Commit Graph

255 Commits

Author SHA1 Message Date
PC-G12 b79e33f226 GP 2023-11-27 19:55:55 +05:00
PC-G13 433741f953 Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky 2023-11-27 14:33:45 +05:00
PC-G13 c77e9070c4 я маслину поймал 2023-11-27 14:33:33 +05:00
PC-G12 e3bff91d02 GP 2023-11-27 11:59:39 +05:00
PC-G12 a9bd477a1c TR 2023-11-23 19:58:13 +05:00
PC-G12 e5b9fd03e9 qr 2023-11-22 19:47:52 +05:00
PC-G12 20a227dae6 FR 2023-11-21 20:03:28 +05:00
PC-G12 a53cef56a4 q 2023-11-20 19:56:32 +05:00
PC-G12 9c86314ae7 fr 2023-11-20 12:14:37 +05:00
PC-G12 9b6c4ca4e0 MPs 2023-11-17 19:58:28 +05:00
PC-G12 f255871c6b 05 2023-11-16 19:52:39 +05:00
PC-G13 272cf7e65c Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky
# Conflicts:
#	Content/Materials/Interior/Minimal/MI_Floor_Parquet_Min.uasset
#	Content/Meshes/Interior/Test_Room/SM_GP1_S01_A00_Floor_Test_Room.uasset
2023-11-16 16:22:47 +05:00
PC-G13 e742367694 levels, gp wip, facades wip, pizdec wip 2023-11-16 16:21:09 +05:00
PRAyMU e6a96a7e54 Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky 2023-11-15 01:07:18 +05:00
PRAyMU 5f71a3f73a M_Test_Room_P2 2023-11-15 01:04:34 +05:00
PC-G13 9a03b2e4da mop firstfloor levels 2023-11-14 16:47:00 +05:00
PRAyMU f4db56a7f6 M_Test_Room_P1 2023-11-09 23:36:09 +05:00
EgorSuv 32440ee90f unreal engine 5.1 update, level load fixed 2023-02-10 15:24:22 +05:00
JohnnyHatchet 9d03a8eb1b Правки фасад + окна в квартирах 2022-08-16 18:51:27 +05:00
GRAFF e49639c89d доавил звуки, и еще по мелочи 2022-04-23 15:42:42 +05:00
GRAFF 0cc18a55c9 всякое хуякое 2022-04-20 20:21:04 +05:00
GRAFF 8dee98005b лодочки и прочая фигня 2022-04-18 17:29:38 +05:00
GRAFF c06503bbec всякая говнина, конвертер картинок, скриншоты в мыло, 2 мыла 2022-04-17 18:32:42 +05:00
GRAFF 8db9667560 еще немного 2022-04-11 11:44:00 +05:00
GRAFF 2cdf663d96 ух ебать ну вроде сделал 2022-04-11 05:51:22 +05:00
GRAFF 0b5b390cc7 просто гора всякого еще 2022-04-10 01:04:22 +05:00
GRAFF 4e429a4091 Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky into developer
# Conflicts:
#	Content/Blueprints/Player/GI.uasset
#	Content/Blueprints/Player/MyPC.uasset
#	Content/Blueprints/Player/WalkingPawn.uasset
#	Content/Blueprints/UI/Actors/walkPointer.uasset
#	Content/Blueprints/UI/WBPS/Menu/lift3dPanel.uasset
#	Content/Blueprints/UI/WBPS/Menu/saveData.uasset
#	Content/Blueprints/Utils/levelStruct.uasset
#	Content/Blueprints/World/BM_Elevator.uasset
#	Content/Blueprints/World/BM_Elevator_1.uasset
#	Content/Blueprints/World/BM_Elevator_2.uasset
#	Content/Maps/Interiors/GP4S1/Unique/S01A01.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A02.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A03.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A04.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A05.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A06.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A07.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A08.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A09.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A10.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A11.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F01.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F02.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F03-10.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F03.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F11.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F12.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A00.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A01.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A02.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A03.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A04.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A05.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A06.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A07.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A08.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A09.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A10.