diff --git a/Binaries/Win64/IvazowskyEditor.target b/Binaries/Win64/IvazowskyEditor.target index efc59e39..7dea41b6 100644 --- a/Binaries/Win64/IvazowskyEditor.target +++ b/Binaries/Win64/IvazowskyEditor.target @@ -5,7 +5,7 @@ "TargetType": "Editor", "IsTestTarget": false, "Architecture": "x64", - "Project": "../../Ivazowsky.uproject", + "Project": "../../IvazowskyDev.uproject", "Launch": "$(EngineDir)/Binaries/Win64/UnrealEditor.exe", "LaunchCmd": "$(EngineDir)/Binaries/Win64/UnrealEditor-Cmd.exe", "Version": @@ -29,6 +29,22 @@ "Path": "$(EngineDir)/Binaries/Win64/AgentInterface.pdb", "Type": "SymbolFile" }, + { + "Path": "$(EngineDir)/Binaries/Win64/D3D12/D3D12Core.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Binaries/Win64/D3D12/d3d12SDKLayers.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Binaries/Win64/DML/DirectML.Debug.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Binaries/Win64/DML/DirectML.dll", + "Type": "DynamicLibrary" + }, { "Path": "$(EngineDir)/Binaries/Win64/LinuxArm64/UnrealEditor-LinuxArm64TargetPlatform.dll", "Type": "DynamicLibrary" @@ -1925,6 +1941,46 @@ "Path": "$(EngineDir)/Plugins/Bridge/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/Compositing/Composure/Binaries/Win64/UnrealEditor-Composure.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/Composure/Binaries/Win64/UnrealEditor-ComposureEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/Composure/Binaries/Win64/UnrealEditor-ComposureLayersEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/Composure/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensCalibration.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensDistortion.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIO.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIOEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll", "Type": "DynamicLibrary" @@ -2021,14 +2077,6 @@ "Path": "$(EngineDir)/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, - { - "Path": "$(EngineDir)/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll", - "Type": "DynamicLibrary" - }, - { - "Path": "$(EngineDir)/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor.modules", - "Type": "RequiredResource" - }, { "Path": "$(EngineDir)/Plugins/Developer/TextureFormatOodle/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll", "Type": "DynamicLibrary" @@ -2489,18 +2537,6 @@ "Path": "$(EngineDir)/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, - { - "Path": "$(EngineDir)/Plugins/Experimental/GPULightmass/Binaries/Win64/UnrealEditor-GPULightmass.dll", - "Type": "DynamicLibrary" - }, - { - "Path": "$(EngineDir)/Plugins/Experimental/GPULightmass/Binaries/Win64/UnrealEditor-GPULightmassEditor.dll", - "Type": "DynamicLibrary" - }, - { - "Path": "$(EngineDir)/Plugins/Experimental/GPULightmass/Binaries/Win64/UnrealEditor.modules", - "Type": "RequiredResource" - }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll", "Type": "DynamicLibrary" @@ -2609,6 +2645,62 @@ "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTCpu/Binaries/Win64/UnrealEditor-NNEOnnxruntime.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTCpu/Binaries/Win64/UnrealEditor-NNEProfiling.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTCpu/Binaries/Win64/UnrealEditor-NNERuntimeORTCpu.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTCpu/Binaries/Win64/UnrealEditor-NNEUtils.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTCpu/Binaries/Win64/UnrealEditor-ORTHelper.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTCpu/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTGpu/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTGpu/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeRDG/Binaries/Win64/UnrealEditor-NNEHlslShaders.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeRDG/Binaries/Win64/UnrealEditor-NNERuntimeRDG.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeRDG/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNE/Binaries/Win64/UnrealEditor-NNE.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNE/Binaries/Win64/UnrealEditor-NNEEditorTools.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNE/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/Experimental/OpenImageDenoise/Binaries/Win64/UnrealEditor-OpenImageDenoise.dll", "Type": "DynamicLibrary" @@ -2765,6 +2857,14 @@ "Path": "$(EngineDir)/Plugins/FastBuildController/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/Importers/AlembicHairImporter/Binaries/Win64/UnrealEditor-AlembicHairTranslatorModule.