Commit Graph

278 Commits

Author SHA1 Message Date
PC-G12 b79e33f226 GP 2023-11-27 19:55:55 +05:00
PC-G13 433741f953 Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky 2023-11-27 14:33:45 +05:00
PC-G13 c77e9070c4 я маслину поймал 2023-11-27 14:33:33 +05:00
PC-G12 e3bff91d02 GP 2023-11-27 11:59:39 +05:00
PC-G12 a9bd477a1c TR 2023-11-23 19:58:13 +05:00
PC-G12 e5b9fd03e9 qr 2023-11-22 19:47:52 +05:00
PC-G12 20a227dae6 FR 2023-11-21 20:03:28 +05:00
PC-G12 a53cef56a4 q 2023-11-20 19:56:32 +05:00
PC-G12 9c86314ae7 fr 2023-11-20 12:14:37 +05:00
PC-G12 9b6c4ca4e0 MPs 2023-11-17 19:58:28 +05:00
PC-G12 f255871c6b 05 2023-11-16 19:52:39 +05:00
PC-G13 272cf7e65c Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky
# Conflicts:
#	Content/Materials/Interior/Minimal/MI_Floor_Parquet_Min.uasset
#	Content/Meshes/Interior/Test_Room/SM_GP1_S01_A00_Floor_Test_Room.uasset
2023-11-16 16:22:47 +05:00
PC-G13 e742367694 levels, gp wip, facades wip, pizdec wip 2023-11-16 16:21:09 +05:00
PRAyMU 5f71a3f73a M_Test_Room_P2 2023-11-15 01:04:34 +05:00
PRAyMU f4db56a7f6 M_Test_Room_P1 2023-11-09 23:36:09 +05:00
PRAyMU cd7c0e5e97 MM_Master + Tile Green 2023-11-08 20:27:17 +05:00
EgorSuv e9f3169a6f init 2023-02-06 17:17:44 +05:00
JohnnyHatchet 9d03a8eb1b Правки фасад + окна в квартирах 2022-08-16 18:51:27 +05:00
DESKTOP-8J0BKKD\Admin 62a4dae398 Правки по домам + бордюры в парк 2022-08-04 12:01:58 +05:00
GRAFF a4bd3bb175 Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky into developer
# Conflicts:
#	Content/Maps/Landscape.umap
#	Content/Maps/MainScene.umap
#	Content/Maps/Yard_GP4.umap
#	Content/Maps/test.umap
#	Content/MigrateFortis/Otrada/Asset/SpeedTree/TreeMats/MM_Grass.uasset
2022-07-07 12:12:26 +05:00
JohnnyHatchet 1ea1e16067 Парк между ГП4 и ГП5 2022-07-07 07:24:56 +05:00
GRAFF 3783b5111e добавил пиздюков, скейтеров, велик 2022-07-07 01:21:24 +05:00
JohnnyHatchet 3d0c381767 Фикс херни на потолке в порковке со двора 2022-07-05 12:02:22 +05:00
JohnnyHatchet ef471dd408 Мохнатые холмы два 2022-07-05 11:53:07 +05:00
JohnnyHatchet 395e2c300b Замена внешних деревьев, перепил двора 2022-07-05 01:02:08 +05:00
JohnnyHatchet ed81764162 Анимция травы, фикс херни с тенями лодов через эвол + бп + актор фолиаж (лоды кустов + деревья) 2022-07-03 05:50:28 +05:00
JohnnyHatchet 1a7b5f7219 Dopil 4 2022-07-02 19:11:28 +05:00
JohnnyHatchet 9266783d09 Dopil Genplan 2022-07-02 05:08:04 +05:00
JohnnyHatchet 2859c439ee Dopil 3 2022-07-01 22:36:58 +05:00
JohnnyHatchet c07b396516 Dopil2 2022-06-30 20:09:10 +05:00
JohnnyHatchet f449f948b5 dopil 2022-06-28 20:53:25 +05:00
DESKTOP-8J0BKKD\Admin e2754e0f28 бордюры + ул. домов окр. 2022-06-16 16:03:01 +05:00
DESKTOP-8J0BKKD\Admin e7cff66cfd Светильники на набережной 2022-06-14 18:23:24 +05:00
JohnnyHatchet 3ea8fa92d7 Stone border Yard 2022-05-06 18:04:28 +05:00
GRAFF 0cc18a55c9 всякое хуякое 2022-04-20 20:21:04 +05:00
GRAFF 8dee98005b лодочки и прочая фигня 2022-04-18 17:29:38 +05:00
GRAFF c06503bbec всякая говнина, конвертер картинок, скриншоты в мыло, 2 мыла 2022-04-17 18:32:42 +05:00
GRAFF 8db9667560 еще немного 2022-04-11 11:44:00 +05:00
GRAFF 2cdf663d96 ух ебать ну вроде сделал 2022-04-11 05:51:22 +05:00
GRAFF 0b5b390cc7 просто гора всякого еще 2022-04-10 01:04:22 +05:00
GRAFF 4e429a4091 Merge branch 'master' of http://192.168.1.163:3000/Dron/Ivazovsky into developer
# Conflicts:
#	Content/Blueprints/Player/GI.uasset
#	Content/Blueprints/Player/MyPC.uasset
#	Content/Blueprints/Player/WalkingPawn.uasset
#	Content/Blueprints/UI/Actors/walkPointer.uasset
#	Content/Blueprints/UI/WBPS/Menu/lift3dPanel.uasset
#	Content/Blueprints/UI/WBPS/Menu/saveData.uasset
#	Content/Blueprints/Utils/levelStruct.uasset
#	Content/Blueprints/World/BM_Elevator.uasset
#	Content/Blueprints/World/BM_Elevator_1.uasset
#	Content/Blueprints/World/BM_Elevator_2.uasset
#	Content/Maps/Interiors/GP4S1/Unique/S01A01.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A02.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A03.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A04.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A05.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A06.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A07.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A08.