][574]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.42.47:351][574]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:42:47) +[2020.10.07-08.42.47:351][574]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.42.47:356][574]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004381s) +[2020.10.07-08.42.47:357][574]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.42.47:357][574]LogPlayLevel: PIE: World Init took: (0.001415s) +[2020.10.07-08.42.47:357][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005946s) +[2020.10.07-08.42.47:412][574]LogUObjectHash: Compacting FUObjectHashTables data took 7.16ms +[2020.10.07-08.42.47:416][574]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True +[2020.10.07-08.42.47:416][574]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.42.47:416][574]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.42.47:416][574]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.42.47:416][574]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.42.47:416][574]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.42.47:416][574]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.42.47:416][574]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.42.47:416][574]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.42.47:417][574]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.42.47:417][574]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.42.47:422][574]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.42.47:422][574]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.42.47:441][574]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.42.47:441][574]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.42.47:441][574]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.42.47:441][574]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.42.47:442][574]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.42.47:442][574]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.42.47:442][574]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.42.47:459][574]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.42.47:459][574]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.42.47:459][574]LogInit: FAudioDevice initialized. +[2020.10.07-08.42.47:459][574]LogAudio: Display: Audio Device (ID: 24) registered with world 'ship'. +[2020.10.07-08.42.47:502][574]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.42.47:502][574]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.42.47:504][574]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.42.47 +[2020.10.07-08.42.47:504][574]LogWorld: Bringing up level for play took: 0.001953 +[2020.10.07-08.42.47:505][574]LogOnline: OSS: Creating online subsystem instance for: :Context_32 +[2020.10.07-08.42.47:512][574]PIE: Server logged in +[2020.10.07-08.42.47:514][574]PIE: Play in editor total start time 0,165 seconds. +[2020.10.07-08.43.06:859][301]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.43.06:859][301]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.43.06:860][301]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.43.06:866][301]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.43.06:866][301]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.43.06:880][301]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.43.07:064][301]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.43.07:109][301]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.43.07:109][301]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.43.07:110][301]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.43.07:139][301]LogUObjectHash: Compacting FUObjectHashTables data took 5.23ms +[2020.10.07-08.43.07:246][302]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2020.10.07-08.43.25:597][688]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.25:612][688]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.29:595][978]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.30:822][ 60]LogEditorTransaction: Undo Delete current selection +[2020.10.07-08.43.30:824][ 60]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.31:006][ 60]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.32:740][156]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.34:178][249]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.34:191][249]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.58:345][936]BlueprintLog: New page: Compile Player +[2020.10.07-08.43.58:371][936]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.58:449][936]LogUObjectHash: Compacting FUObjectHashTables data took 7.18ms +[2020.10.07-08.43.58:455][936]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.58:475][936]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.43.59:094][972]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.43.59:109][972]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.43.59:109][972]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:43:59) +[2020.10.07-08.43.59:109][972]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.43.59:114][972]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004405s) +[2020.10.07-08.43.59:115][972]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.43.59:115][972]LogPlayLevel: PIE: World Init took: (0.001431s) +[2020.10.07-08.43.59:115][972]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006018s) +[2020.10.07-08.43.59:165][972]LogUObjectHash: Compacting FUObjectHashTables data took 7.13ms +[2020.10.07-08.43.59:165][972]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True +[2020.10.07-08.43.59:166][972]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.43.59:166][972]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.43.59:166][972]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.43.59:166][972]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.43.59:166][972]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.43.59:166][972]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.43.59:166][972]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.43.59:166][972]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.43.59:166][972]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.43.59:166][972]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.43.59:171][972]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.43.59:171][972]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.43.59:189][972]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.43.59:190][972]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.43.59:190][972]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.43.59:190][972]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.43.59:190][972]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.43.59:190][972]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.43.59:190][972]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.43.59:207][972]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.43.59:207][972]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.43.59:207][972]LogInit: FAudioDevice initialized. +[2020.10.07-08.43.59:207][972]LogAudio: Display: Audio Device (ID: 25) registered with world 'ship'. +[2020.10.07-08.43.59:252][972]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.43.59:252][972]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.43.59:254][972]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.43.59 +[2020.10.07-08.43.59:254][972]LogWorld: Bringing up level for play took: 0.001900 +[2020.10.07-08.43.59:255][972]LogOnline: OSS: Creating online subsystem instance for: :Context_33 +[2020.10.07-08.43.59:262][972]PIE: Server logged in +[2020.10.07-08.43.59:264][972]PIE: Play in editor total start time 0,156 seconds. +[2020.10.07-08.44.07:018][711]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.44.07:018][711]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.44.07:018][711]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.44.07:023][711]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.44.07:023][711]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.44.07:035][711]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.44.07:217][711]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.44.07:261][711]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.44.07:263][711]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.44.07:291][711]LogUObjectHash: Compacting FUObjectHashTables data took 5.84ms +[2020.10.07-08.44.07:389][712]LogPlayLevel: Display: Destroying online subsystem :Context_33 +[2020.10.07-08.44.14:570][188]BlueprintLog: New page: Compile Player +[2020.10.07-08.44.14:591][188]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.44.14:667][188]LogUObjectHash: Compacting FUObjectHashTables data took 5.48ms +[2020.10.07-08.44.14:672][188]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.44.14:688][188]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.44.15:352][224]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.44.15:366][224]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.44.15:366][224]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:44:15) +[2020.10.07-08.44.15:366][224]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.44.15:371][224]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004651s) +[2020.10.07-08.44.15:372][224]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.44.15:372][224]LogPlayLevel: PIE: World Init took: (0.001400s) +[2020.10.07-08.44.15:372][224]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006197s) +[2020.10.07-08.44.15:423][224]LogUObjectHash: Compacting FUObjectHashTables data took 6.99ms +[2020.10.07-08.44.15:424][224]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True +[2020.10.07-08.44.15:424][224]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.44.15:424][224]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.44.15:424][224]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.44.15:424][224]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.44.15:424][224]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.44.15:424][224]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.44.15:424][224]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.44.15:424][224]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.44.15:425][224]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.44.15:425][224]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.44.15:429][224]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.44.15:429][224]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.44.15:444][224]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.44.15:444][224]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.44.15:444][224]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.44.15:444][224]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.44.15:445][224]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.44.15:445][224]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.44.15:445][224]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.44.15:462][224]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.44.15:462][224]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.44.15:462][224]LogInit: FAudioDevice initialized. +[2020.10.07-08.44.15:463][224]LogAudio: Display: Audio Device (ID: 26) registered with world 'ship'. +[2020.10.07-08.44.15:507][224]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.44.15:507][224]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.44.15:509][224]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.44.15 +[2020.10.07-08.44.15:509][224]LogWorld: Bringing up level for play took: 0.001964 +[2020.10.07-08.44.15:510][224]LogOnline: OSS: Creating online subsystem instance for: :Context_34 +[2020.10.07-08.44.15:517][224]PIE: Server logged in +[2020.10.07-08.44.15:520][224]PIE: Play in editor total start time 0,155 seconds. +[2020.10.07-08.44.23:827][994]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.44.23:827][994]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.44.23:827][994]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.44.23:832][994]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.44.23:832][994]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.44.23:846][994]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.44.24:040][994]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.44.24:086][994]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.44.24:086][994]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.44.24:088][994]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.44.24:115][994]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms +[2020.10.07-08.44.24:214][995]LogPlayLevel: Display: Destroying online subsystem :Context_34 +[2020.10.07-08.45.02:427][809]BlueprintLog: New page: Compile Player +[2020.10.07-08.45.02:449][809]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.45.02:524][809]LogUObjectHash: Compacting FUObjectHashTables data took 5.41ms +[2020.10.07-08.45.02:532][809]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.45.02:548][809]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.45.03:044][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-08.45.03:098][841]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player5669403C4732C12075D43FB16F031669.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-08.45.03:113][841]AssetCheck: New page: Asset Save: Player +[2020.10.07-08.45.03:113][841]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-08.45.07:860][162]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.45.07:873][162]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.45.07:873][162]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:45:07) +[2020.10.07-08.45.07:873][162]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.45.07:877][162]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004401s) +[2020.10.07-08.45.07:879][162]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.45.07:879][162]LogPlayLevel: PIE: World Init took: (0.001304s) +[2020.10.07-08.45.07:879][162]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005851s) +[2020.10.07-08.45.07:929][162]LogUObjectHash: Compacting FUObjectHashTables data took 6.96ms +[2020.10.07-08.45.07:931][162]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True +[2020.10.07-08.45.07:931][162]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.45.07:931][162]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.45.07:931][162]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.45.07:931][162]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.45.07:931][162]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.45.07:931][162]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.45.07:931][162]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.45.07:932][162]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.45.07:932][162]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.45.07:932][162]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.45.07:937][162]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.45.07:937][162]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.45.07:953][162]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.45.07:954][162]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.45.07:954][162]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.45.07:954][162]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.45.07:954][162]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.45.07:954][162]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.45.07:954][162]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.45.07:972][162]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.45.07:972][162]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.45.07:972][162]LogInit: FAudioDevice initialized. +[2020.10.07-08.45.07:972][162]LogAudio: Display: Audio Device (ID: 27) registered with world 'ship'. +[2020.10.07-08.45.08:016][162]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.45.08:016][162]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.45.08:018][162]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.45.08 +[2020.10.07-08.45.08:018][162]LogWorld: Bringing up level for play took: 0.001937 +[2020.10.07-08.45.08:018][162]LogOnline: OSS: Creating online subsystem instance for: :Context_35 +[2020.10.07-08.45.08:024][162]PIE: Server logged in +[2020.10.07-08.45.08:026][162]PIE: Play in editor total start time 0,154 seconds. +[2020.10.07-08.45.14:716][894]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.45.14:716][894]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.45.14:716][894]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.45.14:720][894]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.45.14:721][894]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.45.14:729][894]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.45.14:916][894]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.45.14:961][894]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.45.14:961][894]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.45.14:962][894]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.45.14:990][894]LogUObjectHash: Compacting FUObjectHashTables data took 4.90ms +[2020.10.07-08.45.15:082][895]LogPlayLevel: Display: Destroying online subsystem :Context_35 +[2020.10.07-08.45.27:906][826]BlueprintLog: New page: Compile Player +[2020.10.07-08.45.27:927][826]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.45.28:004][826]LogUObjectHash: Compacting FUObjectHashTables data took 5.39ms +[2020.10.07-08.45.28:009][826]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.45.28:025][826]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.45.28:683][861]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.45.28:697][861]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.45.28:697][861]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:45:28) +[2020.10.07-08.45.28:697][861]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.45.28:702][861]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004196s) +[2020.10.07-08.45.28:703][861]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.45.28:703][861]LogPlayLevel: PIE: World Init took: (0.001376s) +[2020.10.07-08.45.28:703][861]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005687s) +[2020.10.07-08.45.28:753][861]LogUObjectHash: Compacting FUObjectHashTables data took 6.77ms +[2020.10.07-08.45.28:753][861]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True +[2020.10.07-08.45.28:753][861]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.45.28:753][861]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.45.28:753][861]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.45.28:753][861]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.45.28:753][861]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.45.28:753][861]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.45.28:753][861]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.45.28:753][861]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.45.28:754][861]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.45.28:754][861]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.45.28:758][861]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.45.28:758][861]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.45.28:775][861]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.45.28:775][861]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.45.28:775][861]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.45.28:775][861]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.45.28:776][861]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.45.28:776][861]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.45.28:776][861]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.45.28:793][861]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.45.28:793][861]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.45.28:793][861]LogInit: FAudioDevice initialized. +[2020.10.07-08.45.28:793][861]LogAudio: Display: Audio Device (ID: 28) registered with world 'ship'. +[2020.10.07-08.45.28:831][861]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.45.28:831][861]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.45.28:833][861]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.45.28 +[2020.10.07-08.45.28:833][861]LogWorld: Bringing up level for play took: 0.001945 +[2020.10.07-08.45.28:833][861]LogOnline: OSS: Creating online subsystem instance for: :Context_36 +[2020.10.07-08.45.28:841][861]PIE: Server logged in +[2020.10.07-08.45.28:843][861]PIE: Play in editor total start time 0,146 seconds. +[2020.10.07-08.45.35:935][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.45.35:936][538]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.45.35:936][538]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.45.35:940][538]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.45.35:940][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.45.35:948][538]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.45.36:144][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.45.36:190][538]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.45.36:191][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.45.36:192][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.45.36:220][538]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms +[2020.10.07-08.45.36:316][539]LogPlayLevel: Display: Destroying online subsystem :Context_36 +[2020.10.07-08.45.43:516][ 48]BlueprintLog: New page: Compile Player +[2020.10.07-08.45.43:537][ 48]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.45.43:610][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 5.33ms +[2020.10.07-08.45.43:615][ 48]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.45.43:630][ 48]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.45.44:382][ 88]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.45.44:395][ 88]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.45.44:396][ 88]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:45:44) +[2020.10.07-08.45.44:396][ 88]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.45.44:400][ 88]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004318s) +[2020.10.07-08.45.44:401][ 88]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.45.44:401][ 88]LogPlayLevel: PIE: World Init took: (0.001344s) +[2020.10.07-08.45.44:401][ 88]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005781s) +[2020.10.07-08.45.44:451][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 6.86ms +[2020.10.07-08.45.44:452][ 88]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True +[2020.10.07-08.45.44:452][ 88]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.45.44:452][ 88]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.45.44:452][ 88]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.45.44:452][ 88]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.45.44:452][ 88]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.45.44:452][ 88]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.45.44:452][ 88]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.45.44:452][ 88]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.45.44:452][ 88]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.45.44:452][ 88]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.45.44:457][ 88]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.45.44:457][ 88]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.45.44:474][ 88]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.45.44:474][ 88]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.45.44:474][ 88]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.45.44:474][ 88]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.45.44:475][ 88]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.45.44:475][ 88]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.45.44:475][ 88]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.45.44:492][ 88]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.45.44:492][ 88]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.45.44:492][ 88]LogInit: FAudioDevice initialized. +[2020.10.07-08.45.44:493][ 88]LogAudio: Display: Audio Device (ID: 29) registered with world 'ship'. +[2020.10.07-08.45.44:538][ 88]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.45.44:538][ 88]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.45.44:540][ 88]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.45.44 +[2020.10.07-08.45.44:540][ 88]LogWorld: Bringing up level for play took: 0.001917 +[2020.10.07-08.45.44:540][ 88]LogOnline: OSS: Creating online subsystem instance for: :Context_37 +[2020.10.07-08.45.44:548][ 88]PIE: Server logged in +[2020.10.07-08.45.44:550][ 88]PIE: Play in editor total start time 0,155 seconds. +[2020.10.07-08.45.53:665][963]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.45.53:665][963]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.45.53:666][963]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.45.53:670][963]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.45.53:670][963]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.45.53:680][963]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.45.53:874][963]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.45.53:918][963]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.45.53:918][963]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.45.53:920][963]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.45.53:948][963]LogUObjectHash: Compacting FUObjectHashTables data took 5.33ms +[2020.10.07-08.45.54:048][964]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2020.10.07-08.45.56:093][ 96]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.45.56:106][ 96]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.45.56:106][ 96]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:45:56) +[2020.10.07-08.45.56:106][ 96]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.45.56:111][ 96]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004379s) +[2020.10.07-08.45.56:112][ 96]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.45.56:112][ 96]LogPlayLevel: PIE: World Init took: (0.001438s) +[2020.10.07-08.45.56:112][ 96]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005933s) +[2020.10.07-08.45.56:158][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms +[2020.10.07-08.45.56:160][ 96]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True +[2020.10.07-08.45.56:160][ 96]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.45.56:160][ 96]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.45.56:160][ 96]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.45.56:160][ 96]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.45.56:160][ 96]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.45.56:160][ 96]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.45.56:160][ 96]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.45.56:160][ 96]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.45.56:160][ 96]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.45.56:160][ 96]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.45.56:165][ 96]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.45.56:165][ 96]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.45.56:181][ 96]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.45.56:181][ 96]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.45.56:181][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.45.56:182][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.45.56:182][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.45.56:182][ 96]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.45.56:182][ 96]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.45.56:199][ 96]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.45.56:199][ 96]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.45.56:199][ 96]LogInit: FAudioDevice initialized. +[2020.10.07-08.45.56:199][ 96]LogAudio: Display: Audio Device (ID: 30) registered with world 'ship'. +[2020.10.07-08.45.56:246][ 96]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.45.56:246][ 96]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.45.56:248][ 96]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.45.56 +[2020.10.07-08.45.56:248][ 96]LogWorld: Bringing up level for play took: 0.001943 +[2020.10.07-08.45.56:248][ 96]LogOnline: OSS: Creating online subsystem instance for: :Context_38 +[2020.10.07-08.45.56:256][ 96]PIE: Server logged in +[2020.10.07-08.45.56:258][ 96]PIE: Play in editor total start time 0,152 seconds. +[2020.10.07-08.46.07:746][189]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.46.07:746][189]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.46.07:746][189]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.46.07:750][189]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.46.07:751][189]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.46.07:759][189]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.46.07:959][189]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.46.08:005][189]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.46.08:006][189]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.46.08:034][189]LogUObjectHash: Compacting FUObjectHashTables data took 4.96ms +[2020.10.07-08.46.08:134][190]LogPlayLevel: Display: Destroying online subsystem :Context_38 +[2020.10.07-08.46.10:967][380]BlueprintLog: New page: Compile Player +[2020.10.07-08.46.10:988][380]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.46.11:063][380]LogUObjectHash: Compacting FUObjectHashTables data took 5.68ms +[2020.10.07-08.46.11:067][380]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.46.11:084][380]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.46.11:716][414]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.46.11:731][414]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.46.11:731][414]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:46:11) +[2020.10.07-08.46.11:731][414]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.46.11:736][414]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004457s) +[2020.10.07-08.46.11:737][414]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.46.11:737][414]LogPlayLevel: PIE: World Init took: (0.001425s) +[2020.10.07-08.46.11:737][414]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006001s) +[2020.10.07-08.46.11:787][414]LogUObjectHash: Compacting FUObjectHashTables data took 6.94ms +[2020.10.07-08.46.11:788][414]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True +[2020.10.07-08.46.11:788][414]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.46.11:788][414]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.46.11:788][414]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.46.11:788][414]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.46.11:788][414]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.46.11:788][414]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.46.11:788][414]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.46.11:788][414]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.46.11:788][414]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.46.11:788][414]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.46.11:793][414]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.46.11:793][414]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.46.11:810][414]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.46.11:810][414]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.46.11:810][414]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.46.11:810][414]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.46.11:811][414]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.46.11:811][414]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.46.11:811][414]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.46.11:828][414]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.46.11:828][414]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.46.11:828][414]LogInit: FAudioDevice initialized. +[2020.10.07-08.46.11:828][414]LogAudio: Display: Audio Device (ID: 31) registered with world 'ship'. +[2020.10.07-08.46.11:872][414]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.46.11:872][414]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.46.11:874][414]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.46.11 +[2020.10.07-08.46.11:874][414]LogWorld: Bringing up level for play took: 0.002163 +[2020.10.07-08.46.11:875][414]LogOnline: OSS: Creating online subsystem instance for: :Context_39 +[2020.10.07-08.46.11:882][414]PIE: Server logged in +[2020.10.07-08.46.11:884][414]PIE: Play in editor total start time 0,153 seconds. +[2020.10.07-08.46.41:904][345]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.46.41:904][345]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.46.41:904][345]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.46.41:909][345]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.46.41:909][345]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.46.41:918][345]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.46.42:116][345]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.46.42:161][345]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.46.42:162][345]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.46.42:163][345]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.46.42:191][345]LogUObjectHash: Compacting FUObjectHashTables data took 5.26ms +[2020.10.07-08.46.42:291][346]LogPlayLevel: Display: Destroying online subsystem :Context_39 +[2020.10.07-08.46.54:981][266]BlueprintLog: New page: Compile Player +[2020.10.07-08.46.55:002][266]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.46.55:077][266]LogUObjectHash: Compacting FUObjectHashTables data took 5.45ms +[2020.10.07-08.46.55:082][266]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.46.55:098][266]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.46.55:628][297]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.46.55:641][297]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.46.55:642][297]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:46:55) +[2020.10.07-08.46.55:642][297]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.46.55:646][297]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004601s) +[2020.10.07-08.46.55:648][297]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.46.55:648][297]LogPlayLevel: PIE: World Init took: (0.001367s) +[2020.10.07-08.46.55:648][297]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006115s) +[2020.10.07-08.46.55:698][297]LogUObjectHash: Compacting FUObjectHashTables data took 7.13ms +[2020.10.07-08.46.55:699][297]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True +[2020.10.07-08.46.55:699][297]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.46.55:699][297]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.46.55:699][297]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.46.55:699][297]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.46.55:699][297]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.46.55:699][297]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.46.55:699][297]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.46.55:699][297]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.46.55:699][297]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.46.55:699][297]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.46.55:704][297]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.46.55:704][297]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.46.55:721][297]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.46.55:721][297]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.46.55:721][297]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.46.55:721][297]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.46.55:722][297]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.46.55:722][297]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.46.55:722][297]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.46.55:739][297]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.46.55:739][297]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.46.55:739][297]LogInit: FAudioDevice initialized. +[2020.10.07-08.46.55:739][297]LogAudio: Display: Audio Device (ID: 32) registered with world 'ship'. +[2020.10.07-08.46.55:782][297]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.46.55:782][297]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.46.55:784][297]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.46.55 +[2020.10.07-08.46.55:784][297]LogWorld: Bringing up level for play took: 0.002050 +[2020.10.07-08.46.55:785][297]LogOnline: OSS: Creating online subsystem instance for: :Context_40 +[2020.10.07-08.46.55:792][297]PIE: Server logged in +[2020.10.07-08.46.55:794][297]PIE: Play in editor total start time 0,154 seconds. +[2020.10.07-08.47.03:054][986]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.47.03:054][986]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.47.03:054][986]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.47.03:059][986]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.47.03:059][986]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.47.03:072][986]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.47.03:271][986]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.47.03:320][986]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.47.03:321][986]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.47.03:322][986]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.47.03:350][986]LogUObjectHash: Compacting FUObjectHashTables data took 5.07ms +[2020.10.07-08.47.03:449][987]LogPlayLevel: Display: Destroying online subsystem :Context_40 +[2020.10.07-08.47.07:925][283]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.47.07:938][283]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.47.07:938][283]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:47:07) +[2020.10.07-08.47.07:938][283]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.47.07:942][283]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004408s) +[2020.10.07-08.47.07:943][283]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.47.07:943][283]LogPlayLevel: PIE: World Init took: (0.001462s) +[2020.10.07-08.47.07:943][283]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006017s) +[2020.10.07-08.47.07:989][283]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms +[2020.10.07-08.47.07:992][283]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True +[2020.10.07-08.47.07:992][283]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.47.07:992][283]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.47.07:992][283]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.47.07:992][283]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.47.07:992][283]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.47.07:992][283]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.47.07:992][283]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.47.07:992][283]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.47.07:993][283]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.47.07:993][283]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.47.07:997][283]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.47.07:997][283]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.47.08:014][283]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.47.08:015][283]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.47.08:015][283]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.47.08:015][283]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.47.08:015][283]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.47.08:015][283]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.47.08:015][283]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.47.08:032][283]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.47.08:032][283]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.47.08:032][283]LogInit: FAudioDevice initialized. +[2020.10.07-08.47.08:032][283]LogAudio: Display: Audio Device (ID: 33) registered with world 'ship'. +[2020.10.07-08.47.08:075][283]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.47.08:075][283]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.47.08:077][283]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.47.08 +[2020.10.07-08.47.08:077][283]LogWorld: Bringing up level for play took: 0.001923 +[2020.10.07-08.47.08:077][283]LogOnline: OSS: Creating online subsystem instance for: :Context_41 +[2020.10.07-08.47.08:084][283]PIE: Server logged in +[2020.10.07-08.47.08:086][283]PIE: Play in editor total start time 0,15 seconds. +[2020.10.07-08.47.09:834][423]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.47.09:834][423]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.47.09:834][423]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.47.09:839][423]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.47.09:839][423]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.47.09:848][423]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.47.10:041][423]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.47.10:086][423]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.47.10:087][423]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.47.10:115][423]LogUObjectHash: Compacting FUObjectHashTables data took 4.85ms +[2020.10.07-08.47.10:215][424]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2020.10.07-08.47.18:380][976]BlueprintLog: New page: Compile Player +[2020.10.07-08.47.18:404][976]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.47.18:480][976]LogUObjectHash: Compacting FUObjectHashTables data took 5.32ms +[2020.10.07-08.47.18:485][976]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.47.18:503][976]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-08.47.19:260][ 21]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.47.19:274][ 21]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.47.19:274][ 21]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:47:19) +[2020.10.07-08.47.19:274][ 21]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.47.19:279][ 21]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004286s) +[2020.10.07-08.47.19:280][ 21]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.47.19:280][ 21]LogPlayLevel: PIE: World Init took: (0.001356s) +[2020.10.07-08.47.19:280][ 21]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005759s) +[2020.10.07-08.47.19:329][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 6.77ms +[2020.10.07-08.47.19:330][ 21]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True +[2020.10.07-08.47.19:330][ 21]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.47.19:330][ 21]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.47.19:330][ 21]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.47.19:330][ 21]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.47.19:330][ 21]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.47.19:330][ 21]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.47.19:330][ 21]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.47.19:330][ 21]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.47.19:331][ 21]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.47.19:331][ 21]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.47.19:336][ 21]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.47.19:336][ 21]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.47.19:353][ 21]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.47.19:353][ 21]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.47.19:353][ 21]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.47.19:353][ 21]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.47.19:354][ 21]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.47.19:354][ 21]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.47.19:354][ 21]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.47.19:371][ 21]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.47.19:371][ 21]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.47.19:371][ 21]LogInit: FAudioDevice initialized. +[2020.10.07-08.47.19:371][ 21]LogAudio: Display: Audio Device (ID: 34) registered with world 'ship'. +[2020.10.07-08.47.19:409][ 21]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.47.19:409][ 21]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.47.19:411][ 21]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.47.19 +[2020.10.07-08.47.19:411][ 21]LogWorld: Bringing up level for play took: 0.001907 +[2020.10.07-08.47.19:412][ 21]LogOnline: OSS: Creating online subsystem instance for: :Context_42 +[2020.10.07-08.47.19:418][ 21]PIE: Server logged in +[2020.10.07-08.47.19:420][ 21]PIE: Play in editor total start time 0,146 seconds. +[2020.10.07-08.48.11:892][337]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.48.11:892][337]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.48.11:893][337]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.48.11:897][337]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.48.11:897][337]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.48.11:908][337]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.48.12:111][337]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.48.12:156][337]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.48.12:156][337]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.48.12:158][337]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.48.12:186][337]LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms +[2020.10.07-08.48.12:282][338]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2020.10.07-08.48.18:533][721]LogEditorViewport: Clicking on Actor (LMB): BP_Ship_C (BP_Ship) +[2020.10.07-08.48.22:375][933]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Room.SM_Ship_Room +[2020.10.07-08.48.29:508][390]LogActorFactory: Actor Factory created SM_Ship_Room +[2020.10.07-08.48.30:425][461]LogActorFactory: Actor Factory created SM_Ship_Room +[2020.10.07-08.49.12:496][606]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/body_paint_Cleen_outline.body_paint_Cleen_outline +[2020.10.07-08.49.12:497][606]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.07-08.49.12:587][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.07-08.49.12:592][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.07-08.49.12:597][606]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 4 +[2020.10.07-08.49.12:597][606]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 3 +[2020.10.07-08.49.12:597][606]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 2 +[2020.10.07-08.49.12:597][606]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 1 +[2020.10.07-08.49.12:597][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.07-08.49.12:600][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.07-08.49.12:605][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.07-08.49.12:609][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.07-08.49.12:613][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.07-08.49.12:617][606]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.07-08.49.12:627][606]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.07-08.49.12:642][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.07-08.49.12:647][606]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 9 +[2020.10.07-08.49.12:647][606]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 8 +[2020.10.07-08.49.12:647][606]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 7 +[2020.10.07-08.49.12:647][606]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 6 +[2020.10.07-08.49.12:647][606]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 5 +[2020.10.07-08.49.12:647][606]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 4 +[2020.10.07-08.49.12:647][606]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 3 +[2020.10.07-08.49.12:647][606]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 2 +[2020.10.07-08.49.12:647][606]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 1 +[2020.10.07-08.49.12:647][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.07-08.49.12:651][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.07-08.49.12:656][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.07-08.49.12:660][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.07-08.49.12:665][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.07-08.49.12:669][606]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.07-08.49.12:754][606]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 28 +[2020.10.07-08.49.12:754][606]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 27 +[2020.10.07-08.49.12:754][606]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 26 +[2020.10.07-08.49.12:754][606]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 25 +[2020.10.07-08.49.12:754][606]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 24 +[2020.10.07-08.49.12:754][606]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 23 +[2020.10.07-08.49.12:754][606]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 22 +[2020.10.07-08.49.13:258][610]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 21 +[2020.10.07-08.49.13:301][611]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 20 +[2020.10.07-08.49.13:473][615]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 19 +[2020.10.07-08.49.13:473][615]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 18 +[2020.10.07-08.49.13:473][615]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 17 +[2020.10.07-08.49.13:516][616]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 16 +[2020.10.07-08.49.13:516][616]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 15 +[2020.10.07-08.49.13:695][621]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 14 +[2020.10.07-08.49.13:695][621]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 13 +[2020.10.07-08.49.13:732][622]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 12 +[2020.10.07-08.49.13:776][623]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 11 +[2020.10.07-08.49.13:811][624]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 10 +[2020.10.07-08.49.13:811][624]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 9 +[2020.10.07-08.49.13:847][625]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 8 +[2020.10.07-08.49.13:847][625]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 7 +[2020.10.07-08.49.13:847][625]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 6 +[2020.10.07-08.49.13:880][626]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 5 +[2020.10.07-08.49.13:917][627]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 4 +[2020.10.07-08.49.13:917][627]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 3 +[2020.10.07-08.49.13:949][628]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 2 +[2020.10.07-08.49.13:949][628]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 1 +[2020.10.07-08.49.14:061][631]MaterialEditorStats: Base pass shader: 146 instructions +[2020.10.07-08.49.14:062][631]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 220 instructions +[2020.10.07-08.49.14:062][631]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.07-08.49.14:062][631]MaterialEditorStats: Texture samplers: 4/16 +[2020.10.07-08.49.14:062][631]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2020.10.07-08.49.14:062][631]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.07-08.49.17:143][790]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.49.17:143][790]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.49.24:606][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-08.49.24:659][342]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player34435CB14D4F66B423DB828022E130A1.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-08.49.24:674][342]AssetCheck: New page: Asset Save: Player +[2020.10.07-08.49.24:674][342]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-08.49.29:464][716]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.49.29:464][716]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.49.30:415][778]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.49.30:415][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.50.41:750][668]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-08.50.41:750][668]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-08.51.16:333][641]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-08.51.16:348][641]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-08.51.16:348][641]PIE: New page: PIE session: ship (7 окт. 2020 г., 18:51:16) +[2020.10.07-08.51.16:348][641]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-08.51.16:353][641]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004824s) +[2020.10.07-08.51.16:354][641]LogAIModule: Creating AISystem for world ship +[2020.10.07-08.51.16:354][641]LogPlayLevel: PIE: World Init took: (0.001434s) +[2020.10.07-08.51.16:354][641]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006394s) +[2020.10.07-08.51.16:414][641]LogUObjectHash: Compacting FUObjectHashTables data took 5.13ms +[2020.10.07-08.51.16:429][641]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True +[2020.10.07-08.51.16:429][641]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-08.51.16:429][641]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-08.51.16:429][641]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-08.51.16:429][641]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-08.51.16:429][641]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-08.51.16:429][641]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-08.51.16:429][641]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-08.51.16:429][641]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-08.51.16:429][641]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-08.51.16:429][641]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-08.51.16:434][641]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-08.51.16:434][641]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-08.51.16:453][641]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-08.51.16:453][641]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-08.51.16:453][641]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-08.51.16:453][641]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-08.51.16:454][641]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-08.51.16:454][641]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-08.51.16:454][641]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-08.51.16:471][641]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-08.51.16:471][641]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-08.51.16:471][641]LogInit: FAudioDevice initialized. +[2020.10.07-08.51.16:471][641]LogAudio: Display: Audio Device (ID: 35) registered with world 'ship'. +[2020.10.07-08.51.16:515][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.51.16:515][641]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-08.51.16:517][641]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-13.51.16 +[2020.10.07-08.51.16:517][641]LogWorld: Bringing up level for play took: 0.002013 +[2020.10.07-08.51.16:518][641]LogOnline: OSS: Creating online subsystem instance for: :Context_45 +[2020.10.07-08.51.16:525][641]PIE: Server logged in +[2020.10.07-08.51.16:527][641]PIE: Play in editor total start time 0,181 seconds. +[2020.10.07-08.51.33:369][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-08.51.33:369][242]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-08.51.33:369][242]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-08.51.33:375][242]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-08.51.33:376][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.51.33:388][242]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-08.51.33:415][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-08.51.33:460][242]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-08.51.33:461][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.51.33:462][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-08.51.33:491][242]LogUObjectHash: Compacting FUObjectHashTables data took 5.21ms +[2020.10.07-08.51.33:567][243]LogPlayLevel: Display: Destroying online subsystem :Context_45 +[2020.10.07-08.52.11:000][728]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/info_1.info_1 +[2020.10.07-08.52.14:506][ 35]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/info_2.info_2 +[2020.10.07-08.53.06:099][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2020.10.07-08.53.06:147][941]LogUObjectHash: Compacting FUObjectHashTables data took 5.45ms +[2020.10.07-08.53.06:176][941]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship3A4EFF4E4EF712265628A5A5FCCCA67F.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap' +[2020.10.07-08.53.06:211][941]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship_BuiltData" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship_BuiltData.uasset" SILENT=true +[2020.10.07-08.53.06:249][941]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship_BuiltData9A47B6984A0116C64E94FCA29C27203E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship_BuiltData.uasset' +[2020.10.07-08.53.06:265][941]AssetCheck: New page: Asset Save: multiple assets +[2020.10.07-08.53.06:265][941]LogContentValidation: Display: Validating World /Game/maps/ship.ship +[2020.10.07-08.53.06:266][941]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/maps/ship_BuiltData.ship_BuiltData +[2020.10.07-08.53.25:831][528]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/info_3.info_3 +[2020.10.07-08.54.35:489][523]BlueprintLog: New page: Compile mainMenu +[2020.10.07-08.54.35:575][523]LogUObjectHash: Compacting FUObjectHashTables data took 5.40ms +[2020.10.07-08.54.36:166][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-08.54.36:216][569]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuE8150D1F4F459BD394420BB6261A73EE.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-08.54.36:235][569]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-08.54.36:235][569]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.03.06:214][812]LogUObjectHash: Compacting FUObjectHashTables data took 7.36ms +[2020.10.07-09.03.06:238][812]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2020.10.07-09.03.06:260][812]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship_Auto5797DBD574D051C700E9B399EF107F115.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto5.umap' +[2020.10.07-09.03.06:261][812]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.106 +[2020.10.07-09.03.06:261][812]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.106 +[2020.10.07-09.03.06:261][812]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ui/mainMenu/mainMenu] ([1] browsable assets)... +[2020.10.07-09.03.06:261][812]OBJ SavePackage: Finished generating thumbnails for package [/Game/ui/mainMenu/mainMenu] +[2020.10.07-09.03.06:308][812]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu_Auto5D8A9B0094F7A0F87CB254786EDED13FE.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/ui/mainMenu/mainMenu_Auto5.uasset' +[2020.10.07-09.03.06:308][812]LogFileHelpers: Auto-saving content packages took 0.048 +[2020.10.07-09.12.05:915][866]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.12.05:915][866]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.12.20:853][969]LogEditorFactories: Performing atomic reimport of [Z:/Салют/нарезка/menu_right.png] +[2020.10.07-09.12.20:860][969]LogFactory: FactoryCreateFile: Texture2D with ReimportTextureFactory (0 0 Z:/Салют/нарезка/menu_right.png) +[2020.10.07-09.12.20:877][969]LogTexture: Display: Building textures: menu_right (BGRA8, 384X430) +[2020.10.07-09.12.20:892][969]LogEditorFactories: -- imported successfully +[2020.10.07-09.12.24:930][ 61]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/ui/mainMenu/textures/menu_right.menu_right +[2020.10.07-09.12.26:924][213]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/textures/menu_right" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/menu_right.uasset" SILENT=true +[2020.10.07-09.12.26:939][213]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/menu_rightC6A69C014A6387B58332CC87574059BB.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/textures/menu_right.uasset' +[2020.10.07-09.12.26:954][213]AssetCheck: New page: Asset Save: menu_right +[2020.10.07-09.12.26:954][213]LogContentValidation: Display: Validating Texture2D /Game/ui/mainMenu/textures/menu_right.menu_right +[2020.10.07-09.12.38:655][985]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.12.38:730][985]LogUObjectHash: Compacting FUObjectHashTables data took 6.74ms +[2020.10.07-09.12.39:158][ 3]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.12.39:211][ 3]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu603D295940B90A0F2257DFA503C57307.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.12.39:224][ 3]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.12.39:224][ 3]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.13.47:689][190]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.13.47:793][190]LogUObjectHash: Compacting FUObjectHashTables data took 7.06ms +[2020.10.07-09.13.48:402][230]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.13.48:461][230]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu3B438D9C43CC853E8D1312852C10C52C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.13.48:475][230]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.13.48:475][230]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.14.12:094][130]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.14.12:195][130]LogUObjectHash: Compacting FUObjectHashTables data took 7.16ms +[2020.10.07-09.14.13:041][191]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.14.13:055][191]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.14.13:055][191]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:14:13) +[2020.10.07-09.14.13:055][191]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.14.13:059][191]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004258s) +[2020.10.07-09.14.13:060][191]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.14.13:061][191]LogPlayLevel: PIE: World Init took: (0.001601s) +[2020.10.07-09.14.13:061][191]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006003s) +[2020.10.07-09.14.13:110][191]LogUObjectHash: Compacting FUObjectHashTables data took 6.43ms +[2020.10.07-09.14.13:111][191]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True +[2020.10.07-09.14.13:111][191]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.14.13:111][191]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.14.13:111][191]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.14.13:111][191]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.14.13:111][191]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.14.13:112][191]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.14.13:112][191]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.14.13:112][191]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.14.13:112][191]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.14.13:112][191]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.14.13:117][191]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.14.13:117][191]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.14.13:136][191]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.14.13:136][191]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.14.13:136][191]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.14.13:136][191]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.14.13:137][191]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.14.13:137][191]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.14.13:137][191]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.14.13:154][191]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.14.13:154][191]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.14.13:154][191]LogInit: FAudioDevice initialized. +[2020.10.07-09.14.13:154][191]LogAudio: Display: Audio Device (ID: 36) registered with world 'ship'. +[2020.10.07-09.14.13:202][191]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.14.13:202][191]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.14.13:204][191]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.14.13 +[2020.10.07-09.14.13:205][191]LogWorld: Bringing up level for play took: 0.002019 +[2020.10.07-09.14.13:205][191]LogOnline: OSS: Creating online subsystem instance for: :Context_46 +[2020.10.07-09.14.13:212][191]PIE: Server logged in +[2020.10.07-09.14.13:214][191]PIE: Play in editor total start time 0,16 seconds. +[2020.10.07-09.14.50:101][551]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.14.50:101][551]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.14.50:101][551]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.14.50:108][551]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.14.50:109][551]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.14.50:123][551]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.14.50:150][551]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.14.50:194][551]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.14.50:194][551]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.14.50:196][551]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.14.50:224][551]LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms +[2020.10.07-09.14.50:303][552]LogPlayLevel: Display: Destroying online subsystem :Context_46 +[2020.10.07-09.14.52:111][707]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.14.52:169][707]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu1A6D7BB84F06988B37F8DBADB96C7B82.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.14.52:183][707]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.14.52:183][707]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.15.24:404][454]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms +[2020.10.07-09.15.24:408][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto6.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2020.10.07-09.15.24:433][454]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship_Auto60729537042941FD00A6ABC9235E1353C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto6.umap' +[2020.10.07-09.15.24:434][454]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.079 +[2020.10.07-09.15.24:434][454]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.079 +[2020.10.07-09.16.05:295][576]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.16.05:295][576]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.16.34:897][960]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.16.34:970][960]LogUObjectHash: Compacting FUObjectHashTables data took 5.41ms +[2020.10.07-09.16.35:610][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.16.35:669][ 5]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuAAC13DF7439DA81F910BEAA8D248A0FB.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.16.35:685][ 5]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.16.35:685][ 5]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.16.39:005][280]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.16.39:021][280]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.16.39:021][280]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:16:39) +[2020.10.07-09.16.39:021][280]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.16.39:025][280]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004521s) +[2020.10.07-09.16.39:027][280]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.16.39:027][280]LogPlayLevel: PIE: World Init took: (0.001370s) +[2020.10.07-09.16.39:027][280]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006042s) +[2020.10.07-09.16.39:082][280]LogUObjectHash: Compacting FUObjectHashTables data took 6.81ms +[2020.10.07-09.16.39:085][280]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True +[2020.10.07-09.16.39:085][280]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.16.39:085][280]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.16.39:085][280]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.16.39:085][280]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.16.39:085][280]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.16.39:085][280]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.16.39:085][280]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.16.39:085][280]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.16.39:085][280]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.16.39:085][280]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.16.39:091][280]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.16.39:091][280]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.16.39:109][280]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.16.39:110][280]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.16.39:110][280]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.16.39:110][280]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.16.39:110][280]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.16.39:110][280]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.16.39:110][280]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.16.39:128][280]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.16.39:128][280]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.16.39:128][280]LogInit: FAudioDevice initialized. +[2020.10.07-09.16.39:128][280]LogAudio: Display: Audio Device (ID: 37) registered with world 'ship'. +[2020.10.07-09.16.39:170][280]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.16.39:170][280]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.16.39:172][280]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.16.39 +[2020.10.07-09.16.39:172][280]LogWorld: Bringing up level for play took: 0.002001 +[2020.10.07-09.16.39:172][280]LogOnline: OSS: Creating online subsystem instance for: :Context_47 +[2020.10.07-09.16.39:179][280]PIE: Server logged in +[2020.10.07-09.16.39:181][280]PIE: Play in editor total start time 0,163 seconds. +[2020.10.07-09.16.51:409][382]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.16.51:409][382]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.16.51:409][382]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.16.51:416][382]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.16.51:416][382]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.16.51:428][382]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.16.51:458][382]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.16.51:501][382]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.16.51:502][382]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.16.51:503][382]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.16.51:531][382]LogUObjectHash: Compacting FUObjectHashTables data took 4.86ms +[2020.10.07-09.16.51:609][383]LogPlayLevel: Display: Destroying online subsystem :Context_47 +[2020.10.07-09.17.35:609][464]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.17.35:686][464]LogUObjectHash: Compacting FUObjectHashTables data took 6.88ms +[2020.10.07-09.17.36:079][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.17.36:137][481]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuCBD9A13A453F568C738F5C9C9BC0D76B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.17.36:151][481]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.17.36:151][481]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.17.50:163][567]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.17.50:266][567]LogUObjectHash: Compacting FUObjectHashTables data took 7.10ms +[2020.10.07-09.17.50:761][597]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.17.50:820][597]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu9B33FCC441723F3526CDEBBC3519BF02.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.17.50:837][597]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.17.50:837][597]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.17.52:347][713]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.17.52:362][713]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.17.52:362][713]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:17:52) +[2020.10.07-09.17.52:362][713]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.17.52:367][713]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004379s) +[2020.10.07-09.17.52:368][713]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.17.52:368][713]LogPlayLevel: PIE: World Init took: (0.001382s) +[2020.10.07-09.17.52:368][713]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005882s) +[2020.10.07-09.17.52:421][713]LogUObjectHash: Compacting FUObjectHashTables data took 6.71ms +[2020.10.07-09.17.52:422][713]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True +[2020.10.07-09.17.52:422][713]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.17.52:422][713]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.17.52:422][713]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.17.52:422][713]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.17.52:422][713]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.17.52:422][713]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.17.52:422][713]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.17.52:422][713]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.17.52:423][713]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.17.52:423][713]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.17.52:428][713]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.17.52:428][713]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.17.52:446][713]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.17.52:446][713]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.17.52:446][713]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.17.52:446][713]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.17.52:447][713]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.17.52:447][713]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.17.52:447][713]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.17.52:464][713]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.17.52:464][713]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.17.52:464][713]LogInit: FAudioDevice initialized. +[2020.10.07-09.17.52:464][713]LogAudio: Display: Audio Device (ID: 38) registered with world 'ship'. +[2020.10.07-09.17.52:507][713]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.17.52:507][713]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.17.52:509][713]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.17.52 +[2020.10.07-09.17.52:509][713]LogWorld: Bringing up level for play took: 0.002041 +[2020.10.07-09.17.52:509][713]LogOnline: OSS: Creating online subsystem instance for: :Context_48 +[2020.10.07-09.17.52:517][713]PIE: Server logged in +[2020.10.07-09.17.52:518][713]PIE: Play in editor total start time 0,159 seconds. +[2020.10.07-09.17.57:007][ 80]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.17.57:008][ 80]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.17.57:008][ 80]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.17.57:012][ 80]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.17.57:012][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.17.57:025][ 80]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.17.57:052][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.17.57:095][ 80]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.17.57:095][ 80]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.17.57:097][ 80]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.17.57:125][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms +[2020.10.07-09.17.57:190][ 81]LogPlayLevel: Display: Destroying online subsystem :Context_48 +[2020.10.07-09.18.46:023][692]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.18.46:101][692]LogUObjectHash: Compacting FUObjectHashTables data took 7.24ms +[2020.10.07-09.18.46:916][730]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.18.46:931][730]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.18.46:931][730]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:18:46) +[2020.10.07-09.18.46:931][730]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.18.46:936][730]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004375s) +[2020.10.07-09.18.46:937][730]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.18.46:937][730]LogPlayLevel: PIE: World Init took: (0.001433s) +[2020.10.07-09.18.46:937][730]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005927s) +[2020.10.07-09.18.46:987][730]LogUObjectHash: Compacting FUObjectHashTables data took 6.58ms +[2020.10.07-09.18.46:988][730]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True +[2020.10.07-09.18.46:988][730]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.18.46:988][730]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.18.46:988][730]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.18.46:989][730]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.18.46:989][730]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.18.46:989][730]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.18.46:989][730]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.18.46:989][730]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.18.46:989][730]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.18.46:989][730]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.18.46:994][730]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.18.46:994][730]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.18.47:012][730]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.18.47:012][730]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.18.47:012][730]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.18.47:012][730]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.18.47:012][730]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.18.47:012][730]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.18.47:013][730]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.18.47:030][730]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.18.47:030][730]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.18.47:030][730]LogInit: FAudioDevice initialized. +[2020.10.07-09.18.47:030][730]LogAudio: Display: Audio Device (ID: 39) registered with world 'ship'. +[2020.10.07-09.18.47:070][730]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.18.47:070][730]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.18.47:072][730]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.18.47 +[2020.10.07-09.18.47:072][730]LogWorld: Bringing up level for play took: 0.002004 +[2020.10.07-09.18.47:072][730]LogOnline: OSS: Creating online subsystem instance for: :Context_49 +[2020.10.07-09.18.47:080][730]PIE: Server logged in +[2020.10.07-09.18.47:082][730]PIE: Play in editor total start time 0,152 seconds. +[2020.10.07-09.19.00:986][670]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.19.00:986][670]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.19.00:987][670]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.19.00:991][670]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.19.00:991][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.19.01:006][670]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.19.01:032][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.19.01:076][670]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.19.01:076][670]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.19.01:077][670]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.19.01:105][670]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms +[2020.10.07-09.19.01:175][671]LogPlayLevel: Display: Destroying online subsystem :Context_49 +[2020.10.07-09.19.35:281][ 86]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.19.35:360][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 5.41ms +[2020.10.07-09.19.35:753][103]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.19.35:814][103]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu05295FB54598DD981DC316BB3B897F92.