Merge branch 'master' into ue5.1

# Conflicts:
#	Content/Blueprints/Player/myGM.uasset
#	Content/Blueprints/UI/WBPS/Menu/MainMenu.uasset
#	Content/Blueprints/UI/WBPS/filter/Filter.uasset
#	Content/Blueprints/World/fakeHorizon.uasset
#	Content/Maps/Landscape.umap
#	Content/Maps/MainScene.umap
#	Content/Maps/Underground_parking_GP4.umap
#	Content/Maps/Yard_GP4.umap
#	plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/Timestamp
#	plugins/JPrinter/Intermediate/Build/Win64/UE4/Shipping/JPrinter/Module.JPrinter.cpp.obj
#	plugins/JPrinter/Intermediate/Build/Win64/UE4/Shipping/JPrinter/Module.JPrinter.gen.cpp.obj
#	plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/Timestamp
#	plugins/createProcess/Intermediate/Build/Win64/UE4/Shipping/createProcess/Module.createProcess.cpp.obj
#	plugins/createProcess/Intermediate/Build/Win64/UE4/Shipping/createProcess/Module.createProcess.gen.cpp.obj
#	plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/Timestamp
#	plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.cpp.obj
#	plugins/manageTextFile/Intermediate/Build/Win64/UE4/Shipping/manageTextFile/Module.manageTextFile.gen.cpp.obj
This commit is contained in:
2023-11-08 19:11:03 +05:00
10 changed files with 353 additions and 1 deletions
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@@ -179,7 +179,7 @@ DefaultBindPort=1488
bEnableDLSSVulkan=False
bEnableDLSSD3D11=False
bEnableDLSSInEditorViewports=False
bEnableDLSSInPlayInEditorViewports=False
bEnableDLSSInPlayInEditorViewports=True
bShowDLSSSDebugOnScreenMessages=False
[/Script/Engine.GarbageCollectionSettings]
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@@ -0,0 +1,352 @@
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