unreal engine 5.1 update, level load fixed
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<?xml version="1.0" encoding="utf-8"?>
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<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<Name>WS</Name>
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<Location>/Samples/PixelStreaming/WebServers/SignallingWebServer/</Location>
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<Function>It's used by SignallingWebServer (based on Node.js web-server) that is part of our PixelStreaming project.We add a dependency to WS library to Node.js configuration and it's downloaded automatically.</Function>
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<Eula>https://github.com/websockets/ws/blob/HEAD/LICENSE</Eula>
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<RedistributeTo>
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<EndUserGroup>Licensees</EndUserGroup>
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<EndUserGroup>Git</EndUserGroup>
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<EndUserGroup>P4</EndUserGroup>
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</RedistributeTo>
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<LicenseFolder>//depot/UE4/Engine/Source/ThirdParty/Licenses/WS_License.txt</LicenseFolder>
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</TpsData>
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