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Importers/AlembicHairImporter/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll", "Type": "DynamicLibrary" @@ -2825,6 +2925,390 @@ "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/BlueprintJson/Binaries/Win64/UnrealEditor-BlueprintJson.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/BlueprintJson/Binaries/Win64/UnrealEditor-BlueprintJson.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/BlueprintJson/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-AutoRigService.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-AutoRigService.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureData.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureData.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureDataEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureDataEditor.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureProtocolStack.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureProtocolStack.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureSource.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureSource.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureUtils.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCaptureUtils.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanConfig.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanConfig.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanConfigEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanConfigEditor.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCore.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCore.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCoreEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanCoreEditor.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolver.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolver.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolverEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolverEditor.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTracker.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTracker.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTrackerEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTrackerEditor.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolver.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolver.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolverEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolverEditor.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFootageIngest.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanFootageIngest.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanIdentity.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanIdentity.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanIdentityEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanIdentityEditor.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanImageViewer.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanImageViewer.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanMeshTracker.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanMeshTracker.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanPerformance.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanPerformance.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanPipeline.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanPipeline.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanSequencer.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanSequencer.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanSpeech2Face.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanSpeech2Face.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanToolkit.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor-MetaHumanToolkit.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-DLSS.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-DLSS.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-DLSSBlueprint.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-DLSSBlueprint.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-DLSSEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-DLSSEditor.