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A09.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A10.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01A11.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F01.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F02.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F03-10.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F03.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F11.umap
#	Content/Maps/Interiors/GP4S1/Unique/S01F12.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A00.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A01.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A02.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A03.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A04.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A05.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A06.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A07.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A08.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A09.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A10.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A11.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A12.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02A13.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02F01.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02F02.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02F03-13.umap
#	Content/Maps/Interiors/GP4S2/Unique/S02F14.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A00.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A01.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A02.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A03.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A04.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A05.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A06.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A07.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A08.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03A09.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03F01.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03F02.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03F03-15.umap
#	Content/Maps/Interiors/GP4S3/Unique/S03F16-etc.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A00.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A01.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A02.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A03.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A04.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A05.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A06.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A07.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04A08.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04F01.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04F02_Hall.umap
#	Content/Maps/Interiors/GP4S4/Unique/S04F03-etc.umap
#	Content/Maps/Interiors/GP4S5/Unique/S05A08.umap
#	Content/Maps/Lift_GP4_H1.umap
#	Content/Maps/Lift_GP4_H2.umap
#	Content/Maps/Lift_GP4_H3.umap
#	Content/Maps/Lift_GP4_H4.umap
#	Content/Maps/Lift_GP4_H5.umap
#	Content/Maps/MainScene.umap
#	Content/Maps/Main_Building.umap
#	Content/Maps/Underground_parking_GP4.umap
#	Content/Meshes/Interiors/GP4S2/Unique/SM_dom_2_F02.uasset
#	Content/Meshes/Interiors/GP4S2/Unique/SM_dom_2_F03-13.uasset
#	Content/Meshes/Interiors/GP4S2/Unique/SM_dom_2_F14.uasset
#	Content/Meshes/Interiors/SM_Parking_Underground.uasset
#	Content/Meshes/Interiors/SM_Parking_Underground_asphalt.uasset
2022-04-09 21:22:14 +05:00
GRAFF 34d46b6078 полный идиотизм с лифтами 2022-04-09 21:13:50 +05:00
JohnnyHatchet a1b4c635e1 Cum mercial 2022-04-09 19:22:46 +05:00
JohnnyHatchet 02f4e38707 Дома дальний план 2022-04-09 17:08:00 +05:00
JohnnyHatchet 708defd0ba Parking Elevator fix 2022-04-09 14:54:32 +05:00
Igor 23d0b124fe S02 2022-04-09 14:37:53 +05:00
PC-G04 22cec26098 Interier,MOP_S1 2022-04-08 17:15:04 +05:00
GRAFF dfa1fabe13 OVER 9000 CHANGES 2022-04-08 16:08:23 +05:00
GRAFF 79caaf2b19 ооой мляяяя 2022-04-08 11:21:22 +05:00
JohnnyHatchet e3076c6d01 Genplan holes fix 2022-04-08 07:34:05 +05:00