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.19.35:829][103]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.19.35:829][103]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.19.44:194][668]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.19.44:209][668]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.19.44:209][668]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:19:44) +[2020.10.07-09.19.44:209][668]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.19.44:214][668]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004543s) +[2020.10.07-09.19.44:215][668]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.19.44:215][668]LogPlayLevel: PIE: World Init took: (0.001574s) +[2020.10.07-09.19.44:215][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006242s) +[2020.10.07-09.19.44:267][668]LogUObjectHash: Compacting FUObjectHashTables data took 6.84ms +[2020.10.07-09.19.44:271][668]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True +[2020.10.07-09.19.44:271][668]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.19.44:271][668]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.19.44:271][668]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.19.44:271][668]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.19.44:271][668]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.19.44:271][668]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.19.44:271][668]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.19.44:271][668]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.19.44:271][668]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.19.44:272][668]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.19.44:276][668]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.19.44:276][668]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.19.44:294][668]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.19.44:294][668]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.19.44:294][668]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.19.44:294][668]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.19.44:294][668]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.19.44:295][668]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.19.44:295][668]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.19.44:312][668]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.19.44:312][668]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.19.44:312][668]LogInit: FAudioDevice initialized. +[2020.10.07-09.19.44:312][668]LogAudio: Display: Audio Device (ID: 40) registered with world 'ship'. +[2020.10.07-09.19.44:351][668]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.19.44:352][668]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.19.44:354][668]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.19.44 +[2020.10.07-09.19.44:354][668]LogWorld: Bringing up level for play took: 0.002101 +[2020.10.07-09.19.44:354][668]LogOnline: OSS: Creating online subsystem instance for: :Context_50 +[2020.10.07-09.19.44:361][668]PIE: Server logged in +[2020.10.07-09.19.44:363][668]PIE: Play in editor total start time 0,157 seconds. +[2020.10.07-09.19.48:495][951]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.19.48:495][951]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.19.48:495][951]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.19.48:500][951]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.19.48:500][951]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.19.48:512][951]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.19.48:539][951]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.19.48:583][951]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.19.48:583][951]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.19.48:584][951]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.19.48:612][951]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms +[2020.10.07-09.19.48:679][952]LogPlayLevel: Display: Destroying online subsystem :Context_50 +[2020.10.07-09.20.16:802][910]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.20.16:875][910]LogUObjectHash: Compacting FUObjectHashTables data took 5.65ms +[2020.10.07-09.20.17:504][947]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.20.17:519][947]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.20.17:519][947]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:20:17) +[2020.10.07-09.20.17:519][947]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.20.17:523][947]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004529s) +[2020.10.07-09.20.17:524][947]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.20.17:525][947]LogPlayLevel: PIE: World Init took: (0.001353s) +[2020.10.07-09.20.17:525][947]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006005s) +[2020.10.07-09.20.17:574][947]LogUObjectHash: Compacting FUObjectHashTables data took 6.82ms +[2020.10.07-09.20.17:575][947]LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True +[2020.10.07-09.20.17:575][947]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.20.17:575][947]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.20.17:575][947]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.20.17:575][947]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.20.17:575][947]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.20.17:575][947]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.20.17:575][947]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.20.17:575][947]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.20.17:576][947]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.20.17:576][947]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.20.17:581][947]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.20.17:581][947]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.20.17:598][947]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.20.17:598][947]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.20.17:598][947]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.20.17:598][947]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.20.17:599][947]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.20.17:599][947]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.20.17:599][947]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.20.17:616][947]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.20.17:616][947]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.20.17:616][947]LogInit: FAudioDevice initialized. +[2020.10.07-09.20.17:616][947]LogAudio: Display: Audio Device (ID: 41) registered with world 'ship'. +[2020.10.07-09.20.17:660][947]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.20.17:660][947]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.20.17:662][947]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.20.17 +[2020.10.07-09.20.17:662][947]LogWorld: Bringing up level for play took: 0.002006 +[2020.10.07-09.20.17:662][947]LogOnline: OSS: Creating online subsystem instance for: :Context_51 +[2020.10.07-09.20.17:670][947]PIE: Server logged in +[2020.10.07-09.20.17:672][947]PIE: Play in editor total start time 0,155 seconds. +[2020.10.07-09.20.23:254][385]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.20.23:254][385]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.20.23:254][385]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.20.23:260][385]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.20.23:260][385]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.20.23:269][385]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.20.23:296][385]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.20.23:339][385]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.20.23:340][385]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.20.23:341][385]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.20.23:368][385]LogUObjectHash: Compacting FUObjectHashTables data took 4.80ms +[2020.10.07-09.20.23:436][386]LogPlayLevel: Display: Destroying online subsystem :Context_51 +[2020.10.07-09.21.04:391][982]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.21.04:469][982]LogUObjectHash: Compacting FUObjectHashTables data took 7.09ms +[2020.10.07-09.21.05:079][ 12]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.21.05:094][ 12]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.21.05:094][ 12]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:21:05) +[2020.10.07-09.21.05:094][ 12]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.21.05:098][ 12]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004305s) +[2020.10.07-09.21.05:099][ 12]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.21.05:100][ 12]LogPlayLevel: PIE: World Init took: (0.001491s) +[2020.10.07-09.21.05:100][ 12]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005920s) +[2020.10.07-09.21.05:148][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 6.86ms +[2020.10.07-09.21.05:149][ 12]LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True +[2020.10.07-09.21.05:149][ 12]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.21.05:149][ 12]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.21.05:149][ 12]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.21.05:149][ 12]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.21.05:149][ 12]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.21.05:149][ 12]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.21.05:149][ 12]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.21.05:149][ 12]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.21.05:150][ 12]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.21.05:150][ 12]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.21.05:155][ 12]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.21.05:155][ 12]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.21.05:172][ 12]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.21.05:172][ 12]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.21.05:172][ 12]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.21.05:172][ 12]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.21.05:173][ 12]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.21.05:173][ 12]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.21.05:173][ 12]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.21.05:190][ 12]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.21.05:190][ 12]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.21.05:190][ 12]LogInit: FAudioDevice initialized. +[2020.10.07-09.21.05:190][ 12]LogAudio: Display: Audio Device (ID: 42) registered with world 'ship'. +[2020.10.07-09.21.05:237][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.21.05:237][ 12]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.21.05:239][ 12]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.21.05 +[2020.10.07-09.21.05:239][ 12]LogWorld: Bringing up level for play took: 0.001981 +[2020.10.07-09.21.05:239][ 12]LogOnline: OSS: Creating online subsystem instance for: :Context_52 +[2020.10.07-09.21.05:247][ 12]PIE: Server logged in +[2020.10.07-09.21.05:249][ 12]PIE: Play in editor total start time 0,156 seconds. +[2020.10.07-09.21.10:303][358]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.21.10:303][358]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.21.10:303][358]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.21.10:308][358]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.21.10:308][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.21.10:317][358]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.21.10:346][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.21.10:390][358]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.21.10:391][358]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.21.10:392][358]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.21.10:420][358]LogUObjectHash: Compacting FUObjectHashTables data took 4.99ms +[2020.10.07-09.21.10:487][359]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2020.10.07-09.21.26:152][549]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.21.26:227][549]LogUObjectHash: Compacting FUObjectHashTables data took 5.56ms +[2020.10.07-09.21.39:439][570]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.21.39:516][570]LogUObjectHash: Compacting FUObjectHashTables data took 7.33ms +[2020.10.07-09.21.40:349][629]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.21.40:364][629]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.21.40:364][629]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:21:40) +[2020.10.07-09.21.40:364][629]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.21.40:368][629]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004403s) +[2020.10.07-09.21.40:369][629]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.21.40:370][629]LogPlayLevel: PIE: World Init took: (0.001313s) +[2020.10.07-09.21.40:370][629]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005844s) +[2020.10.07-09.21.40:420][629]LogUObjectHash: Compacting FUObjectHashTables data took 6.63ms +[2020.10.07-09.21.40:421][629]LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True +[2020.10.07-09.21.40:421][629]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.21.40:421][629]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.21.40:421][629]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.21.40:421][629]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.21.40:421][629]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.21.40:421][629]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.21.40:421][629]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.21.40:421][629]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.21.40:422][629]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.21.40:422][629]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.21.40:426][629]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.21.40:426][629]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.21.40:444][629]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.21.40:444][629]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.21.40:444][629]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.21.40:444][629]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.21.40:444][629]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.21.40:444][629]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.21.40:444][629]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.21.40:462][629]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.21.40:462][629]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.21.40:462][629]LogInit: FAudioDevice initialized. +[2020.10.07-09.21.40:462][629]LogAudio: Display: Audio Device (ID: 43) registered with world 'ship'. +[2020.10.07-09.21.40:492][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.21.40:492][629]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.21.40:494][629]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.21.40 +[2020.10.07-09.21.40:494][629]LogWorld: Bringing up level for play took: 0.001977 +[2020.10.07-09.21.40:495][629]LogOnline: OSS: Creating online subsystem instance for: :Context_53 +[2020.10.07-09.21.40:502][629]PIE: Server logged in +[2020.10.07-09.21.40:503][629]PIE: Play in editor total start time 0,141 seconds. +[2020.10.07-09.21.51:603][588]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.21.51:603][588]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.21.51:603][588]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.21.51:610][588]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.21.51:610][588]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.21.51:619][588]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.21.51:651][588]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.21.51:696][588]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.21.51:697][588]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.21.51:698][588]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.21.51:725][588]LogUObjectHash: Compacting FUObjectHashTables data took 4.94ms +[2020.10.07-09.21.51:802][589]LogPlayLevel: Display: Destroying online subsystem :Context_53 +[2020.10.07-09.21.53:454][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.21.53:513][721]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuB942C3F344A80829EBCC56A5EA49DD4E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.21.53:528][721]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.21.53:528][721]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.22.21:824][807]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.22.21:925][807]LogUObjectHash: Compacting FUObjectHashTables data took 5.62ms +[2020.10.07-09.22.22:704][854]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.22.22:718][854]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.22.22:718][854]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:22:22) +[2020.10.07-09.22.22:718][854]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.22.22:723][854]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004433s) +[2020.10.07-09.22.22:724][854]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.22.22:724][854]LogPlayLevel: PIE: World Init took: (0.001349s) +[2020.10.07-09.22.22:724][854]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005901s) +[2020.10.07-09.22.22:774][854]LogUObjectHash: Compacting FUObjectHashTables data took 6.90ms +[2020.10.07-09.22.22:775][854]LogAudio: Display: Creating Audio Device: Id: 44, Scope: Unique, Realtime: True +[2020.10.07-09.22.22:775][854]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.22.22:775][854]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.22.22:775][854]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.22.22:775][854]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.22.22:775][854]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.22.22:775][854]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.22.22:775][854]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.22.22:775][854]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.22.22:776][854]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.22.22:776][854]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.22.22:780][854]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.22.22:780][854]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.22.22:798][854]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.22.22:799][854]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.22.22:799][854]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.22.22:799][854]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.22.22:799][854]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.22.22:799][854]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.22.22:799][854]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.22.22:817][854]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.22.22:817][854]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.22.22:817][854]LogInit: FAudioDevice initialized. +[2020.10.07-09.22.22:817][854]LogAudio: Display: Audio Device (ID: 44) registered with world 'ship'. +[2020.10.07-09.22.22:854][854]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.22.22:855][854]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.22.22:857][854]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.22.22 +[2020.10.07-09.22.22:857][854]LogWorld: Bringing up level for play took: 0.002081 +[2020.10.07-09.22.22:857][854]LogOnline: OSS: Creating online subsystem instance for: :Context_54 +[2020.10.07-09.22.22:865][854]PIE: Server logged in +[2020.10.07-09.22.22:867][854]PIE: Play in editor total start time 0,15 seconds. +[2020.10.07-09.22.31:412][563]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.22.31:412][563]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.22.31:412][563]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.22.31:416][563]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.22.31:416][563]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.22.31:425][563]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.22.31:453][563]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.22.31:497][563]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.22.31:498][563]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.22.31:499][563]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.22.31:526][563]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms +[2020.10.07-09.22.31:592][564]LogPlayLevel: Display: Destroying online subsystem :Context_54 +[2020.10.07-09.22.43:775][550]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.22.43:788][550]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.22.43:789][550]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:22:43) +[2020.10.07-09.22.43:789][550]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.22.43:793][550]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004444s) +[2020.10.07-09.22.43:794][550]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.22.43:795][550]LogPlayLevel: PIE: World Init took: (0.001404s) +[2020.10.07-09.22.43:795][550]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005972s) +[2020.10.07-09.22.43:841][550]LogUObjectHash: Compacting FUObjectHashTables data took 4.67ms +[2020.10.07-09.22.43:844][550]LogAudio: Display: Creating Audio Device: Id: 45, Scope: Unique, Realtime: True +[2020.10.07-09.22.43:844][550]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.22.43:844][550]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.22.43:844][550]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.22.43:844][550]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.22.43:844][550]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.22.43:844][550]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.22.43:844][550]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.22.43:844][550]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.22.43:845][550]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.22.43:845][550]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.22.43:849][550]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.22.43:849][550]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.22.43:866][550]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.22.43:867][550]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.22.43:867][550]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.22.43:867][550]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.22.43:867][550]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.22.43:867][550]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.22.43:867][550]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.22.43:885][550]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.22.43:885][550]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.22.43:885][550]LogInit: FAudioDevice initialized. +[2020.10.07-09.22.43:885][550]LogAudio: Display: Audio Device (ID: 45) registered with world 'ship'. +[2020.10.07-09.22.43:921][550]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.22.43:921][550]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.22.43:923][550]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.22.43 +[2020.10.07-09.22.43:924][550]LogWorld: Bringing up level for play took: 0.001972 +[2020.10.07-09.22.43:924][550]LogOnline: OSS: Creating online subsystem instance for: :Context_55 +[2020.10.07-09.22.43:931][550]PIE: Server logged in +[2020.10.07-09.22.43:932][550]PIE: Play in editor total start time 0,145 seconds. +[2020.10.07-09.22.46:895][712]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_FunctionEntry', from offset 0 +[2020.10.07-09.22.46:895][712]LogBlueprintDebug: +Script call stack: + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:BndEvt__Button_0_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:ExecuteUbergraph_mainMenu + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:ShowInfo_0 + +[2020.10.07-09.22.59:631][494]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.22.59:631][494]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.22.59:631][494]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.22.59:638][494]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.22.59:638][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.22.59:647][494]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.22.59:675][494]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.22.59:719][494]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.22.59:719][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.22.59:720][494]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.22.59:748][494]LogUObjectHash: Compacting FUObjectHashTables data took 4.90ms +[2020.10.07-09.22.59:825][495]LogPlayLevel: Display: Destroying online subsystem :Context_55 +[2020.10.07-09.23.21:361][843]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.23.21:440][843]LogUObjectHash: Compacting FUObjectHashTables data took 7.31ms +[2020.10.07-09.23.22:271][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.23.22:330][879]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuC17702B84EF357C81AB67AB5312643FF.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.23.22:344][879]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.23.22:344][879]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.23.24:371][ 8]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.23.24:386][ 8]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.23.24:386][ 8]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:23:24) +[2020.10.07-09.23.24:386][ 8]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.23.24:391][ 8]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004503s) +[2020.10.07-09.23.24:392][ 8]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.23.24:392][ 8]LogPlayLevel: PIE: World Init took: (0.001467s) +[2020.10.07-09.23.24:392][ 8]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006090s) +[2020.10.07-09.23.24:444][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 6.87ms +[2020.10.07-09.23.24:446][ 8]LogAudio: Display: Creating Audio Device: Id: 46, Scope: Unique, Realtime: True +[2020.10.07-09.23.24:446][ 8]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.23.24:446][ 8]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.23.24:446][ 8]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.23.24:446][ 8]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.23.24:446][ 8]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.23.24:446][ 8]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.23.24:446][ 8]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.23.24:446][ 8]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.23.24:447][ 8]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.23.24:447][ 8]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.23.24:451][ 8]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.23.24:451][ 8]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.23.24:469][ 8]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.23.24:469][ 8]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.23.24:469][ 8]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.23.24:469][ 8]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.23.24:470][ 8]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.23.24:470][ 8]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.23.24:470][ 8]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.23.24:487][ 8]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.23.24:487][ 8]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.23.24:487][ 8]LogInit: FAudioDevice initialized. +[2020.10.07-09.23.24:487][ 8]LogAudio: Display: Audio Device (ID: 46) registered with world 'ship'. +[2020.10.07-09.23.24:524][ 8]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.23.24:524][ 8]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.23.24:526][ 8]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.23.24 +[2020.10.07-09.23.24:526][ 8]LogWorld: Bringing up level for play took: 0.002000 +[2020.10.07-09.23.24:527][ 8]LogOnline: OSS: Creating online subsystem instance for: :Context_56 +[2020.10.07-09.23.24:534][ 8]PIE: Server logged in +[2020.10.07-09.23.24:536][ 8]PIE: Play in editor total start time 0,152 seconds. +[2020.10.07-09.23.26:728][154]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_FunctionEntry', from offset 0 +[2020.10.07-09.23.26:728][154]LogBlueprintDebug: +Script call stack: + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:BndEvt__Button_0_K2Node_ComponentBoundEvent_1_OnButtonClickedEvent__DelegateSignature + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:ExecuteUbergraph_mainMenu + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:ShowInfo_0 + +[2020.10.07-09.23.39:310][689]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.23.39:310][689]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.23.39:311][689]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.23.39:316][689]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.23.39:316][689]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.23.39:330][689]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.23.39:359][689]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.23.39:404][689]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.23.39:404][689]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.23.39:406][689]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.23.39:434][689]LogUObjectHash: Compacting FUObjectHashTables data took 5.18ms +[2020.10.07-09.23.39:623][690]LogPlayLevel: Display: Destroying online subsystem :Context_56 +[2020.10.07-09.23.41:473][817]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.23.41:533][817]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuA73DEF414C9E3BD040E06F96FF93674B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.23.41:548][817]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.23.41:548][817]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.23.55:249][983]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.23.55:349][983]LogUObjectHash: Compacting FUObjectHashTables data took 5.63ms +[2020.10.07-09.23.56:327][ 52]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.23.56:341][ 52]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.23.56:341][ 52]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:23:56) +[2020.10.07-09.23.56:341][ 52]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.23.56:345][ 52]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004216s) +[2020.10.07-09.23.56:346][ 52]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.23.56:346][ 52]LogPlayLevel: PIE: World Init took: (0.001325s) +[2020.10.07-09.23.56:346][ 52]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005665s) +[2020.10.07-09.23.56:397][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 6.76ms +[2020.10.07-09.23.56:398][ 52]LogAudio: Display: Creating Audio Device: Id: 47, Scope: Unique, Realtime: True +[2020.10.07-09.23.56:398][ 52]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.23.56:398][ 52]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.23.56:398][ 52]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.23.56:398][ 52]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.23.56:398][ 52]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.23.56:398][ 52]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.23.56:398][ 52]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.23.56:398][ 52]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.23.56:398][ 52]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.23.56:398][ 52]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.23.56:403][ 52]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.23.56:403][ 52]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.23.56:421][ 52]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.23.56:421][ 52]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.23.56:421][ 52]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.23.56:421][ 52]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.23.56:422][ 52]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.23.56:422][ 52]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.23.56:422][ 52]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.23.56:439][ 52]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.23.56:439][ 52]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.23.56:439][ 52]LogInit: FAudioDevice initialized. +[2020.10.07-09.23.56:439][ 52]LogAudio: Display: Audio Device (ID: 47) registered with world 'ship'. +[2020.10.07-09.23.56:485][ 52]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.23.56:485][ 52]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.23.56:487][ 52]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.23.56 +[2020.10.07-09.23.56:487][ 52]LogWorld: Bringing up level for play took: 0.001947 +[2020.10.07-09.23.56:488][ 52]LogOnline: OSS: Creating online subsystem instance for: :Context_57 +[2020.10.07-09.23.56:496][ 52]PIE: Server logged in +[2020.10.07-09.23.56:498][ 52]PIE: Play in editor total start time 0,158 seconds. +[2020.10.07-09.24.00:080][346]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.24.00:080][346]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.24.00:081][346]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.24.00:082][346]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.24.00:083][346]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.24.00:097][346]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.24.00:125][346]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.24.00:168][346]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.24.00:169][346]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.24.00:170][346]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.24.00:198][346]LogUObjectHash: Compacting FUObjectHashTables data took 5.04ms +[2020.10.07-09.24.00:264][347]LogPlayLevel: Display: Destroying online subsystem :Context_57 +[2020.10.07-09.24.05:639][788]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.24.05:652][788]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.24.05:653][788]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:24:05) +[2020.10.07-09.24.05:653][788]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.24.05:657][788]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004406s) +[2020.10.07-09.24.05:658][788]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.24.05:659][788]LogPlayLevel: PIE: World Init took: (0.001376s) +[2020.10.07-09.24.05:659][788]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005904s) +[2020.10.07-09.24.05:705][788]LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms +[2020.10.07-09.24.05:707][788]LogAudio: Display: Creating Audio Device: Id: 48, Scope: Unique, Realtime: True +[2020.10.07-09.24.05:707][788]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.24.05:707][788]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.24.05:707][788]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.24.05:708][788]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.24.05:708][788]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.24.05:708][788]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.24.05:708][788]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.24.05:708][788]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.24.05:708][788]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.24.05:708][788]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.24.05:713][788]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.24.05:713][788]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.24.05:730][788]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.24.05:730][788]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.24.05:730][788]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.24.05:730][788]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.24.05:730][788]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.24.05:730][788]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.24.05:730][788]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.24.05:748][788]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.24.05:748][788]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.24.05:748][788]LogInit: FAudioDevice initialized. +[2020.10.07-09.24.05:748][788]LogAudio: Display: Audio Device (ID: 48) registered with world 'ship'. +[2020.10.07-09.24.05:792][788]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.24.05:793][788]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.24.05:795][788]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.24.05 +[2020.10.07-09.24.05:795][788]LogWorld: Bringing up level for play took: 0.002008 +[2020.10.07-09.24.05:795][788]LogOnline: OSS: Creating online subsystem instance for: :Context_58 +[2020.10.07-09.24.05:802][788]PIE: Server logged in +[2020.10.07-09.24.05:804][788]PIE: Play in editor total start time 0,152 seconds. +[2020.10.07-09.24.25:950][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.24.25:950][783]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.24.25:950][783]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.24.25:957][783]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.24.25:957][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.24.25:972][783]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.24.26:001][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.24.26:046][783]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.24.26:046][783]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.24.26:047][783]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.24.26:075][783]LogUObjectHash: Compacting FUObjectHashTables data took 4.89ms +[2020.10.07-09.24.26:150][784]LogPlayLevel: Display: Destroying online subsystem :Context_58 +[2020.10.07-09.24.27:781][922]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.24.27:839][922]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu8FA55146449E37AC0AC28FBA7F83600B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.24.27:853][922]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.24.27:853][922]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.27.25:619][503]LogUObjectHash: Compacting FUObjectHashTables data took 4.90ms +[2020.10.07-09.27.25:630][503]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto7.