минор, расставил свет в ночи

This commit is contained in:
Andron666
2021-08-17 19:03:07 +05:00
parent c8ce3218a1
commit 80044bbec1
105 changed files with 9 additions and 13 deletions
+1
View File
@@ -57,6 +57,7 @@ GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
+EditProfiles=(Name="UI",CustomResponses=((Channel="UI",Response=ECR_Overlap)))
+EditProfiles=(Name="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="walls"),(Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="GrassFinding",Response=ECR_Ignore)))
+EditProfiles=(Name="Spectator",CustomResponses=((Channel="walls")))
+EditProfiles=(Name="InvisibleWall",CustomResponses=((Channel="Camera",Response=ECR_Ignore)))
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
+5 -11
View File
@@ -1,14 +1,6 @@
<<<<<<< Updated upstream
[/Script/Engine.InputSettings]
bUseMouseForTouch=True
DefaultTouchInterface=None
bEnableMouseSmoothing=False
DefaultViewportMouseCaptureMode=NoCapture
DefaultViewportMouseLockMode=LockOnCapture
bCaptureMouseOnLaunch=False
=======
[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
@@ -90,10 +82,12 @@ DefaultViewportMouseCaptureMode=NoCapture
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="teleportL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trackpad_Click)
+ActionMappings=(ActionName="triggerL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click)
+ActionMappings=(ActionName="teleportR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trackpad_Click)
+ActionMappings=(ActionName="troggerR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click)
+ActionMappings=(ActionName="triggerL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
+ActionMappings=(ActionName="troggerR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
+ActionMappings=(ActionName="menu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_X_Click)
+ActionMappings=(ActionName="menu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_A_Click)
+AxisMappings=(AxisName="right",Scale=1.000000,Key=Right)
+AxisMappings=(AxisName="forward",Scale=1.000000,Key=Up)
+AxisMappings=(AxisName="right",Scale=-1.000000,Key=Left)
@@ -102,9 +96,9 @@ DoubleClickTime=0.200000
+AxisMappings=(AxisName="forward",Scale=-1.000000,Key=Down)
+AxisMappings=(AxisName="forward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="forward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="VRtrigger",Scale=1.000000,Key=OculusTouch_Right_Trigger_Axis)
DefaultTouchInterface=None
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde
+ConsoleKeys=None
>>>>>>> Stashed changes