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-DLSSUtility.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-DLSSUtility.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXD3D11RHI.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXD3D11RHI.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXD3D12RHI.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXD3D12RHI.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXRHI.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXRHI.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXVulkanRHI.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXVulkanRHI.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXVulkanRHIPreInit.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor-NGXVulkanRHIPreInit.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineBlueprint.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineBlueprint.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineCore.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineCore.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineD3D11RHI.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineD3D11RHI.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineD3D12RHI.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineD3D12RHI.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineRHI.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineRHI.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineShaders.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor-StreamlineShaders.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/RuntimeFilesDownloader/Binaries/Win64/UnrealEditor-RuntimeFilesDownloader.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/RuntimeFilesDownloader/Binaries/Win64/UnrealEditor-RuntimeFilesDownloader.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/RuntimeFilesDownloader/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRest.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRest.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRestEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/VaRestPlugin/Binaries/Win64/UnrealEditor-VaRestEditor.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/VaRestPlugin/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll", "Type": "DynamicLibrary" @@ -2865,6 +3349,34 @@ "Path": "$(EngineDir)/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilities.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilitiesEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-GPUTextureTransfer.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOCore.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll", "Type": "DynamicLibrary" @@ -3233,6 +3745,14 @@ "Path": "$(EngineDir)/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/HPMotionController/Binaries/Win64/UnrealEditor-HPMotionController.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/HPMotionController/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll", "Type": "DynamicLibrary" @@ -3333,6 +3853,42 @@ "Path": "$(EngineDir)/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OSC/Binaries/Win64/UnrealEditor-OSC.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OSC/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenCV/Binaries/Win64/UnrealEditor-OpenCVHelper.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenCV/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenXR/Binaries/Win64/UnrealEditor-OpenXRAR.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenXR/Binaries/Win64/UnrealEditor-OpenXREditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenXR/Binaries/Win64/UnrealEditor-OpenXRHMD.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenXR/Binaries/Win64/UnrealEditor-OpenXRInput.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenXR/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll", "Type": "DynamicLibrary" @@ -3389,6 +3945,14 @@ "Path": "$(EngineDir)/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/SunPosition/Binaries/Win64/UnrealEditor-SunPosition.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/SunPosition/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll", "Type": "DynamicLibrary" @@ -3453,6 +4017,34 @@ "Path": "$(EngineDir)/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCore.