Files
GefestMskZdrav/plugins/DLSS/Intermediate/Build/Win32/UE4/Inc/DLSSBlueprint/DLSSLibrary.generated.h
T

157 lines
6.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class UDLSSMode : uint8;
struct FVector2D;
enum class UDLSSSupport : uint8;
#ifdef DLSSBLUEPRINT_DLSSLibrary_generated_h
#error "DLSSLibrary.generated.h already included, missing '#pragma once' in DLSSLibrary.h"
#endif
#define DLSSBLUEPRINT_DLSSLibrary_generated_h
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execGetDefaultDLSSMode); \
DECLARE_FUNCTION(execGetDLSSSharpness); \
DECLARE_FUNCTION(execSetDLSSSharpness); \
DECLARE_FUNCTION(execGetDLSSMode); \
DECLARE_FUNCTION(execSetDLSSMode); \
DECLARE_FUNCTION(execGetDLSSScreenPercentageRange); \
DECLARE_FUNCTION(execGetDLSSModeInformation); \
DECLARE_FUNCTION(execGetSupportedDLSSModes); \
DECLARE_FUNCTION(execIsDLSSModeSupported); \
DECLARE_FUNCTION(execIsDLAAEnabled); \
DECLARE_FUNCTION(execEnableDLAA); \
DECLARE_FUNCTION(execGetDLSSMinimumDriverVersion); \
DECLARE_FUNCTION(execQueryDLSSSupport); \
DECLARE_FUNCTION(execIsDLSSSupported);
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetDefaultDLSSMode); \
DECLARE_FUNCTION(execGetDLSSSharpness); \
DECLARE_FUNCTION(execSetDLSSSharpness); \
DECLARE_FUNCTION(execGetDLSSMode); \
DECLARE_FUNCTION(execSetDLSSMode); \
DECLARE_FUNCTION(execGetDLSSScreenPercentageRange); \
DECLARE_FUNCTION(execGetDLSSModeInformation); \
DECLARE_FUNCTION(execGetSupportedDLSSModes); \
DECLARE_FUNCTION(execIsDLSSModeSupported); \
DECLARE_FUNCTION(execIsDLAAEnabled); \
DECLARE_FUNCTION(execEnableDLAA); \
DECLARE_FUNCTION(execGetDLSSMinimumDriverVersion); \
DECLARE_FUNCTION(execQueryDLSSSupport); \
DECLARE_FUNCTION(execIsDLSSSupported);
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUDLSSLibrary(); \
friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \
public: \
DECLARE_CLASS(UDLSSLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DLSSBlueprint"), DLSSBLUEPRINT_API) \
DECLARE_SERIALIZER(UDLSSLibrary)
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \
private: \
static void StaticRegisterNativesUDLSSLibrary(); \
friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \
public: \
DECLARE_CLASS(UDLSSLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DLSSBlueprint"), DLSSBLUEPRINT_API) \
DECLARE_SERIALIZER(UDLSSLibrary)
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary) \
DECLARE_VTABLE_PTR_HELPER_CTOR(DLSSBLUEPRINT_API, UDLSSLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSLibrary); \
private: \
/** Private move- and copy-constructors, should never be used */ \
DLSSBLUEPRINT_API UDLSSLibrary(UDLSSLibrary&&); \
DLSSBLUEPRINT_API UDLSSLibrary(const UDLSSLibrary&); \
public:
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
private: \
/** Private move- and copy-constructors, should never be used */ \
DLSSBLUEPRINT_API UDLSSLibrary(UDLSSLibrary&&); \
DLSSBLUEPRINT_API UDLSSLibrary(const UDLSSLibrary&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(DLSSBLUEPRINT_API, UDLSSLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary)
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_64_PROLOG
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \
HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> DLSSBLUEPRINT_API UClass* StaticClass<class UDLSSLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID HostProject_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h
#define FOREACH_ENUM_UDLSSMODE(op) \
op(UDLSSMode::Off) \
op(UDLSSMode::Auto) \
op(UDLSSMode::UltraQuality) \
op(UDLSSMode::Quality) \
op(UDLSSMode::Balanced) \
op(UDLSSMode::Performance) \
op(UDLSSMode::UltraPerformance)
enum class UDLSSMode : uint8;
template<> DLSSBLUEPRINT_API UEnum* StaticEnum<UDLSSMode>();
#define FOREACH_ENUM_UDLSSSUPPORT(op) \
op(UDLSSSupport::Supported) \
op(UDLSSSupport::NotSupported) \
op(UDLSSSupport::NotSupportedIncompatibleHardware) \
op(UDLSSSupport::NotSupportedDriverOutOfDate) \
op(UDLSSSupport::NotSupportedOperatingSystemOutOfDate) \
op(UDLSSSupport::NotSupportedByPlatformAtBuildTime) \
op(UDLSSSupport::NotSupportedIncompatibleAPICaptureToolActive)
enum class UDLSSSupport : uint8;
template<> DLSSBLUEPRINT_API UEnum* StaticEnum<UDLSSSupport>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS