diff --git a/Content/Blueprints/Data/coordsStruct.uasset b/Content/Blueprints/Data/coordsStruct.uasset index 30610d7..6e1b467 100644 Binary files a/Content/Blueprints/Data/coordsStruct.uasset and b/Content/Blueprints/Data/coordsStruct.uasset differ diff --git a/Content/Blueprints/Data/updateState.uasset b/Content/Blueprints/Data/updateState.uasset index ea12991..863fc66 100644 Binary files a/Content/Blueprints/Data/updateState.uasset and b/Content/Blueprints/Data/updateState.uasset differ diff --git a/Content/Blueprints/Player/CM.uasset b/Content/Blueprints/Player/CM.uasset index 6d23da1..478775e 100644 Binary files a/Content/Blueprints/Player/CM.uasset and b/Content/Blueprints/Player/CM.uasset differ diff --git a/Content/Blueprints/Player/GI.uasset b/Content/Blueprints/Player/GI.uasset index b2d4620..dd54690 100644 Binary files a/Content/Blueprints/Player/GI.uasset and b/Content/Blueprints/Player/GI.uasset differ diff --git a/Content/Blueprints/Player/GameplayFunctions.uasset 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b/Content/Blueprints/UI/Widgets/Submenu/Submenu_Autopresentation.uasset index e8f589e..94271d7 100644 Binary files a/Content/Blueprints/UI/Widgets/Submenu/Submenu_Autopresentation.uasset and b/Content/Blueprints/UI/Widgets/Submenu/Submenu_Autopresentation.uasset differ diff --git a/Content/Blueprints/UI/Widgets/typography.uasset b/Content/Blueprints/UI/Widgets/typography.uasset index e0fcce7..624ea7b 100644 Binary files a/Content/Blueprints/UI/Widgets/typography.uasset and b/Content/Blueprints/UI/Widgets/typography.uasset differ diff --git a/Content/Maps/COD_MainScene.umap b/Content/Maps/COD_MainScene.umap index 25d3ec9..0001186 100644 Binary files a/Content/Maps/COD_MainScene.umap and b/Content/Maps/COD_MainScene.umap differ diff --git a/Content/Maps/gameplayStuff.umap b/Content/Maps/gameplayStuff.umap index a6b5f5c..bfc2ad6 100644 Binary files a/Content/Maps/gameplayStuff.umap and b/Content/Maps/gameplayStuff.umap differ diff --git a/Content/Meshes/Exterior/SM_COD_Aim.uasset b/Content/Meshes/Exterior/SM_COD_Aim.uasset index ca9998e..3d3c9b0 100644 Binary files a/Content/Meshes/Exterior/SM_COD_Aim.uasset and b/Content/Meshes/Exterior/SM_COD_Aim.uasset differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h index 7adfc40..7115a37 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\etisaladCOD\\etisalatCOD.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME ShipyardSaudiDev -#define UE_TARGET_NAME ShipyardSaudiDev +#define UE_PROJECT_NAME etisalatCOD +#define UE_TARGET_NAME etisalatCOD #define DLSS_ENGINE_SUPPORTS_CSSPD 1 #define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1 #define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1 diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old index 95ad1ae..7adfc40 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Definitions.DLSS.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharovdev -#define UE_TARGET_NAME Masharovdev +#define UE_PROJECT_NAME ShipyardSaudiDev +#define UE_TARGET_NAME ShipyardSaudiDev #define DLSS_ENGINE_SUPPORTS_CSSPD 1 #define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1 #define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1 diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp index 7369dba..cf2ee9f 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp @@ -1,6 +1,6 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp" -#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp" -#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp" -#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp" -#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp" +#include "E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp" +#include "E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp" +#include "E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp" +#include "E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp" +#include "E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj index 1210dc1..630364e 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response index 2f6f701..e24a3ce 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response @@ -29,7 +29,7 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,19 +336,19 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings /I Runtime\MaterialShaderQualitySettings\Classes /I Runtime\MaterialShaderQualitySettings -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -372,19 +372,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old index cbf475c..2f6f701 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.obj.response.old @@ -29,7 +29,7 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,19 +336,19 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings /I Runtime\MaterialShaderQualitySettings\Classes /I Runtime\MaterialShaderQualitySettings -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -372,19 +372,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.old index 874fd73..7369dba 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.old @@ -1,6 +1,6 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp" -#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp" -#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp" -#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp" -#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp" +#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp" +#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp" +#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp" +#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp" +#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.txt index 0b0bc08..d29f1f6 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.cpp.txt @@ -1,8 +1,8 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h -E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public\DLSS.h -e:\projects\shipyardsaudi\plugins\dlss\source\dlss\private\DLSSUpscalerPrivate.h -e:\projects\shipyardsaudi\plugins\dlss\source\dlss\private\DLSSUpscaler.