[/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/Maps/starter.starter EditorStartupMap=/Game/Maps/MainScene.MainScene GlobalDefaultGameMode=/Game/Blueprints/Player/GM.GM_C GameInstanceClass=/Game/Blueprints/Player/GI.GI_C [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 -D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 Compiler=Default AudioSampleRate=48000 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=1 AudioMaxChannels=0 AudioNumSourceWorkers=4 SpatializationPlugin= SourceDataOverridePlugin= ReverbPlugin= OcclusionPlugin= CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) CacheSizeKB=65536 MaxChunkSizeOverrideKB=0 bResampleForDevice=False MaxSampleRate=48000.000000 HighSampleRate=32000.000000 MedSampleRate=24000.000000 LowSampleRate=12000.000000 MinSampleRate=8000.000000 CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 SoundCueCookQualityIndex=-1 [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/Engine.RendererSettings] r.GenerateMeshDistanceFields=False r.DynamicGlobalIlluminationMethod=1 r.ReflectionMethod=1 r.SkinCache.CompileShaders=True r.RayTracing=True r.Shadow.Virtual.Enable=1 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.Lumen.HardwareRayTracing=True r.Lumen.HardwareRayTracing.LightingMode=2 r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False r.RayTracing.Shadows=False r.RayTracing.Skylight=False r.RayTracing.UseTextureLod=True r.PathTracing=False vr.RoundRobinOcclusion=True r.SeparateTranslucency=False r.Mobile.AmbientOcclusion=True r.CustomDepth=0 r.CustomDepthTemporalAAJitter=False r.DefaultFeature.AmbientOcclusionStaticFraction=True [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/MEAirportDemo") +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/MEAirportDemo") bSmoothFrameRate=False SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=30.000000),UpperBound=(Type=Exclusive,Value=60.000000)) [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=A886AA0F4ED8D093B6CD678603167F19 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress= [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] PackageName=ru.GraffTech.[PROJECT] StoreVersion=1 StoreVersionOffsetArm64=0 StoreVersionOffsetX8664=0 ApplicationDisplayName= VersionDisplayName=1.0 MinSDKVersion=28 TargetSDKVersion=29 InstallLocation=InternalOnly bEnableLint=False bPackageDataInsideApk=True bCreateAllPlatformsInstall=False bDisableVerifyOBBOnStartUp=True bForceSmallOBBFiles=False bAllowLargeOBBFiles=False bAllowPatchOBBFile=False bAllowOverflowOBBFiles=False bUseExternalFilesDir=True bPublicLogFiles=False Orientation=SensorLandscape MaxAspectRatio=2.100000 bUseDisplayCutout=True bRestoreNotificationsOnReboot=False bFullScreen=True bEnableNewKeyboard=True DepthBufferPreference=Default bValidateTextureFormats=True bForceCompressNativeLibs=False bEnableAdvancedBinaryCompression=False bEnableBundle=False bEnableUniversalAPK=True bBundleABISplit=True bBundleLanguageSplit=True bBundleDensitySplit=True ExtraApplicationSettings= ExtraActivitySettings= bAndroidVoiceEnabled=False bRemoveOSIG=False KeyStore= KeyAlias= KeyStorePassword= KeyPassword= bBuildForArm64=True bBuildForX8664=False bBuildForES31=True bSupportsVulkan=False bSupportsVulkanSM5=False DebugVulkanLayerDirectory=(Path="") bAndroidOpenGLSupportsBackbufferSampling=False bDetectVulkanByDefault=True bBuildWithHiddenSymbolVisibility=True bDisableStackProtector=False bDisableLibCppSharedDependencyValidation=False bSaveSymbols=False bStripShaderReflection=True bEnableGooglePlaySupport=False bUseGetAccounts=False GamesAppID= bEnableSnapshots=False bSupportAdMob=True AdMobAdUnitID= GooglePlayLicenseKey= GCMClientSenderID= bShowLaunchImage=True bAllowIMU=False bAllowControllers=True bBlockAndroidKeysOnControllers=False bControllersBlockDeviceFeedback=False AndroidAudio=Default AudioSampleRate=44100 AudioCallbackBufferFrameSize=1024 AudioNumBuffersToEnqueue=4 AudioMaxChannels=0 AudioNumSourceWorkers=0 SpatializationPlugin= SourceDataOverridePlugin= ReverbPlugin= OcclusionPlugin= CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) CacheSizeKB=65536 MaxChunkSizeOverrideKB=0 bResampleForDevice=False SoundCueCookQualityIndex=-1 MaxSampleRate=48000.000000 HighSampleRate=32000.000000 MedSampleRate=24000.000000 LowSampleRate=12000.000000 MinSampleRate=8000.000000 CompressionQualityModifier=1.000000 AutoStreamingThreshold=0.000000 AndroidGraphicsDebugger=None MaliGraphicsDebuggerPath=(Path="") bEnableMaliPerfCounters=False bMultiTargetFormat_ETC2=True bMultiTargetFormat_DXT=True bMultiTargetFormat_ASTC=True TextureFormatPriority_ETC2=0.200000 TextureFormatPriority_DXT=0.600000 TextureFormatPriority_ASTC=0.900000 SDKAPILevelOverride= NDKAPILevelOverride= BuildToolsOverride= bStreamLandscapeMeshLODs=False bEnableDomStorage=False