unreal engine 5.1 update, level load fixed

This commit is contained in:
C
2023-02-10 15:24:22 +05:00
parent e9f3169a6f
commit 32440ee90f
116 changed files with 10393 additions and 33 deletions
@@ -0,0 +1,25 @@
# Use the current Long Term Support (LTS) version of Node.js
FROM node:lts
# Copy the signalling server source code from the build context
COPY . /opt/SignallingWebServer
# Install the dependencies for the signalling server
WORKDIR /opt/SignallingWebServer
RUN npm install .
# Expose TCP ports 80 and 443 for player WebSocket connections and web server HTTP(S) access
EXPOSE 80
EXPOSE 443
# Expose TCP port 8888 for streamer WebSocket connections
EXPOSE 8888
# Expose TCP port 8889 for connections from the SFU
EXPOSE 8889
# Expose TCP port 9999 for connections from the Matchmaker
EXPOSE 9999
# Set the signalling server as the container's entrypoint
ENTRYPOINT ["/usr/local/bin/node", "/opt/SignallingWebServer/cirrus.js"]