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h +E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public\DLSS.h +e:\projects\etisaladcod\plugins\dlss\source\dlss\private\DLSSUpscalerPrivate.h +e:\projects\etisaladcod\plugins\dlss\source\dlss\private\DLSSUpscaler.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/TemporalAA.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h @@ -45,14 +45,14 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MeshDraw D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\GpuDebugRendering.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/PostProcessAmbientOcclusionMobile.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScreenPass.inl -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\shipyardsaudi\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\etisaladcod\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CustomResourcePool.h -e:\projects\shipyardsaudi\plugins\dlss\source\dlss\private\DLSSDenoiser.h +e:\projects\etisaladcod\plugins\dlss\source\dlss\private\DLSSDenoiser.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenSpaceDenoise.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h @@ -66,7 +66,7 @@ D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\SceneViewEx d:\unrealengine4\engines\ue_4.27\engine\source\runtime\engine\public\SceneViewExtensionContext.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SceneViewExtensionContext.generated.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/MessageDialog.h -E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp +E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\SceneTextureParameters.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScenePrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderTargetPool.h @@ -120,13 +120,13 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\Halton.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HaltonUtilities.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VolumetricRenderTargetViewStateData.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\BasePassRendering.inl -E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp -E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp -e:\projects\shipyardsaudi\plugins\dlss\source\dlss\private\DLSSUpscalerHistory.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h +E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp +E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp +e:\projects\etisaladcod\plugins\dlss\source\dlss\private\DLSSUpscalerHistory.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/PostProcessing.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\TranslucentRendering.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/RenderingCompositionGraph.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\PostProcessParameters.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\LegacyScreenPercentageDriver.h -E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp +E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp index 71a4e15..0bbbf1d 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp" -#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp" +#include "E:/Projects/etisaladCOD/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp" +#include "E:/Projects/etisaladCOD/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj index 14c7b75..35a4a01 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response index 933b9ed..07434b8 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response @@ -29,7 +29,7 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,19 +336,19 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings /I Runtime\MaterialShaderQualitySettings\Classes /I Runtime\MaterialShaderQualitySettings -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -372,19 +372,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old index 6fe716f..933b9ed 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.obj.response.old @@ -29,7 +29,7 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,19 +336,19 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings /I Runtime\MaterialShaderQualitySettings\Classes /I Runtime\MaterialShaderQualitySettings -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -372,19 +372,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.old index 2f26b97..71a4e15 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.old @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/SibIntel/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp" -#include "E:/Projects/SibIntel/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp" +#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp" +#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.txt index f87314f..3b2c52a 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSS/Module.DLSS.gen.cpp.txt @@ -1,8 +1,8 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h -E:/Projects/ShipyardSaudi/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h +E:/Projects/etisaladCOD/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h -E:/Projects/ShipyardSaudi/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS/Public/DLSSSettings.h +E:/Projects/etisaladCOD/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS/Public/DLSSSettings.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h -e:\projects\shipyardsaudi\plugins\dlss\intermediate\build\win64\ue4\inc\dlss\DLSSSettings.generated.h +e:\projects\etisaladcod\plugins\dlss\intermediate\build\win64\ue4\inc\dlss\DLSSSettings.generated.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj index 78e641b..483a806 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response index e70bf18..175f978 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response @@ -29,8 +29,8 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -340,17 +340,17 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -374,19 +374,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSBlueprint.init.gen.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSBlueprint.init.gen.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old index 9c107a3..e70bf18 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.obj.response.old @@ -29,8 +29,8 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -340,17 +340,17 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS -/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -374,19 +374,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSBlueprint.init.gen.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSBlueprint.init.gen.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.txt index c5c559a..a76c375 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSBlueprint.init.gen.cpp.txt @@ -1,3 +1,3 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj index 5f2e0be..bc777ee 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response index 6431258..57bd39f 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response @@ -29,8 +29,8 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -340,17 +340,17 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -374,19 +374,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old index 53092e6..6431258 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.obj.response.old @@ -29,8 +29,8 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -340,17 +340,17 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS -/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -374,19 +374,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.txt index 5f69e78..2e76583 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.cpp.txt @@ -1,11 +1,11 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.generated.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public\DLSS.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.generated.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public\DLSS.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private\DLSSUpscaler.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Private\DLSSUpscaler.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/TemporalAA.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h @@ -48,9 +48,9 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MeshDraw D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\GpuDebugRendering.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/PostProcessAmbientOcclusionMobile.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScreenPass.inl -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\shipyardsaudi\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\etisaladcod\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CustomResourcePool.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj index 7324f3a..c0688cc 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response index ab248e5..b07b583 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response @@ -29,8 +29,8 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -340,17 +340,17 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS +/I E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -374,19 +374,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old index 7b0b942..ab248e5 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.obj.response.old @@ -29,8 +29,8 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -340,17 +340,17 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS -/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -374,19 +374,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.txt index 7c925c8..271b209 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/DLSSLibrary.gen.cpp.txt @@ -1,5 +1,5 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint/Public/DLSSLibrary.h -e:\projects\shipyardsaudi\plugins\dlss\intermediate\build\win64\ue4\inc\dlssblueprint\DLSSLibrary.generated.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint/Public/DLSSLibrary.h +e:\projects\etisaladcod\plugins\dlss\intermediate\build\win64\ue4\inc\dlssblueprint\DLSSLibrary.generated.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h index 8d7a098..1c61624 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\etisaladCOD\\etisalatCOD.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME ShipyardSaudiDev -#define UE_TARGET_NAME ShipyardSaudiDev +#define UE_PROJECT_NAME etisalatCOD +#define UE_TARGET_NAME etisalatCOD #define WITH_DLSS 1 #define UE_MODULE_NAME "DLSSBlueprint" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old index 2bac966..8d7a098 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSBlueprint/Definitions.DLSSBlueprint.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharovdev -#define UE_TARGET_NAME Masharovdev +#define UE_PROJECT_NAME ShipyardSaudiDev +#define UE_TARGET_NAME ShipyardSaudiDev #define WITH_DLSS 1 #define UE_MODULE_NAME "DLSSBlueprint" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h index 3ec40ea..e622100 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\etisaladCOD\\etisalatCOD.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME ShipyardSaudiDev -#define UE_TARGET_NAME ShipyardSaudiDev +#define UE_PROJECT_NAME etisalatCOD +#define UE_TARGET_NAME etisalatCOD #define DLSS_ENGINE_USES_FVECTOR2D 1 #define UE_MODULE_NAME "DLSSUtility" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old index 3114423..3ec40ea 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Definitions.DLSSUtility.