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCoreEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCoreMovieScene.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCoreSequencer.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/CameraCalibration/Binaries/Win64/UnrealEditor-CameraCalibrationEditor.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/CameraCalibration/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(EngineDir)/Plugins/VirtualProduction/RemoteControlInterception/Binaries/Win64/UnrealEditor-RemoteControlInterception.dll", "Type": "DynamicLibrary" @@ -3549,6 +4141,30 @@ "Path": "$(ProjectDir)/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" }, + { + "Path": "$(ProjectDir)/Plugins/EasyXMLParser/Binaries/Win64/UnrealEditor-EasyXMLParser.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(ProjectDir)/Plugins/EasyXMLParser/Binaries/Win64/UnrealEditor-EasyXMLParser.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(ProjectDir)/Plugins/EasyXMLParser/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(ProjectDir)/Plugins/JPrinter/Binaries/Win64/UnrealEditor-JPrinter.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(ProjectDir)/Plugins/JPrinter/Binaries/Win64/UnrealEditor-JPrinter.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(ProjectDir)/Plugins/JPrinter/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, { "Path": "$(ProjectDir)/Plugins/approximatedSpline/Binaries/Win64/UnrealEditor-approximatedSpline.dll", "Type": "DynamicLibrary" @@ -3560,6 +4176,30 @@ { "Path": "$(ProjectDir)/Plugins/approximatedSpline/Binaries/Win64/UnrealEditor.modules", "Type": "RequiredResource" + }, + { + "Path": "$(ProjectDir)/Plugins/createProcess/Binaries/Win64/UnrealEditor-createProcess.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(ProjectDir)/Plugins/createProcess/Binaries/Win64/UnrealEditor-createProcess.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(ProjectDir)/Plugins/createProcess/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" + }, + { + "Path": "$(ProjectDir)/Plugins/manageTextFile/Binaries/Win64/UnrealEditor-manageTextFile.dll", + "Type": "DynamicLibrary" + }, + { + "Path": "$(ProjectDir)/Plugins/manageTextFile/Binaries/Win64/UnrealEditor-manageTextFile.pdb", + "Type": "SymbolFile" + }, + { + "Path": "$(ProjectDir)/Plugins/manageTextFile/Binaries/Win64/UnrealEditor.modules", + "Type": "RequiredResource" } ], "RuntimeDependencies": [ @@ -3575,6 +4215,10 @@ "Path": "$(EngineDir)/Binaries/ThirdParty/MsQuic/v220/win64/msquic.dll", "Type": "NonUFS" }, + { + "Path": "$(EngineDir)/Binaries/ThirdParty/NVIDIA/GPUDirect/Win64/dvp.dll", + "Type": "NonUFS" + }, { "Path": "$(EngineDir)/Binaries/ThirdParty/Python3/Win64/DLLs/_asyncio.pyd", "Type": "NonUFS" @@ -6259,10 +6903,18 @@ "Path": "$(EngineDir)/Binaries/ThirdParty/Python3/Win64/Lib/lib2to3/Grammar.txt", "Type": "NonUFS" }, + { + "Path": "$(EngineDir)/Binaries/ThirdParty/Python3/Win64/Lib/lib2to3/Grammar3.9.7.final.0.pickle", + "Type": "NonUFS" + }, { "Path": "$(EngineDir)/Binaries/ThirdParty/Python3/Win64/Lib/lib2to3/PatternGrammar.txt", "Type": "NonUFS" }, + { + "Path": "$(EngineDir)/Binaries/ThirdParty/Python3/Win64/Lib/lib2to3/PatternGrammar3.9.7.final.0.pickle", + "Type": "NonUFS" + }, { "Path": "$(EngineDir)/Binaries/ThirdParty/Python3/Win64/Lib/lib2to3/__init__.py", "Type": "NonUFS" @@ -20323,6 +20975,22 @@ "Path": "$(EngineDir)/Binaries/Win64/AgentInterface.pdb", "Type": "DebugNonUFS" }, + { + "Path": "$(EngineDir)/Binaries/Win64/D3D12/D3D12Core.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Binaries/Win64/D3D12/d3d12SDKLayers.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Binaries/Win64/DML/DirectML.Debug.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Binaries/Win64/DML/DirectML.dll", + "Type": "NonUFS" + }, { "Path": "$(EngineDir)/Binaries/Win64/EpicWebHelper.exe", "Type": "NonUFS" @@ -23159,6 +23827,18 @@ "Path": "$(EngineDir)/Plugins/Bridge/Bridge.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Compositing/Composure/Composure.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/OpenCVLensDistortion/OpenCVLensDistortion.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Compositing/OpenColorIO/OpenColorIO.