Files
DJDPersonal/Source/DJDPersonalEditor.Target.cs
2021-02-01 14:35:05 +05:00

15 lines
379 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class DJDPersonalEditorTarget : TargetRules
{
public DJDPersonalEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "DJDPersonal" } );
}
}