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharovdev -#define UE_TARGET_NAME Masharovdev +#define UE_PROJECT_NAME ShipyardSaudiDev +#define UE_TARGET_NAME ShipyardSaudiDev #define DLSS_ENGINE_USES_FVECTOR2D 1 #define UE_MODULE_NAME "DLSSUtility" #define UE_PLUGIN_NAME "DLSS" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp index 6daa4e4..3df5f93 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp" -#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp" +#include "E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp" +#include "E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj index 47e6cf2..f36c244 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response index 3e457e5..7fe4bdc 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response @@ -29,7 +29,7 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility\Private /I ..\Intermediate\Build\Win64\UE4\Inc\Engine /I Runtime /I Runtime\Engine\Classes @@ -336,9 +336,9 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility /I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings /I Runtime\MaterialShaderQualitySettings\Classes /I Runtime\MaterialShaderQualitySettings @@ -371,12 +371,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old index e1e70e5..3e457e5 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.obj.response.old @@ -29,7 +29,7 @@ /wd4838 /I . /I Runtime\Renderer\Private -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Private /I ..\Intermediate\Build\Win64\UE4\Inc\Engine /I Runtime /I Runtime\Engine\Classes @@ -336,9 +336,9 @@ /I Runtime\Projects\Public /I Runtime\Projects /I Runtime\Projects\Public\Interfaces -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility /I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings /I Runtime\MaterialShaderQualitySettings\Classes /I Runtime\MaterialShaderQualitySettings @@ -371,12 +371,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.old index 66aa31b..6daa4e4 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.old @@ -1,3 +1,3 @@ // This file is automatically generated at compile-time to include some subset of the user-created cpp files. -#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp" -#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp" +#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp" +#include "E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp" diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.txt index f873a2a..b195210 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/DLSSUtility/Module.DLSSUtility.cpp.txt @@ -1,14 +1,14 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h -E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Public\DLSSUtility.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h +E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility\Public\DLSSUtility.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\ModuleDescriptor.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\CustomBuildSteps.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\LocalizationDescriptor.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\PluginReferenceDescriptor.h -E:/Projects/ShipyardSaudi/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h +E:/Projects/etisaladCOD/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderParameterStruct.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h index 52386e0..ca1c6c5 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\etisaladCOD\\etisalatCOD.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME ShipyardSaudiDev -#define UE_TARGET_NAME ShipyardSaudiDev +#define UE_PROJECT_NAME etisalatCOD +#define UE_TARGET_NAME etisalatCOD #define UE_MODULE_NAME "NGXD3D11RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old index cdebc77..52386e0 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/Definitions.NGXD3D11RHI.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharovdev -#define UE_TARGET_NAME Masharovdev +#define UE_PROJECT_NAME ShipyardSaudiDev +#define UE_TARGET_NAME ShipyardSaudiDev #define UE_MODULE_NAME "NGXD3D11RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj index f6bce54..b41543b 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response index 33ca533..1b75438 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response @@ -30,7 +30,7 @@ /I . /I Runtime\Windows\D3D11RHI\Private /I Runtime\Windows\D3D11RHI\Private\Windows -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D11RHI\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D11RHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -337,15 +337,15 @@ /I Runtime\Windows /I Runtime\Windows\D3D11RHI\Public /I Runtime\Windows\D3D11RHI -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI /I ThirdParty\Windows /I ThirdParty\NVIDIA -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D11RHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D11RHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D11RHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D11RHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -369,7 +369,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Windows\DirectX\Include /I ThirdParty\NVIDIA\nvapi /I ThirdParty\NVIDIA\NVaftermath\include @@ -381,12 +381,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\NGXD3D11RHI.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\NGXD3D11RHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old index e3dbd9b..33ca533 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.obj.response.old @@ -30,7 +30,7 @@ /I . /I Runtime\Windows\D3D11RHI\Private /I Runtime\Windows\D3D11RHI\Private\Windows -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D11RHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -337,15 +337,15 @@ /I Runtime\Windows /I Runtime\Windows\D3D11RHI\Public /I Runtime\Windows\D3D11RHI -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI /I ThirdParty\Windows /I ThirdParty\NVIDIA -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D11RHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D11RHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -369,7 +369,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Windows\DirectX\Include /I ThirdParty\NVIDIA\nvapi /I ThirdParty\NVIDIA\NVaftermath\include @@ -381,12 +381,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\NGXD3D11RHI.