// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS enum class UDLSSMode : uint8; struct FVector2D; enum class UDLSSSupport : uint8; #ifdef DLSSBLUEPRINT_DLSSLibrary_generated_h #error "DLSSLibrary.generated.h already included, missing '#pragma once' in DLSSLibrary.h" #endif #define DLSSBLUEPRINT_DLSSLibrary_generated_h #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ \ DECLARE_FUNCTION(execGetDefaultDLSSMode); \ DECLARE_FUNCTION(execGetDLSSSharpness); \ DECLARE_FUNCTION(execSetDLSSSharpness); \ DECLARE_FUNCTION(execGetDLSSMode); \ DECLARE_FUNCTION(execSetDLSSMode); \ DECLARE_FUNCTION(execGetDLSSScreenPercentageRange); \ DECLARE_FUNCTION(execGetDLSSModeInformation); \ DECLARE_FUNCTION(execGetSupportedDLSSModes); \ DECLARE_FUNCTION(execIsDLSSModeSupported); \ DECLARE_FUNCTION(execIsDLAAEnabled); \ DECLARE_FUNCTION(execEnableDLAA); \ DECLARE_FUNCTION(execGetDLSSMinimumDriverVersion); \ DECLARE_FUNCTION(execQueryDLSSSupport); \ DECLARE_FUNCTION(execIsDLSSSupported); #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ \ DECLARE_FUNCTION(execGetDefaultDLSSMode); \ DECLARE_FUNCTION(execGetDLSSSharpness); \ DECLARE_FUNCTION(execSetDLSSSharpness); \ DECLARE_FUNCTION(execGetDLSSMode); \ DECLARE_FUNCTION(execSetDLSSMode); \ DECLARE_FUNCTION(execGetDLSSScreenPercentageRange); \ DECLARE_FUNCTION(execGetDLSSModeInformation); \ DECLARE_FUNCTION(execGetSupportedDLSSModes); \ DECLARE_FUNCTION(execIsDLSSModeSupported); \ DECLARE_FUNCTION(execIsDLAAEnabled); \ DECLARE_FUNCTION(execEnableDLAA); \ DECLARE_FUNCTION(execGetDLSSMinimumDriverVersion); \ DECLARE_FUNCTION(execQueryDLSSSupport); \ DECLARE_FUNCTION(execIsDLSSSupported); #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUDLSSLibrary(); \ friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \ public: \ DECLARE_CLASS(UDLSSLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DLSSBlueprint"), DLSSBLUEPRINT_API) \ DECLARE_SERIALIZER(UDLSSLibrary) #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ private: \ static void StaticRegisterNativesUDLSSLibrary(); \ friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \ public: \ DECLARE_CLASS(UDLSSLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DLSSBlueprint"), DLSSBLUEPRINT_API) \ DECLARE_SERIALIZER(UDLSSLibrary) #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary) \ DECLARE_VTABLE_PTR_HELPER_CTOR(DLSSBLUEPRINT_API, UDLSSLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSLibrary); \ private: \ /** Private move- and copy-constructors, should never be used */ \ DLSSBLUEPRINT_API UDLSSLibrary(UDLSSLibrary&&); \ DLSSBLUEPRINT_API UDLSSLibrary(const UDLSSLibrary&); \ public: #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \ private: \ /** Private move- and copy-constructors, should never be used */ \ DLSSBLUEPRINT_API UDLSSLibrary(UDLSSLibrary&&); \ DLSSBLUEPRINT_API UDLSSLibrary(const UDLSSLibrary&); \ public: \ DECLARE_VTABLE_PTR_HELPER_CTOR(DLSSBLUEPRINT_API, UDLSSLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary) #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_64_PROLOG #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \ HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS template<> DLSSBLUEPRINT_API UClass* StaticClass(); #undef CURRENT_FILE_ID #define CURRENT_FILE_ID HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h #define FOREACH_ENUM_UDLSSMODE(op) \ op(UDLSSMode::Off) \ op(UDLSSMode::Auto) \ op(UDLSSMode::UltraQuality) \ op(UDLSSMode::Quality) \ op(UDLSSMode::Balanced) \ op(UDLSSMode::Performance) \ op(UDLSSMode::UltraPerformance) enum class UDLSSMode : uint8; template<> DLSSBLUEPRINT_API UEnum* StaticEnum(); #define FOREACH_ENUM_UDLSSSUPPORT(op) \ op(UDLSSSupport::Supported) \ op(UDLSSSupport::NotSupported) \ op(UDLSSSupport::NotSupportedIncompatibleHardware) \ op(UDLSSSupport::NotSupportedDriverOutOfDate) \ op(UDLSSSupport::NotSupportedOperatingSystemOutOfDate) \ op(UDLSSSupport::NotSupportedByPlatformAtBuildTime) \ op(UDLSSSupport::NotSupportedIncompatibleAPICaptureToolActive) enum class UDLSSSupport : uint8; template<> DLSSBLUEPRINT_API UEnum* StaticEnum(); PRAGMA_ENABLE_DEPRECATION_WARNINGS