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Developer/AnimationSharing/AnimationSharing.uplugin", "Type": "UFS" @@ -23199,10 +23879,6 @@ "Path": "$(EngineDir)/Plugins/Developer/PropertyAccessNode/PropertyAccessNode.uplugin", "Type": "UFS" }, - { - "Path": "$(EngineDir)/Plugins/Developer/RenderDocPlugin/RenderDocPlugin.uplugin", - "Type": "UFS" - }, { "Path": "$(EngineDir)/Plugins/Developer/TextureFormatOodle/TextureFormatOodle.uplugin", "Type": "UFS" @@ -23395,10 +24071,6 @@ "Path": "$(EngineDir)/Plugins/Experimental/FullBodyIK/FullBodyIK.uplugin", "Type": "UFS" }, - { - "Path": "$(EngineDir)/Plugins/Experimental/GPULightmass/GPULightmass.uplugin", - "Type": "UFS" - }, { "Path": "$(EngineDir)/Plugins/Experimental/GeometryCollectionPlugin/GeometryCollectionPlugin.uplugin", "Type": "UFS" @@ -23431,6 +24103,34 @@ "Path": "$(EngineDir)/Plugins/Experimental/MeshModelingToolsetExp/MeshModelingToolsetExp.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTCpu/NNERuntimeORTCpu.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTGpu/Binaries/ThirdParty/OnnxruntimeEditor/Win64/onnxruntime.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTGpu/Binaries/ThirdParty/OnnxruntimeEditor/Win64/onnxruntime_providers_cuda.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTGpu/Binaries/ThirdParty/OnnxruntimeEditor/Win64/onnxruntime_providers_shared.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeORTGpu/NNERuntimeORTGpu.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNERuntimeRDG/NNERuntimeRDG.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Experimental/NNE/NNE.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Experimental/OpenImageDenoise/OpenImageDenoise.uplugin", "Type": "UFS" @@ -23479,6 +24179,10 @@ "Path": "$(EngineDir)/Plugins/FastBuildController/FastBuildController.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Importers/AlembicHairImporter/AlembicHairImporter.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Interchange/Editor/InterchangeEditor.uplugin", "Type": "UFS" @@ -23487,6 +24191,86 @@ "Path": "$(EngineDir)/Plugins/Interchange/Runtime/Interchange.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/BlueprintJson/BlueprintJson.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/MetaHuman/MetaHuman.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/ThirdParty/Win64/Development/nvngx_dlss.dll", + "Type": "DebugNonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/Binaries/ThirdParty/Win64/nvngx_dlss.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/DLSS/DLSS.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/Development/nvngx_dlssg.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/Development/sl.common.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/Development/sl.dlss_g.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/Development/sl.imgui.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/Development/sl.imgui.pdb", + "Type": "DebugNonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/Development/sl.interposer.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/Development/sl.reflex.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/nvngx_dlssg.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/sl.common.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/sl.dlss_g.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/sl.interposer.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Binaries/ThirdParty/Win64/sl.reflex.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/NVIDIA/Streamline/Streamline.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/RuntimeFilesDownloader/RuntimeFilesDownloader.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Marketplace/VaRestPlugin/VaRest.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Media/ImgMedia/ImgMedia.uplugin", "Type": "UFS" @@ -23495,6 +24279,14 @@ "Path": "$(EngineDir)/Plugins/Media/MediaCompositing/MediaCompositing.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaFrameworkUtilities/MediaFrameworkUtilities.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Media/MediaIOFramework/MediaIOFramework.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Media/MediaPlate/MediaPlate.uplugin", "Type": "UFS" @@ -23623,6 +24415,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/GeometryProcessing/GeometryProcessing.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/HPMotionController/HPMotionController.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Runtime/HairStrands/HairStrands.uplugin", "Type": "UFS" @@ -23643,6 +24439,22 @@ "Path": "$(EngineDir)/Plugins/Runtime/MsQuic/MsQuic.