diff --git a/.gitignore b/.gitignore index 893c773..27ea320 100644 --- a/.gitignore +++ b/.gitignore @@ -13,4 +13,5 @@ Saved *.xcodeproj *.xcworkspace Temp -Build \ No newline at end of file +Build +Releases \ No newline at end of file diff --git a/Content/Blueprints/Player/Driver.uasset b/Content/Blueprints/Player/Driver.uasset index 8df34d1..fd47ffe 100644 Binary files a/Content/Blueprints/Player/Driver.uasset and b/Content/Blueprints/Player/Driver.uasset differ diff --git a/Content/Blueprints/Player/GI.uasset b/Content/Blueprints/Player/GI.uasset index e7b4444..9c74ee5 100644 Binary files a/Content/Blueprints/Player/GI.uasset and b/Content/Blueprints/Player/GI.uasset differ diff --git a/Content/Blueprints/Player/VR/MotionControllerPawn.uasset b/Content/Blueprints/Player/VR/MotionControllerPawn.uasset index 5145d64..bd51e18 100644 Binary files a/Content/Blueprints/Player/VR/MotionControllerPawn.uasset and b/Content/Blueprints/Player/VR/MotionControllerPawn.uasset differ diff --git a/Content/Blueprints/Player/myPC.uasset b/Content/Blueprints/Player/myPC.uasset index 54e2b95..c47e75c 100644 Binary files a/Content/Blueprints/Player/myPC.uasset and b/Content/Blueprints/Player/myPC.uasset differ diff --git a/Content/Maps/MainScene.umap b/Content/Maps/MainScene.umap index c90bb32..fc2c67d 100644 Binary files a/Content/Maps/MainScene.umap and b/Content/Maps/MainScene.umap differ diff --git a/Content/Maps/MainScene_BuiltData.uasset b/Content/Maps/MainScene_BuiltData.uasset index a5f2d2e..8d27488 100644 Binary files a/Content/Maps/MainScene_BuiltData.uasset and b/Content/Maps/MainScene_BuiltData.uasset differ diff --git a/Content/Maps/start.umap b/Content/Maps/start.umap index da0b45b..75cae09 100644 Binary files a/Content/Maps/start.umap and b/Content/Maps/start.umap differ diff --git a/Source/DJDPersonal/Public/CPPGameInstance.h b/Source/DJDPersonal/Public/CPPGameInstance.h index 1840c47..8d715f4 100644 --- a/Source/DJDPersonal/Public/CPPGameInstance.h +++ b/Source/DJDPersonal/Public/CPPGameInstance.h @@ -68,7 +68,7 @@ public: UFUNCTION(BlueprintCallable, Category = "Status client") bool StartWorkingAtSocket(); - UFUNCTION(BlueprintPure, Category = "Custom", meta = (Keywords = "LoadTxt")) + UFUNCTION(BlueprintCallable, Category = "Custom", meta = (Keywords = "LoadTxt")) static bool LoadTxt(FString FileNameA, FString& SaveTextA); UFUNCTION(BlueprintCallable, Category = "Custom", meta = (Keywords = "SaveTxt"))