[/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/Maps/MainScene.MainScene GlobalDefaultGameMode=/Game/Blueprints/Player/GM.GM_C GameInstanceClass=/Game/Blueprints/Player/GI.GI_C EditorStartupMap=/Game/Maps/MainScene.MainScene [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 [/Script/Engine.RendererSettings] r.SkinCache.CompileShaders=True r.RayTracing=True r.DefaultFeature.AmbientOcclusionStaticFraction=False r.Shadow.UnbuiltPreviewInGame=False r.RayTracing.UseTextureLod=True r.SupportStationarySkylight=False r.SupportLowQualityLightmaps=False vr.RoundRobinOcclusion=True r.DefaultFeature.AntiAliasing=2 r.DefaultFeature.MotionBlur=False [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/GefestMskZdrav") +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/GefestMskZdrav") [/Script/Engine.StreamingSettings] s.UseBackgroundLevelStreaming=False [/Script/Engine.UserInterfaceSettings] UIScaleCurve=(EditorCurveData=(Keys=((Time=960.000000,Value=0.250000),(Time=3840.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None) UIScaleRule=LongestSide