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2020.10.07-09.27.25:653][503]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship_Auto71AFD3976447EF8FAFBC89986B5B5AB2F.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto7.umap' +[2020.10.07-09.27.25:654][503]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.088 +[2020.10.07-09.27.25:654][503]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.088 +[2020.10.07-09.28.54:167][647]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.28.54:184][647]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.28.54:184][647]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:28:54) +[2020.10.07-09.28.54:184][647]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.28.54:189][647]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004468s) +[2020.10.07-09.28.54:190][647]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.28.54:190][647]LogPlayLevel: PIE: World Init took: (0.001493s) +[2020.10.07-09.28.54:190][647]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006094s) +[2020.10.07-09.28.54:238][647]LogUObjectHash: Compacting FUObjectHashTables data took 4.67ms +[2020.10.07-09.28.54:248][647]LogAudio: Display: Creating Audio Device: Id: 49, Scope: Unique, Realtime: True +[2020.10.07-09.28.54:248][647]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.28.54:248][647]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.28.54:248][647]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.28.54:248][647]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.28.54:248][647]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.28.54:248][647]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.28.54:248][647]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.28.54:248][647]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.28.54:249][647]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.28.54:249][647]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.28.54:254][647]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.28.54:254][647]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.28.54:273][647]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.28.54:273][647]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.28.54:273][647]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.28.54:273][647]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.28.54:274][647]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.28.54:274][647]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.28.54:274][647]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.28.54:291][647]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.28.54:291][647]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.28.54:291][647]LogInit: FAudioDevice initialized. +[2020.10.07-09.28.54:291][647]LogAudio: Display: Audio Device (ID: 49) registered with world 'ship'. +[2020.10.07-09.28.54:327][647]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.28.54:327][647]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.28.54:330][647]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.28.54 +[2020.10.07-09.28.54:330][647]LogWorld: Bringing up level for play took: 0.002147 +[2020.10.07-09.28.54:330][647]LogOnline: OSS: Creating online subsystem instance for: :Context_59 +[2020.10.07-09.28.54:338][647]PIE: Server logged in +[2020.10.07-09.28.54:339][647]PIE: Play in editor total start time 0,158 seconds. +[2020.10.07-09.29.39:493][621]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.29.39:493][621]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.29.39:493][621]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.29.39:495][621]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.29.39:495][621]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.29.39:508][621]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.29.39:536][621]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.29.39:580][621]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.29.39:581][621]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.29.39:610][621]LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms +[2020.10.07-09.29.39:679][622]LogPlayLevel: Display: Destroying online subsystem :Context_59 +[2020.10.07-09.30.28:906][335]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.30.28:907][335]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.31.08:434][ 36]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-09.31.26:211][268]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-09.31.35:822][869]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-09.31.37:773][ 50]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.31.37:849][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 5.48ms +[2020.10.07-09.31.38:272][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.31.38:332][ 82]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu429134EF4DF5F4C897207B934DC8491F.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.31.38:350][ 82]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.31.38:350][ 82]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.32.25:797][181]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.32.25:901][181]LogUObjectHash: Compacting FUObjectHashTables data took 7.21ms +[2020.10.07-09.32.26:606][235]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.32.26:620][235]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.32.26:620][235]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:32:26) +[2020.10.07-09.32.26:620][235]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.32.26:625][235]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004431s) +[2020.10.07-09.32.26:626][235]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.32.26:626][235]LogPlayLevel: PIE: World Init took: (0.001464s) +[2020.10.07-09.32.26:626][235]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006028s) +[2020.10.07-09.32.26:676][235]LogUObjectHash: Compacting FUObjectHashTables data took 6.95ms +[2020.10.07-09.32.26:677][235]LogAudio: Display: Creating Audio Device: Id: 50, Scope: Unique, Realtime: True +[2020.10.07-09.32.26:677][235]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.32.26:677][235]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.32.26:677][235]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.32.26:677][235]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.32.26:677][235]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.32.26:677][235]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.32.26:677][235]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.32.26:677][235]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.32.26:678][235]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.32.26:678][235]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.32.26:683][235]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.32.26:683][235]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.32.26:703][235]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.32.26:703][235]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.32.26:703][235]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.32.26:703][235]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.32.26:704][235]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.32.26:704][235]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.32.26:704][235]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.32.26:721][235]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.32.26:721][235]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.32.26:721][235]LogInit: FAudioDevice initialized. +[2020.10.07-09.32.26:721][235]LogAudio: Display: Audio Device (ID: 50) registered with world 'ship'. +[2020.10.07-09.32.26:766][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.32.26:766][235]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.32.26:768][235]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.32.26 +[2020.10.07-09.32.26:768][235]LogWorld: Bringing up level for play took: 0.001997 +[2020.10.07-09.32.26:769][235]LogOnline: OSS: Creating online subsystem instance for: :Context_60 +[2020.10.07-09.32.26:776][235]PIE: Server logged in +[2020.10.07-09.32.26:777][235]PIE: Play in editor total start time 0,159 seconds. +[2020.10.07-09.32.37:500][225]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.32.37:500][225]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.32.37:500][225]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.32.37:507][225]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.32.37:507][225]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.32.37:522][225]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.32.37:549][225]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.32.37:593][225]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.32.37:593][225]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.32.37:595][225]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.32.37:623][225]LogUObjectHash: Compacting FUObjectHashTables data took 5.26ms +[2020.10.07-09.32.37:703][226]LogPlayLevel: Display: Destroying online subsystem :Context_60 +[2020.10.07-09.33.00:604][155]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.33.00:618][155]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.33.00:618][155]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:33:00) +[2020.10.07-09.33.00:618][155]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.33.00:623][155]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004316s) +[2020.10.07-09.33.00:624][155]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.33.00:624][155]LogPlayLevel: PIE: World Init took: (0.001429s) +[2020.10.07-09.33.00:624][155]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005877s) +[2020.10.07-09.33.00:671][155]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms +[2020.10.07-09.33.00:676][155]LogAudio: Display: Creating Audio Device: Id: 51, Scope: Unique, Realtime: True +[2020.10.07-09.33.00:676][155]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.33.00:676][155]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.33.00:676][155]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.33.00:676][155]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.33.00:676][155]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.33.00:676][155]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.33.00:676][155]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.33.00:676][155]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.33.00:676][155]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.33.00:676][155]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.33.00:681][155]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.33.00:681][155]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.33.00:698][155]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.33.00:698][155]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.33.00:698][155]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.33.00:699][155]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.33.00:699][155]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.33.00:699][155]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.33.00:699][155]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.33.00:716][155]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.33.00:716][155]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.33.00:716][155]LogInit: FAudioDevice initialized. +[2020.10.07-09.33.00:716][155]LogAudio: Display: Audio Device (ID: 51) registered with world 'ship'. +[2020.10.07-09.33.00:754][155]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.33.00:754][155]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.33.00:756][155]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.33.00 +[2020.10.07-09.33.00:757][155]LogWorld: Bringing up level for play took: 0.002098 +[2020.10.07-09.33.00:757][155]LogOnline: OSS: Creating online subsystem instance for: :Context_61 +[2020.10.07-09.33.00:764][155]PIE: Server logged in +[2020.10.07-09.33.00:766][155]PIE: Play in editor total start time 0,149 seconds. +[2020.10.07-09.33.13:239][325]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.33.13:239][325]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.33.13:239][325]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.33.13:253][325]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.33.13:253][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.33.13:269][325]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.33.13:297][325]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.33.13:342][325]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.33.13:343][325]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.33.13:371][325]LogUObjectHash: Compacting FUObjectHashTables data took 4.95ms +[2020.10.07-09.33.13:436][326]LogPlayLevel: Display: Destroying online subsystem :Context_61 +[2020.10.07-09.33.14:690][423]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.33.14:703][423]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.33.14:703][423]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:33:14) +[2020.10.07-09.33.14:704][423]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.33.14:708][423]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004235s) +[2020.10.07-09.33.14:709][423]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.33.14:709][423]LogPlayLevel: PIE: World Init took: (0.001489s) +[2020.10.07-09.33.14:709][423]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005848s) +[2020.10.07-09.33.14:755][423]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms +[2020.10.07-09.33.14:757][423]LogAudio: Display: Creating Audio Device: Id: 52, Scope: Unique, Realtime: True +[2020.10.07-09.33.14:757][423]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.33.14:757][423]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.33.14:757][423]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.33.14:757][423]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.33.14:757][423]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.33.14:757][423]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.33.14:757][423]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.33.14:757][423]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.33.14:758][423]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.33.14:758][423]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.33.14:762][423]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.33.14:762][423]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.33.14:779][423]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.33.14:780][423]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.33.14:780][423]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.33.14:780][423]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.33.14:780][423]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.33.14:780][423]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.33.14:780][423]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.33.14:797][423]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.33.14:797][423]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.33.14:798][423]LogInit: FAudioDevice initialized. +[2020.10.07-09.33.14:798][423]LogAudio: Display: Audio Device (ID: 52) registered with world 'ship'. +[2020.10.07-09.33.14:835][423]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.33.14:835][423]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.33.14:837][423]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.33.14 +[2020.10.07-09.33.14:838][423]LogWorld: Bringing up level for play took: 0.001958 +[2020.10.07-09.33.14:838][423]LogOnline: OSS: Creating online subsystem instance for: :Context_62 +[2020.10.07-09.33.14:845][423]PIE: Server logged in +[2020.10.07-09.33.14:847][423]PIE: Play in editor total start time 0,144 seconds. +[2020.10.07-09.33.17:009][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.33.17:009][604]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.33.17:009][604]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.33.17:015][604]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.33.17:015][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.33.17:030][604]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.33.17:058][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.33.17:107][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.33.17:108][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.33.17:133][604]LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms +[2020.10.07-09.33.17:197][605]LogPlayLevel: Display: Destroying online subsystem :Context_62 +[2020.10.07-09.33.45:367][ 51]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.33.45:443][ 51]LogUObjectHash: Compacting FUObjectHashTables data took 5.45ms +[2020.10.07-09.33.46:114][ 97]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.33.46:130][ 97]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.33.46:130][ 97]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:33:46) +[2020.10.07-09.33.46:130][ 97]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.33.46:134][ 97]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004169s) +[2020.10.07-09.33.46:135][ 97]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.33.46:136][ 97]LogPlayLevel: PIE: World Init took: (0.001412s) +[2020.10.07-09.33.46:136][ 97]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005721s) +[2020.10.07-09.33.46:186][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 6.65ms +[2020.10.07-09.33.46:187][ 97]LogAudio: Display: Creating Audio Device: Id: 53, Scope: Unique, Realtime: True +[2020.10.07-09.33.46:187][ 97]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.33.46:187][ 97]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.33.46:187][ 97]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.33.46:187][ 97]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.33.46:187][ 97]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.33.46:187][ 97]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.33.46:187][ 97]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.33.46:187][ 97]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.33.46:187][ 97]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.33.46:187][ 97]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.33.46:192][ 97]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.33.46:192][ 97]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.33.46:209][ 97]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.33.46:209][ 97]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.33.46:209][ 97]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.33.46:209][ 97]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.33.46:210][ 97]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.33.46:210][ 97]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.33.46:210][ 97]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.33.46:227][ 97]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.33.46:227][ 97]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.33.46:227][ 97]LogInit: FAudioDevice initialized. +[2020.10.07-09.33.46:227][ 97]LogAudio: Display: Audio Device (ID: 53) registered with world 'ship'. +[2020.10.07-09.33.46:263][ 97]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.33.46:263][ 97]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.33.46:265][ 97]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.33.46 +[2020.10.07-09.33.46:265][ 97]LogWorld: Bringing up level for play took: 0.001963 +[2020.10.07-09.33.46:265][ 97]LogOnline: OSS: Creating online subsystem instance for: :Context_63 +[2020.10.07-09.33.46:273][ 97]PIE: Server logged in +[2020.10.07-09.33.46:275][ 97]PIE: Play in editor total start time 0,146 seconds. +[2020.10.07-09.33.48:688][311]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.33.48:688][311]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.33.48:688][311]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.33.48:693][311]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.33.48:693][311]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.33.48:704][311]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.33.48:733][311]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.33.48:777][311]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.33.48:777][311]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.33.48:779][311]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.33.48:805][311]LogUObjectHash: Compacting FUObjectHashTables data took 4.76ms +[2020.10.07-09.33.48:869][312]LogPlayLevel: Display: Destroying online subsystem :Context_63 +[2020.10.07-09.33.54:024][745]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.33.54:098][745]LogUObjectHash: Compacting FUObjectHashTables data took 5.70ms +[2020.10.07-09.33.54:874][802]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.33.54:888][802]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.33.54:888][802]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:33:54) +[2020.10.07-09.33.54:888][802]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.33.54:893][802]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004204s) +[2020.10.07-09.33.54:894][802]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.33.54:894][802]LogPlayLevel: PIE: World Init took: (0.001423s) +[2020.10.07-09.33.54:894][802]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005744s) +[2020.10.07-09.33.54:944][802]LogUObjectHash: Compacting FUObjectHashTables data took 6.70ms +[2020.10.07-09.33.54:945][802]LogAudio: Display: Creating Audio Device: Id: 54, Scope: Unique, Realtime: True +[2020.10.07-09.33.54:945][802]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.33.54:945][802]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.33.54:945][802]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.33.54:945][802]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.33.54:945][802]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.33.54:945][802]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.33.54:945][802]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.33.54:945][802]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.33.54:946][802]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.33.54:946][802]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.33.54:950][802]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.33.54:950][802]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.33.54:967][802]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.33.54:968][802]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.33.54:968][802]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.33.54:968][802]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.33.54:968][802]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.33.54:968][802]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.33.54:968][802]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.33.54:986][802]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.33.54:986][802]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.33.54:986][802]LogInit: FAudioDevice initialized. +[2020.10.07-09.33.54:986][802]LogAudio: Display: Audio Device (ID: 54) registered with world 'ship'. +[2020.10.07-09.33.55:023][802]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.33.55:023][802]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.33.55:025][802]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.33.55 +[2020.10.07-09.33.55:026][802]LogWorld: Bringing up level for play took: 0.001967 +[2020.10.07-09.33.55:026][802]LogOnline: OSS: Creating online subsystem instance for: :Context_64 +[2020.10.07-09.33.55:033][802]PIE: Server logged in +[2020.10.07-09.33.55:035][802]PIE: Play in editor total start time 0,148 seconds. +[2020.10.07-09.34.00:039][283]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.34.00:039][283]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.34.00:039][283]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.34.00:043][283]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.34.00:044][283]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.34.00:056][283]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.34.00:085][283]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.34.00:129][283]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.34.00:130][283]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.34.00:131][283]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.34.00:159][283]LogUObjectHash: Compacting FUObjectHashTables data took 5.39ms +[2020.10.07-09.34.00:222][284]LogPlayLevel: Display: Destroying online subsystem :Context_64 +[2020.10.07-09.34.14:930][522]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.34.15:005][522]LogUObjectHash: Compacting FUObjectHashTables data took 5.49ms +[2020.10.07-09.34.15:546][562]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.34.15:560][562]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.34.15:560][562]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:34:15) +[2020.10.07-09.34.15:560][562]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.34.15:564][562]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004254s) +[2020.10.07-09.34.15:566][562]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.34.15:566][562]LogPlayLevel: PIE: World Init took: (0.001505s) +[2020.10.07-09.34.15:566][562]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005888s) +[2020.10.07-09.34.15:616][562]LogUObjectHash: Compacting FUObjectHashTables data took 7.22ms +[2020.10.07-09.34.15:617][562]LogAudio: Display: Creating Audio Device: Id: 55, Scope: Unique, Realtime: True +[2020.10.07-09.34.15:617][562]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.34.15:617][562]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.34.15:617][562]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.34.15:617][562]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.34.15:617][562]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.34.15:617][562]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.34.15:617][562]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.34.15:617][562]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.34.15:618][562]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.34.15:618][562]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.34.15:622][562]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.34.15:622][562]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.34.15:640][562]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.34.15:640][562]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.34.15:640][562]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.34.15:640][562]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.34.15:641][562]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.34.15:641][562]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.34.15:641][562]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.34.15:658][562]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.34.15:658][562]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.34.15:658][562]LogInit: FAudioDevice initialized. +[2020.10.07-09.34.15:658][562]LogAudio: Display: Audio Device (ID: 55) registered with world 'ship'. +[2020.10.07-09.34.15:705][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.34.15:705][562]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.34.15:707][562]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.34.15 +[2020.10.07-09.34.15:707][562]LogWorld: Bringing up level for play took: 0.002075 +[2020.10.07-09.34.15:707][562]LogOnline: OSS: Creating online subsystem instance for: :Context_65 +[2020.10.07-09.34.15:714][562]PIE: Server logged in +[2020.10.07-09.34.15:716][562]PIE: Play in editor total start time 0,157 seconds. +[2020.10.07-09.34.23:107][278]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.34.23:107][278]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.34.23:107][278]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.34.23:114][278]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.34.23:114][278]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.34.23:129][278]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.34.23:159][278]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.34.23:203][278]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.34.23:203][278]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.34.23:205][278]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.34.23:233][278]LogUObjectHash: Compacting FUObjectHashTables data took 4.90ms +[2020.10.07-09.34.23:311][279]LogPlayLevel: Display: Destroying online subsystem :Context_65 +[2020.10.07-09.35.30:905][958]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.35.30:986][958]LogUObjectHash: Compacting FUObjectHashTables data took 7.50ms +[2020.10.07-09.35.31:771][ 11]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.35.31:786][ 11]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.35.31:786][ 11]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:35:31) +[2020.10.07-09.35.31:786][ 11]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.35.31:790][ 11]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004415s) +[2020.10.07-09.35.31:791][ 11]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.35.31:792][ 11]LogPlayLevel: PIE: World Init took: (0.001432s) +[2020.10.07-09.35.31:792][ 11]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005969s) +[2020.10.07-09.35.31:842][ 11]LogUObjectHash: Compacting FUObjectHashTables data took 6.88ms +[2020.10.07-09.35.31:842][ 11]LogAudio: Display: Creating Audio Device: Id: 56, Scope: Unique, Realtime: True +[2020.10.07-09.35.31:842][ 11]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.35.31:842][ 11]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.35.31:842][ 11]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.35.31:842][ 11]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.35.31:843][ 11]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.35.31:843][ 11]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.35.31:843][ 11]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.35.31:843][ 11]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.35.31:843][ 11]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.35.31:843][ 11]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.35.31:848][ 11]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.35.31:848][ 11]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.35.31:866][ 11]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.35.31:866][ 11]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.35.31:866][ 11]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.35.31:866][ 11]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.35.31:867][ 11]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.35.31:867][ 11]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.35.31:867][ 11]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.35.31:884][ 11]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.35.31:884][ 11]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.35.31:884][ 11]LogInit: FAudioDevice initialized. +[2020.10.07-09.35.31:884][ 11]LogAudio: Display: Audio Device (ID: 56) registered with world 'ship'. +[2020.10.07-09.35.31:909][ 11]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.35.31:909][ 11]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.35.31:911][ 11]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.35.31 +[2020.10.07-09.35.31:912][ 11]LogWorld: Bringing up level for play took: 0.002042 +[2020.10.07-09.35.31:912][ 11]LogOnline: OSS: Creating online subsystem instance for: :Context_66 +[2020.10.07-09.35.31:919][ 11]PIE: Server logged in +[2020.10.07-09.35.31:921][ 11]PIE: Play in editor total start time 0,137 seconds. +[2020.10.07-09.35.41:846][898]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.35.41:846][898]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.35.41:846][898]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.35.41:853][898]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.35.41:853][898]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.35.41:867][898]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.35.41:897][898]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.35.41:941][898]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.35.41:942][898]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.35.41:943][898]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.35.41:971][898]LogUObjectHash: Compacting FUObjectHashTables data took 4.87ms +[2020.10.07-09.35.42:049][899]LogPlayLevel: Display: Destroying online subsystem :Context_66 +[2020.10.07-09.36.06:724][659]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.36.06:790][659]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu56C4FCFF442AAA5EB60C92BB0BE70A4F.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.36.06:805][659]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.36.06:805][659]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.36.48:950][229]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.36.49:053][229]LogUObjectHash: Compacting FUObjectHashTables data took 5.81ms +[2020.10.07-09.36.56:493][871]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.36.56:572][871]LogUObjectHash: Compacting FUObjectHashTables data took 7.11ms +[2020.10.07-09.37.04:672][535]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.37.04:686][535]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] In use pin no longer exists on node Show Terminator Data . Please refresh node or break links to remove pin. +[2020.10.07-09.37.04:686][535]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] In use pin Target no longer exists on node Show Terminator Data . Please refresh node or break links to remove pin. +[2020.10.07-09.37.04:686][535]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] Could not find a function named "ShowTerminatorData" in 'mainMenu_C'. +Make sure 'mainMenu_C' has been compiled for Show Terminator Data +[2020.10.07-09.37.04:686][535]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] In use pin no longer exists on node Show Radar Data . Please refresh node or break links to remove pin. +[2020.10.07-09.37.04:687][535]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] In use pin Target no longer exists on node Show Radar Data . Please refresh node or break links to remove pin. +[2020.10.07-09.37.04:687][535]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] Could not find a function named "ShowRadarData" in 'mainMenu_C'. +Make sure 'mainMenu_C' has been compiled for Show Radar Data +[2020.10.07-09.37.04:822][535]LogUObjectHash: Compacting FUObjectHashTables data took 7.28ms +[2020.10.07-09.37.16:333][471]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.37.16:412][471]LogUObjectHash: Compacting FUObjectHashTables data took 7.18ms +[2020.10.07-09.37.17:222][527]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.37.17:236][527]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.37.17:236][527]BlueprintLog: Warning: Blueprint failed to compile: BP_Ship +[2020.10.07-09.37.17:237][527]LogCustomDialog: Dialog displayed: +[2020.10.07-09.37.21:198][527]LogSlate: Window 'Blueprint Compilation Errors' being destroyed +[2020.10.07-09.37.26:355][893]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-09.37.26:362][893]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] In use pin no longer exists on node Show Terminator Data . Please refresh node or break links to remove pin. +[2020.10.07-09.37.26:363][893]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] In use pin Target no longer exists on node Show Terminator Data . Please refresh node or break links to remove pin. +[2020.10.07-09.37.26:363][893]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] Could not find a function named "ShowTerminatorData" in 'mainMenu_C'. +Make sure 'mainMenu_C' has been compiled for Show Terminator Data +[2020.10.07-09.37.26:363][893]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] In use pin no longer exists on node Show Radar Data . Please refresh node or break links to remove pin. +[2020.10.07-09.37.26:363][893]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] In use pin Target no longer exists on node Show Radar Data . Please refresh node or break links to remove pin. +[2020.10.07-09.37.26:363][893]LogBlueprint: Error: [AssetLog] D:\UE4Projects\ShipPresentation\ShipPresentation\Content\blueprints\ship\BP_Ship.uasset: [Compiler] Could not find a function named "ShowRadarData" in 'mainMenu_C'. +Make sure 'mainMenu_C' has been compiled for Show Radar Data +[2020.10.07-09.37.26:481][893]LogUObjectHash: Compacting FUObjectHashTables data took 7.27ms +[2020.10.07-09.37.26:492][893]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.37.26:502][893]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.38.09:783][387]LogSlate: Window 'Fix Self Context Function References' being destroyed +[2020.10.07-09.39.13:288][323]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-09.39.13:421][323]LogUObjectHash: Compacting FUObjectHashTables data took 7.01ms +[2020.10.07-09.39.13:448][323]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.39.13:459][323]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.39.26:728][366]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-09.39.26:854][366]LogUObjectHash: Compacting FUObjectHashTables data took 7.17ms +[2020.10.07-09.39.26:876][366]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.39.26:887][366]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.39.27:383][394]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-09.39.27:446][394]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship84AE51E24588572AEC747397F593D8EA.