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\NGXD3D11RHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.txt index 4f97ff3..88869a1 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D11RHI/NGXD3D11RHI.cpp.txt @@ -1,10 +1,10 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D11RHI\Public\NGXD3D11RHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\shipyardsaudi\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D11RHI\Public\NGXD3D11RHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\etisaladcod\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RHIPrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11RHI.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h index 4784151..8861949 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\etisaladCOD\\etisalatCOD.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME ShipyardSaudiDev -#define UE_TARGET_NAME ShipyardSaudiDev +#define UE_PROJECT_NAME etisalatCOD +#define UE_TARGET_NAME etisalatCOD #define UE_MODULE_NAME "NGXD3D12RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old index 149bcde..4784151 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/Definitions.NGXD3D12RHI.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharovdev -#define UE_TARGET_NAME Masharovdev +#define UE_PROJECT_NAME ShipyardSaudiDev +#define UE_TARGET_NAME ShipyardSaudiDev #define UE_MODULE_NAME "NGXD3D12RHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj index e06e7ff..33ca6f8 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response index 8c841f6..5ea8f00 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response @@ -30,7 +30,7 @@ /I . /I Runtime\D3D12RHI\Private /I Runtime\D3D12RHI\Private\Windows -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D12RHI\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D12RHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -337,14 +337,14 @@ /I Runtime\D3D12RHI\Public /I Runtime\D3D12RHI /I ThirdParty\Windows -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI /I ThirdParty\NVIDIA -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D12RHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D12RHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D12RHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D12RHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -369,7 +369,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include /I ThirdParty\Windows\PIX\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Windows\DirectX\include /I ThirdParty\Windows\D3DX12\include /I ThirdParty\NVIDIA\nvapi @@ -382,12 +382,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\NGXD3D12RHI.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\NGXD3D12RHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old index d34c32c..8c841f6 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.obj.response.old @@ -30,7 +30,7 @@ /I . /I Runtime\D3D12RHI\Private /I Runtime\D3D12RHI\Private\Windows -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D12RHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -337,14 +337,14 @@ /I Runtime\D3D12RHI\Public /I Runtime\D3D12RHI /I ThirdParty\Windows -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI /I ThirdParty\NVIDIA -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D12RHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D12RHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -369,7 +369,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include /I ThirdParty\Windows\PIX\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Windows\DirectX\include /I ThirdParty\Windows\D3DX12\include /I ThirdParty\NVIDIA\nvapi @@ -382,12 +382,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\NGXD3D12RHI.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\NGXD3D12RHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.txt index af68d39..572e1d5 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXD3D12RHI/NGXD3D12RHI.cpp.txt @@ -1,10 +1,10 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXD3D12RHI\Public\NGXD3D12RHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\shipyardsaudi\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D12RHI\Definitions.NGXD3D12RHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXD3D12RHI\Public\NGXD3D12RHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\etisaladcod\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/ThreadManager.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h index fe89a64..3ed8e1a 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\etisaladCOD\\etisalatCOD.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME ShipyardSaudiDev -#define UE_TARGET_NAME ShipyardSaudiDev +#define UE_PROJECT_NAME etisalatCOD +#define UE_TARGET_NAME etisalatCOD #define UE_MODULE_NAME "NGXRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old index 85d8636..fe89a64 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/Definitions.NGXRHI.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharovdev -#define UE_TARGET_NAME Masharovdev +#define UE_PROJECT_NAME ShipyardSaudiDev +#define UE_TARGET_NAME ShipyardSaudiDev #define UE_MODULE_NAME "NGXRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj index 08ef852..4905f08 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response index b27eeb2..91ba8c6 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response @@ -28,7 +28,7 @@ /wd4244 /wd4838 /I . -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -332,11 +332,11 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore /I Runtime\AnimationCore\Public /I Runtime\AnimationCore -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -360,19 +360,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\NGXRHI.