// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Framework/Commands/Commands.h" #include "GuidFixerStyle.h" class FGuidFixerCommands : public TCommands { public: FGuidFixerCommands() : TCommands(TEXT("GuidFixer"), NSLOCTEXT("Contexts", "GuidFixer", "GuidFixer Plugin"), NAME_None, FGuidFixerStyle::GetStyleSetName()) { } // TCommands<> interface virtual void RegisterCommands() override; public: TSharedPtr< FUICommandInfo > FixMaterialGuids; TSharedPtr< FUICommandInfo > FixTextureGuids; TSharedPtr< FUICommandInfo > FixEngineTextureGuids; };