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-09.39.27:461][394]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-09.39.27:461][394]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-09.39.28:031][438]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.39.28:046][438]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.39.28:046][438]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:39:28) +[2020.10.07-09.39.28:046][438]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.39.28:050][438]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004567s) +[2020.10.07-09.39.28:052][438]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.39.28:052][438]LogPlayLevel: PIE: World Init took: (0.001455s) +[2020.10.07-09.39.28:052][438]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006146s) +[2020.10.07-09.39.28:101][438]LogUObjectHash: Compacting FUObjectHashTables data took 6.62ms +[2020.10.07-09.39.28:102][438]LogAudio: Display: Creating Audio Device: Id: 57, Scope: Unique, Realtime: True +[2020.10.07-09.39.28:102][438]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.39.28:102][438]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.39.28:102][438]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.39.28:102][438]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.39.28:103][438]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.39.28:103][438]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.39.28:103][438]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.39.28:103][438]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.39.28:103][438]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.39.28:103][438]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.39.28:108][438]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.39.28:108][438]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.39.28:127][438]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.39.28:127][438]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.39.28:127][438]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.39.28:127][438]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.39.28:128][438]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.39.28:128][438]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.39.28:128][438]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.39.28:145][438]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.39.28:145][438]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.39.28:145][438]LogInit: FAudioDevice initialized. +[2020.10.07-09.39.28:145][438]LogAudio: Display: Audio Device (ID: 57) registered with world 'ship'. +[2020.10.07-09.39.28:187][438]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.39.28:187][438]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.39.28:189][438]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.39.28 +[2020.10.07-09.39.28:189][438]LogWorld: Bringing up level for play took: 0.001999 +[2020.10.07-09.39.28:189][438]LogOnline: OSS: Creating online subsystem instance for: :Context_67 +[2020.10.07-09.39.28:198][438]PIE: Server logged in +[2020.10.07-09.39.28:200][438]PIE: Play in editor total start time 0,157 seconds. +[2020.10.07-09.39.44:967][864]LogSlate: Window 'Message Log' being destroyed +[2020.10.07-09.39.44:972][864]LogSlate: Window 'Message Log' being destroyed +[2020.10.07-09.39.47:661][100]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.39.47:661][100]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.39.47:661][100]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.39.47:663][100]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.39.47:664][100]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.39.47:684][100]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.39.47:710][100]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.39.47:754][100]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.39.47:754][100]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.39.47:755][100]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.39.47:784][100]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms +[2020.10.07-09.39.47:892][101]LogPlayLevel: Display: Destroying online subsystem :Context_67 +[2020.10.07-09.39.58:555][ 35]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.39.58:640][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 5.69ms +[2020.10.07-09.39.59:495][ 92]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.39.59:509][ 92]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.39.59:509][ 92]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:39:59) +[2020.10.07-09.39.59:509][ 92]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.39.59:513][ 92]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004456s) +[2020.10.07-09.39.59:514][ 92]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.39.59:515][ 92]LogPlayLevel: PIE: World Init took: (0.001315s) +[2020.10.07-09.39.59:515][ 92]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005904s) +[2020.10.07-09.39.59:565][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 7.12ms +[2020.10.07-09.39.59:566][ 92]LogAudio: Display: Creating Audio Device: Id: 58, Scope: Unique, Realtime: True +[2020.10.07-09.39.59:566][ 92]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.39.59:566][ 92]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.39.59:566][ 92]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.39.59:566][ 92]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.39.59:566][ 92]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.39.59:566][ 92]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.39.59:566][ 92]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.39.59:566][ 92]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.39.59:567][ 92]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.39.59:567][ 92]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.39.59:572][ 92]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.39.59:572][ 92]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.39.59:589][ 92]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.39.59:589][ 92]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.39.59:589][ 92]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.39.59:589][ 92]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.39.59:589][ 92]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.39.59:589][ 92]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.39.59:589][ 92]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.39.59:607][ 92]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.39.59:607][ 92]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.39.59:607][ 92]LogInit: FAudioDevice initialized. +[2020.10.07-09.39.59:607][ 92]LogAudio: Display: Audio Device (ID: 58) registered with world 'ship'. +[2020.10.07-09.39.59:656][ 92]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.39.59:656][ 92]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.39.59:658][ 92]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.39.59 +[2020.10.07-09.39.59:658][ 92]LogWorld: Bringing up level for play took: 0.001950 +[2020.10.07-09.39.59:659][ 92]LogOnline: OSS: Creating online subsystem instance for: :Context_68 +[2020.10.07-09.39.59:665][ 92]PIE: Server logged in +[2020.10.07-09.39.59:667][ 92]PIE: Play in editor total start time 0,159 seconds. +[2020.10.07-09.40.02:531][337]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.40.02:531][337]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.40.02:531][337]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.40.02:535][337]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.40.02:536][337]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.40.02:544][337]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.40.02:571][337]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.40.02:616][337]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.40.02:617][337]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.40.02:618][337]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.40.02:646][337]LogUObjectHash: Compacting FUObjectHashTables data took 5.04ms +[2020.10.07-09.40.02:712][338]LogPlayLevel: Display: Destroying online subsystem :Context_68 +[2020.10.07-09.40.05:687][563]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.40.05:763][563]LogUObjectHash: Compacting FUObjectHashTables data took 6.00ms +[2020.10.07-09.40.06:446][608]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.40.06:460][608]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.40.06:460][608]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:40:06) +[2020.10.07-09.40.06:460][608]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.40.06:465][608]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004329s) +[2020.10.07-09.40.06:466][608]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.40.06:466][608]LogPlayLevel: PIE: World Init took: (0.001434s) +[2020.10.07-09.40.06:466][608]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005882s) +[2020.10.07-09.40.06:515][608]LogUObjectHash: Compacting FUObjectHashTables data took 7.07ms +[2020.10.07-09.40.06:516][608]LogAudio: Display: Creating Audio Device: Id: 59, Scope: Unique, Realtime: True +[2020.10.07-09.40.06:517][608]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.40.06:517][608]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.40.06:517][608]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.40.06:517][608]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.40.06:517][608]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.40.06:517][608]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.40.06:517][608]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.40.06:517][608]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.40.06:517][608]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.40.06:517][608]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.40.06:522][608]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.40.06:522][608]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.40.06:539][608]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.40.06:539][608]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.40.06:539][608]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.40.06:539][608]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.40.06:540][608]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.40.06:540][608]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.40.06:540][608]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.40.06:557][608]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.40.06:558][608]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.40.06:558][608]LogInit: FAudioDevice initialized. +[2020.10.07-09.40.06:558][608]LogAudio: Display: Audio Device (ID: 59) registered with world 'ship'. +[2020.10.07-09.40.06:602][608]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.40.06:603][608]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.40.06:605][608]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.40.06 +[2020.10.07-09.40.06:605][608]LogWorld: Bringing up level for play took: 0.002016 +[2020.10.07-09.40.06:605][608]LogOnline: OSS: Creating online subsystem instance for: :Context_69 +[2020.10.07-09.40.06:612][608]PIE: Server logged in +[2020.10.07-09.40.06:614][608]PIE: Play in editor total start time 0,155 seconds. +[2020.10.07-09.40.18:930][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.40.18:930][744]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.40.18:931][744]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.40.18:935][744]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.40.18:935][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.40.18:947][744]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.40.18:977][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.40.19:021][744]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.40.19:021][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.40.19:022][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.40.19:051][744]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms +[2020.10.07-09.40.19:117][745]LogPlayLevel: Display: Destroying online subsystem :Context_69 +[2020.10.07-09.40.47:191][666]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-09.41.04:019][799]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-09.41.30:550][621]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.41.30:627][621]LogUObjectHash: Compacting FUObjectHashTables data took 5.69ms +[2020.10.07-09.41.31:950][694]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.41.31:964][694]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.41.31:964][694]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:41:31) +[2020.10.07-09.41.31:965][694]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.41.31:969][694]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004397s) +[2020.10.07-09.41.31:970][694]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.41.31:970][694]LogPlayLevel: PIE: World Init took: (0.001343s) +[2020.10.07-09.41.31:970][694]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005859s) +[2020.10.07-09.41.32:019][694]LogUObjectHash: Compacting FUObjectHashTables data took 6.99ms +[2020.10.07-09.41.32:021][694]LogAudio: Display: Creating Audio Device: Id: 60, Scope: Unique, Realtime: True +[2020.10.07-09.41.32:021][694]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.41.32:021][694]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.41.32:021][694]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.41.32:021][694]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.41.32:021][694]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.41.32:021][694]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.41.32:021][694]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.41.32:021][694]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.41.32:021][694]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.41.32:021][694]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.41.32:026][694]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.41.32:026][694]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.41.32:044][694]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.41.32:045][694]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.41.32:045][694]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.41.32:045][694]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.41.32:045][694]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.41.32:045][694]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.41.32:045][694]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.41.32:063][694]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.41.32:063][694]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.41.32:063][694]LogInit: FAudioDevice initialized. +[2020.10.07-09.41.32:063][694]LogAudio: Display: Audio Device (ID: 60) registered with world 'ship'. +[2020.10.07-09.41.32:101][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.41.32:101][694]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.41.32:103][694]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.41.32 +[2020.10.07-09.41.32:103][694]LogWorld: Bringing up level for play took: 0.002001 +[2020.10.07-09.41.32:104][694]LogOnline: OSS: Creating online subsystem instance for: :Context_70 +[2020.10.07-09.41.32:111][694]PIE: Server logged in +[2020.10.07-09.41.32:113][694]PIE: Play in editor total start time 0,149 seconds. +[2020.10.07-09.41.50:558][ 63]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.41.50:558][ 63]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.41.50:558][ 63]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.41.50:565][ 63]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.41.50:565][ 63]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.41.50:576][ 63]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.41.50:604][ 63]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.41.50:649][ 63]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.41.50:649][ 63]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.41.50:650][ 63]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.41.50:678][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 5.12ms +[2020.10.07-09.41.50:750][ 64]LogPlayLevel: Display: Destroying online subsystem :Context_70 +[2020.10.07-09.42.49:458][855]LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find symbols for 'UWidget::SetIsEnabled' [Элемент не найден.] +[2020.10.07-09.43.17:022][534]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.43.17:036][534]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.43.17:036][534]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:43:17) +[2020.10.07-09.43.17:036][534]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.43.17:041][534]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004695s) +[2020.10.07-09.43.17:042][534]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.43.17:042][534]LogPlayLevel: PIE: World Init took: (0.001497s) +[2020.10.07-09.43.17:043][534]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006345s) +[2020.10.07-09.43.17:091][534]LogUObjectHash: Compacting FUObjectHashTables data took 5.13ms +[2020.10.07-09.43.17:098][534]LogAudio: Display: Creating Audio Device: Id: 61, Scope: Unique, Realtime: True +[2020.10.07-09.43.17:098][534]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.43.17:098][534]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.43.17:098][534]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.43.17:098][534]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.43.17:098][534]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.43.17:098][534]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.43.17:098][534]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.43.17:098][534]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.43.17:099][534]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.43.17:099][534]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.43.17:104][534]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.43.17:104][534]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.43.17:121][534]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.43.17:121][534]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.43.17:121][534]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.43.17:121][534]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.43.17:122][534]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.43.17:122][534]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.43.17:122][534]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.43.17:140][534]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.43.17:140][534]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.43.17:140][534]LogInit: FAudioDevice initialized. +[2020.10.07-09.43.17:140][534]LogAudio: Display: Audio Device (ID: 61) registered with world 'ship'. +[2020.10.07-09.43.17:173][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.43.17:173][534]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.43.17:175][534]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.43.17 +[2020.10.07-09.43.17:175][534]LogWorld: Bringing up level for play took: 0.002180 +[2020.10.07-09.43.17:176][534]LogOnline: OSS: Creating online subsystem instance for: :Context_71 +[2020.10.07-09.43.17:183][534]PIE: Server logged in +[2020.10.07-09.43.17:184][534]PIE: Play in editor total start time 0,149 seconds. +[2020.10.07-09.43.19:174][700]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_FunctionEntry', from offset 5 +[2020.10.07-09.43.19:174][700]LogBlueprintDebug: +Script call stack: + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:BndEvt__Button_1_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:ExecuteUbergraph_mainMenu + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:EnableButtons + +[2020.10.07-09.43.42:358][700]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EditorBlueprintResources/StandardMacros.StandardMacros +[2020.10.07-09.44.40:046][ 2]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.44.40:046][ 2]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.44.40:046][ 2]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.44.40:048][ 2]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.44.40:048][ 2]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.44.40:057][ 2]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.44.40:086][ 2]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.44.40:136][ 2]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.44.40:136][ 2]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.44.40:138][ 2]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.44.40:166][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 5.44ms +[2020.10.07-09.44.40:231][ 3]LogPlayLevel: Display: Destroying online subsystem :Context_71 +[2020.10.07-09.45.08:396][431]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.45.08:487][431]LogUObjectHash: Compacting FUObjectHashTables data took 6.86ms +[2020.10.07-09.45.09:581][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.45.09:647][523]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuE9A8D3A84FACAA6D2C3A25AE9C11A882.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.45.09:662][523]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.45.09:662][523]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.45.26:221][898]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.45.26:281][898]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuC3B48CED4E0099EDDB5673A17C6C47E5.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.45.26:296][898]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.45.26:296][898]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.45.27:521][988]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.45.27:538][988]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.45.27:538][988]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:45:27) +[2020.10.07-09.45.27:538][988]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.45.27:542][988]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004202s) +[2020.10.07-09.45.27:544][988]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.45.27:544][988]LogPlayLevel: PIE: World Init took: (0.001400s) +[2020.10.07-09.45.27:544][988]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005732s) +[2020.10.07-09.45.27:603][988]LogUObjectHash: Compacting FUObjectHashTables data took 7.49ms +[2020.10.07-09.45.27:606][988]LogAudio: Display: Creating Audio Device: Id: 62, Scope: Unique, Realtime: True +[2020.10.07-09.45.27:606][988]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.45.27:606][988]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.45.27:606][988]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.45.27:606][988]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.45.27:607][988]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.45.27:607][988]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.45.27:607][988]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.45.27:607][988]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.45.27:607][988]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.45.27:607][988]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.45.27:612][988]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.45.27:612][988]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.45.27:630][988]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.45.27:631][988]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.45.27:631][988]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.45.27:631][988]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.45.27:632][988]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.45.27:632][988]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.45.27:632][988]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.45.27:649][988]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.45.27:649][988]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.45.27:649][988]LogInit: FAudioDevice initialized. +[2020.10.07-09.45.27:649][988]LogAudio: Display: Audio Device (ID: 62) registered with world 'ship'. +[2020.10.07-09.45.27:686][988]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.45.27:686][988]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.45.27:688][988]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.45.27 +[2020.10.07-09.45.27:689][988]LogWorld: Bringing up level for play took: 0.002011 +[2020.10.07-09.45.27:689][988]LogOnline: OSS: Creating online subsystem instance for: :Context_73 +[2020.10.07-09.45.27:696][988]PIE: Server logged in +[2020.10.07-09.45.27:697][988]PIE: Play in editor total start time 0,162 seconds. +[2020.10.07-09.45.29:616][131]LogBlueprintDebug: Warning: Hit breakpoint on node 'K2Node_FunctionEntry', from offset 5 +[2020.10.07-09.45.29:616][131]LogBlueprintDebug: +Script call stack: + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:BndEvt__Button_1_K2Node_ComponentBoundEvent_0_OnButtonClickedEvent__DelegateSignature + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:ExecuteUbergraph_mainMenu + Function /Game/ui/mainMenu/mainMenu.mainMenu_C:EnableButtons + +[2020.10.07-09.45.46:333][ 89]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.45.46:333][ 89]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.45.46:334][ 89]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.45.46:335][ 89]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.45.46:336][ 89]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.45.46:349][ 89]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.45.46:377][ 89]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.45.46:425][ 89]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.45.46:425][ 89]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.45.46:426][ 89]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.45.46:455][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 5.51ms +[2020.10.07-09.45.46:525][ 90]LogPlayLevel: Display: Destroying online subsystem :Context_73 +[2020.10.07-09.46.28:890][692]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.46.28:972][692]LogUObjectHash: Compacting FUObjectHashTables data took 5.70ms +[2020.10.07-09.46.40:478][627]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.46.40:541][627]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu7EB8CF4B4EDD3A02502C46A0CC11ED5C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.46.40:557][627]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.46.40:557][627]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.46.42:634][794]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.46.42:651][794]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.46.42:651][794]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:46:42) +[2020.10.07-09.46.42:651][794]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.46.42:657][794]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005199s) +[2020.10.07-09.46.42:658][794]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.46.42:658][794]LogPlayLevel: PIE: World Init took: (0.001451s) +[2020.10.07-09.46.42:658][794]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006778s) +[2020.10.07-09.46.42:716][794]LogUObjectHash: Compacting FUObjectHashTables data took 7.18ms +[2020.10.07-09.46.42:717][794]LogAudio: Display: Creating Audio Device: Id: 63, Scope: Unique, Realtime: True +[2020.10.07-09.46.42:717][794]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.46.42:717][794]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.46.42:717][794]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.46.42:717][794]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.46.42:717][794]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.46.42:717][794]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.46.42:717][794]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.46.42:717][794]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.46.42:718][794]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.46.42:718][794]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.46.42:723][794]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.46.42:723][794]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.46.42:741][794]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.46.42:741][794]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.46.42:741][794]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.46.42:742][794]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.46.42:742][794]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.46.42:742][794]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.46.42:742][794]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.46.42:759][794]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.46.42:759][794]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.46.42:759][794]LogInit: FAudioDevice initialized. +[2020.10.07-09.46.42:759][794]LogAudio: Display: Audio Device (ID: 63) registered with world 'ship'. +[2020.10.07-09.46.42:797][794]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.46.42:797][794]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.46.42:799][794]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.46.42 +[2020.10.07-09.46.42:799][794]LogWorld: Bringing up level for play took: 0.001937 +[2020.10.07-09.46.42:800][794]LogOnline: OSS: Creating online subsystem instance for: :Context_74 +[2020.10.07-09.46.42:807][794]PIE: Server logged in +[2020.10.07-09.46.42:809][794]PIE: Play in editor total start time 0,16 seconds. +[2020.10.07-09.47.03:263][725]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.47.03:263][725]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.47.03:263][725]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.47.03:265][725]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.47.03:265][725]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.47.03:276][725]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.47.03:305][725]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.47.03:354][725]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.47.03:355][725]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.47.03:356][725]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.47.03:384][725]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms +[2020.10.07-09.47.03:450][726]LogPlayLevel: Display: Destroying online subsystem :Context_74 +[2020.10.07-09.47.21:639][208]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.47.21:720][208]LogUObjectHash: Compacting FUObjectHashTables data took 6.02ms +[2020.10.07-09.47.23:254][321]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.47.23:268][321]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.47.23:268][321]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:47:23) +[2020.10.07-09.47.23:269][321]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.47.23:273][321]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004465s) +[2020.10.07-09.47.23:274][321]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.47.23:275][321]LogPlayLevel: PIE: World Init took: (0.001532s) +[2020.10.07-09.47.23:275][321]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006123s) +[2020.10.07-09.47.23:329][321]LogUObjectHash: Compacting FUObjectHashTables data took 7.06ms +[2020.10.07-09.47.23:331][321]LogAudio: Display: Creating Audio Device: Id: 64, Scope: Unique, Realtime: True +[2020.10.07-09.47.23:331][321]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.47.23:331][321]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.47.23:331][321]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.47.23:331][321]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.47.23:331][321]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.47.23:331][321]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.47.23:331][321]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.47.23:331][321]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.47.23:332][321]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.47.23:332][321]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.47.23:336][321]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.47.23:336][321]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.47.23:354][321]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.47.23:354][321]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.47.23:354][321]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.47.23:354][321]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.47.23:355][321]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.47.23:355][321]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.47.23:355][321]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.47.23:372][321]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.47.23:372][321]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.47.23:372][321]LogInit: FAudioDevice initialized. +[2020.10.07-09.47.23:372][321]LogAudio: Display: Audio Device (ID: 64) registered with world 'ship'. +[2020.10.07-09.47.23:413][321]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.47.23:413][321]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.47.23:415][321]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.47.23 +[2020.10.07-09.47.23:416][321]LogWorld: Bringing up level for play took: 0.001979 +[2020.10.07-09.47.23:416][321]LogOnline: OSS: Creating online subsystem instance for: :Context_75 +[2020.10.07-09.47.23:423][321]PIE: Server logged in +[2020.10.07-09.47.23:425][321]PIE: Play in editor total start time 0,157 seconds. +[2020.10.07-09.47.40:911][867]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.47.40:911][867]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.47.40:911][867]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.47.40:913][867]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.47.40:914][867]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.47.40:925][867]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.47.40:952][867]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.47.41:001][867]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.47.41:002][867]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.47.41:003][867]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.47.41:031][867]LogUObjectHash: Compacting FUObjectHashTables data took 4.87ms +[2020.10.07-09.47.41:100][868]LogPlayLevel: Display: Destroying online subsystem :Context_75 +[2020.10.07-09.48.39:828][760]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.48.39:910][760]LogUObjectHash: Compacting FUObjectHashTables data took 6.21ms +[2020.10.07-09.48.40:364][789]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.48.40:426][789]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu81352F0A4D83A29AFAEB0CB5BDCC9CC1.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.48.40:442][789]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.48.40:442][789]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.50.25:458][503]LogUObjectHash: Compacting FUObjectHashTables data took 7.37ms +[2020.10.07-09.50.25:685][503]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto8.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2020.10.07-09.50.25:707][503]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship_Auto849790EFF4D6F1C2228D4EC99FF93A8F2.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto8.umap' +[2020.10.07-09.50.25:708][503]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.314 +[2020.10.07-09.50.25:709][503]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.314 +[2020.10.07-09.50.25:709][503]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/blueprints/ship/BP_Ship] ([1] browsable assets)... +[2020.10.07-09.50.25:763][503]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship] +[2020.10.07-09.50.25:763][503]OBJ SavePackage: Finished generating thumbnails for package [/Game/blueprints/ship/BP_Ship] +[2020.10.07-09.50.25:824][503]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship_Auto84F3B8C85445E8A5DF82F32B18A1F27D3.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/blueprints/ship/BP_Ship_Auto8.uasset' +[2020.10.07-09.50.25:824][503]LogFileHelpers: Auto-saving content packages took 0.116 +[2020.10.07-09.51.58:615][781]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.51.58:615][781]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.52.02:470][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.52.02:531][ 0]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu3C606DC442160B940D730DB193342C85.