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\NGXRHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old index 9fbacf2..b27eeb2 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.obj.response.old @@ -28,7 +28,7 @@ /wd4244 /wd4838 /I . -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -332,11 +332,11 @@ /I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore /I Runtime\AnimationCore\Public /I Runtime\AnimationCore -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -360,19 +360,19 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" /I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\NGXRHI.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\NGXRHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.txt index 1453537..6b06219 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXRHI/NGXRHI.cpp.txt @@ -1,6 +1,6 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\shipyardsaudi\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\etisaladcod\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h index cc86a0d..6f5addb 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\etisaladCOD\\etisalatCOD.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME ShipyardSaudiDev -#define UE_TARGET_NAME ShipyardSaudiDev +#define UE_PROJECT_NAME etisalatCOD +#define UE_TARGET_NAME etisalatCOD #define UE_MODULE_NAME "NGXVulkanRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old index beb32e1..cc86a0d 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/Definitions.NGXVulkanRHI.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharovdev -#define UE_TARGET_NAME Masharovdev +#define UE_PROJECT_NAME ShipyardSaudiDev +#define UE_TARGET_NAME ShipyardSaudiDev #define UE_MODULE_NAME "NGXVulkanRHI" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj index bc37d47..32fae9e 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response index 37a0d76..cbeb0f9 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response @@ -30,7 +30,7 @@ /I . /I Runtime\VulkanRHI\Private /I Runtime\VulkanRHI\Private\Windows -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHI\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,13 +336,13 @@ /I Runtime\AnimationCore /I Runtime\VulkanRHI\Public /I Runtime\VulkanRHI -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHI\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHI\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -366,7 +366,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Vulkan\Include /I ThirdParty\Vulkan\Include\vulkan /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" @@ -375,12 +375,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\NGXVulkanRHI.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\NGXVulkanRHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old index 200b766..37a0d76 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.obj.response.old @@ -30,7 +30,7 @@ /I . /I Runtime\VulkanRHI\Private /I Runtime\VulkanRHI\Private\Windows -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHI\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,13 +336,13 @@ /I Runtime\AnimationCore /I Runtime\VulkanRHI\Public /I Runtime\VulkanRHI -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHI\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHI /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -366,7 +366,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Vulkan\Include /I ThirdParty\Vulkan\Include\vulkan /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" @@ -375,12 +375,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\NGXVulkanRHI.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\NGXVulkanRHI.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.txt index 5e5e15b..f2f6778 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHI/NGXVulkanRHI.cpp.txt @@ -1,8 +1,8 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHI\Public\NGXVulkanRHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h -e:\projects\shipyardsaudi\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHI\Public\NGXVulkanRHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h +e:\projects\etisaladcod\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanRHIPrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\RHIValidation.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationUtils.h @@ -142,5 +142,5 @@ D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanC d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanGPUProfiler.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanBarriers.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers_vk.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers_vk.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h index 23d4b9f..7094233 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\etisaladCOD\\etisalatCOD.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME ShipyardSaudiDev -#define UE_TARGET_NAME ShipyardSaudiDev +#define UE_PROJECT_NAME etisalatCOD +#define UE_TARGET_NAME etisalatCOD #define UE_MODULE_NAME "NGXVulkanRHIPreInit" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old index f31462a..23d4b9f 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/Definitions.NGXVulkanRHIPreInit.h.old @@ -35,7 +35,7 @@ #define WITH_CEF3 1 #define WITH_LIVE_CODING 1 #define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine" -#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject" +#define UE_LIVE_CODING_PROJECT "E:\\Projects\\ShipyardSaudi\\ShipyardSaudiDev.uproject" #define UBT_MODULE_MANIFEST "UE4.