// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Framework/Commands/Commands.h" #include "RLPluginStyle.h" class FRLPluginCommands : public TCommands { public: FRLPluginCommands() : TCommands( TEXT( "RLPlugin" ), NSLOCTEXT( "Contexts", "RLPlugin", "RLPlugin Plugin" ), NAME_None, FRLPluginStyle::GetStyleSetName() ) { } // TCommands<> interface virtual void RegisterCommands() override; public: TSharedPtr< FUICommandInfo > PluginAction; };