// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Components/RichTextBlock.h" #include "RichTextBlockPerc.generated.h" /** * */ UCLASS(MinimalAPI) class URichTextBlockPerc : public URichTextBlock { GENERATED_BODY() UFUNCTION(BlueprintCallable, Category = "Appearance") void setLineHeightPercentage(float newPerc); };