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 @@ -53,8 +53,8 @@ #define NDEBUG 1 #define UE_BUILD_DEVELOPMENT 1 #define UE_IS_ENGINE_MODULE 0 -#define UE_PROJECT_NAME Masharovdev -#define UE_TARGET_NAME Masharovdev +#define UE_PROJECT_NAME ShipyardSaudiDev +#define UE_TARGET_NAME ShipyardSaudiDev #define UE_MODULE_NAME "NGXVulkanRHIPreInit" #define UE_PLUGIN_NAME "DLSS" #define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj index e5dfbe9..8000353 100644 Binary files a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj and b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj differ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response index 4ca8210..5cf37dd 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response @@ -30,7 +30,7 @@ /I . /I Runtime\VulkanRHI\Private /I Runtime\VulkanRHI\Private\Windows -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,11 +336,11 @@ /I Runtime\AnimationCore /I Runtime\VulkanRHI\Public /I Runtime\VulkanRHI -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHIPreInit +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHIPreInit /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -364,7 +364,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Vulkan\Include /I ThirdParty\Vulkan\Include\vulkan /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" @@ -373,12 +373,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp" -/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h" -/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj" +/FI"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\etisaladCOD\Intermediate\Build\Win64\etisalatCOD\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp" +/FI"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h" +/Fo"E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old index cab326d..4ca8210 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.obj.response.old @@ -30,7 +30,7 @@ /I . /I Runtime\VulkanRHI\Private /I Runtime\VulkanRHI\Private\Windows -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private /I Runtime /I Runtime\TraceLog\Public /I Runtime\Core\Public @@ -336,11 +336,11 @@ /I Runtime\AnimationCore /I Runtime\VulkanRHI\Public /I Runtime\VulkanRHI -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include -/I E:\Projects\SibIntel\Plugins\DLSS\Source -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public -/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHIPreInit /I ThirdParty\PhysX3\PxShared\include /I ThirdParty\PhysX3\PxShared\include\cudamanager /I ThirdParty\PhysX3\PxShared\include\filebuf @@ -364,7 +364,7 @@ /I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public /I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include /I ThirdParty\PhysX3\APEX_1.4\shared\internal\include -/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include +/I E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include /I ThirdParty\Vulkan\Include /I ThirdParty\Vulkan\Include\vulkan /I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE" @@ -373,12 +373,12 @@ /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um" /I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt" -/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h" -/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Development\Engine\SharedPCH.Engine.h.pch" -"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp" -/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h" -/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj" +/FI"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Yu"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h" +/Fp"E:\Projects\ShipyardSaudi\Intermediate\Build\Win64\ShipyardSaudiDev\Development\Engine\SharedPCH.Engine.h.pch" +"E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp" +/FI"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h" +/Fo"E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj" /TP /GR- /W4 \ No newline at end of file diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.txt b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.txt index b81c297..65959b7 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.txt +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Development/NGXVulkanRHIPreInit/NGXVulkanRHIPreInit.cpp.txt @@ -1,5 +1,5 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public\NGXVulkanRHIPreInit.h +E:\Projects\etisaladCOD\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public\NGXVulkanRHIPreInit.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanRHIPrivate.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\RHIValidation.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationUtils.h @@ -129,6 +129,6 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanD d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanQueue.h d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandBuffer.h D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanRHIBridge.h -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h -e:\projects\shipyardsaudi\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h -e:\projects\shipyardsaudi\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_params.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h +e:\projects\etisaladcod\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h +e:\projects\etisaladcod\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_params.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.generated.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.generated.h index 91111d5..10a1723 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.generated.