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OSC/OSC.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenCV/Binaries/ThirdParty/Win64/opencv_world455.dll", + "Type": "NonUFS" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenCV/OpenCV.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/Runtime/OpenXR/OpenXR.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin", "Type": "UFS" @@ -23663,6 +24475,10 @@ "Path": "$(EngineDir)/Plugins/Runtime/SignificanceManager/SignificanceManager.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/Runtime/SunPosition/SunPosition.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/Runtime/WaveTable/WaveTable.uplugin", "Type": "UFS" @@ -23687,6 +24503,14 @@ "Path": "$(EngineDir)/Plugins/TraceUtilities/TraceUtilities.uplugin", "Type": "UFS" }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/CameraCalibrationCore/CameraCalibrationCore.uplugin", + "Type": "UFS" + }, + { + "Path": "$(EngineDir)/Plugins/VirtualProduction/CameraCalibration/CameraCalibration.uplugin", + "Type": "UFS" + }, { "Path": "$(EngineDir)/Plugins/VirtualProduction/RemoteControlInterception/RemoteControlInterception.uplugin", "Type": "UFS" @@ -23700,12 +24524,28 @@ "Type": "UFS" }, { - "Path": "$(ProjectDir)/Ivazowsky.uproject", + "Path": "$(ProjectDir)/IvazowskyDev.uproject", + "Type": "UFS" + }, + { + "Path": "$(ProjectDir)/Plugins/EasyXMLParser/EasyXMLParser.uplugin", + "Type": "UFS" + }, + { + "Path": "$(ProjectDir)/Plugins/JPrinter/JPrinter.uplugin", "Type": "UFS" }, { "Path": "$(ProjectDir)/Plugins/approximatedSpline/approximatedSpline.uplugin", "Type": "UFS" + }, + { + "Path": "$(ProjectDir)/Plugins/createProcess/createProcess.uplugin", + "Type": "UFS" + }, + { + "Path": "$(ProjectDir)/Plugins/manageTextFile/manageTextFile.uplugin", + "Type": "UFS" } ], "AdditionalProperties": [ diff --git a/Binaries/Win64/UnrealEditor-GraffModule.dll b/Binaries/Win64/UnrealEditor-GraffModule.dll index 3a3f5bf8..0adc08aa 100644 Binary files a/Binaries/Win64/UnrealEditor-GraffModule.dll and b/Binaries/Win64/UnrealEditor-GraffModule.dll differ diff --git a/Binaries/Win64/UnrealEditor-GraffModule.pdb b/Binaries/Win64/UnrealEditor-GraffModule.pdb index f05093ca..080c55e1 100644 Binary files a/Binaries/Win64/UnrealEditor-GraffModule.pdb and b/Binaries/Win64/UnrealEditor-GraffModule.pdb differ diff --git a/Binaries/Win64/UnrealEditor-Ivazowsky.dll b/Binaries/Win64/UnrealEditor-Ivazowsky.dll index ddf2d652..9069375f 100644 Binary files a/Binaries/Win64/UnrealEditor-Ivazowsky.dll and b/Binaries/Win64/UnrealEditor-Ivazowsky.dll differ diff --git a/Binaries/Win64/UnrealEditor-Ivazowsky.pdb b/Binaries/Win64/UnrealEditor-Ivazowsky.pdb index d3af2749..029f5a05 100644 Binary files a/Binaries/Win64/UnrealEditor-Ivazowsky.pdb and b/Binaries/Win64/UnrealEditor-Ivazowsky.pdb differ diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 15d02826..f6e8dac8 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -33,7 +33,7 @@ r.AllowOcclusionQueries=True r.MinScreenRadiusForLights=0.010000 r.DefaultFeature.AntiAliasing=2 r.TessellationAdaptivePixelsPerTriangle=1024.000000 -r.RayTracing.Shadows=False +r.RayTracing.Shadows=True r.RayTracing.Skylight=False r.Lumen.HardwareRayTracing=True r.ReflectionMethod=1 @@ -47,6 +47,7 @@ SkeletalMesh.UseExperimentalChunking=1 r.SkinCache.DefaultBehavior=0 r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=1 +r.AllowStaticLighting=False [/Script/Engine.UserInterfaceSettings] UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None) @@ -197,7 +198,7 @@ bEnableDLSSInPlayInEditorViewports=False bShowDLSSSDebugOnScreenMessages=False [/Script/Engine.GarbageCollectionSettings] -gc.IncrementalBeginDestroyEnabled=False +gc.IncrementalBeginDestroyEnabled=True gc.MaxObjectsInGame=25165824 [/Script/Engine.AudioSettings] diff --git a/Content/Blueprints/Data/MathAndConvertFns.uasset b/Content/Blueprints/Data/MathAndConvertFns.uasset index 2e2028b1..2755ca08 100644 Binary files a/Content/Blueprints/Data/MathAndConvertFns.uasset and b/Content/Blueprints/Data/MathAndConvertFns.uasset differ diff --git a/Content/Blueprints/Data/infraData.uasset b/Content/Blueprints/Data/infraData.uasset index ebccb5a5..9f7ad9f4 100644 Binary files a/Content/Blueprints/Data/infraData.uasset and