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.52.02:547][ 0]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.52.02:547][ 0]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.52.06:614][258]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.52.06:630][258]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.52.06:630][258]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:52:06) +[2020.10.07-09.52.06:630][258]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.52.06:635][258]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004283s) +[2020.10.07-09.52.06:636][258]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.52.06:636][258]LogPlayLevel: PIE: World Init took: (0.001580s) +[2020.10.07-09.52.06:637][258]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006079s) +[2020.10.07-09.52.06:690][258]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms +[2020.10.07-09.52.06:692][258]LogAudio: Display: Creating Audio Device: Id: 65, Scope: Unique, Realtime: True +[2020.10.07-09.52.06:692][258]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.52.06:692][258]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.52.06:692][258]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.52.06:692][258]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.52.06:692][258]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.52.06:692][258]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.52.06:692][258]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.52.06:692][258]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.52.06:692][258]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.52.06:692][258]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.52.06:698][258]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.52.06:698][258]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.52.06:717][258]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.52.06:717][258]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.52.06:717][258]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.52.06:717][258]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.52.06:719][258]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.52.06:719][258]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.52.06:719][258]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.52.06:735][258]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.52.06:735][258]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.52.06:735][258]LogInit: FAudioDevice initialized. +[2020.10.07-09.52.06:735][258]LogAudio: Display: Audio Device (ID: 65) registered with world 'ship'. +[2020.10.07-09.52.06:774][258]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.52.06:775][258]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.52.06:777][258]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.52.06 +[2020.10.07-09.52.06:777][258]LogWorld: Bringing up level for play took: 0.002010 +[2020.10.07-09.52.06:777][258]LogOnline: OSS: Creating online subsystem instance for: :Context_76 +[2020.10.07-09.52.06:785][258]PIE: Server logged in +[2020.10.07-09.52.06:787][258]PIE: Play in editor total start time 0,16 seconds. +[2020.10.07-09.52.29:165][874]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.52.29:165][874]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.52.29:166][874]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.52.29:167][874]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.52.29:168][874]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.52.29:188][874]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.52.29:215][874]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.52.29:264][874]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.52.29:264][874]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.52.29:266][874]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.52.29:293][874]LogUObjectHash: Compacting FUObjectHashTables data took 4.74ms +[2020.10.07-09.52.29:401][875]LogPlayLevel: Display: Destroying online subsystem :Context_76 +[2020.10.07-09.52.46:301][ 28]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-09.52.46:440][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 5.82ms +[2020.10.07-09.52.46:462][ 28]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.52.46:473][ 28]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.52.46:958][ 58]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-09.52.47:025][ 58]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship1C70673E42B93931BC550FAC9F490085.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-09.52.47:042][ 58]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-09.52.47:042][ 58]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-09.53.10:571][124]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.53.17:719][712]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.53.18:786][797]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.53.18:786][797]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-09.53.25:724][375]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.53.51:004][497]BlueprintLog: New page: Compile Player +[2020.10.07-09.53.51:027][497]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.53.51:113][497]LogUObjectHash: Compacting FUObjectHashTables data took 7.18ms +[2020.10.07-09.53.51:116][497]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.53.51:169][497]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.53.51:580][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-09.53.51:641][522]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player4AFE0D5448EA0F8796D012A7B1FC55AC.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-09.53.51:657][522]AssetCheck: New page: Asset Save: Player +[2020.10.07-09.53.51:657][522]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-09.54.13:460][205]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.54.35:373][248]BlueprintLog: New page: Compile Player +[2020.10.07-09.54.35:396][248]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.54.35:479][248]LogUObjectHash: Compacting FUObjectHashTables data took 7.61ms +[2020.10.07-09.54.35:482][248]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.54.35:539][248]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.54.37:786][433]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.54.37:801][433]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.54.37:801][433]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:54:37) +[2020.10.07-09.54.37:801][433]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.54.37:805][433]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004498s) +[2020.10.07-09.54.37:807][433]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.54.37:807][433]LogPlayLevel: PIE: World Init took: (0.001484s) +[2020.10.07-09.54.37:807][433]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006114s) +[2020.10.07-09.54.37:861][433]LogUObjectHash: Compacting FUObjectHashTables data took 6.89ms +[2020.10.07-09.54.37:862][433]LogAudio: Display: Creating Audio Device: Id: 66, Scope: Unique, Realtime: True +[2020.10.07-09.54.37:862][433]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.54.37:862][433]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.54.37:862][433]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.54.37:862][433]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.54.37:862][433]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.54.37:862][433]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.54.37:862][433]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.54.37:862][433]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.54.37:863][433]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.54.37:863][433]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.54.37:868][433]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.54.37:868][433]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.54.37:885][433]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.54.37:886][433]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.54.37:886][433]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.54.37:886][433]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.54.37:886][433]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.54.37:886][433]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.54.37:886][433]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.54.37:904][433]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.54.37:904][433]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.54.37:904][433]LogInit: FAudioDevice initialized. +[2020.10.07-09.54.37:904][433]LogAudio: Display: Audio Device (ID: 66) registered with world 'ship'. +[2020.10.07-09.54.37:943][433]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.54.37:943][433]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.54.37:945][433]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.54.37 +[2020.10.07-09.54.37:945][433]LogWorld: Bringing up level for play took: 0.002045 +[2020.10.07-09.54.37:945][433]LogOnline: OSS: Creating online subsystem instance for: :Context_77 +[2020.10.07-09.54.37:953][433]PIE: Server logged in +[2020.10.07-09.54.37:955][433]PIE: Play in editor total start time 0,157 seconds. +[2020.10.07-09.54.55:913][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.54.55:913][135]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.54.55:913][135]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.54.55:915][135]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.54.55:916][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.54.55:936][135]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.54.55:962][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.54.56:014][135]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.54.56:014][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.54.56:015][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.54.56:044][135]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms +[2020.10.07-09.54.56:110][136]LogPlayLevel: Display: Destroying online subsystem :Context_77 +[2020.10.07-09.54.58:781][359]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.54.59:869][446]BlueprintLog: New page: Compile Player +[2020.10.07-09.54.59:890][446]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.54.59:971][446]LogUObjectHash: Compacting FUObjectHashTables data took 7.09ms +[2020.10.07-09.54.59:975][446]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.55.00:032][446]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.55.00:705][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-09.55.00:763][489]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/PlayerC26AE6CC4AA288B6804D4EA9B36D78FF.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-09.55.00:778][489]AssetCheck: New page: Asset Save: Player +[2020.10.07-09.55.00:778][489]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-09.55.36:520][663]BlueprintLog: New page: Compile Player +[2020.10.07-09.55.36:542][663]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.55.36:627][663]LogUObjectHash: Compacting FUObjectHashTables data took 7.56ms +[2020.10.07-09.55.36:632][663]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.55.36:691][663]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-09.56.08:003][ 71]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.56.08:087][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 7.55ms +[2020.10.07-09.56.09:082][146]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.56.09:097][146]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.56.09:097][146]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:56:09) +[2020.10.07-09.56.09:097][146]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.56.09:101][146]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004391s) +[2020.10.07-09.56.09:103][146]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.56.09:103][146]LogPlayLevel: PIE: World Init took: (0.001462s) +[2020.10.07-09.56.09:103][146]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005975s) +[2020.10.07-09.56.09:157][146]LogUObjectHash: Compacting FUObjectHashTables data took 7.14ms +[2020.10.07-09.56.09:158][146]LogAudio: Display: Creating Audio Device: Id: 67, Scope: Unique, Realtime: True +[2020.10.07-09.56.09:158][146]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.56.09:158][146]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.56.09:158][146]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.56.09:158][146]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.56.09:158][146]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.56.09:158][146]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.56.09:158][146]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.56.09:158][146]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.56.09:159][146]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.56.09:159][146]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.56.09:163][146]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.56.09:163][146]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.56.09:182][146]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.56.09:182][146]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.56.09:182][146]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.56.09:182][146]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.56.09:183][146]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.56.09:183][146]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.56.09:183][146]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.56.09:200][146]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.56.09:200][146]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.56.09:200][146]LogInit: FAudioDevice initialized. +[2020.10.07-09.56.09:200][146]LogAudio: Display: Audio Device (ID: 67) registered with world 'ship'. +[2020.10.07-09.56.09:240][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.56.09:240][146]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.56.09:242][146]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.56.09 +[2020.10.07-09.56.09:242][146]LogWorld: Bringing up level for play took: 0.002032 +[2020.10.07-09.56.09:242][146]LogOnline: OSS: Creating online subsystem instance for: :Context_78 +[2020.10.07-09.56.09:250][146]PIE: Server logged in +[2020.10.07-09.56.09:252][146]PIE: Play in editor total start time 0,156 seconds. +[2020.10.07-09.56.19:881][105]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.56.19:881][105]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.56.19:881][105]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.56.19:883][105]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.56.19:884][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.56.19:897][105]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.56.19:925][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.56.19:974][105]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.56.19:975][105]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.56.19:976][105]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.56.20:004][105]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms +[2020.10.07-09.56.20:070][106]LogPlayLevel: Display: Destroying online subsystem :Context_78 +[2020.10.07-09.56.48:581][ 28]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.56.48:663][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 5.94ms +[2020.10.07-09.56.49:163][ 51]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.56.49:227][ 51]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuC40A0C6B4D3DC7F18A8AD9ACDCA4FF99.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.56.49:242][ 51]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.56.49:242][ 51]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.56.53:295][298]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.56.53:311][298]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.56.53:311][298]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:56:53) +[2020.10.07-09.56.53:311][298]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.56.53:316][298]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004267s) +[2020.10.07-09.56.53:317][298]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.56.53:317][298]LogPlayLevel: PIE: World Init took: (0.001495s) +[2020.10.07-09.56.53:317][298]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005898s) +[2020.10.07-09.56.53:374][298]LogUObjectHash: Compacting FUObjectHashTables data took 7.27ms +[2020.10.07-09.56.53:377][298]LogAudio: Display: Creating Audio Device: Id: 68, Scope: Unique, Realtime: True +[2020.10.07-09.56.53:377][298]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.56.53:377][298]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.56.53:377][298]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.56.53:377][298]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.56.53:377][298]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.56.53:377][298]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.56.53:377][298]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.56.53:377][298]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.56.53:378][298]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.56.53:378][298]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.56.53:382][298]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.56.53:382][298]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.56.53:399][298]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.56.53:399][298]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.56.53:400][298]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.56.53:400][298]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.56.53:400][298]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.56.53:400][298]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.56.53:400][298]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.56.53:417][298]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.56.53:417][298]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.56.53:417][298]LogInit: FAudioDevice initialized. +[2020.10.07-09.56.53:417][298]LogAudio: Display: Audio Device (ID: 68) registered with world 'ship'. +[2020.10.07-09.56.53:455][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.56.53:455][298]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.56.53:457][298]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.56.53 +[2020.10.07-09.56.53:458][298]LogWorld: Bringing up level for play took: 0.001953 +[2020.10.07-09.56.53:458][298]LogOnline: OSS: Creating online subsystem instance for: :Context_79 +[2020.10.07-09.56.53:465][298]PIE: Server logged in +[2020.10.07-09.56.53:467][298]PIE: Play in editor total start time 0,158 seconds. +[2020.10.07-09.56.58:790][657]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.56.58:790][657]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.56.58:790][657]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.56.58:796][657]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.56.58:797][657]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.56.58:807][657]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.56.58:836][657]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.56.58:886][657]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.56.58:886][657]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.56.58:888][657]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.56.58:916][657]LogUObjectHash: Compacting FUObjectHashTables data took 5.12ms +[2020.10.07-09.56.58:985][658]LogPlayLevel: Display: Destroying online subsystem :Context_79 +[2020.10.07-09.57.01:191][789]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.57.01:251][789]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuF12D7C974F6A80FEC82D779153F233AE.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.57.01:265][789]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.57.01:265][789]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.57.04:485][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-09.57.04:545][ 21]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player5F2A61184BC5106F3D0D629E78273D07.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-09.57.04:562][ 21]AssetCheck: New page: Asset Save: Player +[2020.10.07-09.57.04:562][ 21]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-09.57.12:276][711]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.57.12:290][711]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.57.12:290][711]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:57:12) +[2020.10.07-09.57.12:290][711]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.57.12:295][711]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004522s) +[2020.10.07-09.57.12:296][711]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.57.12:296][711]LogPlayLevel: PIE: World Init took: (0.001494s) +[2020.10.07-09.57.12:296][711]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006136s) +[2020.10.07-09.57.12:351][711]LogUObjectHash: Compacting FUObjectHashTables data took 5.09ms +[2020.10.07-09.57.12:353][711]LogAudio: Display: Creating Audio Device: Id: 69, Scope: Unique, Realtime: True +[2020.10.07-09.57.12:353][711]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.57.12:353][711]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.57.12:353][711]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.57.12:353][711]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.57.12:353][711]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.57.12:353][711]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.57.12:353][711]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.57.12:353][711]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.57.12:354][711]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.57.12:354][711]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.57.12:358][711]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.57.12:358][711]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.57.12:375][711]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.57.12:376][711]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.57.12:376][711]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.57.12:376][711]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.57.12:376][711]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.57.12:376][711]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.57.12:376][711]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.57.12:394][711]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.57.12:394][711]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.57.12:394][711]LogInit: FAudioDevice initialized. +[2020.10.07-09.57.12:394][711]LogAudio: Display: Audio Device (ID: 69) registered with world 'ship'. +[2020.10.07-09.57.12:417][711]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.57.12:417][711]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.57.12:419][711]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.57.12 +[2020.10.07-09.57.12:420][711]LogWorld: Bringing up level for play took: 0.002083 +[2020.10.07-09.57.12:420][711]LogOnline: OSS: Creating online subsystem instance for: :Context_80 +[2020.10.07-09.57.12:427][711]PIE: Server logged in +[2020.10.07-09.57.12:430][711]PIE: Play in editor total start time 0,141 seconds. +[2020.10.07-09.57.30:660][304]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.57.30:660][304]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.57.30:660][304]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.57.30:662][304]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.57.30:663][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.57.30:676][304]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.57.30:705][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.57.30:753][304]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.57.30:753][304]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.57.30:755][304]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.57.30:782][304]LogUObjectHash: Compacting FUObjectHashTables data took 4.92ms +[2020.10.07-09.57.30:855][305]LogPlayLevel: Display: Destroying online subsystem :Context_80 +[2020.10.07-09.58.03:809][964]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.58.03:895][964]LogUObjectHash: Compacting FUObjectHashTables data took 5.84ms +[2020.10.07-09.58.04:636][ 11]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-09.58.04:651][ 11]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-09.58.04:651][ 11]PIE: New page: PIE session: ship (7 окт. 2020 г., 19:58:04) +[2020.10.07-09.58.04:651][ 11]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-09.58.04:656][ 11]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004438s) +[2020.10.07-09.58.04:657][ 11]LogAIModule: Creating AISystem for world ship +[2020.10.07-09.58.04:657][ 11]LogPlayLevel: PIE: World Init took: (0.001458s) +[2020.10.07-09.58.04:657][ 11]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006024s) +[2020.10.07-09.58.04:712][ 11]LogUObjectHash: Compacting FUObjectHashTables data took 7.45ms +[2020.10.07-09.58.04:713][ 11]LogAudio: Display: Creating Audio Device: Id: 70, Scope: Unique, Realtime: True +[2020.10.07-09.58.04:713][ 11]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-09.58.04:713][ 11]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-09.58.04:713][ 11]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-09.58.04:713][ 11]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-09.58.04:713][ 11]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-09.58.04:713][ 11]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-09.58.04:713][ 11]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-09.58.04:713][ 11]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-09.58.04:713][ 11]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-09.58.04:713][ 11]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-09.58.04:718][ 11]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-09.58.04:718][ 11]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-09.58.04:736][ 11]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-09.58.04:736][ 11]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-09.58.04:736][ 11]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-09.58.04:736][ 11]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-09.58.04:736][ 11]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-09.58.04:737][ 11]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-09.58.04:737][ 11]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-09.58.04:754][ 11]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-09.58.04:754][ 11]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-09.58.04:754][ 11]LogInit: FAudioDevice initialized. +[2020.10.07-09.58.04:754][ 11]LogAudio: Display: Audio Device (ID: 70) registered with world 'ship'. +[2020.10.07-09.58.04:794][ 11]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.58.04:794][ 11]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-09.58.04:796][ 11]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-14.58.04 +[2020.10.07-09.58.04:796][ 11]LogWorld: Bringing up level for play took: 0.002002 +[2020.10.07-09.58.04:796][ 11]LogOnline: OSS: Creating online subsystem instance for: :Context_81 +[2020.10.07-09.58.04:804][ 11]PIE: Server logged in +[2020.10.07-09.58.04:805][ 11]PIE: Play in editor total start time 0,155 seconds. +[2020.10.07-09.58.23:189][616]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-09.58.23:189][616]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-09.58.23:189][616]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-09.58.23:196][616]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-09.58.23:197][616]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.58.23:206][616]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-09.58.23:235][616]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-09.58.23:285][616]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-09.58.23:285][616]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.58.23:286][616]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-09.58.23:315][616]LogUObjectHash: Compacting FUObjectHashTables data took 5.48ms +[2020.10.07-09.58.23:391][617]LogPlayLevel: Display: Destroying online subsystem :Context_81 +[2020.10.07-09.58.24:915][726]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.58.24:979][726]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu3086D54A4810712AD35285B71FBB2FEF.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.58.24:993][726]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.58.24:993][726]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.59.20:318][717]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.59.20:430][717]LogUObjectHash: Compacting FUObjectHashTables data took 7.74ms +[2020.10.07-09.59.20:827][735]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.59.20:891][735]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu1D16CC374221AD12D7746F97E1FB801E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.59.20:906][735]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.59.20:907][735]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-09.59.45:739][469]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-09.59.51:647][855]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-09.59.54:216][ 32]BlueprintLog: New page: Compile mainMenu +[2020.10.07-09.59.54:332][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 7.70ms +[2020.10.07-09.59.54:867][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-09.59.54:930][ 62]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuE7EE2BAD4511E8F4919F01AD98C215B8.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-09.59.54:944][ 62]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-09.59.54:944][ 62]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-10.00.38:725][412]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-10.00.38:876][412]LogUObjectHash: Compacting FUObjectHashTables data took 7.59ms +[2020.10.07-10.00.38:890][412]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.00.38:910][412]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.01.57:904][102]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-10.01.58:047][102]LogUObjectHash: Compacting FUObjectHashTables data took 7.24ms +[2020.10.07-10.01.58:065][102]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.01.58:076][102]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.01.58:671][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-10.01.58:737][139]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_ShipD8D9F8734BEDA6D1F5E70CBF3853AC0C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-10.01.58:752][139]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-10.01.58:752][139]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-10.02.33:260][585]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-10.02.33:412][585]LogUObjectHash: Compacting FUObjectHashTables data took 7.16ms +[2020.10.07-10.02.33:433][585]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.02.33:446][585]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.02.33:860][605]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-10.02.33:927][605]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship546593194B35AA920C7AB9847E323F7B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-10.02.33:944][605]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-10.02.33:944][605]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-10.03.29:281][892]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-10.03.29:422][892]LogUObjectHash: Compacting FUObjectHashTables data took 7.32ms +[2020.10.07-10.03.29:438][892]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.03.29:450][892]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.03.33:141][164]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-10.03.33:278][164]LogUObjectHash: Compacting FUObjectHashTables data took 7.25ms +[2020.10.07-10.03.33:301][164]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.03.33:313][164]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.03.41:250][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-10.03.41:316][792]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_ShipC1BBDC3349FD5804BDA4FF88F3212B43.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-10.03.41:332][792]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-10.03.41:332][792]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-10.04.13:267][520]LogUObjectHash: Compacting FUObjectHashTables data took 7.35ms +[2020.10.07-10.04.13:270][520]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto9.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2020.10.07-10.04.13:290][520]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship_Auto997899C02444EFC5FF115BB8EA935224B.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/maps/ship_Auto9.umap' +[2020.10.07-10.04.13:291][520]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/maps/ship' took 0.079 +[2020.10.07-10.04.13:291][520]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.079 +[2020.10.07-10.04.13:305][520]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/blueprints/player/Player] ([2] browsable assets)... +[2020.10.07-10.04.13:305][520]OBJ SavePackage: Finished generating thumbnails for package [/Game/blueprints/player/Player] +[2020.10.07-10.04.13:359][520]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Player_Auto924B522734CF6797A0C18CA9277831059.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/Autosaves/Game/blueprints/player/Player_Auto9.uasset' +[2020.10.07-10.04.13:374][520]LogFileHelpers: Auto-saving content packages took 0.082 +[2020.10.07-10.04.19:767][540]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-10.04.19:767][540]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-10.04.20:895][605]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-10.04.20:955][605]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship4F2CC07F4C7BBFAA959229A380242D08.