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A11.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A12.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A13.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02F01.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02F02.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02F03-13.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02F14.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A00.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A01.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A02.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A03.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A04.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A05.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A06.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A07.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A08.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A09.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03F01.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03F02.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03F03-15.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03F16-etc.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A00.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A01.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A02.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A03.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A04.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A05.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A06.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A07.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A08.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04F01.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04F02_Hall.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04F03-etc.umap
#	Content/Maps/Interiors/GP4S5/Unique/S05A08.umap
#	Content/Maps/Lift_GP4_H1.umap
#	Content/Maps/Lift_GP4_H2.umap
#	Content/Maps/Lift_GP4_H3.umap
#	Content/Maps/Lift_GP4_H4.umap
#	Content/Maps/Lift_GP4_H5.umap
#	Content/Maps/MainScene.umap
#	Content/Maps/Main_Building.umap
#	Content/Maps/Underground_parking_GP4.umap
#	Content/Meshes/Interiors/GP4S2/Unique/SM_dom_2_F02.uasset
#	Content/Meshes/Interiors/GP4S2/Unique/SM_dom_2_F03-13.uasset
#	Content/Meshes/Interiors/GP4S2/Unique/SM_dom_2_F14.uasset
#	Content/Meshes/Interiors/SM_Parking_Underground.uasset
#	Content/Meshes/Interiors/SM_Parking_Underground_asphalt.uasset
2022-04-09 21:22:14 +05:00
GRAFF 34d46b6078 полный идиотизм с лифтами 2022-04-09 21:13:50 +05:00
DESKTOP-8J0BKKD\Admin a61cf7020e S03 2022-04-09 14:40:55 +05:00
Igor 23d0b124fe S02 2022-04-09 14:37:53 +05:00
PC-G03 ea217b3125 S04 2022-04-09 14:36:14 +05:00
PC-G04 c2fafe5614 MOPs1 2022-04-08 18:12:50 +05:00
GRAFF 45e2673636 Fix animals 2022-04-08 18:03:01 +05:00
PC-G04 22cec26098 Interier,MOP_S1 2022-04-08 17:15:04 +05:00
GRAFF dfa1fabe13 OVER 9000 CHANGES 2022-04-08 16:08:23 +05:00
GRAFF 3c2980f7ec New WalkShoes animation and BabyCarriageDriver animation. Fix skin and animals 2022-04-08 13:10:47 +05:00
GRAFF 79caaf2b19 ооой мляяяя 2022-04-08 11:21:22 +05:00
GRAFF d136f6de1e че они тут делают ваще 2022-04-07 21:33:34 +05:00
GRAFF aae38be6c9 Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky into developer 2022-04-07 21:31:51 +05:00
GRAFF 4856dd3c62 sdfsdf 2022-04-07 21:29:50 +05:00
JohnnyHatchet d3afc4f232 S04F02 Hall fix 2022-04-07 20:37:19 +05:00
JohnnyHatchet c50bb71b93 Doors Mop 2022-04-07 20:06:58 +05:00
GRAFF ef8f9707fa Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky into developer 2022-04-07 20:01:34 +05:00
PC-G06 820c4b1699 GP4_Correction_2 2022-04-07 19:29:09 +05:00
PC-G03 b5d0375d30 MOP S04 2022-04-07 19:26:39 +05:00
Igor 7af6a4399b MOP S02 2022-04-07 19:24:05 +05:00
DESKTOP-8J0BKKD\Admin dcc156d903 MOP S03 2022-04-07 19:23:00 +05:00
PC-G06 4c16576670 Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky 2022-04-07 18:56:35 +05:00
PC-G04 385b2d6240 MOPs1 2022-04-07 18:40:07 +05:00
PC-G06 8c7f900bae GP4_correction 2022-04-07 18:12:01 +05:00