unreal engine 5.1 update, level load fixed
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How to use files in this directory:
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- Make sure that all of your dependencies are installed. Use ./setup.sh what will install whatever is missing as long as you are on a supported operating system. Please note that setup.sh is called from every script designed to run
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- Run a local instance of the Cirrus server by using the ./run_local.sh script
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- Use the following scripts to run locally or in your cloud instance:
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- Start_SignallingServer.sh - Start only the Signalling (STUN) server
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- Start_TURNServer.sh - Start only the TURN server
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- Start_WithTURN_SignallingServer.sh - Start a TURN server and the Cirrus server together
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- Please note that scripts intended to run need to be executable: $ chmod +x *.sh will do that job.
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- The local/cloud Start_*.sh shell scripts can be invoked with the --help command line option to see how those can be configured. The following options can be supplied: --publicip, --turn, --stun. Please read the --help
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