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-10.04.20:969][605]AssetCheck: New page: Asset Save: BP_Ship +[2020.10.07-10.04.20:969][605]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-10.04.36:904][873]BlueprintLog: New page: Compile mainMenu +[2020.10.07-10.04.36:986][873]LogUObjectHash: Compacting FUObjectHashTables data took 6.00ms +[2020.10.07-10.04.38:629][982]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-10.04.38:644][982]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-10.04.38:644][982]PIE: New page: PIE session: ship (7 окт. 2020 г., 20:04:38) +[2020.10.07-10.04.38:645][982]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-10.04.38:649][982]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004522s) +[2020.10.07-10.04.38:650][982]LogAIModule: Creating AISystem for world ship +[2020.10.07-10.04.38:651][982]LogPlayLevel: PIE: World Init took: (0.001553s) +[2020.10.07-10.04.38:651][982]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006214s) +[2020.10.07-10.04.38:707][982]LogUObjectHash: Compacting FUObjectHashTables data took 7.32ms +[2020.10.07-10.04.38:708][982]LogAudio: Display: Creating Audio Device: Id: 71, Scope: Unique, Realtime: True +[2020.10.07-10.04.38:708][982]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-10.04.38:708][982]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-10.04.38:708][982]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-10.04.38:708][982]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-10.04.38:708][982]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-10.04.38:708][982]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-10.04.38:708][982]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-10.04.38:708][982]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-10.04.38:708][982]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-10.04.38:709][982]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-10.04.38:714][982]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-10.04.38:714][982]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-10.04.38:735][982]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-10.04.38:735][982]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-10.04.38:735][982]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-10.04.38:735][982]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-10.04.38:735][982]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-10.04.38:736][982]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-10.04.38:736][982]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-10.04.38:752][982]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-10.04.38:752][982]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-10.04.38:752][982]LogInit: FAudioDevice initialized. +[2020.10.07-10.04.38:752][982]LogAudio: Display: Audio Device (ID: 71) registered with world 'ship'. +[2020.10.07-10.04.38:800][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-10.04.38:800][982]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-10.04.38:802][982]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-15.04.38 +[2020.10.07-10.04.38:802][982]LogWorld: Bringing up level for play took: 0.001993 +[2020.10.07-10.04.38:803][982]LogOnline: OSS: Creating online subsystem instance for: :Context_82 +[2020.10.07-10.04.38:810][982]PIE: Server logged in +[2020.10.07-10.04.38:812][982]PIE: Play in editor total start time 0,169 seconds. +[2020.10.07-10.04.52:881][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-10.04.52:881][128]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-10.04.52:881][128]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-10.04.52:888][128]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.04.52:888][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.04.52:901][128]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-10.04.52:931][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.04.52:980][128]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-10.04.52:980][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.04.52:981][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.04.53:010][128]LogUObjectHash: Compacting FUObjectHashTables data took 5.27ms +[2020.10.07-10.04.53:077][129]LogPlayLevel: Display: Destroying online subsystem :Context_82 +[2020.10.07-10.05.16:041][951]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-10.05.16:041][951]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-10.05.44:878][172]BlueprintLog: New page: Compile mainMenu +[2020.10.07-10.05.44:960][172]LogUObjectHash: Compacting FUObjectHashTables data took 5.92ms +[2020.10.07-10.05.45:624][213]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-10.05.45:638][213]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-10.05.45:638][213]PIE: New page: PIE session: ship (7 окт. 2020 г., 20:05:45) +[2020.10.07-10.05.45:638][213]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-10.05.45:643][213]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004588s) +[2020.10.07-10.05.45:644][213]LogAIModule: Creating AISystem for world ship +[2020.10.07-10.05.45:644][213]LogPlayLevel: PIE: World Init took: (0.001388s) +[2020.10.07-10.05.45:645][213]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006150s) +[2020.10.07-10.05.45:699][213]LogUObjectHash: Compacting FUObjectHashTables data took 7.36ms +[2020.10.07-10.05.45:700][213]LogAudio: Display: Creating Audio Device: Id: 72, Scope: Unique, Realtime: True +[2020.10.07-10.05.45:700][213]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-10.05.45:700][213]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-10.05.45:700][213]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-10.05.45:700][213]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-10.05.45:700][213]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-10.05.45:700][213]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-10.05.45:700][213]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-10.05.45:700][213]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-10.05.45:701][213]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-10.05.45:701][213]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-10.05.45:705][213]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-10.05.45:705][213]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-10.05.45:724][213]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-10.05.45:724][213]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-10.05.45:724][213]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-10.05.45:724][213]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-10.05.45:725][213]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-10.05.45:725][213]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-10.05.45:725][213]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-10.05.45:742][213]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-10.05.45:742][213]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-10.05.45:742][213]LogInit: FAudioDevice initialized. +[2020.10.07-10.05.45:742][213]LogAudio: Display: Audio Device (ID: 72) registered with world 'ship'. +[2020.10.07-10.05.45:790][213]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-10.05.45:791][213]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-10.05.45:792][213]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-15.05.45 +[2020.10.07-10.05.45:793][213]LogWorld: Bringing up level for play took: 0.001963 +[2020.10.07-10.05.45:793][213]LogOnline: OSS: Creating online subsystem instance for: :Context_83 +[2020.10.07-10.05.45:800][213]PIE: Server logged in +[2020.10.07-10.05.45:802][213]PIE: Play in editor total start time 0,165 seconds. +[2020.10.07-10.06.01:790][446]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-10.06.01:790][446]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-10.06.01:790][446]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-10.06.01:792][446]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.06.01:792][446]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.06.01:807][446]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-10.06.01:835][446]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.06.01:885][446]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-10.06.01:886][446]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.06.01:887][446]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.06.01:915][446]LogUObjectHash: Compacting FUObjectHashTables data took 5.32ms +[2020.10.07-10.06.01:983][447]LogPlayLevel: Display: Destroying online subsystem :Context_83 +[2020.10.07-10.06.17:496][552]BlueprintLog: New page: Compile mainMenu +[2020.10.07-10.06.17:580][552]LogUObjectHash: Compacting FUObjectHashTables data took 6.05ms +[2020.10.07-10.06.18:316][598]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-10.06.18:329][598]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-10.06.18:330][598]PIE: New page: PIE session: ship (7 окт. 2020 г., 20:06:18) +[2020.10.07-10.06.18:330][598]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-10.06.18:334][598]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004321s) +[2020.10.07-10.06.18:335][598]LogAIModule: Creating AISystem for world ship +[2020.10.07-10.06.18:335][598]LogPlayLevel: PIE: World Init took: (0.001372s) +[2020.10.07-10.06.18:335][598]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.005811s) +[2020.10.07-10.06.18:391][598]LogUObjectHash: Compacting FUObjectHashTables data took 7.21ms +[2020.10.07-10.06.18:392][598]LogAudio: Display: Creating Audio Device: Id: 73, Scope: Unique, Realtime: True +[2020.10.07-10.06.18:392][598]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-10.06.18:392][598]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-10.06.18:392][598]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-10.06.18:392][598]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-10.06.18:392][598]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-10.06.18:392][598]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-10.06.18:392][598]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-10.06.18:392][598]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-10.06.18:393][598]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-10.06.18:393][598]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-10.06.18:397][598]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-10.06.18:397][598]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-10.06.18:417][598]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-10.06.18:417][598]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-10.06.18:417][598]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-10.06.18:417][598]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-10.06.18:418][598]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-10.06.18:418][598]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-10.06.18:418][598]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-10.06.18:435][598]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-10.06.18:435][598]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-10.06.18:435][598]LogInit: FAudioDevice initialized. +[2020.10.07-10.06.18:435][598]LogAudio: Display: Audio Device (ID: 73) registered with world 'ship'. +[2020.10.07-10.06.18:472][598]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-10.06.18:472][598]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-10.06.18:474][598]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-15.06.18 +[2020.10.07-10.06.18:474][598]LogWorld: Bringing up level for play took: 0.001937 +[2020.10.07-10.06.18:474][598]LogOnline: OSS: Creating online subsystem instance for: :Context_84 +[2020.10.07-10.06.18:482][598]PIE: Server logged in +[2020.10.07-10.06.18:483][598]PIE: Play in editor total start time 0,155 seconds. +[2020.10.07-10.06.29:509][490]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-10.06.29:509][490]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-10.06.29:509][490]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-10.06.29:516][490]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.06.29:516][490]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.06.29:528][490]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-10.06.29:558][490]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.06.29:608][490]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-10.06.29:608][490]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.06.29:609][490]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.06.29:637][490]LogUObjectHash: Compacting FUObjectHashTables data took 5.03ms +[2020.10.07-10.06.29:714][491]LogPlayLevel: Display: Destroying online subsystem :Context_84 +[2020.10.07-10.06.45:803][507]LogSlate: Window 'Color Picker' being destroyed +[2020.10.07-10.06.47:531][639]BlueprintLog: New page: Compile mainMenu +[2020.10.07-10.06.47:614][639]LogUObjectHash: Compacting FUObjectHashTables data took 5.90ms +[2020.10.07-10.06.48:364][682]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-10.06.48:378][682]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-10.06.48:378][682]PIE: New page: PIE session: ship (7 окт. 2020 г., 20:06:48) +[2020.10.07-10.06.48:379][682]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-10.06.48:383][682]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004439s) +[2020.10.07-10.06.48:384][682]LogAIModule: Creating AISystem for world ship +[2020.10.07-10.06.48:385][682]LogPlayLevel: PIE: World Init took: (0.001513s) +[2020.10.07-10.06.48:385][682]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006073s) +[2020.10.07-10.06.48:439][682]LogUObjectHash: Compacting FUObjectHashTables data took 7.11ms +[2020.10.07-10.06.48:440][682]LogAudio: Display: Creating Audio Device: Id: 74, Scope: Unique, Realtime: True +[2020.10.07-10.06.48:440][682]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-10.06.48:440][682]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-10.06.48:440][682]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-10.06.48:440][682]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-10.06.48:440][682]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-10.06.48:440][682]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-10.06.48:440][682]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-10.06.48:440][682]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-10.06.48:441][682]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-10.06.48:441][682]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-10.06.48:445][682]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-10.06.48:445][682]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-10.06.48:463][682]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-10.06.48:463][682]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-10.06.48:463][682]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-10.06.48:463][682]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-10.06.48:464][682]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-10.06.48:464][682]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-10.06.48:464][682]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-10.06.48:481][682]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-10.06.48:481][682]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-10.06.48:481][682]LogInit: FAudioDevice initialized. +[2020.10.07-10.06.48:481][682]LogAudio: Display: Audio Device (ID: 74) registered with world 'ship'. +[2020.10.07-10.06.48:527][682]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-10.06.48:527][682]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-10.06.48:529][682]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-15.06.48 +[2020.10.07-10.06.48:530][682]LogWorld: Bringing up level for play took: 0.002088 +[2020.10.07-10.06.48:530][682]LogOnline: OSS: Creating online subsystem instance for: :Context_85 +[2020.10.07-10.06.48:537][682]PIE: Server logged in +[2020.10.07-10.06.48:539][682]PIE: Play in editor total start time 0,161 seconds. +[2020.10.07-10.07.00:449][660]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-10.07.00:449][660]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-10.07.00:449][660]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-10.07.00:451][660]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.07.00:452][660]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.07.00:464][660]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-10.07.00:492][660]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.07.00:541][660]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-10.07.00:542][660]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.07.00:543][660]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.07.00:571][660]LogUObjectHash: Compacting FUObjectHashTables data took 5.24ms +[2020.10.07-10.07.00:638][661]LogPlayLevel: Display: Destroying online subsystem :Context_85 +[2020.10.07-10.07.04:928][970]BlueprintLog: New page: Compile mainMenu +[2020.10.07-10.07.05:015][970]LogUObjectHash: Compacting FUObjectHashTables data took 5.93ms +[2020.10.07-10.07.05:410][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-10.07.05:475][991]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenuBD86F7914CE3196BE5C048A61254C6E5.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-10.07.05:490][991]AssetCheck: New page: Asset Save: mainMenu +[2020.10.07-10.07.05:490][991]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-10.07.29:435][870]BlueprintLog: New page: Compile mainMenu +[2020.10.07-10.07.29:550][870]LogUObjectHash: Compacting FUObjectHashTables data took 7.74ms +[2020.10.07-10.07.30:753][957]LogTemp: Repeating last play command: New Editor Window (PIE) +[2020.10.07-10.07.30:766][957]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2020.10.07-10.07.30:766][957]PIE: New page: PIE session: ship (7 окт. 2020 г., 20:07:30) +[2020.10.07-10.07.30:766][957]LogPlayLevel: Creating play world package: /Game/maps/UEDPIE_0_ship +[2020.10.07-10.07.30:771][957]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004609s) +[2020.10.07-10.07.30:772][957]LogAIModule: Creating AISystem for world ship +[2020.10.07-10.07.30:773][957]LogPlayLevel: PIE: World Init took: (0.001403s) +[2020.10.07-10.07.30:773][957]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/maps/ship.ship to /Game/maps/UEDPIE_0_ship.ship (0.006162s) +[2020.10.07-10.07.30:828][957]LogUObjectHash: Compacting FUObjectHashTables data took 7.37ms +[2020.10.07-10.07.30:830][957]LogAudio: Display: Creating Audio Device: Id: 75, Scope: Unique, Realtime: True +[2020.10.07-10.07.30:830][957]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2020.10.07-10.07.30:830][957]LogAudioMixer: Display: Sample Rate: 48000 +[2020.10.07-10.07.30:830][957]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2020.10.07-10.07.30:830][957]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2020.10.07-10.07.30:830][957]LogAudioMixer: Display: Number of buffers to queue: 2 +[2020.10.07-10.07.30:830][957]LogAudioMixer: Display: Max Channels (voices): 32 +[2020.10.07-10.07.30:830][957]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2020.10.07-10.07.30:830][957]LogAudio: Display: AudioDevice MaxSources: 32 +[2020.10.07-10.07.30:830][957]LogAudio: Display: Using built-in audio occlusion. +[2020.10.07-10.07.30:830][957]LogAudioMixer: Display: Initializing audio mixer. +[2020.10.07-10.07.30:835][957]LogAudioMixer: Display: 0: FrontLeft +[2020.10.07-10.07.30:835][957]LogAudioMixer: Display: 1: FrontRight +[2020.10.07-10.07.30:853][957]LogAudioMixer: Display: Using Audio Device Q2702S (2- NVIDIA High Definition Audio) +[2020.10.07-10.07.30:853][957]LogAudioMixer: Display: Initializing Sound Submixes... +[2020.10.07-10.07.30:853][957]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2020.10.07-10.07.30:853][957]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2020.10.07-10.07.30:853][957]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2020.10.07-10.07.30:853][957]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2020.10.07-10.07.30:853][957]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2020.10.07-10.07.30:871][957]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2020.10.07-10.07.30:871][957]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2020.10.07-10.07.30:871][957]LogInit: FAudioDevice initialized. +[2020.10.07-10.07.30:871][957]LogAudio: Display: Audio Device (ID: 75) registered with world 'ship'. +[2020.10.07-10.07.30:917][957]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2020.10.07-10.07.30:917][957]LogLoad: Game class is 'BP_ShipPresentationGameModeBase_C' +[2020.10.07-10.07.30:918][957]LogWorld: Bringing World /Game/maps/UEDPIE_0_ship.ship up for play (max tick rate 0) at 2020.10.07-15.07.30 +[2020.10.07-10.07.30:918][957]LogWorld: Bringing up level for play took: 0.001993 +[2020.10.07-10.07.30:919][957]LogOnline: OSS: Creating online subsystem instance for: :Context_86 +[2020.10.07-10.07.30:927][957]PIE: Server logged in +[2020.10.07-10.07.30:929][957]PIE: Play in editor total start time 0,164 seconds. +[2020.10.07-10.07.57:808][312]LogSlate: Window 'ShipPresentation Preview [NetMode: Standalone] (64-bit/Windows) ' being destroyed +[2020.10.07-10.07.57:816][312]LogWorld: BeginTearingDown for /Game/maps/UEDPIE_0_ship +[2020.10.07-10.07.57:816][312]LogWorld: UWorld::CleanupWorld for ship, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.07.57:817][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.07.57:826][312]LogPlayLevel: Display: Shutting down PIE online subsystems +[2020.10.07-10.07.57:855][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.07.57:906][312]LogAudio: Display: Audio Device unregistered from world 'None'. +[2020.10.07-10.07.57:906][312]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.07.57:907][312]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.07.57:935][312]LogUObjectHash: Compacting FUObjectHashTables data took 4.87ms +[2020.10.07-10.07.58:006][313]LogPlayLevel: Display: Destroying online subsystem :Context_86 +[2020.10.07-10.08.38:782][303]BlueprintLog: New page: Compile BP_Ship +[2020.10.07-10.08.38:921][303]LogUObjectHash: Compacting FUObjectHashTables data took 5.65ms +[2020.10.07-10.08.38:935][303]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.08.38:946][303]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetAllActorsOfClass_OutActors' of length 0 in '/Game/blueprints/player/Player.Player_C:UserConstructionScript'! +[2020.10.07-10.09.01:881][ 7]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/materials/ship/body_paint_Cleen_outline.body_paint_Cleen_outline +[2020.10.07-10.09.01:883][ 7]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.07-10.09.01:973][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.07-10.09.01:977][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.07-10.09.01:981][ 7]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 4 +[2020.10.07-10.09.01:981][ 7]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 3 +[2020.10.07-10.09.01:981][ 7]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 2 +[2020.10.07-10.09.01:981][ 7]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 1 +[2020.10.07-10.09.01:981][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.07-10.09.01:985][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.07-10.09.01:989][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.07-10.09.01:993][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.07-10.09.01:997][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.07-10.09.02:001][ 7]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.07-10.09.02:010][ 7]LogMaterial: Display: Missing cached shader map for material body_paint_Cleen_outline, compiling. +[2020.10.07-10.09.02:026][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.07-10.09.02:030][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 13 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 12 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 11 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 10 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 9 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 8 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 7 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 6 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 5 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 4 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 3 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 2 +[2020.10.07-10.09.02:036][ 7]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 1 +[2020.10.07-10.09.02:036][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.07-10.09.02:042][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.07-10.09.02:045][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.07-10.09.02:049][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.07-10.09.02:053][ 7]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.07-10.09.02:362][ 8]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 24 +[2020.10.07-10.09.02:362][ 8]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 23 +[2020.10.07-10.09.02:362][ 8]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 22 +[2020.10.07-10.09.02:660][ 15]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 21 +[2020.10.07-10.09.02:660][ 15]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 20 +[2020.10.07-10.09.02:804][ 18]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 19 +[2020.10.07-10.09.02:848][ 19]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 18 +[2020.10.07-10.09.02:970][ 22]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 17 +[2020.10.07-10.09.02:970][ 22]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 16 +[2020.10.07-10.09.03:004][ 23]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 15 +[2020.10.07-10.09.03:005][ 23]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 14 +[2020.10.07-10.09.03:037][ 24]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 13 +[2020.10.07-10.09.03:037][ 24]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 12 +[2020.10.07-10.09.03:095][ 26]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 11 +[2020.10.07-10.09.03:095][ 26]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 10 +[2020.10.07-10.09.03:124][ 27]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 9 +[2020.10.07-10.09.03:141][ 27]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 8 +[2020.10.07-10.09.03:213][ 29]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 7 +[2020.10.07-10.09.03:213][ 29]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 6 +[2020.10.07-10.09.03:250][ 30]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 5 +[2020.10.07-10.09.03:292][ 31]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 4 +[2020.10.07-10.09.03:330][ 32]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 3 +[2020.10.07-10.09.03:330][ 32]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 2 +[2020.10.07-10.09.03:380][ 33]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 1 +[2020.10.07-10.09.03:398][ 33]MaterialEditorStats: Base pass shader: 146 instructions +[2020.10.07-10.09.03:398][ 33]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 220 instructions +[2020.10.07-10.09.03:398][ 33]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2020.10.07-10.09.03:398][ 33]MaterialEditorStats: Texture samplers: 4/16 +[2020.10.07-10.09.03:398][ 33]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2020.10.07-10.09.03:398][ 33]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2020.10.07-10.09.05:911][163]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/meshes/ship/SM_Ship_Room.SM_Ship_Room +[2020.10.07-10.10.00:390][366]LogMaterial: Display: Missing cached shader map for material body_paint_slicer, compiling. +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (1/21): shaders left to compile 46 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 43 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 40 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 37 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 34 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (6/21): shaders left to compile 31 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 28 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 25 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (9/21): shaders left to compile 22 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 19 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 16 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 13 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (13/21): shaders left to compile 10 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 7 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (15/21): shaders left to compile 4 +[2020.10.07-10.10.00:440][366]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 1 +[2020.10.07-10.10.00:476][366]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_0, compiling. +[2020.10.07-10.10.00:480][366]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling. +[2020.10.07-10.10.00:484][366]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling. +[2020.10.07-10.10.00:488][366]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionVectorParameter_2, compiling. +[2020.10.07-10.10.00:492][366]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionSine_1, compiling. +[2020.10.07-10.10.00:496][366]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionAdd_1, compiling. +[2020.10.07-10.10.00:500][366]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionDivide_1, compiling. +[2020.10.07-10.10.00:543][366]LogMaterial: Display: Missing cached shader map for material Material_0, compiling. +[2020.10.07-10.10.00:569][366]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/materialFunctions/slicer" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/materialFunctions/slicer.uasset" SILENT=true +[2020.10.07-10.10.00:582][366]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/slicerDBA1B610442541CBDFBA9D8542277B20.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/materialFunctions/slicer.uasset' +[2020.10.07-10.10.00:636][366]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 30 +[2020.10.07-10.10.00:636][366]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 29 +[2020.10.07-10.10.00:636][366]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 28 +[2020.10.07-10.10.00:636][366]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 27 +[2020.10.07-10.10.00:758][366]LogUObjectHash: Compacting FUObjectHashTables data took 11.23ms +[2020.10.07-10.10.00:829][366]LogUObjectHash: Compacting FUObjectHashTables data took 6.02ms +[2020.10.07-10.10.00:889][366]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2020.10.07-10.10.01:477][366]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 26 +[2020.10.07-10.10.01:477][366]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 25 +[2020.10.07-10.10.01:477][366]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 24 +[2020.10.07-10.10.02:038][366]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 23 +[2020.10.07-10.10.02:038][366]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 22 +[2020.10.07-10.10.02:038][366]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 21 +[2020.10.07-10.10.02:038][366]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 20 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 19 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 18 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (17/21): shaders left to compile 17 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (5/21): shaders left to compile 16 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 15 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 14 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (14/21): shaders left to compile 13 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (4/21): shaders left to compile 12 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (7/21): shaders left to compile 11 +[2020.10.07-10.10.02:598][366]LogShaderCompilers: Display: Worker (16/21): shaders left to compile 10 +[2020.10.07-10.10.03:159][366]LogShaderCompilers: Display: Worker (2/21): shaders left to compile 9 +[2020.10.07-10.10.03:159][366]LogShaderCompilers: Display: Worker (8/21): shaders left to compile 8 +[2020.10.07-10.10.03:159][366]LogShaderCompilers: Display: Worker (18/21): shaders left to compile 7 +[2020.10.07-10.10.03:159][366]LogShaderCompilers: Display: Worker (19/21): shaders left to compile 6 +[2020.10.07-10.10.03:159][366]LogShaderCompilers: Display: Worker (20/21): shaders left to compile 5 +[2020.10.07-10.10.03:159][366]LogShaderCompilers: Display: Worker (3/21): shaders left to compile 4 +[2020.10.07-10.10.03:159][366]LogShaderCompilers: Display: Worker (11/21): shaders left to compile 3 +[2020.10.07-10.10.03:159][366]LogShaderCompilers: Display: Worker (12/21): shaders left to compile 2 +[2020.10.07-10.10.03:159][366]LogShaderCompilers: Display: Worker (10/21): shaders left to compile 1 +[2020.10.07-10.10.03:553][366]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/ship/body_paint_slicer" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/body_paint_slicer.uasset" SILENT=true +[2020.10.07-10.10.03:567][366]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/body_paint_slicer3E8930564AB1F750E80202BB330B8CD7.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/body_paint_slicer.uasset' +[2020.10.07-10.10.03:673][366]AssetCheck: New page: Asset Save: multiple assets +[2020.10.07-10.10.03:673][366]LogContentValidation: Display: Validating Material /Game/materials/ship/body_paint_slicer.body_paint_slicer +[2020.10.07-10.10.03:673][366]LogContentValidation: Display: Validating MaterialFunction /Game/materials/materialFunctions/slicer.slicer +[2020.10.07-10.10.35:505][132]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/materials/Textures/INMJgU0gFqM" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/INMJgU0gFqM.uasset" SILENT=true +[2020.10.07-10.10.35:516][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/INMJgU0gFqMA22984184A25723642AB8899DDCFF04D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/INMJgU0gFqM.uasset' +[2020.10.07-10.10.35:635][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/rluijcp_4K_Albedo2309B3A9E4A0E5F886768289BE568B344.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/rluijcp_4K_Albedo2.uasset' +[2020.10.07-10.10.35:789][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/rluijcp_4K_Normal4D9204AF4C961B35B5D85397DC0C53E1.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/rluijcp_4K_Normal.uasset' +[2020.10.07-10.10.35:875][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/rluijcp_4K_RoughnessB80CE1744B18EF6BF986B083FA7CA920.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/rluijcp_4K_Roughness.uasset' +[2020.10.07-10.10.35:903][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/schcbgfp_4K_NormalAC7FB2034FA65ECAA6395287845188DA.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/schcbgfp_4K_Normal.uasset' +[2020.10.07-10.10.35:993][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/schcbgfp_4K_Roughness4794540D4F6D4D03159D1C826B620264.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/schcbgfp_4K_Roughness.uasset' +[2020.10.07-10.10.36:078][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/se2abbvc_4K_GlossF0047E2D47271E8E679D7AA713394DEB.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/se2abbvc_4K_Gloss.uasset' +[2020.10.07-10.10.36:099][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/se2abbvc_4K_NormalFFB33A21423FA2B3AE9577B8AAE0A04D.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/se2abbvc_4K_Normal.uasset' +[2020.10.07-10.10.36:171][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/se2abbvc_4K_Roughness3B0924DF466BE36D1B3EECB55EFBE926.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/se2abbvc_4K_Roughness.uasset' +[2020.10.07-10.10.36:223][132]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/se2abbvc_4K_Specular4A3ED12741C2758F0C30A0981C4D65BF.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/Textures/se2abbvc_4K_Specular.uasset' +[2020.10.07-10.10.36:577][132]LogUObjectHash: Compacting FUObjectHashTables data took 4.95ms +[2020.10.07-10.10.36:626][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2020.10.07-10.10.36:670][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2020.10.07-10.10.36:716][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2020.10.07-10.10.36:761][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2020.10.07-10.10.36:811][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2020.10.07-10.10.36:857][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2020.10.07-10.10.36:903][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2020.10.07-10.10.36:949][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2020.10.07-10.10.36:994][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2020.10.07-10.10.37:047][132]LogUObjectHash: Compacting FUObjectHashTables data took 4.13ms +[2020.10.07-10.10.37:093][132]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2020.10.07-10.10.37:184][132]AssetCheck: New page: Asset Save: multiple assets +[2020.10.07-10.10.37:184][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/se2abbvc_4K_Specular.se2abbvc_4K_Specular +[2020.10.07-10.10.37:184][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/se2abbvc_4K_Roughness.se2abbvc_4K_Roughness +[2020.10.07-10.10.37:184][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/se2abbvc_4K_Normal.se2abbvc_4K_Normal +[2020.10.07-10.10.37:184][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/se2abbvc_4K_Gloss.se2abbvc_4K_Gloss +[2020.10.07-10.10.37:185][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/schcbgfp_4K_Roughness.schcbgfp_4K_Roughness +[2020.10.07-10.10.37:185][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/schcbgfp_4K_Normal.schcbgfp_4K_Normal +[2020.10.07-10.10.37:185][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/rluijcp_4K_Roughness.rluijcp_4K_Roughness +[2020.10.07-10.10.37:185][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/rluijcp_4K_Normal.rluijcp_4K_Normal +[2020.10.07-10.10.37:185][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/rluijcp_4K_Albedo2.rluijcp_4K_Albedo2 +[2020.10.07-10.10.37:185][132]LogContentValidation: Display: Validating Texture2D /Game/materials/Textures/INMJgU0gFqM.INMJgU0gFqM +[2020.10.07-10.10.38:977][242]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms +[2020.10.07-10.10.39:976][242]LogSlate: Window 'Save Content' being destroyed +[2020.10.07-10.10.40:020][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/ship/BP_Ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset" SILENT=true +[2020.10.07-10.10.40:088][242]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/BP_Ship0486A5AF47A2287B4178848C6C328E9E.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/ship/BP_Ship.uasset' +[2020.10.07-10.10.40:089][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ui/mainMenu/mainMenu" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset" SILENT=true +[2020.10.07-10.10.40:152][242]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/mainMenu2BBA7348413CAF0458BD368EFE196FA4.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/ui/mainMenu/mainMenu.uasset' +[2020.10.07-10.10.40:153][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/blueprints/player/Player" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset" SILENT=true +[2020.10.07-10.10.40:214][242]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/PlayerF166D4E444573B59857DFD9D685BB07C.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/blueprints/player/Player.uasset' +[2020.10.07-10.10.40:215][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/maps/ship" FILE="../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2020.10.07-10.10.40:261][242]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2020.10.07-10.10.40:283][242]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/ship554D046A4633EFCEAD9A93B8FB1A64AF.