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.generated.h @@ -13,10 +13,10 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS #endif #define DLSS_DLSSSettings_generated_h -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDLSSOverrideSettings(); \ friend struct Z_Construct_UClass_UDLSSOverrideSettings_Statics; \ @@ -27,7 +27,7 @@ public: \ -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \ private: \ static void StaticRegisterNativesUDLSSOverrideSettings(); \ friend struct Z_Construct_UClass_UDLSSOverrideSettings_Statics; \ @@ -38,7 +38,7 @@ public: \ -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDLSSOverrideSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSOverrideSettings) \ @@ -51,7 +51,7 @@ private: \ public: -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDLSSOverrideSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ @@ -64,38 +64,38 @@ public: \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSOverrideSettings) -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_29_PROLOG -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY_LEGACY \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_29_PROLOG +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> DLSS_API UClass* StaticClass(); -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDLSSSettings(); \ friend struct Z_Construct_UClass_UDLSSSettings_Statics; \ @@ -106,7 +106,7 @@ public: \ -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \ private: \ static void StaticRegisterNativesUDLSSSettings(); \ friend struct Z_Construct_UClass_UDLSSSettings_Statics; \ @@ -117,7 +117,7 @@ public: \ -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDLSSSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSSettings) \ @@ -130,7 +130,7 @@ private: \ public: -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDLSSSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ @@ -143,28 +143,28 @@ public: \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSSettings) -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_58_PROLOG -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY_LEGACY \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_58_PROLOG +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY \ +#define etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \ + etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS @@ -172,7 +172,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> DLSS_API UClass* StaticClass(); #undef CURRENT_FILE_ID -#define CURRENT_FILE_ID ShipyardSaudi_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h +#define CURRENT_FILE_ID etisaladCOD_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h #define FOREACH_ENUM_EDLSSSETTINGOVERRIDE(op) \ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/Timestamp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/Timestamp index a600867..e2c5617 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/Timestamp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/Timestamp @@ -1 +1 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/DLSSLibrary.generated.h b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/DLSSLibrary.generated.h index 3a98bea..4d30469 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/DLSSLibrary.generated.h +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/DLSSLibrary.generated.h @@ -16,8 +16,8 @@ enum class UDLSSSupport : uint8; #endif #define DLSSBLUEPRINT_DLSSLibrary_generated_h -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ \ DECLARE_FUNCTION(execGetDefaultDLSSMode); \ DECLARE_FUNCTION(execGetDLSSSharpness); \ @@ -35,7 +35,7 @@ enum class UDLSSSupport : uint8; DECLARE_FUNCTION(execIsDLSSSupported); -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ \ DECLARE_FUNCTION(execGetDefaultDLSSMode); \ DECLARE_FUNCTION(execGetDLSSSharpness); \ @@ -53,7 +53,7 @@ enum class UDLSSSupport : uint8; DECLARE_FUNCTION(execIsDLSSSupported); -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDLSSLibrary(); \ friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \ @@ -62,7 +62,7 @@ public: \ DECLARE_SERIALIZER(UDLSSLibrary) -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ private: \ static void StaticRegisterNativesUDLSSLibrary(); \ friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \ @@ -71,7 +71,7 @@ public: \ DECLARE_SERIALIZER(UDLSSLibrary) -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary) \ @@ -84,7 +84,7 @@ private: \ public: -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ @@ -97,28 +97,28 @@ public: \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary) -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_64_PROLOG -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY_LEGACY \ +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_64_PROLOG +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS -#define ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY \ +#define etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ - ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ + etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS @@ -126,7 +126,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> DLSSBLUEPRINT_API UClass* StaticClass(); #undef CURRENT_FILE_ID -#define CURRENT_FILE_ID ShipyardSaudi_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h +#define CURRENT_FILE_ID etisaladCOD_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h #define FOREACH_ENUM_UDLSSMODE(op) \ diff --git a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/Timestamp b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/Timestamp index b9348a1..da7c5b3 100644 --- a/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/Timestamp +++ b/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSSBlueprint/Timestamp @@ -1 +1 @@ -E:\Projects\ShipyardSaudi\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h +E:\Projects\etisaladCOD\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h