b/Content/Blueprints/Data/infraData.uasset differ diff --git a/Content/Blueprints/Lamp/BP_Naberejka_Lamp_1.uasset b/Content/Blueprints/Lamp/BP_Naberejka_Lamp_1.uasset index 4ae93084..4c6ac6f7 100644 Binary files a/Content/Blueprints/Lamp/BP_Naberejka_Lamp_1.uasset and b/Content/Blueprints/Lamp/BP_Naberejka_Lamp_1.uasset differ diff --git a/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big.uasset b/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big.uasset index 7a348365..17232c79 100644 Binary files a/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big.uasset and b/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big.uasset differ diff --git a/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big1.uasset b/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big1.uasset index 91f2ce5c..1fbefb91 100644 Binary files a/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big1.uasset and b/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big1.uasset differ diff --git a/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big2.uasset b/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big2.uasset index d426a903..410831ff 100644 Binary files a/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big2.uasset and b/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big2.uasset differ diff --git a/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big_warm1.uasset b/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big_warm1.uasset index 2d53f118..a273ebb8 100644 Binary files a/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big_warm1.uasset and b/Content/Blueprints/Lamp/BP_lampStreet_Bars_lamp_big_warm1.uasset differ diff --git 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string[] { }); diff --git a/Source/GraffModule/Private/cppGI.cpp b/Source/GraffModule/Private/cppGI.cpp index af701cec..a81c852d 100644 --- a/Source/GraffModule/Private/cppGI.cpp +++ b/Source/GraffModule/Private/cppGI.cpp @@ -6,10 +6,12 @@ #include "Misc/paths.h" #include "Engine/levelstreamingdynamic.h" #include "cppFuncLibrary.h" +#include "Misc/FileHelper.h" +#include "Async/Async.h" /*for working tarray::Contains*/ -bool operator==(const Fcppcoords& c1, const Fcppcoords& c2) { +static bool operator==(const Fcppcoords& c1, const Fcppcoords& c2) { return c1.flat == c2.flat && c1.floor == c2.floor && c1.house == c2.house && @@ -18,7 +20,7 @@ bool operator==(const Fcppcoords& c1, const Fcppcoords& c2) { c1.zone == c2.zone; } /*for working tarray::Contains*/ -bool operator==(const FcppLevelStruct& c1, const FcppLevelStruct& c2) { +static bool operator==(const FcppLevelStruct& c1, const FcppLevelStruct& c2) { return c1.anotherLvl == c2.anotherLvl && c1.coords == c2.coords && c1.dontUnload == c2.dontUnload && @@ -27,6 +29,8 @@ bool operator==(const FcppLevelStruct& c1, const FcppLevelStruct& c2) { c1.Z == c2.Z; } + + TArray UcppGI::cppLvlManage(UObject* WorldContextObject, Fcppcoords currentCoords, uint8 currentState) { TArray outStruct; @@ -235,4 +239,119 @@ void UcppGI::cppCoordsToCppFlat(UObject* WorldContextObject, Fcppcoords coords, flat = StaticCastPtr(UGameplayStatics::GetGameInstance(WorldContextObject))->findFlatByCoords_(coords, dum); +} + + + +void UcppGI::cpp_parseXmlAsync(UObject* WorldContextObject, const TMap& houseIds, FLatentActionInfo LatentInfo) { + UWorld* World = WorldContextObject ? WorldContextObject->GetWorld() : nullptr; + if (!World) return; + + struct FParseXmlLatent : public FPendingLatentAction { + FName ExecutionFunction; + int32 OutputLink; + FWeakObjectPtr CallbackTarget; + bool bDone = false; + + FParseXmlLatent(const FLatentActionInfo& Info) + : ExecutionFunction(Info.ExecutionFunction) + , OutputLink(Info.Linkage) + , CallbackTarget(Info.CallbackTarget) {} + + virtual void UpdateOperation(FLatentResponse& Response) override { + Response.FinishAndTriggerIf(bDone, ExecutionFunction, OutputLink, CallbackTarget); + } + }; + + FParseXmlLatent* Action = new FParseXmlLatent(LatentInfo); + World->GetLatentActionManager().AddNewAction(LatentInfo.CallbackTarget, LatentInfo.UUID, Action); + + Async(EAsyncExecution::ThreadPool, [this, houseIds, Action]() { + EEasyXMLParserFound fou; + EEasyXMLParserErrorCode er; + FString er1; + auto xfile = UEasyXMLParseManager::LoadFromFile(FPaths::ProjectSavedDir() + FString("flatdata.xml"), true, er, er1); + if (!xfile) { AsyncTask(ENamedThreads::GameThread, [Action]() { Action->bDone = true; }); return; } + auto offers = xfile->ReadElements(FString("realty-feed.offer"), fou); + if (fou != EEasyXMLParserFound::Found) { AsyncTask(ENamedThreads::GameThread, [Action]() { Action->bDone = true; }); return; } + + TMap flatKeyToOfferIdx; + flatKeyToOfferIdx.Reserve(offers.Num()); + for (int32 i = 0; i < offers.Num(); ++i) { + auto& offer = offers[i]; + const int32 houseId = offer->ReadInt(FString("yandex-house-id"), 0); + if (const FIntPoint* housePoint = houseIds.Find(houseId)) { + const int32 apartment = offer->ReadInt(FString("location.apartment"), 0); + flatKeyToOfferIdx.Add({ housePoint->X, apartment }, i); + } + } + + struct FFlatUpdate { int32 Index; int32 Price; float Square; bool Available; FIntPoint Deadline; }; + TArray updates; + updates.Reserve(flatArray.Num()); + + for (int32 idx = 0; idx < flatArray.Num(); ++idx) { + const auto& flat = flatArray[idx]; + const int32* xmlFlatIdPtr = flatKeyToOfferIdx.Find({ flat.Zone, flat.FlatN }); + if (!xmlFlatIdPtr) continue; + const int32 xmlFlatId = *xmlFlatIdPtr; + auto& xf = offers[xmlFlatId]; + FFlatUpdate u; + u.Index = idx; + u.Price = xf->ReadInt(FString("price.value"), 0); + u.Square = xf->ReadFloat(FString("area.value"), 0); + u.Available = true; + u.Deadline = { xf->ReadInt(FString("ready-quarter"), 0), xf->ReadInt(FString("built-year"), 0) }; + updates.Add(MoveTemp(u)); + } + + AsyncTask(ENamedThreads::GameThread, [this, Action, updates = MoveTemp(updates)]() mutable { + for (const auto& u : updates) { + if (!flatArray.IsValidIndex(u.Index)) continue; + auto& flat = flatArray[u.Index]; + flat.Price = u.Price; + if (u.Square) flat.Square = u.Square; + flat.available = u.Available; + flat.deadline = u.Deadline; + flat.price_meter = (flat.Price && flat.Square) ? flat.Price / flat.Square : 0; + } + Action->bDone = true; + }); + }); +} + + +void UcppGI::fixXmlAsync(UObject* WorldContextObject, FString xmlPath, FLatentActionInfo LatentInfo) { + UWorld* World = WorldContextObject ? WorldContextObject->GetWorld() : nullptr; + if (!World) return; + + struct FFixXmlLatent : public FPendingLatentAction { + FName ExecutionFunction; + int32 OutputLink; + FWeakObjectPtr CallbackTarget; + bool bDone = false; + + FFixXmlLatent(const FLatentActionInfo& Info) + : ExecutionFunction(Info.ExecutionFunction) + , OutputLink(Info.Linkage) + , CallbackTarget(Info.CallbackTarget) {} + + virtual void UpdateOperation(FLatentResponse& Response) override { + Response.FinishAndTriggerIf(bDone, ExecutionFunction, OutputLink, CallbackTarget); + } + }; + + FFixXmlLatent* Action = new FFixXmlLatent(LatentInfo); + World->GetLatentActionManager().AddNewAction(LatentInfo.CallbackTarget, LatentInfo.UUID, Action); + + Async(EAsyncExecution::ThreadPool, [Action, xmlPath]() { + FString xml; + FFileHelper::LoadFileToString(xml, *xmlPath); + xml.ReplaceInline(L">"); + xml.ReplaceInline(L"]><", L"]<"); + FFileHelper::SaveStringToFile(xml, *xmlPath); + AsyncTask(ENamedThreads::GameThread, [Action]() { + Action->bDone = true; + }); + }); } \ No newline at end of file diff --git a/Source/GraffModule/Public/cppGI.h b/Source/GraffModule/Public/cppGI.h index efea6f4e..e0e026d5 100644 --- a/Source/GraffModule/Public/cppGI.h +++ b/Source/GraffModule/Public/cppGI.h @@ -4,6 +4,8 @@ #include "CoreMinimal.h" #include "Engine/GameInstance.h" +#include "EasyXMLElement.h" +#include "EasyXMLParseManager.h" #include "cppGI.generated.h" /** @@ -93,6 +95,11 @@ public: UFUNCTION(blueprintcallable, blueprintPure, category = "Data", meta = (WorldContext = "WorldContextObject", BlueprintAutocast)) static void cppCoordsToCppFlat(UObject* WorldContextObject, Fcppcoords coords, FcppflatStruct& flat, bool onlyCoords = true); + UFUNCTION(blueprintcallable, meta=(WorldContext = "WorldContextObject", Latent, LatentInfo="LatentInfo"), category = "Data") + void cpp_parseXmlAsync(UObject* WorldContextObject, const TMap& houseIds, struct FLatentActionInfo LatentInfo); + + UFUNCTION(blueprintcallable, meta=(WorldContext = "WorldContextObject", Latent, LatentInfo="LatentInfo"), category = "Data") + void fixXmlAsync(UObject* WorldContextObject, FString xmlPath, struct FLatentActionInfo LatentInfo); /*list of lvls for anyway loading*/ UPROPERTY(BlueprintReadWrite, EditDefaultsOnly, Category = "levelLoading")