diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index d731803f..7f0cae6c 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -5,7 +5,8 @@ r.SkinCache.CompileShaders=True None======= r.DefaultFeature.Bloom=True r.RayTracing.UseTextureLod=True -r.MinScreenRadiusForLights=0.000000 +r.MinScreenRadiusForLights=0.010000 +r.ReflectionCaptureResolution=256 [/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/Maps/MainScene.MainScene @@ -133,6 +134,7 @@ ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableC [/Script/Engine.Engine] MaximumLoopIterationCount=10000000 +NearClipPlane=2.000000 [/Script/NavigationSystem.NavigationSystemV1] DefaultAgentName=None diff --git a/Config/DefaultLightmass.ini b/Config/DefaultLightmass.ini index 1b6c9b30..33c60b6c 100644 --- a/Config/DefaultLightmass.ini +++ b/Config/DefaultLightmass.ini @@ -1,4 +1,4 @@ [DevOptions.GPULightmass] -NumPrimaryGISamples=16 -NumSecondaryGISamples=8 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