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/maps/ship.umap' +[2020.10.07-10.10.40:318][242]LogFileHelpers: Saving map 'ship' took 0.104 +[2020.10.07-10.10.40:334][242]AssetCheck: New page: Asset Save: multiple assets +[2020.10.07-10.10.40:334][242]LogContentValidation: Display: Validating WidgetBlueprint /Game/ui/mainMenu/mainMenu.mainMenu +[2020.10.07-10.10.40:336][242]LogContentValidation: Display: Validating Blueprint /Game/blueprints/player/Player.Player +[2020.10.07-10.10.40:336][242]LogContentValidation: Display: Validating Blueprint /Game/blueprints/ship/BP_Ship.BP_Ship +[2020.10.07-10.10.40:336][242]LogContentValidation: Display: Validating World /Game/maps/ship.ship +[2020.10.07-10.10.46:659][576]LogMaterialEditor: Saving and Compiling material body_paint_Cleen_outline +[2020.10.07-10.10.46:704][576]LogSavePackage: Moving '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Saved/body_paint_Cleen_outline1C0C77FB4A911BCB439DACA6F86B37E6.tmp' to '../../../../../UE4Projects/ShipPresentation/ShipPresentation/Content/materials/ship/body_paint_Cleen_outline.uasset' +[2020.10.07-10.10.46:723][576]AssetCheck: New page: Asset Save: body_paint_Cleen_outline +[2020.10.07-10.10.46:723][576]LogContentValidation: Display: Validating Material /Game/materials/ship/body_paint_Cleen_outline.body_paint_Cleen_outline +[2020.10.07-10.10.48:352][667]LogSlate: Window 'SM_Ship_Room' being destroyed +[2020.10.07-10.10.48:357][667]LogSlate: Window 'SM_Ship_Room' being destroyed +[2020.10.07-10.10.48:361][667]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.48:361][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.10.48:382][667]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.48:382][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.10.48:500][667]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.48:500][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.10.48:587][667]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2020.10.07-10.10.48:587][667]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.48:587][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.10.48:686][667]LogWorld: UWorld::CleanupWorld for World_41, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.48:686][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.10.48:792][667]LogWorld: UWorld::CleanupWorld for World_53, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.48:793][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.10.48:843][667]LogWorld: UWorld::CleanupWorld for World_54, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.48:843][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2020.10.07-10.10.50:267][799]LogUObjectHash: Compacting FUObjectHashTables data took 6.03ms +[2020.10.07-10.10.53:380][118]LogUObjectHash: Compacting FUObjectHashTables data took 7.06ms +[2020.10.07-10.10.54:246][203]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2020.10.07-10.10.54:359][203]LogSlate: Window 'ShipPresentation - Unreal Editor' being destroyed +[2020.10.07-10.10.54:359][203]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. +[2020.10.07-10.10.54:506][204]Cmd: QUIT_EDITOR +[2020.10.07-10.10.54:506][204]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2020.10.07-10.10.54:510][204]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2020.10.07-10.10.54:720][204]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2020.10.07-10.10.54:720][204]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2020.10.07-10.10.54:720][204]LogAudio: Display: Audio Device unregistered from world 'ship'. +[2020.10.07-10.10.54:721][204]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.10.54:721][204]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2020.10.07-10.10.54:747][204]LogAudio: Display: Audio Device Manager Shutdown +[2020.10.07-10.10.54:758][204]LogExit: Preparing to exit. +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4EF5800] Windows +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4EF5900] Default__DeviceProfile +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E77600] WindowsNoEditor +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4EF5B00] WindowsServer +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E74D00] WindowsClient +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4EF6100] IOS +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E76100] iPadAir +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4EF4300] iPadAir2 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3BD00] IPadPro +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3BE00] iPadAir3 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4EF7000] iPadMini2 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3B900] iPadMini4 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4EF4100] iPadMini5 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6B500] iPhone6 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6B600] iPodTouch6 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39300] iPhone7 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39400] iPodTouch7 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E69C00] iPhone5S +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3B400] iPhone6Plus +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6A200] iPhone6S +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3BF00] iPhone6SPlus +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E69F00] iPhone7Plus +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3AF00] iPhoneSE +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E68A00] iPhone8 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3B000] iPhone8Plus +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6A900] iPhoneX +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E38C00] iPhoneXS +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E69700] iPhoneXSMax +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3AC00] iPhoneXR +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6A800] iPhone11 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3BA00] iPhone11Pro +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6B100] iPhone11ProMax +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E38E00] iPhoneSE2 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E68300] iPadPro105 +[2020.10.07-10.10.55:514][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39800] iPadPro129 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E68600] iPadPro97 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39900] iPadPro2_129 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E69D00] iPad5 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3B500] iPad6 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E69A00] iPad7 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39100] iPadPro11 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6BF00] iPadPro2_11 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E38F00] iPadPro3_129 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E69100] iPadPro4_129 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E38400] AppleTV +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E68B00] AppleTV4K +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3A600] TVOS +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6B400] Mac +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3AA00] MacClient +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6B900] MacNoEditor +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E76C00] MacServer +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3B300] Linux +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E75100] LinuxNoEditor +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39D00] LinuxAArch64NoEditor +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E77400] LinuxClient +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3A400] LinuxAArch64Client +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E77100] LinuxServer +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E38D00] LinuxAArch64Server +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E76D00] Android +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E38700] Android_Low +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E77500] Android_Mid +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39E00] Android_High +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E74600] Android_Default +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39600] Android_Adreno4xx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E75300] Android_Adreno5xx_Low +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E38900] Android_Adreno5xx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6B300] Android_Adreno6xx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E75A00] Android_Adreno6xx_Vulkan +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E69200] Android_Mali_T6xx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E74400] Android_Mali_T7xx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E6A100] Android_Mali_T8xx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E76000] Android_Mali_G71 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E69300] Android_Mali_G72 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E77E00] Android_Mali_G72_Vulkan +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E68800] Android_Mali_G76 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E77C00] Android_Mali_G76_Vulkan +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3AD00] Android_Mali_G77 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E74E00] Android_Mali_G77_Vulkan +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3BB00] Android_Vulkan_SM5 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E77000] Android_PowerVR_G6xxx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39500] Android_PowerVR_GT7xxx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E74800] Android_PowerVR_GE8xxx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3AE00] Android_PowerVR_GM9xxx +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E74A00] Android_PowerVR_GM9xxx_Vulkan +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3B600] Android_TegraK1 +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E74C00] Android_Unknown_Vulkan +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E39F00] Lumin +[2020.10.07-10.10.55:515][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E76A00] Lumin_Desktop +[2020.10.07-10.10.55:516][204]LogDeviceProfile: Device profile begin destroy: [00000253D4E3B200] HoloLens +[2020.10.07-10.10.55:530][204]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.55:533][204]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.55:535][204]LogWorld: UWorld::CleanupWorld for World_55, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.55:536][204]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.55:589][204]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2020.10.07-10.10.55:603][204]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2020.10.07-10.10.55:603][204]LogExit: Editor shut down +[2020.10.07-10.10.55:604][204]LogExit: Transaction tracking system shut down +[2020.10.07-10.10.55:843][204]LogExit: Object subsystem successfully closed. +[2020.10.07-10.10.55:891][204]LogShaderCompilers: Display: Shaders left to compile 0 +[2020.10.07-10.10.55:906][204]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (826) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module MaterialEditor (824) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (822) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module Voice (820) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module TextureEditor (818) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module SequencerWidgets (816) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module BlueprintGraph (814) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (812) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module SceneOutliner (810) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module AddContentDialog (808) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module WidgetCarousel (807) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module EditorWidgets (804) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module StatsViewer (802) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (800) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (798) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module AutomationWorker (796) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module SteamVREditor (794) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module OculusMR (792) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module TextureAlignMode (790) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module BspMode (788) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module GeometryMode (786) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module SunPosition (784) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (782) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module PlanarCut (780) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module GooglePADEditor (778) +[2020.10.07-10.10.55:907][204]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (776) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (774) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (772) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (770) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module WebMMedia (768) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (766) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (764) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (762) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (760) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (758) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module SequenceRecorder (757) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (754) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (752) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (750) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (748) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (746) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (744) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (742) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module CharacterAI (740) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (738) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (736) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (734) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (732) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (730) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module SmartSnapping (728) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module SessionServices (726) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module MeshPaint (724) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (722) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module FoliageEdit (720) +[2020.10.07-10.10.55:908][204]LogModuleManager: Shutting down and abandoning module LandscapeEditor (718) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module MeshPaintMode (716) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (714) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module ActorPickerMode (712) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module PlacementMode (710) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module ViewportSnapping (708) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module ViewportInteraction (706) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module ClothPainter (704) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (703) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module LogVisualizer (700) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module IntroTutorials (698) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (697) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (694) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (692) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (690) +[2020.10.07-10.10.55:909][204]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (689) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (686) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (684) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (682) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (680) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module TraceInsights (678) +[2020.10.07-10.10.57:555][204]MemoryProfiler: Shutdown +[2020.10.07-10.10.57:555][204]NetworkingProfiler: Shutdown +[2020.10.07-10.10.57:555][204]LoadingProfiler: Shutdown +[2020.10.07-10.10.57:555][204]TimingProfiler: Shutdown +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module TraceServices (677) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (674) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (672) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module InputBindingEditor (670) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module MergeActors (668) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (666) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module LocalizationService (665) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module HardwareTargeting (662) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (660) +[2020.10.07-10.10.57:555][204]LogModuleManager: Shutting down and abandoning module UndoHistory (658) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module XmlParser (656) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module Blutility (654) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (652) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (651) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (648) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (647) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module SettingsEditor (644) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module ProjectLauncher (642) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module SessionFrontend (640) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module ProfilerClient (638) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module DeviceManager (636) +[2020.10.07-10.10.57:556][204]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (635) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module AutomationController (632) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module AutomationWindow (630) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module Layers (628) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (626) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module DetailCustomizations (624) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module PackagesDialog (622) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (620) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module Persona (618) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (617) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module AnimGraph (615) +[2020.10.07-10.10.57:589][204]LogModuleManager: Shutting down and abandoning module Kismet (612) +[2020.10.07-10.10.57:598][204]LogModuleManager: Shutting down and abandoning module KismetWidgets (611) +[2020.10.07-10.10.57:598][204]LogModuleManager: Shutting down and abandoning module GraphEditor (608) +[2020.10.07-10.10.57:598][204]LogModuleManager: Shutting down and abandoning module StructViewer (606) +[2020.10.07-10.10.57:598][204]LogModuleManager: Shutting down and abandoning module ClassViewer (604) +[2020.10.07-10.10.57:598][204]LogModuleManager: Shutting down and abandoning module Toolbox (602) +[2020.10.07-10.10.57:598][204]LogModuleManager: Shutting down and abandoning module ModuleUI (600) +[2020.10.07-10.10.57:598][204]LogModuleManager: Shutting down and abandoning module OutputLog (598) +[2020.10.07-10.10.57:601][204]LogModuleManager: Shutting down and abandoning module GammaUI (596) +[2020.10.07-10.10.57:601][204]LogModuleManager: Shutting down and abandoning module Documentation (594) +[2020.10.07-10.10.57:601][204]LogModuleManager: Shutting down and abandoning module LiveCoding (592) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module LevelSequence (590) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (588) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module MovieScene (586) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (584) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module LauncherPlatform (582) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module AnalyticsET (580) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module PortalServices (578) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module PortalRpc (576) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module MessagingRpc (574) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (572) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module AudioMixerCore (571) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module AIModule (568) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module GameplayDebugger (567) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module AITestSuite (565) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module NavigationSystem (563) +[2020.10.07-10.10.57:602][204]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (560) +[2020.10.07-10.10.57:611][204]LogModuleManager: Shutting down and abandoning module ProfilerService (558) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module TaskGraph (556) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (554) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (552) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (550) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module CollectionManager (549) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module OculusEditor (546) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module OculusInput (544) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module CurveEditorTools (542) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (540) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module PluginBrowser (538) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (536) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module CryptoKeys (534) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (532) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (530) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module SynthesisEditor (528) +[2020.10.07-10.10.57:773][204]LogModuleManager: Shutting down and abandoning module Synthesis (526) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (524) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (522) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (520) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (518) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module TemplateSequence (516) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module ScreenshotTools (514) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GooglePAD (512) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module EditableMesh (510) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (508) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module FractureEditor (506) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module CableComponent (504) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module AudioCapture (502) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (501) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module AssetTags (498) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module MeshConversion (496) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module DynamicMesh (494) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (492) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GeometricObjects (490) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (488) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (487) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (484) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (482) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (480) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (478) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (476) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (474) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module MediaCompositing (472) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (470) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (468) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module AppleImageUtils (466) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module ImgMedia (464) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (462) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module AndroidPermission (460) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module ChaosNiagara (454) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module UObjectPlugin (452) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (448) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (446) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (444) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) +[2020.10.07-10.10.57:774][204]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (438) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (436) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (434) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module AlembicImporter (432) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module AlembicLibrary (431) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module GeometryCache (430) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (429) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module PluginUtils (424) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (422) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module BackChannel (420) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (418) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module AutomationUtils (416) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (414) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module SourceControl (413) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (410) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (408) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (406) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (404) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (402) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (400) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (398) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module Paper2DEditor (396) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (394) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (392) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module ShipPresentation (390) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module DataValidation (388) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (386) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (384) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module FacialAnimation (382) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module SoundFields (380) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module SignificanceManager (378) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (376) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (374) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (372) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module PhysXVehicles (370) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (368) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (366) +[2020.10.07-10.10.57:775][204]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (364) +[2020.10.07-10.10.57:776][204]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (362) +[2020.10.07-10.10.57:776][204]LogModuleManager: Shutting down and abandoning module UdpMessaging (360) +[2020.10.07-10.10.57:877][204]LogModuleManager: Shutting down and abandoning module ActorSequence (358) +[2020.10.07-10.10.57:877][204]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356) +[2020.10.07-10.10.57:877][204]LogModuleManager: Shutting down and abandoning module Niagara (354) +[2020.10.07-10.10.57:877][204]LogModuleManager: Shutting down and abandoning module SignalProcessing (353) +[2020.10.07-10.10.57:877][204]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351) +[2020.10.07-10.10.57:877][204]LogModuleManager: Shutting down and abandoning module NiagaraCore (348) +[2020.10.07-10.10.57:877][204]LogModuleManager: Shutting down and abandoning module TcpMessaging (346) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (344) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (342) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (340) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (338) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (336) +[2020.10.07-10.10.57:978][204]LogMagicLeapPlanes: Planes tracker already destroyed. +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (334) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (332) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (330) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (328) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapController (326) +[2020.10.07-10.10.57:978][204]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (324) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module MagicLeapAR (322) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module AugmentedReality (321) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (318) +[2020.10.07-10.10.57:978][204]LogModuleManager: Shutting down and abandoning module LevelEditor (317) +[2020.10.07-10.10.57:979][204]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (316) +[2020.10.07-10.10.57:979][204]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (314) +[2020.10.07-10.10.57:979][204]LogModuleManager: Shutting down and abandoning module MainFrame (312) +[2020.10.07-10.10.57:979][204]LogModuleManager: Shutting down and abandoning module HotReload (311) +[2020.10.07-10.10.57:980][204]LogModuleManager: Shutting down and abandoning module ToolMenus (307) +[2020.10.07-10.10.57:980][204]LogModuleManager: Shutting down and abandoning module ContentBrowser (305) +[2020.10.07-10.10.57:980][204]LogModuleManager: Shutting down and abandoning module ContentBrowserData (304) +[2020.10.07-10.10.57:980][204]LogModuleManager: Shutting down and abandoning module TreeMap (301) +[2020.10.07-10.10.57:980][204]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (298) +[2020.10.07-10.10.57:980][204]LogModuleManager: Shutting down and abandoning module AnimationSharing (296) +[2020.10.07-10.10.57:980][204]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (294) +[2020.10.07-10.10.57:980][204]LogModuleManager: Shutting down and abandoning module Paper2D (292) +[2020.10.07-10.10.57:980][204]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (290) +[2020.10.07-10.10.57:987][204]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (288) +[2020.10.07-10.10.57:987][204]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (286) +[2020.10.07-10.10.57:987][204]LogModuleManager: Shutting down and abandoning module PacketHandler (284) +[2020.10.07-10.10.57:987][204]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (282) +[2020.10.07-10.10.57:987][204]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (280) +[2020.10.07-10.10.57:987][204]LogModuleManager: Shutting down and abandoning module MediaAssets (278) +[2020.10.07-10.10.57:987][204]LogModuleManager: Shutting down and abandoning module Overlay (276) +[2020.10.07-10.10.57:987][204]LogModuleManager: Shutting down and abandoning module OverlayEditor (275) +[2020.10.07-10.10.57:987][204]LogModuleManager: Shutting down and abandoning module VREditor (272) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module StringTableEditor (270) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (268) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (266) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module FunctionalTesting (264) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (262) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (261) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module UMG (258) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module UMGEditor (257) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module MessageLog (255) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module SlateReflector (250) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module Slate (248) +[2020.10.07-10.10.57:988][204]LogModuleManager: Shutting down and abandoning module SlateCore (246) +[2020.10.07-10.10.57:989][204]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (244) +[2020.10.07-10.10.57:989][204]LogModuleManager: Shutting down and abandoning module UnrealEd (242) +[2020.10.07-10.10.57:989][204]LogModuleManager: Shutting down and abandoning module MRMesh (240) +[2020.10.07-10.10.57:989][204]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (238) +[2020.10.07-10.10.57:989][204]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (236) +[2020.10.07-10.10.57:989][204]LogModuleManager: Shutting down and abandoning module XAudio2 (234) +[2020.10.07-10.10.57:989][204]LogModuleManager: Shutting down and abandoning module Networking (232) +[2020.10.07-10.10.57:989][204]LogModuleManager: Shutting down and abandoning module Core (230) +[2020.10.07-10.10.57:989][204]LogModuleManager: Shutting down and abandoning module MovieSceneTools (228) +[2020.10.07-10.10.57:990][204]LogModuleManager: Shutting down and abandoning module CurveEditor (227) +[2020.10.07-10.10.57:990][204]LogModuleManager: Shutting down and abandoning module Sequencer (225) +[2020.10.07-10.10.57:990][204]LogModuleManager: Shutting down and abandoning module EditorStyle (224) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module KismetCompiler (220) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module MeshBuilder (218) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module MeshUtilities (216) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (215) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (214) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (213) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (211) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (209) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (207) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module MaterialBaking (203) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (198) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module DerivedDataCache (196) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module XGEController (194) +[2020.10.07-10.10.57:991][204]LogXGEController: Cleaning working directory: C:/Users/Andrey/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module TargetPlatform (192) +[2020.10.07-10.10.57:991][204]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (191) +[2020.10.07-10.10.57:992][204]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (189) +[2020.10.07-10.10.57:992][204]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (187) +[2020.10.07-10.10.57:992][204]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (185) +[2020.10.07-10.10.57:992][204]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (183) +[2020.10.07-10.10.57:992][204]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (181) +[2020.10.07-10.10.57:992][204]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (179) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (177) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (175) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (173) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (171) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module ImageWrapper (170) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (167) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (165) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (163) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (161) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (159) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (157) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (155) +[2020.10.07-10.10.57:993][204]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (153) +[2020.10.07-10.10.57:994][204]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (151) +[2020.10.07-10.10.57:994][204]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (149) +[2020.10.07-10.10.57:994][204]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (147) +[2020.10.07-10.10.57:994][204]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (145) +[2020.10.07-10.10.57:994][204]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (143) +[2020.10.07-10.10.57:995][204]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (141) +[2020.10.07-10.10.57:995][204]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (139) +[2020.10.07-10.10.57:995][204]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (137) +[2020.10.07-10.10.57:995][204]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (135) +[2020.10.07-10.10.57:995][204]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (133) +[2020.10.07-10.10.57:995][204]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (131) +[2020.10.07-10.10.57:995][204]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (129) +[2020.10.07-10.10.57:995][204]LogModuleManager: Shutting down and abandoning module Messaging (127) +[2020.10.07-10.10.57:995][204]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (125) +[2020.10.07-10.10.57:996][204]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (123) +[2020.10.07-10.10.57:999][204]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (121) +[2020.10.07-10.10.57:999][204]LogModuleManager: Shutting down and abandoning module InputCore (118) +[2020.10.07-10.10.57:999][204]LogModuleManager: Shutting down and abandoning module Settings (116) +[2020.10.07-10.10.57:999][204]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (114) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (112) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (111) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module Chaos (108) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (106) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (105) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module AVEncoder (104) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module SteamVRInput (98) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module SteamVR (96) +[2020.10.07-10.10.58:000][204]LogHMD: Freeing OpenVRDLLHandle. +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module OculusHMD (94) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2020.10.07-10.10.58:000][204]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2020.10.07-10.10.58:001][204]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2020.10.07-10.10.58:001][204]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2020.10.07-10.10.58:023][204]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2020.10.07-10.10.58:023][204]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2020.10.07-10.10.58:023][204]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B313E2A57-4C51-BA52-B955-0DB5336E45CC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.0-14419252%2B%2B%2BUE4%2BRelease-4.26&UserID=cc0324e948d0f6b91d9de6a06f7ce1d1%7Cdb4ae93bde8441ac981c19d319a8320a%7Ca0761784-4b16-4d43-8625-85cb7537a6fd&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2020.10.07-10.10.58:045][204]LogModuleManager: Shutting down and abandoning module SSL (78) +[2020.10.07-10.10.58:046][204]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (74) +[2020.10.07-10.10.58:046][204]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (72) +[2020.10.07-10.10.58:046][204]LogModuleManager: Shutting down and abandoning module ChunkDownloader (70) +[2020.10.07-10.10.58:046][204]LogModuleManager: Shutting down and abandoning module WmfMedia (68) +[2020.10.07-10.10.58:048][204]LogModuleManager: Shutting down and abandoning module Media (67) +[2020.10.07-10.10.58:048][204]LogModuleManager: Shutting down and abandoning module MediaInfo (66) +[2020.10.07-10.10.58:048][204]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62) +[2020.10.07-10.10.58:048][204]LogModuleManager: Shutting down and abandoning module MLSDK (60) +[2020.10.07-10.10.58:048][204]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) +[2020.10.07-10.10.58:048][204]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) +[2020.10.07-10.10.58:048][204]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module MagicLeap (52) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module DatasmithContent (50) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module AISupportModule (48) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module AudioEditor (36) +[2020.10.07-10.10.58:049][204]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) +[2020.10.07-10.10.58:050][204]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2020.10.07-10.10.58:050][204]LogModuleManager: Shutting down and abandoning module RenderCore (30) +[2020.10.07-10.10.58:050][204]LogModuleManager: Shutting down and abandoning module Landscape (28) +[2020.10.07-10.10.58:050][204]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module Engine (16) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2020.10.07-10.10.58:053][204]LogModuleManager: Shutting down and abandoning module RSA (3) +[2020.10.07-10.10.58:054][204]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2020.10.07-10.10.58:113][204]LogD3D11RHI: Shutdown +[2020.10.07-10.10.58:113][204]LogD3D11RHI: CleanupD3DDevice +[2020.10.07-10.10.58:153][204]LogExit: Exiting. +[2020.10.07-10.10.58:232][204]Log file closed, 10/07/20 15:10:58