Files
WBIF/Source/WBIFEditor.Target.cs
2020-05-26 17:09:33 +05:00

15 lines
368 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class WBIFEditorTarget : TargetRules
{
public WBIFEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "WBIF" } );
}
}