unreal engine 5.1 update, level load fixed

This commit is contained in:
C
2023-02-10 15:24:22 +05:00
parent e9f3169a6f
commit 32440ee90f
116 changed files with 10393 additions and 33 deletions
@@ -0,0 +1,35 @@
#!/bin/bash
# Copyright Epic Games, Inc. All Rights Reserved.
FROM node:latest
# Copy the signalling server source code to the Docker build context
COPY . /opt/SignallingWebServer
# Install the dependencies for the signalling server
WORKDIR /opt/SignallingWebServer
RUN npm install .
# Expose TCP port 80 for player WebSocket connections and web server HTTP access
EXPOSE 80
# Expose TCP port 8888 for streamer WebSocket connections
EXPOSE 8888
EXPOSE 8888/udp
# Expose port for SFU connections
EXPOSE 8889
# Google stun
EXPOSE 19302
# Matchmaker
EXPOSE 9999
# Turn coturn
EXPOSE 3478
EXPOSE 3479
# Set the signalling server as the container's entrypoint
ENTRYPOINT ["/usr/local/bin/node", "/opt/SignallingWebServer/cirrus.js"]